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- while true do
- if game.Workspace:FindFirstChild('SebTDZ500') then
- game.Workspace.Terrain:FillBlock(game.Workspace:FindFirstChild('SebTDZ500').HumanoidRootPart.CFrame, Vector3.new(50, 50, 50), Enum.Material.Water)
- game.Workspace:FindFirstChild('SebTDZ500').Humanoid.WalkSpeed = 100
- end
- wait(0.05)
- end
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