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- <ashitacast>
- <settings>
- <buffupdate>true</buffupdate>
- <statusupdate>true</statusupdate>
- <hpupdate>false</hpupdate>
- <autoupdate>true</autoupdate>
- </settings>
- <init>
- <if p_mainjob="DRG"><setvar name="macrobook" value="9" /></if>
- </init>
- <variables>
- <var name="Physical_DT">0</var>
- <var name="Passive_Regen">0</var>
- <var name="Accuracy">0</var>
- <var name="Virtue_Stone">0</var>
- </variables>
- <sets>
- <!-- Level 75 -->
- <set name="Idle">
- <head priority="">President. Hairpin</head>
- <neck priority="">Evasion Torque</neck>
- <lear priority="">Beastly Earring</lear>
- <rear priority="">Ethereal Earring</rear>
- <body priority="">Barone Corazza</body>
- <hands priority="">Hecatomb Mittens</hands>
- <lring priority="">Toreador's Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Shadow Mantle</back>
- <waist priority="">Warwolf Belt</waist>
- <legs priority="">Crimson Cuisses</legs>
- <feet priority="">Hct. Leggings</feet>
- </set>
- <set name="Haste" baseset="PDT">
- <head priority="">Homam Zucchetto</head>
- <hands priority="">Homam Manopolas</hands>
- <waist priority="">Swift Belt</waist>
- <back priority="">Shadow Mantle</back>
- <legs priority="">Homam Cosciales</legs>
- <feet priority="">Dusk Ledelsens</feet>
- </set>
- <set name="MND" baseset="Idle">
- <neck priority="">Justice Badge</neck>
- <hands priority="">Savage Gauntlets</hands>
- <waist priority="">Friar's Rope</waist>
- <legs priority="">Savage Loincloth</legs>
- </set>
- <set name="PDT" baseset="Idle">
- <lring priority="">Jelly Ring</lring>
- <back priority="">Shadow Mantle</back>
- </set>
- <set name="TP">
- <head priority="">Homam Zucchetto</head>
- <neck priority="">Love Torque</neck>
- <lear priority="">Beastly Earring</lear>
- <rear priority="">Brutal Earring</rear>
- <body priority="">Homam Corazza</body>
- <hands priority="">Homam Manopolas</hands>
- <lring priority="">Toreador's Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Forager's Mantle</back>
- <waist priority="">Swift Belt</waist>
- <legs priority="">Homam Cosciales</legs>
- <feet priority="">Dusk Ledelsens</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="TP_Accuracy" baseset="TP">
- <back priority="">Settler's Cape</back>
- </set>
- <set name="WS">
- <head priority="">Voyager Sallet</head>
- <lear priority="">Beastly Earring</lear>
- <rear priority="">Brutal Earring</rear>
- <body priority="">Hecatomb Harness</body>
- <neck priority="">Love Torque</neck>
- <hands priority="">Hecatomb Mittens</hands>
- <lring priority="">Flame Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Forager's Mantle</back>
- <waist priority="">Warwolf Belt</waist>
- <legs priority="">Barone Cosciales</legs>
- <feet priority="">Hct. Leggings</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="WS_Multi" baseset="WS">
- </set>
- <set name="Jump" baseset="WS">
- <body priority="">Barone Corazza</body>
- </set>
- <set name="Wyvern">
- <head priority="">Drachen Armet</head>
- <neck priority="">Shield Pendant</neck>
- <body priority="">Wyvern Mail</body>
- <hands priority="">Ostreger Mitts</hands>
- <legs priority="">Drachen Brais</legs>
- <ammo priority="">Hedgehog Bomb</ammo>
- <back priority="">Gigant Mantle</back>
- <rring priority="">Bomb Queen Ring</rring>
- <lring priority="">Toreador's Ring</lring>
- <feet priority="">Dusk Ledelsens</feet>
- </set>
- <!-- Level Cap: 30 -->
- <set name="Idle_30" baseset="TP_30">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Spike Necklace</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Mrc.Cpt. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Balance Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Brave Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Savage Gaiters</feet>
- </set>
- <set name="TP_30">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Spike Necklace</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Mrc.Cpt. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Balance Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Brave Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Bounding Boots</feet>
- </set>
- <set name="WS_30" baseset="TP_30">
- <lring priority="">Courage Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <feet priority="">Savage Gaiters</feet>
- </set>
- <!-- Level Cap: 40 -->
- <set name="Idle_40" baseset="TP_40">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Balance Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Tilt Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Savage Gaiters</feet>
- </set>
- <set name="TP_40">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Jaeger Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Tilt Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Bounding Boots</feet>
- </set>
- <set name="WS_40" baseset="TP_40">
- <neck priority="">Spike Necklace</neck>
- <lring priority="">Courage Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <feet priority="">Savage Gaiters</feet>
- </set>
- <!-- Level Cap: 50 -->
- <set name="Idle_50" baseset="TP_50">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Jaeger Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Swift Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Savage Gaiters</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="TP_50">
- <head priority="">Voyager Sallet</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Battle Gloves</hands>
- <lring priority="">Jaeger Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Swift Belt</waist>>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Bounding Boots</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="WS_50" baseset="TP_50">
- <neck priority="">Spike Necklace</neck>
- <waist priority="">Swordbelt</waist>
- </set>
- <!-- Level Cap: 60 -->
- <set name="Idle_60" baseset="TP_60">
- <head priority="">Emperor Hairpin</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Drachen Fng. Gnt.</hands>
- <lring priority="">Toreador's Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Rabbit Mantle</back>
- <waist priority="">Swift Belt</waist>
- <legs priority="">Republic Subligar</legs>
- <feet priority="">Savage Gaiters</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="TP_60">
- <head priority="">Patroclus's Helm</head>
- <neck priority="">Peacock Amulet</neck>
- <lear priority="">Beetle Earring +1</lear>
- <rear priority="">Beetle Earring +1</rear>
- <body priority="">Shep. Doublet</body>
- <hands priority="">Drachen Fng. Gnt.</hands>
- <lring priority="">Toreador's Ring</lring>
- <rring priority="">Rajas Ring</rring>
- <back priority="">Amemet Mantle</back>
- <waist priority="">Swift Belt</waist>
- <legs priority="">Drachen Brais</legs>
- <feet priority="">Bounding Boots</feet>
- <ammo priority="">Tiphia Sting</ammo>
- </set>
- <set name="WS_60" baseset="TP_60">
- <head priority="">Voyager Sallet</head>
- <neck priority="">Spike Necklace</neck>
- <lring priority="">Sun Ring</lring>
- <body priority="">Drachen Mail</body>
- <hands priority="">Battle Gloves</hands>
- <legs priority="">Republic Subligar</legs>
- <rring priority="">Rajas Ring</rring>
- <waist priority="">Swordbelt</waist>
- <feet priority="">Savage Gaiters</feet>
- </set>
- </sets>
- <inputcommands>
- <cmd input="/acc">
- <if advanced="$Accuracy=0">
- <setvar name="Accuracy" value="1" />
- <addtochat color="57">---> TP - Accuracy: ON</addtochat>
- </if>
- <else>
- <setvar name="Accuracy" value="0" />
- <addtochat color="57">---> TP - Accuracy: OFF</addtochat>
- </else>
- </cmd>
- <cmd input="/pdt">
- <if advanced="$Physical_DT=0">
- <setvar name="Physical_DT" value="1" />
- <addtochat color="57">---> PDT: ON</addtochat>
- </if>
- <else>
- <setvar name="Physical_DT" value="0" />
- <addtochat color="57">---> PDT: OFF</addtochat>
- </else>
- </cmd>
- <cmd input="/regen">
- <if advanced="$Passive_Regen=0">
- <setvar name="Passive_Regen" value="1" />
- <addtochat color="57">---> Regen: ON</addtochat>
- </if>
- <else>
- <setvar name="Passive_Regen" value="0" />
- <addtochat color="57">---> Regen: OFF</addtochat>
- </else>
- </cmd>
- <cmd input="/vs">
- <if advanced="$Virtue_Stone=0">
- <setvar name="Virtue_Stone" value="1" />
- <addtochat color="57">---> Virtue Stone: ON</addtochat>
- </if>
- <else>
- <setvar name="Virtue_Stone" value="0" />
- <addtochat color="57">---> Virtue Stone: OFF</addtochat>
- </else>
- </cmd>
- </inputcommands>
- <idlegear>
- <!-- TP Gear -->
- <if p_status="Engaged">
- <!-- Level 75 -->
- <if p_joblevel="75">
- <if advanced="$Physical_DT=1">
- <equip set="PDT" />
- <equip><lring>Flame Ring</lring></equip>
- </if>
- <else>
- <equip set="TP" />
- <if advanced="$Accuracy=1">
- <equip set="TP_Accuracy" />
- </if>
- </else>
- <if advanced="$Passive_Regen=1">
- <if advanced="(%p_hpp<100%)">
- <equip><head>President. Hairpin</head></equip>
- </if>
- </if>
- <if advanced="$Virtue_Stone=1">
- <equip><ammo>Virtue Stone</ammo></equip>
- </if>
- <elseif advanced="$Virtue_Stone=0">
- <equip><ammo>Tiphia Sting</ammo></equip>
- </elseif>
- </if>
- <if p_subjob="BLM|RDM|WHM|BLU">
- <if advanced="$Physical_DT=1">
- <equip set="PDT" />
- <equip><lring>Flame Ring</lring></equip>
- </if>
- <else>
- <equip set="TP" />
- <equip><lear>Ethereal Earring</lear></equip>
- <if advanced="$TPAccuracy=1">
- <equip set="TP_Accuracy" />
- </if>
- </else>
- <if advanced="$Passive_Regen=1">
- <if advanced="(%p_hpp<100%)">
- <equip><head>President. Hairpin</head></equip>
- </if>
- </if>
- <if advanced="$Virtue_Stone=1">
- <equip><ammo>Virtue Stone</ammo></equip>
- </if>
- </if>
- </if>
- <!-- Level Cap -->
- <if p_joblevel="30">
- <equip set="TP_30" />
- </if>
- <if p_joblevel="40|48|49">
- <equip set="TP_40" />
- </if>
- <if p_joblevel="50|51|52|53|54|55|56|57|58|59">
- <equip set="TP_50" />
- </if>
- <if p_joblevel="60">
- <equip set="TP_60" />
- </if>
- <if p_joblevel="61|62">
- <equip set="TP_60" />
- </if>
- <if p_joblevel="63|64|65|66">
- <equip set="TP_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- <if p_joblevel="67|68|69|70|71">
- <equip set="TP_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- <equip><body>Assault Jerkin</body></equip>
- </if>
- <!-- Idle Gear -->
- <if p_status="Idle">
- <!-- Level 75 -->
- <if p_joblevel=">=75">
- <equip set="Idle" />
- </if>
- <!-- Level Cap -->
- <if p_joblevel="30">
- <equip set="Idle_30" />
- </if>
- <if p_joblevel="40">
- <equip set="Idle_40" />
- </if>
- <if p_joblevel="50">
- <equip set="Idle_50" />
- </if>
- <if p_joblevel="60">
- <equip set="Idle_60" />
- </if>
- <if p_joblevel="61|62">
- <equip set="Idle_60" />
- </if>
- <if p_joblevel="63|64|65|66|67|68|69|70|71">
- <equip set="Idle_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- </if>
- <!-- Gear Exceptions -->
- <if eq_main="Warp Cudgel">
- <equip lock="true"><main>Warp Cudgel</main></equip>
- </if>
- <if e_area="Bastok Mines|Bastok Markets|Port Bastok|Metalworks">
- <equip><body>Republic Aketon</body></equip>
- </if>
- <if eq_lring="Chariot Band">
- <equip lock="true"><lring>Chariot Band</lring></equip>
- </if>
- <if eq_lring="Tavnazian Ring">
- <equip lock="true"><lring>Tavnazian Ring</lring></equip>
- </if>
- <if eq_feet="Powder Boots">
- <equip lock="true"><feet>Powder Boots</feet></equip>
- </if>
- </idlegear>
- <preranged>
- </preranged>
- <premagic>
- </premagic>
- <midmagic>
- <if ad_name="Bar*|Dia*|Erase|*na">
- <equip set="Wyvern" />
- <equip><legs>Homam Cosciales</legs></equip>
- </if>
- <if ad_name="Cur*|Paralyze|Slow|Stoneskin">
- <equip set="MND" />
- </if>
- <if ad_name="Invisible">
- <equip><hands>Dream Mittens +1</hands></equip>
- </if>
- <if ad_name="Sneak">
- <equip><feet>Dream Boots +1</feet></equip>
- </if>
- <if ad_name="Tonko*|Utsusemi*">
- <equip set="Haste" />
- </if>
- </midmagic>
- <jobability>
- <if ad_name="Ancient Circle">
- <equip><legs>Drachen Brais</legs></equip>
- </if>
- <if ad_name="Jump">
- <if p_joblevel="50|51|52|53|54|55|56|57|58|59">
- <equip set="WS_50" />
- <equip><feet>Drachen Greaves</feet></equip>
- </if>
- <if p_joblevel="60">
- <equip set="WS_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- <equip><feet>Drachen Greaves</feet></equip>
- </if>
- <if p_joblevel="75">
- <equip set="Jump" />
- <equip><feet>Drachen Greaves</feet></equip>
- <equip><head>Wyvern Helm</head></equip>
- </if>
- <if e_day="darksday">
- <equip><back>Shadow Mantle</back></equip>
- </if>
- </if>
- <if ad_name="High Jump">
- <if p_joblevel="50|51|52|53|54|55|56|57">
- <equip set="WS_50" />
- </if>
- <if p_joblevel="60">
- <equip set="WS_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- <if p_joblevel="75">
- <equip set="Jump" />
- <equip><head>Wyvern Helm</head></equip>
- <equip><legs>Wyrm Brais</legs></equip>
- <equip><waist>Wyrm Belt</waist></equip>
- </if>
- </if>
- <if ad_name="Spirit Link">
- <equip set="Wyvern" />
- </if>
- <if ad_name="Steady Wing">
- <equip set="Wyvern" />
- </if>
- <if ad_name="Call Wyvern">
- <equip><body>Wyrm Mail</body></equip>
- </if>
- </jobability>
- <petskill>
- <if ad_name="Healing Breath*">
- <equip set="Wyvern" />
- <equip><head>Wyrm Armet</head></equip>
- </if>
- <if ad_name="Flame Breath|Frost Breath|Sand Breath|Hydro Breath|Gust Breath|Lightning Breath">
- <equip><head>Wyrm Armet</head></equip>
- </if>
- </petskill>
- <weaponskill>
- <if ad_name="Double Thrust">
- <if p_joblevel="30">
- <equip set="WS_30" />
- </if>
- <if p_joblevel="40">
- <equip set="WS_40" />
- </if>
- <if p_joblevel="50">
- <equip set="WS_50" />
- </if>
- <if p_joblevel="60">
- <equip set="WS_60" />
- </if>
- <if p_joblevel="75">
- <equip set="WS" />
- <equip><neck>Light Gorget</neck></equip>
- </if>
- </if>
- <if ad_name="Penta Thrust">
- <if p_joblevel="47|48|49">
- <equip set="WS_40" />
- </if>
- <if p_joblevel="50|51|52|53|54|55|56|57|58|59">
- <equip set="WS_50" />
- </if>
- <if p_joblevel="60">
- <equip set="WS_60" />
- </if>
- <if p_joblevel="63|64|65|66">
- <equip set="WS_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- <if p_joblevel="67|68|69|70|71">
- <equip set="WS_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- <if p_joblevel="75">
- <equip set="WS" />
- <equip><head>Wyvern Helm</head></equip>
- </if>
- </if>
- <if ad_name="Skewer">
- <if p_joblevel="58|59">
- <equip set="WS_50" />
- </if>
- <if p_joblevel="60">
- <equip set="WS_60" />
- </if>
- <if p_joblevel="63|64|65|66">
- <equip set="WS_60" />
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- <equip><hands>Drachen Fng. Gnt.</hands></equip>
- </if>
- <if p_joblevel="67|68|69|70|71">
- <equip set="WS_60" />
- <equip><hands>Drachen Fng. Gnt.</hands></equip>
- <equip><lear>Coral Earring</lear></equip>
- <equip><rear>Coral Earring</rear></equip>
- </if>
- <if p_joblevel="75">
- <equip set="WS" />
- </if>
- </if>
- <if ad_name="Wheeling Thrust">
- <if p_joblevel="60">
- <equip set="WS_60" />
- </if>
- <if p_joblevel="75">
- <equip set="WS" />
- <equip><head>Wyvern Helm</head></equip>
- <equip><neck>Light Gorget</neck></equip>
- </if>
- </if>
- <if ad_name="Impulse Drive|Retribution">
- <if p_joblevel="60">
- <equip set="WS_60" />
- </if>
- <if p_joblevel="75">
- <equip set="WS" />
- <equip><head>Wyvern Helm</head></equip>
- <equip><neck>Shadow Gorget</neck></equip>
- </if>
- </if>
- </weaponskill>
- </ashitacast>
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