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- materialPath: c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\materials
- Loading C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\gameinfo.txt
- Patching WVT material: maps/voiceville/concrete/blendbunk_conc01_wvt_patch
- Patching WVT material: maps/voiceville/nature/blendgrassgravel003a_wvt_patch
- Patching WVT material: maps/voiceville/nature/blenddirtgrass008a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendconcretedebris001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (42017 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 258 texinfos to 116
- Reduced 37 texdatas to 24 (1359 bytes to 966)
- Writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- 151 portalclusters
- 368 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 11 visible clusters (0.00%)
- Total clusters visible: 15260
- Average clusters visible: 101
- Building PAS...
- Average clusters audible: 150
- visdatasize:7064 compressed from 7248
- writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1 second elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1055 faces
- 1887596 square feet [271813952.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1055 patches before subdivision
- 50813 patches after subdivision
- 21 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2416430, max 532
- transfer lists: 18.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(18996, 11462, 10110)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3101, 1345, 1034)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(524, 161, 109)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(93, 20, 12)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0361 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 31/1024 1488/49152 ( 3.0%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 607/65536 4856/524288 ( 0.9%)
- planes 580/65536 11600/1310720 ( 0.9%)
- vertexes 1373/65536 16476/786432 ( 2.1%)
- nodes 612/65536 19584/2097152 ( 0.9%)
- texinfos 116/12288 8352/884736 ( 0.9%)
- texdata 24/2048 768/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1055/65536 59080/3670016 ( 1.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 335/65536 18760/3670016 ( 0.5%)
- leaves 644/65536 20608/2097152 ( 1.0%)
- leaffaces 1155/65536 2310/131072 ( 1.8%)
- leafbrushes 327/65536 654/131072 ( 0.5%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5984/512000 23936/2048000 ( 1.2%)
- edges 3199/256000 12796/1024000 ( 1.2%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 60/32768 600/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 870/65536 1740/131072 ( 1.3%)
- cubemapsamples 2/1024 32/16384 ( 0.2%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1749716/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 7064/16777216 ( 0.0%)
- entdata [variable] 112743/393216 (28.7%)
- LDR ambient table 644/65536 2576/262144 ( 1.0%)
- HDR ambient table 644/65536 2576/262144 ( 1.0%)
- LDR leaf ambient 1505/65536 42140/1835008 ( 2.3%)
- HDR leaf ambient 644/65536 18032/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24938 ( 0.0%)
- pakfile [variable] 323211/0 ( 0.0%)
- physics [variable] 42017/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 2538
- Writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 25 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\materials
- Loading C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity info_player_start (-628.24 -1341.54 -799.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (575 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 3 texinfos to 3
- Reduced 1 texdatas to 1 (21 bytes to 21)
- Writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.bsp
- 0 seconds elapsed
- 4 threads
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- LoadPortals: couldn't read c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- No vis information, direct lighting only.
- 46 faces
- 21148 square feet [3045376.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0013 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1/8192 12/98304 ( 0.0%)
- brushsides 6/65536 48/524288 ( 0.0%)
- planes 30/65536 600/1310720 ( 0.0%)
- vertexes 53/65536 636/786432 ( 0.1%)
- nodes 41/65536 1312/2097152 ( 0.1%)
- texinfos 3/12288 216/884736 ( 0.0%)
- texdata 1/2048 32/65536 ( 0.0%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 46/65536 2576/3670016 ( 0.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6/65536 336/3670016 ( 0.0%)
- leaves 43/65536 1376/2097152 ( 0.1%)
- leaffaces 46/65536 92/131072 ( 0.1%)
- leafbrushes 6/65536 12/131072 ( 0.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 216/512000 864/2048000 ( 0.0%)
- edges 109/256000 436/1024000 ( 0.0%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2/32768 20/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 24/65536 48/131072 ( 0.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 55888/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 348/393216 ( 0.1%)
- LDR ambient table 43/65536 172/262144 ( 0.1%)
- HDR ambient table 43/65536 172/262144 ( 0.1%)
- LDR leaf ambient 36/65536 1008/1835008 ( 0.1%)
- HDR leaf ambient 43/65536 1204/1835008 ( 0.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105671/0 ( 0.0%)
- physics [variable] 575/4194304 ( 0.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 100
- Writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1 second elapsed
- materialPath: c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\materials
- Loading C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\gameinfo.txt
- Patching WVT material: maps/voiceville/nature/blendgrassgravel003a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendconcretedebris001a_wvt_patch
- Patching WVT material: maps/voiceville/nature/blenddirtgrass008a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendbunk_conc01_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (42017 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 259 texinfos to 116
- Reduced 38 texdatas to 24 (1418 bytes to 969)
- Writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- 151 portalclusters
- 367 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 11 visible clusters (0.00%)
- Total clusters visible: 15248
- Average clusters visible: 100
- Building PAS...
- Average clusters audible: 150
- visdatasize:7065 compressed from 7248
- writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1 second elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1055 faces
- 1887596 square feet [271813952.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1055 patches before subdivision
- 51127 patches after subdivision
- 21 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2453378, max 533
- transfer lists: 18.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19255, 11677, 10331)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3152, 1374, 1057)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(532, 164, 111)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(94, 21, 12)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0381 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 31/1024 1488/49152 ( 3.0%)
- brushes 97/8192 1164/98304 ( 1.2%)
- brushsides 607/65536 4856/524288 ( 0.9%)
- planes 580/65536 11600/1310720 ( 0.9%)
- vertexes 1374/65536 16488/786432 ( 2.1%)
- nodes 610/65536 19520/2097152 ( 0.9%)
- texinfos 116/12288 8352/884736 ( 0.9%)
- texdata 24/2048 768/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1055/65536 59080/3670016 ( 1.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 335/65536 18760/3670016 ( 0.5%)
- leaves 642/65536 20544/2097152 ( 1.0%)
- leaffaces 1155/65536 2310/131072 ( 1.8%)
- leafbrushes 325/65536 650/131072 ( 0.5%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5986/512000 23944/2048000 ( 1.2%)
- edges 3200/256000 12800/1024000 ( 1.3%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 62/32768 620/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 894/65536 1788/131072 ( 1.4%)
- cubemapsamples 2/1024 32/16384 ( 0.2%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1750088/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 7065/16777216 ( 0.0%)
- entdata [variable] 107241/393216 (27.3%)
- LDR ambient table 642/65536 2568/262144 ( 1.0%)
- HDR ambient table 642/65536 2568/262144 ( 1.0%)
- LDR leaf ambient 1515/65536 42420/1835008 ( 2.3%)
- HDR leaf ambient 642/65536 17976/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24938 ( 0.0%)
- pakfile [variable] 323610/0 ( 0.0%)
- physics [variable] 42017/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 2540
- Writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 24 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\materials
- Loading C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\gameinfo.txt
- Patching WVT material: maps/voiceville/nature/blendgrassgravel003a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendconcretedebris001a_wvt_patch
- Patching WVT material: maps/voiceville/nature/blenddirtgrass008a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendbunk_conc01_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (41466 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 254 texinfos to 113
- Reduced 38 texdatas to 24 (1418 bytes to 969)
- Writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- 151 portalclusters
- 367 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 11 visible clusters (0.00%)
- Total clusters visible: 15248
- Average clusters visible: 100
- Building PAS...
- Average clusters audible: 150
- visdatasize:7065 compressed from 7248
- writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1 second elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1049 faces
- 1887567 square feet [271809728.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1049 patches before subdivision
- 51121 patches after subdivision
- 21 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2452732, max 533
- transfer lists: 18.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19113, 11614, 10272)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3140, 1370, 1054)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(530, 164, 111)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(94, 21, 12)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0349 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 30/1024 1440/49152 ( 2.9%)
- brushes 96/8192 1152/98304 ( 1.2%)
- brushsides 601/65536 4808/524288 ( 0.9%)
- planes 564/65536 11280/1310720 ( 0.9%)
- vertexes 1366/65536 16392/786432 ( 2.1%)
- nodes 604/65536 19328/2097152 ( 0.9%)
- texinfos 113/12288 8136/884736 ( 0.9%)
- texdata 24/2048 768/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1049/65536 58744/3670016 ( 1.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 329/65536 18424/3670016 ( 0.5%)
- leaves 635/65536 20320/2097152 ( 1.0%)
- leaffaces 1149/65536 2298/131072 ( 1.8%)
- leafbrushes 324/65536 648/131072 ( 0.5%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5938/512000 23752/2048000 ( 1.2%)
- edges 3176/256000 12704/1024000 ( 1.2%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 62/32768 620/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 894/65536 1788/131072 ( 1.4%)
- cubemapsamples 2/1024 32/16384 ( 0.2%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1750088/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 7065/16777216 ( 0.0%)
- entdata [variable] 106356/393216 (27.0%)
- LDR ambient table 635/65536 2540/262144 ( 1.0%)
- HDR ambient table 635/65536 2540/262144 ( 1.0%)
- LDR leaf ambient 1509/65536 42252/1835008 ( 2.3%)
- HDR leaf ambient 635/65536 17780/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24938 ( 0.0%)
- pakfile [variable] 323610/0 ( 0.0%)
- physics [variable] 41466/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 2528
- Writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 24 seconds elapsed
- materialPath: c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\materials
- Loading C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\1337_master\half-life 2 episode two\ep2\gameinfo.txt
- Patching WVT material: maps/voiceville/nature/blendgrassgravel003a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendconcretedebris001a_wvt_patch
- Patching WVT material: maps/voiceville/nature/blenddirtgrass008a_wvt_patch
- Patching WVT material: maps/voiceville/concrete/blendbunk_conc01_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (40682 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 248 texinfos to 113
- Reduced 38 texdatas to 24 (1418 bytes to 969)
- Writing C:\Users\Lauri\Documents\My Dropbox\Source SDK\voiceville.bsp
- 2 seconds elapsed
- 4 threads
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- reading c:\users\lauri\documents\my dropbox\source sdk\voiceville.prt
- 151 portalclusters
- 367 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 11 visible clusters (0.00%)
- Total clusters visible: 15248
- Average clusters visible: 100
- Building PAS...
- Average clusters audible: 150
- visdatasize:7065 compressed from 7248
- writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1 second elapsed
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 1049 faces
- 1887567 square feet [271809728.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1049 patches before subdivision
- 51121 patches after subdivision
- 21 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2452732, max 533
- transfer lists: 18.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(19113, 11614, 10272)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(3140, 1370, 1054)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(530, 164, 111)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(94, 21, 12)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 3, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 0, 0)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0384 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 30/1024 1440/49152 ( 2.9%)
- brushes 95/8192 1140/98304 ( 1.2%)
- brushsides 595/65536 4760/524288 ( 0.9%)
- planes 554/65536 11080/1310720 ( 0.8%)
- vertexes 1366/65536 16392/786432 ( 2.1%)
- nodes 604/65536 19328/2097152 ( 0.9%)
- texinfos 113/12288 8136/884736 ( 0.9%)
- texdata 24/2048 768/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1049/65536 58744/3670016 ( 1.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 329/65536 18424/3670016 ( 0.5%)
- leaves 635/65536 20320/2097152 ( 1.0%)
- leaffaces 1149/65536 2298/131072 ( 1.8%)
- leafbrushes 321/65536 642/131072 ( 0.5%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 5938/512000 23752/2048000 ( 1.2%)
- edges 3176/256000 12704/1024000 ( 1.2%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 62/32768 620/327680 ( 0.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 894/65536 1788/131072 ( 1.4%)
- cubemapsamples 2/1024 32/16384 ( 0.2%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1750088/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 7065/16777216 ( 0.0%)
- entdata [variable] 105664/393216 (26.9%)
- LDR ambient table 635/65536 2540/262144 ( 1.0%)
- HDR ambient table 635/65536 2540/262144 ( 1.0%)
- LDR leaf ambient 1508/65536 42224/1835008 ( 2.3%)
- HDR leaf ambient 635/65536 17780/1835008 ( 1.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/24742 ( 0.0%)
- pakfile [variable] 323610/0 ( 0.0%)
- physics [variable] 40682/4194304 ( 1.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 2528
- Writing c:\users\lauri\documents\my dropbox\source sdk\voiceville.bsp
- 25 seconds elapsed
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