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C&C Yuri's Revenge - E-Sports Mode v1.75b

Feb 8th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.75b
  4. ; UPDATED:    05/02/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ; PASTEBIN:    https://pastebin.com/5C0ALL8d
  7. ;================================================================
  8.  
  9. [General]
  10. ; Reduced Boomer Submarine missile damage from 200 to 100.
  11. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  12. CMislDamage=100 ;200      
  13. CMislEliteDamage=125 ;250
  14.  
  15. ; Reduced force shield duration from 9 seconds to 6 seconds.
  16. ForceShieldDuration=330 ;500
  17.  
  18. ; Increased the cost of repairing from 15% to 25% of full cost to incentivise harassment tactics.
  19. RepairPercent=25% ;15%
  20.  
  21. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  22. [CMISLWH]
  23. CellSpread=1.1 ;1.5
  24. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  25.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  26.  
  27.  
  28. ;===  ALLIED  =======================================================
  29.  
  30. ; Reduced the cost of the Allied power plant from 800 to 600.
  31. [GAPOWR]
  32. Cost=600 ;800
  33. Soylent=300 ;400
  34.  
  35. ; Reduced Harrier Jet cost from 1200 to 1000.
  36. [ORCA]
  37. Cost=1000 ;1200
  38.  
  39. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  40. [HarrierJetProjectile]
  41. Arm=35 ;45 ;55 ;10 ;200 ;2
  42. Shadow=no
  43. Proximity=no
  44. Ranged=yes
  45. AA=no
  46. AG=yes
  47. Image=DRAGON
  48. ROT=100
  49. SubjectToCliffs=no
  50. SubjectToElevation=no
  51. SubjectToWalls=no
  52.  
  53. [Maverick]
  54. Projectile=HarrierJetProjectile
  55.  
  56. [MaverickE]
  57. Projectile=HarrierJetProjectile
  58.  
  59. ; Black Eagle missiles can no longer be dodged.
  60. [BlackEagleJetProjectile]
  61. Arm=200 ;2
  62. Shadow=no
  63. Proximity=no
  64. Ranged=yes
  65. AA=no
  66. AG=yes
  67. Image=DRAGON
  68. ROT=100
  69. SubjectToCliffs=no
  70. SubjectToElevation=no
  71. SubjectToWalls=no
  72.  
  73. [Maverick2]
  74. Projectile=BlackEagleJetProjectile
  75.  
  76. [Maverick2E]
  77. Projectile=BlackEagleJetProjectile
  78.  
  79. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  80. [GGIMissileProjectile]
  81. Arm=200 ;2
  82. Shadow=no
  83. Proximity=no
  84. Ranged=yes
  85. AA=yes
  86. AG=yes
  87. Image=DRAGON
  88. ROT=60
  89. SubjectToCliffs=no
  90. SubjectToElevation=no
  91. SubjectToWalls=no
  92.  
  93. [MissileLauncher]
  94. Projectile=GGIMissileProjectile
  95.  
  96. [MissileLauncherE]
  97. Projectile=GGIMissileProjectile
  98.  
  99. [CRMissileLauncher]
  100. Projectile=GGIMissileProjectile
  101.  
  102. ; Reduced GGI IFV damage from 30 to 25.
  103. [CRMissileLauncher]
  104. Damage=25; 30
  105.  
  106. ; Reduced deployed GI damage from 25 to 20.
  107. [Para]
  108. Damage=20 ;25
  109.  
  110. ; Reduced Seal health from 125 to 100.
  111. [GHOST]
  112. Strength=100
  113.  
  114. ; Increased Seal's firing delay from 10 to 35.
  115. [MP5]
  116. Damage=125
  117. ROF=35 ;10
  118. Range=6
  119. Burst=1
  120.  
  121. ; Increased Elite Seal's firing delay from 10 to 30.
  122. [MP5E]
  123. Damage=125
  124. ROF=30 ;10
  125. Range=6
  126. Burst=1
  127.  
  128. ; Increased Chrono Commando's firing delay from 10 to 35.
  129. [ChronoMP5]
  130. ROF=35 ;10
  131.  
  132. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  133. [ChronoMP5E]
  134. ROF=30 ;10
  135.  
  136. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  137. [CRMP5]
  138. ROF=30
  139.  
  140. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  141. [TANY]
  142. IFVMode=12
  143.  
  144. ; Increased Tanya IFV weapon damage from 125 to 200.
  145. [CRPistols]
  146. Damage=200 ;125
  147. ROF=10
  148. Range=7
  149. Projectile=InvisibleLow
  150. Speed=100
  151. Warhead=HollowPoint3
  152. Report=SealAttack
  153. AssaultAnim=UCBLOOD
  154.  
  155. ; Increased IFV build time by 20%.
  156. ; Reduced IFV sell price by 50%.
  157. ; Added a clone of the original Tanya IFV anti infantry weapon to maintin the original rate of fire as Tanya IFV should be better than Seal IFV.
  158. ; BUGFIX restored the original sniper IFV weapon.
  159. [FV]
  160. Soylent=300 ;600
  161. BuildTimeMultiplier=1.2 ;not set
  162. Weapon6=CRAWPE
  163. EliteWeapon6=CRAWPE
  164. Weapon13=CRPistols
  165. EliteWeapon13=CRPistols
  166. CowTurretIndex=1
  167. CowTurretWeapon=12
  168.  
  169.  
  170. ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
  171. [HollowPoint3]
  172. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  173.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  174.  
  175. ; Sniper IFV will now be able to 1 shot Terror Drones and Chaos Drones.
  176. ; BUGIFX created a copy of CRAWP as it caused an internal error when the GB Sniper entered the IFV.
  177. [CRAWPE]
  178. Damage=250;
  179. ROF=100
  180. Range=14
  181. Projectile=InvisibleLow
  182. Speed=100
  183. Report=SILENCER
  184. Warhead=HollowPoint3
  185. RevealOnFire=no
  186.  
  187. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  188. [HoverMissileE]
  189. Burst=2 ;4
  190.  
  191. ; Reduced health of all Engineers from 75 to 50.
  192. [ENGINEER]
  193. Strength=50 ;75
  194.  
  195. ; Reduced health of the Allied Attack dog from 100 to 45.
  196. ; All dogs can now be mind controlled.
  197. [ADOG]
  198. Strength=45 ;100
  199. ImmuneToPsionics=no ;yes
  200.  
  201. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  202. ; All dogs can now be mind controlled.
  203. [YADOG]
  204. Strength=45 ;100
  205. ImmuneToPsionics=no ;yes
  206.  
  207. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  208. ; Increased Chrono Legionnaire weapon's erase delay slightly.
  209. [NeutronRifle]
  210. Damage=5 ;8
  211. Range=7 ;5
  212.  
  213. ; Increased Chrono Legionnaire weapon range from 5 to 7.
  214. [NeutronRifleE]
  215. Range=7 ;5
  216.  
  217. ; Increased Chrono Legionnaire IFV weapon range from 5 to 7.
  218. ; Increased Chrono Legionnaire IFV weapon's erase delay slightly.
  219. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  220. [CRNeutronRifle]
  221. Damage=5 ;10
  222. ROF=200 ;120
  223. Range=10 ;6
  224.  
  225. ; Gap Generator no longer extends the base' build radius.
  226. [GAGAP]
  227. BaseNormal=no ;yes
  228.  
  229. ; Reduced Mirage Tank damage vs Harvesters (Medium Armor) by 10%.
  230. [MirageWH]
  231. Verses=100%,100%,80%,100%,90%,100%,30%,20%,20%,100%,0%
  232.             ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
  233.  
  234. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  235. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  236. [TNKD]
  237. Speed=6 ;5
  238. Strength=500 ;400
  239.  
  240. ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
  241. [SABOT]
  242. Range=5.75 ;5
  243.  
  244. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  245. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  246. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  247. ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
  248. ; Increased Tank Destroyer damage vs vehicle medium armor by 34%. ;(60%, v1.57)
  249. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 33%. ;(26%, v1.57)
  250. ; Increased Tank Destroyer damage vs structure light armor by 36%.
  251. ; Increased Tank Destroyer damage vs structure medium armor by 25%.
  252. ; Increased Tank Destroyer damage vs structure heavy armor by 25%.
  253. [UltraAP]
  254. Verses=15%,15%,9%,100%,74%,66%,38%,27%,27%,100%,0%
  255.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  256.  
  257. ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
  258. [GTGCAN]
  259. Strength=600 ;900
  260.  
  261. ; Reduced Grand Cannon range from 15 to 12.
  262. ; Increased minimum firing range restriction from 3 to 4.
  263. [GrandCannonWeapon]
  264. Range=12 ;15
  265. MinimumRange=4 ;3
  266.  
  267.  
  268.  
  269. ;===  SOVIET  =======================================================
  270.  
  271. ; Reduced Flak Cannon damage from 40 to 35.
  272. [FlakWeapon]
  273. Damage=35 ;40
  274.  
  275. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  276. [CombatDamage]
  277. IronCurtainDuration=495 ;750
  278.  
  279. ; Increased the cost of the Terror Drone from 500 to 600.
  280. [DRON]
  281. Cost=600 ;500
  282. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  283.  
  284. ; REMOVED v1.13b ; Increased the cost of the Flak Track  from 500 to 700.
  285. ;[HTK]
  286. ;Cost=600 ;700 ;500
  287. ;Soylent=300 ;350 ;500
  288.  
  289. ; Apcalypse tank is now able to shoot while moving.
  290. ; Increased Apocalypse tank's movement speed from 4 to 5.
  291. [APOC]
  292. OpportunityFire=yes ;no
  293. Speed=5 ;4
  294.  
  295. ; Reduced health of all Engineers from 75 to 50.
  296. [SENGINEER]
  297. Strength=50 ;75
  298.  
  299. ; Reduced health of the Soviet Attack dog from 100 to 45.
  300. ; All dogs can now be mind controlled.
  301. [DOG]
  302. Strength=45 ;100
  303. ImmuneToPsionics=no ;yes
  304.  
  305. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  306. ; All dogs can now be mind controlled.
  307. [YDOG]
  308. Strength=45 ;100
  309. ImmuneToPsionics=no ;yes
  310.  
  311. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  312. [FlakGuyGun]
  313. Range=6 ;5
  314.  
  315. ; Increased Tesla Trooper's weapon range from 3 to 5.
  316. [ElectricBolt]
  317. Range=5 ;3
  318.  
  319. ; Increased Tesla Trooper's tesla coil charging range from 1.83 to 2.
  320. [AssaultBolt]
  321. Range=2 ;1.83
  322.  
  323. ; Crazy Ivan can now gain promotion levels with kills.
  324. [IVAN]
  325. Trainable=yes ;no
  326.  
  327. ; Increased Crazy Ivan Bomb damage vs medium vehicle armor by 50%.
  328. ; Increased Crazy Ivan Bomb damage vs concrete structure armor by 30%.
  329. [IvanWH]
  330. Verses=100%,100%,100%,100%,150%,100%,100%,250%,50%,100%,0%
  331.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  332.  
  333. ; Increased Cuban Terrorist health from 75 to 125.
  334. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  335. [TERROR]
  336. Strength=125 ;75
  337. CanPassiveAquire=yes ;no
  338. DefaultToGuardArea=yes ;not set
  339.  
  340. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  341. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  342. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 20%.
  343. [TerrorBombWH]
  344. Verses=150%,100%,100%,130%,100%,70%,100%,150%,30%,100%,0%
  345.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  346.  
  347. ; Increased charged Tesla Coil's range from 8 to 10.
  348. ; Charged Tesla Coil now deals splash damage to two additional targets.
  349. [OPCoilBolt]
  350. Range=10 ;8
  351. Projectile=Electricbounce ;InvisibleHigh
  352.  
  353. ; Tesla Tank is now able to shoot while moving.
  354. [TTNK]
  355. OpportunityFire=yes ;no
  356.  
  357. ; Increased Tesla Tank's firing range from 4 to 7.
  358. ; Tesla Tank's weapon now deals splash damage to two other targets.
  359. ; Reduced Tesla Tank weapon damage from 135 to 50.
  360. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  361. [TankBolt]
  362. Damage=50 ;135
  363. Range=7 ;8 ;4
  364. ROF=90 ;75
  365. Projectile=Electricbounce ;InvisibleHigh
  366.  
  367. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  368. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  369. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  370. [TankBoltE]
  371. Damage=70 ;150
  372. Range=7 ;6
  373. ROF=90 ;60
  374.  
  375. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  376. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  377. [Electric]
  378. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  379.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  380.  
  381. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  382. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  383. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  384. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  385. [DemobombWH]
  386. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  387.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  388.  
  389. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  390. [Demobomb]
  391. RadLevel=500 ;100
  392.  
  393.  ; Reduced radiation damage to all infantry and light vehicles.
  394. [RadSite]
  395. Verses=22%,22%,20%,20%,10%,10%,0%,0%,0%,0%,0%
  396.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  397.  
  398.  
  399.  
  400. ;===  YURI  ========================================================
  401.  
  402. ; Increased Initiate damge to light infantry by 25%.
  403. [SAFlame]
  404. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  405.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  406.  
  407. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  408. [UCPsychicJab]
  409. Damage=30
  410.  
  411. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  412. [UCElitePsychicJab]
  413. Damage=40
  414.  
  415. ; Reduced health of all Engineers from 75 to 50.
  416. [YENGINEER]
  417. Strength=50 ;75
  418.  
  419. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  420. [BRUTE]
  421. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  422. Cost=400 ;500
  423. Soylent=100 ;250
  424.  
  425. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  426. [Virusgun]
  427. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  428. ROF=150 ;100
  429.  
  430. ; Yuri Prime can now be attacked by dogs.
  431. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  432. [YURIPR]
  433. Unnatural=no ;yes
  434. Size=3 ;not set
  435.  
  436. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  437. [AAGattling]
  438. Damage=16 ;25
  439. [AAGattling2]
  440. Damage=20 ;30
  441. [AAGattling3]
  442. Damage=30 ;40
  443.  
  444. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  445. [AAGattCann]
  446. Damage=16 ;30
  447. [AAGattCann2]
  448. Damage=20 ;30
  449. [AAGattCann3]
  450. Damage=30
  451.  
  452. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  453. [CombatDamage]
  454. FallingDamageMultiplier=0.2 ;1.0
  455.  
  456. ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
  457. OverloadDamage=0,70,100,500 ;0,50,100,500
  458.  
  459. ; Mastermind no longer self heals.
  460. [MIND]
  461. SelfHealing=no
  462.  
  463. ; Increased Chaos Drone's movement speed by 2.
  464. ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
  465. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
  466. ; The Chaos Drone now has the same armor type as the Terror Drone, giving it similar vulnerabilities.
  467. [CAOS]
  468. Cost=1000 ;800 ;Reverted to default after testing v1.10b
  469. Speed=10 ;8
  470. Armor=special_1 ;light
  471. [PsychGasCreate]
  472. Verses=20%,20%,20%,20%,20%,20%,0%,0%,0%,0%,0%
  473.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  474.  
  475. ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
  476. ; Magnetron can no longer pick up units from on top of cliffs.
  477. ; Magnetron can no longer attack structures that are on top of cliffs.
  478. ; Increased Magnetron's damage vs structures from 80 to 100;
  479. [MagneticBeam]
  480. ROF=40 ;20
  481. Projectile=InvisibleMedium ;InvisibleHigh
  482.  
  483. [MagneticBeamE]
  484. ROF=40 ;20
  485. Projectile=InvisibleMedium ;InvisibleHigh
  486.  
  487. [MagneShake]
  488. Damage=100 ;80
  489. Projectile=InvisibleMedium ;InvisibleHigh
  490.  
  491.  
  492. ; Reduced Boomer Submarine price from $2000 to $1750.
  493. [BSUB]
  494. Cost=1750 ;2000
  495. Soylent=875 ;2000
  496.  
  497. ; Reduced Tank Bunker health from 1000 to 600.
  498. [NATBNK]
  499. Strength=600
  500.  
  501. ; Psychic Tower no longer extends the base' build radius.
  502. [YAPSYT]
  503. BaseNormal=no ;yes
  504.  
  505. ; Reduced Bio-Reactor power upgrade output from 100 to 50.
  506. [YAPOWR]
  507. ExtraPower=50 ;100
  508.  
  509. ; Increased Grinder cost from 600 to 1000.
  510. [YAGRND]
  511. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  512.  
  513. ;Grinding values of vehicles reduced by 50%.
  514. [CMIN] ;Allied Vehicles
  515. Soylent=700 ;1400
  516. [MTNK]
  517. Soylent=350 ;700
  518. ; Increased IFV build time by 20%.
  519. [MGTK]
  520. Soylent=500 ;1000
  521. [SREF]
  522. Soylent=600 ;1200
  523. [BFRT]
  524. Soylent=1000 ;2000
  525. [AMCV]
  526. Soylent=1500 ;3000
  527. [LCRF]
  528. Soylent=450 ;900
  529. [TNKD]
  530. Soylent=450 ;900
  531. [HARV] ;Soviet Vehicles
  532. Soylent=700 ;1400
  533. [HTNK]
  534. Soylent=450 ;900
  535. [V3]
  536. Soylent=400 ;800
  537. [APOC]
  538. Soylent=875 ;1750
  539. [SMCV]
  540. Soylent=1500 ;3000
  541. [SAPC]
  542. Soylent=450 ;900
  543. [TTNK]
  544. Soylent=600 ;1200
  545. [DTRUCK]
  546. Soylent=750 ;1500
  547. [SMIN]  ;Yuri Vehicles
  548. Soylent=750 ;1500
  549. [LTNK]
  550. Soylent=350 ;700
  551. [YTNK]
  552. Soylent=300 ;600
  553. [TELE]
  554. Soylent=500 ;1000
  555. [MIND]
  556. Soylent=875 ;1750
  557. [CAOS]
  558. Soylent=400 ;800
  559. [PCV]
  560. Soylent=1500 ;3000
  561. [YHVR]
  562. Soylent=450 ;900
  563.  
  564. ;===============================================================
  565. ;======================   END OF MODIFICATIONS    ======================
  566. ;===============================================================
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