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Brutal BOOF changelog

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Dec 6th, 2019
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  1. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2. ------------ BRUTAL BOOF MOD: Changelog -------------
  3. ------------------------------------ ------------------------------------
  4.  
  5. ******* DECEMBER 5 2019 - V0.1c Beta
  6. ADDITIONS:
  7. - The mod is now live on ModDB!
  8. - New logo and title screen
  9.  
  10. BALANCE TWEAKS:
  11. - .50 ammo now spawns instead of shells if there's a revolver nearby
  12.  
  13. BUG FIXES:
  14. - Fixed a typo in the equipment loss messages: "5.56mm" is now "7.62"
  15. - Some difficulty settings retranslated from italian to english.
  16.  
  17. ******* DECEMBER 3 2019 - V0.1b Beta
  18.  
  19. ADDITIONS:
  20. - Railgun Alternative mode updated: now it has proper sprites, sounds and charge-up time
  21. - Zombie Scientists now have updated hand-edited sprites, to match the new axe added in Brutal Doom v21Gold
  22. - Player Class descriptions added in the class selection screen.
  23. - HUD slightly reduced for improved visibility.
  24. - Temporary new intro pictures to improve the awful readability of the vanilla main menu
  25.  
  26. BUG FIXES:
  27. - Satyr script 799 error removed.
  28. - Chainsaw Zombies should no longer drop multiple chainsaws on death.
  29. - Wraiths no longer become invulnerable after their first attack
  30.  
  31.  
  32.  
  33. ******* DECEMBER 2 2019 - V0.1a Beta
  34.  
  35. ADDITIONS:
  36. - Railgun Alternative mode added: press F to switch between them.
  37. - Sentry Turrets can now be disabled using the sapper pincers.
  38.  
  39. BUG FIXES:
  40. - Satyr script 794 error removed.
  41.  
  42.  
  43. ******* NOVEMBER 30 2019 - V0.1 Beta
  44.  
  45. ADDITIONS:
  46. - When you break an axe, it appears on the ground in pieces.
  47. - Axe Alt-Attack reworked: consumes 6 durability and it's slower to charge up, but inflicts more damage and can AoE in a horizontal line in front of you. Warning: This is an "heavy attack", so crashing your
  48. axe on a solid wall with this can inflict a lot of stress on the weapon.
  49.  
  50. BALANCE TWEAKS:
  51. - Rocket Launcher and Grenade Launchers buffed, handgrenade slightly nerfed. The rocket launcher is intended to do high concentrated damage on a small area. the Grenade Launchers shoot
  52. fragmentation rounds, more fit to dispose of large groups of weak enemies.
  53. - You can only carry a maximum of 2 sacrifical daggers with you now.
  54.  
  55. BUG FIXES:
  56. - Ancient Arachnotron's plasma cannon doesn't hurt normal Arachnotrons no more.
  57. - Axe's Alt fire now properly depletes stamina on hit.
  58.  
  59.  
  60. ******* NOVEMBER 29 2019 - First Private Beta Release
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