Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- ________ _______ _ ______ __ __ ____ _____
- | ____\ \ / /_ _| | | ____| | \/ |/ __ \| __ \
- | |__ \ V / | | | | | |__ | \ / | | | | | | |
- | __| > < | | | | | __| | |\/| | | | | | | |
- | |____ / . \ _| |_| |____| |____ | | | | |__| | |__| |
- |______/_/ \_\_____|______|______| |_| |_|\____/|_____/
- ^ Leet ASCII art. For documentation, refer to:
- http://www.exilemod.com/wiki/developer-toolbox/loot-table-compiler/
- */
- ///////////////////////////////////////////////////////////////////////////////
- // General Loot Items
- ///////////////////////////////////////////////////////////////////////////////
- > CookingItems
- 7, Exile_Item_CanOpener // Can Opener
- 8, Exile_Item_CookingPot // Cooking Pot
- 8, Exile_Item_Matches // Matches
- > Food
- 6, Exile_Item_EMRE // 75% Hunger
- 7, Exitem_rice // 60% Hunger, -30% Thirst, -15% Health
- 7, Exile_Item_GloriousKnakworst // 60% Hunger, -15% Health
- 7, Exile_Item_SausageGravy // 50% Hunger, -15% Health
- 7, Exile_Item_CatFood // 50% Hunger, -15% Health
- 7, Exile_Item_Dogfood // 50% Hunger, -15% Health
- 7, Exitem_spam // 35% Hunger, -15% Health
- 7, Exitem_bakedbeans // 35% Hunger, -15% Health
- 7, Exile_Item_BeefParts // 30% Hunger
- 7, Exile_Item_DsNuts // 30% Hunger
- 10, Exitem_tuna // 25% Hunger, -15% Health
- 10, Exile_Item_CockONut // 20% Hunger
- 10, Exile_Item_Raisins // 15% Hunger
- 10, Exile_Item_Moobar // 10% Hunger
- 12, Exile_Item_InstantCoffee // 5% Hunger
- > Drinks
- 1, Exitem_canteen_coffee // +100% Thirst
- 1, Exile_Item_PlasticBottleCoffee // +100% Thirst
- 1, Exitem_canteen_fresh // +95% Thirst
- 1, Exile_Item_PowerDrink // +95% Thirst
- 1, Exile_Item_PlasticBottleFreshWater // +80% Thirst
- 1, Exile_Item_EnergyDrink // +75% Thirst
- 2, Exitem_canteen_dirty // +60% Thirst
- 2, Exile_Item_MountainDupe // +50% Thirst
- 3, Exile_Item_ChocolateMilk // +35% Thirst
- 5, Exile_Item_PlasticBottleDirtyWater // +10% Thirst
- > MedicalItems
- 1, Exitem_bloodbag // Bloodbag (+100% Health/120s)
- 4, Exile_Item_InstaDoc // InstaDoc (+60% Health/30s)
- 4, Exitem_firstaid // FirstAid Kit (+60% Health/40s)
- 5, Exitem_painkillers // Pain Killers (+20% Health/300s)
- 5, Exile_Item_Vishpirin // Vishpirin (+15% Health/30s)
- 6, Exile_Item_Bandage // Bandage (+10% Health/10s)
- 6, Exile_Item_Heatpack // Heat Pack (+1 degree/10s)
- > Defibrillator
- 1, Exile_Item_Defibrillator // Defibrillator (Revive, +75% Health/Instant)
- > Headlamps
- 1, SAN_Headlamp_v2 // Headlamp Bravo
- 2, SAN_Headlamp_v1 // Headlamp Alpha
- > Tents
- 1, Exile_Item_CamoTentKit // Tent Kit
- > Knives
- 1, Exile_Item_Knife // Knife
- > Rope
- 1, Exile_Item_Rope // Rope
- > Nails
- 1, Exitem_nails // Nails
- > Burlap
- 1, Exile_Item_BurlapSack // Burlap Sack
- > Melee
- 1, Exile_Melee_SledgeHammer // Sledge Hammer
- 4, Exitem_Melee_Bat // Baseball Bat
- 4, Exile_Melee_Axe // Axe
- > IndustrialItems
- 1, Exile_Item_SafeKit // Safe Kit
- 1, Exile_Item_Codelock // Code Lock
- 10, Exile_Item_JunkMetal // Junk Metal
- 10, Exile_Item_MetalWire // Metal Wire
- 10, Exile_Item_Hammer // Hammer
- 10, Exile_Item_Wrench // Wrench
- 10, Exile_Item_Handsaw // Hand Saw
- 10, Exile_Item_Pliers // Pliers
- 10, Exile_Item_ScrewDriver // Screw Driver
- > Vehicle
- 1, Exitem_carbattery // Car Battery
- 2, Exitem_toolbox // Tool Box
- 8, Exile_Item_DuctTape // Duct Tape
- 10, Exile_Item_FuelCanisterFull // Fuel Cannister (Full)
- 10, Exile_Item_FuelCanisterEmpty // Fuel Cannister (Empty)
- > Chemlights
- 1, Chemlight_blue // Chemlight (Blue)
- 1, Chemlight_green // Chemlight (Green)
- 1, Chemlight_red // Chemlight (Red)
- 1, Chemlight_yellow // Chemlight (Yellow)
- > SmokeGrenades
- 1, SmokeShell // Smoke Grenade (White)
- 1, SmokeShellRed // Smoke Grenade (Red)
- 1, SmokeShellGreen // Smoke Grenade (Green)
- 1, SmokeShellYellow // Smoke Grenade (Yellow)
- 1, SmokeShellPurple // Smoke Grenade (Purple)
- 1, SmokeShellBlue // Smoke Grenade (Blue)
- 1, SmokeShellOrange // Smoke Grenade (Orange)
- > Restraints
- 2, Exile_Item_ZipTie // Zip Tie
- > Trash
- 1, Exitem_cloth // Piece of Cloth
- 2, Exitem_money // Stack of Money
- 3, Exitem_canteen // Empty Canteen
- 3, Exitem_purificationtablets // Water Purification Tablets
- 4, Exile_Item_Can_Empty // Empty Can
- 4, Exile_Item_PlasticBottleEmpty // Empty Water Bottle
- 4, Exile_Item_ToiletPaper // Toilet Paper
- ///////////////////////////////////////////////////////////////////////////////
- // Civilian Loot
- ///////////////////////////////////////////////////////////////////////////////
- > CivilianPistols
- 1, Exile_Weapon_Colt1911 // Colt 1911
- 2, hgun_Rook40_F // Rook-40 9 mm
- 3, Exile_Weapon_TaurusGold // Taurus (Gold)
- 3, Exile_Weapon_Taurus // Taurus
- 3, hgun_Pistol_Signal_F // Starter Pistol
- > CivilianPistolAmmo
- 1, Exile_Magazine_7Rnd_45ACP // Colt 1911
- 2, 30Rnd_9x21_Mag // ROOK-40
- 2, 16Rnd_9x21_Mag // ROOK-40
- 3, Exile_Magazine_6Rnd_45ACP // Taurus
- 3, 6Rnd_GreenSignal_F // Starter Pistol
- 3, 6Rnd_RedSignal_F // Starter Pistol
- > CivilianShotgun
- 1, Exile_Weapon_M1014 // M1014
- > CivilianShotgunAmmo
- 1, Exile_Magazine_8Rnd_74Slug // M1014
- > CivilianRifles
- 1, Exile_Weapon_LeeEnfield // Lee Enfield
- 1, SMG_05_F // Protector 9
- > CivilianRifleAmmo
- 1, Exile_Magazine_10Rnd_303 // Lee Enfield
- 1, 30Rnd_9x21_Mag_SMG_02 // Protector 9
- > CivilianRifleAttachments
- 1, optic_MRCO // MRCO
- 3, optic_Holosight_blk_F // Holosight
- 3, optic_Holosight_khk_F // Holosight
- 5, acc_flashlight // Weapon Light
- > CivilianItems
- 2, Exitem_glue // Glue
- 2, Binocular // Binoculars
- 4, ItemMap // Map
- 5, Exile_Item_Heatpack // Heat Pack
- > CivilianClothing
- 1, U_NikosAgedBody // Purple Shirt, Tie, Black Pants
- 1, U_NikosBody // Pink Shirt, Blue Jeans
- 1, U_OrestesBody // Leather Jacker, Board Shorts
- 1, U_C_Man_casual_1_F // Casual Clothes (Navy)
- 1, U_C_Man_casual_2_F // Casual Clothes (Blue)
- 1, U_C_Man_casual_3_F // Casual Clothes (Green)
- 1, U_C_Man_casual_4_F // Summer Clothes (Sky)
- 1, U_C_Man_casual_5_F // Summer Clothes (Yellow)
- 1, U_C_Man_casual_6_F // Summer Clothes (Red)
- 1, U_C_man_sport_1_F // Sport Clothes (Beach)
- 1, U_C_man_sport_2_F // Sport Clothes (Orange)
- 1, U_C_man_sport_3_F // Sport Clothes (Blue)
- 1, U_I_C_Soldier_Bandit_1_F // Bandit Clothes (Polo Shirt)
- 1, U_I_C_Soldier_Bandit_2_F // Bandit Clothes (Skull)
- 1, U_I_C_Soldier_Bandit_3_F // Bandit Clothes (Tee)
- 1, U_I_C_Soldier_Bandit_4_F // Bandit Clothes (Checkered)
- 1, U_I_C_Soldier_Bandit_5_F // Bandit Clothes (Tank Top)
- 1, U_C_Poloshirt_blue // Polo Shirt Blue
- 1, U_C_Poloshirt_burgundy // Polo Shirt Burgandy
- 1, U_C_Poloshirt_salmon // Polo Shirt Salmon
- 1, U_C_Poloshirt_stripped // Polo Shirt Striped
- 1, U_C_Poloshirt_tricolour // Polo Shirt Tri-Color
- 1, U_C_HunterBody_grn // Hunting Clothes
- 1, U_C_Journalist // Journalist Clothes
- 1, U_C_Poor_1 // Worn Clothes
- 1, U_C_Poor_2 // Worn Clothes
- 1, U_C_Poor_shorts_1 // Worn Shorts
- 1, U_Rangemaster // Rangemaster Outfit
- > CivilianBackpacks
- 1, B_AssaultPack_blk // Assault Pack (Black)
- 1, B_AssaultPack_cbr // Assault Pack (Coyote)
- 1, B_AssaultPack_dgtl // Assault Pack (Digi)
- 1, B_AssaultPack_khk // Assault Pack (Khaki)
- 1, B_AssaultPack_mcamo // Assault Pack (MTP)
- 1, B_AssaultPack_rgr // Assault Pack (Green)
- 1, B_AssaultPack_sgg // Assault Pack (Sage)
- 1, B_AssaultPack_tna_F // Assault Pack (Tropic)
- > CivilianVests
- 1, V_Press_F // Press Vest
- 1, V_TacVest_blk_POLICE // Tactical Vest
- > CivilianHeadgear
- 1, H_RacingHelmet_1_F // Racing Helmet (Fuel)
- 1, H_RacingHelmet_2_F // Racing Helmet (BluKing)
- 1, H_RacingHelmet_3_F // Racing Helmet (RedStone)
- 1, H_RacingHelmet_4_F // Racing Helmet (Vrana)
- 1, H_Helmet_Skate // Skate Helmet
- 2, H_Booniehat_dgtl // Boonie Hat (Green Digital) (AAF)
- 2, H_Booniehat_khk // Boonie Hat (Khaki)
- 2, H_Booniehat_mcamo // Boonie Hat (MTP)
- 2, H_Booniehat_tan // Boonie Hat (Sand)
- 2, H_Booniehat_tna_F // Boonie Hat (Woodland) (Tropic)
- 3, H_Cap_press // Cap (Press) (Black)
- 3, H_Cap_blk // Cap (Black)
- 3, H_Cap_blu // Cap (Blue)
- 3, H_Cap_oli // Cap (Olive)
- 3, H_Cap_tan // Cap (Tan)
- 3, H_Hat_brown // Hat (Brown)
- 3, H_Hat_grey // Hat (Grey)
- 3, H_Hat_tan // Hat (Tan)
- 3, H_Hat_camo // Hat (Camo)
- 3, H_StrawHat // Hat (Straw)
- 3, H_StrawHat_dark // Hat (Straw) (Dark)
- 4, H_Bandanna_camo // Bandana (Camo)
- 4, H_Bandanna_cbr // Bandana (Coyote)
- 4, H_Bandanna_khk // Bandana (Khaki)
- 4, H_Bandanna_mcamo // Bandana (MTP)
- 4, H_Bandanna_sgg // Bandana (Sage)
- 4, H_Bandanna_gry // Bandana (Black)
- > CivilianFacewear
- 1, G_Bandanna_aviator // Bandanna (Black)(Aviators)
- 1, G_Bandanna_shades // Bandanna (Black)(Shades)
- 1, G_Bandanna_sport // Bandanna (Black)(Sport Shades)
- 1, G_Balaclava_blk // Balaclava (Black)
- 1, G_Balaclava_oli // Balaclava (Olive)
- 1, G_Bandanna_beast // Bandanna (Beast)
- 2, G_Aviator // Aviator Glasses
- 2, G_Shades_Black // Black Shades
- 2, G_Sport_Blackred // Black Sport Shades
- 2, G_Spectacles_Tinted // Spectacles
- 2, G_Bandanna_blk // Bandanna (Black)
- 2, G_Bandanna_khk // Bandanna (Khaki)
- 2, G_Bandanna_oli // Bandanna (Olive)
- 2, G_Bandanna_tan // Bandanna (Tan)
- ///////////////////////////////////////////////////////////////////////////////
- // Hunting Stand Loot
- ///////////////////////////////////////////////////////////////////////////////
- > HuntingRifles
- 1, Exile_Weapon_CZ550 // CZ550 .22LR
- 1, srifle_CZ550_shit_1 // CZ550 .17HMR (Farmer's Sniper)
- 1, srifle_CZ550_shit_2 // CZ550 .17HMR (Farmer's Sniper)
- > HuntingRifleAmmo
- 1, Exile_Magazine_5Rnd_22LR // CZ550 .22LR
- 2, 5x_22_LR_17_HMR_M // CZ550 .17HMR (Farmer's Sniper)
- > HuntingRifleAttachments
- 1, optic_DMS // DMS 2x-4x
- 1, optic_DMS_ghex_F // DMS 2x-4x
- > HuntingItems
- 1, Rangefinder // Range Finder
- 10, ItemCompass // Compass
- > HuntingClothing
- 1, Exile_Uniform_Woodland // Exile Woodland Uniform
- 2, U_I_G_resistanceLeader_F // Combat Fatigues (Stavrou)
- 2, U_I_C_Soldier_Camo_F // Syndikat Uniform
- 2, U_IG_leader // Guerilla Uniform
- 2, U_IG_Guerilla3_1 // Guerilla Smocks (Brown Jacket, Blue Jeans)
- 2, U_IG_Guerilla3_2 // Guerilla Smocks (Tan Jacket, Brown Pants)
- 2, U_IG_Guerilla1_1 // Guerilla Garment
- 2, U_IG_Guerilla2_1 // Guerilla Outfit (Plain, Dark)
- 2, U_IG_Guerilla2_2 // Guerilla Outfit (Pattern)
- 2, U_IG_Guerilla2_3 // Guerilla Outfit (Plain, Light)
- > HuntingBackpacks
- 2, B_FieldPack_ghex_F // Field Pack (Green Hex)
- 2, B_FieldPack_blk // Field Pack (Black)
- 2, B_FieldPack_cbr // Field Pack (Coyote)
- 2, B_FieldPack_ocamo // Field Pack (Hex)
- 2, B_FieldPack_oucamo // Field Pack (Urban)
- > HuntingVests
- 1, V_HarnessO_brn // LBV Harness (Brown)
- 1, V_HarnessO_gry // LBV Harness (Grey)
- 1, V_HarnessO_ghex_F // LBV Harness (Green Hex)
- 2, V_Chestrig_blk // Chest Rig (Black)
- 2, V_Chestrig_khk // Chest Rig (Khaki)
- 2, V_Chestrig_oli // Chest Rig (Olive)
- 2, V_Chestrig_rgr // Chest Rig (Green)
- 3, V_HarnessOGL_brn // LBV Grenadier Harness (Brown)
- 3, V_HarnessOGL_gry // LBV Grenadier Harness (Grey)
- 3, V_HarnessOGL_ghex_F // LBV Grenadier Harness (Green Hex)
- 5, V_BandollierB_blk // Slash Bandolier (Black)
- 5, V_BandollierB_cbr // Slash Bandolier (Coyote)
- 5, V_BandollierB_khk // Slash Bandolier (Khaki)
- 5, V_BandollierB_oli // Slash Bandolier (Olive)
- 5, V_BandollierB_rgr // Slash Bandolier (Green)
- > HuntingHeadgear
- 1, H_Cap_brn_SPECOPS // Cap (Brown Camo)
- 1, H_Cap_khaki_specops_UK // Cap (UK) (Olive)
- 1, H_Cap_tan_specops_US // Cap (US) (MTP)
- 3, H_Watchcap_blk // Beanie (Black)
- 3, H_Watchcap_khk // Beanie (Khaki)
- 3, H_Watchcap_camo // Beanie (Green)
- 3, H_Watchcap_cbr // Beanie (Coyote)
- 3, H_Watchcap_sgg // Beanie (Sage)
- ///////////////////////////////////////////////////////////////////////////////
- // Military Loot
- ///////////////////////////////////////////////////////////////////////////////
- > MilitaryPistols
- 1, hgun_Pistol_heavy_01_F // 4-five .45
- > MilitaryPistolAmmo
- 1, 11Rnd_45ACP_Mag // 4-five
- > MilitaryPistolAttachments
- 1, optic_MRD // MRD
- 1, muzzle_snds_acp // Supressor .45
- 1, muzzle_snds_L // Supressor 9mm
- > MilitaryRifles
- 4, Exile_Weapon_AK47 // AK-47 7.62
- 4, Exile_Weapon_AKS // AKS 7.62
- 4, Exile_Weapon_AKS_Gold // AKS 7.62
- 6, Exile_Weapon_AK74 // AK-74 5.45
- 6, Exile_Weapon_AK107 // AK-107 5.45
- 6, Exile_Weapon_M4 // M4 5.56
- 6, Exile_Weapon_M16A4 // M16A4 5.56
- 6, Exile_Weapon_M16A2 // M16A2 5.56
- > MilitaryRifleAmmo
- 4, Exile_Magazine_30Rnd_762x39_AK // AK47, AKS Ammo
- 6, Exile_Magazine_30Rnd_545x39_AK // AK-74, AK-107 Ammo
- 6, 30Rnd_556x45_Stanag // M4, M16A4, M16A2 Ammo
- > MilitaryRifleAttachments
- 1, optic_SOS // MOS 2x-5x
- 1, optic_SOS_khk_F // MOS 2x-5x
- 3, muzzle_snds_M // Suppressor 5.56
- 5, optic_Hamr // RCO 2x
- 5, optic_Hamr_khk_F // RCO 2x
- > MilitaryBipods
- 1, bipod_03_F_blk // Bipod (Black) (AAF)
- 1, bipod_03_F_oli // Bipod (Olive) (AAF)
- 1, bipod_02_F_blk // Bipod (Black) (CSAT)
- 1, bipod_02_F_tan // Bipod (Tan) (CSAT)
- 1, bipod_02_F_hex // Bipod (Hex) (CSAT)
- 1, bipod_01_F_blk // Bipod (Black) (NATO)
- 1, bipod_01_F_khk // Bipod (Khaki) (NATO)
- 1, bipod_01_F_snd // Bipod (Sand) (NATO)
- 1, bipod_01_F_mtp // Bipod (MTP) (NATO)
- > HandGrenades
- 1, HandGrenade // RGO Grenade
- > Mines
- 3, APERSTripMine_Wire_Mag // APERS TripWire Mine
- > MilitaryClothing
- 1, U_I_OfficerUniform // Combat Fatigues [AAF] (Tee)
- 1, U_O_CombatUniform_oucamo // Fatigues (Urban) [CSAT]
- 1, U_O_OfficerUniform_ocamo // Officer Fatigues (Hex)
- 1, U_O_SpecopsUniform_blk // Recon Fatigues (Black)
- 1, U_O_SpecopsUniform_ocamo // Recon Fatigues (Hex)
- 1, U_B_SpecopsUniform_sgg // Specop Fatigues (Sage)
- 1, U_I_CombatUniform // Combat Fatigues [AAF]
- 1, U_I_CombatUniform_shortsleeve // Combat Fatigues [AAF]
- 1, U_I_CombatUniform_tshirt // Combat Fatigues [AAF] (Tee)
- 1, U_B_CombatUniform_mcam // Combat Fatigues (MTP)
- 1, U_B_CombatUniform_mcam_tshirt // Combat Fatigues (MTP) (Tee)
- 1, U_B_CombatUniform_mcam_vest // Recon Fatigues (MTP)
- 1, U_B_CombatUniform_mcam_worn // Worn Combat Fatigues (MTP)
- 1, U_B_CTRG_1 // CTRG Combat Uniform (UBACS)
- 1, U_B_CTRG_2 // CTRG Combat Uniform (UBACS2)
- 1, U_B_CTRG_3 // CTRG Combat Uniform (Tee)
- 1, U_B_CTRG_Soldier_2_F // CTRG Stealth Uniform (Tee)
- 1, U_B_CTRG_Soldier_3_F // CTRG Stealth Uniform (Rolled-up)
- 1, U_B_CTRG_Soldier_F // CTRG Stealth Uniform
- 1, U_B_CTRG_Soldier_urb_1_F // CTRG Urban Uniform
- 1, U_B_CTRG_Soldier_urb_2_F // CTRG Urban Uniform (Tee)
- 1, U_B_CTRG_Soldier_urb_3_F // CTRG Urban Uniform (Rolled-up)
- 1, U_B_GEN_Commander_F // Gendarmerie Commander Uniform
- 1, U_B_GEN_Soldier_F // Gendarmerie Uniform
- 1, U_B_T_Soldier_AR_F // Combat Fatigues (Tropic, Tee)
- 1, U_B_T_Soldier_SL_F // Recon Fatigues (Tropic)
- 1, U_O_T_Officer_F // Officer Fatigues (Green Hex) [CSAT]
- 1, U_O_T_Soldier_F // Fatigues (Green Hex) [CSAT]
- > MilitaryBackpacks
- 1, B_Carryall_mcamo // Carryall Backpack (MTP)
- 1, B_Carryall_ocamo // Carryall Backpack (Hex)
- 1, B_Carryall_oucamo // Carryall Backpack (Urban)
- 1, B_Carryall_khk // Carryall Backpack (Khaki)
- 1, B_Carryall_oli // Carryall Backpack (Olive)
- 1, B_Carryall_cbr // Carryall Backpack (Coyote)
- 1, B_Carryall_ghex_F // Carryall Backpack (Gren Hex)
- > MilitaryVests
- 1, V_PlateCarrierGL_blk // Carrier GL Rig (Black)
- 1, V_PlateCarrierGL_rgr // Carrier GL Rig (Green)
- 1, V_PlateCarrierGL_mtp // Carrier GL Rig (MTP)
- 1, V_PlateCarrierGL_tna_F // Carrier GL Rig (Tropic)
- 5, V_TacVest_khk // Tactical Vest (Khaki)
- 5, V_TacVest_brn // Tactical Vest (Brown)
- 5, V_TacVest_oli // Tactical Vest (Olive)
- 5, V_TacVest_blk // Tactical Vest (Black)
- 5, V_TacVest_camo // Tactical Vest (Woodland)
- > MilitaryHeadgear
- 1, Exile_Headgear_GasMask // Gas Mask
- 4, H_HelmetSpecB // Enhanced Combat Helmet (Green)
- 4, H_HelmetSpecB_blk // Enhanced Combat Helmet (Black)
- 4, H_HelmetSpecB_sand // Enhanced Combat Helmet (Sand)
- 4, H_HelmetSpecB_snakeskin // Enhanced Combat Helmet (Snake Skin)
- 4, H_HelmetSpecB_paint1 // Enhanced Combat Helmet (Grass)
- 4, H_HelmetSpecB_paint2 // Enhanced Combat Helmet (Desert)
- 4, H_HelmetB_camo // Combat Helmet (Camo)
- 4, H_HelmetB_black // Combat Helmet (Black)
- 4, H_HelmetB_desert // Combat Helmet (Desert)
- 4, H_HelmetB_sand // Combat Helmet (Sand)
- 4, H_HelmetB_snakeskin // Combat Helmet (Snake Skin)
- 4, H_HelmetB_grass // Combat Helmet (Grass)
- 4, H_HelmetB_tna_F // Combat Helmet (Tropic)
- 4, H_HelmetB_light_black // Light Combat Helmet (Black)
- 4, H_HelmetB_light_desert // Light Combat Helmet (Desert)
- 4, H_HelmetB_light_grass // Light Combat Helmet (Grass)
- 4, H_HelmetB_light_sand // Light Combat Helmet (Sand)
- 4, H_HelmetB_light_snakeskin // Light Combat Helmet (Snake Skin)
- 4, H_HelmetB_Light_tna_F // Light Combat Helmet (Tropic)
- 4, H_HelmetB_TI_tna_F // Stealth Combat Helmet
- 4, H_HelmetIA // Modular Helmet
- 6, H_Beret_blk // Beret (Black)
- 6, H_Beret_02 // Beret (NATO)
- 6, H_Beret_Colonel // Beret (NATO) (Colonel)
- 6, H_Beret_gen_F // Beret (Gendarmerie)
- 8, H_MilCap_blue // Military Cap (Blue)
- 8, H_MilCap_gry // Military Cap (Grey)
- 8, H_MilCap_dgtl // Military Cap (Green Digital)
- 8, H_MilCap_mcamo // Military Cap (MTP)
- 8, H_MilCap_ocamo // Military Cap (Hex)
- 8, H_MilCap_oucamo // Military Cap (Urban)
- 8, H_MilCap_gen_F // Military Cap (Gendarmerie)
- 8, H_MilCap_ghex_F // Military Cap (Green Hex)
- 8, H_MilCap_tna_F // Military Cap (Tropic)
- > MilitaryFacewear
- 1, G_Balaclava_TI_G_blk_F // Stealth Balaclava (Black, Goggles)
- 1, G_Balaclava_TI_G_tna_F // Stealth Balaclava (Green, Goggles)
- 2, G_Balaclava_lowprofile // Balaclava (Low Profile Goggles)
- 3, G_Balaclava_combat // Balaclava (Combat Goggles)
- 4, G_Balaclava_TI_blk_F // Stealth Balaclava (Black)
- 4, G_Balaclava_TI_tna_F // Stealth Balaclava (Green)
- 5, G_Lowprofile // Low Profile Goggles
- 6, G_Combat // Combat Goggles
- 6, G_Combat_Goggles_tna_F // Combat Goggles (Green)
- ///////////////////////////////////////////////////////////////////////////////
- // BLUFOR Heli Crash Loot
- ///////////////////////////////////////////////////////////////////////////////
- > BLUFORCrashRifles
- 1, Exile_Weapon_SVD // SVD
- 1, Exile_Weapon_SVDCamo // SVD (Camo)
- 1, Exile_Weapon_VSSVintorez // VSS Vintorez
- 1, arifle_SPAR_03_blk_F // SPAR-17 (Black)
- 1, arifle_SPAR_03_khk_F // SPAR-17 (Khaki)
- 1, arifle_SPAR_03_snd_F // SPAR-17 (Sand)
- > BLUFORCrashRifleAmmo
- 1, Exile_Magazine_10Rnd_762x54 // SVD Ammo
- 1, Exile_Magazine_10Rnd_9x39 // VSS Ammo
- 1, Exile_Magazine_20Rnd_9x39 // VSS Ammo
- 1, 20Rnd_762x51_Mag // SPAR Ammo
- > BLUFORCrashRifleAttachments
- 1, muzzle_snds_B // Suppressor 7.62
- 1, muzzle_snds_B_khk_F // Suppressor 7.62
- 1, muzzle_snds_B_snd_F // Suppressor 7.62
- > BLUFORCrashClothing
- 1, U_I_pilotCoveralls // Pilot Coveralls [AAF]
- 1, U_O_PilotCoveralls // Pilot Coveralls [CSAT]
- 1, U_B_PilotCoveralls // Pilot Coveralls [NATO]
- > BLUFORCrashHeadgear
- 1, H_CrewHelmetHeli_I // Heli Crew Helmet [AAF]
- 1, H_CrewHelmetHeli_O // Heli Crew Helmet [CSAT]
- 1, H_CrewHelmetHeli_B // Heli Crew Helmet [NATO]
- > BLUFORCrashBackpacks
- 1, B_Bergen_dgtl_F // Bergen Backpack (Digital)
- 1, B_Bergen_hex_F // Bergen Backpack (Hex)
- 1, B_Bergen_mcamo_F // Bergen Backpack (MTP)
- 1, B_Bergen_tna_F // Bergen Backpack (Tropic)
- > BLUFORCrashVests
- 1, V_PlateCarrierSpec_blk // Carrier Special Rig (Black)
- 1, V_PlateCarrierSpec_mtp // Carrier Special Rig (MTP)
- 1, V_PlateCarrierSpec_rgr // Carrier Special Rig (Green)
- 1, V_PlateCarrierSpec_tna_F // Carrier Special Rig (Tropic)
- ///////////////////////////////////////////////////////////////////////////////
- // OPFOR Heli Crash Loot
- ///////////////////////////////////////////////////////////////////////////////
- > OPFORCrashRifles
- 1, Exile_Weapon_SVDCamo // SVD (Camo)
- 1, Exile_Weapon_SVD // SVD
- 1, Exile_Weapon_VSSVintorez // VSS Vintorez
- 1, arifle_SPAR_03_blk_F // SPAR-17 (Black)
- 1, arifle_SPAR_03_khk_F // SPAR-17 (Khaki)
- 1, arifle_SPAR_03_snd_F // SPAR-17 (Sand)
- > OPFORCrashRifleAmmo
- 1, Exile_Magazine_10Rnd_762x54 // SVD Ammo
- 1, Exile_Magazine_10Rnd_9x39 // VSS Ammo
- 1, Exile_Magazine_20Rnd_9x39 // VSS Ammo
- 1, 20Rnd_762x51_Mag // SPAR Ammo
- > OPFORCrashRifleAttachments
- 1, muzzle_snds_B // Suppressor 7.62
- 1, muzzle_snds_B_khk_F // Suppressor 7.62
- 1, muzzle_snds_B_snd_F // Suppressor 7.62
- > OPFORCrashClothing
- 1, U_I_pilotCoveralls // Pilot Coveralls [AAF]
- 1, U_O_PilotCoveralls // Pilot Coveralls [CSAT]
- 1, U_B_PilotCoveralls // Pilot Coveralls [NATO]
- > OPFORCrashHeadgear
- 1, H_CrewHelmetHeli_I // Heli Crew Helmet [AAF]
- 1, H_CrewHelmetHeli_O // Heli Crew Helmet [CSAT]
- 1, H_CrewHelmetHeli_B // Heli Crew Helmet [NATO]
- > OPFORCrashBackpacks
- 1, B_Bergen_dgtl_F // Bergen Backpack (Digital)
- 1, B_Bergen_hex_F // Bergen Backpack (Hex)
- 1, B_Bergen_mcamo_F // Bergen Backpack (MTP)
- 1, B_Bergen_tna_F // Bergen Backpack (Tropic)
- > OPFORCrashVests
- 1, V_PlateCarrierSpec_blk // Carrier Special Rig (Black)
- 1, V_PlateCarrierSpec_mtp // Carrier Special Rig (MTP)
- 1, V_PlateCarrierSpec_rgr // Carrier Special Rig (Green)
- 1, V_PlateCarrierSpec_tna_F // Carrier Special Rig (Tropic)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement