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- 8.00
- ENTITYFX_START
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- # #
- # CREATION THRESHOLDS --------------------------------------------------> EVOLUTION INFO ---------------------------> TRIGGERED AMBIENT EFFECTS -----> #
- # IGNORE ALWAYS SUN RAIN WIND TEMPERATURE TIME OF DAY TEMP EVO NIGHT_PROB TIME #
- # TAG PTFX_ASSET FX_NAME ROT THRESH THRESH THRESH MIN MAX MIN MAX RAIN WIND MAX_WIND_EVO MIN MAX MULT IS_TRIG MIN MAX #
- # #
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- ENTITYFX_AMBIENT_PTFX_START
- AMB_ABATTOIR_ACID_BATH core ent_amb_acid_bath 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_ABATTOIR_CARCASS_DRIP core ent_amb_abattoir_carcass 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_ABATTOIR_SAW_BLOOD core ent_amb_abattoir_saw_blood 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_BARREL_FIRE core ent_amb_barrel_fire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_BEACH_CAMPFIRE core ent_amb_beach_campfire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_BUBBLE_STREAM core ent_amb_bubble_stream 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_BUTTERFLYS core ent_amb_butterflys_swarm 0 0 0.5 -1.0 -1.0 -100 100 06 20 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CANDLE_FLAME core ent_amb_candle_flame 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CIG_SMOKE_LINGER core ent_amb_cig_smoke_linger 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_FIRE_DBLE core ent_ray_ch2_farm_fire_dble 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_FIRE_U_L core ent_ray_ch2_farm_fire_u_l 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_FIRE_U_S core ent_ray_ch2_farm_fire_u_l 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_FIRE_L_L_L core ent_ray_ch2_farm_fire_l_l_l 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_RESI_DBLE core ent_ray_ch2_farm_resi_dble 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CH2_FARM_SMOKE_DBLE core ent_ray_ch2_farm_smoke_dble 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_CLUCK_BATH_STEAM core ent_amb_cluckb_steam 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_COLD_AIR_FLOOR core ent_amb_cold_air_floor 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_COLD_AIR_VENT core ent_amb_cold_air_vent 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_COCKROACHES core ent_amb_cockroaches 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DRAIN_WATER core ent_amb_drain_splash 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DRY_ICE_AREA core ent_amb_dry_ice_area 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DRY_ICE_VENT core ent_amb_dry_ice_vent 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DUST_DEVIL_RURAL_LRG core env_dust_devil_rural_lrg 0 1 0.7 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DUST_DEVIL_RURAL_SMA core env_dust_devil_rural_sma 0 1 0.7 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DUST_DEVIL_URBAN_LRG core env_dust_devil_urban_lrg 0 1 0.7 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DUST_DEVIL_URBAN_SMA core env_dust_devil_urban_sma 0 1 0.7 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_DUST_MOTES core ent_amb_dust_motes 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_ELECTRIC_CRACKLE core ent_amb_elec_crackle 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_L core ent_amb_falling_leaves_l 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_M core ent_amb_falling_leaves_m 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_PALM core ent_amb_falling_palm_leaves 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_PINE core ent_amb_leaves_pine 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_FICUS core ent_amb_leaves_ficus_g 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_OAK core ent_amb_leaves_oak_g 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_CHERRY_BLOSSOM core ent_amb_falling_cherry_bloss 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FALLING_LEAVES_S core ent_amb_falling_leaves_s 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_DRIP core ent_amb_fbi_fire_drip 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_FOGBALL core ent_amb_fbi_fire_fogball 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_FOGBALL core ent_amb_fbi_smoke_fogball 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_LINGER_LT core ent_amb_fbi_smoke_linger_lt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_LINGER_HVY core ent_amb_fbi_smoke_linger_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_LAND_LT core ent_amb_fbi_smoke_land_lt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_LAND_MED core ent_amb_fbi_smoke_land_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_LAND_HVY core ent_amb_fbi_smoke_land_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_STAIR_SMOKE_GATHER core ent_amb_fbi_smoke_stair_gather 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_RAMP_LT core ent_amb_fbi_smoke_ramp_lt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_RAMP_MED core ent_amb_fbi_smoke_ramp_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_RAMP_HVY core ent_amb_fbi_smoke_ramp_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_DOOR_LT core ent_amb_fbi_smoke_door_lt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_DOOR_MED core ent_amb_fbi_smoke_door_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_DOOR_HVY core ent_amb_fbi_smoke_door_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_EDGE_LIP core ent_amb_fbi_smoke_edge_lip 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_ELEC_CRACKLE core ent_amb_fbi_live_wires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_SMALL core ent_amb_fbi_fire_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_LARGE core ent_amb_fbi_fire_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_WALL_LARGE core ent_amb_fbi_fire_wall_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_WALL_SMALL core ent_amb_fbi_fire_wall_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_BEAM core ent_amb_fbi_fire_beam 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_DOOR core ent_amb_fbi_fire_door 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_DOUBLEDOOR core ent_amb_fbi_fire_dub_door 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_CINDER core ent_amb_fbi_cinder 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOULDER_LARGE_3A core ent_amb_fbi_smoulder_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOULDER_SMALL_3A core ent_amb_fbi_smoulder_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOULDER_LARGE_3B core ent_amb_fbi_smoulder_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOULDER_SMALL_3B core ent_amb_fbi_smoulder_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMOKE_CREEP core ent_amb_fbi_smoke_creep 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FALLING_DEBRIS core ent_amb_fbi_falling_debris 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FIRE_SMOKE core ent_amb_fbi_door_smoke 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SMALL_FLAMES core ent_amb_fbi_fire_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_SPARK_LIVE_WIRES core ent_amb_fbi_live_wires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_GROUND_DEBRIS core scr_fbi_ground_debris 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FBI_FALLING_DUST core scr_fbi_falling_dust 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FIRE_GASWORKS core ent_amb_fire_gaswork 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FIRE_RING core ent_amb_fire_ring 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FLY_SWARM core ent_amb_fly_swarm 0 0 0.5 -1.0 -1.0 -100 100 06 20 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FLY_ZAPPED core ent_amb_fly_zapped 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_ARC_FURNACE core ent_amb_foundry_arc_heat 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_OWENSHEPARD_FOGBALL core _fog_foundry 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_FOGBALL core ent_amb_foundry_fogball 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_DUST core ent_amb_foundry_dust 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_MOLTEN_POUR core ent_amb_foundry_molten_pour 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_MOLTEN_STEAM core ent_amb_foundry_steam 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNDRY_MOLTEN_HAZE core ent_amb_foundry_heat_haze 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNTAIN_DOUBLE core ent_amb_fountain_double 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNTAIN_MANSION2 core ent_amb_fountain_mansion2 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNTAIN_ARCADIUS core ent_amb_fountain_rodeo 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNTAIN_RODEO core ent_amb_fountain_rodeo 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_FOUNTAIN_POUR core ent_amb_fountain_pour 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_GENERATOR_SMOKE core ent_amb_generator_smoke 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INSECT_SWARM core ent_amb_insect_swarm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INSECT_PLANE core ent_amb_insect_plane 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INT_FIREPLACE core ent_amb_int_fireplace 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INT_WATERFALL_RUNOFF core ent_amb_int_waterfall_runoff 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INT_WATERFALL_SPLASH core ent_amb_int_waterfall_splash 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_JACUZZI core ent_amb_jazuzzi 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_JOSH3_SMALL_HOUSE_FIRES scr_josh3 scr_josh3_fires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_JOSH3_HOUSE_SMOKED scr_josh3 scr_josh3_house_smoked 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_MACHINE_EXHAUST_THICK core ent_amb_exhaust_thick 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_MACHINE_EXHAUST_THIN core ent_amb_exhaust_thin 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_MOTHS core ent_amb_moths_swarm 0 0 0.5 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_MOTHS_CUPBOARD core ent_amb_moths_cupboard 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_MOTHS_NIGHTTIME core ent_amb_moths_swarm 0 0 -1.0 -1.0 -1.0 -100 100 19 06 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_EXPLOSION core ent_ray_heli_aprtmnt_exp 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_SILT core ent_ray_heli_aprtmnt_silt 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_S_FIRE core ent_ray_heli_aprtmnt_s_fire 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_SPARK_WIRES core ent_ray_heli_aprtmnt_sprk_wrs 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_WATER core ent_ray_heli_aprtmnt_water 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FAM3_DUST_MOTES core ent_ray_fam3_dust_motes 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FINALE1_FIRE core ent_ray_finale1_fire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FINALE1_PETROL core ent_ray_tanker_petrol_spray 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FBI5A_LIGHT_DOOR core ent_amb_fbi_light_door 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_PALETO_GAS_PLUME core ent_ray_paleto_gas_plume_amb 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_PALETO_GAS_PLUME_L core ent_ray_paleto_gas_plume_amb_L 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_PALETO_GAS_FLAMES core ent_ray_paleto_gas_flames 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_PROLOGUE_ELEC_CRACKLE core ent_ray_prologue_elec_crackle 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_SHIPWRECK_BUBBLES core ent_ray_shipwreck_bubbles 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_SHIPWRECK_OIL core ent_ray_shipwreck_oil 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_SHIPWRECK_FIRE core ent_ray_ch2_farm_fire_u_l 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FINALE_VAULT_HAZE core ent_ray_finale_vault_haze 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAY_FINALE_VAULT_SPARKS core ent_ray_finale_vault_sparks 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PALETO_GAS_WINDOW_FIRE core ent_ray_paleto_gas_window_fire 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PEEING core ent_amb_peeing 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PRO_BDOOR_WATER_DRIP core ent_ray_pro1_water_drip 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PROLOGUE_ELECTRICALS core ent_amb_pro_elec_fires 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PROLOGUE_SPRINKLER_ON core scr_agency3b_sprinkler_on 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PROLOGUE_SPRINKLER_OFF core scr_agency3b_sprinkler_off 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RIVER_MIST_GEN core ent_amb_river_mist_gen 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RIVER_SPLASH_GEN core ent_amb_river_splash_gen 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RIVER_FLOATING_DEBRIS core ent_amb_floating_debris 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SEWER_DRIPS_LG core ent_amb_sewer_drips_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SEWER_DRIPS_MED core ent_amb_sewer_drips_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SEWER_DRIPS_SM core ent_amb_sewer_drips_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_CHICKEN core ent_amb_smoke_chicken 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_FACTORY core ent_amb_smoke_factory 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_FOUNDRY core ent_amb_smoke_foundry 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_FACTORY_WHITE core ent_amb_smoke_factory_white 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_FOUNDRY_WHITE core ent_amb_smoke_foundry_white 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_GASWORKS core ent_amb_smoke_gaswork 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_GEN_FACTORY core ent_amb_smoke_general 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SMOKE_SCRAPYARD core ent_amb_smoke_scrap 1 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_DIRECTED core ent_amb_steam 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SNOW_MIST_BASE core ent_amb_snow_mist_base 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SNOW_MIST_UPPER core ent_amb_snow_mist_upper 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SOL1_PLANE_WRECK core ent_amb_sol1_plane_wreck 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPARKING_WIRES core ent_amb_sparking_wires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPARKING_WIRES_SMALL core ent_amb_sparking_wires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_CITY_1AM-5AM core ent_amb_sprinkler_city 0 0 -1.0 -1.0 -1.0 -100 100 01 05 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_CITY_2PM-4PM core ent_amb_sprinkler_city 0 0 -1.0 -1.0 -1.0 -100 100 14 16 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_CITY_7AM-11AM core ent_amb_sprinkler_city_sml 0 0 -1.0 -1.0 -1.0 -100 100 00 24 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_CROP core ent_amb_sprinkler_crop 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_GOLF core ent_amb_sprinkler_golf 0 0 -1.0 -1.0 -1.0 -100 100 19 06 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_PIPE_HVY core ent_amb_steam_pipe_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_INT_ON core scr_agency3b_sprinkler_on 0 0 -1.0 -1.0 -1.0 -100 100 19 06 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_SPRINKLER_INT_OFF core Scr_agency3b_sprinkler_off 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_PIPE_LGT core ent_amb_steam_pipe_lgt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_VENT_PRISON core ent_amb_steam_prison 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_VENT_OPEN_HVY core ent_amb_steam_vent_open_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_VENT_OPEN_LGT core ent_amb_steam_vent_open_lgt 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_VENT_ROUND core ent_amb_steam_vent_round 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STEAM_VENT_RND_HVY core ent_amb_steam_vent_rnd_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_DUST_DROP core ent_amb_stoner_dust_drop 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_FALLING_DEBRIS core ent_amb_stoner_falling_debris 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_RUBBLE_DROP core ent_amb_stoner_rubble_drop 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_VENT_SMOKE core ent_amb_stoner_vent_smoke 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TNL_BUBBLES_LGE core ent_amb_tnl_bubbles_lge 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TNL_BUBBLES_SML core ent_amb_tnl_bubbles_sml 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TORCH_FIRE core ent_amb_torch_fire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TORCH_FIRE_NIGHT core ent_amb_torch_fire 0 0 -1.0 -1.0 -1.0 -100 100 20 05 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TRAIN_WATER_WASH core ent_ray_train_water_wash 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TREV1_METH_FIRES core ent_ray_meth_fires 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TREV1_TRAILER_SPLASH_F core ent_amb_trev1_trailer_sp_f 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TREV1_TRAILER_SPLASH_S core ent_amb_trev1_trailer_sp_s 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TAP_DRIP core ent_amb_tap_drip 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TROPICAL_FISH_YELLOW core ent_amb_trop_fish_swarm_col 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TROPICAL_FISH_GOLD core ent_amb_trop_fish_swarm_lil 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TROPICAL_FISH_BLUE core ent_amb_trop_fish_swarm_lil 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_TROPICAL_FISH_STRIP core ent_amb_trop_fish_swarm_angel 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_VENT_HAZE_LG core ent_amb_vent_haze_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_VENT_HAZE_SM core ent_amb_vent_haze_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_DRIPS_LG core ent_amb_water_drips_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_DRIPS_MED core ent_amb_water_drips_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_DRIPS_SM core ent_amb_water_drips_sm 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_TOP core ent_amb_waterfall_runoff 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_PNT_SPLASH core ent_amb_waterfall_splash_p 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_BASE core ent_amb_waterfall_splash 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_POOL core ent_amb_waterfall_pool 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_ROOF_DRIPS core ent_amb_water_roof_drips 0 0 -1.0 0.5 -1.0 -100 100 00 24 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_ROOF_DRIPS_SHORT core ent_amb_water_roof_drips_thin 0 0 -1.0 0.5 -1.0 -100 100 00 24 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_ROOF_POUR_SHORT core ent_amb_water_roof_pour 0 0 -1.0 0.5 -1.0 -100 100 00 24 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_ROOF_POUR_LONG core ent_amb_water_roof_pour_long 0 0 -1.0 0.5 -1.0 -100 100 00 24 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_DUST core ent_amb_wind_litter_dust 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_DUST_DIRECTED core ent_amb_wind_litter_dust_dir 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_DUST_SWIRL core ent_amb_wind_litter_dust_swirl 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_HAY core ent_amb_wind_hay 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_HAY_DIRECTED core ent_amb_wind_hay_dir 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_GRASS core ent_amb_wind_grass 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_GRASS_DIRECTED core ent_amb_wind_grass_dir 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LEAVES core ent_amb_wind_leaves 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LEAVES_DIRECTED core ent_amb_wind_leaves_dir 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LEAVES_SWIRL core ent_amb_wind_leaves_swirl 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LEAVES_TREE_TOP core ent_amb_wind_tree_leaves 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LITTER core ent_amb_wind_litter 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LITTER_DIRECTED core ent_amb_wind_litter_dir 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LITTER_SWIRL core ent_amb_wind_litter_swirl 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_LITTER_RANDOM core ent_amb_wind_rand_litter 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WIND_SAND_DUNE core env_wind_sand_dune 0 1 -1.0 0.0 -1.0 -100 100 0 0 0 1 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_SPLASH_SML core ent_amb_wfall_splash_sml 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_SPLASH_MED core ent_amb_wfall_splash_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATERFALL_SPLASH_LRG core ent_amb_wfall_splash_lg 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_AREA_SPRAY core ent_amb_rapid_area_spray 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_DIR_SPRAY core ent_amb_rapid_dir_spray 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_DIR_SPLASH core ent_amb_rapid_dir_splash 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_DIR_SPLASH_WIDE core ent_amb_rapid_dir_splash_wide 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_AREA_SPRAY_HVY core ent_amb_rapid_area_spray_hvy 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_ROCK_DRIPS core ent_amb_rapid_rock_drips 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_RAPID_DIR_SPLASH_LIGHT core ent_amb_rapid_dir_splash_light 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_WOODCHIP_DROP core ent_amb_stoner_woodchip_drop 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_STONER_WOODCHIP_FALLING core ent_amb_stoner_falling_wchips 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_SQ_FIRE core ent_ray_heli_aprtmnt_s_fire_sq 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_L_FIRE core ent_ray_heli_aprtmnt_l_fire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_H_FIRE core ent_ray_heli_aprtmnt_h_fire 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_PAL_HELI_EMBERS core ent_ray_heli_aprtmnt_embers 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_INT_FIREPLACE_SML core ent_amb_int_fireplace_sml 0 0 -1.0 -1.0 -1.0 -100 100 21 08 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_DRIPS_DAM core ent_amb_water_drips_dam_med 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- AMB_WATER_SPLASHES core ent_amb_water_splash_wide 0 1 -1.0 -1.0 -1.0 -100 100 0 0 0 0 10.0 0.0 0.0 1.0 0 0.0 0.0
- #COUNT=221
- ENTITYFX_AMBIENT_PTFX_END
- #################################################################################################
- # TAG PTFX_ASSET FX_NAME #
- # #
- #################################################################################################
- FRAGMENTFX_BREAK_PTFX_START
- BRK_BANKNOTES core ent_brk_banknotes
- BRK_BLOOD core ent_brk_blood
- BRK_CACTUS core ent_brk_cactus
- BRK_CHAMPAGNE_CASE core ent_brk_champagne_case
- BRK_COINS core ent_brk_coins
- BRK_CONCRETE core ent_brk_concrete
- BRK_LAMPPOST_BASE core ent_brk_lamppost_base
- BRK_LAMPOST_CONCRETE core ent_brk_concrete
- BRK_METAL_FRAG core ent_brk_metal_frag
- BRK_SPARKING_WIRES core ent_brk_sparking_wires
- BRK_SHOT_STEAM core ent_brk_steam_burst
- BRK_GATE_SMOKE core ent_brk_gate_smoke
- BRK_STONE core ent_brk_concrete
- BRK_TREE_LEAVES core ent_brk_tree_leaves
- BRK_TREE_TRUNK_BARK core ent_brk_tree_trunk_bark
- BRK_UPROOTED core ent_brk_uprooted
- BRK_WOOD_PLANKS core ent_brk_wood_planks
- BRK_WOOD_SPLINTER core ent_brk_wood_splinter
- #COUNT=17
- FRAGMENTFX_BREAK_PTFX_END
- #############################################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME COLL_PT IMPETUS_THRESH #
- # MIN MAX #
- # #
- #############################################################################################################################
- ENTITYFX_COLLISION_PTFX_START
- COL_BUSH_LEAVES core ent_col_bush_leaves 0 1800 7000
- COL_ELECTRICAL core ent_col_electrical 0 1800 7000
- COL_FALLING_SNOW core ent_col_falling_snow 0 1800 7000
- COL_GEN_TREE_DUST core ent_col_gen_tree_dust 0 15000 30000
- COL_LEAVES core ent_col_tree_leaves 0 1800 7000
- COL_ORANGES core ent_col_tree_oranges 0 1800 7000
- COL_PALM_LEAVES core ent_col_palm_leaves 0 15000 30000
- COL_ROCKS core ent_col_rocks 0 1800 7000
- COL_UPROOTED core ent_brk_uprooted 0 1800 7000
- #COUNT=9
- ENTITYFX_COLLISION_PTFX_END
- #############################################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME NO_TRIGGER_EXP_RANGE #
- # #
- #############################################################################################################################
- FRAGMENTFX_DESTROY_PTFX_START
- DST_BOX_NOODLE core ent_dst_box_noodle 4.0
- DST_BREAD core ent_dst_bread 3.0
- DST_CACTUS core ent_brk_cactus 0.0
- DST_CERAMICS core ent_dst_ceramics 5.0
- DST_CIG_PACKETS core ent_dst_cig_packets 4.0
- DST_CHICK_CARCASS core ent_dst_chick_carcass 4.0
- DST_CONCRETE core ent_dst_concrete 0.0
- DST_CONCRETE_LARGE core ent_dst_concrete_large 0.0
- DST_CRISP_BAGS core ent_dst_crispbags 5.0
- DST_DONUTS core ent_dst_donuts 3.0
- DST_DUST core ent_dst_dust 0.0
- DST_EGG_MULCH core ent_dst_egg_mulch 3.0
- DST_ELECTRIC_CRACKLE core ent_dst_elec_crackle 1.0
- DST_ELECTRICAL core ent_dst_electrical 1.0
- DST_FOAM_EXTINGUISHER core exp_extinguisher 2.0
- DST_GEN_CARDBOARD core ent_dst_gen_cardboard 4.0
- DST_GEN_CHOC core ent_dst_gen_choc 4.0
- DST_GEN_FOOD core ent_dst_gen_food 4.0
- DST_GEN_GOBSTOP core ent_dst_gen_gobstop 6.0
- DST_INFLATE_BALL core ent_dst_inflate_ball 2.0
- DST_INFLATE_BALL_CLR core ent_dst_inflate_ball_clr 2.0
- DST_INFLATE_LILO core ent_dst_inflate_lilo 2.0
- DST_INFLATE_RING core ent_dst_inflate_ring 2.0
- DST_GEN_LIQUID_BURST core ent_dst_gen_liquid_burst 5.0
- DST_GEN_PAPER core ent_dst_gen_paper 5.0
- DST_GEN_PLASTIC_CONT core ent_dst_gen_plastic_cont 5.0
- DST_GEN_WATER_SPRAY core ent_dst_gen_water_spray 5.0
- DST_GLASS_BOTTLES core ent_dst_glass_bottles 5.0
- DST_GLASS_BULB core ent_dst_glass_bulb 5.0
- DST_HOBO_TROLLEY core ent_dst_hobo_trolley 3.0
- DST_LAMPOST_CONCRETE core ent_brk_concrete 0.0
- DST_LITTER core ent_dst_litter 0.0
- DST_MAIL core ent_dst_mail 3.0
- DST_METAL_CANISTER core ent_dst_metal_frag 0.0
- DST_METAL_FRAG core ent_dst_metal_frag 0.0
- DST_NEWSPAPER core ent_dst_newspaper 5.0
- DST_OFFICE_PAPER core ent_dst_office_paper 5.0
- DST_PAINT_CANS core ent_dst_paint_cans 5.0
- DST_PINEAPPLE core ent_dst_pineapple 4.0
- DST_PLANT_LEAVES core ent_dst_plant_leaves 0.0
- DST_PUMPKIN core ent_dst_pumpkin 0.0
- DST_RUBBISH core ent_dst_rubbish 0.0
- DST_ROCKS core ent_dst_rocks 0.0
- DST_ROCKS_SMALL core ent_dst_rocks_small 0.0
- DST_SHOP_CERAMICS core ent_dst_ceramics 2.0
- DST_SHOP_FOAM_EXTING core exp_extinguisher 0.0
- DST_SHOP_GLASS_BOTTLES core ent_dst_glass_bottles 4.0
- DST_SHOP_PLASTIC_CONT core ent_dst_gen_plastic_cont 4.0
- DST_SNOW_ON_TOMBS core ent_dst_snow_tombs 0.0
- DST_SPARKING_WIRES core ent_brk_sparking_wires 0.0
- DST_SWEET_BOXES core ent_dst_sweet_boxes 4.0
- DST_UPHOLSTREY core ent_dst_upholstery 5.0
- DST_UPROOTED core ent_brk_uprooted 4.0
- DST_WET_SAND core ent_dst_wet_sand 0.0
- DST_WOOD_CHUNKY core ent_dst_wood_chunky 0.0
- DST_WOOD_STRUCTURES core ent_dst_wood_planks 0.0
- DST_WOOD_SPLINTER core ent_dst_wood_splinter 0.0
- DST_POLYSTYRENE core ent_dst_polystyrene 0.0
- #COUNT=58
- FRAGMENTFX_DESTROY_PTFX_END
- #############################################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME COLL_PT #
- # #
- #############################################################################################################################
- ENTITYFX_SHOT_PTFX_START
- SHT_BEER_CONTAINERS core ent_sht_beer_containers 1
- SHT_BLOOD core ent_sht_blood 1
- SHT_BUSH_FOLIAGE core ent_sht_bush_foliage 1
- SHT_CACTUS core ent_sht_cactus 1
- SHT_CARDBOARD core ent_sht_cardboard 1
- SHT_DUST core ent_sht_dust 1
- SHT_ELECTRICAL_BOX core ent_sht_electrical_box 1
- SHT_ELECTRICAL_FIRE core ent_dst_elec_fire 1
- SHT_FEATHERS core ent_sht_feathers 1
- SHT_FIRE_EXTINGUISHER core ent_sht_extinguisher 1
- SHT_FLAME core ent_sht_flame 1
- SHT_GLOOPY_LIQUID core ent_sht_gloopy_liquid 1
- SHT_MOLTEN_LIQUID core ent_sht_molten_liquid 1
- SHT_OIL core ent_sht_oil 1
- SHT_PAINT_CANS core ent_sht_paint_cans 1
- SHT_PAPER_BAILS core ent_sht_paper_bails 1
- SHT_PETROL core ent_sht_petrol 1
- SHT_PETROL_FIRE core ent_sht_petrol_fire 1
- SHT_RUBBISH_BAGS core ent_sht_rubbish 1
- SHT_SHOP_BEER_CONT core ent_sht_beer_containers 1
- SHT_SPARKING_WIRES core ent_brk_lamppost_base 1
- SHT_STEAM core ent_sht_steam 1
- SHT_TELEGRAPH_POLE core ent_sht_telegraph_pole 1
- SHT_WATER core ent_sht_water 1
- SHT_WATER_EXTINGUISHER core ent_sht_extinguisher_water 1
- SHT_WATER_TOWER core ent_sht_water_tower 1
- SHT_BEER_BARREL core ent_sht_beer_barrel 1
- #COUNT=27
- ENTITYFX_SHOT_PTFX_END
- #################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME #
- # #
- #################################################################################################
- ENTITYFX_ANIM_PTFX_START
- ANM_CIG_SMOKE_CAR core ent_anim_cig_smoke_car
- ANM_CIG_EXHALE_MTH_CAR core ent_anim_cig_exhale_mth_car
- ANM_CIG_EXHALE_NSE_CAR core ent_anim_cig_exhale_nse_car
- ANM_CIG_EXHALE_MTH core ent_anim_cig_exhale_mth
- ANM_CIG_EXHALE_NSE core ent_anim_cig_exhale_nse
- ANM_CIG_SMOKE core ent_anim_cig_smoke
- ANM_ANIMAL_GRAZE core ent_anim_animal_graze
- ANM_BUM_WASH_MIST core ent_anim_bm_water_mist
- ANM_BUM_WASH_SCOOP core ent_anim_bm_water_scp
- ANM_BBQ core ent_anim_bbq
- ANM_BLOWN_RADIATOR core ent_anim_blown_radiator
- ANM_FISH_BREATH_BUBBLES core ent_anim_fish_breath_bubbles
- ANM_FISH_FLEE_BUBBLES core ent_anim_fish_flee_bubbles
- ANM_HEN_FLEE core ent_anim_hen_flee
- ANM_LITTER_SWEEPING core ent_anim_street_sweep
- ANM_DUSTY_HANDS core ent_anim_dusty_hands
- ANM_GARDNER_PLANT core ent_anim_gardener_plant
- ANM_LEAF_BLOWER core ent_anim_leaf_blower
- ANM_PNEUMATIC_DRILL core ent_anim_pneumatic_drill
- ANM_SML_ANIMAL_GRAZE core ent_anim_animal_graze
- ANM_WELDER core ent_anim_welder
- ANM_PAPARAZZI_FLASH core ent_anim_paparazzi_flash
- ANM_SNOT_BLOW core ent_anim_snot_blow
- #COUNT=23
- ENTITYFX_ANIM_PTFX_END
- #################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME #
- # #
- #################################################################################################
- ENTITYFX_RAYFIRE_PTFX_START
- # RAYFIRE VFX [ARMENIAN2 - SCAFFOLDING COLLAPSE]
- RAY_SCAF_DUST_CLOUDS des_scaffolding ent_ray_scaf_dust_clouds
- RAY_SCAF_EXPLOSION des_scaffolding ent_ray_scaf_explosion
- RAY_SCAF_FIRE_TRAILS des_scaffolding ent_ray_scaf_fire_trails
- RAY_SCAF_SPARK_BURSTS des_scaffolding ent_ray_scaf_spark_bursts
- RAY_SCAF_WOOD_FRAGS des_scaffolding ent_ray_scaf_wood_frags
- RAY_SCAF_DUST_MOTES des_scaffolding ent_ray_fam3_dust_motes
- # RAYFIRE VFX [ARMENIAN3 - CAR SHOWROOM WINDOW]
- RAY_ARM3_WINDOW_BREAK des_car_show_room ent_ray_arm3_window_break
- RAY_ARM3_WOOD_SPLINTER des_car_show_room ent_ray_arm3_wood_splinter
- RAY_ARM3_PAPER des_car_show_room ent_ray_arm3_paper
- RAY_ARM3_SPARKING_WIRES des_car_show_room ent_ray_arm3_sparking_wires
- # RAYFIRE VFX [CHINESE2 - FARMHOUSE BLAZE]
- RAY_CH2_FARM_CS_LIGHT des_farmhouse ent_ray_ch2_farm_cs_lights
- RAY_CH2_FARM_DUST_TERRAIN des_farmhouse ent_ray_ch2_farm_dust_terrain
- RAY_CH2_FARM_EXP_WINDOW des_farmhouse ent_ray_ch2_farm_exp
- RAY_CH2_FARM_EXP_PORCH_WINDOW des_farmhouse ent_ray_ch2_farm_exp_porch_window
- RAY_CH2_FARM_FIRE_DBLE des_farmhouse ent_ray_ch2_farm_fire_dble
- RAY_CH2_FARM_FIRE_U_L des_farmhouse ent_ray_ch2_farm_fire_u_l
- RAY_CH2_FARM_FIRE_L_L_L des_farmhouse ent_ray_ch2_farm_fire_l_l_l
- RAY_CH2_FARM_FIRE_LIGHT des_farmhouse ent_ray_ch2_farm_fire_light
- RAY_CH2_FARM_RESI_DBLE des_farmhouse ent_ray_ch2_farm_resi_dble
- RAY_CH2_FARM_SMOKE_DBLE des_farmhouse ent_ray_ch2_farm_smoke_dble
- # RAYFIRE VFX [EXILE1 - BI PLANE CRASH]
- RAY_EX1_PLANE_SPARK_L des_bi_plane ent_ray_ex1_plane_spark_L
- RAY_EX1_PLANE_BREAK_L des_bi_plane ent_ray_ex1_plane_break_L
- RAY_EX1_PLANE_SPARK_R des_bi_plane ent_ray_ex1_plane_spark_R
- RAY_EX1_PLANE_BREAK_R des_bi_plane ent_ray_ex1_plane_break_R
- # RAYFIRE VFX [FAMILY2 - TV SMASH]
- RAY_FAM2_TV_SPARKS des_tv_smash ent_ray_fam2_tv_smash
- # RAYFIRE VFX [FAMILY3 - STILTHOUSE COLLAPSE]
- RAY_FAM3_CONCRETE_FRAGS des_stilthouse ent_ray_fam3_concrete_frags
- RAY_FAM3_CREAKING_DUST des_stilthouse ent_ray_fam3_creaking_dust
- RAY_FAM3_DECK_FRACTURE des_stilthouse ent_ray_fam3_deck_fracture
- RAY_FAM3_TERRAIN_DUST des_stilthouse ent_ray_fam3_terrain_dust
- RAY_FAM3_WALL_GLASS des_stilthouse ent_ray_fam3_wall_glass
- RAY_FAM3_WINDOWS des_stilthouse ent_ray_fam3_windows
- RAY_FAM3_WOOD_FRAGS des_stilthouse ent_ray_fam3_wood_frags
- RAY_FAM3_DUST_CLOUD des_stilthouse ent_ray_fam3_dust_cloud
- RAY_FAM3_DUST_CLOUD_LINGER des_stilthouse ent_ray_fam3_dust_linger
- RAY_FAM3_FALLING_LEAVES des_stilthouse ent_ray_fam3_falling_leaves
- RAY_FAM3_DUST_TRAILS des_stilthouse ent_ray_fam3_dust_trails
- # RAYFIRE VFX [FAMILY4 - FRUIT BOWL]
- RAY_FAM4_FRUIT_BOWL des_fruit_bowl ent_ray_fam4_fruit_bowl
- # RAYFIRE VFX [FBI2 - WINDOW SMASH]
- RAY_FBI2_WINDOW_BREAK des_fib_glass ent_ray_fbi2_window_break
- RAY_FBI2_GLASS_DROP des_fib_glass ent_ray_fbi2_glass_drop
- # RAYFIRE VFX [FBI4 - TRUCK SLIDE VS WALL]
- RAY_FBI4_TRUCK_SLAM des_smash2 ent_ray_fbi4_truck_slam
- RAY_FBI4_WALL_DEBRIS des_smash2 ent_ray_fbi4_wall_debris
- RAY_FBI4_WALL_DUST des_smash2 ent_ray_fbi4_wall_dust
- RAY_FBI4_WALL_DUST_MOTE des_smash2 ent_ray_fbi4_wall_dust_mote
- RAY_FBI4_SPARKS_POINT des_smash2 ent_ray_fbi4_sparks_point
- RAY_FBI4_SPARKS_LINE des_smash2 ent_ray_fbi4_sparks_line
- RAY_FBI4_TERRAIN_DUST des_smash2 ent_ray_fbi4_terrain_dust
- # RAYFIRE VFX [Finale1 - KILL TREVOR]
- RAY_FINALE1_LIQUID_NITRO des_finale ent_ray_finale1_liquid_nitro
- RAY_FINALE1_LIQUID_PETROL des_finale ent_ray_finale1_liquid_petrol
- # RAYFIRE VFX [Finale1 - KILL TREVOR]
- RAY_FINALE1_EXPLOSION des_tanker_crash ent_ray_tanker_exp
- RAY_FINALE1_EXPLOSION_TRAILS des_tanker_crash ent_ray_tanker_exp_sp
- RAY_FINALE1_PETROL_SPRAY des_tanker_crash ent_ray_tanker_petrol_spray
- # RAYFIRE VFX [PROLOGUE - BANK VAULT DOOR]
- RAY_PRO1_BOLT_SPARKS des_vaultdoor ent_ray_pro1_bolt_sparks
- RAY_PRO1_CEILING_DEBRIS des_vaultdoor ent_ray_pro1_ceiling_debris
- RAY_PRO1_CONCRETE_IMPACTS des_vaultdoor ent_ray_pro1_concrete_impacts
- RAY_PRO1_FLOOR_SPARKS des_vaultdoor ent_ray_pro1_floor_sparks
- RAY_PRO1_FLOATING_CASH des_vaultdoor ent_ray_pro1_floating_cash
- RAY_PRO1_LIGHT_GLASS des_vaultdoor ent_ray_pro1_light_glass
- RAY_PRO1_SPARKING_WIRES des_vaultdoor ent_ray_pro1_sparking_wires
- RAY_PRO1_SPRINKLER_BURST des_vaultdoor ent_ray_pro1_sprinkler_burst
- RAY_PRO1_RESIDUAL_SMOKE des_vaultdoor ent_ray_pro1_residual_smoke
- RAY_PRO1_VAULT_EXPLOSION des_vaultdoor ent_ray_pro1_vault_exp2
- RAY_PRO1_WALL_SMASHED des_vaultdoor ent_ray_pro1_wall_smashed
- RAY_PRO1_DOOR_STEAM des_vaultdoor ent_ray_pro_door_steam
- RAY_PRO1_WATER_DRIP des_vaultdoor ent_ray_pro1_water_drip
- # RAYFIRE VFX [PROLOGUE - BLAST DOOR]
- RAY_PRO_DOOR_CEILING_DEBRIS des_prologue_door ent_ray_pro_door_ceiling_debris
- RAY_PRO_DOOR_FIREBALL_LIGHT des_prologue_door ent_ray_pro_door_fireball_light
- RAY_PRO_DOOR_LIGHT_GLASS des_prologue_door ent_ray_pro_door_light_glass
- RAY_PRO_DOOR_SPARKS des_prologue_door ent_ray_pro_door_sparks
- RAY_PRO_DOOR_SPRINKLER des_prologue_door ent_ray_pro_door_sprinkler
- RAY_PRO_DOOR_STEAM des_prologue_door ent_ray_pro_door_steam
- ##RAY_PRO_DOOR_EMBERS des_prologue_door ent_ray_pro_door_embers
- # RAYFIRE VFX [PROLOGUE - TREE CRASH]
- RAY_PRO_TREE_CRASH des_pro_tree_crash ent_ray_pro_tree_crash
- RAY_PRO_TREE_CRASH_SNOW des_pro_tree_crash ent_ray_pro_tree_crash_snow
- RAY_PRO_TREE_CRASH_SNOW_SLUSH des_pro_tree_crash ent_ray_pro_tree_crash_snow_slush
- # RAYFIRE VFX [RC:NIGEL2 - HOSPITAL DOORS]
- RAY_HOSPITAL_GLASS des_hospitaldoors ent_ray_hospital_glass
- # RAYFIRE VFX [THE AGENCY HEIST - CEILING COLLAPSE]
- RAY_FBI5A_CEILING_CABLE_BREAK des_fib_ceiling ent_ray_fbi5a_ceiling_cable
- RAY_FBI5A_CEILING_DEBRIS des_fib_ceiling ent_ray_fbi5a_ceiling_debris
- RAY_FBI5A_CEILING_IMPACTS des_fib_ceiling ent_ray_fbi5a_ceiling_impacts
- RAY_FBI5A_CEILING_SPRINKLER des_fib_ceiling ent_ray_fbi5a_ceiling_sprinkler
- RAY_FBI5A_CEILING_WIRES des_fib_ceiling ent_ray_fbi5a_sparking_wires
- # RAYFIRE VFX [THE AGENCY HEIST - DOOR EXPLOSION]
- RAY_FBI5A_DOOR_EXP des_fib_door ent_ray_fbi_door_exp
- # RAYFIRE VFX [THE AGENCY HEIST - RAMP FLOOR COLLAPSE]
- RAY_FBI5A_RAMP_DUST_IMP des_fib_floor ent_ray_fbi5a_ramp_dust_impact
- RAY_FBI5A_RAMP_EXPLOSION des_fib_floor ent_ray_fbi5a_ramp_explosion
- RAY_FBI5A_RAMP_FRAGS des_fib_floor ent_ray_fbi5a_ramp_fragment
- RAY_FBI5A_RAMP_METAL_IMP des_fib_floor ent_ray_fbi5a_ramp_metal_imp
- # RAYFIRE VFX [THE AGENCY HEIST - STAIRWELL COLLAPSE]
- RAY_FBI5A_STAIRS_DUST_FILL des_fibstairs ent_ray_fbi5a_stairs_dust_fill
- RAY_FBI5A_STAIRS_FRAGS des_fibstairs ent_ray_fbi5a_stairs_fragment
- RAY_FBI5A_STAIRS_SILT_FALL des_fibstairs ent_ray_fbi5a_stairs_silt_fall
- # RAYFIRE VFX [THE BIG JOB3B - DRILLING START]
- RAY_BIG_DRILL_START des_bigjobdrill ent_ray_big_drill_start
- RAY_BIG_DRILL_LOOP des_bigjobdrill ent_ray_big_drill_loop
- RAY_BIG_DRILL_START_SPARKS des_bigjobdrill ent_ray_big_drill_start_sparks
- # RAYFIRE VFX [THE BIG JOB3B - DRILLING BREAK THROUGH]
- RAY_BIG_DRILL_CLOUD des_bigjobdrill ent_ray_big_drill_cloud
- RAY_BIG_DRILL_IBT des_bigjobdrill ent_ray_big_drill_ibt
- RAY_BIG_DRILL_TRAIL des_bigjobdrill ent_ray_big_drill_trail
- RAY_BIG_DRILL_SPARKS des_bigjobdrill ent_ray_big_drill_sparks
- RAY_BIG_DRILL_GROUND_DUST des_bigjobdrill ent_ray_big_drill_ground_dust
- # RAYFIRE VFX [THE PALETO SCORE - PETROL STATION EXPLOSION]
- RAY_PALETO_GAS_DUST_TERRAIN des_gas_station ent_ray_paleto_gas_dust_terrain
- RAY_PALETO_GAS_EXPLOSION des_gas_station ent_ray_paleto_gas_explosion
- RAY_PALETO_GAS_FLAMES des_gas_station ent_ray_paleto_gas_flames
- RAY_PALETO_GAS_PLUME des_gas_station ent_ray_paleto_gas_plume
- RAY_PALETO_GAS_PLUME_L des_gas_station ent_ray_paleto_gas_plume_L
- RAY_PALETO_GAS_EXP_TILES des_gas_station ent_ray_paleto_gas_exp_tiles
- RAY_PALETO_GAS_WINDOW_BREAK des_gas_station ent_ray_paleto_gas_window_break
- RAY_PALETO_GAS_WINDOW_FIRE des_gas_station ent_ray_paleto_gas_window_fire
- RAY_PALETO_GAS_DEBRIS_TRAILS des_gas_station ent_ray_paleto_gas_debris_trails
- # RAYFIRE VFX [THE PALETO SCORE - HELICOPTER VS APARTMENT BLOCK]
- RAY_HELI_APRTMNT_EXP des_apartment_block ent_ray_heli_aprtmnt_exp
- RAY_HELI_APRTMNT_SILT des_apartment_block ent_ray_heli_aprtmnt_silt
- RAY_HELI_APRTMNT_SPRK_WRS des_apartment_block ent_ray_heli_aprtmnt_sprk_wrs
- RAY_HELI_APRTMNT_WATER des_apartment_block ent_ray_heli_aprtmnt_water
- RAY_HELI_APRTMNT_TRAIL des_apartment_block ent_ray_heli_aprtmnt_trail
- RAY_HELI_APRTMNT_S_FIRE des_apartment_block ent_ray_heli_aprtmnt_s_fire
- # RAYFIRE VFX [TREVOR1 - METH TRAILER]
- RAY_METH_TRAILER_EXP des_methtrailer ent_ray_meth_explosion
- RAY_METH_TRAILER_FIRES des_methtrailer ent_ray_meth_fires
- RAY_METH_DUST_TERRAIN des_methtrailer ent_ray_meth_dust_terrain
- # RAYFIRE VFX [DOCK HEIST A B - SHIPWRECK]
- RAY_SHIPWRECK_EXP des_shipwreck ent_ray_shipwreck_exp
- RAY_SHIPWRECK_EXP_UW des_shipwreck ent_ray_shipwreck_exp_underwater
- RAY_SHIPWRECK_EXP_WINDOW des_shipwreck ent_ray_shipwreck_exp_window
- RAY_SHIPWRECK_SMOKE_PLUME des_shipwreck ent_ray_shipwreck_smoke_plume
- RAY_SHIPWRECK_FIRE_WINDOW des_shipwreck ent_ray_shipwreck_fire_window
- RAY_SHIPWRECK_PIPE_IMPACTS des_shipwreck ent_ray_shipwreck_pipe_impacts
- RAY_SHIPWRECK_SPARKS des_shipwreck ent_ray_shipwreck_sparks
- RAY_SHIPWRECK_SPLASH des_shipwreck ent_ray_shipwreck_splash_L
- RAY_SHIPWRECK_SPLASH_S des_shipwreck ent_ray_shipwreck_splash_S
- RAY_SHIPWRECK_TRAILS des_shipwreck ent_ray_shipwreck_container_trail
- RAY_SHIPWRECK_WATER_CHURN des_shipwreck ent_ray_shipwreck_water_churn
- RAY_SHIPWRECK_WOOD_DEBRIS des_shipwreck ent_ray_shipwreck_wood_debris
- # RAYFIRE VFX [EXILE3:DERAILED - TRAIN CRASH]
- RAY_TRAIN_DEBRIS des_train_crash ent_ray_train_debris
- RAY_TRAIN_DEBRIS2 des_train_crash ent_ray_train_debris2
- RAY_TRAIN_DUST des_train_crash scr_trev1_crash_dust
- RAY_TRAIN_IMPACT des_train_crash ent_ray_train_impact
- RAY_TRAIN_SPARKS des_train_crash ent_ray_train_sparks
- RAY_TRAIN_GLASS des_train_crash ent_ray_train_glass
- RAY_TRAIN_SPARKS_TRAIL des_train_crash ent_ray_train_sparks_trails
- RAY_TRAIN_SMOKE des_train_crash ent_ray_train_smoke
- RAY_TRAIN_GROUND_DUST des_train_crash ent_ray_meth_dust_settle
- RAY_TRAIN_SPLASH des_train_crash ent_ray_train_splash
- RAY_TRAIN_DUST_SILT des_train_crash ent_ray_train_dust_silt
- RAY_TRAIN_WATER_WASH des_train_crash ent_ray_train_water_wash
- RAY_TRAIN_DEBRIS_SPLASH des_train_crash ent_ray_train_debris_water_splash
- # RAYFIRE VFX [FAMILY3 - FRENCH DOORS]
- RAY_FAM3_GLASS_BREAK des_french_doors ent_ray_fam3_glass_break
- # RAYFIRE VFX [TREVOR3 - FRIENDS REUNITED]
- RAY_TRAILERPARK_EXP_L des_trailerpark ent_ray_trailerpark_explosion_L
- RAY_TRAILERPARK_WINDOW des_trailerpark ent_ray_trailerpark_window
- RAY_TRAILERPARK_FIRE des_trailerpark ent_ray_trailerpark_fires
- RAY_TRAILERPARK_DUST des_trailerpark ent_ray_trailerpark_dust_terrain
- #COUNT=153
- ENTITYFX_RAYFIRE_PTFX_END
- #####################################################################################################################
- # #
- # TAG PTFX_ASSET FX_NAME SPEED_UP_THRESH #
- # MIN MAX #
- #####################################################################################################################
- ENTITYFX_INWATER_PTFX_START
- WTR_ROCKS_RND_SPLASH core wtr_rocks_rnd_splash 0.5 3.0
- WTR_ROCKS_WALL_SPLASH core wtr_rocks_wall_splash 0.5 3.0
- WTR_SEA_POLE_SPLASH core wtr_sea_pole_splash 0.5 3.0
- #COUNT=3
- ENTITYFX_INWATER_PTFX_END
- #####################################################################################################################################################################################
- # <-------------------- PROBE -------------------> #
- # TAG DECALID SIZEMIN SIZEMAX LIFEMIN LIFEMAX FADEIN COL_TINT ALPHA GROWTH NUM <-- DIRECTION --> RADIUS DIST #
- # R G B MIN MAX TIM MIN MAX X Y Z MIN MAX #
- #####################################################################################################################################################################################
- FRAGMENTFX_BREAK_DECAL_START
- #DB_TEST 9999 0.5 1.0 10.0 20.0 1.0 255 255 255 0.5 1.0 0.0 1.0 1.0 1 0.0 0.0 -1.0 0.5 2.0 5.0
- #COUNT=0
- FRAGMENTFX_BREAK_DECAL_END
- #############################################################################################################################################################################################################
- # <-------------------- PROBE -------------------> #
- # TAG DECALID SIZEMIN SIZEMAX LIFEMIN LIFEMAX FADEIN COL_TINT ALPHA GROWTH NUM <-- DIRECTION --> RADIUS DIST COLL_PT IMPULSE_THRESH #
- # R G B MIN MAX TIM MIN MAX X Y Z MIN MAX MIN MAX #
- #############################################################################################################################################################################################################
- ENTITYFX_COLLISION_DECAL_START
- #DC_TEST 9999 0.5 1.0 10.0 20.0 1.0 255 255 255 0.5 1.0 0.0 1.0 1.0 1 0.0 0.0 1.0 0.5 2.0 5.0 0 1800 7000
- #COUNT=0
- ENTITYFX_COLLISION_DECAL_END
- #####################################################################################################################################################################################
- # <-------------------- PROBE -------------------> #
- # TAG DECALID SIZEMIN SIZEMAX LIFEMIN LIFEMAX FADEIN COL_TINT ALPHA GROWTH NUM <-- DIRECTION --> RADIUS DIST #
- # R G B MIN MAX TIM MIN MAX X Y Z MIN MAX #
- #####################################################################################################################################################################################
- FRAGMENTFX_DESTROY_DECAL_START
- #DD_TEST 9999 0.5 1.0 10.0 20.0 1.0 255 255 255 0.5 1.0 0.0 1.0 1.0 1 0.0 0.0 -1.0 0.5 2.0 5.0
- #COUNT=0
- FRAGMENTFX_DESTROY_DECAL_END
- #############################################################################################################################################################################################
- # <-------------------- PROBE -------------------> #
- # TAG DECALID SIZEMIN SIZEMAX LIFEMIN LIFEMAX FADEIN COL_TINT ALPHA GROWTH NUM <-- DIRECTION --> RADIUS DIST COLL_PT #
- # R G B MIN MAX TIM MIN MAX X Y Z MIN MAX #
- #############################################################################################################################################################################################
- ENTITYFX_SHOT_DECAL_START
- #DS_TEST 9999 0.5 1.0 10.0 20.0 1.0 255 255 255 0.5 1.0 0.0 1.0 1.0 1 0.0 0.0 -1.0 0.5 2.0 5.0 0
- #COUNT=0
- ENTITYFX_SHOT_DECAL_END
- ENTITYFX_END
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