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- 2010.11.7 01:03:51
- OS : Windows XP x64 5.2 (Build: 3790)
- CPU : GenuineIntel Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz @ 3013 MHz 4094MB RAM
- Video : Radeon X1950 Pro (6925)
- PosCode : LS1(216) 84104:149192:-3402 2/1 [780]
- General protection fault!
- History: UUnderWaterEffect::PostRender <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- FWorldBuilder::buildWorldStructure <- UInput::Exec <- cmd:map=22_22 width=65535 post=1 <- UViewport::Exec <- UWindowsViewport::Exec <- NConsoleWnd::PassCommandToUnreal <- NConsoleWnd::ExecuteClientBuilderCommand <- NCChatWnd::ExecuteBuilderUnrealCommand <- NCChatWnd::ProcessChatLine <- UUIScript::execProcessChatMessage <- UObject::ProcessEvent <- (ChatWnd Transient.ChatWnd0, Function Interface.ChatWnd.OnCompleteEditBox) <- NCEditBox::HandleEnter <- NCEditBox::HandleKeyDown <- NCEditBox::OnKeyDown <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 00200442 256 <- MessagePump <- MainLoop
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