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- Running on 64 bit Windows 10.0.22631.0 with 65262 MB RAM
- Game Version: v1.19.8 (Stable)
- 9/29/2024 1:20:01 PM: Critical error occurred in the following mod: [email protected]
- Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
- System.IndexOutOfRangeException: Index was outside the bounds of the array.
- at Vintagestory.Client.NoObf.TextureAtlasManager.GetOrInsertTexture(AssetLocation path, Int32& textureSubId, TextureAtlasPosition& texPos, CreateTextureDelegate onCreate, Single alphaTest)
- at Vintagestory.API.Common.EntityAgent.<>c__DisplayClass79_0.<addGearToShape>b__0(String texcode, AssetLocation tloc) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 872
- at Vintagestory.API.Common.Shape.StepParentShape(ShapeElement parentElem, ShapeElement[] elements, Shape childShape, String childLocationForLogging, String parentLocationForLogging, ILogger logger, Action`2 onTexture) in VintagestoryApi\Common\Model\Shape\Shape.cs:line 262
- at Vintagestory.API.Common.Shape.StepParentShape(Shape childShape, String childLocationForLogging, String parentLocationForLogging, ILogger logger, Action`2 onTexture) in VintagestoryApi\Common\Model\Shape\Shape.cs:line 180
- at Vintagestory.API.Common.EntityAgent.addGearToShape(ItemSlot slot, Shape entityShape, String shapePathForLogging) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 863
- at VsVillage.EntityVillager.OnTesselation(Shape& entityShape, String shapePathForLogging) in E:\Workspace\vintage_story_mods\vsvillage\src\Entity\EntityVillager.cs:line 128
- at Vintagestory.GameContent.EntityShapeRenderer.TesselateShape(Action`1 onMeshDataReady, String[] overrideSelectiveElements) in VSEssentials\EntityRenderer\EntityShapeRenderer.cs:line 247
- at Vintagestory.GameContent.EntityShapeRenderer.TesselateShape() in VSEssentials\EntityRenderer\EntityShapeRenderer.cs:line 210
- at Vintagestory.GameContent.EntityShapeRenderer.BeforeRender(Single dt) in VSEssentials\EntityRenderer\EntityShapeRenderer.cs:line 381
- at Vintagestory.Client.NoObf.SystemRenderEntities.OnBeforeRender(Single dt) in VintagestoryLib\Client\Systems\Render\RenderEntities.cs:line 69
- at Vintagestory.API.Client.DummyRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in VintagestoryApi\Client\API\IClientEventAPI.cs:line 83
- at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 200
- at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 806
- at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
- at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 730
- at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
- at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
- at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
- at OpenTK.Windowing.Desktop.GameWindow.Run()
- at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
- at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
- at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
- Event Log entries for Vintagestory.exe, the latest 3
- ==================================
- { TimeGenerated = 9/29/2024 1:15:14 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000
- Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
- Exception code: 0x40000015
- Fault offset: 0x00000000000df046
- Faulting process id: 0x0x4814
- Faulting application start time: 0x0x1db12abe5ede3fe
- Faulting application path: D:\Games\Vintagestory\Vintagestory.exe
- Faulting module path: D:\Games\Vintagestory\Lib\openal32.dll
- Report Id: a8640bbe-b874-45c4-a693-0add234192fc
- Faulting package full name:
- Faulting package-relative application ID: }
- --------------
- { TimeGenerated = 9/28/2024 8:56:44 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000
- Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
- Exception code: 0x40000015
- Fault offset: 0x00000000000df046
- Faulting process id: 0x0x3d68
- Faulting application start time: 0x0x1db1223466dc232
- Faulting application path: D:\Games\Vintagestory\Vintagestory.exe
- Faulting module path: D:\Games\Vintagestory\Lib\openal32.dll
- Report Id: 60d9385c-4848-4289-90c3-31c81db7b567
- Faulting package full name:
- Faulting package-relative application ID: }
- --------------
- { TimeGenerated = 9/28/2024 8:54:26 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000
- Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
- Exception code: 0x40000015
- Fault offset: 0x00000000000df046
- Faulting process id: 0x0x2be0
- Faulting application start time: 0x0x1db1222e5f42151
- Faulting application path: D:\Games\Vintagestory\Vintagestory.exe
- Faulting module path: D:\Games\Vintagestory\Lib\openal32.dll
- Report Id: c10c08ad-4eb5-45b7-b3fa-6dc9516c90ad
- Faulting package full name:
- Faulting package-relative application ID: }
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