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  1. User defined symbols path: C:\Games\Diablo III
  2. 2012.08.30 19:02:58.952440000 Diablo III Release (No Assertions) running under Windows 7-64 SP1 (Version 6.1.7601)
  3. 2012.08.30 19:02:58.953131300 <BUILD>1.0.4.11327 (53508-728271)</BUILD>
  4. 2012.08.30 19:02:58.953809000 Cheats: DISABLED
  5. 2012.08.30 19:02:58.954751000 CPU Vendor: GenuineIntel
  6. 2012.08.30 19:02:58.955490000 CPU Details: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
  7. 2012.08.30 19:02:58.956187300 CPU Processors: 1
  8. 2012.08.30 19:02:58.956876000 CPU Cores: 4
  9. 2012.08.30 19:02:58.957560600 CPU Threads: 4
  10. 2012.08.30 19:02:58.958253600 8155.48 MB of total physical memory
  11. 2012.08.30 19:02:58.958951000 OS Language: Chinese (Simplified)
  12. 2012.08.30 19:02:58.959639000 Application Path: C:\Games\Diablo III\
  13. 2012.08.30 19:02:58.961508300 --- OS memory stats -----
  14. 2012.08.30 19:02:58.962701300 Virtual size: 111.72 Mb
  15. 2012.08.30 19:02:58.963482600 Total free: 3968.07 Mb
  16. 2012.08.30 19:02:58.964183000 Largest free block: 2047.69 Mb
  17. 2012.08.30 19:02:58.964885300 --- OS memory stats end-----
  18. 2012.08.30 19:02:58.965597600 ----------------------------------------------
  19.  
  20. 2012.08.30 19:02:58.966304000 Command Line: -launch -uid diablo3_enus
  21. 2012.08.30 19:02:58.967051000 Monitor BPP: 32
  22. 2012.08.30 19:02:58.967763600 Lowest monitor BPP: 32
  23. 2012.08.30 19:02:59.451870000 Clock freq = 2734365
  24. 2012.08.30 19:02:59.452891300 WinSock started successfully!
  25. 2012.08.30 19:02:59.454347600 Adjusted initial working directory: C:\Games\Diablo III
  26. 2012.08.30 19:02:59.455329000 Detecting first installed locale.
  27. 2012.08.30 19:02:59.456209600 Detected: enUS
  28. 2012.08.30 19:02:59.477241600 Agent is successfully started or running already.
  29. 2012.08.30 19:02:59.483831000 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
  30. 2012.08.30 19:02:59.485007300 Detecting installed locales:
  31. 2012.08.30 19:02:59.485828600 Found: enUS
  32. 2012.08.30 19:02:59.492829300 Agent selected locale: enUS
  33. 2012.08.30 19:02:59.493708300 FileSystemGetLocale, AgentSettings: 1
  34. 2012.08.30 19:02:59.494457000 FileSystemGetLocale, using agent locale: enUS
  35. 2012.08.30 19:02:59.495216000 FileSystemGetLocale, returned locale: enUS
  36. 2012.08.30 19:02:59.497053300 SNOFilesInitialize('Data_D3', enUS)
  37. 2012.08.30 19:02:59.498788000 Initializing Streaming
  38. 2012.08.30 19:02:59.604051300 --- OS memory stats -----
  39. 2012.08.30 19:02:59.605272000 Virtual size: 138.60 Mb
  40. 2012.08.30 19:02:59.606106300 Total free: 3941.04 Mb
  41. 2012.08.30 19:02:59.606877600 Largest free block: 2047.56 Mb
  42. 2012.08.30 19:02:59.607635300 --- OS memory stats end-----
  43. 2012.08.30 19:02:59.608435300 Axe Working Directory: C:\Games\Diablo III
  44. 2012.08.30 19:02:59.614744300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
  45. 2012.08.30 19:02:59.620900300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  46. 2012.08.30 19:02:59.622962600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
  47. 2012.08.30 19:02:59.624525600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  48. 2012.08.30 19:02:59.626464600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ size=3207957 local=3207957
  49. 2012.08.30 19:02:59.627853600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
  50. 2012.08.30 19:02:59.630071600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
  51. 2012.08.30 19:02:59.631101300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
  52. 2012.08.30 19:02:59.634397300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ size=12707 local=12707
  53. 2012.08.30 19:02:59.635727300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
  54. 2012.08.30 19:02:59.637262600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
  55. 2012.08.30 19:02:59.638328300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
  56. 2012.08.30 19:02:59.639982300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ size=5759 local=5759
  57. 2012.08.30 19:02:59.641120600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
  58. 2012.08.30 19:02:59.642845300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
  59. 2012.08.30 19:02:59.644372000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
  60. 2012.08.30 19:02:59.646136600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ size=1711 local=1711
  61. 2012.08.30 19:02:59.647303600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
  62. 2012.08.30 19:02:59.648904600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
  63. 2012.08.30 19:02:59.650068000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
  64. 2012.08.30 19:02:59.651690600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ size=2324 local=2324
  65. 2012.08.30 19:02:59.652826000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
  66. 2012.08.30 19:02:59.655632600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
  67. 2012.08.30 19:02:59.658428300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
  68. 2012.08.30 19:02:59.661795600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
  69. 2012.08.30 19:02:59.663290600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
  70. 2012.08.30 19:02:59.664951600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ size=119911 local=119911
  71. 2012.08.30 19:02:59.666375600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
  72. 2012.08.30 19:02:59.668290300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
  73. 2012.08.30 19:02:59.669688600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
  74. 2012.08.30 19:02:59.671773600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ size=34536 local=34536
  75. 2012.08.30 19:02:59.672936000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
  76. 2012.08.30 19:02:59.674541600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ size=1562 local=1562
  77. 2012.08.30 19:02:59.675703600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
  78. 2012.08.30 19:02:59.678597300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ size=12045384 local=12045384
  79. 2012.08.30 19:02:59.682338300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
  80. 2012.08.30 19:02:59.684539300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ size=14525 local=14525
  81. 2012.08.30 19:02:59.685830000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
  82. 2012.08.30 19:02:59.687799000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ size=118896 local=118896
  83. 2012.08.30 19:02:59.689371600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
  84. 2012.08.30 19:02:59.699507000 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
  85. 2012.08.30 19:02:59.708126300 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
  86. 2012.08.30 19:02:59.714033600 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
  87. 2012.08.30 19:02:59.724006600 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
  88. 2012.08.30 19:02:59.733299600 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq size=1025134193 local=1025134193
  89. 2012.08.30 19:02:59.736296000 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq size=2867512 local=2867512
  90. 2012.08.30 19:02:59.738867600 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq size=1518036506 local=1518036506
  91. 2012.08.30 19:02:59.743062600 --- OS memory stats -----
  92. 2012.08.30 19:02:59.744407300 Virtual size: 150.94 Mb
  93. 2012.08.30 19:02:59.745521000 Total free: 3928.70 Mb
  94. 2012.08.30 19:02:59.746482300 Largest free block: 2047.56 Mb
  95. 2012.08.30 19:02:59.747351300 --- OS memory stats end-----
  96. 2012.08.30 19:02:59.748223000 SNOFileInitializeSigningData initializing.
  97. 2012.08.30 19:03:02.73549000 SNOFilesAsyncInitialize()
  98. 2012.08.30 19:03:02.81866300 --- OS memory stats -----
  99. 2012.08.30 19:03:02.83366000 Virtual size: 194.63 Mb
  100. 2012.08.30 19:03:02.84331600 Total free: 3885.00 Mb
  101. 2012.08.30 19:03:02.85203600 Largest free block: 2047.55 Mb
  102. 2012.08.30 19:03:02.86329000 --- OS memory stats end-----
  103. 2012.08.30 19:03:02.167309600 Found 108881 assets in the TOC!
  104. 2012.08.30 19:03:04.97180600 ===== Battle.net Platform : Startup =====
  105. 2012.08.30 19:03:04.109351600 GamesVersion: { string: "1.0.4" }
  106. 2012.08.30 19:03:04.110700300 ----------------------------------------------
  107. 2012.08.30 19:03:04.111953300 OnlineServiceDynamicVersion : DLL Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
  108. 2012.08.30 19:03:04.112881300 OnlineServiceStaticVersion : LIB Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
  109. 2012.08.30 19:03:04.113784000 ----------------------------------------------
  110. 2012.08.30 19:03:04.114730600 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
  111. 2012.08.30 19:03:04.115655600 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
  112. 2012.08.30 19:03:04.116575300 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
  113. 2012.08.30 19:03:04.117474300 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
  114. 2012.08.30 19:03:04.118365300 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
  115. 2012.08.30 19:03:04.119256600 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
  116. 2012.08.30 19:03:04.120144300 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
  117. 2012.08.30 19:03:04.121046600 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
  118. 2012.08.30 19:03:04.122089300 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
  119. 2012.08.30 19:03:04.123166600 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
  120. 2012.08.30 19:03:04.124458000 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
  121. 2012.08.30 19:03:04.125390600 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
  122. 2012.08.30 19:03:04.126295300 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
  123. 2012.08.30 19:03:04.127206600 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
  124. 2012.08.30 19:03:04.128113000 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
  125. 2012.08.30 19:03:04.129010000 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
  126. 2012.08.30 19:03:04.130253600 [BattleNet] Interface initialized
  127. 2012.08.30 19:03:04.132656300 Protocol Hash = 0xA3B7C936
  128. 2012.08.30 19:03:04.217618300 Build VersionEx: 1.0.4.11327 (53508-728271)
  129. 2012.08.30 19:03:04.219542300 Initializing graphics subsystem...
  130. 2012.08.30 19:03:04.227742300 *************
  131. 2012.08.30 19:03:04.229370600 Device supports the following modes:
  132. 2012.08.30 19:03:04.239263300 800x600, 60 Hz, 32 bits, Format = 22
  133. 2012.08.30 19:03:04.240214600 1024x768, 60 Hz, 32 bits, Format = 22
  134. 2012.08.30 19:03:04.241105600 1152x864, 60 Hz, 32 bits, Format = 22
  135. 2012.08.30 19:03:04.241996300 1280x720, 60 Hz, 32 bits, Format = 22
  136. 2012.08.30 19:03:04.242882600 1280x720, 59 Hz, 32 bits, Format = 22
  137. 2012.08.30 19:03:04.243766300 1280x768, 60 Hz, 32 bits, Format = 22
  138. 2012.08.30 19:03:04.244659600 1280x800, 60 Hz, 32 bits, Format = 22
  139. 2012.08.30 19:03:04.245562600 1280x960, 60 Hz, 32 bits, Format = 22
  140. 2012.08.30 19:03:04.246451000 1280x1024, 60 Hz, 32 bits, Format = 22
  141. 2012.08.30 19:03:04.247349600 1360x768, 60 Hz, 32 bits, Format = 22
  142. 2012.08.30 19:03:04.248239600 1366x768, 60 Hz, 32 bits, Format = 22
  143. 2012.08.30 19:03:04.249138300 1600x900, 60 Hz, 32 bits, Format = 22
  144. 2012.08.30 19:03:04.250024000 1600x1024, 60 Hz, 32 bits, Format = 22
  145. 2012.08.30 19:03:04.250912300 1600x1200, 60 Hz, 32 bits, Format = 22
  146. 2012.08.30 19:03:04.252192600 1680x1050, 59 Hz, 32 bits, Format = 22
  147. 2012.08.30 19:03:04.253184300 1680x1050, 60 Hz, 32 bits, Format = 22
  148. 2012.08.30 19:03:04.254069300 1920x1080, 59 Hz, 32 bits, Format = 22
  149. 2012.08.30 19:03:04.254964600 1920x1080, 60 Hz, 32 bits, Format = 22
  150. 2012.08.30 19:03:04.255849000 1920x1200, 59 Hz, 32 bits, Format = 22
  151. 2012.08.30 19:03:04.256733000 1920x1200, 60 Hz, 32 bits, Format = 22
  152. 2012.08.30 19:03:04.257618600 End GetValidDisplayModes *************
  153. 2012.08.30 19:03:04.258503300 Rejecting mode 1280x720, 32 bit
  154. 2012.08.30 19:03:04.259389300 Rejecting mode 1680x1050, 32 bit
  155. 2012.08.30 19:03:04.260298000 Rejecting mode 1920x1080, 32 bit
  156. 2012.08.30 19:03:04.261175000 Rejecting mode 1920x1200, 32 bit
  157. 2012.08.30 19:03:04.265496300 --- OS memory stats -----
  158. 2012.08.30 19:03:04.266840600 Virtual size: 254.18 Mb
  159. 2012.08.30 19:03:04.267726600 Total free: 3825.30 Mb
  160. 2012.08.30 19:03:04.268610300 Largest free block: 2047.41 Mb
  161. 2012.08.30 19:03:04.269492600 --- OS memory stats end-----
  162. 2012.08.30 19:03:04.271449000 ACTIVATE APP 1 iconic 0
  163. 2012.08.30 19:03:04.274821600 Opening Fullscreen Direct3D at 1920x1200, 32 bit.
  164. 2012.08.30 19:03:04.275764300 VSync: Enabled
  165. 2012.08.30 19:03:04.276660300 ****** Graphics Device Info ******
  166. 2012.08.30 19:03:04.277741300 nvd3dum.dll
  167. NVIDIA GeForce GTX 670
  168. \\.\DISPLAY1
  169. 2012.08.30 19:03:04.278626000 Driver Version 8.17.13.142
  170. 2012.08.30 19:03:04.279518000 VendorID = 0x10de, DeviceID = 0x1189
  171. 2012.08.30 19:03:04.280406600 ****** Graphics Device Caps ******
  172. 2012.08.30 19:03:04.281286000 Max Vertex Shader Consts = 256
  173. 2012.08.30 19:03:04.282168600 Max Texture Blend Stages = 8
  174. 2012.08.30 19:03:04.283049600 Max Tex Dimensions = 8192 x 8192
  175. 2012.08.30 19:03:04.283928600 Max SimultaneousTextures = 8
  176. 2012.08.30 19:03:04.284813000 Max Streams = 16
  177. 2012.08.30 19:03:04.285686000 Max Render Targets = 4
  178. 2012.08.30 19:03:04.287972600 Max Active Lights = 8
  179. 2012.08.30 19:03:04.289082600 VertexShaderVersion = 3.0
  180. 2012.08.30 19:03:04.290097600 PixelShaderVersion = 3.0
  181. 2012.08.30 19:03:04.291032000 Supports Gamma Control : TRUE
  182. 2012.08.30 19:03:04.291906600 Supports Depth Bias : TRUE
  183. 2012.08.30 19:03:04.292783600 Supports Scissoring : TRUE
  184. 2012.08.30 19:03:04.293661600 Supports Auto MipMap Generation : TRUE
  185. 2012.08.30 19:03:04.294598000 Supports Per-Stage Constant Color : TRUE
  186. 2012.08.30 19:03:04.295525600 Supports Temp Register : TRUE
  187. 2012.08.30 19:03:04.296407300 Supports Separate Alpha Blend : TRUE
  188. 2012.08.30 19:03:04.297286000 Supports Frame Buffer Blend Op: TRUE
  189. 2012.08.30 19:03:04.298180300 Supports Anisotropic Filtering : TRUE
  190. 2012.08.30 19:03:04.299056300 Supports StretchRect From Textures : TRUE
  191. 2012.08.30 19:03:04.371914300 Est. Available Texture Memory = 4025 MB
  192. 2012.08.30 19:03:04.372957000 ****** Graphics Query Support ******
  193. 2012.08.30 19:03:04.373841000 FRAMEQUERY_EVENT: Yes
  194. 2012.08.30 19:03:04.374716600 FRAMEQUERY_BANDWIDTH: No
  195. 2012.08.30 19:03:04.375596600 FRAMEQUERY_CACHEUTILIZATION: No
  196. 2012.08.30 19:03:04.376471300 FRAMEQUERY_INTERFACETIMINGS: No
  197. 2012.08.30 19:03:04.377352600 FRAMEQUERY_PIPELINETIMINGS: No
  198. 2012.08.30 19:03:04.378231600 FRAMEQUERY_VERTEXSTATS: No
  199. 2012.08.30 19:03:04.379138300 FRAMEQUERY_VERTEXTIMINGS: No
  200. 2012.08.30 19:03:04.380020000 FRAMEQUERY_RESOURCEMANAGER: No
  201. 2012.08.30 19:03:04.380906300 Direct3D window opened...0AE67340
  202. 2012.08.30 19:03:04.403215000 *************
  203. 2012.08.30 19:03:04.404589600 Device supports the following texture formats:
  204. 2012.08.30 19:03:04.405562000 Usage = 0, Format = 0
  205. 2012.08.30 19:03:04.406461600 Usage = 1, Format = 0
  206. 2012.08.30 19:03:04.409074300 Usage = 0, Format = 2
  207. 2012.08.30 19:03:04.410150000 Usage = 1, Format = 2
  208. 2012.08.30 19:03:04.411132300 Usage = 0, Format = 3
  209. 2012.08.30 19:03:04.412130300 Usage = 0, Format = 4
  210. 2012.08.30 19:03:04.413120300 Usage = 0, Format = 5
  211. 2012.08.30 19:03:04.414093600 Usage = 1, Format = 5
  212. 2012.08.30 19:03:04.415059600 Usage = 0, Format = 6
  213. 2012.08.30 19:03:04.416119600 Usage = 1, Format = 6
  214. 2012.08.30 19:03:04.417073300 Usage = 0, Format = 7
  215. 2012.08.30 19:03:04.417961300 Usage = 1, Format = 7
  216. 2012.08.30 19:03:04.418841600 Usage = 0, Format = 9
  217. 2012.08.30 19:03:04.419716600 Usage = 0, Format = 10
  218. 2012.08.30 19:03:04.420593000 Usage = 0, Format = 11
  219. 2012.08.30 19:03:04.421470000 Usage = 0, Format = 12
  220. 2012.08.30 19:03:04.422346000 Usage = 0, Format = 23
  221. 2012.08.30 19:03:04.423238300 Usage = 0, Format = 24
  222. 2012.08.30 19:03:04.424127600 Usage = 1, Format = 24
  223. 2012.08.30 19:03:04.425041600 Usage = 0, Format = 25
  224. 2012.08.30 19:03:04.425921000 Usage = 1, Format = 25
  225. 2012.08.30 19:03:04.426796600 Usage = 0, Format = 26
  226. 2012.08.30 19:03:04.427671300 Usage = 1, Format = 26
  227. 2012.08.30 19:03:04.428553600 Usage = 0, Format = 30
  228. 2012.08.30 19:03:04.429432300 Usage = 2, Format = 30
  229. 2012.08.30 19:03:04.430312300 Usage = 0, Format = 31
  230. 2012.08.30 19:03:04.431196600 Usage = 2, Format = 31
  231. 2012.08.30 19:03:04.432071000 Usage = 0, Format = 36
  232. 2012.08.30 19:03:04.432959300 Usage = 2, Format = 36
  233. 2012.08.30 19:03:04.433828600 Usage = 0, Format = 37
  234. 2012.08.30 19:03:04.434700000 Usage = 2, Format = 37
  235. 2012.08.30 19:03:04.435581600 Usage = 0, Format = 38
  236. 2012.08.30 19:03:04.436450300 Usage = 1, Format = 38
  237. 2012.08.30 19:03:04.437324600 Usage = 0, Format = 39
  238. 2012.08.30 19:03:04.438196300 Usage = 1, Format = 39
  239. 2012.08.30 19:03:04.439068600 Usage = 0, Format = 40
  240. 2012.08.30 19:03:04.439942600 Usage = 1, Format = 40
  241. 2012.08.30 19:03:04.440809600 *************
  242. 2012.08.30 19:03:04.441680600 HW Class = 6
  243. 2012.08.30 19:03:04.929736300 Initializing input subsystem...
  244. 2012.08.30 19:03:04.932382000 Initializing sound subsystem...
  245. 2012.08.30 19:03:04.946511300 ****** Sound Device Caps ******
  246. 2012.08.30 19:03:04.950938300 Found 3 sound drivers:
  247. 2012.08.30 19:03:04.952492000 Driver 0: 'Speakers (Realtek High Definition Audio)'
  248. 2012.08.30 19:03:04.953443600 Min Freq: 48000, Max Freq: 48000
  249. 2012.08.30 19:03:04.954321300 Speaker Mode: Stereo
  250. 2012.08.30 19:03:04.955194300 Driver Capabilities:
  251. 2012.08.30 19:03:04.956069600 Device can output to 8bit integer PCM.
  252. 2012.08.30 19:03:04.956942300 Device can output to 16bit integer PCM.
  253. 2012.08.30 19:03:04.957807300 Device can output to 24bit integer PCM.
  254. 2012.08.30 19:03:04.958673000 Device can output to 32bit integer PCM.
  255. 2012.08.30 19:03:04.959551300 Device can output to 32bit floating point PCM.
  256. 2012.08.30 19:03:04.960745300 Driver 1: 'Realtek Digital Output (Realtek High Definition Audio)'
  257. 2012.08.30 19:03:04.961616000 Min Freq: 48000, Max Freq: 48000
  258. 2012.08.30 19:03:04.962696600 Speaker Mode: Stereo
  259. 2012.08.30 19:03:04.963589600 Driver Capabilities:
  260. 2012.08.30 19:03:04.964497300 Device can output to 8bit integer PCM.
  261. 2012.08.30 19:03:04.965365600 Device can output to 16bit integer PCM.
  262. 2012.08.30 19:03:04.966238600 Device can output to 24bit integer PCM.
  263. 2012.08.30 19:03:04.967110300 Device can output to 32bit integer PCM.
  264. 2012.08.30 19:03:04.967973000 Device can output to 32bit floating point PCM.
  265. 2012.08.30 19:03:04.969029300 Driver 2: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)'
  266. 2012.08.30 19:03:04.969900000 Min Freq: 48000, Max Freq: 48000
  267. 2012.08.30 19:03:04.970770000 Speaker Mode: Stereo
  268. 2012.08.30 19:03:04.971639300 Driver Capabilities:
  269. 2012.08.30 19:03:04.972501600 Device can output to 8bit integer PCM.
  270. 2012.08.30 19:03:04.973366000 Device can output to 16bit integer PCM.
  271. 2012.08.30 19:03:04.974236600 Device can output to 24bit integer PCM.
  272. 2012.08.30 19:03:04.975104300 Device can output to 32bit integer PCM.
  273. 2012.08.30 19:03:04.975992600 Device can output to 32bit floating point PCM.
  274. 2012.08.30 19:03:04.976862000 Selecting driver 0 (Speakers (Realtek High Definition Audio))
  275. 2012.08.30 19:03:04.977737300 Speaker Mode: Stereo
  276. 2012.08.30 19:03:04.978607600 Initializing sound with 32 channels
  277. 2012.08.30 19:03:05.160707300 --- OS memory stats -----
  278. 2012.08.30 19:03:05.162217600 Virtual size: 451.19 Mb
  279. 2012.08.30 19:03:05.163361600 Total free: 3628.20 Mb
  280. 2012.08.30 19:03:05.164323600 Largest free block: 2047.31 Mb
  281. 2012.08.30 19:03:05.165215000 --- OS memory stats end-----
  282. 2012.08.30 19:03:05.166087600 ****** SoundPlatformFModGlobals ******
  283. 2012.08.30 19:03:05.166966000 bResetDevice: 0
  284. 2012.08.30 19:03:05.167834300 nNumDrivers: 3
  285. 2012.08.30 19:03:05.168710000 nDriverToUse: 0
  286. 2012.08.30 19:03:05.169583300 ptFModSystem: 0x10ee21d8
  287. 2012.08.30 19:03:05.170457000 pFModMemory: 0x10ee2000
  288. 2012.08.30 19:03:05.171335300 nFModMemoryAmount: 100663296
  289. 2012.08.30 19:03:05.173641600 nNumChannels: 128
  290. 2012.08.30 19:03:05.174712600 ptCachedSoundAllocator, used block count: 0
  291. 2012.08.30 19:03:05.175595600 ptCachedSoundAllocator, free block count: 640
  292. 2012.08.30 19:03:05.176470600 ptCachedSoundSampleMap, count: 0
  293. 2012.08.30 19:03:05.177344000 ptCachedSoundStreamMap, count: 0
  294. 2012.08.30 19:03:05.178220300 ptLRUSoundSampleList, count: 0
  295. 2012.08.30 19:03:05.179094000 ptLRUSoundStreamList, count: 0
  296. 2012.08.30 19:03:05.179963300 arPlayingSounds: 0x0acf0000
  297. 2012.08.30 19:03:05.180835300 nCacheSampleSize: 0
  298. 2012.08.30 19:03:05.181706000 nCacheStreamSize: 0
  299. 2012.08.30 19:03:05.182582600 nFModCurrentAlloced: 48496600
  300. 2012.08.30 19:03:05.183457000 nFModMaxAlloced: 48496600
  301. 2012.08.30 19:03:05.195779600 STARTING Menu
  302. 2012.08.30 19:03:05.352000300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  303. 2012.08.30 19:03:05.353434300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  304. 2012.08.30 19:03:05.354383600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  305. 2012.08.30 19:03:05.355291300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  306. 2012.08.30 19:03:05.356185300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  307. 2012.08.30 19:03:05.357079600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  308. 2012.08.30 19:03:05.357985300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  309. 2012.08.30 19:03:05.358878600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  310. 2012.08.30 19:03:05.359774000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  311. 2012.08.30 19:03:05.360684300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  312. 2012.08.30 19:03:05.361589000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  313. 2012.08.30 19:03:05.362507300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  314. 2012.08.30 19:03:05.363439300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  315. 2012.08.30 19:03:05.364337600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  316. 2012.08.30 19:03:05.365238600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  317. 2012.08.30 19:03:05.367622000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  318. 2012.08.30 19:03:05.491569300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  319. 2012.08.30 19:03:05.493089300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  320. 2012.08.30 19:03:05.494012300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  321. 2012.08.30 19:03:05.577172000 SpritesInitialize
  322. 2012.08.30 19:03:05.580260000 Setting depth texture, fmt = 36
  323. 2012.08.30 19:03:05.581244300 PostFXGfxInit() success
  324. 2012.08.30 19:03:05.583312600 SubObjectGfxInit() 1
  325. 2012.08.30 19:03:05.598382000 Initializing client world BattleNet_Act1Screen...
  326. 2012.08.30 19:03:05.696146300 Disposing UI for World
  327. 2012.08.30 19:03:05.698094300 Client Disposed world.
  328. 2012.08.30 19:03:05.699016600 Initializing client world BattleNet_MainScreen...
  329. 2012.08.30 19:03:05.760529000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
  330. 2012.08.30 19:03:06.105870000 EndScene hooked to 68EB279F
  331. 2012.08.30 19:03:06.108776300 Pre-Present() at startup
  332. 2012.08.30 19:03:06.115212300 Post-Present() at startup
  333. 2012.08.30 19:03:06.116408300 Profile listener started on 0.0.0.0:1243
  334. 2012.08.30 19:03:06.118699000 de activate app 0 iconic 0
  335. 2012.08.30 19:03:06.219864300 TestCoopLevel - D3DERR_DEVICELOST
  336. 2012.08.30 19:03:09.431680300 de activate app 1 iconic 1
  337. 2012.08.30 19:03:09.540757600 ACTIVATE APP 1 iconic 0
  338. 2012.08.30 19:03:09.547866600 TestCoopLevel - D3DERR_DEVICENOTRESET
  339. 2012.08.30 19:03:09.556313600 Reset() Attempt started - soft reset!
  340. 2012.08.30 19:03:09.646387300 Est. Available Texture Memory = 4025 MB
  341. 2012.08.30 19:03:09.647837000 DeviceReset() succeeded!
  342. 2012.08.30 19:03:09.651095300 Setting depth texture, fmt = 36
  343. 2012.08.30 19:03:09.652248000 PostFXGfxInit() success
  344. 2012.08.30 19:03:09.655885000 SubObjectGfxInit() 1
  345. 2012.08.30 19:03:10.45932300 Pre-Present() at startup
  346. 2012.08.30 19:03:10.59756600 Post-Present() at startup
  347. 2012.08.30 19:03:10.66043300 TestCoopLevel - S_OK
  348. 2012.08.30 19:03:10.69649300 Pre-Present() at startup
  349. 2012.08.30 19:03:10.96051000 Post-Present() at startup
  350. 2012.08.30 19:03:10.100390000 Pre-Present() at startup
  351. 2012.08.30 19:03:10.101978300 Post-Present() at startup
  352. 2012.08.30 19:03:10.109230600 Pre-Present() at startup
  353. 2012.08.30 19:03:10.118092600 Post-Present() at startup
  354. 2012.08.30 19:03:10.123263300 Pre-Present() at startup
  355. 2012.08.30 19:03:10.124346000 Post-Present() at startup
  356. 2012.08.30 19:03:10.135827000 Pre-Present() at startup
  357. 2012.08.30 19:03:10.136904300 Post-Present() at startup
  358. 2012.08.30 19:03:10.148744300 Pre-Present() at startup
  359. 2012.08.30 19:03:10.151265600 Post-Present() at startup
  360. 2012.08.30 19:03:12.88996600 ===== Battle.net Platform : Connect =====
  361. 2012.08.30 19:03:12.90748300 ===== Battle.net Platform : Connect =====
  362. 2012.08.30 19:03:12.91785600 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
  363. 2012.08.30 19:03:13.151756000 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
  364. 2012.08.30 19:03:13.197304000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  365. 2012.08.30 19:03:13.199175000 ===== Battle.net Platform : Connected to Battle.net =====
  366. 2012.08.30 19:03:13.200380600 ===== Battle.net Platform : Authentication.Logon sfx3@gmail.com =====
  367. 2012.08.30 19:03:13.242850000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  368. 2012.08.30 19:03:13.244446300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  369. 2012.08.30 19:03:13.455421600 >>> sfx3@gmail.com BnetService::Authentication::LogonCallback code=0
  370. 2012.08.30 19:03:13.457103300 >>> AuthenticationListener::OnUpdate code=0
  371. 2012.08.30 19:03:13.804621300 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  372. 2012.08.30 19:03:13.806302600 >>> sfx3@gmail.com BnetService::Authentication_OnModuleMessage name=RequestPassword
  373. 2012.08.30 19:03:14.730818600 >>> AuthenticationListener::OnUpdate code=0
  374. 2012.08.30 19:03:15.110410300 >>> AuthenticationListener::OnFinish code=0
  375. 2012.08.30 19:03:15.112101000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  376. 2012.08.30 19:03:15.113288600 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
  377. 2012.08.30 19:03:15.114266300 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 9870050 }
  378. 2012.08.30 19:03:15.115176300 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
  379. 2012.08.30 19:03:15.398900600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  380. 2012.08.30 19:03:15.400440600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  381. 2012.08.30 19:03:15.401555600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  382. 2012.08.30 19:03:15.474945600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  383. 2012.08.30 19:03:15.641810000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  384. 2012.08.30 19:03:16.36635600 >>> N S BnetService::SelectGameAccount id={ high: 144115192370840627 low: 9870050 }
  385. 2012.08.30 19:03:16.385841000 >>> N S AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 9870050 }
  386. 2012.08.30 19:03:16.387442000 >>> N S BnetService::GameAccountLogon_SelectGameAccountCallback code=0
  387. 2012.08.30 19:03:16.507282300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  388. 2012.08.30 19:03:16.508781600 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
  389. 2012.08.30 19:03:16.583187000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  390. 2012.08.30 19:03:16.736980000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  391. 2012.08.30 19:03:17.25977600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  392. 2012.08.30 19:03:17.27877300 SendCustom hero:(no hero selected) id:7 count:0
  393. 2012.08.30 19:03:17.28895300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  394. 2012.08.30 19:03:17.29813000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  395. 2012.08.30 19:03:17.30814000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  396. 2012.08.30 19:03:17.99445600 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  397. 2012.08.30 19:03:17.101245300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  398. 2012.08.30 19:03:17.102187300 SendCustom hero:(no hero selected) id:19 count:0
  399. 2012.08.30 19:03:17.129774600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  400. 2012.08.30 19:03:17.131453000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  401. 2012.08.30 19:03:17.132445600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  402. 2012.08.30 19:03:17.133382000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  403. 2012.08.30 19:03:17.134305000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  404. 2012.08.30 19:03:17.135299000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  405. 2012.08.30 19:03:17.136349600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  406. 2012.08.30 19:03:17.137280600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  407. 2012.08.30 19:03:17.138219300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  408. 2012.08.30 19:03:17.139146300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  409. 2012.08.30 19:03:17.140079600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  410. 2012.08.30 19:03:17.175353300 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  411. 2012.08.30 19:03:17.388033300 SendCustom hero:(no hero selected) id:0 count:0
  412. 2012.08.30 19:03:17.557385600 SendCustom hero:(no hero selected) id:1 count:0
  413. 2012.08.30 19:03:17.630947600 SendCustom hero:(no hero selected) id:16 count:0
  414. 2012.08.30 19:03:17.633512600 SendCustom hero:(no hero selected) id:4 count:0
  415. 2012.08.30 19:03:17.813036600 >>> Platform::WaitForBasicInitialized
  416. 2012.08.30 19:03:17.814775300 >>> Platform::WaitForBasicInitialized success.
  417. 2012.08.30 19:03:17.824510300 --- OS memory stats -----
  418. 2012.08.30 19:03:17.826325300 Virtual size: 659.75 Mb
  419. 2012.08.30 19:03:17.827707300 Total free: 3419.46 Mb
  420. 2012.08.30 19:03:17.828684000 Largest free block: 2047.14 Mb
  421. 2012.08.30 19:03:17.829569600 --- OS memory stats end-----
  422. 2012.08.30 19:03:17.830557600 SendCustom hero:Marboro id:9 count:0
  423. 2012.08.30 19:03:17.904196000 >>> Marboro BnetParty::AutoCreateMyParty current PartyId List is empty.
  424. 2012.08.30 19:03:18.392343600 Disposing UI for World
  425. 2012.08.30 19:03:18.395414000 Client Disposed world.
  426. 2012.08.30 19:03:18.396677000 Initializing client world BattleNet_Act3Screen...
  427. 2012.08.30 19:03:25.638177300 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
  428. 2012.08.30 19:03:27.194898600 >>> Marboro BnetGames::CreatePrivateGame params={ Marboro Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=29 } coopFactoryId=8656296324857354591
  429. 2012.08.30 19:03:27.196290600 >>> Marboro BnetParty::LockPartyForReason CREATING_GAME(0)
  430. 2012.08.30 19:03:27.197207000 >>> Marboro BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  431. 2012.08.30 19:03:27.198128000 >>> Marboro BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  432. 2012.08.30 19:03:27.241889000 >>> Marboro BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16819878444493100955
  433. 2012.08.30 19:03:27.257062300 >>> Marboro GamesListener::OnMatchmakerStart requestId=16819878444493100955
  434. 2012.08.30 19:03:27.258736600 >>> Marboro BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16819878444493100955
  435. 2012.08.30 19:03:27.500031300 >>> Marboro BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  436. 2012.08.30 19:03:27.501574000 >>> Marboro GamesListener::OnMatchmakerEnd requestId=16819878444493100955 code=0
  437. 2012.08.30 19:03:27.502788000 >>> Marboro BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16819878444493100955 removedCode= (0)
  438. 2012.08.30 19:03:27.545576000 >>> Marboro GamesListener::OnEnteredGame code=0 info={ requestId=16819878444493100955 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285553824647 low: 15825425181051881324 } } created=1 hostname=12.130.246.38 port=1119 token=17163890632769864316 attr=SGameId={ int: 821821741 }| }
  439. 2012.08.30 19:03:27.548269600 >>> Marboro GameSession::ConnectToGameServer Joining '' game at 12.130.246.38:1119
  440. 2012.08.30 19:03:27.549652000 >>> Marboro BnetParty::UnlockPartyForReason CREATING_GAME(0)
  441. 2012.08.30 19:03:27.552049300 >>> Marboro BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
  442. 2012.08.30 19:03:27.553941000 ENDING GAME
  443. 2012.08.30 19:03:27.556614300 Disposing UI for World
  444. 2012.08.30 19:03:27.558868600 Client Disposed world.
  445. 2012.08.30 19:03:27.570024300 SpritesDispose
  446. 2012.08.30 19:03:27.573812300 Disposing UI root!
  447. 2012.08.30 19:03:27.589886600 STARTING NETWORK CLIENT GAME
  448. 2012.08.30 19:03:28.78884600 SpritesInitialize
  449. 2012.08.30 19:03:28.83223300 Setting depth texture, fmt = 36
  450. 2012.08.30 19:03:28.84506000 PostFXGfxInit() success
  451. 2012.08.30 19:03:28.87888300 SubObjectGfxInit() 1
  452. 2012.08.30 19:03:28.101649000 Connecting to 12.130.246.38:1119
  453. 2012.08.30 19:03:28.208611300 >>> Marboro GamesListener::OnGameJoined gameId=channel_id { high: 433691285553824647 low: 15825425181051881324 } members={ [0] { m_id: 2:100004433:969ae2, roles: 101, 1, permissions: 199594, attrs: { } }}
  454. 2012.08.30 19:03:28.211118000 >>> Marboro BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
  455. 2012.08.30 19:03:28.332778000 -----------------------------------------------------------------
  456. 2012.08.30 19:03:28.335942000 Server Version Information:
  457. 2012.08.30 19:03:28.338846600 -----------------------------------------------------------------
  458. 2012.08.30 19:03:28.343483000 Server BuildVersion: 1.0.4.11545
  459. 2012.08.30 19:03:28.346514000 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
  460. 2012.08.30 19:03:28.349020000 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
  461. 2012.08.30 19:03:28.351457300 -----------------------------------------------------------------
  462. 2012.08.30 19:03:29.137307000 Initializing client world a3dun_hub_keep...
  463. 2012.08.30 19:04:17.253486600 Initializing client world a3Dun_rmpt_Level02...
  464. 2012.08.30 19:04:17.259999300 Disposing UI for World
  465. 2012.08.30 19:04:42.879814300 Initializing client world a3dun_rmpt_Level01...
  466. 2012.08.30 19:04:42.882112300 Disposing UI for World
  467. 2012.08.30 19:08:18.42692600 Disposing UI for World
  468. 2012.08.30 19:08:23.101482600 Disposing UI for World
  469. 2012.08.30 19:10:27.854057600 Initializing client world a3Dun_Keep_Level03...
  470. 2012.08.30 19:10:27.856337600 Disposing UI for World
  471. 2012.08.30 19:10:33.716471600 FMod: OOM, forcing garbage collection!
  472. 2012.08.30 19:10:33.718548000 Force FMod garbage collection finished, recycled: 256 samples and 0 streams, fmod memory allocated: 53890624
  473. 2012.08.30 19:10:53.825732300 ClientSocket Disconnect
  474. 2012.08.30 19:10:53.827025000 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  475. 2012.08.30 19:10:53.827976300 >>> Marboro ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  476. 2012.08.30 19:10:53.828924600 >>> Marboro BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  477. 2012.08.30 19:10:53.829907000 >>> Marboro BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  478. 2012.08.30 19:10:53.830883300 >>> Marboro BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
  479. 2012.08.30 19:10:53.831798000 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
  480. 2012.08.30 19:10:54.74311000 >>> Marboro BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  481. 2012.08.30 19:10:57.536977600 ENDING GAME
  482. 2012.08.30 19:10:57.540616600 Disposing UI for World
  483. 2012.08.30 19:10:57.547799000 Client Disposed world.
  484. 2012.08.30 19:10:57.572339600 SpritesDispose
  485. 2012.08.30 19:10:58.486042300 SendCustom hero:Marboro id:0 count:1
  486. 2012.08.30 19:10:58.504646000 Disposing UI root!
  487. 2012.08.30 19:10:58.518276300 Client Disposed world.
  488. 2012.08.30 19:10:58.521422600 Client Disposed world.
  489. 2012.08.30 19:10:58.522812300 Client Disposed world.
  490. 2012.08.30 19:10:58.535678000 STARTING Menu
  491. 2012.08.30 19:10:58.795114600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  492. 2012.08.30 19:10:58.797024300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  493. 2012.08.30 19:10:58.799693300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  494. 2012.08.30 19:10:58.800963000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  495. 2012.08.30 19:10:58.802070600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  496. 2012.08.30 19:10:58.803009300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  497. 2012.08.30 19:10:58.803935000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  498. 2012.08.30 19:10:58.804848000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  499. 2012.08.30 19:10:58.805758600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  500. 2012.08.30 19:10:58.806681600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  501. 2012.08.30 19:10:58.807598000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  502. 2012.08.30 19:10:58.808511600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  503. 2012.08.30 19:10:58.809458600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  504. 2012.08.30 19:10:58.810364600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  505. 2012.08.30 19:10:58.811277000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  506. 2012.08.30 19:10:58.812206000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  507. 2012.08.30 19:10:58.944829600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  508. 2012.08.30 19:10:58.946643000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  509. 2012.08.30 19:10:58.948008000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  510. 2012.08.30 19:10:59.5537000 SpritesInitialize
  511. 2012.08.30 19:10:59.12294300 Setting depth texture, fmt = 36
  512. 2012.08.30 19:10:59.13621000 PostFXGfxInit() success
  513. 2012.08.30 19:10:59.16985600 SubObjectGfxInit() 1
  514. 2012.08.30 19:10:59.33565000 Initializing client world BattleNet_Act3Screen...
  515. 2012.08.30 19:11:01.185578000 ---------------- ModalNotificationManager::SetOkCancelNotification: Are you sure you want to quit?
  516. 2012.08.30 19:11:01.731884000 ENDING GAME
  517. 2012.08.30 19:11:01.735895600 Disposing UI for World
  518. 2012.08.30 19:11:01.738244600 Client Disposed world.
  519. 2012.08.30 19:11:01.746395600 SpritesDispose
  520. 2012.08.30 19:11:01.748706300 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  521. 2012.08.30 19:11:01.749834600 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
  522. 2012.08.30 19:11:01.750833000 ===== BnetClient::Platform::PrepareForDisconnect =====
  523. 2012.08.30 19:11:01.797441000 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed28fead45:ca0ff5bf001e6ff8 =====
  524. 2012.08.30 19:11:01.830137600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10727269 }
  525. 2012.08.30 19:11:01.869594000 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=2 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13059759 }
  526. 2012.08.30 19:11:01.872715600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=3 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6931657 }
  527. 2012.08.30 19:11:01.875700300 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=4 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8384922 }
  528. 2012.08.30 19:11:01.878496000 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=5 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13059739 }
  529. 2012.08.30 19:11:01.881400600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=6 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9870050 }
  530. 2012.08.30 19:11:02.77294300 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=8 code=0 partyId=6:4c7ed28fead45:ca0ff5bf001e6ff8
  531. 2012.08.30 19:11:02.80290300 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285543365957 low: 14560126321001656312 }
  532. 2012.08.30 19:11:02.92738300 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
  533. 2012.08.30 19:11:02.104645300 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:969ae2
  534. 2012.08.30 19:11:02.107637300 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
  535. 2012.08.30 19:11:02.110892000 >>> Platform::OnDisconnected_Internal connId=1
  536. 2012.08.30 19:11:02.114289300 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
  537. 2012.08.30 19:11:02.116864300 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  538. 2012.08.30 19:11:02.119900600 >>> (no hero selected) ===== Battle.net Logged Out =====
  539. 2012.08.30 19:11:02.122892000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  540. 2012.08.30 19:11:02.125331300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  541. 2012.08.30 19:11:02.127766000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  542. 2012.08.30 19:11:02.130213000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  543. 2012.08.30 19:11:02.131564600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  544. 2012.08.30 19:11:02.132557300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  545. 2012.08.30 19:11:02.133493000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  546. 2012.08.30 19:11:02.134437300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  547. 2012.08.30 19:11:02.135382000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  548. 2012.08.30 19:11:02.136322000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  549. 2012.08.30 19:11:02.137260600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  550. 2012.08.30 19:11:02.138197600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  551. 2012.08.30 19:11:02.139147600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  552. 2012.08.30 19:11:02.140145000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  553. 2012.08.30 19:11:02.141080000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  554. 2012.08.30 19:11:02.152670300 Disposing UI root!
  555. 2012.08.30 19:11:02.170872000 Disposing sound subsystem...
  556. 2012.08.30 19:11:02.172881300 Start SoundPlatform::Dispose()
  557. 2012.08.30 19:11:02.174151300 StopOVTStream
  558. 2012.08.30 19:11:02.176301300 - Releasing DSP effects
  559. 2012.08.30 19:11:02.178416000 - Releasing FMOD System
  560. 2012.08.30 19:11:02.193254000 Finish SoundPlatform::Dispose()
  561. 2012.08.30 19:11:02.200135600 Closing Direct3D window...0AE67340
  562. 2012.08.30 19:11:02.298052300 ...Direct3D window closed
  563. 2012.08.30 19:11:02.299395000 de activate app 0 iconic 0
  564. 2012.08.30 19:11:02.301242300 Disposing graphics subsystem...
  565. 2012.08.30 19:11:02.303047600 Before SubsystemsDispose
  566. 2012.08.30 19:11:02.358118300 [Battlenet] Interface disposed
  567. 2012.08.30 19:11:02.360384000 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
  568. 2012.08.30 19:11:02.361631000 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
  569. 2012.08.30 19:11:02.362797000 ===== BnetClient::Platform::PrepareForDisconnect =====
  570. 2012.08.30 19:11:02.363714600 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  571. 2012.08.30 19:11:02.365997600 >>> BnetCommon::Platform::APICleanup_LocalStorage
  572. 2012.08.30 19:11:02.367178300 >>> BnetCommon::Platform::APICleanup_Games
  573. 2012.08.30 19:11:02.368227000 >>> BnetCommon::Platform::APICleanup_Resources
  574. 2012.08.30 19:11:02.369262000 >>> BnetCommon::Platform::APICleanup_UserManager
  575. 2012.08.30 19:11:02.370146600 >>> BnetCommon::Platform::APICleanup_Whisper
  576. 2012.08.30 19:11:02.371031600 >>> BnetCommon::Platform::APICleanup_Chat
  577. 2012.08.30 19:11:02.371918300 >>> BnetCommon::Platform::APICleanup_Party
  578. 2012.08.30 19:11:02.374123000 >>> BnetCommon::Platform::APICleanup_Friends
  579. 2012.08.30 19:11:02.375328000 >>> BnetCommon::Platform::APICleanup_Presence
  580. 2012.08.30 19:11:02.376382600 >>> BnetCommon::Platform::APICleanup_Authentication
  581. 2012.08.30 19:11:02.377267000 >>> BnetCommon::Platform::APICleanup_Search
  582. 2012.08.30 19:11:02.378151300 >>> BnetCommon::Platform::APIDestroy_Achievements
  583. 2012.08.30 19:11:02.379038000 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
  584. 2012.08.30 19:11:02.379920300 >>> BnetCommon::Platform::APIDestroy_Challenge
  585. 2012.08.30 19:11:02.380809600 >>> BnetCommon::Platform::APIDestroy_Report
  586. 2012.08.30 19:11:02.394442300 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
  587. 2012.08.30 19:11:02.404473600 >>> Platform::DestroyInterface calling bnet DestroyInterface
  588. 2012.08.30 19:11:02.406335600 >>> Battle.net Platform Shutdown reason=interface count == 0
  589. 2012.08.30 19:11:02.412047600 ===== Battle.net Client Service Shutdown =====
  590. 2012.08.30 19:11:02.469880300 sGameDefinitionsDispose
  591. 2012.08.30 19:11:02.568362300 SNOMLDispose
  592. 2012.08.30 19:11:02.621751600 Before SNOFilesDispose
  593. 2012.08.30 19:11:02.623504300 SNOFilesDispose()
  594. 2012.08.30 19:11:02.678567300 SNOFilesAsyncDispose()
  595. 2012.08.30 19:11:02.680232000 sSNOFileMapDispose
  596. 2012.08.30 19:11:02.857156600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
  597. 2012.08.30 19:11:02.858918600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  598. 2012.08.30 19:11:02.860106300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
  599. 2012.08.30 19:11:02.861284600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  600. 2012.08.30 19:11:02.863738000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ
  601. 2012.08.30 19:11:02.865189000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
  602. 2012.08.30 19:11:02.866118300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ
  603. 2012.08.30 19:11:02.867138600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
  604. 2012.08.30 19:11:02.868101000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ
  605. 2012.08.30 19:11:02.869115300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
  606. 2012.08.30 19:11:02.870013000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ
  607. 2012.08.30 19:11:02.871018300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
  608. 2012.08.30 19:11:02.873314000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ
  609. 2012.08.30 19:11:02.874922600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
  610. 2012.08.30 19:11:02.875987300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ
  611. 2012.08.30 19:11:02.876991600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
  612. 2012.08.30 19:11:02.877892300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ
  613. 2012.08.30 19:11:02.878896000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
  614. 2012.08.30 19:11:02.879793300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ
  615. 2012.08.30 19:11:02.880793300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
  616. 2012.08.30 19:11:02.881689600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ
  617. 2012.08.30 19:11:02.882685000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
  618. 2012.08.30 19:11:02.883588600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ
  619. 2012.08.30 19:11:02.884591600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
  620. 2012.08.30 19:11:02.885482300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ
  621. 2012.08.30 19:11:02.886481000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
  622. 2012.08.30 19:11:02.887372000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ
  623. 2012.08.30 19:11:02.888368300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
  624. 2012.08.30 19:11:02.889262600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ
  625. 2012.08.30 19:11:02.890272600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
  626. 2012.08.30 19:11:02.891190300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ
  627. 2012.08.30 19:11:02.892176600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
  628. 2012.08.30 19:11:02.893058600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ
  629. 2012.08.30 19:11:02.894048000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
  630. 2012.08.30 19:11:02.894937000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ
  631. 2012.08.30 19:11:02.895925600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
  632. 2012.08.30 19:11:02.897009000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ
  633. 2012.08.30 19:11:02.897987300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
  634. 2012.08.30 19:11:02.900255600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ
  635. 2012.08.30 19:11:02.901651300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
  636. 2012.08.30 19:11:02.903562300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
  637. 2012.08.30 19:11:02.904755300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
  638. 2012.08.30 19:11:02.905888300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
  639. 2012.08.30 19:11:02.907110000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
  640. 2012.08.30 19:11:02.908133300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Audio.mpq
  641. 2012.08.30 19:11:02.909143300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Text.mpq
  642. 2012.08.30 19:11:02.910161000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Cutscene.mpq
  643. 2012.08.30 19:11:03.9222000 WinSock cleaned up successfully!
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