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- [Hardware]
- VSync = False
- Adapter = 0
- [Settings]
- AspectRatio = 0
- Crop = False
- wideScreenHack = False
- UseXFB = False
- UseRealXFB = False
- SafeTextureCacheColorSamples = 512
- ShowFPS = True
- LogRenderTimeToFile = False
- OverlayStats = False
- OverlayProjStats = False
- DumpTextures = False
- HiresTextures = False
- ConvertHiresTextures = False
- CacheHiresTextures = True
- DumpEFBTarget = False
- FreeLook = False
- UseFFV1 = False
- EnablePixelLighting = True
- FastDepthCalc = False
- MSAA = 0x00000001
- SSAA = False
- EFBScale = 0
- TexFmtOverlayEnable = False
- TexFmtOverlayCenter = False
- Wireframe = False
- DisableFog = False
- EnableShaderDebugging = False
- BorderlessFullscreen = False
- SWZComploc = True
- SWZFreeze = True
- SWDumpObjects = False
- SWDumpTevStages = False
- SWDumpTevTexFetches = False
- SWDrawStart = 0
- SWDrawEnd = 100000
- BackendMultithreading = True
- InternalResolution = 1
- SaveTextureCacheToState = True
- ShaderCompilationMode = 2
- WaitForShadersBeforeStarting = False
- EnableGPUTextureDecoding = False
- [Enhancements]
- ForceFiltering = False
- MaxAnisotropy = 3
- PostProcessingShader = (off)
- ArbitraryMipmapDetection = False
- DisableCopyFilter = False
- ForceTrueColor = True
- [Stereoscopy]
- StereoMode = 0
- StereoDepth = 20
- StereoConvergencePercentage = 100
- StereoSwapEyes = False
- [Hacks]
- EFBAccessEnable = True
- BBoxEnable = False
- ForceProgressive = True
- EFBToTextureEnable = True
- EFBScaledCopy = False
- EFBEmulateFormatChanges = False
- DeferEFBCopies = True
- SkipDuplicateXFBs = True
- XFBToTextureEnable = True
- [PrimeHack Misc]
- AutoEFBMP = True
- ToggleArmRePosition = True
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