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daipon0512

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Oct 20th, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 5
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 7
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: true
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Message_Shooter: ""
  75. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  76. Abilities:
  77. Reset_Hit_Cooldown: true
  78. Knockback: 2
  79. Hit_Events:
  80. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  81.  
  82. KNIFE:
  83. Item_Information:
  84. Item_Name: "&8Survival Knife"
  85. Item_Type: 267
  86. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  87. Melee_Mode: false
  88. Skip_Name_Check: false
  89. Remove_Unused_Tag: false
  90. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  91. Hidden_From_List: false
  92. Shooting:
  93. Disable: false
  94. Dual_Wield: false
  95. Right_Click_To_Shoot: false
  96. Cancel_Left_Click_Block_Damage: true
  97. Cancel_Right_Click_Interactions: true
  98. Delay_Between_Shots: 30
  99. Recoil_Amount: 0
  100. Projectile_Amount: 1
  101. Projectile_Type: snowball
  102. Remove_Arrows_On_Impact: false
  103. Remove_Bullet_Drop: false
  104. Removal_Or_Drag_Delay: 2-true
  105. Projectile_Speed: 30
  106. Projectile_Damage: 3
  107. Projectile_Flames: false
  108. Projectile_Incendiary:
  109. Enable: false
  110. Duration: 0
  111. Bullet_Spread: 0
  112. Reset_Fall_Distance: true
  113. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  114. Sneak:
  115. Enable: true
  116. No_Recoil: true
  117. Bullet_Spread: 0
  118. Sneak_Before_Shooting: false
  119. Burstfire:
  120. Enable: false
  121. Shots_Per_Burst: 1
  122. Delay_Between_Shots_In_Burst: 10
  123. Ammo:
  124. Enable: false
  125. Ammo_Item_ID: 371
  126. Take_Ammo_Per_Shot: true
  127. Ammo_Name_Check: "&eBullet"
  128. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  129. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  130. Reload:
  131. Enable: true
  132. Reload_Amount: 1
  133. Reload_With_Mouse: false
  134. Starting_Amount: 1
  135. Reload_Bullets_Individually: false
  136. Take_Ammo_On_Reload: false
  137. Take_Ammo_As_Magazine: false
  138. Reload_Duration: 30
  139. Reload_Shoot_Delay: 0
  140. Destroy_When_Empty: false
  141. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  142. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  143. Scope:
  144. Enable: false
  145. Night_Vision: true
  146. Zoom_Amount: 8
  147. Zoom_Bullet_Spread: 0
  148. Zoom_Before_Shooting: false
  149. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  150. Custom_Death_Message:
  151. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  152. Headshot:
  153. Enable: false
  154. Bonus_Damage: 2
  155. Message_Shooter: "&3HeadShot!"
  156. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  157.  
  158. BARRET:
  159. Item_Information:
  160. Item_Name: "&7Barret-M82A1"
  161. Item_Type: 278
  162. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  163. Melee_Mode: false
  164. Skip_Name_Check: false
  165. Remove_Unused_Tag: false
  166. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  167. Hidden_From_List: false
  168. Shooting:
  169. Disable: false
  170. Dual_Wield: false
  171. Right_Click_To_Shoot: true
  172. Cancel_Left_Click_Block_Damage: true
  173. Cancel_Right_Click_Interactions: true
  174. Delay_Between_Shots: 50
  175. Recoil_Amount: 15
  176. Projectile_Amount: 1
  177. Projectile_Type: snowball
  178. Remove_Arrows_On_Impact: false
  179. Remove_Bullet_Drop: false
  180. Removal_Or_Drag_Delay: false
  181. Projectile_Speed: 60
  182. Projectile_Damage: 12
  183. Projectile_Flames: false
  184. Projectile_Incendiary:
  185. Enable: false
  186. Duration: 0
  187. Bullet_Spread: 3
  188. Reset_Fall_Distance: true
  189. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  190. Sneak:
  191. Enable: true
  192. No_Recoil: true
  193. Bullet_Spread: 2
  194. Sneak_Before_Shooting: false
  195. Burstfire:
  196. Enable: false
  197. Shots_Per_Burst: 1
  198. Delay_Between_Shots_In_Burst: 10
  199. Ammo:
  200. Enable: true
  201. Ammo_Item_ID: 371
  202. Take_Ammo_Per_Shot: true
  203. Ammo_Name_Check: "&eBullet"
  204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  206. Reload:
  207. Enable: true
  208. Reload_Amount: 5
  209. Reload_With_Mouse: false
  210. Starting_Amount: 5
  211. Reload_Bullets_Individually: false
  212. Take_Ammo_On_Reload: false
  213. Take_Ammo_As_Magazine: false
  214. Reload_Duration: 240
  215. Reload_Shoot_Delay: 30
  216. Destroy_When_Empty: false
  217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  219. Scope:
  220. Enable: true
  221. Night_Vision: true
  222. Zoom_Amount: 8
  223. Zoom_Bullet_Spread: 0.6
  224. Zoom_Before_Shooting: false
  225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  226. Custom_Death_Message:
  227. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  228. Headshot:
  229. Enable: true
  230. Bonus_Damage: 2
  231. Message_Shooter: "&3HeadShot!"
  232. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  233. Abilities:
  234. Reset_Hit_Cooldown: true
  235. Knockback: 7
  236.  
  237. M1911:
  238. Item_Information:
  239. Item_Name: "&6M1911"
  240. Item_Type: 292
  241. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  242. Melee_Mode: false
  243. Skip_Name_Check: false
  244. Remove_Unused_Tag: false
  245. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  246. Hidden_From_List: false
  247. Shooting:
  248. Disable: false
  249. Dual_Wield: false
  250. Right_Click_To_Shoot: true
  251. Cancel_Left_Click_Block_Damage: true
  252. Cancel_Right_Click_Interactions: true
  253. Delay_Between_Shots: 7
  254. Recoil_Amount: 0
  255. Projectile_Amount: 1
  256. Projectile_Type: snowball
  257. Remove_Arrows_On_Impact: false
  258. Remove_Bullet_Drop: false
  259. Removal_Or_Drag_Delay: false
  260. Projectile_Speed: 40
  261. Projectile_Damage: 3
  262. Projectile_Flames: false
  263. Projectile_Incendiary:
  264. Enable: false
  265. Duration: 0
  266. Bullet_Spread: 0.5
  267. Reset_Fall_Distance: true
  268. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  269. Sneak:
  270. Enable: true
  271. No_Recoil: true
  272. Bullet_Spread: 0.1
  273. Sneak_Before_Shooting: false
  274. Burstfire:
  275. Enable:
  276. Shots_Per_Burst: 1
  277. Delay_Between_Shots_In_Burst: 10
  278. Ammo:
  279. Enable: true
  280. Ammo_Item_ID: 371
  281. Take_Ammo_Per_Shot: true
  282. Ammo_Name_Check: "&eBullet"
  283. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  284. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  285. Firearm_Action:
  286. Type: slide
  287. Reload:
  288. Enable: true
  289. Reload_Amount: 8
  290. Reload_With_Mouse: false
  291. Starting_Amount: 8
  292. Reload_Bullets_Individually: false
  293. Take_Ammo_On_Reload: false
  294. Take_Ammo_As_Magazine: false
  295. Reload_Duration: 60
  296. Reload_Shoot_Delay: 10
  297. Destroy_When_Empty: false
  298. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  299. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  300. Scope:
  301. Enable: false
  302. Night_Vision: true
  303. Zoom_Amount: 8
  304. Zoom_Bullet_Spread: 0
  305. Zoom_Before_Shooting: false
  306. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  307. Custom_Death_Message:
  308. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  309. Headshot:
  310. Enable: false
  311. Bonus_Damage: 1
  312. Message_Shooter: "&3HeadShot!"
  313. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  314. Abilities:
  315. Reset_Hit_Cooldown: true
  316. Knockback: 0
  317.  
  318. MAC:
  319. Item_Information:
  320. Item_Name: "&3MAC-10"
  321. Item_Type: 284
  322. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  323. Melee_Mode: false
  324. Skip_Name_Check: false
  325. Remove_Unused_Tag: false
  326. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  327. Hidden_From_List: false
  328. Shooting:
  329. Disable: false
  330. Dual_Wield: false
  331. Right_Click_To_Shoot: true
  332. Cancel_Left_Click_Block_Damage: true
  333. Cancel_Right_Click_Interactions: true
  334. Recoil_Amount: 1
  335. Projectile_Amount: 1
  336. Projectile_Type: snowball
  337. Remove_Arrows_On_Impact: false
  338. Remove_Bullet_Drop: false
  339. Removal_Or_Drag_Delay: false
  340. Projectile_Speed: 70
  341. Projectile_Damage: 2
  342. Projectile_Flames: false
  343. Projectile_Incendiary:
  344. Enable: false
  345. Duration: 0
  346. Bullet_Spread: 1.2
  347. Reset_Fall_Distance: true
  348. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  349. Fully_Automatic:
  350. Enable: true
  351. Fire_Rate: 6
  352. Sneak:
  353. Enable: true
  354. No_Recoil: true
  355. Bullet_Spread: 0.65
  356. Sneak_Before_Shooting: false
  357. Burstfire:
  358. Enable: false
  359. Shots_Per_Burst: 1
  360. Delay_Between_Shots_In_Burst: 10
  361. Ammo:
  362. Enable: true
  363. Ammo_Item_ID: 371
  364. Take_Ammo_Per_Shot: true
  365. Ammo_Name_Check: "&eBullet"
  366. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  367. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  368. Reload:
  369. Enable: true
  370. Reload_Amount: 32
  371. Reload_With_Mouse: false
  372. Starting_Amount: 32
  373. Reload_Bullets_Individually: false
  374. Take_Ammo_On_Reload: false
  375. Take_Ammo_As_Magazine: false
  376. Reload_Duration: 100
  377. Reload_Shoot_Delay: 10
  378. Destroy_When_Empty: false
  379. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  380. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  381. Scope:
  382. Enable: false
  383. Night_Vision: true
  384. Zoom_Amount: 8
  385. Zoom_Bullet_Spread: 0
  386. Zoom_Before_Shooting: false
  387. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  388. Custom_Death_Message:
  389. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  390. Headshot:
  391. Enable: false
  392. Bonus_Damage: 2
  393. Message_Shooter: "&3HeadShot!"
  394. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  395. Abilities:
  396. Reset_Hit_Cooldown: true
  397. Knockback: 0
  398.  
  399. M16:
  400. Item_Information:
  401. Item_Name: "&9M16"
  402. Item_Type: 270
  403. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  404. Melee_Mode: false
  405. Skip_Name_Check: false
  406. Remove_Unused_Tag: false
  407. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  408. Hidden_From_List: false
  409. Shooting:
  410. Disable: false
  411. Dual_Wield: false
  412. Right_Click_To_Shoot: true
  413. Cancel_Left_Click_Block_Damage: true
  414. Cancel_Right_Click_Interactions: true
  415. Delay_Between_Shots: 20
  416. Recoil_Amount: 0
  417. Projectile_Amount: 1
  418. Projectile_Type: snowball
  419. Remove_Arrows_On_Impact: false
  420. Remove_Bullet_Drop: false
  421. Removal_Or_Drag_Delay: false
  422. Projectile_Speed: 47
  423. Projectile_Damage: 3
  424. Projectile_Flames: false
  425. Projectile_Incendiary:
  426. Enable: false
  427. Duration: 0
  428. Bullet_Spread: 0.7
  429. Reset_Fall_Distance: true
  430. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  431. Fully_Automatic:
  432. Enable: false
  433. Fire_Rate: 6
  434. Sneak:
  435. Enable: true
  436. No_Recoil: true
  437. Bullet_Spread: 0.2
  438. Sneak_Before_Shooting: false
  439. Burstfire:
  440. Enable: true
  441. Shots_Per_Burst: 3
  442. Delay_Between_Shots_In_Burst: 2
  443. Ammo:
  444. Enable: true
  445. Ammo_Item_ID: 371
  446. Take_Ammo_Per_Shot: true
  447. Ammo_Name_Check: "&eBullet"
  448. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  449. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  450. Reload:
  451. Enable: true
  452. Reload_Amount: 30
  453. Reload_With_Mouse: false
  454. Starting_Amount: 30
  455. Reload_Bullets_Individually: false
  456. Take_Ammo_On_Reload: false
  457. Take_Ammo_As_Magazine: false
  458. Reload_Duration: 120
  459. Reload_Shoot_Delay: 10
  460. Destroy_When_Empty: false
  461. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  462. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  463. Scope:
  464. Enable: false
  465. Night_Vision: true
  466. Zoom_Amount: 8
  467. Zoom_Bullet_Spread: 0
  468. Zoom_Before_Shooting: false
  469. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  470. Custom_Death_Message:
  471. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  472. Headshot:
  473. Enable: false
  474. Bonus_Damage: 2
  475. Message_Shooter: "&3HeadShot!"
  476. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  477. Abilities:
  478. Reset_Hit_Cooldown: true
  479. Knockback: 0
  480.  
  481. MP5:
  482. Item_Information:
  483. Item_Name: "&3MP5"
  484. Item_Type: 277
  485. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  486. Melee_Mode: false
  487. Skip_Name_Check: false
  488. Remove_Unused_Tag: false
  489. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  490. Hidden_From_List: false
  491. Shooting:
  492. Disable: false
  493. Dual_Wield: false
  494. Right_Click_To_Shoot: true
  495. Cancel_Left_Click_Block_Damage: true
  496. Cancel_Right_Click_Interactions: true
  497. Recoil_Amount: 8
  498. Projectile_Amount: 1
  499. Projectile_Type: snowball
  500. Remove_Arrows_On_Impact: false
  501. Remove_Bullet_Drop: false
  502. Removal_Or_Drag_Delay: false
  503. Projectile_Speed: 60
  504. Projectile_Damage: 2
  505. Projectile_Flames: false
  506. Projectile_Incendiary:
  507. Enable: false
  508. Duration: 0
  509. Bullet_Spread: 0.8
  510. Reset_Fall_Distance: true
  511. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  512. Fully_Automatic:
  513. Enable: true
  514. Fire_Rate: 4
  515. Sneak:
  516. Enable: true
  517. No_Recoil: true
  518. Bullet_Spread: 0.35
  519. Sneak_Before_Shooting: false
  520. Burstfire:
  521. Enable: false
  522. Shots_Per_Burst: 1
  523. Delay_Between_Shots_In_Burst: 10
  524. Ammo:
  525. Enable: true
  526. Ammo_Item_ID: 371
  527. Take_Ammo_Per_Shot: true
  528. Ammo_Name_Check: "&eBullet"
  529. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  530. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  531. Reload:
  532. Enable: true
  533. Reload_Amount: 30
  534. Reload_With_Mouse: false
  535. Starting_Amount: 30
  536. Reload_Bullets_Individually: false
  537. Take_Ammo_On_Reload: false
  538. Take_Ammo_As_Magazine: false
  539. Reload_Duration: 100
  540. Reload_Shoot_Delay: 10
  541. Destroy_When_Empty: false
  542. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  543. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  544. Scope:
  545. Enable: false
  546. Night_Vision: true
  547. Zoom_Amount: 8
  548. Zoom_Bullet_Spread: 0
  549. Zoom_Before_Shooting: false
  550. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  551. Custom_Death_Message:
  552. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  553. Headshot:
  554. Enable: false
  555. Bonus_Damage: 2
  556. Message_Shooter: "&3HeadShot!"
  557. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  558. Abilities:
  559. Knockback: 0
  560. Abilities:
  561. Reset_Hit_Cooldown: true
  562. Knockback: 0
  563.  
  564.  
  565. DESERT:
  566. Item_Information:
  567. Item_Name: "&6Desert Eagle"
  568. Item_Type: 294
  569. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  570. Melee_Mode: false
  571. Skip_Name_Check: false
  572. Remove_Unused_Tag: false
  573. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  574. Hidden_From_List: false
  575. Shooting:
  576. Disable: false
  577. Dual_Wield: false
  578. Right_Click_To_Shoot: true
  579. Cancel_Left_Click_Block_Damage: true
  580. Cancel_Right_Click_Interactions: true
  581. Delay_Between_Shots: 10
  582. Recoil_Amount: 18
  583. Projectile_Amount: 1
  584. Projectile_Type: snowball
  585. Remove_Arrows_On_Impact: false
  586. Remove_Bullet_Drop: false
  587. Removal_Or_Drag_Delay: false
  588. Projectile_Speed: 30
  589. Projectile_Damage: 5
  590. Projectile_Flames: false
  591. Projectile_Incendiary:
  592. Enable: false
  593. Duration: 0
  594. Bullet_Spread: 1.5
  595. Reset_Fall_Distance: true
  596. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  597. Sneak:
  598. Enable: true
  599. No_Recoil: true
  600. Bullet_Spread: 0.75
  601. Sneak_Before_Shooting: false
  602. Burstfire:
  603. Enable: false
  604. Shots_Per_Burst: 1
  605. Delay_Between_Shots_In_Burst: 10
  606. Ammo:
  607. Enable: true
  608. Ammo_Item_ID: 371
  609. Take_Ammo_Per_Shot: true
  610. Ammo_Name_Check: "&eBullet"
  611. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  612. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  613. Firearm_Action:
  614. Type: slide
  615. Reload:
  616. Enable: true
  617. Reload_Amount: 7
  618. Reload_With_Mouse: false
  619. Starting_Amount: 7
  620. Reload_Bullets_Individually: false
  621. Take_Ammo_On_Reload: false
  622. Take_Ammo_As_Magazine: false
  623. Reload_Duration: 80
  624. Reload_Shoot_Delay: 10
  625. Destroy_When_Empty: false
  626. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  627. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  628. Scope:
  629. Enable: false
  630. Night_Vision: true
  631. Zoom_Amount: 8
  632. Zoom_Bullet_Spread: 0
  633. Zoom_Before_Shooting: false
  634. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  635. Custom_Death_Message:
  636. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  637. Headshot:
  638. Enable: false
  639. Bonus_Damage: 1
  640. Message_Shooter: "&3HeadShot!"
  641. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  642. Abilities:
  643. Reset_Hit_Cooldown: true
  644. Knockback: 2
  645.  
  646. SPAS:
  647. Item_Information:
  648. Item_Name: "&cSPAS-15"
  649. Item_Type: 274
  650. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  651. Melee_Mode: false
  652. Skip_Name_Check: false
  653. Remove_Unused_Tag: false
  654. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  655. Hidden_From_List: false
  656. Shooting:
  657. Disable: false
  658. Dual_Wield: false
  659. Right_Click_To_Shoot: true
  660. Cancel_Left_Click_Block_Damage: true
  661. Cancel_Right_Click_Interactions: true
  662. Delay_Between_Shots: 10
  663. Recoil_Amount: 12
  664. Projectile_Amount: 6
  665. Projectile_Type: snowball
  666. Remove_Arrows_On_Impact: false
  667. Remove_Bullet_Drop: false
  668. Removal_Or_Drag_Delay: 5-true
  669. Projectile_Speed: 35
  670. Projectile_Damage: 2
  671. Projectile_Flames: false
  672. Projectile_Incendiary:
  673. Enable: false
  674. Duration: 0
  675. Bullet_Spread: 1.6
  676. Reset_Fall_Distance: true
  677. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  678. Sneak:
  679. Enable: true
  680. No_Recoil: true
  681. Bullet_Spread: 1.2
  682. Sneak_Before_Shooting: false
  683. Burstfire:
  684. Enable: false
  685. Shots_Per_Burst: 1
  686. Delay_Between_Shots_In_Burst: 10
  687. Ammo:
  688. Enable: true
  689. Ammo_Item_ID: 371
  690. Take_Ammo_Per_Shot: true
  691. Ammo_Name_Check: "&eBullet"
  692. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  693. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  694. Firearm_Action:
  695. Type: slide
  696. Reload:
  697. Enable: true
  698. Reload_Amount: 6
  699. Reload_With_Mouse: false
  700. Starting_Amount: 6
  701. Reload_Bullets_Individually: false
  702. Take_Ammo_On_Reload: false
  703. Take_Ammo_As_Magazine: false
  704. Reload_Duration: 120
  705. Reload_Shoot_Delay: 10
  706. Destroy_When_Empty: false
  707. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  708. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  709. Scope:
  710. Enable: false
  711. Night_Vision: true
  712. Zoom_Amount: 8
  713. Zoom_Bullet_Spread: 0
  714. Zoom_Before_Shooting: false
  715. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  716. Custom_Death_Message:
  717. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  718. Headshot:
  719. Enable: false
  720. Bonus_Damage: 1
  721. Message_Shooter: "&3HeadShot!"
  722. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  723. Abilities:
  724. Reset_Hit_Cooldown: true
  725. Knockback: 0
  726.  
  727. STRIKER:
  728. Item_Information:
  729. Item_Name: "&cStriker-12"
  730. Item_Type: 256
  731. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  732. Melee_Mode: false
  733. Skip_Name_Check: false
  734. Remove_Unused_Tag: false
  735. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  736. Hidden_From_List: false
  737. Shooting:
  738. Disable: false
  739. Dual_Wield: false
  740. Right_Click_To_Shoot: true
  741. Cancel_Left_Click_Block_Damage: true
  742. Cancel_Right_Click_Interactions: true
  743. Delay_Between_Shots: 5
  744. Recoil_Amount: 10
  745. Projectile_Amount: 8
  746. Projectile_Type: snowball
  747. Remove_Arrows_On_Impact: false
  748. Remove_Bullet_Drop: false
  749. Removal_Or_Drag_Delay: 5-true
  750. Projectile_Speed: 30
  751. Projectile_Damage: 1
  752. Projectile_Flames: false
  753. Projectile_Incendiary:
  754. Enable: false
  755. Duration: 0
  756. Bullet_Spread: 1.6
  757. Reset_Fall_Distance: true
  758. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  759. Sneak:
  760. Enable: true
  761. No_Recoil: true
  762. Bullet_Spread: 1.4
  763. Sneak_Before_Shooting: false
  764. Burstfire:
  765. Enable: false
  766. Shots_Per_Burst: 1
  767. Delay_Between_Shots_In_Burst: 10
  768. Ammo:
  769. Enable: true
  770. Ammo_Item_ID: 371
  771. Take_Ammo_Per_Shot: true
  772. Ammo_Name_Check: "&eBullet"
  773. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  774. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  775. Firearm_Action:
  776. Type: slide
  777. Reload:
  778. Enable: true
  779. Reload_Amount: 12
  780. Reload_With_Mouse: false
  781. Starting_Amount: 12
  782. Reload_Bullets_Individually: true
  783. Take_Ammo_On_Reload: false
  784. Take_Ammo_As_Magazine: false
  785. Reload_Duration: 15
  786. Reload_Shoot_Delay: 10
  787. Destroy_When_Empty: false
  788. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  789. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  790. Scope:
  791. Enable: false
  792. Night_Vision: true
  793. Zoom_Amount: 8
  794. Zoom_Bullet_Spread: 0
  795. Zoom_Before_Shooting: false
  796. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  797. Custom_Death_Message:
  798. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  799. Headshot:
  800. Enable: false
  801. Bonus_Damage: 1
  802. Message_Shooter: "&3HeadShot!"
  803. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  804. Abilities:
  805. Reset_Hit_Cooldown: true
  806. Knockback: 0
  807.  
  808. MG3:
  809. Item_Information:
  810. Item_Name: "&aMG3"
  811. Item_Type: 293
  812. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  813. Melee_Mode: false
  814. Skip_Name_Check: false
  815. Remove_Unused_Tag: false
  816. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  817. Hidden_From_List: false
  818. Shooting:
  819. Disable: false
  820. Dual_Wield: false
  821. Right_Click_To_Shoot: true
  822. Cancel_Left_Click_Block_Damage: true
  823. Cancel_Right_Click_Interactions: true
  824. Delay_Between_Shots: 5
  825. Recoil_Amount: 10
  826. Projectile_Amount: 1
  827. Projectile_Type: snowball
  828. Remove_Arrows_On_Impact: false
  829. Remove_Bullet_Drop: false
  830. Removal_Or_Drag_Delay: false
  831. Projectile_Speed: 40
  832. Projectile_Damage: 1
  833. Projectile_Flames: false
  834. Projectile_Incendiary:
  835. Enable: false
  836. Duration: 0
  837. Bullet_Spread: 1.2
  838. Reset_Fall_Distance: true
  839. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  840. Sneak:
  841. Enable: true
  842. No_Recoil: true
  843. Bullet_Spread: 0.4
  844. Sneak_Before_Shooting: false
  845. Burstfire:
  846. Enable: false
  847. Shots_Per_Burst: 1
  848. Delay_Between_Shots_In_Burst: 10
  849. Ammo:
  850. Enable: true
  851. Ammo_Item_ID: 371
  852. Take_Ammo_Per_Shot: true
  853. Ammo_Name_Check: "&eBullet"
  854. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  855. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  856. Firearm_Action:
  857. Type: slide
  858. Reload:
  859. Enable: true
  860. Reload_Amount: 120
  861. Reload_With_Mouse: false
  862. Starting_Amount: 120
  863. Reload_Bullets_Individually: true
  864. Take_Ammo_On_Reload: false
  865. Take_Ammo_As_Magazine: false
  866. Reload_Duration: 300
  867. Reload_Shoot_Delay: 10
  868. Destroy_When_Empty: false
  869. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  870. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  871. Scope:
  872. Enable: false
  873. Night_Vision: true
  874. Zoom_Amount: 8
  875. Zoom_Bullet_Spread: 0
  876. Zoom_Before_Shooting: false
  877. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  878. Custom_Death_Message:
  879. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  880. Headshot:
  881. Enable: false
  882. Bonus_Damage: 1
  883. Message_Shooter: "&3HeadShot!"
  884. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  885. Abilities:
  886. Reset_Hit_Cooldown: true
  887. Knockback: 0
  888.  
  889. WA2000:
  890. Item_Information:
  891. Item_Name: "&6WA2000"
  892. Item_Type: 285
  893. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  894. Melee_Mode: false
  895. Skip_Name_Check: false
  896. Remove_Unused_Tag: false
  897. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  898. Hidden_From_List: false
  899. Shooting:
  900. Disable: false
  901. Dual_Wield: false
  902. Right_Click_To_Shoot: true
  903. Cancel_Left_Click_Block_Damage: true
  904. Cancel_Right_Click_Interactions: true
  905. Delay_Between_Shots: 40
  906. Recoil_Amount: 25
  907. Projectile_Amount: 1
  908. Projectile_Type: snowball
  909. Remove_Arrows_On_Impact: false
  910. Remove_Bullet_Drop: false
  911. Removal_Or_Drag_Delay: false
  912. Projectile_Speed: 80
  913. Projectile_Damage: 9
  914. Projectile_Flames: false
  915. Projectile_Incendiary:
  916. Enable: false
  917. Duration: 0
  918. Bullet_Spread: 3
  919. Reset_Fall_Distance: true
  920. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  921. Sneak:
  922. Enable: true
  923. No_Recoil: true
  924. Bullet_Spread: 2
  925. Sneak_Before_Shooting: false
  926. Burstfire:
  927. Enable: false
  928. Shots_Per_Burst: 1
  929. Delay_Between_Shots_In_Burst: 10
  930. Ammo:
  931. Enable: true
  932. Ammo_Item_ID: 371
  933. Take_Ammo_Per_Shot: true
  934. Ammo_Name_Check: "&eBullet"
  935. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  936. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  937. Reload:
  938. Enable: true
  939. Reload_Amount: 6
  940. Reload_With_Mouse: false
  941. Starting_Amount: 6
  942. Reload_Bullets_Individually: false
  943. Take_Ammo_On_Reload: false
  944. Take_Ammo_As_Magazine: false
  945. Reload_Duration: 200
  946. Reload_Shoot_Delay: 30
  947. Destroy_When_Empty: false
  948. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  949. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  950. Scope:
  951. Enable: true
  952. Night_Vision: true
  953. Zoom_Amount: 10
  954. Zoom_Bullet_Spread: 0.2
  955. Zoom_Before_Shooting: false
  956. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  957. Custom_Death_Message:
  958. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  959. Headshot:
  960. Enable: true
  961. Bonus_Damage: 3
  962. Message_Shooter: ""
  963. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  964. Abilities:
  965. Reset_Hit_Cooldown: true
  966. Knockback: 6
  967.  
  968. MK5:
  969. Item_Information:
  970. Item_Name: "&9MK5"
  971. Item_Type: 291
  972. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  973. Melee_Mode: false
  974. Skip_Name_Check: false
  975. Remove_Unused_Tag: false
  976. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  977. Hidden_From_List: false
  978. Shooting:
  979. Disable: false
  980. Dual_Wield: false
  981. Right_Click_To_Shoot: true
  982. Cancel_Left_Click_Block_Damage: true
  983. Cancel_Right_Click_Interactions: true
  984. Delay_Between_Shots: 10
  985. Recoil_Amount: 6
  986. Projectile_Amount: 1
  987. Projectile_Type: snowball
  988. Remove_Arrows_On_Impact: false
  989. Remove_Bullet_Drop: false
  990. Removal_Or_Drag_Delay: false
  991. Projectile_Speed: 40
  992. Projectile_Damage: 2
  993. Projectile_Flames: false
  994. Projectile_Incendiary:
  995. Enable: false
  996. Duration: 0
  997. Bullet_Spread: 0.8
  998. Reset_Fall_Distance: true
  999. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1000. Fully_Automatic:
  1001. Enable: false
  1002. Fire_Rate: 6
  1003. Sneak:
  1004. Enable: true
  1005. No_Recoil: true
  1006. Bullet_Spread: 0.2
  1007. Sneak_Before_Shooting: false
  1008. Burstfire:
  1009. Enable: true
  1010. Shots_Per_Burst: 3
  1011. Delay_Between_Shots_In_Burst: 2
  1012. Ammo:
  1013. Enable: true
  1014. Ammo_Item_ID: 371
  1015. Take_Ammo_Per_Shot: true
  1016. Ammo_Name_Check: "&eBullet"
  1017. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1018. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1019. Reload:
  1020. Enable: true
  1021. Reload_Amount: 15
  1022. Reload_With_Mouse: false
  1023. Starting_Amount: 15
  1024. Reload_Bullets_Individually: false
  1025. Take_Ammo_On_Reload: false
  1026. Take_Ammo_As_Magazine: false
  1027. Reload_Duration: 80
  1028. Reload_Shoot_Delay: 10
  1029. Destroy_When_Empty: false
  1030. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1031. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1032. Scope:
  1033. Enable: false
  1034. Night_Vision: true
  1035. Zoom_Amount: 8
  1036. Zoom_Bullet_Spread: 0
  1037. Zoom_Before_Shooting: false
  1038. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1039. Custom_Death_Message:
  1040. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1041. Headshot:
  1042. Enable: false
  1043. Bonus_Damage: 2
  1044. Message_Shooter: "&3HeadShot!"
  1045. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1046. Abilities:
  1047. Reset_Hit_Cooldown: true
  1048. Knockback: 0
  1049.  
  1050. AK:
  1051. Item_Information:
  1052. Item_Name: "&6AK-47"
  1053. Item_Type: 284
  1054. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1055. Melee_Mode: false
  1056. Skip_Name_Check: false
  1057. Remove_Unused_Tag: false
  1058. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1059. Hidden_From_List: false
  1060. Shooting:
  1061. Disable: false
  1062. Dual_Wield: false
  1063. Right_Click_To_Shoot: true
  1064. Cancel_Left_Click_Block_Damage: true
  1065. Cancel_Right_Click_Interactions: true
  1066. Recoil_Amount: 12
  1067. Projectile_Amount: 1
  1068. Projectile_Type: snowball
  1069. Remove_Arrows_On_Impact: false
  1070. Remove_Bullet_Drop: false
  1071. Removal_Or_Drag_Delay: false
  1072. Projectile_Speed: 48
  1073. Projectile_Damage: 2
  1074. Projectile_Flames: false
  1075. Projectile_Incendiary:
  1076. Enable: false
  1077. Duration: 0
  1078. Bullet_Spread: 1.4
  1079. Reset_Fall_Distance: true
  1080. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1081. Fully_Automatic:
  1082. Enable: true
  1083. Fire_Rate: 2
  1084. Sneak:
  1085. Enable: true
  1086. No_Recoil: true
  1087. Bullet_Spread: 0.65
  1088. Sneak_Before_Shooting: false
  1089. Burstfire:
  1090. Enable: false
  1091. Shots_Per_Burst: 1
  1092. Delay_Between_Shots_In_Burst: 10
  1093. Ammo:
  1094. Enable: true
  1095. Ammo_Item_ID: 371
  1096. Take_Ammo_Per_Shot: true
  1097. Ammo_Name_Check: "&eBullet"
  1098. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1099. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1100. Reload:
  1101. Enable: true
  1102. Reload_Amount: 30
  1103. Reload_With_Mouse: false
  1104. Starting_Amount: 30
  1105. Reload_Bullets_Individually: false
  1106. Take_Ammo_On_Reload: false
  1107. Take_Ammo_As_Magazine: false
  1108. Reload_Duration: 90
  1109. Reload_Shoot_Delay: 10
  1110. Destroy_When_Empty: false
  1111. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1112. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1113. Scope:
  1114. Enable: false
  1115. Night_Vision: true
  1116. Zoom_Amount: 8
  1117. Zoom_Bullet_Spread: 0
  1118. Zoom_Before_Shooting: false
  1119. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1120. Custom_Death_Message:
  1121. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1122. Headshot:
  1123. Enable: false
  1124. Bonus_Damage: 2
  1125. Message_Shooter: "&3HeadShot!"
  1126. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1127. Abilities:
  1128. Reset_Hit_Cooldown: true
  1129. Knockback: 0
  1130. Run_Console_Command:
  1131. -"/scoreboard players add <shooter> hoge <damage>"
  1132.  
  1133. STRIKER2:
  1134. Item_Information:
  1135. Item_Name: "&cStriker-12 Dual"
  1136. Item_Type: 256
  1137. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1138. Melee_Mode: false
  1139. Skip_Name_Check: false
  1140. Remove_Unused_Tag: false
  1141. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1142. Hidden_From_List: false
  1143. Shooting:
  1144. Disable: false
  1145. Dual_Wield: true
  1146. Right_Click_To_Shoot: true
  1147. Cancel_Left_Click_Block_Damage: true
  1148. Cancel_Right_Click_Interactions: true
  1149. Delay_Between_Shots: 5
  1150. Recoil_Amount: 10
  1151. Projectile_Amount: 8
  1152. Projectile_Type: snowball
  1153. Remove_Arrows_On_Impact: false
  1154. Remove_Bullet_Drop: false
  1155. Removal_Or_Drag_Delay: 5-true
  1156. Projectile_Speed: 30
  1157. Projectile_Damage: 1
  1158. Projectile_Flames: false
  1159. Projectile_Incendiary:
  1160. Enable: false
  1161. Duration: 0
  1162. Bullet_Spread: 1.6
  1163. Reset_Fall_Distance: true
  1164. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1165. Sneak:
  1166. Enable: true
  1167. No_Recoil: true
  1168. Bullet_Spread: 1.4
  1169. Sneak_Before_Shooting: false
  1170. Burstfire:
  1171. Enable: false
  1172. Shots_Per_Burst: 1
  1173. Delay_Between_Shots_In_Burst: 10
  1174. Ammo:
  1175. Enable: true
  1176. Ammo_Item_ID: 371
  1177. Take_Ammo_Per_Shot: true
  1178. Ammo_Name_Check: "&eBullet"
  1179. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1180. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1181. Firearm_Action:
  1182. Type: slide
  1183. Reload:
  1184. Enable: true
  1185. Reload_Amount: 12
  1186. Reload_With_Mouse: false
  1187. Starting_Amount: 12
  1188. Reload_Bullets_Individually: true
  1189. Take_Ammo_On_Reload: false
  1190. Take_Ammo_As_Magazine: false
  1191. Reload_Duration: 15
  1192. Reload_Shoot_Delay: 10
  1193. Destroy_When_Empty: false
  1194. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1195. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1196. Scope:
  1197. Enable: false
  1198. Night_Vision: true
  1199. Zoom_Amount: 8
  1200. Zoom_Bullet_Spread: 0
  1201. Zoom_Before_Shooting: false
  1202. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1203. Custom_Death_Message:
  1204. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1205. Headshot:
  1206. Enable: false
  1207. Bonus_Damage: 1
  1208. Message_Shooter: "&3HeadShot!"
  1209. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1210. Abilities:
  1211. Reset_Hit_Cooldown: true
  1212. Knockback: 0
  1213.  
  1214. GALIL:
  1215. Item_Information:
  1216. Item_Name: "&9Galil"
  1217. Item_Type: 277
  1218. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1219. Melee_Mode: false
  1220. Skip_Name_Check: false
  1221. Remove_Unused_Tag: false
  1222. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1223. Hidden_From_List: false
  1224. Shooting:
  1225. Disable: false
  1226. Dual_Wield: false
  1227. Right_Click_To_Shoot: true
  1228. Cancel_Left_Click_Block_Damage: true
  1229. Cancel_Right_Click_Interactions: true
  1230. Delay_Between_Shots: 7
  1231. Recoil_Amount: 28
  1232. Projectile_Amount: 1
  1233. Projectile_Type: snowball
  1234. Remove_Arrows_On_Impact: false
  1235. Remove_Bullet_Drop: false
  1236. Removal_Or_Drag_Delay: false
  1237. Projectile_Speed: 50
  1238. Projectile_Damage: 4
  1239. Projectile_Flames: false
  1240. Projectile_Incendiary:
  1241. Enable: false
  1242. Duration: 0
  1243. Bullet_Spread: 2
  1244. Reset_Fall_Distance: true
  1245. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1246. Fully_Automatic:
  1247. Enable: true
  1248. Fire_Rate: 3
  1249. Sneak:
  1250. Enable: true
  1251. No_Recoil: true
  1252. Bullet_Spread: 1
  1253. Sneak_Before_Shooting: false
  1254. Burstfire:
  1255. Enable: false
  1256. Shots_Per_Burst: 1
  1257. Delay_Between_Shots_In_Burst: 10
  1258. Ammo:
  1259. Enable: true
  1260. Ammo_Item_ID: 371
  1261. Take_Ammo_Per_Shot: true
  1262. Ammo_Name_Check: "&eBullet"
  1263. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1264. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1265. Reload:
  1266. Enable: true
  1267. Reload_Amount: 30
  1268. Reload_With_Mouse: false
  1269. Starting_Amount: 30
  1270. Reload_Bullets_Individually: false
  1271. Take_Ammo_On_Reload: false
  1272. Take_Ammo_As_Magazine: false
  1273. Reload_Duration: 120
  1274. Reload_Shoot_Delay: 10
  1275. Destroy_When_Empty: false
  1276. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1277. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1278. Scope:
  1279. Enable: false
  1280. Night_Vision: true
  1281. Zoom_Amount: 8
  1282. Zoom_Bullet_Spread: 0
  1283. Zoom_Before_Shooting: false
  1284. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1285. Custom_Death_Message:
  1286. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1287. Headshot:
  1288. Enable: false
  1289. Bonus_Damage: 2
  1290. Message_Shooter: "&3HeadShot!"
  1291. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1292. Abilities:
  1293. Reset_Hit_Cooldown: true
  1294. Knockback: 0
  1295.  
  1296. OTS:
  1297. Item_Information:
  1298. Item_Name: "&9OTs-14"
  1299. Item_Type: 284
  1300. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1301. Melee_Mode: false
  1302. Skip_Name_Check: false
  1303. Remove_Unused_Tag: false
  1304. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1305. Hidden_From_List: false
  1306. Shooting:
  1307. Disable: false
  1308. Dual_Wield: false
  1309. Right_Click_To_Shoot: true
  1310. Cancel_Left_Click_Block_Damage: true
  1311. Cancel_Right_Click_Interactions: true
  1312. Recoil_Amount: 5
  1313. Projectile_Amount: 1
  1314. Projectile_Type: snowball
  1315. Remove_Arrows_On_Impact: false
  1316. Remove_Bullet_Drop: false
  1317. Removal_Or_Drag_Delay: false
  1318. Projectile_Speed: 35
  1319. Projectile_Damage: 3
  1320. Projectile_Flames: false
  1321. Projectile_Incendiary:
  1322. Enable: false
  1323. Duration: 0
  1324. Bullet_Spread: 0.35
  1325. Reset_Fall_Distance: true
  1326. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1327. Fully_Automatic:
  1328. Enable: true
  1329. Fire_Rate: 1
  1330. Sneak:
  1331. Enable: true
  1332. No_Recoil: true
  1333. Bullet_Spread: 0.1
  1334. Sneak_Before_Shooting: false
  1335. Burstfire:
  1336. Enable: false
  1337. Shots_Per_Burst: 1
  1338. Delay_Between_Shots_In_Burst: 10
  1339. Ammo:
  1340. Enable: true
  1341. Ammo_Item_ID: 371
  1342. Take_Ammo_Per_Shot: true
  1343. Ammo_Name_Check: "&eBullet"
  1344. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1345. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1346. Reload:
  1347. Enable: true
  1348. Reload_Amount: 20
  1349. Reload_With_Mouse: false
  1350. Starting_Amount: 20
  1351. Reload_Bullets_Individually: false
  1352. Take_Ammo_On_Reload: false
  1353. Take_Ammo_As_Magazine: false
  1354. Reload_Duration: 110
  1355. Reload_Shoot_Delay: 10
  1356. Destroy_When_Empty: false
  1357. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1358. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1359. Scope:
  1360. Enable: false
  1361. Night_Vision: true
  1362. Zoom_Amount: 8
  1363. Zoom_Bullet_Spread: 0
  1364. Zoom_Before_Shooting: false
  1365. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1366. Custom_Death_Message:
  1367. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1368. Headshot:
  1369. Enable: false
  1370. Bonus_Damage: 2
  1371. Message_Shooter: "&3HeadShot!"
  1372. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1373. Abilities:
  1374. Reset_Hit_Cooldown: true
  1375. Knockback: 1
  1376.  
  1377. M870:
  1378. Item_Information:
  1379. Item_Name: "&eM870"
  1380. Item_Type: 2256
  1381. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1382. Melee_Mode: false
  1383. Skip_Name_Check: false
  1384. Remove_Unused_Tag: false
  1385. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1386. Hidden_From_List: false
  1387. Shooting:
  1388. Disable: false
  1389. Dual_Wield: false
  1390. Right_Click_To_Shoot: true
  1391. Cancel_Left_Click_Block_Damage: true
  1392. Cancel_Right_Click_Interactions: true
  1393. Delay_Between_Shots: 30
  1394. Recoil_Amount: 10
  1395. Projectile_Amount: 7
  1396. Projectile_Type: snowball
  1397. Remove_Arrows_On_Impact: false
  1398. Remove_Bullet_Drop: false
  1399. Removal_Or_Drag_Delay: 5-true
  1400. Projectile_Speed: 50
  1401. Projectile_Damage: 2
  1402. Projectile_Flames: false
  1403. Projectile_Incendiary:
  1404. Enable: false
  1405. Duration: 0
  1406. Bullet_Spread: 1.8
  1407. Reset_Fall_Distance: true
  1408. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1409. Sneak:
  1410. Enable: true
  1411. No_Recoil: true
  1412. Bullet_Spread: 1.2
  1413. Sneak_Before_Shooting: false
  1414. Burstfire:
  1415. Enable:
  1416. Shots_Per_Burst: 1
  1417. Delay_Between_Shots_In_Burst: 10
  1418. Ammo:
  1419. Enable: true
  1420. Ammo_Item_ID: 371
  1421. Take_Ammo_Per_Shot: true
  1422. Ammo_Name_Check: "&eBullet"
  1423. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1424. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1425. Firearm_Action:
  1426. Type: slide
  1427. Reload:
  1428. Enable: true
  1429. Reload_Amount: 8
  1430. Reload_With_Mouse: false
  1431. Starting_Amount: 8
  1432. Reload_Bullets_Individually: true
  1433. Take_Ammo_On_Reload: false
  1434. Take_Ammo_As_Magazine: false
  1435. Reload_Duration: 25
  1436. Reload_Shoot_Delay: 10
  1437. Destroy_When_Empty: false
  1438. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1439. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1440. Scope:
  1441. Enable: false
  1442. Night_Vision: true
  1443. Zoom_Amount: 8
  1444. Zoom_Bullet_Spread: 0
  1445. Zoom_Before_Shooting: false
  1446. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1447. Custom_Death_Message:
  1448. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1449. Headshot:
  1450. Enable: false
  1451. Bonus_Damage: 1
  1452. Message_Shooter: "&3HeadShot!"
  1453. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1454. Abilities:
  1455. Reset_Hit_Cooldown: true
  1456. Knockback: 0
  1457.  
  1458. APS:
  1459. Item_Information:
  1460. Item_Name: "&6StechkinAPS"
  1461. Item_Type: 290
  1462. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1463. Melee_Mode: false
  1464. Skip_Name_Check: false
  1465. Remove_Unused_Tag: false
  1466. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1467. Hidden_From_List: false
  1468. Shooting:
  1469. Disable: false
  1470. Dual_Wield: false
  1471. Right_Click_To_Shoot: true
  1472. Cancel_Left_Click_Block_Damage: true
  1473. Cancel_Right_Click_Interactions: true
  1474. Recoil_Amount: 8
  1475. Projectile_Amount: 1
  1476. Projectile_Type: snowball
  1477. Remove_Arrows_On_Impact: false
  1478. Remove_Bullet_Drop: false
  1479. Removal_Or_Drag_Delay: false
  1480. Projectile_Speed: 55
  1481. Projectile_Damage: 3
  1482. Projectile_Flames: false
  1483. Projectile_Incendiary:
  1484. Enable: false
  1485. Duration: 0
  1486. Bullet_Spread: 0.9
  1487. Reset_Fall_Distance: true
  1488. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1489. Fully_Automatic:
  1490. Enable: true
  1491. Fire_Rate: 9
  1492. Sneak:
  1493. Enable: true
  1494. No_Recoil: true
  1495. Bullet_Spread: 0.75
  1496. Sneak_Before_Shooting: false
  1497. Burstfire:
  1498. Enable: false
  1499. Shots_Per_Burst: 0
  1500. Delay_Between_Shots_In_Burst: 10
  1501. Ammo:
  1502. Enable: true
  1503. Ammo_Item_ID: 371
  1504. Take_Ammo_Per_Shot: true
  1505. Ammo_Name_Check: "&eBullet"
  1506. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1507. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1508. Firearm_Action:
  1509. Type: slide
  1510. Reload:
  1511. Enable: true
  1512. Reload_Amount: 22
  1513. Reload_With_Mouse: false
  1514. Starting_Amount: 22
  1515. Reload_Bullets_Individually: false
  1516. Take_Ammo_On_Reload: false
  1517. Take_Ammo_As_Magazine: false
  1518. Reload_Duration: 70
  1519. Reload_Shoot_Delay: 10
  1520. Destroy_When_Empty: false
  1521. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1522. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1523. Scope:
  1524. Enable: false
  1525. Night_Vision: true
  1526. Zoom_Amount: 8
  1527. Zoom_Bullet_Spread: 0
  1528. Zoom_Before_Shooting: false
  1529. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1530. Custom_Death_Message:
  1531. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1532. Headshot:
  1533. Enable: false
  1534. Bonus_Damage: 1
  1535. Message_Shooter: "&3HeadShot!"
  1536. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1537. Abilities:
  1538. Reset_Hit_Cooldown: true
  1539. Knockback: 1
  1540.  
  1541. M40A3:
  1542. Item_Information:
  1543. Item_Name: "&7M40A3"
  1544. Item_Type: 269
  1545. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1546. Melee_Mode: false
  1547. Skip_Name_Check: false
  1548. Remove_Unused_Tag: false
  1549. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1550. Hidden_From_List: false
  1551. Shooting:
  1552. Disable: false
  1553. Dual_Wield: false
  1554. Right_Click_To_Shoot: true
  1555. Cancel_Left_Click_Block_Damage: true
  1556. Cancel_Right_Click_Interactions: true
  1557. Delay_Between_Shots: 40
  1558. Recoil_Amount: 18
  1559. Projectile_Amount: 1
  1560. Projectile_Type: snowball
  1561. Remove_Arrows_On_Impact: false
  1562. Remove_Bullet_Drop: false
  1563. Removal_Or_Drag_Delay: false
  1564. Projectile_Speed: 70
  1565. Projectile_Damage: 7
  1566. Projectile_Flames: false
  1567. Projectile_Incendiary:
  1568. Enable: false
  1569. Duration: 0
  1570. Bullet_Spread: 3
  1571. Reset_Fall_Distance: true
  1572. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1573. Fully_Automatic:
  1574. Enable: false
  1575. Fire_Rate: 8
  1576. Sneak:
  1577. Enable: true
  1578. No_Recoil: true
  1579. Bullet_Spread: 2
  1580. Sneak_Before_Shooting: false
  1581. Burstfire:
  1582. Enable: false
  1583. Shots_Per_Burst: 0
  1584. Delay_Between_Shots_In_Burst: 10
  1585. Ammo:
  1586. Enable: true
  1587. Ammo_Item_ID: 371
  1588. Take_Ammo_Per_Shot: true
  1589. Ammo_Name_Check: "&eBullet"
  1590. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1591. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1592. Firearm_Action:
  1593. Type: slide
  1594. Reload:
  1595. Enable: true
  1596. Reload_Amount: 8
  1597. Reload_With_Mouse: false
  1598. Starting_Amount: 8
  1599. Reload_Bullets_Individually: false
  1600. Take_Ammo_On_Reload: false
  1601. Take_Ammo_As_Magazine: false
  1602. Reload_Duration: 200
  1603. Reload_Shoot_Delay: 20
  1604. Destroy_When_Empty: false
  1605. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1606. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1607. Scope:
  1608. Enable: true
  1609. Night_Vision: true
  1610. Zoom_Amount: 8
  1611. Zoom_Bullet_Spread: 0.3
  1612. Zoom_Before_Shooting: false
  1613. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1614. Custom_Death_Message:
  1615. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1616. Headshot:
  1617. Enable: true
  1618. Bonus_Damage: 3
  1619. Message_Shooter: ""
  1620. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1621. Abilities:
  1622. Reset_Hit_Cooldown: true
  1623. Knockback: 4
  1624.  
  1625. PYTHON:
  1626. Item_Information:
  1627. Item_Name: "&5Python"
  1628. Item_Type: 2257
  1629. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1630. Melee_Mode: false
  1631. Skip_Name_Check: false
  1632. Remove_Unused_Tag: false
  1633. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1634. Hidden_From_List: false
  1635. Shooting:
  1636. Disable: false
  1637. Dual_Wield: false
  1638. Right_Click_To_Shoot: true
  1639. Cancel_Left_Click_Block_Damage: true
  1640. Cancel_Right_Click_Interactions: true
  1641. Delay_Between_Shots: 25
  1642. Recoil_Amount: 25
  1643. Projectile_Amount: 1
  1644. Projectile_Type: snowball
  1645. Remove_Arrows_On_Impact: false
  1646. Remove_Bullet_Drop: false
  1647. Removal_Or_Drag_Delay: false
  1648. Projectile_Speed: 35
  1649. Projectile_Damage: 6
  1650. Projectile_Flames: false
  1651. Projectile_Incendiary:
  1652. Enable: false
  1653. Duration: 0
  1654. Bullet_Spread: 1.4
  1655. Reset_Fall_Distance: true
  1656. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1657. Sneak:
  1658. Enable: true
  1659. No_Recoil: true
  1660. Bullet_Spread: 0.85
  1661. Sneak_Before_Shooting: false
  1662. Burstfire:
  1663. Enable:
  1664. Shots_Per_Burst: 1
  1665. Delay_Between_Shots_In_Burst: 10
  1666. Ammo:
  1667. Enable: true
  1668. Ammo_Item_ID: 371
  1669. Take_Ammo_Per_Shot: true
  1670. Ammo_Name_Check: "&eBullet"
  1671. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1672. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1673. Firearm_Action:
  1674. Type: slide
  1675. Reload:
  1676. Enable: true
  1677. Reload_Amount: 6
  1678. Reload_With_Mouse: false
  1679. Starting_Amount: 6
  1680. Reload_Bullets_Individually: true
  1681. Take_Ammo_On_Reload: false
  1682. Take_Ammo_As_Magazine: false
  1683. Reload_Duration: 30
  1684. Reload_Shoot_Delay: 10
  1685. Destroy_When_Empty: false
  1686. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1687. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1688. Scope:
  1689. Enable: false
  1690. Night_Vision: true
  1691. Zoom_Amount: 8
  1692. Zoom_Bullet_Spread: 0
  1693. Zoom_Before_Shooting: false
  1694. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1695. Custom_Death_Message:
  1696. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1697. Headshot:
  1698. Enable: false
  1699. Bonus_Damage: 1
  1700. Message_Shooter: "&3HeadShot!"
  1701. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1702. Abilities:
  1703. Reset_Hit_Cooldown: true
  1704. Knockback: 3
  1705.  
  1706. DSR:
  1707. Item_Information:
  1708. Item_Name: "&aDSR-1"
  1709. Item_Type: 2258
  1710. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1711. Melee_Mode: false
  1712. Skip_Name_Check: false
  1713. Remove_Unused_Tag: false
  1714. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1715. Hidden_From_List: false
  1716. Shooting:
  1717. Disable: false
  1718. Dual_Wield: false
  1719. Right_Click_To_Shoot: true
  1720. Cancel_Left_Click_Block_Damage: true
  1721. Cancel_Right_Click_Interactions: true
  1722. Delay_Between_Shots: 60
  1723. Recoil_Amount: 30
  1724. Projectile_Amount: 1
  1725. Projectile_Type: snowball
  1726. Remove_Arrows_On_Impact: false
  1727. Remove_Bullet_Drop: false
  1728. Removal_Or_Drag_Delay: false
  1729. Projectile_Speed: 70
  1730. Projectile_Damage: 15
  1731. Projectile_Flames: false
  1732. Projectile_Incendiary:
  1733. Enable: false
  1734. Duration: 0
  1735. Bullet_Spread: 3
  1736. Reset_Fall_Distance: true
  1737. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1738. Fully_Automatic:
  1739. Enable: false
  1740. Fire_Rate: 8
  1741. Sneak:
  1742. Enable: true
  1743. No_Recoil: true
  1744. Bullet_Spread: 2
  1745. Sneak_Before_Shooting: false
  1746. Burstfire:
  1747. Enable: false
  1748. Shots_Per_Burst: 0
  1749. Delay_Between_Shots_In_Burst: 10
  1750. Ammo:
  1751. Enable: true
  1752. Ammo_Item_ID: 371
  1753. Take_Ammo_Per_Shot: true
  1754. Ammo_Name_Check: "&eBullet"
  1755. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1756. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Firearm_Action:
  1758. Type: slide
  1759. Reload:
  1760. Enable: true
  1761. Reload_Amount: 4
  1762. Reload_With_Mouse: false
  1763. Starting_Amount: 4
  1764. Reload_Bullets_Individually: false
  1765. Take_Ammo_On_Reload: false
  1766. Take_Ammo_As_Magazine: false
  1767. Reload_Duration: 240
  1768. Reload_Shoot_Delay: 20
  1769. Destroy_When_Empty: false
  1770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1772. Scope:
  1773. Enable: true
  1774. Night_Vision: true
  1775. Zoom_Amount: 10
  1776. Zoom_Bullet_Spread: 0.25
  1777. Zoom_Before_Shooting: false
  1778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1779. Custom_Death_Message:
  1780. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1781. Headshot:
  1782. Enable: true
  1783. Bonus_Damage: 4
  1784. Message_Shooter: "&3HeadShot!"
  1785. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1786. Abilities:
  1787. Reset_Hit_Cooldown: true
  1788. Knockback: 8
  1789.  
  1790. SVD:
  1791. Item_Information:
  1792. Item_Name: "&aSVD"
  1793. Item_Type: 2259
  1794. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1795. Melee_Mode: false
  1796. Skip_Name_Check: false
  1797. Remove_Unused_Tag: false
  1798. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1799. Hidden_From_List: false
  1800. Shooting:
  1801. Disable: false
  1802. Dual_Wield: false
  1803. Right_Click_To_Shoot: true
  1804. Cancel_Left_Click_Block_Damage: true
  1805. Cancel_Right_Click_Interactions: true
  1806. Delay_Between_Shots: 8
  1807. Recoil_Amount: 15
  1808. Projectile_Amount: 1
  1809. Projectile_Type: snowball
  1810. Remove_Arrows_On_Impact: false
  1811. Remove_Bullet_Drop: false
  1812. Removal_Or_Drag_Delay: false
  1813. Projectile_Speed: 60
  1814. Projectile_Damage: 4
  1815. Projectile_Flames: false
  1816. Projectile_Incendiary:
  1817. Enable: false
  1818. Duration: 0
  1819. Bullet_Spread: 3
  1820. Reset_Fall_Distance: true
  1821. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1822. Fully_Automatic:
  1823. Enable: false
  1824. Fire_Rate: 8
  1825. Sneak:
  1826. Enable: true
  1827. No_Recoil: true
  1828. Bullet_Spread: 3
  1829. Sneak_Before_Shooting: false
  1830. Burstfire:
  1831. Enable: false
  1832. Shots_Per_Burst: 0
  1833. Delay_Between_Shots_In_Burst: 10
  1834. Ammo:
  1835. Enable: true
  1836. Ammo_Item_ID: 371
  1837. Take_Ammo_Per_Shot: true
  1838. Ammo_Name_Check: "&eBullet"
  1839. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1840. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1841. Firearm_Action:
  1842. Type: slide
  1843. Reload:
  1844. Enable: true
  1845. Reload_Amount: 10
  1846. Reload_With_Mouse: false
  1847. Starting_Amount: 10
  1848. Reload_Bullets_Individually: false
  1849. Take_Ammo_On_Reload: false
  1850. Take_Ammo_As_Magazine: false
  1851. Reload_Duration: 180
  1852. Reload_Shoot_Delay: 20
  1853. Destroy_When_Empty: false
  1854. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1855. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1856. Scope:
  1857. Enable: true
  1858. Night_Vision: true
  1859. Zoom_Amount: 10
  1860. Zoom_Bullet_Spread: 0.15
  1861. Zoom_Before_Shooting: false
  1862. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1863. Custom_Death_Message:
  1864. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1865. Headshot:
  1866. Enable: true
  1867. Bonus_Damage: 2
  1868. Message_Shooter: "&3HeadShot!"
  1869. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1870. Abilities:
  1871. Reset_Hit_Cooldown: true
  1872. Knockback: 4
  1873.  
  1874. AUG:
  1875. Item_Information:
  1876. Item_Name: "&3Aug"
  1877. Item_Type: 2260
  1878. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1879. Melee_Mode: false
  1880. Skip_Name_Check: false
  1881. Remove_Unused_Tag: false
  1882. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1883. Hidden_From_List: false
  1884. Shooting:
  1885. Disable: false
  1886. Dual_Wield: false
  1887. Right_Click_To_Shoot: true
  1888. Cancel_Left_Click_Block_Damage: true
  1889. Cancel_Right_Click_Interactions: true
  1890. Recoil_Amount: 15
  1891. Projectile_Amount: 1
  1892. Projectile_Type: snowball
  1893. Remove_Arrows_On_Impact: false
  1894. Remove_Bullet_Drop: false
  1895. Removal_Or_Drag_Delay: false
  1896. Projectile_Speed: 55
  1897. Projectile_Damage: 3
  1898. Projectile_Flames: false
  1899. Projectile_Incendiary:
  1900. Enable: false
  1901. Duration: 0
  1902. Bullet_Spread: 1
  1903. Reset_Fall_Distance: true
  1904. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1905. Fully_Automatic:
  1906. Enable: true
  1907. Fire_Rate: 4
  1908. Sneak:
  1909. Enable: true
  1910. No_Recoil: true
  1911. Bullet_Spread: 0.55
  1912. Sneak_Before_Shooting: false
  1913. Burstfire:
  1914. Enable: false
  1915. Shots_Per_Burst: 1
  1916. Delay_Between_Shots_In_Burst: 10
  1917. Ammo:
  1918. Enable: true
  1919. Ammo_Item_ID: 371
  1920. Take_Ammo_Per_Shot: true
  1921. Ammo_Name_Check: "&eBullet"
  1922. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1923. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1924. Reload:
  1925. Enable: true
  1926. Reload_Amount: 30
  1927. Reload_With_Mouse: false
  1928. Starting_Amount: 30
  1929. Reload_Bullets_Individually: false
  1930. Take_Ammo_On_Reload: false
  1931. Take_Ammo_As_Magazine: false
  1932. Reload_Duration: 120
  1933. Reload_Shoot_Delay: 10
  1934. Destroy_When_Empty: false
  1935. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1936. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1937. Scope:
  1938. Enable: false
  1939. Night_Vision: true
  1940. Zoom_Amount: 8
  1941. Zoom_Bullet_Spread: 0
  1942. Zoom_Before_Shooting: false
  1943. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1944. Custom_Death_Message:
  1945. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1946. Headshot:
  1947. Enable: false
  1948. Bonus_Damage: 2
  1949. Message_Shooter: "&3HeadShot!"
  1950. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1951. Abilities:
  1952. Reset_Hit_Cooldown: true
  1953. Knockback: 0
  1954.  
  1955. BUMBLEBEE:
  1956. Item_Information:
  1957. Item_Name: "&3Bumblebee"
  1958. Item_Type: 2261
  1959. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  1960. Melee_Mode: false
  1961. Skip_Name_Check: false
  1962. Remove_Unused_Tag: false
  1963. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1964. Hidden_From_List: false
  1965. Shooting:
  1966. Disable: false
  1967. Dual_Wield: false
  1968. Right_Click_To_Shoot: true
  1969. Cancel_Left_Click_Block_Damage: true
  1970. Cancel_Right_Click_Interactions: true
  1971. Recoil_Amount: 0
  1972. Projectile_Amount: 2
  1973. Projectile_Type: snowball
  1974. Remove_Arrows_On_Impact: false
  1975. Remove_Bullet_Drop: false
  1976. Removal_Or_Drag_Delay: false
  1977. Projectile_Speed: 45
  1978. Projectile_Damage: 2
  1979. Projectile_Flames: false
  1980. Projectile_Incendiary:
  1981. Enable: false
  1982. Duration: 0
  1983. Bullet_Spread: 1
  1984. Reset_Fall_Distance: true
  1985. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1986. Fully_Automatic:
  1987. Enable: true
  1988. Fire_Rate: 2
  1989. Sneak:
  1990. Enable: true
  1991. No_Recoil: true
  1992. Bullet_Spread: 0.2
  1993. Sneak_Before_Shooting: false
  1994. Burstfire:
  1995. Enable: false
  1996. Shots_Per_Burst: 1
  1997. Delay_Between_Shots_In_Burst: 10
  1998. Ammo:
  1999. Enable: true
  2000. Ammo_Item_ID: 371
  2001. Take_Ammo_Per_Shot: true
  2002. Ammo_Name_Check: "&eBullet"
  2003. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2004. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2005. Reload:
  2006. Enable: true
  2007. Reload_Amount: 30
  2008. Reload_With_Mouse: false
  2009. Starting_Amount: 30
  2010. Reload_Bullets_Individually: false
  2011. Take_Ammo_On_Reload: false
  2012. Take_Ammo_As_Magazine: false
  2013. Reload_Duration: 180
  2014. Reload_Shoot_Delay: 10
  2015. Destroy_When_Empty: false
  2016. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2017. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2018. Scope:
  2019. Enable: false
  2020. Night_Vision: true
  2021. Zoom_Amount: 8
  2022. Zoom_Bullet_Spread: 0
  2023. Zoom_Before_Shooting: false
  2024. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2025. Custom_Death_Message:
  2026. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2027. Headshot:
  2028. Enable: false
  2029. Bonus_Damage: 2
  2030. Message_Shooter: "&3HeadShot!"
  2031. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2032. Abilities:
  2033. Reset_Hit_Cooldown: true
  2034. Knockback: 0
  2035.  
  2036. M1:
  2037. Item_Information:
  2038. Item_Name: "&6M1 Garand"
  2039. Item_Type: 2262
  2040. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2041. Melee_Mode: false
  2042. Skip_Name_Check: false
  2043. Remove_Unused_Tag: false
  2044. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2045. Hidden_From_List: false
  2046. Shooting:
  2047. Disable: false
  2048. Dual_Wield: false
  2049. Right_Click_To_Shoot: true
  2050. Cancel_Left_Click_Block_Damage: true
  2051. Cancel_Right_Click_Interactions: true
  2052. Delay_Between_Shots: 9
  2053. Recoil_Amount: 15
  2054. Projectile_Amount: 1
  2055. Projectile_Type: snowball
  2056. Remove_Arrows_On_Impact: false
  2057. Remove_Bullet_Drop: false
  2058. Removal_Or_Drag_Delay: false
  2059. Projectile_Speed: 60
  2060. Projectile_Damage: 4
  2061. Projectile_Flames: false
  2062. Projectile_Incendiary:
  2063. Enable: false
  2064. Duration: 0
  2065. Bullet_Spread: 1.2
  2066. Reset_Fall_Distance: true
  2067. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2068. Fully_Automatic:
  2069. Enable: false
  2070. Fire_Rate: 2
  2071. Sneak:
  2072. Enable: true
  2073. No_Recoil: true
  2074. Bullet_Spread: 0.15
  2075. Sneak_Before_Shooting: false
  2076. Burstfire:
  2077. Enable: false
  2078. Shots_Per_Burst: 1
  2079. Delay_Between_Shots_In_Burst: 10
  2080. Ammo:
  2081. Enable: true
  2082. Ammo_Item_ID: 371
  2083. Take_Ammo_Per_Shot: true
  2084. Ammo_Name_Check: "&eBullet"
  2085. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2086. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2087. Reload:
  2088. Enable: true
  2089. Reload_Amount: 8
  2090. Reload_With_Mouse: false
  2091. Starting_Amount: 8
  2092. Reload_Bullets_Individually: false
  2093. Take_Ammo_On_Reload: false
  2094. Take_Ammo_As_Magazine: false
  2095. Reload_Duration: 180
  2096. Reload_Shoot_Delay: 10
  2097. Destroy_When_Empty: false
  2098. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2099. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2100. Scope:
  2101. Enable: false
  2102. Night_Vision: true
  2103. Zoom_Amount: 8
  2104. Zoom_Bullet_Spread: 0
  2105. Zoom_Before_Shooting: false
  2106. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2107. Custom_Death_Message:
  2108. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2109. Headshot:
  2110. Enable: false
  2111. Bonus_Damage: 2
  2112. Message_Shooter: "&3HeadShot!"
  2113. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2114. Abilities:
  2115. Reset_Hit_Cooldown: true
  2116. Knockback: 2
  2117.  
  2118. VECTOR:
  2119. Item_Information:
  2120. Item_Name: "&6Kriss-Vector"
  2121. Item_Type: 275
  2122. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2123. Melee_Mode: false
  2124. Skip_Name_Check: false
  2125. Remove_Unused_Tag: false
  2126. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2127. Hidden_From_List: false
  2128. Shooting:
  2129. Disable: false
  2130. Dual_Wield: false
  2131. Right_Click_To_Shoot: true
  2132. Cancel_Left_Click_Block_Damage: true
  2133. Cancel_Right_Click_Interactions: true
  2134. Recoil_Amount: 10
  2135. Projectile_Amount: 1
  2136. Projectile_Type: snowball
  2137. Remove_Arrows_On_Impact: false
  2138. Remove_Bullet_Drop: false
  2139. Removal_Or_Drag_Delay: false
  2140. Projectile_Speed: 55
  2141. Projectile_Damage: 2
  2142. Projectile_Flames: false
  2143. Projectile_Incendiary:
  2144. Enable: false
  2145. Duration: 0
  2146. Bullet_Spread: 1.3
  2147. Reset_Fall_Distance: true
  2148. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2149. Fully_Automatic:
  2150. Enable: true
  2151. Fire_Rate: 12
  2152. Sneak:
  2153. Enable: true
  2154. No_Recoil: true
  2155. Bullet_Spread: 0.45
  2156. Sneak_Before_Shooting: false
  2157. Burstfire:
  2158. Enable: false
  2159. Shots_Per_Burst: 1
  2160. Delay_Between_Shots_In_Burst: 10
  2161. Ammo:
  2162. Enable: true
  2163. Ammo_Item_ID: 371
  2164. Take_Ammo_Per_Shot: true
  2165. Ammo_Name_Check: "&eBullet"
  2166. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2167. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2168. Reload:
  2169. Enable: true
  2170. Reload_Amount: 30
  2171. Reload_With_Mouse: false
  2172. Starting_Amount: 30
  2173. Reload_Bullets_Individually: false
  2174. Take_Ammo_On_Reload: false
  2175. Take_Ammo_As_Magazine: false
  2176. Reload_Duration: 80
  2177. Reload_Shoot_Delay: 10
  2178. Destroy_When_Empty: false
  2179. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2180. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2181. Scope:
  2182. Enable: false
  2183. Night_Vision: true
  2184. Zoom_Amount: 8
  2185. Zoom_Bullet_Spread: 0
  2186. Zoom_Before_Shooting: false
  2187. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2188. Custom_Death_Message:
  2189. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2190. Headshot:
  2191. Enable: false
  2192. Bonus_Damage: 2
  2193. Message_Shooter: "&3HeadShot!"
  2194. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2195. Abilities:
  2196. Reset_Hit_Cooldown: true
  2197. Knockback: 0
  2198.  
  2199. WINCHESTER:
  2200. Item_Information:
  2201. Item_Name: "&9Winchester ShotGun"
  2202. Item_Type: 277
  2203. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2204. Melee_Mode: false
  2205. Skip_Name_Check: false
  2206. Remove_Unused_Tag: false
  2207. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2208. Hidden_From_List: false
  2209. Shooting:
  2210. Disable: false
  2211. Dual_Wield: false
  2212. Right_Click_To_Shoot: true
  2213. Cancel_Left_Click_Block_Damage: true
  2214. Cancel_Right_Click_Interactions: true
  2215. Delay_Between_Shots: 15
  2216. Recoil_Amount: 2
  2217. Projectile_Amount: 10
  2218. Projectile_Type: snowball
  2219. Remove_Arrows_On_Impact: false
  2220. Remove_Bullet_Drop: false
  2221. Removal_Or_Drag_Delay: 3-true
  2222. Projectile_Speed: 50
  2223. Projectile_Damage: 2
  2224. Projectile_Flames: false
  2225. Projectile_Incendiary:
  2226. Enable: false
  2227. Duration: 0
  2228. Bullet_Spread: 1.6
  2229. Reset_Fall_Distance: true
  2230. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2231. Fully_Automatic:
  2232. Enable: false
  2233. Fire_Rate: 12
  2234. Sneak:
  2235. Enable: true
  2236. No_Recoil: true
  2237. Bullet_Spread: 1.2
  2238. Sneak_Before_Shooting: false
  2239. Burstfire:
  2240. Enable: false
  2241. Shots_Per_Burst: 1
  2242. Delay_Between_Shots_In_Burst: 10
  2243. Ammo:
  2244. Enable: true
  2245. Ammo_Item_ID: 371
  2246. Take_Ammo_Per_Shot: true
  2247. Ammo_Name_Check: "&eBullet"
  2248. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2249. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2250. Reload:
  2251. Enable: true
  2252. Reload_Amount: 2
  2253. Reload_With_Mouse: false
  2254. Starting_Amount: 2
  2255. Reload_Bullets_Individually: true
  2256. Take_Ammo_On_Reload: false
  2257. Take_Ammo_As_Magazine: false
  2258. Reload_Duration: 45
  2259. Reload_Shoot_Delay: 10
  2260. Destroy_When_Empty: false
  2261. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2262. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2263. Scope:
  2264. Enable: false
  2265. Night_Vision: true
  2266. Zoom_Amount: 8
  2267. Zoom_Bullet_Spread: 0
  2268. Zoom_Before_Shooting: false
  2269. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2270. Custom_Death_Message:
  2271. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2272. Headshot:
  2273. Enable: false
  2274. Bonus_Damage: 2
  2275. Message_Shooter: "&3HeadShot!"
  2276. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2277. Abilities:
  2278. Reset_Hit_Cooldown: true
  2279. Knockback: 0
  2280.  
  2281. RAIL:
  2282. Item_Information:
  2283. Item_Name: "&3RailGun"
  2284. Item_Type: 277
  2285. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2286. Melee_Mode: false
  2287. Skip_Name_Check: false
  2288. Remove_Unused_Tag: false
  2289. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2290. Hidden_From_List: false
  2291. Shooting:
  2292. Disable: false
  2293. Dual_Wield: false
  2294. Right_Click_To_Shoot: true
  2295. Cancel_Left_Click_Block_Damage: true
  2296. Cancel_Right_Click_Interactions: true
  2297. Delay_Between_Shots: 15
  2298. Recoil_Amount: 2
  2299. Projectile_Amount: 1
  2300. Projectile_Type: snowball
  2301. Remove_Arrows_On_Impact: false
  2302. Remove_Bullet_Drop: false
  2303. Removal_Or_Drag_Delay: 3-true
  2304. Projectile_Speed: 80
  2305. Projectile_Damage: 2
  2306. Projectile_Flames: false
  2307. Projectile_Incendiary:
  2308. Enable: false
  2309. Duration: 0
  2310. Bullet_Spread: 1
  2311. Reset_Fall_Distance: true
  2312. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2313. Fully_Automatic:
  2314. Enable: false
  2315. Fire_Rate: 12
  2316. Sneak:
  2317. Enable: true
  2318. No_Recoil: true
  2319. Bullet_Spread: 0
  2320. Sneak_Before_Shooting: false
  2321. Burstfire:
  2322. Enable: true
  2323. Shots_Per_Burst: 10
  2324. Delay_Between_Shots_In_Burst: 1
  2325. Ammo:
  2326. Enable: true
  2327. Ammo_Item_ID: 371
  2328. Take_Ammo_Per_Shot: true
  2329. Ammo_Name_Check: "&eBullet"
  2330. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2331. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2332. Reload:
  2333. Enable: true
  2334. Reload_Amount: 10
  2335. Reload_With_Mouse: false
  2336. Starting_Amount: 1
  2337. Reload_Bullets_Individually: true
  2338. Take_Ammo_On_Reload: false
  2339. Take_Ammo_As_Magazine: false
  2340. Reload_Duration: 40
  2341. Reload_Shoot_Delay: 20
  2342. Destroy_When_Empty: false
  2343. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2344. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2345. Scope:
  2346. Enable: true
  2347. Night_Vision: true
  2348. Zoom_Amount: 8
  2349. Zoom_Bullet_Spread: 0
  2350. Zoom_Before_Shooting: false
  2351. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2352. Custom_Death_Message:
  2353. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2354. Headshot:
  2355. Enable: false
  2356. Bonus_Damage: 2
  2357. Message_Shooter: "&3HeadShot!"
  2358. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2359. Abilities:
  2360. Reset_Hit_Cooldown: true
  2361. Knockback: 0
  2362.  
  2363. M19112:
  2364. Item_Information:
  2365. Item_Name: "&6M1911-Dual"
  2366. Item_Type: 292
  2367. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2368. Melee_Mode: false
  2369. Skip_Name_Check: false
  2370. Remove_Unused_Tag: false
  2371. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2372. Hidden_From_List: false
  2373. Shooting:
  2374. Disable: false
  2375. Dual_Wield: true
  2376. Right_Click_To_Shoot: true
  2377. Cancel_Left_Click_Block_Damage: true
  2378. Cancel_Right_Click_Interactions: true
  2379. Delay_Between_Shots: 7
  2380. Recoil_Amount: 0
  2381. Projectile_Amount: 1
  2382. Projectile_Type: snowball
  2383. Remove_Arrows_On_Impact: false
  2384. Remove_Bullet_Drop: false
  2385. Removal_Or_Drag_Delay: false
  2386. Projectile_Speed: 40
  2387. Projectile_Damage: 3
  2388. Projectile_Flames: false
  2389. Projectile_Incendiary:
  2390. Enable: false
  2391. Duration: 0
  2392. Bullet_Spread: 1
  2393. Reset_Fall_Distance: true
  2394. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2395. Sneak:
  2396. Enable: true
  2397. No_Recoil: true
  2398. Bullet_Spread: 0
  2399. Sneak_Before_Shooting: false
  2400. Burstfire:
  2401. Enable:
  2402. Shots_Per_Burst: 1
  2403. Delay_Between_Shots_In_Burst: 10
  2404. Ammo:
  2405. Enable: true
  2406. Ammo_Item_ID: 371
  2407. Take_Ammo_Per_Shot: true
  2408. Ammo_Name_Check: "&eBullet"
  2409. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2410. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2411. Firearm_Action:
  2412. Type: slide
  2413. Reload:
  2414. Enable: true
  2415. Reload_Amount: 8
  2416. Reload_With_Mouse: false
  2417. Starting_Amount: 8
  2418. Reload_Bullets_Individually: false
  2419. Take_Ammo_On_Reload: false
  2420. Take_Ammo_As_Magazine: false
  2421. Reload_Duration: 60
  2422. Reload_Shoot_Delay: 10
  2423. Destroy_When_Empty: false
  2424. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2425. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2426. Scope:
  2427. Enable: false
  2428. Night_Vision: true
  2429. Zoom_Amount: 8
  2430. Zoom_Bullet_Spread: 0
  2431. Zoom_Before_Shooting: false
  2432. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2433. Custom_Death_Message:
  2434. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2435. Headshot:
  2436. Enable: false
  2437. Bonus_Damage: 1
  2438. Message_Shooter: "&3HeadShot!"
  2439. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2440. Abilities:
  2441. Reset_Hit_Cooldown: true
  2442. Knockback: 0
  2443.  
  2444. MP7:
  2445. Item_Information:
  2446. Item_Name: "&3MP7"
  2447. Item_Type: 277
  2448. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2449. Melee_Mode: false
  2450. Skip_Name_Check: false
  2451. Remove_Unused_Tag: false
  2452. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2453. Hidden_From_List: false
  2454. Shooting:
  2455. Disable: false
  2456. Dual_Wield: false
  2457. Right_Click_To_Shoot: true
  2458. Cancel_Left_Click_Block_Damage: true
  2459. Cancel_Right_Click_Interactions: true
  2460. Recoil_Amount: 0
  2461. Projectile_Amount: 1
  2462. Projectile_Type: snowball
  2463. Remove_Arrows_On_Impact: false
  2464. Remove_Bullet_Drop: false
  2465. Removal_Or_Drag_Delay: false
  2466. Projectile_Speed: 60
  2467. Projectile_Damage: 2
  2468. Projectile_Flames: false
  2469. Projectile_Incendiary:
  2470. Enable: false
  2471. Duration: 0
  2472. Bullet_Spread: 1.1
  2473. Reset_Fall_Distance: true
  2474. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2475. Fully_Automatic:
  2476. Enable: true
  2477. Fire_Rate: 4
  2478. Sneak:
  2479. Enable: true
  2480. No_Recoil: true
  2481. Bullet_Spread: 0.45
  2482. Sneak_Before_Shooting: false
  2483. Burstfire:
  2484. Enable: false
  2485. Shots_Per_Burst: 1
  2486. Delay_Between_Shots_In_Burst: 10
  2487. Ammo:
  2488. Enable: true
  2489. Ammo_Item_ID: 371
  2490. Take_Ammo_Per_Shot: true
  2491. Ammo_Name_Check: "&eBullet"
  2492. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2493. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2494. Reload:
  2495. Enable: true
  2496. Reload_Amount: 20
  2497. Reload_With_Mouse: false
  2498. Starting_Amount: 30
  2499. Reload_Bullets_Individually: false
  2500. Take_Ammo_On_Reload: false
  2501. Take_Ammo_As_Magazine: false
  2502. Reload_Duration: 100
  2503. Reload_Shoot_Delay: 20
  2504. Destroy_When_Empty: false
  2505. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2506. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2507. Scope:
  2508. Enable: false
  2509. Night_Vision: true
  2510. Zoom_Amount: 8
  2511. Zoom_Bullet_Spread: 0
  2512. Zoom_Before_Shooting: false
  2513. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2514. Custom_Death_Message:
  2515. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2516. Headshot:
  2517. Enable: false
  2518. Bonus_Damage: 2
  2519. Message_Shooter: "&3HeadShot!"
  2520. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2521. Abilities:
  2522. Knockback: 0
  2523. Abilities:
  2524. Reset_Hit_Cooldown: true
  2525. Knockback: 0
  2526.  
  2527. AKS:
  2528. Item_Information:
  2529. Item_Name: "&6AKS-74U"
  2530. Item_Type: 284
  2531. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2532. Melee_Mode: false
  2533. Skip_Name_Check: false
  2534. Remove_Unused_Tag: false
  2535. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2536. Hidden_From_List: false
  2537. Shooting:
  2538. Disable: false
  2539. Dual_Wield: false
  2540. Right_Click_To_Shoot: true
  2541. Cancel_Left_Click_Block_Damage: true
  2542. Cancel_Right_Click_Interactions: true
  2543. Recoil_Amount: 1
  2544. Projectile_Amount: 1
  2545. Projectile_Type: snowball
  2546. Remove_Arrows_On_Impact: false
  2547. Remove_Bullet_Drop: false
  2548. Removal_Or_Drag_Delay: false
  2549. Projectile_Speed: 45
  2550. Projectile_Damage: 2
  2551. Projectile_Flames: false
  2552. Projectile_Incendiary:
  2553. Enable: false
  2554. Duration: 0
  2555. Bullet_Spread: 1.5
  2556. Reset_Fall_Distance: true
  2557. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2558. Fully_Automatic:
  2559. Enable: true
  2560. Fire_Rate: 3
  2561. Sneak:
  2562. Enable: true
  2563. No_Recoil: true
  2564. Bullet_Spread: 0.35
  2565. Sneak_Before_Shooting: false
  2566. Burstfire:
  2567. Enable: false
  2568. Shots_Per_Burst: 1
  2569. Delay_Between_Shots_In_Burst: 10
  2570. Ammo:
  2571. Enable: true
  2572. Ammo_Item_ID: 371
  2573. Take_Ammo_Per_Shot: true
  2574. Ammo_Name_Check: "&eBullet"
  2575. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2576. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2577. Reload:
  2578. Enable: true
  2579. Reload_Amount: 30
  2580. Reload_With_Mouse: false
  2581. Starting_Amount: 30
  2582. Reload_Bullets_Individually: false
  2583. Take_Ammo_On_Reload: false
  2584. Take_Ammo_As_Magazine: false
  2585. Reload_Duration: 120
  2586. Reload_Shoot_Delay: 10
  2587. Destroy_When_Empty: false
  2588. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2589. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2590. Scope:
  2591. Enable: false
  2592. Night_Vision: true
  2593. Zoom_Amount: 8
  2594. Zoom_Bullet_Spread: 0
  2595. Zoom_Before_Shooting: false
  2596. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2597. Custom_Death_Message:
  2598. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2599. Headshot:
  2600. Enable: false
  2601. Bonus_Damage: 2
  2602. Message_Shooter: "&3HeadShot!"
  2603. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2604. Abilities:
  2605. Reset_Hit_Cooldown: true
  2606. Knockback: 0
  2607. Run_Console_Command:
  2608. -"/scoreboard players add <shooter> hoge <damage>"
  2609.  
  2610. GLOCK:
  2611. Item_Information:
  2612. Item_Name: "&7Glock17"
  2613. Item_Type: 293
  2614. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2615. Melee_Mode: false
  2616. Skip_Name_Check: false
  2617. Remove_Unused_Tag: false
  2618. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2619. Hidden_From_List: false
  2620. Shooting:
  2621. Disable: false
  2622. Dual_Wield: false
  2623. Right_Click_To_Shoot: true
  2624. Cancel_Left_Click_Block_Damage: true
  2625. Cancel_Right_Click_Interactions: true
  2626. Delay_Between_Shots: 25
  2627. Recoil_Amount: 0
  2628. Projectile_Amount: 1
  2629. Projectile_Type: snowball
  2630. Remove_Arrows_On_Impact: false
  2631. Remove_Bullet_Drop: false
  2632. Removal_Or_Drag_Delay: false
  2633. Projectile_Speed: 50
  2634. Projectile_Damage: 1
  2635. Projectile_Flames: false
  2636. Projectile_Incendiary:
  2637. Enable: false
  2638. Duration: 0
  2639. Bullet_Spread: 0.4
  2640. Reset_Fall_Distance: true
  2641. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2642. Sneak:
  2643. Enable: true
  2644. No_Recoil: true
  2645. Bullet_Spread: 0.1
  2646. Sneak_Before_Shooting: false
  2647. Burstfire:
  2648. Enable:
  2649. Shots_Per_Burst: 1
  2650. Delay_Between_Shots_In_Burst: 10
  2651. Ammo:
  2652. Enable: true
  2653. Ammo_Item_ID: 371
  2654. Take_Ammo_Per_Shot: true
  2655. Ammo_Name_Check: "&eBullet"
  2656. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2657. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2658. Firearm_Action:
  2659. Type: slide
  2660. Reload:
  2661. Enable: true
  2662. Reload_Amount: 10
  2663. Reload_With_Mouse: false
  2664. Starting_Amount: 10
  2665. Reload_Bullets_Individually: true
  2666. Take_Ammo_On_Reload: false
  2667. Take_Ammo_As_Magazine: false
  2668. Reload_Duration: 40
  2669. Reload_Shoot_Delay: 10
  2670. Destroy_When_Empty: false
  2671. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2672. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2673. Scope:
  2674. Enable: false
  2675. Night_Vision: true
  2676. Zoom_Amount: 8
  2677. Zoom_Bullet_Spread: 0
  2678. Zoom_Before_Shooting: false
  2679. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2680. Custom_Death_Message:
  2681. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2682. Headshot:
  2683. Enable: false
  2684. Bonus_Damage: 1
  2685. Message_Shooter: "&3HeadShot!"
  2686. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2687. Abilities:
  2688. Reset_Hit_Cooldown: true
  2689. Knockback: 0
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