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Jul 28th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  143. Player = Services.Players.LocalPlayer
  144. wait()script.Parent=nil
  145. BodyParts={}
  146. abs = function(int)
  147. if int < 0 then return -int else return int end
  148. end
  149. rad = function(deg)
  150. return deg * math.pi / 180
  151. end
  152. deg = function(rad)
  153. return rad * 180 / math.pi
  154. end
  155. dist = function(p1,p2)
  156. r,e = ypcall(function()
  157. p1 = p1.Position
  158. end)
  159. if not r then p1 = p1 end
  160. r,e = ypcall(function()
  161. p2 = p2.Position
  162. end)
  163. if not r then p1 = p1 end
  164. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  165. end
  166.  
  167. function GetChar()
  168. return Player.Character
  169. end
  170. function GetHum()
  171. for i,v in pairs(GetChar():children'') do
  172. if v.ClassName == 'Humanoid' then
  173. return v
  174. end
  175. end
  176. end
  177.  
  178. function Died()
  179. for i,v in pairs(GetChar():children'') do
  180. if v.ClassName == 'Part' then
  181. table.insert(BodyParts,{v.CFrame,v})
  182. elseif v.ClassName == 'Hat' then
  183. v.Parent=workspace
  184. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  185. end
  186. end
  187.  
  188. wait(3)
  189. for i,v in pairs(BodyParts) do
  190. v[2].Anchored=true
  191. if v[2].Name == 'Torso' then pos = v[1] end
  192. end
  193.  
  194. for i,v in pairs(BodyParts) do
  195. coroutine.resume(coroutine.create(function()
  196. repeat Services.RunService.Heartbeat:wait()
  197. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  198. until dist(v[2],v[1]) < .05
  199. v[2].CFrame=v[1]
  200. end))
  201. end
  202. end
  203.  
  204. Player.CharacterAdded:connect(function(char)
  205. char:WaitForChild('Torso')
  206. for i,v in pairs(BodyParts) do
  207. if v[3] then
  208. v[2]:Remove()
  209. end
  210. end
  211. BodyParts={}
  212. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  213. GetHum().Died:connect(Died)
  214. end)
  215. GetHum().Died:connect(Died)
  216. print'rannering'
  217.  
  218. --[[
  219. Stand: The World
  220. User: DIO
  221. ]]
  222.  
  223. ---Declarations
  224. local Cn=CFrame.new
  225. local CA=CFrame.Angles
  226. local mr=math.rad
  227. local rn=math.random
  228. local mc=math.cos
  229. local Vn=Vector3.new
  230. local NR=NumberRange.new
  231. local NSeq=NumberSequence.new
  232. local plrs=game:service"Players"
  233. local wrk=game:service"Workspace"
  234. local deb=game:service"Debris"
  235. local IS=game:GetService("InsertService")
  236. local p=plrs.LocalPlayer
  237. local cam=wrk.CurrentCamera
  238. local char=p.Character
  239. local mouse=p:GetMouse()
  240. local lam=char["Left Arm"]
  241. local ram=char["Right Arm"]
  242. local llg=char["Left Leg"]
  243. local rlg=char["Right Leg"]
  244. local hed=char.Head
  245. local tor=char.Torso
  246. local larm = lam
  247. local rarm = ram
  248. local lleg = llg
  249. local rleg = rlg
  250. local torso = tor
  251. local hrp=char.HumanoidRootPart
  252. local PlayerSpeed = char.Humanoid.WalkSpeed
  253. local on=false
  254. local noRig=false
  255. local curws=16
  256. local sine=0
  257. local ift={}
  258. local ifxd=false
  259. local run=false
  260. local stance="Cane"
  261. local Speed = 16
  262. local Health = 9000
  263.  
  264. PlayerSpeed = 16
  265.  
  266. ypcall(function()
  267. char.Shirt:Destroy()
  268. char.Pants:Destroy()
  269. shirt = Instance.new("Shirt", char)
  270. shirt.Name = "Shirt"
  271. pants = Instance.new("Pants", char)
  272. pants.Name = "Pants"
  273. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
  274. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
  275. end)
  276.  
  277. Debounces = {
  278. CanAttack = true;
  279. NoIdl = false;
  280. Slashing = false;
  281. Slashed = false;
  282. RPunch = false;
  283. RPunched = false;
  284. LPunch = false;
  285. LPunched = false;
  286. }
  287.  
  288. local trappedTorsos = {}
  289.  
  290. ---Functions
  291.  
  292. function FndHm(flnm)
  293. for i,v in pairs(flnm:GetChildren()) do
  294. if v:IsA("Humanoid") then
  295. return v
  296. end
  297. end
  298. end
  299. local hum=FndHm(char)
  300. --hum.Name=""
  301.  
  302.  
  303. function chrDes(inst)
  304. local ret=nil
  305. for _,v in pairs(game.Players:GetChildren()) do
  306. if inst:IsDescendantOf(v) then
  307. ret=v
  308. break
  309. end
  310. end
  311. return ret
  312. end
  313.  
  314. --
  315. function get(a)
  316. local cont={}
  317. for i,v in pairs(a:GetChildren()) do
  318. if v==char then
  319. else
  320. table.insert(cont,v)
  321. pcall(function()
  322. for _,b in pairs(get(v)) do
  323. table.insert(cont,b)
  324. end
  325. end)
  326. end
  327. end
  328. return cont
  329. end
  330. for _,v in pairs(get(game.Workspace)) do
  331. if v:IsA("Sparkles") or v:IsA("Fire") then
  332. v:Destroy()
  333. end
  334. end
  335.  
  336. --
  337. function inT(qur,tbl)
  338. local a=false
  339. for i,v in pairs(tbl) do
  340. if v==qur then
  341. a=true
  342. break
  343. else
  344. a=false
  345. end
  346. end
  347. return a
  348. end
  349.  
  350. --
  351. function Tween(a,b,c)
  352. return a+(b-a)*c
  353. end
  354.  
  355. --
  356. function Avg(a,b)
  357. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  358. end
  359.  
  360. --
  361. function Lerp(c1,c2,tim)
  362. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  363. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  364. for i,v in pairs(com1) do
  365. com1[i]=v+(com2[i]-v)*tim
  366. end
  367. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  368. end
  369.  
  370. function RLerp(c1,c2,tim)
  371. return c1:lerp(c2,tim)
  372. end
  373.  
  374. --
  375. function ALerp(c1,c2,tim)
  376. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  377. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  378. for i,v in pairs(com1) do
  379. com1[i]=v+(com2[i]-v)*tim
  380. end
  381. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  382. end
  383.  
  384. --
  385. function Lerprs(ud,ud2,al)
  386. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  387. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  388. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  389. return UDim2.new(x,y,z,w)
  390. end
  391.  
  392. --
  393. function newAnim(wld)
  394. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  395. asd.getFrames=function()
  396. local num=0
  397. for _,v in pairs(asd) do
  398. pcall(function()
  399. num=num+v.Length
  400. end)
  401. end
  402. return num
  403. end
  404. return asd
  405. end
  406.  
  407. --
  408. function newKF(tab,c0,lng,off)
  409. off=off or 1
  410. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  411. end
  412.  
  413. --
  414. function runKF(tab)
  415. tab.Int=tab.Int+1
  416. if tab.Int>=tab[tab.Frame].Length then
  417. tab.Frame=tab.Frame+1
  418. tab.Int=0
  419. if tab.Frame>#tab then
  420. tab.Frame=1
  421. end
  422. end
  423. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  424. end
  425.  
  426. --
  427. function nwPrt(prnt,siz,cf,col)
  428. local prt=Instance.new("Part")
  429. prt.Parent=prnt
  430. prt.FormFactor=3
  431. prt.Name="Part"
  432. prt.Size=siz
  433. prt.CanCollide=false
  434. prt.Anchored=true
  435. prt.Locked=true
  436. prt.TopSurface=10
  437. prt.BottomSurface=10
  438. prt.FrontSurface=10
  439. prt.BackSurface=10
  440. prt.LeftSurface=10
  441. prt.RightSurface=10
  442. prt:BreakJoints()
  443. prt.CFrame=cf or CFrame.new(30,10,30)
  444. prt.Material="SmoothPlastic"
  445. prt.BrickColor=BrickColor.new(col)
  446. m=Instance.new("SpecialMesh",prt)
  447. m.MeshType=6
  448. return prt
  449. end
  450.  
  451. --
  452. function nwWdg(prnt,siz,cf,col)
  453. local prt=Instance.new("WedgePart")
  454. prt.Parent=prnt
  455. prt.FormFactor=3
  456. prt.Name="Part"
  457. prt.Size=siz
  458. prt.CanCollide=false
  459. prt.Anchored=false
  460. prt.Locked=true
  461. prt.TopSurface=0
  462. prt.BottomSurface=0
  463. prt:BreakJoints()
  464. prt.CFrame=cf or CFrame.new(30,10,30)
  465. prt.Material="SmoothPlastic"
  466. prt.BrickColor=BrickColor.new(col)
  467. return prt
  468. end
  469.  
  470. --
  471. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  472. local gui=Instance.new(clsnm,prnt)
  473. gui.Size=siz or UDim2.new(0,100,0,100)
  474. gui.Position=pos or UDim2.new(0,0,0,0)
  475. gui.BorderSizePixel=bsp or 0
  476. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  477. gui.BackgroundTransparency=bt or 1
  478. return gui
  479. end
  480.  
  481. --
  482. function nwWld(wp0,wp1,wc0)
  483. wld = Instance.new("Weld",wp1)
  484. wld.Part0=wp0
  485. wld.Part1=wp1
  486. wld.C0=wc0 or Cn(0,0,0)
  487. return wld
  488. end
  489.  
  490. --
  491. function nwSnd(prnt,pch,vol,id)
  492. local s=Instance.new("Sound",prnt)
  493. s.Pitch=pch
  494. s.Volume=vol
  495. s.SoundId="rbxassetid://"..id
  496. s.PlayOnRemove=true
  497. return s
  498. end
  499.  
  500. --
  501. function newRay(start,face,range,wat)
  502. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  503. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  504. return rey,hit,pos
  505. end
  506.  
  507. function nooutline(part)
  508. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  509. end
  510.  
  511. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  512. local fp=it("Part")
  513. fp.formFactor=formfactor
  514. fp.Parent=parent
  515. fp.Reflectance=reflectance
  516. fp.Transparency=transparency
  517. fp.CanCollide=false
  518. fp.Locked=true
  519. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  520. fp.Name=name
  521. fp.Size=size
  522. fp.Position=Character.Torso.Position
  523. nooutline(fp)
  524. fp.Material=material
  525. fp:BreakJoints()
  526. return fp
  527. end
  528.  
  529. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  530. local mesh=it(Mesh)
  531. mesh.Parent=part
  532. if Mesh=="SpecialMesh" then
  533. mesh.MeshType=meshtype
  534. mesh.MeshId=meshid
  535. end
  536. mesh.Offset=offset
  537. mesh.Scale=scale
  538. return mesh
  539. end
  540.  
  541. function weld(parent,part0,part1,c0,c1)
  542. local weld=it("Weld")
  543. weld.Parent=parent
  544. weld.Part0=part0
  545. weld.Part1=part1
  546. weld.C0=c0
  547. weld.C1=c1
  548. return weld
  549. end
  550. TfwTimeStopped = false
  551. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  552. if hit.Parent==nil then
  553. return
  554. end
  555. h=hit.Parent:FindFirstChild("Humanoid")
  556. for _,v in pairs(hit.Parent:children()) do
  557. if v:IsA("Humanoid") then
  558. h=v
  559. end
  560. end
  561. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  562. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  563. end
  564. if hit.Parent.className=="Hat" then
  565. hit=hit.Parent.Parent:findFirstChild("Head")
  566. end
  567. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  568. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  569. if hit.Parent.DebounceHit.Value==true then
  570. return
  571. end
  572. end
  573. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  574. return
  575. end]]
  576. --hs(hit,1.2)
  577. c=Instance.new("ObjectValue")
  578. c.Name="creator"
  579. c.Value=game:service("Players").LocalPlayer
  580. c.Parent=h
  581. game:GetService("Debris"):AddItem(c,.5)
  582. Damage=math.random(minim,maxim)
  583. --h:TakeDamage(Damage)
  584. blocked=false
  585. block=hit.Parent:findFirstChild("Block")
  586. if block~=nil then
  587. print(block.className)
  588. if block.className=="NumberValue" then
  589. if block.Value>0 then
  590. blocked=true
  591. if decreaseblock==nil then
  592. block.Value=block.Value-1
  593. end
  594. end
  595. end
  596. if block.className=="IntValue" then
  597. if block.Value>0 then
  598. blocked=true
  599. if decreaseblock~=nil then
  600. block.Value=block.Value-1
  601. end
  602. end
  603. end
  604. end
  605. if blocked==false then
  606. --h:TakeDamage(Damage)
  607. if TfwTimeStopped == false then
  608. h.Health=h.Health-Damage
  609. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  610. elseif TfwTimeStopped == true then
  611. repeat wait() until TfwTimeStopped == false
  612. h.Health=h.Health-0.1
  613. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  614. end
  615. else
  616. h.Health=h.Health-(Damage/2)
  617. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  618. end
  619. if Type=="Knockdown" then
  620. hum=hit.Parent.Humanoid
  621. hum.PlatformStand=true
  622. coroutine.resume(coroutine.create(function(HHumanoid)
  623. swait(1)
  624. HHumanoid.PlatformStand=false
  625. end),hum)
  626. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  627. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  628. local bodvol=Instance.new("BodyVelocity")
  629. bodvol.velocity=angle*knockback
  630. bodvol.P=500
  631. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  632. bodvol.Parent=hit
  633. game:GetService("Debris"):AddItem(bodvol,.5)
  634. game:GetService("Debris"):AddItem(rl,.5)
  635. elseif Type == "Killer Queen" then
  636. hum=hit.Parent.Humanoid
  637. hum.PlatformStand=true
  638. coroutine.resume(coroutine.create(function(HHumanoid)
  639. swait(1)
  640. HHumanoid.PlatformStand=false
  641. end),hum)
  642. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  643. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  644. local bodvol=Instance.new("BodyVelocity")
  645. bodvol.velocity=angle*knockback
  646. bodvol.P=500
  647. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  648. bodvol.Parent=hit
  649. game:GetService("Debris"):AddItem(bodvol,.5)
  650. game:GetService("Debris"):AddItem(rl,.5)
  651. wait(3)
  652.  
  653. elseif Type=="Normal" then
  654. vp=Instance.new("BodyVelocity")
  655. vp.P=500
  656. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  657. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  658. if KnockbackType==1 then
  659. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  660. elseif KnockbackType==2 then
  661. vp.velocity=Property.CFrame.lookVector*knockback
  662. end
  663. if knockback>0 then
  664. vp.Parent=hit.Parent.Torso
  665. end
  666. game:GetService("Debris"):AddItem(vp,.5)
  667. elseif Type=="Up" then
  668. local bodyVelocity=Instance.new("BodyVelocity")
  669. bodyVelocity.velocity=vt(0,60,0)
  670. bodyVelocity.P=5000
  671. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  672. bodyVelocity.Parent=hit
  673. game:GetService("Debris"):AddItem(bodyVelocity,1)
  674. rl=Instance.new("BodyAngularVelocity")
  675. rl.P=3000
  676. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  677. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  678. rl.Parent=hit
  679. game:GetService("Debris"):AddItem(rl,.5)
  680. elseif Type=="Snare" then
  681. bp=Instance.new("BodyPosition")
  682. bp.P=2000
  683. bp.D=100
  684. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  685. bp.position=hit.Parent.Torso.Position
  686. bp.Parent=hit.Parent.Torso
  687. game:GetService("Debris"):AddItem(bp,1)
  688. elseif Type=="Target" then
  689. local Targetting = false
  690. if Targetting==false then
  691. ZTarget=hit.Parent.Torso
  692. coroutine.resume(coroutine.create(function(Part)
  693. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  694. swait(5)
  695. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  696. end),ZTarget)
  697. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  698. local targetgui=Instance.new("BillboardGui")
  699. targetgui.Parent=ZTarget
  700. targetgui.Size=UDim2.new(10,100,10,100)
  701. local targ=Instance.new("ImageLabel")
  702. targ.Parent=targetgui
  703. targ.BackgroundTransparency=1
  704. targ.Image="rbxassetid://4834067"
  705. targ.Size=UDim2.new(1,0,1,0)
  706. cam.CameraType="Scriptable"
  707. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  708. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  709. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  710. Targetting=true
  711. RocketTarget=ZTarget
  712. for i=1,Property do
  713. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  714. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  715. swait()
  716. end
  717. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  718. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  719. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  720. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  721. end
  722. Targetting=false
  723. RocketTarget=nil
  724. targetgui.Parent=nil
  725. cam.CameraType="Custom"
  726. end
  727. end
  728. local debounce=Instance.new("BoolValue")
  729. debounce.Name="DebounceHit"
  730. debounce.Parent=hit.Parent
  731. debounce.Value=true
  732. game:GetService("Debris"):AddItem(debounce,Delay)
  733. c=Instance.new("ObjectValue")
  734. c.Name="creator"
  735. c.Value=Player
  736. c.Parent=h
  737. game:GetService("Debris"):AddItem(c,.5)
  738. end
  739. end
  740.  
  741. function ShowDamage(Pos, Text, Time, Color)
  742. local Rate = (1 / 30)
  743. local Pos = (Pos or Vector3.new(0, 0, 0))
  744. local Text = (Text or "")
  745. local Time = (Time or 2)
  746. local Color = (Color or Color3.new(1, 0, 0))
  747. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  748. EffectPart.Anchored = true
  749. local BillboardGui = Instance.new("BillboardGui")
  750. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  751. BillboardGui.Adornee = EffectPart
  752. local TextLabel = Instance.new("TextLabel")
  753. TextLabel.BackgroundTransparency = 1
  754. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  755. TextLabel.Text = Text
  756. TextLabel.TextColor3 = Color
  757. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  758. TextLabel.TextScaled = true
  759. TextLabel.TextStrokeTransparency = 0
  760. TextLabel.Font = Enum.Font.SourceSansBold
  761. TextLabel.Parent = BillboardGui
  762. BillboardGui.Parent = EffectPart
  763. game.Debris:AddItem(EffectPart, (Time + 0.1))
  764. EffectPart.Parent = game:GetService("Workspace")
  765. Delay(0, function()
  766. local Frames = (Time / Rate)
  767. for Frame = 1, Frames do
  768. wait(Rate)
  769. local Percent = (Frame / Frames)
  770. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  771. TextLabel.TextTransparency = Percent
  772. TextLabel.TextStrokeTransparency = Percent
  773. end
  774. if EffectPart and EffectPart.Parent then
  775. EffectPart:Destroy()
  776. end
  777. end)
  778. end
  779.  
  780. --[[local Player = game:service("Players").LocalPlayer
  781. repeat wait() until Player.Character ~= nil
  782.  
  783. local Char = Player.Character
  784. local mouse = Player:GetMouse()
  785. local Backpack = Player.Backpack
  786. local PlayerGui = Player.PlayerGui
  787. local Camera = workspace.CurrentCamera
  788. local Humanoid = Char:findFirstChild("Humanoid")
  789. local Torso = Char:findFirstChild("Torso")
  790. local Head = Char:findFirstChild("Head")
  791. local ra = Char:findFirstChild("Right Arm")
  792. local la = Char:findFirstChild("Left Arm")
  793. local rl = Char:findFirstChild("Right Leg")
  794. local ll = Char:findFirstChild("Left Leg")
  795. local rs = Torso:findFirstChild("Right Shoulder")
  796. local ls = Torso:findFirstChild("Left Shoulder")
  797. local rh = Torso:findFirstChild("Right Hip")
  798. local lh = Torso:findFirstChild("Left Hip")
  799. local neck = Torso:findFirstChild("Neck")
  800. local rootpart = Char:findFirstChild("HumanoidRootPart")
  801. local rj = rootpart:findFirstChild("RootJoint")
  802. local anim = Char:findFirstChild("Animate")
  803. local RunService = game:GetService("RunService")
  804. local UIA = game:GetService("UserInputService")
  805. local CF = CFrame.new
  806. local CA = CFrame.Angles
  807. local FEA = CFrame.fromEulerAnglesXYZ
  808. local FAA = CFrame.fromAxisAngle
  809. local V3 = Vector3.new
  810. local CN = Color3.new
  811. local Ice = Instance.new
  812. local BC = BrickColor.new
  813. local UD2 = UDim2.new
  814. local C3 = Color3.new
  815. local MR = math.rad
  816. local MP = math.pi
  817. local MD = math.deg
  818. local MH = math.huge
  819. local MS = math.sin
  820. local MC = math.cos
  821. local MT = math.tan
  822. local MAS = math.asin
  823. local MAC = math.acos
  824. local MAT = math.atan
  825. local components = CF().components
  826.  
  827. local State = {}
  828. State["Calm"] = "Active"
  829.  
  830. function Tweenz(a,b,i)
  831. return a:lerp(b,i)
  832. end
  833.  
  834. function Create(Instanc,prop)
  835. local p=Instance.new(Instanc)
  836. for i,v in pairs(prop) do
  837. p[i]=v
  838. end
  839. return p
  840. end
  841.  
  842. local c0 = {
  843. RightArm = CF(1.5,0.5,0),
  844. LeftArm = CF(-1.5,0.5,0),
  845. RightLeg = CF(0.5,-1,0),
  846. LeftLeg = CF(-0.5,-1,0),
  847. RootJoint = CF(0,0,0),
  848. Neck = CF(0,1,0)
  849. }
  850. local c1 = {
  851. RightArm = CF(0,0.5,0),
  852. LeftArm = CF(0,0.5,0),
  853. RightLeg = CF(0,1,0),
  854. LeftLeg = CF(0,1,0),
  855. RootJoint = CF(0,0,0),
  856. Neck = CF(0,-0.5,0)
  857. }
  858.  
  859.  
  860. --RightArm = Create("Snap",{Parent=Torso,C0=c0.RightArm,C1=c1.RightArm,Part0=Torso,Part1=ra})
  861. --LeftArm = Create("Snap",{Parent=Torso,C0=c0.LeftArm,C1=c1.LeftArm,Part0=Torso,Part1=la})
  862. RightLeg = Create("Snap",{Parent=Torso,C0=c0.RightLeg,C1=c1.RightLeg,Part0=Torso,Part1=rl})
  863. LeftLeg = Create("Snap",{Parent=Torso,C0=c0.LeftLeg,C1=c1.LeftLeg,Part0=Torso,Part1=ll})
  864.  
  865. neck.C0 = c0.Neck
  866. neck.C1 = c1.Neck
  867.  
  868. local Spread = 12
  869. local Smooth = 1
  870.  
  871. local angle = tick()
  872. game:GetService("RunService").Stepped:connect(function()
  873. local lefth = (Torso.CFrame*c0.LeftLeg)
  874. local righth = (Torso.CFrame*c0.RightLeg)
  875. angle = angle+0.2*Smooth
  876. local speed = V3(Torso.Velocity.X,0,Torso.Velocity.Z)
  877. local TiltOnAxis = (rootpart.CFrame-rootpart.CFrame.p):inverse()*speed/100
  878. rj.C0 = Tweenz(rj.C0,CFrame.Angles(MR(-90)+TiltOnAxis.Z,TiltOnAxis.X,MR(180)+-TiltOnAxis.X),.1)
  879. --[[local offset = CFrame.new(0,5,0)
  880. rj.C0 = CF(V3(),(mouse.hit.p-rootpart.CFrame.p).unit*100)*CFrame.Angles(MR(-90),0,MR(180))
  881. local h = (rootpart.CFrame*offset).p
  882. local d = CFrame.new(h,mouse.Hit.p)
  883. local e = rootpart.CFrame*CFrame.new(h)
  884. neck.C0 = ((d-d.p):inverse()*(e-e.p)):inverse()*CFrame.new(0,1,0)]]
  885. --[[local AnglePR = (righth-righth.p):inverse()*speed/100
  886. local AnglePL = (lefth-lefth.p):inverse()*speed/100
  887. if speed.magnitude < 2 then
  888. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(0,0,0),.1)
  889. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(0,0,0),.1)
  890. elseif speed.magnitude > 2 then
  891. RightLeg.C0 = Tweenz(RightLeg.C0,CF(0.5,-1+math.cos(angle)*.5,-0.2+-math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*-AnglePR.Z,AnglePR.X,math.sin(angle)*Spread*AnglePR.X),.1)
  892. LeftLeg.C0 = Tweenz(LeftLeg.C0,CF(-0.5,-1+-math.cos(angle)*.5,-0.2+math.sin(angle)*.1)*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,AnglePL.X,math.sin(angle)*Spread*-AnglePL.X),.1)
  893. --RightArm.C0 = Tweenz(RightArm.C0,c0.RightArm*CFrame.Angles(math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  894. --LeftArm.C0 = Tweenz(LeftArm.C0,c0.LeftArm*CFrame.Angles(-math.sin(angle)*Spread*AnglePL.Z,0,0),.1)
  895. end
  896. end)
  897. ]]--
  898. Player = p
  899. workspace[Player.Name].Archivable=true
  900. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  901. pchar.Parent=workspace[Player.Name]
  902. torso=pchar.Torso
  903. humane=pchar.Humanoid
  904. pchar.Name= "Za Warudo"
  905. pl=pchar
  906. humane.MaxHealth=Health
  907. wait()
  908. humane.Health=Health
  909. humane.WalkSpeed=Speed
  910.  
  911. ---Weld
  912.  
  913. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  914. law.C1=CFrame.new(0,0.5,0)
  915. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  916. raw.C1=CFrame.new(0,0.5,0)
  917. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  918. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  919. llw.C1=CFrame.new(0,1,0)
  920. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  921. rlw.C1=CFrame.new(0,1,0)
  922. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  923. tow.C1=CFrame.new(0,-1,0)
  924.  
  925. local hrp2 = pchar.HumanoidRootPart
  926. local tor2 = torso
  927. local hed2 = pchar.Head
  928. local lam2=pchar["Left Arm"]
  929. local ram2=pchar["Right Arm"]
  930. local llg2=pchar["Left Leg"]
  931. local rlg2=pchar["Right Leg"]
  932.  
  933. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  934. law2.C1=CFrame.new(0,0.5,0)
  935. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  936. raw2.C1=CFrame.new(0,0.5,0)
  937. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  938. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  939. llw2.C1=CFrame.new(0,1,0)
  940. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  941. rlw2.C1=CFrame.new(0,1,0)
  942. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  943. tow2.C1=CFrame.new(0,-1,0)
  944.  
  945.  
  946. local laD=CFrame.new(-1.5,0.5,0)
  947. local raD=CFrame.new(1.5,0.5,0)
  948. local hD=CFrame.new(0,1.5,0)
  949. local tD=CFrame.new(0,-1,0)
  950. local llD=CFrame.new(-0.5,-1,0)
  951. local rlD=CFrame.new(0.5,-1,0)
  952.  
  953. ---Build
  954.  
  955. ---Animations
  956.  
  957. --Idle
  958. local heid=newAnim(hew)
  959. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  960. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  961. local toid=newAnim(tow)
  962. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(16),0,0),50,0.3)
  963. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(15),0,0),40,0.3)
  964. local laid=newAnim(law)
  965. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  966. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  967. local raid=newAnim(raw)
  968. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  969. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  970. local llid=newAnim(llw)
  971. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  972. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  973. local rlid=newAnim(rlw)
  974. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(-16),0,0),50,0.3)
  975. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(-15),0,mr(0)),40,0.3)
  976.  
  977. local heid2=newAnim(hew2)
  978. newKF(heid2,hD*CA(mr(16),0,0),40,0.3)
  979. newKF(heid2,hD*CA(mr(14),0,0),40,0.3)
  980. local toid2=newAnim(tow2)
  981. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  982. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  983. local laid2=newAnim(law2)
  984. newKF(laid2,laD*Cn(0.5,0.0125,-1)*CA(mr(20),mr(50),mr(20)),50,0.3)
  985. newKF(laid2,laD*Cn(0.5,-0.0125,-1)*CA(mr(20),mr(50),mr(20)),40,0.3)
  986. local raid2=newAnim(raw2)
  987. newKF(raid2,raD*Cn(-0.5,-0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),50,0.3)
  988. newKF(raid2,raD*Cn(-0.5,0.0125,-1)*CA(mr(20),mr(-50),mr(-20)),40,0.3)
  989. local llid2=newAnim(llw2)
  990. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  991. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  992. local rlid2=newAnim(rlw2)
  993. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  994. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  995.  
  996. --Walk
  997. local hewk=newAnim(hew)
  998. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  999. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  1000. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  1001. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  1002. local towk=newAnim(tow)
  1003. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1004. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  1005. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  1006. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  1007. local lawk=newAnim(law)
  1008. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  1009. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  1010. local rawk=newAnim(raw)
  1011. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  1012. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  1013. local llwk=newAnim(llw)
  1014. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  1015. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  1016. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  1017. local rlwk=newAnim(rlw)
  1018. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  1019. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  1020. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  1021.  
  1022. --Sprint
  1023. local hesp=newAnim(hew)
  1024. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  1025. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1026. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  1027. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  1028. local tosp=newAnim(tow)
  1029. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  1030. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1031. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  1032. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  1033. local lasp=newAnim(law)
  1034. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1035. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  1036. local rasp=newAnim(raw)
  1037. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  1038. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  1039. local llsp=newAnim(llw)
  1040. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  1041. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  1042. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  1043. local rlsp=newAnim(rlw)
  1044. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  1045. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  1046. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  1047.  
  1048. --Freefall
  1049. local heff=newAnim(hew)
  1050. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1051. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  1052. local toff=newAnim(tow)
  1053. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1054. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  1055. local laff=newAnim(law)
  1056. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1057. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  1058. local raff=newAnim(raw)
  1059. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1060. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  1061. local llff=newAnim(llw)
  1062. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1063. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  1064. local rlff=newAnim(rlw)
  1065. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1066. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  1067.  
  1068. --Time Has Stopped
  1069. local hesp2=newAnim(hew)
  1070. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  1071. local tosp2=newAnim(tow)
  1072. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  1073. local lasp2=newAnim(law)
  1074. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  1075. local rasp2=newAnim(raw)
  1076. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  1077. local llsp2=newAnim(llw)
  1078. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  1079. local rlsp2=newAnim(rlw)
  1080. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  1081.  
  1082. local hesp3=newAnim(hew2)
  1083. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  1084. local tosp3=newAnim(tow2)
  1085. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  1086. local lasp3=newAnim(law2)
  1087. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  1088. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  1089. local rasp3=newAnim(raw2)
  1090. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  1091. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  1092. local llsp3=newAnim(llw2)
  1093. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  1094. local rlsp3=newAnim(rlw2)
  1095. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  1096.  
  1097. local hesp4=newAnim(hew2)
  1098. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  1099. local tosp4=newAnim(tow2)
  1100. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1101. local lasp4=newAnim(law2)
  1102. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  1103. local rasp4=newAnim(raw2)
  1104. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  1105. local llsp4=newAnim(llw2)
  1106. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  1107. local rlsp4=newAnim(rlw2)
  1108. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  1109.  
  1110. --Let time flow again
  1111. local hetoki=newAnim(hew)
  1112. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1113. local totoki=newAnim(tow)
  1114. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1115. local latoki=newAnim(law)
  1116. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  1117. local ratoki=newAnim(raw)
  1118. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1119. local lltoki=newAnim(llw)
  1120. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1121. local rltoki=newAnim(rlw)
  1122. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  1123. --//Example of Keyframe
  1124. --[[
  1125. local hesp2=newAnim(hew)
  1126. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  1127. local tosp2=newAnim(tow)
  1128. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1129. local lasp2=newAnim(law)
  1130. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1131. local rasp2=newAnim(raw)
  1132. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1133. local llsp2=newAnim(llw)
  1134. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  1135. local rlsp2=newAnim(rlw)
  1136. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  1137. ]]
  1138. function onDamage(Part)
  1139. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1140. Part.Anchored = true
  1141. if Part:findFirstChild("Mesh") ~= nil then
  1142. z = Part:findFirstChild("Mesh")
  1143. for i = 1,5 do
  1144. z.Scale = z.Scale + Vector3.new(1,1,1)
  1145. wait(0.05)
  1146. end
  1147. end
  1148. end
  1149. end
  1150.  
  1151. function trappedTorsos:isTrapped(t)
  1152. for nildata, index in next,self do
  1153. if index==t then
  1154. return true
  1155. end
  1156. end
  1157. return false
  1158. end
  1159.  
  1160. function trappedTorsos:Capture(hit)
  1161. if hit:isA'BasePart' then
  1162. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  1163. table.insert(trappedTorsos, hit)
  1164. hit.Anchored = true --trapped!
  1165. --print'trapped!'
  1166. end
  1167. end
  1168. end
  1169.  
  1170. function trappedTorsos:Release()
  1171. for i,v in next, self do
  1172. if type(v)=='userdata' then
  1173. if v:isA('BasePart') then
  1174. v.Anchored = false
  1175. self[i] = nil
  1176. end
  1177. end
  1178. end
  1179. end
  1180.  
  1181. --Za Warudo
  1182. Attacking = false
  1183. WasOn = true
  1184. function TheWorld(Mode)
  1185. if Mode == "Time Stop" then
  1186. noRig = true
  1187. Attacking = true
  1188. if WasOn == true and StandOn == false then
  1189. StandOn = true
  1190. WasOn = false
  1191. end
  1192. hum.WalkSpeed = 0
  1193. for i = 1,30 do
  1194. runKF(hesp2)
  1195. runKF(tosp2)
  1196. runKF(lasp2)
  1197. runKF(rasp2)
  1198. runKF(llsp2)
  1199. runKF(rlsp2)
  1200. runKF(hesp3)
  1201. runKF(tosp3)
  1202. runKF(lasp3)
  1203. runKF(rasp3)
  1204. runKF(llsp3)
  1205. runKF(rlsp3)
  1206. wait()
  1207. end
  1208. wait()
  1209. local ZAWARUDO = Instance.new("Sound",tor)
  1210. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1211. ZAWARUDO.Volume = 1
  1212. ZAWARUDO.Looped = false
  1213. ZAWARUDO:Play()
  1214. local TimeStop = Instance.new("Sound",tor)
  1215. TimeStop.SoundId = "rbxassetid://290807425"
  1216. TimeStop.Looped = false
  1217. TimeStop.Volume = 1
  1218. local AreaOfEffect = Instance.new("Part",char)
  1219. AreaOfEffect.Position = tor.Position
  1220. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1221. AreaOfEffect.Anchored = true
  1222. AreaOfEffect.CanCollide = false
  1223. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1224. AreaOfEffect.Transparency = 0.9
  1225. AreaOfEffect.Shape = "Ball"
  1226. AreaOfEffect.Material = "Neon"
  1227.  
  1228. for i = 1,10 do
  1229. runKF(hesp4)
  1230. runKF(tosp4)
  1231. runKF(lasp4)
  1232. runKF(rasp4)
  1233. runKF(llsp4)
  1234. runKF(rlsp4)
  1235. wait()
  1236. end
  1237. TimeStop:Play()
  1238. for i = 1,10 do
  1239. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1240. AreaOfEffect.CFrame = char.Torso.CFrame
  1241. wait()
  1242. end
  1243. coroutine.wrap(function()
  1244. do local me={}
  1245.  
  1246. me.plrs = game:service'Workspace':children''
  1247.  
  1248. function me:getNear(mag)
  1249. local rtn = {}
  1250.  
  1251. for k,v in next,me.plrs do
  1252. local chxr = v
  1253.  
  1254. if chxr then
  1255. if chxr:findFirstChild'Torso' then
  1256. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1257.  
  1258. if pos<=mag then
  1259. for a,b in pairs(chxr:children()) do
  1260. if b:IsA("BasePart") then
  1261. table.insert(rtn, b)
  1262. end
  1263. end
  1264. end
  1265. end
  1266. end
  1267. end
  1268. return rtn
  1269. end
  1270.  
  1271. for no, torso in ipairs(me:getNear(25)) do
  1272. --print(torso:GetFullName())
  1273. --print(torso:GetFullName())
  1274. trappedTorsos:Capture(torso)
  1275. end
  1276.  
  1277.  
  1278. end
  1279. end)()
  1280. AreaOfEffect:Destroy()
  1281. local TimeHasStopped = Instance.new("Sound",tor)
  1282. TimeHasStopped.SoundId = "rbxassetid://290807397"
  1283. TimeHasStopped.Looped = false
  1284. TimeHasStopped.Volume = 1
  1285. wait(1.3)
  1286. TimeHasStopped:Play()
  1287. workspace.Gravity = 70
  1288. for i,v in pairs(char:children()) do
  1289. if v:IsA("Part") then
  1290. v.Anchored = false
  1291. end
  1292. if v:IsA("Hat") then
  1293. v.Handle.Anchored = false
  1294. end
  1295. end
  1296. for i,v in pairs(pchar:children()) do
  1297. if v:IsA("Part") then
  1298. v.Anchored = false
  1299. end
  1300. if v:IsA("Hat") then
  1301. v.Handle.Anchored = false
  1302. end
  1303. end
  1304. if WasOn == false then
  1305. StandOn = false
  1306. WasOn = true
  1307. end
  1308. hum.WalkSpeed = 16
  1309. noRig = false
  1310. Attacking = false
  1311. end
  1312. if Mode == "World Time Stop" then
  1313. noRig = true
  1314. Attacking = true
  1315. if WasOn == true and StandOn == false then
  1316. StandOn = true
  1317. WasOn = false
  1318. end
  1319. hum.WalkSpeed = 0
  1320. for i = 1,30 do
  1321. runKF(hesp2)
  1322. runKF(tosp2)
  1323. runKF(lasp2)
  1324. runKF(rasp2)
  1325. runKF(llsp2)
  1326. runKF(rlsp2)
  1327. runKF(hesp3)
  1328. runKF(tosp3)
  1329. runKF(lasp3)
  1330. runKF(rasp3)
  1331. runKF(llsp3)
  1332. runKF(rlsp3)
  1333. wait()
  1334. end
  1335. wait()
  1336. local ZAWARUDO = Instance.new("Sound",tor)
  1337. ZAWARUDO.SoundId = "rbxassetid://290807377"
  1338. ZAWARUDO.Volume = 1
  1339. ZAWARUDO.Looped = false
  1340. ZAWARUDO:Play()
  1341. local TimeStop = Instance.new("Sound",tor)
  1342. TimeStop.SoundId = "rbxassetid://290807425"
  1343. TimeStop.Looped = false
  1344. TimeStop.Volume = 1
  1345. local AreaOfEffect = Instance.new("Part",char)
  1346. AreaOfEffect.Position = tor.Position
  1347. AreaOfEffect.Size = Vector3.new(0.01,0.01,0.01)
  1348. AreaOfEffect.Anchored = true
  1349. AreaOfEffect.CanCollide = false
  1350. AreaOfEffect.BrickColor = BrickColor.new("Institutional white")
  1351. AreaOfEffect.Transparency = 0.9
  1352. AreaOfEffect.Shape = "Ball"
  1353. AreaOfEffect.Material = "Neon"
  1354.  
  1355. for i = 1,10 do
  1356. runKF(hesp4)
  1357. runKF(tosp4)
  1358. runKF(lasp4)
  1359. runKF(rasp4)
  1360. runKF(llsp4)
  1361. runKF(rlsp4)
  1362. wait()
  1363. end
  1364. TimeStop:Play()
  1365. for i = 1,10 do
  1366. AreaOfEffect.Size = AreaOfEffect.Size + Vector3.new(4.1,4.1,4.1)
  1367. AreaOfEffect.CFrame = char.Torso.CFrame
  1368. wait()
  1369. end
  1370. coroutine.wrap(function()
  1371. do local me={}
  1372.  
  1373. me.plrs = game:service'Workspace':children''
  1374.  
  1375. function me:getNear(mag)
  1376. local rtn = {}
  1377.  
  1378. for k,v in next,me.plrs do
  1379. local chxr = v
  1380.  
  1381. if chxr then
  1382. if chxr:findFirstChild'Torso' then
  1383. local pos = (chxr.Torso.Position-tor.Position).magnitude
  1384.  
  1385. if pos<=mag then
  1386. for a,b in pairs(chxr:children()) do
  1387. if b:IsA("BasePart") then
  1388. table.insert(rtn, b)
  1389. end
  1390. end
  1391. end
  1392. end
  1393. end
  1394. end
  1395. return rtn
  1396. end
  1397.  
  1398. for no, torso in ipairs(me:getNear(5555)) do
  1399. --print(torso:GetFullName())
  1400. --print(torso:GetFullName())
  1401. trappedTorsos:Capture(torso)
  1402. end
  1403.  
  1404.  
  1405. end
  1406. end)()
  1407. AreaOfEffect:Destroy()
  1408. local TimeHasStopped = Instance.new("Sound",tor)
  1409. TimeHasStopped.SoundId = "rbxassetid://290807397"
  1410. TimeHasStopped.Looped = false
  1411. TimeHasStopped.Volume = 1
  1412. wait(1.3)
  1413. TimeHasStopped:Play()
  1414. workspace.Gravity = 70
  1415. for i,v in pairs(char:children()) do
  1416. if v:IsA("Part") then
  1417. v.Anchored = false
  1418. end
  1419. if v:IsA("Hat") then
  1420. v.Handle.Anchored = false
  1421. end
  1422. end
  1423. for i,v in pairs(pchar:children()) do
  1424. if v:IsA("Part") then
  1425. v.Anchored = false
  1426. end
  1427. if v:IsA("Hat") then
  1428. v.Handle.Anchored = false
  1429. end
  1430. end
  1431. if WasOn == false then
  1432. StandOn = false
  1433. WasOn = true
  1434. end
  1435. hum.WalkSpeed = 16
  1436. noRig = false
  1437. Attacking = false
  1438. end
  1439. if Mode == "Time Start" then
  1440. local Toki = Instance.new("Sound",tor)
  1441. Toki.SoundId = "rbxassetid://290810519"
  1442. Toki.Volume = 1
  1443. Toki.Looped = false
  1444. Toki:Play()
  1445. local AreaOfEffect2 = Instance.new("Part",tor)
  1446. AreaOfEffect2.Position = tor.Position
  1447. AreaOfEffect2.Size = Vector3.new(0.01,0.01,0.01)
  1448. AreaOfEffect2.Anchored = true
  1449. AreaOfEffect2.CanCollide = false
  1450. AreaOfEffect2.Transparency = 1
  1451. AreaOfEffect2.BrickColor = BrickColor.new("Institutional white")
  1452. AreaOfEffect2.Transparency = 0.99
  1453. AreaOfEffect2.Shape = "Ball"
  1454. AreaOfEffect2.Material = "Neon"
  1455. AreaOfEffect2.Touched:connect(function(hit)
  1456. if hit ~= "Base" then
  1457. --hit.Anchored = false
  1458. end
  1459. end)
  1460. for i = 1,10 do
  1461. AreaOfEffect2.Size = AreaOfEffect2.Size + Vector3.new(4.1,4.1,4.1)
  1462. AreaOfEffect2.CFrame = char.Torso.CFrame
  1463. wait()
  1464. end
  1465. trappedTorsos:Release()
  1466. AreaOfEffect2:Destroy()
  1467. TfwTimeStopped = false
  1468. workspace.Gravity = 196.2
  1469. end
  1470. if Mode == "Wry" then
  1471. local WWRRRYYYYY = Instance.new("Sound",tor)
  1472. WWRRRYYYYY.SoundId = "rbxassetid://499932933"
  1473. WWRRRYYYYY.Volume = 1
  1474. WWRRRYYYYY.Looped = false
  1475. WWRRRYYYYY:Play()
  1476. end
  1477. end
  1478.  
  1479. Rapid = false
  1480. TimeStopped = false
  1481. OneSecond = false
  1482. Cha = char
  1483. Character = char
  1484. it=Instance.new
  1485. vt=Vector3.new
  1486. cn=CFrame.new
  1487. euler=CFrame.fromEulerAnglesXYZ
  1488. angles=CFrame.Angles
  1489. RootPart = hrp
  1490. mouse.KeyDown:connect(function(key)
  1491. if key == "q" then
  1492. if TimeStopped == false and Attacking == false then
  1493. TheWorld("Time Stop")
  1494. TimeStopped = true
  1495. TfwTimeStopped = true
  1496. --[[wait(10)
  1497. if TimeStopped == true then
  1498. TheWorld("Time Start")
  1499. TimeStopped = false
  1500. end]]
  1501. elseif TimeStopped == true and Attacking == false then
  1502. TheWorld("Time Start")
  1503. TimeStopped = false
  1504. end
  1505. end
  1506. if key == "p" and TimeStopped == false and Attacking == false then
  1507. TheWorld("World Time Stop")
  1508. TimeStopped = true
  1509. TfwTimeStopped = true
  1510. end
  1511. if key == "f" then
  1512. if StandOn then
  1513. StandOn = false
  1514. else
  1515. StandOn = true
  1516. TheWorld("Wry")
  1517. end
  1518. end
  1519. if key == "t" and OneSecond == false then
  1520. OneSecond = true
  1521. for i, v in pairs(Cha:GetChildren()) do
  1522. if v:IsA('Hat') then
  1523. v.Handle.Transparency=1
  1524. end
  1525. end
  1526. Cha.Head.Transparency = 0.2
  1527. Cha.Torso.Transparency = 0.2
  1528. Cha["Right Arm"].Transparency = 0.2
  1529. Cha["Left Arm"].Transparency = 0.2
  1530. Cha["Right Leg"].Transparency = 0.2
  1531. Cha["Left Leg"].Transparency = 0.2
  1532. wait()
  1533. Cha.Head.Transparency = 0.4
  1534. Cha.Torso.Transparency = 0.4
  1535. Cha["Right Arm"].Transparency = 0.4
  1536. Cha["Left Arm"].Transparency = 0.4
  1537. Cha["Right Leg"].Transparency = 0.4
  1538. Cha["Left Leg"].Transparency = 0.4
  1539. wait()
  1540. Cha.Head.Transparency = 0.6
  1541. Cha.Torso.Transparency = 0.6
  1542. Cha["Right Arm"].Transparency = 0.6
  1543. Cha["Left Arm"].Transparency = 0.6
  1544. Cha["Right Leg"].Transparency = 0.6
  1545. Cha["Left Leg"].Transparency = 0.6
  1546. wait()
  1547. Cha.Head.Transparency = 0.8
  1548. Cha.Torso.Transparency = 0.8
  1549. Cha["Right Arm"].Transparency = 0.8
  1550. Cha["Left Arm"].Transparency = 0.8
  1551. Cha["Right Leg"].Transparency = 0.8
  1552. Cha["Left Leg"].Transparency = 0.8
  1553. wait()
  1554. Cha.Head.Transparency = 1
  1555. Cha.Torso.Transparency = 1
  1556. Cha["Right Arm"].Transparency = 1
  1557. Cha["Left Arm"].Transparency = 1
  1558. Cha["Right Leg"].Transparency = 1
  1559. Cha["Left Leg"].Transparency = 1
  1560.  
  1561. Targ = CFrame.new(Vector3.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z))
  1562. print("ZA WARUDO!")
  1563.  
  1564. Player.Character.Torso.CFrame = Targ
  1565.  
  1566. wait()
  1567. for i, v in pairs(Cha:GetChildren()) do
  1568. if v:IsA('Hat') then
  1569. v.Handle.Transparency=0
  1570. end
  1571. end
  1572. Cha.Head.Transparency = 0.8
  1573. Cha.Torso.Transparency = 0.8
  1574. Cha["Right Arm"].Transparency = 0.8
  1575. Cha["Left Arm"].Transparency = 0.8
  1576. Cha["Right Leg"].Transparency = 0.8
  1577. Cha["Left Leg"].Transparency = 0.8
  1578. wait()
  1579. Cha.Head.Transparency = 0.6
  1580. Cha.Torso.Transparency = 0.6
  1581. Cha["Right Arm"].Transparency = 0.6
  1582. Cha["Left Arm"].Transparency = 0.6
  1583. Cha["Right Leg"].Transparency = 0.6
  1584. Cha["Left Leg"].Transparency = 0.6
  1585. wait()
  1586. Cha.Head.Transparency = 0.4
  1587. Cha.Torso.Transparency = 0.4
  1588. Cha["Right Arm"].Transparency = 0.4
  1589. Cha["Left Arm"].Transparency = 0.4
  1590. Cha["Right Leg"].Transparency = 0.4
  1591. Cha["Left Leg"].Transparency = 0.4
  1592. wait()
  1593. Cha.Head.Transparency = 0.2
  1594. Cha.Torso.Transparency = 0.2
  1595. Cha["Right Arm"].Transparency = 0.2
  1596. Cha["Left Arm"].Transparency = 0.2
  1597. Cha["Right Leg"].Transparency = 0.2
  1598. Cha["Left Leg"].Transparency = 0.2
  1599. wait()
  1600. Cha.Head.Transparency = 0
  1601. Cha.Torso.Transparency = 0
  1602. Cha["Right Arm"].Transparency = 0
  1603. Cha["Left Arm"].Transparency = 0
  1604. Cha["Right Leg"].Transparency = 0
  1605. Cha["Left Leg"].Transparency = 0
  1606.  
  1607. wait()
  1608. OneSecond = false
  1609. end
  1610. if key == "v" then
  1611. Rapid = true
  1612. local ORA = Instance.new("Sound",char)
  1613. ORA.SoundId = "rbxassetid://291088692"
  1614. ORA.Volume = 1
  1615. ORA.Looped = false
  1616. ORA:Play()
  1617. Attacking = true
  1618. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,4,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1619. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(0,0),"Killer Queen",RootPart,.2,1) end)
  1620. while Rapid == true do
  1621. for i = 1, 3 do
  1622. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1623. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1624. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1625. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1626. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1627. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1628. wait()
  1629. end
  1630. for i = 1, 3 do
  1631. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1632. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1633. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1634. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1635. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1636. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1637. wait()
  1638. end
  1639. for i = 1, 3 do
  1640. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1641. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1642. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1643. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1644. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1645. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1646. wait()
  1647. end
  1648. for i = 1, 3 do
  1649. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1650. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1651. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1652. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1653. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1654. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1655. wait()
  1656. end
  1657. end
  1658. con1:disconnect()
  1659. con2:disconnect()
  1660. local MIDORA = Instance.new("Sound",char)
  1661. MIDORA.SoundId = "rbxassetid://291088797"
  1662. MIDORA.Looped = false
  1663. MIDORA:Play()
  1664. ORA:Stop()
  1665. Attacking = false
  1666. end
  1667. if key == "e" then
  1668. if StandOn == true then
  1669. Rapid = true
  1670. local ORA = Instance.new("Sound",char)
  1671. ORA.SoundId = "rbxassetid://291088692"
  1672. ORA.Volume = 1
  1673. ORA.Looped = false
  1674. ORA:Play()
  1675. Attacking = true
  1676. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,3,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1677. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,3,math.random(0,0),"Normal",RootPart,.2,1) end)
  1678. while Rapid == true do
  1679. for i = 1, 3 do
  1680. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1681. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1682. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1683. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1684. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1685. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1686. wait()
  1687. end
  1688. for i = 1, 3 do
  1689. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1690. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1691. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1692. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1693. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1694. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1695. wait()
  1696. end
  1697. for i = 1, 3 do
  1698. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1699. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1700. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1701. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1702. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1703. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1704. wait()
  1705. end
  1706. for i = 1, 3 do
  1707. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1708. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1709. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1710. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1711. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1712. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1713. wait()
  1714. end
  1715. end
  1716. con1:disconnect()
  1717. con2:disconnect()
  1718. local MIDORA = Instance.new("Sound",char)
  1719. MIDORA.SoundId = "rbxassetid://291088797"
  1720. MIDORA.Looped = false
  1721. MIDORA:Play()
  1722. ORA:Stop()
  1723. Attacking = false
  1724. elseif StandOn == false then
  1725. Rapid = true
  1726. local ORA = Instance.new("Sound",char)
  1727. ORA.SoundId = "rbxassetid://291088692"
  1728. ORA.Volume = 1
  1729. ORA.Looped = false
  1730. ORA:Play()
  1731. con1 = ram.Touched:connect(function(hit) Damagefunc(torso,hit,4,1,math.random(0,0),"Normal",RootPart,.2,1) end)
  1732. con2 = lam.Touched:connect(function(hit) Damagefunc(torso,hit,1,5,math.random(0,0),"Normal",RootPart,.2,1) end)
  1733. while Rapid == true do
  1734. for i = 1, 3 do
  1735. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1736. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1737. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1738. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1739. llw.C0 = RLerp(llw.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1740. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1741. wait()
  1742. end
  1743. for i = 1, 3 do
  1744. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1745. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1746. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1747. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1748. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1749. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1750. wait()
  1751. end
  1752. for i = 1, 3 do
  1753. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1754. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1755. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1756. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1757. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1758. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1759. wait()
  1760. end
  1761. for i = 1, 3 do
  1762. raw.C0 = RLerp(raw.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1763. law.C0 = RLerp(law.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1764. hew.C0 = RLerp(hew.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1765. tow.C0 = RLerp(tow.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1766. llw.C0 = RLerp(llw.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1767. rlw.C0 = RLerp(rlw.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1768. wait()
  1769. end
  1770. end
  1771. con1:disconnect()
  1772. con2:disconnect()
  1773. local MIDORA = Instance.new("Sound",char)
  1774. MIDORA.SoundId = "rbxassetid://291088797"
  1775. MIDORA.Looped = false
  1776. MIDORA:Play()
  1777. ORA:Stop()
  1778. end
  1779. end
  1780. if key == "r" and Attacking == false then
  1781. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,4,2,math.random(100,100),"Knockdown",RootPart,.2,1) end)
  1782. Attacking = true
  1783. for i = 1, 3 do
  1784. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1785. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1786. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1787. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1788. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1789. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1790. wait()
  1791. end
  1792. local MIDORA = Instance.new("Sound",char)
  1793. MIDORA.SoundId = "rbxassetid://291088797"
  1794. MIDORA.Looped = false
  1795. MIDORA:Play()
  1796. wait(1)
  1797. con1:disconnect()
  1798. Attacking = false
  1799. end
  1800. if key == "g" and Attacking == false then
  1801. con1 = ram2.Touched:connect(function(hit)
  1802. Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1803. end)
  1804. Attacking = true
  1805. for i = 1, 3 do
  1806. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1807. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1808. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1809. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1810. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1811. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1812. wait()
  1813. end
  1814. local MIDORA = Instance.new("Sound",char)
  1815. MIDORA.SoundId = "rbxassetid://291088797"
  1816. MIDORA.Looped = false
  1817. MIDORA:Play()
  1818. wait(1)
  1819. con1:disconnect()
  1820. Attacking = false
  1821. end
  1822. end)
  1823.  
  1824. mouse.KeyUp:connect(function(key)
  1825. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1826. Rapid = false
  1827. end
  1828. end)
  1829.  
  1830. for i, v in pairs(pchar:GetChildren()) do
  1831. if v:IsA('Hat') then
  1832. v.Handle.Transparency=1
  1833. end
  1834. if v:IsA("Part") then
  1835. v.BrickColor = BrickColor.new("Really black")
  1836. end
  1837. end
  1838.  
  1839. -------------------------------Sprint
  1840. mouse.KeyDown:connect(function(key)
  1841. if string.byte(key) == 48 then
  1842. hum.WalkSpeed = 48
  1843. end
  1844. end)
  1845. mouse.KeyUp:connect(function(key)
  1846. if string.byte(key) == 48 then
  1847. hum.WalkSpeed=16
  1848. end
  1849. end)
  1850. -------------------------------------
  1851. hum.FreeFalling:connect(function(f)
  1852. if f then
  1853. ffing=true
  1854. else
  1855. ffing=false
  1856. end
  1857. end)
  1858. StandOn = true
  1859. local hrprv=0
  1860. angle = 0
  1861. angle2 = 0
  1862. angle3 = 0
  1863. anglespeed = 2
  1864. anglespeed2 = 1
  1865. anglespeed3 = .4
  1866. MyHealth = hum.Health
  1867. MyMaxHealth = hum.MaxHealth
  1868. MyMaxHealth = humane.Health
  1869. MyHealth = humane.Health
  1870. humane.Name = "The Worldo"
  1871. game:GetService("RunService").Stepped:connect(function()
  1872. angle = ((angle % 100) + anglespeed/10)
  1873. angle2 = ((angle2 % 100) + anglespeed2/10)
  1874. angle3 = ((angle3 % 100) + anglespeed3/10)
  1875. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1876. sine=sine+1
  1877. if StandOn == false then
  1878. for i,v in pairs(pchar:children()) do
  1879. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1880. v.Transparency = 1
  1881. end
  1882. end
  1883. elseif StandOn == true then
  1884. for i,v in pairs(pchar:children()) do
  1885. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1886. v.Transparency = 0
  1887. end
  1888. end
  1889. end
  1890. MyHealth = humane.Health
  1891. humane.Health = MyHealth
  1892. if hum.Sit==true then
  1893. animpose="Sitting"
  1894. elseif ffing==true then
  1895. animpose="Freefalling"
  1896. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1897. animpose="Idle"
  1898. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1899. animpose="Walking"
  1900. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1901. animpose="Sprinting"
  1902. end
  1903. if Attacking == false then
  1904. torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1905. runKF(heid2)
  1906. runKF(toid2)
  1907. runKF(laid2)
  1908. runKF(raid2)
  1909. runKF(llid2)
  1910. runKF(rlid2)
  1911. end
  1912. if noRig==false then
  1913. if animpose=="Idle" then
  1914. runKF(heid)
  1915. runKF(toid)
  1916. runKF(laid)
  1917. runKF(raid)
  1918. runKF(llid)
  1919. runKF(rlid)
  1920. elseif animpose=="Walking" then
  1921. runKF(hewk)
  1922. runKF(towk)
  1923. runKF(lawk)
  1924. runKF(rawk)
  1925. runKF(llwk)
  1926. runKF(rlwk)
  1927. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1928. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1929. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1930. elseif animpose=="Sprinting" then
  1931. runKF(hesp)
  1932. runKF(tosp)
  1933. runKF(lasp)
  1934. runKF(rasp)
  1935. runKF(llsp)
  1936. runKF(rlsp)
  1937. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1938. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1939. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1940. elseif animpose=="Freefalling" then
  1941. runKF(heff)
  1942. runKF(toff)
  1943. runKF(laff)
  1944. runKF(raff)
  1945. runKF(llff)
  1946. runKF(rlff)
  1947. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1948. end
  1949. end
  1950. end)
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