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- # Copyright (c) 2010 Aldo Cortesi
- # Copyright (c) 2010, 2014 dequis
- # Copyright (c) 2012 Randall Ma
- # Copyright (c) 2012-2014 Tycho Andersen
- # Copyright (c) 2012 Craig Barnes
- # Copyright (c) 2013 horsik
- # Copyright (c) 2013 Tao Sauvage
- #
- # Permission is hereby granted, free of charge, to any person obtaining a copy
- # of this software and associated documentation files (the "Software"), to deal
- # in the Software without restriction, including without limitation the rights
- # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- # copies of the Software, and to permit persons to whom the Software is
- # furnished to do so, subject to the following conditions:
- #
- # The above copyright notice and this permission notice shall be included in
- # all copies or substantial portions of the Software.
- #
- # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- # SOFTWARE.
- from libqtile import bar, layout, qtile, widget, extension, hook
- from libqtile.config import Click, Drag, Group, Key, Match, Screen
- from libqtile.lazy import lazy
- from libqtile.utils import guess_terminal, send_notification
- from qtile_extras.widget import CPUGraph, ContinuousPoll
- from qtile_extras.widget.decorations import PowerLineDecoration, RectDecoration
- mod = "mod4"
- terminal = guess_terminal()
- @hook.subscribe.client_killed
- def client_killed(client):
- send_notification("qtile", f"{client.name} has been killed.")
- @hook.subscribe.client_new
- def client_new(client):
- send_notification("qtile", f"{client.name} has been created.")
- keys = [
- # A list of available commands that can be bound to keys can be found
- # at https://docs.qtile.org/en/latest/manual/config/lazy.html
- # Switch between windows
- Key([mod], "j", lazy.layout.left(), desc="Move focus to left"),
- Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
- Key([mod], "k", lazy.layout.down(), desc="Move focus down"),
- Key([mod], "i", lazy.layout.up(), desc="Move focus up"),
- Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
- # Move windows between left/right columns or move up/down in current stack.
- # Moving out of range in Columns layout will create new column.
- Key([mod, "shift"], "j", lazy.layout.shuffle_left(), desc="Move window to the left"),
- Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
- Key([mod, "shift"], "k", lazy.layout.shuffle_down(), desc="Move window down"),
- Key([mod, "shift"], "i", lazy.layout.shuffle_up(), desc="Move window up"),
- # Grow windows. If current window is on the edge of screen and direction
- # will be to screen edge - window would shrink.
- Key([mod, "control"], "j", lazy.layout.grow_left(), desc="Grow window to the left"),
- Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
- Key([mod, "control"], "k", lazy.layout.grow_down(), desc="Grow window down"),
- Key([mod, "control"], "i", lazy.layout.grow_up(), desc="Grow window up"),
- Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
- # Toggle between split and unsplit sides of stack.
- # Split = all windows displayed
- # Unsplit = 1 window displayed, like Max layout, but still with
- # multiple stack panes
- Key(
- [mod, "shift"],
- "Return",
- lazy.layout.toggle_split(),
- desc="Toggle between split and unsplit sides of stack",
- ),
- Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
- # Toggle between different layouts as defined below
- Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
- Key([mod], "w", lazy.window.kill(), desc="Kill focused window"),
- Key([mod], "f", lazy.window.toggle_fullscreen(), desc="Toggle fullscreen on the focused window"),
- Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
- Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
- Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
- Key([mod], "r", lazy.run_extension(extension.DmenuRun()), desc="Spawn a command using a prompt widget"),
- Key([mod], "F3", lazy.spawn("sudo /home/b3ctor/brightness_up.sh")),
- Key([mod], "F2", lazy.spawn("sudo /home/b3ctor/brightness_down.sh")),
- Key([mod], "F9", lazy.spawn("amixer sset Master 2-")),
- Key([mod], "F10", lazy.spawn("amixer sset Master 2+")),
- Key([mod],"F11", lazy.spawn("sudo python3 /home/b3ctor/audio_mute.py"))
- ]
- groups = [
- Group("DEV"),
- Group("TERM"),
- Group("NET", matches=[Match(wm_class="Firefox")]),
- Group("FILE"),
- Group("ETC")
- ]
- k=0
- for i in groups:
- keys.append(
- Key([mod], f"{k+1}", lazy.group[groups[k].name].toscreen()),
- )
- k+=1
- # Add key bindings to switch VTs in Wayland.
- # We can't check qtile.core.name in default config as it is loaded before qtile is started
- # We therefore defer the check until the key binding is run by using .when(func=...)
- for vt in range(1, 8):
- keys.append(
- Key(
- ["control", "mod1"],
- f"f{vt}",
- lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"),
- desc=f"Switch to VT{vt}",
- )
- )
- # groups = [Group(i) for i in "123456789"]
- # for i in groups:
- # keys.extend(
- # [
- # # mod + group number = switch to group
- # Key(
- # [mod],
- # i.name,
- # lazy.group[i.name].toscreen(),
- # desc="Switch to group {}".format(i.name),
- # ),
- # # mod + shift + group number = switch to & move focused window to group
- # Key(
- # [mod, "shift"],
- # i.name,
- # lazy.window.togroup(i.name, switch_group=False),
- # desc="Switch to & move focused window to group {}".format(i.name),
- # ),
- # # Or, use below if you prefer not to switch to that group.
- # # # mod + shift + group number = move focused window to group
- # # Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
- # # desc="move focused window to group {}".format(i.name)),
- # ]
- # )
- layout_theme = {
- "border_width": 3,
- "margin": 15,
- "border_focus": "FFFFFF",
- "border_normal": "CCCCCC"
- }
- layouts = [
- layout.Columns(**layout_theme),
- layout.Max(),
- # Try more layouts by unleashing below layouts.
- # layout.Stack(num_stacks=2),
- # layout.Bsp(),
- layout.Matrix(),
- # layout.MonadTall(),
- # layout.MonadWide(),
- # layout.RatioTile(),
- # layout.Tile(),
- # layout.TreeTab(),
- # layout.VerticalTile(),
- # layout.Zoomy(),
- ]
- widget_defaults = dict(
- font="Caskaydia Mono",
- fontsize=12,
- padding=5,
- )
- extension_defaults = widget_defaults.copy()
- powerline = {
- "decorations": [
- RectDecoration(use_widget_background=True, padding_y=5, filled=True, radius=0),
- PowerLineDecoration(path="arrow_right", padding_y=5)
- ]
- }
- screens = [
- Screen(
- top=bar.Bar(
- [
- ALSAWidget(
- mode='both',
- theme_path='/home/b3ctor/.config/qtile/audio.png',
- padding=5,
- icon_size=5
- ),
- widget.QuickExit(
- default_text="⏻",
- padding = 50,
- background = "#f72020",
- ),
- widget.GroupBox(
- highlight_method='line',
- borderwidth = 2,
- disable_drag = True,
- highlight_color = "#ff4b2b",
- padding = 6,
- active = "#ffffff",
- inactive = "#ffffff",
- ),
- widget.WindowName(**powerline),
- widget.Volume(background='444444', **powerline),
- widget.Chord(
- chords_colors={
- "launch": ("#ff0000", "#ffffff"),
- },
- name_transform=lambda name: name.upper(),
- ),
- # NB Systray is incompatible with Wayland, consider using StatusNotifier instead
- widget.CPUGraph(background='444444', **powerline),
- widget.Notify(
- audiofile="",
- background="#edab40",
- mouse_callbacks={
- "test":lazy.spawn(terminal)
- }, **powerline
- ),
- widget.Clock(format="%d-%m-%Y %a %I:%M %p"),
- ],
- 30,
- background = "#bf3621",
- margin = 5
- # border_width=[2, 0, 2, 0], # Draw top and bottom borders
- # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
- ),
- # You can uncomment this variable if you see that on X11 floating resize/moving is laggy
- # By default we handle these events delayed to already improve performance, however your system might still be struggling
- # This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second
- # x11_drag_polling_rate = 60,
- ),
- ]
- # Drag floating layouts.
- mouse = [
- Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
- Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
- Click([mod], "Button2", lazy.window.bring_to_front()),
- ]
- dgroups_key_binder = None
- dgroups_app_rules = [] # type: list
- follow_mouse_focus = True
- bring_front_click = False
- floats_kept_above = True
- cursor_warp = False
- floating_layout = layout.Floating(
- float_rules=[
- # Run the utility of `xprop` to see the wm class and name of an X client.
- *layout.Floating.default_float_rules,
- Match(wm_class="confirmreset"), # gitk
- Match(wm_class="makebranch"), # gitk
- Match(wm_class="maketag"), # gitk
- Match(wm_class="ssh-askpass"), # ssh-askpass
- Match(title="branchdialog"), # gitk
- Match(title="pinentry"), # GPG key password entry
- ]
- )
- auto_fullscreen = True
- focus_on_window_activation = "smart"
- reconfigure_screens = True
- # If things like steam games want to auto-minimize themselves when losing
- # focus, should we respect this or not?
- auto_minimize = True
- # When using the Wayland backend, this can be used to configure input devices.
- wl_input_rules = None
- # xcursor theme (string or None) and size (integer) for Wayland backend
- wl_xcursor_theme = None
- wl_xcursor_size = 24
- # XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
- # string besides java UI toolkits; you can see several discussions on the
- # mailing lists, GitHub issues, and other WM documentation that suggest setting
- # this string if your java app doesn't work correctly. We may as well just lie
- # and say that we're a working one by default.
- #
- # We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
- # java that happens to be on java's whitelist.
- wmname = "LG3D"
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