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Tech origins in Paradise codebase

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  1. ///////////////////////////////////////////////////////////////////////////
  2. List of tech origins of items in Paradise's code. 22/01/2018
  3. A small amount of obscure items might be missing.
  4. Version = v1.0
  5. Author = JohnWaffles (Ettore)
  6.  
  7. Please report any issues to Ettore on Paradise's Discord (VlopPlop#9633).
  8. ///////////////////////////////////////////////////////////////////////////
  9.  
  10.  
  11. Name = "Cult Shackles"
  12. Tech = {
  13. Materials = 2
  14. Magnets = 5
  15. }
  16.  
  17. Name = "Agent Vest"
  18. Tech = {
  19. Magnets = 7
  20. Biotech = 4
  21. Powerstorage = 4
  22. Abductor = 4
  23. }
  24.  
  25. Name = "Science Tool"
  26. Tech = {
  27. Engineering = 7
  28. Magnets = 4
  29. Bluespace = 4
  30. Abductor = 3
  31. }
  32.  
  33. Name = "Abductor Silencer"
  34. Tech = {
  35. Materials = 4
  36. Programming = 7
  37. Abductor = 3
  38. }
  39.  
  40. Name = "Alien Pistol"
  41. Tech = {
  42. Combat = 4
  43. Magnets = 7
  44. Powerstorage = 3
  45. Abductor = 3
  46. }
  47.  
  48. Name = "Advanced Baton"
  49. Tech = {
  50. Materials = 4
  51. Combat = 4
  52. Biotech = 7
  53. Abductor = 4
  54. }
  55.  
  56. Name = "Hard-Light Energy Field"
  57. Tech = {
  58. Materials = 4
  59. Magnets = 5
  60. Abductor = 2
  61. }
  62.  
  63. Name = "Alien Scalpel"
  64. Tech = {
  65. Materials = 2
  66. Biotech = 2
  67. Abductor = 2
  68. }
  69.  
  70. Name = "Alien Hemostat"
  71. Tech = {
  72. Materials = 2
  73. Biotech = 2
  74. Abductor = 2
  75. }
  76.  
  77. Name = "Alien Retractor"
  78. Tech = {
  79. Materials = 2
  80. Biotech = 2
  81. Abductor = 2
  82. }
  83.  
  84. Name = "Alien Saw"
  85. Tech = {
  86. Materials = 2
  87. Biotech = 2
  88. Abductor = 2
  89. }
  90.  
  91. Name = "Alien Drill"
  92. Tech = {
  93. Materials = 2
  94. Biotech = 2
  95. Abductor = 2
  96. }
  97.  
  98. Name = "Alien Cautery"
  99. Tech = {
  100. Materials = 2
  101. Biotech = 2
  102. Abductor = 2
  103. }
  104.  
  105. Name = "Agent Headgear"
  106. Tech = {
  107. Materials = 7
  108. Magnets = 4
  109. Abductor = 3
  110. }
  111.  
  112. Name = "Fleshy Mass"
  113. Tech = {
  114. Materials = 4
  115. Biotech = 7
  116. Abductor = 3
  117. }
  118. Tech = {
  119. Materials = 4
  120. Biotech = 4
  121. Magnets = 6
  122. Abductor = 3
  123. }
  124. Tech = {
  125. Materials = 4
  126. Biotech = 5
  127. Bluespace = 4
  128. Abductor = 3
  129. }
  130. Tech = {
  131. Materials = 4
  132. Biotech = 4
  133. Magnets = 6
  134. Abductor = 3
  135. }
  136.  
  137. Name = "Slimy Cocoon"
  138. Tech = {
  139. Materials = 4
  140. Biotech = 4
  141. Plasmatech = 6
  142. Abductor = 3
  143. }
  144.  
  145. Name = "Unactivated Swarmer"
  146. Tech = {
  147. Bluespace = 4
  148. Materials = 4
  149. Programming = 7
  150. }
  151.  
  152. Name = "Demon Heart"
  153. Tech = {
  154. Combat = 5
  155. Biotech = 7
  156. }
  157.  
  158. Name = "Necromantic Stone"
  159. Tech = {
  160. Bluespace = 4
  161. Materials = 4
  162. }
  163.  
  164. Name = "Nya-Cromantic Stone"
  165. Tech = {
  166. Bluespace = 4
  167. Materials = 4
  168. }
  169.  
  170. Name = "Soul Stone Shard"
  171. Tech = {
  172. Bluespace = 4
  173. Materials = 5
  174. }
  175.  
  176. Name = "Air Alarm Electronics"
  177. Tech = {
  178. Engineering = 2
  179. Programming = 1
  180. }
  181.  
  182. Name = "Circuit Board (Booze-O-Mat Vendor)"
  183. Tech = {
  184. Programming = 1
  185. }
  186.  
  187. Name = "Circuit Board (SMES)"
  188. Tech = {
  189. Programming = 3
  190. Powerstorage = 3
  191. Engineering = 3
  192. }
  193.  
  194. Name = "Circuit Board (Emitter)"
  195. Tech = {
  196. Programming = 3
  197. Powerstorage = 4
  198. Engineering = 4
  199. }
  200.  
  201. Name = "Circuit Board (Power Compressor)"
  202. Tech = {
  203. Programming = 4
  204. Powerstorage = 4
  205. Engineering = 4
  206. }
  207.  
  208. Name = "Circuit Board (Power Turbine)"
  209. Tech = {
  210. Programming = 4
  211. Powerstorage = 4
  212. Engineering = 4
  213. }
  214.  
  215. Name = "Circuit Board (Freezer)"
  216. Tech = {
  217. Programming = 3
  218. Plasmatech = 3
  219. }
  220.  
  221. Name = "Circuit Board (Biogenerator)"
  222. Tech = {
  223. Programming = 2
  224. Biotech = 3
  225. Materials = 3
  226. }
  227.  
  228. Name = "Plant DNA Manipulator (Machine Board)"
  229. Tech = {
  230. Programming = 3
  231. Biotech = 3
  232. }
  233.  
  234. Name = "Circuit Board (Seed Extractor)"
  235. Tech = {
  236. Programming = 1
  237. }
  238.  
  239. Name = "Circuit Board (Hydroponics Tray)"
  240. Tech = {
  241. Programming = 1
  242. Biotech = 2
  243. }
  244.  
  245. Name = "Circuit Board (Microwave)"
  246. Tech = {
  247. Programming = 2
  248. Magnets = 2
  249. }
  250.  
  251. Name = "Circuit Board (Oven)"
  252. Tech = {
  253. Programming = 2
  254. Magnets = 2
  255. }
  256.  
  257. Name = "Circuit Board (Grill)"
  258. Tech = {
  259. Programming = 2
  260. Magnets = 2
  261. }
  262.  
  263. Name = "Circuit Board (Candy Maker)"
  264. Tech = {
  265. Programming = 2
  266. Magnets = 2
  267. }
  268.  
  269. Name = "Circuit Board (Deep Fryer)"
  270. Tech = {
  271. Programming = 1
  272. }
  273.  
  274. Name = "Circuit Board (Gibber)"
  275. Tech = {
  276. Programming = 2
  277. Engineering = 2
  278. }
  279.  
  280. Name = "Circuit Board (Tesla Coil)"
  281. Tech = {
  282. Programming = 3
  283. Magnets = 3
  284. Powerstorage = 3
  285. }
  286.  
  287. Name = "Circuit Board (Grounding Rod)"
  288. Tech = {
  289. Programming = 3
  290. Powerstorage = 3
  291. Magnets = 3
  292. Plasmatech = 2
  293. }
  294.  
  295. Name = "Circuit Board (Food Processor)"
  296. Tech = {
  297. Programming = 1
  298. }
  299.  
  300. Name = "Circuit Board (Recycler)"
  301. Tech = {
  302. Programming = 2
  303. Engineering = 2
  304. }
  305.  
  306. Name = "Circuit Board (Smartfridge)"
  307. Tech = {
  308. Programming = 1
  309. }
  310.  
  311. Name = "Circuit Board (Monkey Recycler)"
  312. Tech = {
  313. Programming = 1
  314. Biotech = 2
  315. }
  316.  
  317. Name = "Circuit Board (AI Holopad)"
  318. Tech = {
  319. Programming = 1
  320. }
  321.  
  322. Name = "Circuit Board (Portable Chem Dispenser)"
  323. Tech = {
  324. Materials = 4
  325. Programming = 4
  326. Plasmatech = 4
  327. Biotech = 3
  328. }
  329.  
  330. Name = "Circuit Board (Chem Master 2999)"
  331. Tech = {
  332. Materials = 3
  333. Programming = 2
  334. Biotech = 3
  335. }
  336.  
  337. Name = "Circuit Board (Chemical Heater)"
  338. Tech = {
  339. Programming = 2
  340. Engineering = 2
  341. Biotech = 2
  342. }
  343.  
  344. Name = "Circuit Board (E.X.P.E.R.I-MENTOR)"
  345. Tech = {
  346. Magnets = 1
  347. Engineering = 1
  348. Programming = 1
  349. Biotech = 1
  350. Bluespace = 2
  351. }
  352.  
  353. Name = "Circuit Board (Destructive Analyzer)"
  354. Tech = {
  355. Magnets = 2
  356. Engineering = 2
  357. Programming = 2
  358. }
  359.  
  360. Name = "Circuit Board (Autolathe)"
  361. Tech = {
  362. Engineering = 2
  363. Programming = 2
  364. }
  365.  
  366. Name = "Circuit Board (Protolathe)"
  367. Tech = {
  368. Engineering = 2
  369. Programming = 2
  370. }
  371.  
  372. Name = "Circuit Board (Circuit Imprinter)"
  373. Tech = {
  374. Engineering = 2
  375. Programming = 2
  376. }
  377.  
  378. Name = "Circuit Board (PACMAN-Type Generator)"
  379. Tech = {
  380. Programming = 2
  381. Powerstorage = 3
  382. Plasmatech = 3
  383. Engineering = 3
  384. }
  385.  
  386. Name = "Circuit Board (SUPERPACMAN-Type Generator)"
  387. Tech = {
  388. Programming = 3
  389. Powerstorage = 4
  390. Engineering = 4
  391. }
  392.  
  393. Name = "Circuit Board (MRSPACMAN-Type Generator)"
  394. Tech = {
  395. Programming = 3
  396. Powerstorage = 4
  397. Engineering = 4
  398. Plasmatech = 4
  399. }
  400.  
  401. Name = "Circuit Board (R&D Server)"
  402. Tech = {
  403. Programming = 3
  404. }
  405.  
  406. Name = "Circuit Board (Exosuit Fabricator)"
  407. Tech = {
  408. Programming = 2
  409. Engineering = 2
  410. }
  411.  
  412. Name = "Circuit Board (Spacepod Fabricator)"
  413. Tech = {
  414. Programming = 2
  415. Engineering = 2
  416. }
  417.  
  418. Name = "Circuit Board (Clone Pod)"
  419. Tech = {
  420. Programming = 2
  421. Biotech = 2
  422. }
  423.  
  424. Name = "Circuit Board (Cloning Scanner)"
  425. Tech = {
  426. Programming = 2
  427. Biotech = 2
  428. }
  429.  
  430. Name = "Circuit Board (Mech Bay Recharger)"
  431. Tech = {
  432. Programming = 3
  433. Powerstorage = 3
  434. Engineering = 3
  435. }
  436.  
  437. Name = "Circuit Board (Teleporter Hub)"
  438. Tech = {
  439. Programming = 3
  440. Engineering = 4
  441. Bluespace = 4
  442. Materials = 4
  443. }
  444.  
  445. Name = "Circuit Board (Teleporter Station)"
  446. Tech = {
  447. Programming = 4
  448. Engineering = 4
  449. Bluespace = 4
  450. Plasmatech = 3
  451. }
  452.  
  453. Name = "Circuit Board (Permanent Teleporter)"
  454. Tech = {
  455. Programming = 3
  456. Engineering = 4
  457. Bluespace = 4
  458. Materials = 4
  459. }
  460.  
  461. Name = "Circuit Board (Telepad)"
  462. Tech = {
  463. Programming = 4
  464. Engineering = 3
  465. Plasmatech = 4
  466. Bluespace = 4
  467. }
  468.  
  469. Name = "Circuit Board (Quantum Pad)"
  470. Tech = {
  471. Programming = 3
  472. Engineering = 3
  473. Plasmatech = 3
  474. Bluespace = 4
  475. }
  476.  
  477. Name = "Circuit Board (Sleeper)"
  478. Tech = {
  479. Programming = 3
  480. Biotech = 2
  481. Engineering = 3
  482. }
  483.  
  484. Name = "Circuit Board (Body Scanner)"
  485. Tech = {
  486. Programming = 3
  487. Biotech = 2
  488. Engineering = 3
  489. }
  490.  
  491. Name = "Circuit Board (Body Scanner Console)"
  492. Tech = {
  493. Programming = 3
  494. Biotech = 2
  495. Engineering = 3
  496. }
  497.  
  498. Name = "Circuit Board (Cryotube)"
  499. Tech = {
  500. Programming = 4
  501. Biotech = 3
  502. Engineering = 4
  503. Plasmatech = 3
  504. }
  505.  
  506. Name = "Circuit Board (Cyborg Recharger)"
  507. Tech = {
  508. Powerstorage = 3
  509. Engineering = 3
  510. }
  511.  
  512. Name = "Circuit Board (Subspace Receiver)"
  513. Tech = {
  514. Programming = 2
  515. Engineering = 2
  516. Bluespace = 1
  517. }
  518.  
  519. Name = "Circuit Board (Hub Mainframe)"
  520. Tech = {
  521. Programming = 2
  522. Engineering = 2
  523. }
  524.  
  525. Name = "Circuit Board (Relay Mainframe)"
  526. Tech = {
  527. Programming = 2
  528. Engineering = 2
  529. Bluespace = 2
  530. }
  531.  
  532. Name = "Circuit Board (Bus Mainframe)"
  533. Tech = {
  534. Programming = 2
  535. Engineering = 2
  536. }
  537.  
  538. Name = "Circuit Board (Processor Unit)"
  539. Tech = {
  540. Programming = 2
  541. Engineering = 2
  542. }
  543.  
  544. Name = "Circuit Board (Telecommunication Server)"
  545. Tech = {
  546. Programming = 2
  547. Engineering = 2
  548. }
  549.  
  550. Name = "Circuit Board (Subspace Broadcaster)"
  551. Tech = {
  552. Programming = 2
  553. Engineering = 2
  554. Bluespace = 1
  555. }
  556.  
  557. Name = "Circuit Board (Ore Redemption)"
  558. Tech = {
  559. Programming = 1
  560. Engineering = 2
  561. }
  562.  
  563. Name = "Circuit Board (Mining Equipment Vendor)"
  564. Tech = {
  565. Programming = 1
  566. Engineering = 3
  567. }
  568.  
  569. Name = "Circuit Board (Claw Game)"
  570. Tech = {
  571. Programming = 1
  572. }
  573.  
  574. Name = "Circuit Board (Prize Counter)"
  575. Tech = {
  576. Programming = 1
  577. }
  578.  
  579. Name = "Circuit Board (Virtual Gameboard)"
  580. Tech = {
  581. Programming = 1
  582. }
  583.  
  584. Name = "Circuit Board (Logic Connector)"
  585. Tech = {
  586. Programming = 1
  587. }
  588.  
  589. Name = "Circuit Board (Cryogenic Oversight Console)"
  590. Tech = {
  591. Programming = 1
  592. }
  593.  
  594. Name = "Circuit Board (Robotic Storage Console)"
  595. Tech = {
  596. Programming = 1
  597. }
  598.  
  599. Name = "Fire Alarm Electronics"
  600. Tech = {
  601. Engineering = 2
  602. Programming = 1
  603. }
  604.  
  605. Name = "Circuit Board (Programmable Unloader)"
  606. Tech = {
  607. Engineering = 1
  608. Programming = 2
  609. }
  610.  
  611. Name = "Bomb Payload"
  612. Tech = {
  613. Syndicate = 5
  614. Combat = 6
  615. }
  616.  
  617. Name = "Chemical Payload"
  618. Tech = {
  619. Combat = 4
  620. Materials = 3
  621. }
  622.  
  623. Name = "Big Red Button"
  624. Tech = {
  625. Syndicate = 3
  626. }
  627.  
  628. Name = "Circuit Board"
  629. Tech = {
  630. Programming = 2
  631. }
  632.  
  633. Name = "Circuit Board (Message Monitor)"
  634. Tech = {
  635. Programming = 2
  636. }
  637.  
  638. Name = "Circuit Board (Camera Monitor)"
  639. Tech = {
  640. Programming = 2
  641. Combat = 2
  642. }
  643.  
  644. Name = "Circuit Board (Xenobiology Console)"
  645. Tech = {
  646. Programming = 3
  647. Biotech = 3
  648. }
  649.  
  650. Name = "Circuit Board (AI Core)"
  651. Tech = {
  652. Programming = 3
  653. }
  654.  
  655. Name = "Circuit Board (AI Upload)"
  656. Tech = {
  657. Programming = 4
  658. Engineering = 4
  659. }
  660.  
  661. Name = "Circuit Board (Cyborg Upload)"
  662. Tech = {
  663. Programming = 4
  664. Engineering = 4
  665. }
  666.  
  667. Name = "Circuit Board (Medical Records)"
  668. Tech = {
  669. Programming = 2
  670. Biotech = 2
  671. }
  672.  
  673. Name = "Circuit Board (PanD.E.M.I.C. 2200)"
  674. Tech = {
  675. Programming = 2
  676. Biotech = 2
  677. }
  678.  
  679. Name = "Circuit Board (DNA Machine)"
  680. Tech = {
  681. Programming = 2
  682. Biotech = 2
  683. }
  684.  
  685. Name = "Circuit Board (Communications Console)"
  686. Tech = {
  687. Programming = 3
  688. Magnets = 3
  689. }
  690.  
  691. Name = "Circuit Board (ID Computer)"
  692. Tech = {
  693. Programming = 3
  694. }
  695.  
  696. Name = "Circuit Board (Teleporter Console)"
  697. Tech = {
  698. Programming = 3
  699. Bluespace = 3
  700. Plasmatech = 3
  701. }
  702.  
  703. Name = "Circuit Board (Security Records)"
  704. Tech = {
  705. Programming = 2
  706. Combat = 2
  707. }
  708.  
  709. Name = "Circuit Board (Robotics Control Console)"
  710. Tech = {
  711. Programming = 3
  712. }
  713.  
  714. Name = "Circuit Board (Drone Control)"
  715. Tech = {
  716. Programming = 3
  717. }
  718.  
  719. Name = "Circuit Board (Cloning Machine Console)"
  720. Tech = {
  721. Programming = 2
  722. Biotech = 2
  723. }
  724.  
  725. Name = "Circuit Board (Arcade Battle)"
  726. Tech = {
  727. Programming = 1
  728. }
  729.  
  730. Name = "Circuit Board (Orion Trail)"
  731. Tech = {
  732. Programming = 1
  733. }
  734.  
  735. Name = "Circuit Board (Solar Control)"
  736. Tech = {
  737. Programming = 2
  738. Powerstorage = 2
  739. }
  740.  
  741. Name = "Circuit Board (Power Monitor)"
  742. Tech = {
  743. Programming = 2
  744. Powerstorage = 2
  745. }
  746.  
  747. Name = "Circuit Board (Crew Monitoring Computer)"
  748. Tech = {
  749. Programming = 2
  750. Biotech = 2
  751. }
  752.  
  753. Name = "Circuit Board (Mech Bay Power Control Console)"
  754. Tech = {
  755. Programming = 3
  756. Powerstorage = 3
  757. }
  758.  
  759. Name = "Circuit Board (Supply Ordering Console)"
  760. Tech = {
  761. Programming = 3
  762. }
  763.  
  764. Name = "Circuit Board (Supply Shuttle Console)"
  765. Tech = {
  766. Programming = 3
  767. }
  768.  
  769. Name = "Circuit Board (Operating Computer)"
  770. Tech = {
  771. Programming = 2
  772. Biotech = 3
  773. }
  774.  
  775. Name = "Circuit Board (Telecommunications Monitor)"
  776. Tech = {
  777. Programming = 3
  778. Magnets = 3
  779. Bluespace = 2
  780. }
  781.  
  782. Name = "Circuit Board (Telecommunications Server Monitor)"
  783. Tech = {
  784. Programming = 3
  785. Magnets = 3
  786. Bluespace = 2
  787. }
  788.  
  789. Name = "Circuitboard (Telecommunications Traffic Control)"
  790. Tech = {
  791. Programming = 3
  792. Magnets = 3
  793. Bluespace = 2
  794. }
  795.  
  796. Name = "Circuit Board (Holodeck Control)"
  797. Tech = {
  798. Programming = 4
  799. }
  800.  
  801. Name = "Circuit Board (AI Integrity Restorer)"
  802. Tech = {
  803. Programming = 2
  804. Biotech = 2
  805. }
  806.  
  807. Name = "Circuit Board (Area Air Control)"
  808. Tech = {
  809. Programming = 2
  810. }
  811.  
  812. Name = "Circuit Board (Telepad Control Console)"
  813. Tech = {
  814. Programming = 3
  815. Bluespace = 3
  816. Plasmatech = 4
  817. }
  818.  
  819. Name = "Circuit Board (Atmospheric Tank Control)"
  820. Tech = {
  821. Programming = 2
  822. Engineering = 3
  823. Materials = 2
  824. }
  825.  
  826. Name = "Circuit Board (Turbine Computer)"
  827. Tech = {
  828. Programming = 4
  829. Engineering = 4
  830. Powerstorage = 4
  831. }
  832.  
  833. Name = "Circuit Board (HONKputer)"
  834. Tech = {
  835. Programming = 2
  836. }
  837.  
  838. Name = "Airlock Electronics"
  839. Tech = {
  840. Engineering = 2
  841. Programming = 1
  842. }
  843.  
  844. Name = "Firelock Electronics"
  845. Tech = {
  846. Engineering = 2
  847. Programming = 1
  848. }
  849.  
  850. Name = "Exosuit Tracking Beacon"
  851. Tech = {
  852. Programming = 2
  853. Magnets = 2
  854. }
  855.  
  856. Name = "Exosuit AI Control Beacon"
  857. Tech = {
  858. Programming = 3
  859. Magnets = 2
  860. Engineering = 2
  861. }
  862.  
  863. Name = "Mecha Part"
  864. Tech = {
  865. Programming = 2
  866. Materials = 2
  867. Engineering = 2
  868. }
  869.  
  870. Name = "Ripley Torso"
  871. Tech = {
  872. Programming = 2
  873. Materials = 2
  874. Biotech = 2
  875. Engineering = 2
  876. }
  877.  
  878. Name = "Gygax Torso"
  879. Tech = {
  880. Programming = 2
  881. Materials = 4
  882. Biotech = 3
  883. Engineering = 3
  884. }
  885.  
  886. Name = "Gygax Head"
  887. Tech = {
  888. Programming = 2
  889. Materials = 4
  890. Magnets = 3
  891. Engineering = 3
  892. }
  893.  
  894. Name = "Gygax Left Arm"
  895. Tech = {
  896. Programming = 2
  897. Materials = 4
  898. Engineering = 3
  899. }
  900.  
  901. Name = "Gygax Right Arm"
  902. Tech = {
  903. Programming = 2
  904. Materials = 4
  905. Engineering = 3
  906. }
  907.  
  908. Name = "Gygax Left Leg"
  909. Tech = {
  910. Programming = 2
  911. Materials = 4
  912. Engineering = 3
  913. }
  914.  
  915. Name = "Gygax Right Leg"
  916. Tech = {
  917. Programming = 2
  918. Materials = 4
  919. Engineering = 3
  920. }
  921.  
  922. Name = "Gygax Armour Plates"
  923. Tech = {
  924. Materials = 6
  925. Combat = 4
  926. Engineering = 4
  927. }
  928.  
  929. Name = "Durand Torso"
  930. Tech = {
  931. Programming = 2
  932. Materials = 3
  933. Biotech = 3
  934. Engineering = 3
  935. }
  936.  
  937. Name = "Durand Head"
  938. Tech = {
  939. Programming = 2
  940. Materials = 3
  941. Magnets = 3
  942. Engineering = 3
  943. }
  944.  
  945. Name = "Durand Left Arm"
  946. Tech = {
  947. Programming = 2
  948. Materials = 3
  949. Engineering = 3
  950. }
  951.  
  952. Name = "Durand Right Arm"
  953. Tech = {
  954. Programming = 2
  955. Materials = 3
  956. Engineering = 3
  957. }
  958.  
  959. Name = "Durand Left Leg"
  960. Tech = {
  961. Programming = 2
  962. Materials = 3
  963. Engineering = 3
  964. }
  965.  
  966. Name = "Durand Right Leg"
  967. Tech = {
  968. Programming = 2
  969. Materials = 3
  970. Engineering = 3
  971. }
  972.  
  973. Name = "Durand Armour Plates"
  974. Tech = {
  975. Materials = 5
  976. Combat = 4
  977. Engineering = 4
  978. }
  979.  
  980. Name = "Phazon Torso"
  981. Tech = {
  982. Programming = 4
  983. Materials = 4
  984. Bluespace = 4
  985. Plasmatech = 5
  986. }
  987.  
  988. Name = "Phazon Head"
  989. Tech = {
  990. Programming = 3
  991. Materials = 3
  992. Magnets = 3
  993. }
  994.  
  995. Name = "Phazon Left Arm"
  996. Tech = {
  997. Materials = 3
  998. Bluespace = 3
  999. Magnets = 3
  1000. }
  1001.  
  1002. Name = "Phazon Right Arm"
  1003. Tech = {
  1004. Materials = 3
  1005. Bluespace = 3
  1006. Magnets = 3
  1007. }
  1008.  
  1009. Name = "Phazon Left Leg"
  1010. Tech = {
  1011. Materials = 3
  1012. Bluespace = 3
  1013. Magnets = 3
  1014. }
  1015.  
  1016. Name = "Phazon Right Leg"
  1017. Tech = {
  1018. Materials = 3
  1019. Bluespace = 3
  1020. Magnets = 3
  1021. }
  1022.  
  1023. Name = "Phazon Armor"
  1024. Tech = {
  1025. Materials = 4
  1026. Bluespace = 4
  1027. Plasmatech = 5
  1028. }
  1029.  
  1030. Name = "Odysseus Torso"
  1031. Tech = {
  1032. Programming = 2
  1033. Materials = 2
  1034. Biotech = 2
  1035. Engineering = 2
  1036. }
  1037.  
  1038. Name = "Odysseus Carapace"
  1039. Tech = {
  1040. Materials = 3
  1041. Engineering = 3
  1042. }
  1043.  
  1044. Name = "Exosuit Circuit Board"
  1045. Tech = {
  1046. Programming = 2
  1047. }
  1048.  
  1049. Name = "Circuit Board (Ripley Central Control Module)"
  1050. Tech = {
  1051. Programming = 4
  1052. Combat = 3
  1053. Engineering = 3
  1054. }
  1055.  
  1056. Name = "Circuit Board (Gygax Weapon Control And Targeting Module)"
  1057. Tech = {
  1058. Programming = 4
  1059. Combat = 4
  1060. }
  1061.  
  1062. Name = "Circuit Board (Gygax Central Control Module)"
  1063. Tech = {
  1064. Programming = 4
  1065. Combat = 3
  1066. Engineering = 3
  1067. }
  1068.  
  1069. Name = "Circuit Board (Durand Weapon Control And Targeting Module)"
  1070. Tech = {
  1071. Programming = 4
  1072. Combat = 4
  1073. Engineering = 3
  1074. }
  1075.  
  1076. Name = "Circuit Board (Durand Central Control Module)"
  1077. Tech = {
  1078. Programming = 5
  1079. Plasmatech = 4
  1080. }
  1081.  
  1082. Name = "Circuit Board (Phazon Central Control Module)"
  1083. Tech = {
  1084. Programming = 3
  1085. Engineering = 3
  1086. }
  1087.  
  1088. Name = "Circuit Board (H.O.N.K Central Control Module)"
  1089. Tech = {
  1090. Programming = 3
  1091. Engineering = 3
  1092. }
  1093.  
  1094. Name = "Circuit Board (Reticence Central Control Module)"
  1095. Tech = {
  1096. Programming = 3
  1097. Biotech = 3
  1098. }
  1099.  
  1100. Name = "Mecha Equipment"
  1101. Tech = {
  1102. Materials = 2
  1103. Engineering = 2
  1104. }
  1105.  
  1106. Name = "Mounted Sleeper"
  1107. Tech = {
  1108. Engineering = 3
  1109. Biotech = 3
  1110. Plasmatech = 2
  1111. }
  1112.  
  1113. Name = "Exosuit Syringe Gun"
  1114. Tech = {
  1115. Materials = 3
  1116. Biotech = 4
  1117. Magnets = 4
  1118. }
  1119.  
  1120. Name = "Diamond-Tipped Exosuit Drill"
  1121. Tech = {
  1122. Materials = 4
  1123. Engineering = 4
  1124. }
  1125.  
  1126. Name = "Mounted Teleporter"
  1127. Tech = {
  1128. Bluespace = 7
  1129. }
  1130.  
  1131. Name = "Upgraded Teleporter"
  1132. Tech = {
  1133. Bluespace = 7
  1134. }
  1135.  
  1136. Name = "Mounted Wormhole Generator"
  1137. Tech = {
  1138. Bluespace = 4
  1139. Magnets = 4
  1140. Plasmatech = 2
  1141. }
  1142.  
  1143. Name = "Mounted Gravitational Catapult"
  1144. Tech = {
  1145. Bluespace = 3
  1146. Magnets = 3
  1147. Engineering = 4
  1148. }
  1149.  
  1150. Name = "Armor Booster Module (Close Combat Weaponry)"
  1151. Tech = {
  1152. Materials = 4
  1153. Combat = 4
  1154. }
  1155.  
  1156. Name = "Armor Booster Module (Ranged Weaponry)"
  1157. Tech = {
  1158. Materials = 4
  1159. Combat = 3
  1160. Engineering = 3
  1161. }
  1162.  
  1163. Name = "Repair Droid"
  1164. Tech = {
  1165. Magnets = 3
  1166. Programming = 3
  1167. Engineering = 4
  1168. }
  1169.  
  1170. Name = "Exosuit Energy Relay"
  1171. Tech = {
  1172. Magnets = 4
  1173. Powerstorage = 4
  1174. Engineering = 4
  1175. }
  1176.  
  1177. Name = "Exosuit Plasma Converter"
  1178. Tech = {
  1179. Plasmatech = 2
  1180. Powerstorage = 2
  1181. Engineering = 2
  1182. }
  1183.  
  1184. Name = "Exonuclear Reactor"
  1185. Tech = {
  1186. Powerstorage = 4
  1187. Engineering = 4
  1188. }
  1189.  
  1190. Name = "Mounted RCD"
  1191. Tech = {
  1192. Materials = 4
  1193. Bluespace = 3
  1194. Magnets = 4
  1195. Powerstorage = 4
  1196. Engineering = 4
  1197. }
  1198.  
  1199. Name = "Mounted MRCD"
  1200. Tech = {
  1201. Materials = 4
  1202. Bluespace = 3
  1203. Magnets = 4
  1204. Powerstorage = 4
  1205. Engineering = 4
  1206. }
  1207.  
  1208. Name = "Mecha Weapon"
  1209. Tech = {
  1210. Materials = 3
  1211. Combat = 3
  1212. }
  1213.  
  1214. Name = "CH-PS \"Firedart\" Laser"
  1215. Tech = {
  1216. Magnets = 3
  1217. Combat = 3
  1218. Engineering = 3
  1219. }
  1220.  
  1221. Name = "CH-PD Disabler"
  1222. Tech = {
  1223. Combat = 3
  1224. }
  1225.  
  1226. Name = "CH-LC \"Solaris\" Laser Cannon"
  1227. Tech = {
  1228. Magnets = 4
  1229. Combat = 4
  1230. Engineering = 3
  1231. }
  1232.  
  1233. Name = "MkIV Ion Heavy Cannon"
  1234. Tech = {
  1235. Materials = 4
  1236. Combat = 5
  1237. Magnets = 4
  1238. }
  1239.  
  1240. Name = "P-X Tesla Cannon"
  1241. Tech = {
  1242. Materials = 4
  1243. Engineering = 4
  1244. Combat = 6
  1245. Magnets = 6
  1246. }
  1247.  
  1248. Name = "S-1 X-Ray Projector"
  1249. Tech = {
  1250. Materials = 3
  1251. Combat = 5
  1252. Magnets = 2
  1253. Syndicate = 2
  1254. }
  1255.  
  1256. Name = "ZFI Immolation Beam Gun"
  1257. Tech = {
  1258. Materials = 4
  1259. Engineering = 4
  1260. Combat = 6
  1261. Magnets = 6
  1262. }
  1263.  
  1264. Name = "EZ-13 Mk2 Heavy Pulse Rifle"
  1265. Tech = {
  1266. Materials = 3
  1267. Combat = 6
  1268. Powerstorage = 4
  1269. }
  1270.  
  1271. Name = "PBT \"Pacifier\" Mounted Taser"
  1272. Tech = {
  1273. Combat = 3
  1274. }
  1275.  
  1276. Name = "FNX-66 Carbine"
  1277. Tech = {
  1278. Materials = 4
  1279. Combat = 4
  1280. }
  1281.  
  1282. Name = "LBX AC 10 \"Scattershot\"
  1283. Tech = {
  1284. Combat = 4
  1285. }
  1286.  
  1287. Name = "Ultra AC 2"
  1288. Tech = {
  1289. Combat = 4
  1290. }
  1291.  
  1292. Name = "SRM-8 Light Missile Rack"
  1293. Tech = {
  1294. Combat = 5
  1295. Materials = 4
  1296. Engineering = 4
  1297. }
  1298.  
  1299. Name = "SGL-6 Grenade Launcher"
  1300. Tech = {
  1301. Combat = 4
  1302. Engineering = 4
  1303. }
  1304.  
  1305. Name = "SOB-3 Grenade Launcher"
  1306. Tech = {
  1307. Combat = 4
  1308. Materials = 4
  1309. }
  1310.  
  1311. Name = "PCMK-6 Bola Launcher"
  1312. Tech = {
  1313. Combat = 4
  1314. Engineering = 4
  1315. }
  1316.  
  1317. Name = "217-D Heavy Plasma Cutter"
  1318. Tech = {
  1319. Materials = 3
  1320. Plasmatech = 4
  1321. Engineering = 3
  1322. }
  1323.  
  1324. Name = "Chameleon Flag"
  1325. Tech = {
  1326. Syndicate = 4
  1327. Magnets = 4
  1328. }
  1329.  
  1330. Name = "Russian Revolver"
  1331. Tech = {
  1332. Combat = 1
  1333. }
  1334.  
  1335. Name = "InteliCard"
  1336. Tech = {
  1337. Programming = 3
  1338. Materials = 3
  1339. }
  1340.  
  1341. Name = "Autopsy Scanner"
  1342. Tech = {
  1343. Magnets = 1
  1344. Biotech = 1
  1345. }
  1346.  
  1347. Name = "Camera Bug"
  1348. Tech = {
  1349. Syndicate = 1
  1350. Engineering = 3
  1351. }
  1352.  
  1353. Name = "Chameleon-Projector"
  1354. Tech = {
  1355. Syndicate = 4
  1356. Magnets = 4
  1357. }
  1358.  
  1359. Name = "Flash"
  1360. Tech = {
  1361. Magnets = 2
  1362. Combat = 1
  1363. }
  1364.  
  1365. Name = "Glowing Slime Extract"
  1366. Tech = {
  1367. Magnets = 3
  1368. Syndicate = 1
  1369. }
  1370.  
  1371. Name = "Laser Pointer"
  1372. Tech = {
  1373. Combat = 1
  1374. Magnets = 2
  1375. }
  1376.  
  1377. Name = "Light Replacer"
  1378. Tech = {
  1379. Magnets = 3
  1380. Engineering = 4
  1381. }
  1382.  
  1383. Name = "Machine Prototype"
  1384. Tech = {
  1385. Engineering = 6
  1386. }
  1387.  
  1388. Name = "Multitool"
  1389. Tech = {
  1390. Magnets = 1
  1391. Engineering = 2
  1392. }
  1393. Tech = {
  1394. Magnets = 1
  1395. Engineering = 2
  1396. Syndicate = 1
  1397. }
  1398.  
  1399. Name = "Alien Multitool"
  1400. Tech = {
  1401. Magnets = 5
  1402. Engineering = 5
  1403. Abductor = 3
  1404. }
  1405.  
  1406. Name = "Personal AI Device"
  1407. Tech = {
  1408. Programming = 2
  1409. }
  1410.  
  1411. Name = "Power Sink"
  1412. Tech = {
  1413. Powerstorage = 5
  1414. Syndicate = 5
  1415. }
  1416.  
  1417. Name = "T-Ray Scanner"
  1418. Tech = {
  1419. Magnets = 1
  1420. Engineering = 1
  1421. }
  1422.  
  1423. Name = "Health Analyzer"
  1424. Tech = {
  1425. Magnets = 1
  1426. Biotech = 1
  1427. }
  1428.  
  1429. Name = "Health Analyzer Upgrade"
  1430. Tech = {
  1431. Magnets = 2
  1432. Biotech = 2
  1433. }
  1434.  
  1435. Name = "Analyzer"
  1436. Tech = {
  1437. Magnets = 1
  1438. Engineering = 1
  1439. }
  1440.  
  1441. Name = "Mass-Spectrometer"
  1442. Tech = {
  1443. Magnets = 2
  1444. Biotech = 1
  1445. Plasmatech = 2
  1446. }
  1447.  
  1448. Name = "Advanced Mass-Spectrometer"
  1449. Tech = {
  1450. Magnets = 4
  1451. Biotech = 3
  1452. Plasmatech = 3
  1453. }
  1454.  
  1455. Name = "Reagent Scanner"
  1456. Tech = {
  1457. Magnets = 2
  1458. Biotech = 1
  1459. Plasmatech = 2
  1460. }
  1461.  
  1462. Name = "Advanced Reagent Scanner"
  1463. Tech = {
  1464. Magnets = 4
  1465. Biotech = 3
  1466. Plasmatech = 3
  1467. }
  1468.  
  1469. Name = "Slime Scanner"
  1470. Tech = {
  1471. Biotech = 2
  1472. }
  1473.  
  1474. Name = "Handheld Crew Monitor"
  1475. Tech = {
  1476. Programming = 3
  1477. Materials = 3
  1478. Magnets = 3
  1479. }
  1480.  
  1481. Name = "Mind Batterer"
  1482. Tech = {
  1483. Magnets = 3
  1484. Combat = 3
  1485. Syndicate = 3
  1486. }
  1487.  
  1488. Name = "Health Analyzer"
  1489. Tech = {
  1490. Magnets = 3
  1491. Biotech = 5
  1492. Syndicate = 3
  1493. }
  1494.  
  1495. Name = "Tank Transfer Valve"
  1496. Tech = {
  1497. Materials = 1
  1498. Engineering = 1
  1499. }
  1500.  
  1501. Name = "Tracking Beacon"
  1502. Tech = {
  1503. Bluespace = 1
  1504. }
  1505.  
  1506. Name = "Suspicious Beacon"
  1507. Tech = {
  1508. Bluespace = 6
  1509. Syndicate = 5
  1510. }
  1511.  
  1512. Name = "Suspicious Beacon"
  1513. Tech = {
  1514. Bluespace = 5
  1515. Syndicate = 5
  1516. }
  1517.  
  1518. Name = "Standard Encryption Key"
  1519. Tech = {
  1520. Engineering = 2
  1521. Bluespace = 1
  1522. }
  1523. Tech = {
  1524. Syndicate = 1
  1525. Engineering = 3
  1526. Bluespace = 2
  1527. }
  1528. Tech = {
  1529. Syndicate = 4
  1530. }
  1531.  
  1532. Name = "Binary Translator Key"
  1533. Tech = {
  1534. Syndicate = 3
  1535. Engineering = 4
  1536. Bluespace = 3
  1537. }
  1538.  
  1539. Name = "Bowman Headset"
  1540. Tech = {
  1541. Syndicate = 3
  1542. }
  1543.  
  1544. Name = "Syndicate Headset"
  1545. Tech = {
  1546. Syndicate = 3
  1547. }
  1548. Tech = {
  1549. Syndicate = 3
  1550. }
  1551.  
  1552. Name = "Intercom Electronics"
  1553. Tech = {
  1554. Engineering = 2
  1555. Programming = 1
  1556. }
  1557.  
  1558. Name = "Mountable Frame"
  1559. Tech = {
  1560. Materials = 1
  1561. Engineering = 1
  1562. }
  1563.  
  1564. Name = "Borg Upgrade Module."
  1565. Tech = {
  1566. Programming = 2
  1567. }
  1568.  
  1569. Name = "Robotic VTEC Module"
  1570. Tech = {
  1571. Engineering = 4
  1572. Materials = 5
  1573. Programming = 4
  1574. }
  1575.  
  1576. Name = "Cyborg Rapid Disabler Cooling Module"
  1577. Tech = {
  1578. Engineering = 4
  1579. Powerstorage = 4
  1580. Combat = 4
  1581. }
  1582.  
  1583. Name = "Ion Thruster Upgrade"
  1584. Tech = {
  1585. Engineering = 4
  1586. Powerstorage = 4
  1587. }
  1588.  
  1589. Name = "Mining Cyborg Diamond Drill"
  1590. Tech = {
  1591. Engineering = 4
  1592. Materials = 5
  1593. }
  1594.  
  1595. Name = "Mining Cyborg Satchel Of Holding"
  1596. Tech = {
  1597. Engineering = 4
  1598. Materials = 4
  1599. Bluespace = 4
  1600. }
  1601.  
  1602. Name = "Illegal Equipment Module"
  1603. Tech = {
  1604. Combat = 4
  1605. Syndicate = 1
  1606. }
  1607.  
  1608. Name = "Roll Of Gauze"
  1609. Tech = {
  1610. Biotech = 2
  1611. }
  1612.  
  1613. Name = "Ointment"
  1614. Tech = {
  1615. Biotech = 2
  1616. }
  1617.  
  1618. Name = "Nanopaste"
  1619. Tech = {
  1620. Materials = 2
  1621. Engineering = 3
  1622. }Tech = {
  1623. Materials = 1
  1624. }
  1625.  
  1626. Name = "Telecrystal"
  1627. Tech = {
  1628. Materials = 6
  1629. Syndicate = 1
  1630. }
  1631.  
  1632. Name = "Glass"
  1633. Tech = {
  1634. Materials = 1
  1635. }
  1636.  
  1637. Name = "Reinforced Glass"
  1638. Tech = {
  1639. Materials = 2
  1640. }
  1641.  
  1642. Name = "Plasma Glass"
  1643. Tech = {
  1644. Plasmatech = 2
  1645. Materials = 2
  1646. }
  1647.  
  1648. Name = "Reinforced Plasma Glass"
  1649. Tech = {
  1650. Plasmatech = 2
  1651. Materials = 2
  1652. }
  1653.  
  1654. Name = "Hide"
  1655. Tech = {
  1656. Biotech = 3
  1657. }
  1658.  
  1659. Name = "Leather"
  1660. Tech = {
  1661. Materials = 2
  1662. }
  1663.  
  1664. Name = "Watcher Sinew"
  1665. Tech = {
  1666. Biotech = 4
  1667. }
  1668.  
  1669. Name = "Sandstone Brick"
  1670. Tech = {
  1671. Materials = 1
  1672. }
  1673.  
  1674. Name = "Diamond"
  1675. Tech = {
  1676. Materials = 6
  1677. }
  1678.  
  1679. Name = "Uranium"
  1680. Tech = {
  1681. Materials = 5
  1682. }
  1683.  
  1684. Name = "Solid Plasma"
  1685. Tech = {
  1686. Plasmatech = 2
  1687. Materials = 2
  1688. }
  1689.  
  1690. Name = "Gold"
  1691. Tech = {
  1692. Materials = 4
  1693. }
  1694.  
  1695. Name = "Silver"
  1696. Tech = {
  1697. Materials = 4
  1698. }
  1699.  
  1700. Name = "Bananium"
  1701. Tech = {
  1702. Materials = 4
  1703. }
  1704.  
  1705. Name = "Tranquillite"
  1706. Tech = {
  1707. Materials = 4
  1708. }
  1709.  
  1710. Name = "Enriched Uranium"
  1711. Tech = {
  1712. Materials = 6
  1713. }
  1714.  
  1715. Name = "Alien Alloy"
  1716. Tech = {
  1717. Materials = 6
  1718. Abductor = 1
  1719. }
  1720.  
  1721. Name = "Metal"
  1722. Tech = {
  1723. Materials = 1
  1724. }
  1725.  
  1726. Name = "Plasteel"
  1727. Tech = {
  1728. Materials = 2
  1729. }
  1730.  
  1731. Name = "Wooden Planks"
  1732. Tech = {
  1733. Materials = 1
  1734. Biotech = 1
  1735. }
  1736.  
  1737. Name = "Cloth"
  1738. Tech = {
  1739. Materials = 2
  1740. }
  1741.  
  1742. Name = "Cardboard"
  1743. Tech = {
  1744. Materials = 1
  1745. }
  1746.  
  1747. Name = "Bones"
  1748. Tech = {
  1749. Materials = 2
  1750. Biotech = 2
  1751. }
  1752.  
  1753. Name = "Plastic"
  1754. Tech = {
  1755. Materials = 1
  1756. Biotech = 1
  1757. }
  1758.  
  1759. Name = "Plasma Tile"
  1760. Tech = {
  1761. Plasmatech = 1
  1762. }
  1763.  
  1764. Name = "Diamond Tile"
  1765. Tech = {
  1766. Materials = 2
  1767. }
  1768.  
  1769. Name = "Alien Floor Tile"
  1770. Tech = {
  1771. Materials = 6
  1772. Abductor = 1
  1773. }
  1774.  
  1775. Name = "Broken Tile"
  1776. Tech = {
  1777. Materials = 1
  1778. }
  1779.  
  1780. Name = "Grass Tiles"
  1781. Tech = {
  1782. Biotech = 1
  1783. }
  1784.  
  1785. Name = "Wood Floor Tiles"
  1786. Tech = {
  1787. Biotech = 1
  1788. }
  1789.  
  1790. Name = "High-Traction Floor Tile"
  1791. Tech = {
  1792. Materials = 3
  1793. }
  1794.  
  1795. Name = "AI Module"
  1796. Tech = {
  1797. Programming = 3
  1798. }
  1799.  
  1800. Name = "\Improper 'Safeguard' AI Module"
  1801. Tech = {
  1802. Programming = 3
  1803. Materials = 3
  1804. }
  1805.  
  1806. Name = "\Improper 'OneCrewMember' AI Module"
  1807. Tech = {
  1808. Programming = 4
  1809. Materials = 4
  1810. }
  1811.  
  1812. Name = "\Improper 'ProtectStation' AI Module"
  1813. Tech = {
  1814. Programming = 4
  1815. Materials = 4
  1816. }
  1817.  
  1818. Name = "\Improper 'Quarantine' AI Module"
  1819. Tech = {
  1820. Programming = 3
  1821. Biotech = 2
  1822. Materials = 4
  1823. }
  1824.  
  1825. Name = "\Improper 'OxygenIsToxicToHumans' AI Module"
  1826. Tech = {
  1827. Programming = 4
  1828. Biotech = 2
  1829. Materials = 4
  1830. }
  1831.  
  1832. Name = "\Improper 'Freeform' AI Module"
  1833. Tech = {
  1834. Programming = 4
  1835. Materials = 4
  1836. }
  1837.  
  1838. Name = "\Improper 'Reset' AI Module"
  1839. Tech = {
  1840. Programming = 3
  1841. Materials = 2
  1842. }
  1843.  
  1844. Name = "\Improper 'Purge' AI Module"
  1845. Tech = {
  1846. Programming = 5
  1847. Materials = 4
  1848. }
  1849.  
  1850. Name = "\Improper 'Asimov' Core AI Module"
  1851. Tech = {
  1852. Programming = 3
  1853. Materials = 4
  1854. }
  1855.  
  1856. Name = "\Improper 'Crewsimov' Core AI Module"
  1857. Tech = {
  1858. Programming = 3
  1859. Materials = 4
  1860. }
  1861.  
  1862. Name = "'NT Default' Core AI Module"
  1863. Tech = {
  1864. Programming = 3
  1865. Materials = 4
  1866. }
  1867.  
  1868. Name = "\Improper 'Corporate' Core AI Module"
  1869. Tech = {
  1870. Programming = 3
  1871. Materials = 4
  1872. }
  1873.  
  1874. Name = "\Improper 'Drone' Core AI Module"
  1875. Tech = {
  1876. Programming = 3
  1877. Materials = 4
  1878. }
  1879.  
  1880. Name = "\Improper 'Robocop' Core AI Module"
  1881. Tech = {
  1882. Programming = 4
  1883. }
  1884.  
  1885. Name = "\Improper 'P.A.L.A.D.I.N.' Core AI Module"
  1886. Tech = {
  1887. Programming = 3
  1888. Materials = 4
  1889. }
  1890.  
  1891. Name = "\Improper 'T.Y.R.A.N.T.' Core AI Module"
  1892. Tech = {
  1893. Programming = 3
  1894. Materials = 4
  1895. Syndicate = 1
  1896. }
  1897.  
  1898. Name = "\Improper 'Antimov' Core AI Module"
  1899. Tech = {
  1900. Programming = 4
  1901. }
  1902.  
  1903. Name = "\Improper 'Freeform' Core AI Module"
  1904. Tech = {
  1905. Programming = 5
  1906. Materials = 4
  1907. }
  1908.  
  1909. Name = "Hacked AI Module"
  1910. Tech = {
  1911. Programming = 5
  1912. Materials = 5
  1913. Syndicate = 5
  1914. }
  1915.  
  1916. Name = "Toy AI"
  1917. Tech = {
  1918. Programming = 6
  1919. Materials = 5
  1920. Syndicate = 6
  1921. }
  1922.  
  1923. Name = "Broken Cryptographic Sequencer"
  1924. Tech = {
  1925. Magnets = 2
  1926. Syndicate = 2
  1927. }
  1928.  
  1929. Name = "Cryptographic Sequencer"
  1930. Tech = {
  1931. Magnets = 2
  1932. Syndicate = 2
  1933. }
  1934.  
  1935. Name = "Agent Card"
  1936. Tech = {
  1937. Syndicate = 1
  1938. }
  1939.  
  1940. Name = "Air Horn"
  1941. Tech = {
  1942. Materials = 4
  1943. Engineering = 4
  1944. }
  1945.  
  1946. Name = "Defibrillator"
  1947. Tech = {
  1948. Biotech = 4
  1949. }
  1950.  
  1951. Name = "Compact Defibrillator"
  1952. Tech = {
  1953. Biotech = 5
  1954. }
  1955.  
  1956. Name = "DNA-Injector"
  1957. Tech = {
  1958. Biotech = 1
  1959. }
  1960.  
  1961. Name = "Plastic Explosive"
  1962. Tech = {
  1963. Syndicate = 1
  1964. }
  1965.  
  1966. Name = "Flamethrower"
  1967. Tech = {
  1968. Combat = 1
  1969. Plasmatech = 2
  1970. Engineering = 2
  1971. }
  1972.  
  1973. Name = "Handcuffs"
  1974. Tech = {
  1975. Engineering = 3
  1976. Combat = 3
  1977. }
  1978.  
  1979. Name = "Cable Restraints"
  1980. Tech = {
  1981. Engineering = 2
  1982. }
  1983.  
  1984. Name = "Holographic Sign Projector"
  1985. Tech = {
  1986. Magnets = 1
  1987. Programming = 3
  1988. }
  1989. Tech = {
  1990. Materials = 1
  1991. }
  1992.  
  1993. Name = "Combat Knife"
  1994. Tech = {
  1995. Materials = 3
  1996. Combat = 4
  1997. }
  1998.  
  1999. Name = "Carrot Shiv"
  2000. Tech = {
  2001. Biotech = 3
  2002. Combat = 2
  2003. }
  2004.  
  2005. Name = "Leg Cuffs"
  2006. Tech = {
  2007. Engineering = 3
  2008. Combat = 3
  2009. }
  2010.  
  2011. Name = "Bear Trap"
  2012. Tech = {
  2013. Engineering = 4
  2014. }
  2015.  
  2016. Name = "Bola"
  2017. Tech = {
  2018. Engineering = 3
  2019. Combat = 1
  2020. }
  2021.  
  2022. Name = "Reinforced Bola"
  2023. Tech = {
  2024. Engineering = 4
  2025. Combat = 3
  2026. }
  2027.  
  2028. Name = "Match"
  2029. Tech = {
  2030. Materials = 1
  2031. }
  2032.  
  2033. Name = "Advanced Mop"
  2034. Tech = {
  2035. Materials = 3
  2036. Engineering = 3
  2037. }
  2038.  
  2039. Name = "Power-Fist"
  2040. Tech = {
  2041. Combat = 5
  2042. Powerstorage = 3
  2043. Syndicate = 3
  2044. }
  2045.  
  2046. Name = "Power Cell"
  2047. Tech = {
  2048. Powerstorage = 1
  2049. }
  2050.  
  2051. Name = "High-Capacity Power Cell"
  2052. Tech = {
  2053. Powerstorage = 2
  2054. }
  2055.  
  2056. Name = "Super-Capacity Power Cell"
  2057. Tech = {
  2058. Powerstorage = 3
  2059. Materials = 3
  2060. }
  2061.  
  2062. Name = "Hyper-Capacity Power Cell"
  2063. Tech = {
  2064. Powerstorage = 4
  2065. Engineering = 4
  2066. Materials = 4
  2067. }
  2068.  
  2069. Name = "Bluespace Power Cell"
  2070. Tech = {
  2071. Powerstorage = 5
  2072. Bluespace = 4
  2073. Materials = 4
  2074. Engineering = 4
  2075. }
  2076.  
  2077. Name = "Infinite-Capacity Power Cell!"
  2078. Tech = {
  2079. Powerstorage = 7
  2080. }
  2081.  
  2082. Name = "Potato Battery"
  2083. Tech = {
  2084. Powerstorage = 1
  2085. Biotech = 1
  2086. }
  2087.  
  2088. Name = "Charged Slime Core"
  2089. Tech = {
  2090. Powerstorage = 5
  2091. Biotech = 4
  2092. }
  2093.  
  2094. Name = "Rapid-Construction-Device (RCD)"
  2095. Tech = {
  2096. Engineering = 4
  2097. Materials = 2
  2098. }
  2099.  
  2100. Name = "Compressed Matter Cartridge"
  2101. Tech = {
  2102. Materials = 3
  2103. }
  2104.  
  2105. Name = "Rapid Cable Layer (RCL)"
  2106. Tech = {
  2107. Engineering = 4
  2108. Materials = 2
  2109. }
  2110.  
  2111. Name = "Rapid Pipe Dispenser"
  2112. Tech = {
  2113. Engineering = 4
  2114. Materials = 2
  2115. }
  2116.  
  2117. Name = "Scroll Of Teleportation"
  2118. Tech = {
  2119. Bluespace = 6
  2120. }
  2121.  
  2122. Name = "Lesser Scroll Of Teleportation"
  2123. Tech = {
  2124. Bluespace = 5
  2125. }
  2126.  
  2127. Name = "Riot Shield"
  2128. Tech = {
  2129. Materials = 3
  2130. Combat = 4
  2131. }
  2132.  
  2133. Name = "Wooden Buckler"
  2134. Tech = {
  2135. Materials = 1
  2136. Combat = 3
  2137. Biotech = 2
  2138. }
  2139.  
  2140. Name = "Energy Combat Shield"
  2141. Tech = {
  2142. Materials = 4
  2143. Magnets = 5
  2144. Syndicate = 6
  2145. }
  2146.  
  2147. Name = "Telescopic Shield"
  2148. Tech = {
  2149. Materials = 3
  2150. Combat = 4
  2151. Engineering = 4
  2152. }
  2153.  
  2154. Name = "Console Screen"
  2155. Tech = {
  2156. Materials = 1
  2157. }
  2158.  
  2159. Name = "Capacitor"
  2160. Tech = {
  2161. Powerstorage = 1
  2162. }
  2163.  
  2164. Name = "Scanning Module"
  2165. Tech = {
  2166. Magnets = 1
  2167. }
  2168.  
  2169. Name = "Micro-Manipulator"
  2170. Tech = {
  2171. Materials = 1
  2172. Programming = 1
  2173. }
  2174.  
  2175. Name = "Micro-Laser"
  2176. Tech = {
  2177. Magnets = 1
  2178. }
  2179.  
  2180. Name = "Matter Bin"
  2181. Tech = {
  2182. Materials = 1
  2183. }
  2184.  
  2185. Name = "Advanced Capacitor"
  2186. Tech = {
  2187. Powerstorage = 3
  2188. }
  2189.  
  2190. Name = "Advanced Scanning Module"
  2191. Tech = {
  2192. Magnets = 3
  2193. }
  2194.  
  2195. Name = "Nano-Manipulator"
  2196. Tech = {
  2197. Materials = 3
  2198. Programming = 2
  2199. }
  2200.  
  2201. Name = "High-Power Micro-Laser"
  2202. Tech = {
  2203. Magnets = 3
  2204. }
  2205.  
  2206. Name = "Advanced Matter Bin"
  2207. Tech = {
  2208. Materials = 3
  2209. }
  2210.  
  2211. Name = "Super Capacitor"
  2212. Tech = {
  2213. Powerstorage = 4
  2214. Engineering = 4
  2215. }
  2216.  
  2217. Name = "Phasic Scanning Module"
  2218. Tech = {
  2219. Magnets = 4
  2220. Engineering = 4
  2221. }
  2222.  
  2223. Name = "Pico-Manipulator"
  2224. Tech = {
  2225. Materials = 4
  2226. Programming = 4
  2227. Engineering = 4
  2228. }
  2229.  
  2230. Name = "Ultra-High-Power Micro-Laser"
  2231. Tech = {
  2232. Magnets = 4
  2233. Engineering = 4
  2234. }
  2235.  
  2236. Name = "Super Matter Bin"
  2237. Tech = {
  2238. Materials = 4
  2239. Engineering = 4
  2240. }
  2241.  
  2242. Name = "Quadratic Capacitor"
  2243. Tech = {
  2244. Powerstorage = 5
  2245. Materials = 4
  2246. Engineering = 4
  2247. }
  2248.  
  2249. Name = "Triphasic Scanning Module"
  2250. Tech = {
  2251. Magnets = 5
  2252. Materials = 4
  2253. Engineering = 4
  2254. }
  2255.  
  2256. Name = "Femto-Manipulator"
  2257. Tech = {
  2258. Materials = 6
  2259. Programming = 4
  2260. Engineering = 4
  2261. }
  2262.  
  2263. Name = "Quad-Ultra Micro-Laser"
  2264. Tech = {
  2265. Magnets = 5
  2266. Materials = 4
  2267. Engineering = 4
  2268. }
  2269.  
  2270. Name = "Bluespace Matter Bin"
  2271. Tech = {
  2272. Materials = 6
  2273. Programming = 4
  2274. Engineering = 4
  2275. }
  2276.  
  2277. Name = "Subspace Ansible"
  2278. Tech = {
  2279. Programming = 2
  2280. Magnets = 2
  2281. Materials = 2
  2282. Bluespace = 1
  2283. }
  2284.  
  2285. Name = "Hyperwave Filter"
  2286. Tech = {
  2287. Programming = 2
  2288. Magnets = 2
  2289. }
  2290.  
  2291. Name = "Subspace Amplifier"
  2292. Tech = {
  2293. Programming = 2
  2294. Magnets = 2
  2295. Materials = 2
  2296. Bluespace = 2
  2297. }
  2298.  
  2299. Name = "Subspace Treatment Disk"
  2300. Tech = {
  2301. Programming = 2
  2302. Magnets = 2
  2303. Materials = 2
  2304. Bluespace = 2
  2305. }
  2306.  
  2307. Name = "Subspace Wavelength Analyzer"
  2308. Tech = {
  2309. Programming = 2
  2310. Magnets = 2
  2311. Materials = 2
  2312. Bluespace = 2
  2313. }
  2314.  
  2315. Name = "Ansible Crystal"
  2316. Tech = {
  2317. Magnets = 2
  2318. Materials = 2
  2319. Bluespace = 2
  2320. Plasmatech = 2
  2321. }
  2322.  
  2323. Name = "Subspace Transmitter"
  2324. Tech = {
  2325. Magnets = 2
  2326. Materials = 2
  2327. Bluespace = 2
  2328. }
  2329.  
  2330. Name = "Research"
  2331. Tech = {
  2332. Materials = 8
  2333. Programming = 8
  2334. Magnets = 8
  2335. Powerstorage = 8
  2336. Bluespace = 8
  2337. Combat = 8
  2338. Biotech = 8
  2339. Syndicate = 8
  2340. Engineering = 8
  2341. Plasmatech = 8
  2342. Abductor = 8
  2343. }
  2344.  
  2345. Name = "Stunbaton"
  2346. Tech = {
  2347. Combat = 2
  2348. }
  2349.  
  2350. Name = "Station Bounced Radio"
  2351. Tech = {
  2352. Magnets = 2
  2353. Syndicate = 3
  2354. }
  2355.  
  2356. Name = "Station-Bounced Radio"
  2357. Tech = {
  2358. Magnets = 1
  2359. }
  2360.  
  2361. Name = "Locator"
  2362. Tech = {
  2363. Magnets = 3
  2364. Bluespace = 2
  2365. }
  2366.  
  2367. Name = "Hand Tele"
  2368. Tech = {
  2369. Magnets = 3
  2370. Bluespace = 4
  2371. }
  2372.  
  2373. Name = "Teleprod"
  2374. Tech = {
  2375. Combat = 2
  2376. Bluespace = 4
  2377. Materials = 3
  2378. }
  2379.  
  2380. Name = "Wrench"
  2381. Tech = {
  2382. Materials = 1
  2383. Engineering = 1
  2384. }
  2385.  
  2386. Name = "Alien Wrench"
  2387. Tech = {
  2388. Materials = 5
  2389. Engineering = 5
  2390. Abductor = 3
  2391. }
  2392.  
  2393. Name = "Hand Drill"
  2394. Tech = {
  2395. Materials = 2
  2396. Engineering = 2
  2397. }
  2398.  
  2399. Name = "Medical Wrench"
  2400. Tech = {
  2401. Materials = 1
  2402. Engineering = 1
  2403. Biotech = 3
  2404. }
  2405.  
  2406. Name = "Hand Drill"
  2407. Tech = {
  2408. Materials = 2
  2409. Engineering = 2
  2410. }
  2411.  
  2412. Name = "Wirecutters"
  2413. Tech = {
  2414. Materials = 1
  2415. Engineering = 1
  2416. }
  2417.  
  2418. Name = "Alien Wirecutters"
  2419. Tech = {
  2420. Materials = 5
  2421. Engineering = 4
  2422. Abductor = 3
  2423. }
  2424.  
  2425. Name = "Jaws Of Life"
  2426. Tech = {
  2427. Materials = 2
  2428. Engineering = 2
  2429. }
  2430.  
  2431. Name = "Welding Tool"
  2432. Tech = {
  2433. Engineering = 1
  2434. Plasmatech = 1
  2435. }
  2436.  
  2437. Name = "Industrial Welding Tool"
  2438. Tech = {
  2439. Engineering = 2
  2440. Plasmatech = 2
  2441. }
  2442.  
  2443. Name = "Alien Welding Tool"
  2444. Tech = {
  2445. Plasmatech = 5
  2446. Engineering = 5
  2447. Abductor = 3
  2448. }
  2449.  
  2450. Name = "Upgraded Welding Tool"
  2451. Tech = {
  2452. Engineering = 3
  2453. Plasmatech = 2
  2454. }
  2455.  
  2456. Name = "Experimental Welding Tool"
  2457. Tech = {
  2458. Materials = 4
  2459. Engineering = 4
  2460. Bluespace = 3
  2461. Plasmatech = 4
  2462. }
  2463.  
  2464. Name = "Pocket Crowbar"
  2465. Tech = {
  2466. Engineering = 1
  2467. Combat = 1
  2468. }
  2469.  
  2470. Name = "Alien Crowbar"
  2471. Tech = {
  2472. Combat = 4
  2473. Engineering = 4
  2474. Abductor = 3
  2475. }
  2476.  
  2477. Name = "Jaws Of Life"
  2478. Tech = {
  2479. Materials = 2
  2480. Engineering = 2
  2481. }
  2482.  
  2483. Name = "\Improper Revolver Conversion Kit"
  2484. Tech = {
  2485. Combat = 2
  2486. }
  2487.  
  2488. Name = "Double-Bladed Energy Sword"
  2489. Tech = {
  2490. Magnets = 4
  2491. Syndicate = 5
  2492. }
  2493.  
  2494. Name = "Chainsaw"
  2495. Tech = {
  2496. Materials = 3
  2497. Engineering = 4
  2498. Combat = 2
  2499. }
  2500.  
  2501. Name = "Chainsaw"
  2502. Tech = {
  2503. Materials = 6
  2504. Syndicate = 4
  2505. }
  2506.  
  2507. Name = "Singularity Hammer"
  2508. Tech = {
  2509. Combat = 4
  2510. Bluespace = 4
  2511. Plasmatech = 7
  2512. }
  2513.  
  2514. Name = "Mjolnir"
  2515. Tech = {
  2516. Combat = 4
  2517. Powerstorage = 7
  2518. }
  2519.  
  2520. Name = "Singuloth Knight'S Hammer"
  2521. Tech = {
  2522. Combat = 5
  2523. Bluespace = 4
  2524. }
  2525.  
  2526. Name = "Plasma Fire Grenade"
  2527. Tech = {
  2528. Materials = 3
  2529. Magnets = 4
  2530. Syndicate = 3
  2531. }
  2532.  
  2533. Name = "Large Grenade Casing"
  2534. Tech = {
  2535. Combat = 3
  2536. Engineering = 3
  2537. }
  2538.  
  2539. Name = "Pyro Grenade"
  2540. Tech = {
  2541. Combat = 4
  2542. Engineering = 4
  2543. }
  2544.  
  2545. Name = "Advanced Release Grenade"
  2546. Tech = {
  2547. Combat = 3
  2548. Engineering = 4
  2549. }
  2550.  
  2551. Name = "Classic EMP Grenade"
  2552. Tech = {
  2553. Magnets = 3
  2554. Combat = 2
  2555. }
  2556.  
  2557. Name = "Flashbang"
  2558. Tech = {
  2559. Materials = 2
  2560. Combat = 3
  2561. }
  2562.  
  2563. Name = "Delivery Grenade"
  2564. Tech = {
  2565. Materials = 3
  2566. Magnets = 4
  2567. }
  2568.  
  2569. Name = "Manhack Delivery Grenade"
  2570. Tech = {
  2571. Materials = 3
  2572. Magnets = 4
  2573. Syndicate = 3
  2574. }
  2575.  
  2576. Name = "Carp Delivery Grenade"
  2577. Tech = {
  2578. Materials = 3
  2579. Magnets = 4
  2580. Syndicate = 3
  2581. }
  2582.  
  2583. Name = "Feral Cat Delivery Grenade"
  2584. Tech = {
  2585. Materials = 3
  2586. Magnets = 4
  2587. Syndicate = 3
  2588. }
  2589.  
  2590. Name = "Syndicate Minibomb"
  2591. Tech = {
  2592. Materials = 3
  2593. Magnets = 4
  2594. Syndicate = 3
  2595. }
  2596.  
  2597. Name = "Implant"
  2598. Tech = {
  2599. Materials = 2
  2600. Biotech = 3
  2601. Programming = 2
  2602. }
  2603.  
  2604. Name = "Implant Case"
  2605. Tech = {
  2606. Materials = 1
  2607. Biotech = 2
  2608. }
  2609.  
  2610. Name = "Implanter"
  2611. Tech = {
  2612. Materials = 2
  2613. Biotech = 3
  2614. }
  2615.  
  2616. Name = "Uplink Implant"
  2617. Tech = {
  2618. Materials = 4
  2619. Magnets = 4
  2620. Programming = 4
  2621. Biotech = 4
  2622. Syndicate = 5
  2623. Bluespace = 5
  2624. }
  2625.  
  2626. Name = "Recall Implant"
  2627. Tech = {
  2628. Materials = 2
  2629. Biotech = 7
  2630. Magnets = 4
  2631. Bluespace = 4
  2632. Abductor = 5
  2633. }
  2634.  
  2635. Name = "Chem Implant"
  2636. Tech = {
  2637. Materials = 3
  2638. Biotech = 4
  2639. }
  2640.  
  2641. Name = "Microbomb Implant"
  2642. Tech = {
  2643. Materials = 2
  2644. Combat = 3
  2645. Biotech = 4
  2646. Syndicate = 4
  2647. }
  2648.  
  2649. Name = "Macrobomb Implant"
  2650. Tech = {
  2651. Materials = 3
  2652. Combat = 5
  2653. Biotech = 4
  2654. Syndicate = 5
  2655. }
  2656.  
  2657. Name = "Freedom Implant"
  2658. Tech = {
  2659. Combat = 5
  2660. Magnets = 3
  2661. Biotech = 4
  2662. Syndicate = 2
  2663. }
  2664.  
  2665. Name = "Krav Maga Implant"
  2666. Tech = {
  2667. Materials = 2
  2668. Biotech = 4
  2669. Combat = 5
  2670. Syndicate = 4
  2671. }
  2672.  
  2673. Name = "Mindshield Implant"
  2674. Tech = {
  2675. Materials = 2
  2676. Biotech = 4
  2677. Programming = 4
  2678. }
  2679.  
  2680. Name = "Firearms Authentication Implant"
  2681. Tech = {
  2682. Magnets = 2
  2683. Programming = 7
  2684. Biotech = 5
  2685. Syndicate = 5
  2686. }
  2687.  
  2688. Name = "Adrenal Implant"
  2689. Tech = {
  2690. Materials = 2
  2691. Biotech = 4
  2692. Combat = 3
  2693. Syndicate = 4
  2694. }
  2695.  
  2696. Name = "Emp Implant"
  2697. Tech = {
  2698. Biotech = 3
  2699. Magnets = 4
  2700. Syndicate = 1
  2701. }
  2702.  
  2703. Name = "Storage Implant"
  2704. Tech = {
  2705. Materials = 2
  2706. Magnets = 4
  2707. Bluespace = 5
  2708. Syndicate = 4
  2709. }
  2710.  
  2711. Name = "Tracking Implant"
  2712. Tech = {
  2713. Materials = 2
  2714. Magnets = 2
  2715. Programming = 2
  2716. Biotech = 2
  2717. }
  2718.  
  2719. Name = "Mindslave Implant"
  2720. Tech = {
  2721. Programming = 5
  2722. Biotech = 5
  2723. Syndicate = 8
  2724. }
  2725.  
  2726. Name = "Energy Axe"
  2727. Tech = {
  2728. Combat = 4
  2729. Magnets = 3
  2730. }
  2731.  
  2732. Name = "Energy Sword"
  2733. Tech = {
  2734. Combat = 3
  2735. Magnets = 4
  2736. Syndicate = 4
  2737. }
  2738.  
  2739. Name = "Chain Of Command"
  2740. Tech = {
  2741. Combat = 5
  2742. }
  2743.  
  2744. Name = "Captain'S Rapier"
  2745. Tech = {
  2746. Combat = 5
  2747. }
  2748.  
  2749. Name = "Artistic Toolbox"
  2750. Tech = {
  2751. Combat = 4
  2752. Engineering = 4
  2753. Syndicate = 2
  2754. }
  2755.  
  2756. Name = "Bag Of Holding"
  2757. Tech = {
  2758. Bluespace = 5
  2759. Materials = 4
  2760. Engineering = 4
  2761. Plasmatech = 5
  2762. }
  2763.  
  2764. Name = "Suspicious Looking Duffelbag"
  2765. Tech = {
  2766. Syndicate = 1
  2767. }
  2768.  
  2769. Name = "Trash Bag Of Holding"
  2770. Tech = {
  2771. Materials = 4
  2772. Bluespace = 4
  2773. Engineering = 4
  2774. Plasmatech = 3
  2775. }
  2776.  
  2777. Name = "Mining Satchel"
  2778. Tech = {
  2779. Engineering = 2
  2780. }
  2781.  
  2782. Name = "Mining Satchel Of Holding"
  2783. Tech = {
  2784. Bluespace = 4
  2785. Materials = 3
  2786. Engineering = 3
  2787. }
  2788.  
  2789. Name = "Portable Seed Extractor"
  2790. Tech = {
  2791. Biotech = 3
  2792. Engineering = 2
  2793. }
  2794.  
  2795. Name = "Belt Of Holding"
  2796. Tech = {
  2797. Bluespace = 5
  2798. Materials = 4
  2799. Engineering = 4
  2800. Plasmatech = 5
  2801. }
  2802.  
  2803. Name = "Owlman'S Utility Belt"
  2804. Tech = {
  2805. Bluespace = 5
  2806. Materials = 4
  2807. Engineering = 4
  2808. Plasmatech = 5
  2809. }
  2810.  
  2811. Name = "Toolbox"
  2812. Tech = {
  2813. Combat = 1
  2814. Engineering = 1
  2815. }
  2816.  
  2817. Name = "Suspicious Looking Toolbox"
  2818. Tech = {
  2819. Combat = 2
  2820. Syndicate = 1
  2821. Engineering = 2
  2822. }
  2823.  
  2824. Name = "Assembly"
  2825. Tech = {
  2826. Magnets = 1
  2827. Engineering = 1
  2828. }
  2829.  
  2830. Name = "Bomb"
  2831. Tech = {
  2832. Materials = 1
  2833. Engineering = 1
  2834. }
  2835.  
  2836. Name = "Health Sensor"
  2837. Tech = {
  2838. Magnets = 1
  2839. Biotech = 1
  2840. }
  2841.  
  2842. Name = "Igniter"
  2843. Tech = {
  2844. Magnets = 1
  2845. }
  2846.  
  2847. Name = "Infrared Emitter"
  2848. Tech = {
  2849. Magnets = 2
  2850. Materials = 2
  2851. }
  2852.  
  2853. Name = "Mousetrap"
  2854. Tech = {
  2855. Combat = 1
  2856. Materials = 2
  2857. Engineering = 1
  2858. }
  2859.  
  2860. Name = "Proximity Sensor"
  2861. Tech = {
  2862. Magnets = 1
  2863. Engineering = 1
  2864. }
  2865.  
  2866. Name = "Remote Signaling Device"
  2867. Tech = {
  2868. Magnets = 1
  2869. Bluespace = 1
  2870. }
  2871.  
  2872. Name = "Timer"
  2873. Tech = {
  2874. Magnets = 1
  2875. Engineering = 1
  2876. }
  2877.  
  2878. Name = "Voice Analyzer"
  2879. Tech = {
  2880. Magnets = 1
  2881. Engineering = 1
  2882. }
  2883.  
  2884. Name = "Exile Implant"
  2885. Tech = {
  2886. Materials = 2
  2887. Biotech = 3
  2888. Magnets = 2
  2889. Bluespace = 3
  2890. }
  2891.  
  2892. Name = "Paper - 'Research Notes'"
  2893. Tech = {
  2894. Combat = 4
  2895. Materials = 4
  2896. Engineering = 4
  2897. Biotech = 4
  2898. }
  2899.  
  2900. Name = "Optical Meson Scanner"
  2901. Tech = {
  2902. Magnets = 1
  2903. Engineering = 2
  2904. }
  2905.  
  2906. Name = "Night Vision Optical Meson Scanner"
  2907. Tech = {
  2908. Magnets = 4
  2909. Engineering = 5
  2910. Plasmatech = 4
  2911. }
  2912.  
  2913. Name = "Science Goggles"
  2914. Tech = {
  2915. Magnets = 2
  2916. Engineering = 1
  2917. }
  2918.  
  2919. Name = "Night Vision Goggles"
  2920. Tech = {
  2921. Materials = 4
  2922. Magnets = 4
  2923. Plasmatech = 4
  2924. Engineering = 4
  2925. }
  2926.  
  2927. Name = "Optical Material Scanner"
  2928. Tech = {
  2929. Magnets = 3
  2930. Engineering = 3
  2931. }
  2932.  
  2933. Name = "Optical Thermal Scanner"
  2934. Tech = {
  2935. Magnets = 3
  2936. }
  2937.  
  2938. Name = "Optical Meson Scanner"
  2939. Tech = {
  2940. Magnets = 3
  2941. Syndicate = 4
  2942. }
  2943.  
  2944. Name = "\Improper HUD"
  2945. Tech = {
  2946. Magnets = 3
  2947. Biotech = 2
  2948. }
  2949.  
  2950. Name = "\Improper Health Scanner HUD"
  2951. Tech = {
  2952. Magnets = 3
  2953. Biotech = 2
  2954. }
  2955.  
  2956. Name = "\Improper Night Vision Health Scanner HUD"
  2957. Tech = {
  2958. Magnets = 4
  2959. Biotech = 4
  2960. Plasmatech = 4
  2961. Engineering = 5
  2962. }
  2963.  
  2964. Name = "Diagnostic HUD"
  2965. Tech = {
  2966. Magnets = 2
  2967. Engineering = 2
  2968. }
  2969.  
  2970. Name = "Night Vision Diagnostic HUD"
  2971. Tech = {
  2972. Magnets = 4
  2973. Powerstorage = 4
  2974. Plasmatech = 4
  2975. Engineering = 5
  2976. }
  2977.  
  2978. Name = "\Improper Security HUD"
  2979. Tech = {
  2980. Magnets = 3
  2981. Combat = 2
  2982. }
  2983.  
  2984. Name = "\Improper Night Vision Security HUD"
  2985. Tech = {
  2986. Magnets = 4
  2987. Combat = 4
  2988. Plasmatech = 4
  2989. Engineering = 5
  2990. }
  2991.  
  2992. Name = "HUDSunglasses"
  2993. Tech = {
  2994. Magnets = 3
  2995. Combat = 3
  2996. Engineering = 3
  2997. }
  2998.  
  2999. Name = "Welding Mask"
  3000. Tech = {
  3001. Materials = 2
  3002. Engineering = 3
  3003. }
  3004.  
  3005. Name = "Magboots"
  3006. Tech = {
  3007. Materials = 3
  3008. Magnets = 4
  3009. Engineering = 4
  3010. }
  3011.  
  3012. Name = "Blood-Red Magboots"
  3013. Tech = {
  3014. Magnets = 4
  3015. Syndicate = 2
  3016. }
  3017.  
  3018. Name = "Brown Shoes"
  3019. Tech = {
  3020. Syndicate = 2
  3021. }
  3022.  
  3023. Name = "Black Jumpsuit"
  3024. Tech = {
  3025. Syndicate = 2
  3026. }
  3027.  
  3028. Name = "Forensic Scanner"
  3029. Tech = {
  3030. Engineering = 4
  3031. Biotech = 2
  3032. Programming = 5
  3033. }Tech = {
  3034. Biotech = 1
  3035. }
  3036.  
  3037. Name = "Plant Analyzer"
  3038. Tech = {
  3039. Magnets = 2
  3040. Biotech = 2
  3041. }
  3042.  
  3043. Name = "Cultivator"
  3044. Tech = {
  3045. Engineering = 2
  3046. Biotech = 2
  3047. }
  3048.  
  3049. Name = "Hatchet"
  3050. Tech = {
  3051. Materials = 2
  3052. Combat = 2
  3053. }
  3054.  
  3055. Name = "Scythe"
  3056. Tech = {
  3057. Materials = 3
  3058. Combat = 2
  3059. }
  3060.  
  3061. Name = "Telescopic Scythe"
  3062. Tech = {
  3063. Materials = 3
  3064. Combat = 3
  3065. }
  3066.  
  3067. Name = "Liquid Contents"
  3068. Tech = {
  3069. Biotech = 5
  3070. }
  3071.  
  3072. Name = "Electrical Activity"
  3073. Tech = {
  3074. Powerstorage = 5
  3075. }
  3076.  
  3077. Name = "Bluespace Activity"
  3078. Tech = {
  3079. Bluespace = 5
  3080. }
  3081.  
  3082. Name = "Ambrosia Vulgaris Branch"
  3083. Tech = {
  3084. Biotech = 2
  3085. }
  3086.  
  3087. Name = "Ambrosia Deus Branch"
  3088. Tech = {
  3089. Biotech = 4
  3090. Materials = 3
  3091. }
  3092.  
  3093. Name = "Ambrosia Gaia Branch"
  3094. Tech = {
  3095. Biotech = 6
  3096. Materials = 5
  3097. }
  3098.  
  3099. Name = "Golden Apple"
  3100. Tech = {
  3101. Biotech = 4
  3102. Materials = 5
  3103. }
  3104.  
  3105. Name = "Bluespace Banana"
  3106. Tech = {
  3107. Biotech = 3
  3108. Bluespace = 5
  3109. }
  3110.  
  3111. Name = "Bunch Of Glow-Berries"
  3112. Tech = {
  3113. Plasmatech = 6
  3114. }
  3115.  
  3116. Name = "Ice Pepper"
  3117. Tech = {
  3118. Biotech = 4
  3119. }
  3120.  
  3121. Name = "Ghost Chili"
  3122. Tech = {
  3123. Biotech = 4
  3124. Magnets = 5
  3125. }
  3126.  
  3127. Name = "Gatfruit"
  3128. Tech = {
  3129. Combat = 6
  3130. }
  3131.  
  3132. Name = "Pack Of Destroying Angel Mycelium"
  3133. Tech = {
  3134. Biotech = 5
  3135. }
  3136.  
  3137. Name = "Walking Mushroom"
  3138. Tech = {
  3139. Biotech = 4
  3140. Programming = 5
  3141. }
  3142.  
  3143. Name = "Glowshroom Cluster"
  3144. Tech = {
  3145. Biotech = 4
  3146. Plasmatech = 6
  3147. }
  3148.  
  3149. Name = "Glowcap Cluster"
  3150. Tech = {
  3151. Biotech = 4
  3152. Powerstorage = 6
  3153. Plasmatech = 4
  3154. }
  3155.  
  3156. Name = "Shadowshroom Cluster"
  3157. Tech = {
  3158. Biotech = 4
  3159. Plasmatech = 4
  3160. Magnets = 4
  3161. }
  3162.  
  3163. Name = "Nettle"
  3164. Tech = {
  3165. Combat = 3
  3166. }
  3167.  
  3168. Name = "Deathnettle"
  3169. Tech = {
  3170. Combat = 5
  3171. }
  3172.  
  3173. Name = "Blood-Tomato"
  3174. Tech = {
  3175. Biotech = 5
  3176. }
  3177.  
  3178. Name = "Bluespace Tomato"
  3179. Tech = {
  3180. Biotech = 4
  3181. Bluespace = 5
  3182. }
  3183.  
  3184. Name = "Killer-Tomato"
  3185. Tech = {
  3186. Biotech = 4
  3187. Combat = 5
  3188. }
  3189.  
  3190. Name = "Tower-Cap Log"
  3191. Tech = {
  3192. Materials = 1
  3193. }
  3194.  
  3195. Name = "Wormhole Jaunter"
  3196. Tech = {
  3197. Bluespace = 2
  3198. }
  3199.  
  3200. Name = "Resonator"
  3201. Tech = {
  3202. Magnets = 3
  3203. Engineering = 3
  3204. }
  3205.  
  3206. Name = "Upgraded Resonator"
  3207. Tech = {
  3208. Materials = 4
  3209. Powerstorage = 3
  3210. Engineering = 3
  3211. Magnets = 3
  3212. }
  3213.  
  3214. Name = "Lazarus Injector"
  3215. Tech = {
  3216. Biotech = 4
  3217. Magnets = 6
  3218. }
  3219.  
  3220. Name = "Manual Mining Scanner"
  3221. Tech = {
  3222. Engineering = 1
  3223. Magnets = 1
  3224. }
  3225.  
  3226. Name = "Advanced Automatic Mining Scanner"
  3227. Tech = {
  3228. Engineering = 3
  3229. Magnets = 3
  3230. }
  3231.  
  3232. Name = "Mining Jetpack"
  3233. Tech = {
  3234. Materials = 4
  3235. Magnets = 4
  3236. Engineering = 5
  3237. }
  3238.  
  3239. Name = "Hivelord Stabilizer"
  3240. Tech = {
  3241. Biotech = 3
  3242. }
  3243.  
  3244. Name = "Minebot AI Upgrade"
  3245. Tech = {
  3246. Programming = 6
  3247. }
  3248.  
  3249. Name = "Pickaxe"
  3250. Tech = {
  3251. Materials = 2
  3252. Engineering = 3
  3253. }
  3254.  
  3255. Name = "Silver-Plated Pickaxe"
  3256. Tech = {
  3257. Materials = 3
  3258. Engineering = 4
  3259. }
  3260.  
  3261. Name = "Golden Pickaxe"
  3262. Tech = {
  3263. Materials = 4
  3264. Engineering = 4
  3265. }
  3266.  
  3267. Name = "Diamond-Tipped Pickaxe"
  3268. Tech = {
  3269. Materials = 5
  3270. Engineering = 4
  3271. }
  3272.  
  3273. Name = "Mining Drill"
  3274. Tech = {
  3275. Materials = 2
  3276. Powerstorage = 2
  3277. Engineering = 3
  3278. }
  3279.  
  3280. Name = "Diamond-Tipped Mining Drill"
  3281. Tech = {
  3282. Materials = 6
  3283. Powerstorage = 4
  3284. Engineering = 4
  3285. }
  3286.  
  3287. Name = "Supermatter Drill"
  3288. Tech = {
  3289. Materials = 6
  3290. Powerstorage = 4
  3291. Engineering = 4
  3292. Syndicate = 3
  3293. }
  3294.  
  3295. Name = "Sonic Jackhammer"
  3296. Tech = {
  3297. Materials = 6
  3298. Powerstorage = 4
  3299. Engineering = 5
  3300. Magnets = 4
  3301. }
  3302.  
  3303. Name = "Shovel"
  3304. Tech = {
  3305. Materials = 2
  3306. Engineering = 2
  3307. }
  3308.  
  3309. Name = "Bluespace Shelter Capsule"
  3310. Tech = {
  3311. Engineering = 3
  3312. Bluespace = 3
  3313. }
  3314.  
  3315. Name = "Luxury Bluespace Shelter Capsule"
  3316. Tech = {
  3317. Engineering = 3
  3318. Bluespace = 4
  3319. }
  3320.  
  3321. Name = "Uranium Ore"
  3322. Tech = {
  3323. Materials = 5
  3324. }
  3325.  
  3326. Name = "Iron Ore"
  3327. Tech = {
  3328. Materials = 1
  3329. }
  3330.  
  3331. Name = "Sand Pile"
  3332. Tech = {
  3333. Materials = 1
  3334. }
  3335.  
  3336. Name = "Plasma Ore"
  3337. Tech = {
  3338. Plasmatech = 2
  3339. Materials = 2
  3340. }
  3341.  
  3342. Name = "Silver Ore"
  3343. Tech = {
  3344. Materials = 3
  3345. }
  3346.  
  3347. Name = "Gold Ore"
  3348. Tech = {
  3349. Materials = 4
  3350. }
  3351.  
  3352. Name = "Diamond Ore"
  3353. Tech = {
  3354. Materials = 6
  3355. }
  3356.  
  3357. Name = "Bananium Ore"
  3358. Tech = {
  3359. Materials = 4
  3360. }
  3361.  
  3362. Name = "Tranquillite Ore"
  3363. Tech = {
  3364. Materials = 4
  3365. }
  3366.  
  3367. Name = "Brain"
  3368. Tech = {
  3369. Biotech = 5
  3370. }
  3371.  
  3372. Name = "Xenomorph Brain"
  3373. Tech = {
  3374. Biotech = 6
  3375. }
  3376.  
  3377. Name = "Man-Machine Interface"
  3378. Tech = {
  3379. Biotech = 3
  3380. }
  3381. Tech = {
  3382. Biotech = 2
  3383. Programming = 3
  3384. Engineering = 2
  3385. }
  3386.  
  3387. Name = "Radio-Enabled Man-Machine Interface"
  3388. Tech = {
  3389. Biotech = 2
  3390. Programming = 3
  3391. Engineering = 2
  3392. Magnets = 2
  3393. }
  3394.  
  3395. Name = "Syndicate Man-Machine Interface"
  3396. Tech = {
  3397. Biotech = 4
  3398. Programming = 4
  3399. Syndicate = 2
  3400. }
  3401.  
  3402. Name = "Positronic Brain"
  3403. Tech = {
  3404. Biotech = 3
  3405. Programming = 3
  3406. Plasmatech = 2
  3407. }
  3408.  
  3409. Name = "Cyborg Analyzer"
  3410. Tech = {
  3411. Magnets = 1
  3412. Biotech = 1
  3413. }
  3414.  
  3415. Name = "Pile Of Fur"
  3416. Tech = {
  3417. Materials = 2
  3418. }
  3419.  
  3420. Name = "Changeling Egg"
  3421. Tech = {
  3422. Biotech = 7
  3423. }
  3424.  
  3425. Name = "IntelliCard Interface Slot"
  3426. Tech = {
  3427. Programming = 2
  3428. }
  3429.  
  3430. Name = "Power Cell Controller"
  3431. Tech = {
  3432. Powerstorage = 1
  3433. Engineering = 1
  3434. }
  3435.  
  3436. Name = "Standard Battery"
  3437. Tech = {
  3438. Powerstorage = 2
  3439. Engineering = 1
  3440. }
  3441.  
  3442. Name = "Advanced Battery"
  3443. Tech = {
  3444. Powerstorage = 2
  3445. Engineering = 2
  3446. }
  3447.  
  3448. Name = "Super Battery"
  3449. Tech = {
  3450. Powerstorage = 3
  3451. Engineering = 3
  3452. }
  3453.  
  3454. Name = "Identification Card Authentication Module"
  3455. Tech = {
  3456. Programming = 2
  3457. }
  3458.  
  3459. Name = "Processor Board"
  3460. Tech = {
  3461. Programming = 3
  3462. Engineering = 2
  3463. }
  3464.  
  3465. Name = "Microprocessor"
  3466. Tech = {
  3467. Programming = 2
  3468. Engineering = 2
  3469. }
  3470.  
  3471. Name = "Photonic Processor Board"
  3472. Tech = {
  3473. Programming = 5
  3474. Engineering = 4
  3475. }
  3476.  
  3477. Name = "Photonic Microprocessor"
  3478. Tech = {
  3479. Programming = 4
  3480. Engineering = 3
  3481. }
  3482.  
  3483. Name = "Hard Disk Drive"
  3484. Tech = {
  3485. Programming = 1
  3486. Engineering = 1
  3487. }
  3488.  
  3489. Name = "Advanced Hard Disk Drive"
  3490. Tech = {
  3491. Programming = 2
  3492. Engineering = 2
  3493. }
  3494.  
  3495. Name = "Super Hard Disk Drive"
  3496. Tech = {
  3497. Programming = 3
  3498. Engineering = 3
  3499. }
  3500.  
  3501. Name = "Cluster Hard Disk Drive"
  3502. Tech = {
  3503. Programming = 4
  3504. Engineering = 4
  3505. }
  3506.  
  3507. Name = "Solid State Drive"
  3508. Tech = {
  3509. Programming = 2
  3510. Engineering = 2
  3511. }
  3512.  
  3513. Name = "Micro Solid State Drive"
  3514. Tech = {
  3515. Programming = 1
  3516. Engineering = 1
  3517. }
  3518.  
  3519. Name = "Network Card"
  3520. Tech = {
  3521. Programming = 2
  3522. Engineering = 1
  3523. }
  3524.  
  3525. Name = "Advanced Network Card"
  3526. Tech = {
  3527. Programming = 4
  3528. Engineering = 2
  3529. }
  3530.  
  3531. Name = "Wired Network Card"
  3532. Tech = {
  3533. Programming = 5
  3534. Engineering = 3
  3535. }
  3536.  
  3537. Name = "Data Disk"
  3538. Tech = {
  3539. Programming = 1
  3540. }
  3541.  
  3542. Name = "Advanced Data Disk"
  3543. Tech = {
  3544. Programming = 2
  3545. }
  3546.  
  3547. Name = "Super Data Disk"
  3548. Tech = {
  3549. Programming = 4
  3550. }
  3551.  
  3552. Name = "Printer"
  3553. Tech = {
  3554. Programming = 2
  3555. Engineering = 2
  3556. }
  3557.  
  3558. Name = "Area Power Connector"
  3559. Tech = {
  3560. Programming = 2
  3561. Engineering = 2
  3562. Powerstorage = 3
  3563. }
  3564.  
  3565. Name = "Wired Power Connector"
  3566. Tech = {
  3567. Engineering = 2
  3568. Powerstorage = 1
  3569. }
  3570.  
  3571. Name = "NTNet Relay (Machine Board)"
  3572. Tech = {
  3573. Programming = 3
  3574. Bluespace = 3
  3575. Magnets = 2
  3576. }
  3577.  
  3578. Name = "Engraved Fountain Pen"
  3579. Tech = {
  3580. Engineering = 4
  3581. Syndicate = 2
  3582. }
  3583. Tech = {
  3584. Combat = 3
  3585. Syndicate = 1
  3586. }
  3587.  
  3588. Name = "PDA"
  3589. Tech = {
  3590. Programming = 2
  3591. }
  3592.  
  3593. Name = "Power Control Module"
  3594. Tech = {
  3595. Engineering = 2
  3596. Programming = 1
  3597. }
  3598.  
  3599. Name = "Tracker Electronics"
  3600. Tech = {
  3601. Engineering = 2
  3602. Programming = 1
  3603. }
  3604.  
  3605. Name = "Gun"
  3606. Tech = {
  3607. Combat = 1
  3608. }
  3609.  
  3610. Name = "Ammo Box (9mm)"
  3611. Tech = {
  3612. Combat = 2
  3613. }
  3614.  
  3615. Name = "Ammo Box (10mm)"
  3616. Tech = {
  3617. Combat = 2
  3618. }
  3619.  
  3620. Name = "Ammo Box (.45)"
  3621. Tech = {
  3622. Combat = 2
  3623. }
  3624.  
  3625. Name = "Ammo Box (7.62x38mmR)"
  3626. Tech = {
  3627. Combat = 2
  3628. }
  3629.  
  3630. Name = "Shotgun Speedloader (Slug)"
  3631. Tech = {
  3632. Combat = 2
  3633. }
  3634.  
  3635. Name = "Pistol Magazine (10mm)"
  3636. Tech = {
  3637. Combat = 2
  3638. }
  3639.  
  3640. Name = "SMG Magazine (.45)"
  3641. Tech = {
  3642. Combat = 2
  3643. }
  3644.  
  3645. Name = "Handgun Magazine (.50ae)"
  3646. Tech = {
  3647. Combat = 2
  3648. }
  3649.  
  3650. Name = "Toploader Magazine (5.56mm)"
  3651. Tech = {
  3652. Combat = 5
  3653. Syndicate = 1
  3654. }
  3655.  
  3656. Name = "Shotgun Magazine (12g Slugs)"
  3657. Tech = {
  3658. Combat = 3
  3659. Syndicate = 1
  3660. }
  3661.  
  3662. Name = "Encased Laser Projector Magazine"
  3663. Tech = {
  3664. Combat = 3
  3665. }
  3666.  
  3667. Name = "Dart Cartridge"
  3668. Tech = {
  3669. Materials = 2
  3670. }
  3671.  
  3672. Name = "Projectile Gun"
  3673. Tech = {
  3674. Combat = 2
  3675. Materials = 2
  3676. }
  3677.  
  3678. Name = "Rocket Launcher"
  3679. Tech = {
  3680. Combat = 6
  3681. }
  3682.  
  3683. Name = "Syringe Gun"
  3684. Tech = {
  3685. Combat = 2
  3686. Biotech = 3
  3687. }
  3688.  
  3689. Name = "Dart Pistol"
  3690. Tech = {
  3691. Combat = 2
  3692. Syndicate = 2
  3693. Biotech = 3
  3694. }
  3695.  
  3696. Name = "Proto-Kinetic Accelerator"
  3697. Tech = {
  3698. Combat = 3
  3699. Powerstorage = 3
  3700. Engineering = 3
  3701. }
  3702.  
  3703. Name = "Modification Kit"
  3704. Tech = {
  3705. Programming = 2
  3706. Materials = 2
  3707. Magnets = 4
  3708. }
  3709.  
  3710. Name = "Laser Gun"
  3711. Tech = {
  3712. Combat = 4
  3713. Magnets = 2
  3714. }
  3715.  
  3716. Name = "Practice Laser Gun"
  3717. Tech = {
  3718. Combat = 2
  3719. Magnets = 2
  3720. }
  3721.  
  3722. Name = "Scatter Shot Laser Rifle"
  3723. Tech = {
  3724. Combat = 5
  3725. Materials = 4
  3726. Powerstorage = 4
  3727. }
  3728.  
  3729. Name = "Accelerator Laser Cannon"
  3730. Tech = {
  3731. Combat = 4
  3732. Magnets = 4
  3733. Powerstorage = 3
  3734. }
  3735.  
  3736. Name = "Xray Laser Gun"
  3737. Tech = {
  3738. Combat = 6
  3739. Materials = 4
  3740. Magnets = 4
  3741. Syndicate = 1
  3742. }
  3743.  
  3744. Name = "Immolator Laser Gun"
  3745. Tech = {
  3746. Combat = 4
  3747. Magnets = 4
  3748. Powerstorage = 3
  3749. }
  3750.  
  3751. Name = "Laser Tag Gun"
  3752. Tech = {
  3753. Combat = 2
  3754. Magnets = 2
  3755. }
  3756.  
  3757. Name = "Laser Tag Gun"
  3758. Tech = {
  3759. Combat = 2
  3760. Magnets = 2
  3761. }
  3762.  
  3763. Name = "Energy Gun"
  3764. Tech = {
  3765. Combat = 4
  3766. Magnets = 3
  3767. }
  3768.  
  3769. Name = "Advanced Energy Gun"
  3770. Tech = {
  3771. Combat = 4
  3772. Magnets = 4
  3773. Powerstorage = 4
  3774. }
  3775.  
  3776. Name = "Ion Rifle"
  3777. Tech = {
  3778. Combat = 4
  3779. Magnets = 4
  3780. }
  3781.  
  3782. Name = "Biological Demolecularisor"
  3783. Tech = {
  3784. Combat = 4
  3785. Materials = 4
  3786. Biotech = 5
  3787. Plasmatech = 6
  3788. }
  3789.  
  3790. Name = "Floral Somatoray"
  3791. Tech = {
  3792. Materials = 2
  3793. Biotech = 4
  3794. }
  3795.  
  3796. Name = "Mini Energy Crossbow"
  3797. Tech = {
  3798. Combat = 4
  3799. Magnets = 4
  3800. Syndicate = 5
  3801. }
  3802.  
  3803. Name = "Energy Crossbow"
  3804. Tech = {
  3805. Combat = 4
  3806. Magnets = 4
  3807. Syndicate = 2
  3808. }
  3809.  
  3810. Name = "Plasma Cutter"
  3811. Tech = {
  3812. Combat = 1
  3813. Materials = 3
  3814. Magnets = 2
  3815. Plasmatech = 3
  3816. Engineering = 1
  3817. }
  3818.  
  3819. Name = "Advanced Plasma Cutter"
  3820. Tech = {
  3821. Combat = 3
  3822. Materials = 4
  3823. Magnets = 3
  3824. Plasmatech = 4
  3825. Engineering = 2
  3826. }
  3827.  
  3828. Name = "Bluespace Wormhole Projector"
  3829. Tech = {
  3830. Combat = 4
  3831. Bluespace = 6
  3832. Plasmatech = 4
  3833. Engineering = 4
  3834. }
  3835.  
  3836. Name = "Instakill Rifle"
  3837. Tech = {
  3838. Combat = 7
  3839. Magnets = 6
  3840. }
  3841.  
  3842. Name = "Plasma Pistol"
  3843. Tech = {
  3844. Combat = 4
  3845. Magnets = 4
  3846. Powerstorage = 3
  3847. }
  3848.  
  3849. Name = "L.W.A.P. Sniper Rifle"
  3850. Tech = {
  3851. Combat = 6
  3852. Materials = 5
  3853. Powerstorage = 4
  3854. }
  3855.  
  3856. Name = "Temperature Gun"
  3857. Tech = {
  3858. Combat = 4
  3859. Materials = 4
  3860. Powerstorage = 3
  3861. Magnets = 2
  3862. }
  3863.  
  3864. Name = "Taser Gun"
  3865. Tech = {
  3866. Combat = 3
  3867. }
  3868.  
  3869. Name = "Tesla Revolver"
  3870. Tech = {
  3871. Combat = 4
  3872. Materials = 4
  3873. Powerstorage = 4
  3874. }
  3875.  
  3876. Name = "Hybrid Taser"
  3877. Tech = {
  3878. Combat = 4
  3879. }
  3880.  
  3881. Name = "Disabler"
  3882. Tech = {
  3883. Combat = 3
  3884. }
  3885.  
  3886. Name = "Teleporter Gun"
  3887. Tech = {
  3888. Combat = 6
  3889. Materials = 7
  3890. Powerstorage = 5
  3891. Bluespace = 5
  3892. Syndicate = 4
  3893. }
  3894.  
  3895. Name = "\Improper Nanotrasen Saber SMG"
  3896. Tech = {
  3897. Combat = 4
  3898. Materials = 2
  3899. }
  3900.  
  3901. Name = "\Improper C-20r SMG"
  3902. Tech = {
  3903. Combat = 5
  3904. Materials = 2
  3905. Syndicate = 6
  3906. }
  3907.  
  3908. Name = "\Improper 'Type U3' Uzi"
  3909. Tech = {
  3910. Combat = 4
  3911. Materials = 2
  3912. Syndicate = 4
  3913. }
  3914.  
  3915. Name = "\Improper M-90gl Carbine"
  3916. Tech = {
  3917. Combat = 5
  3918. Materials = 2
  3919. Syndicate = 6
  3920. }
  3921.  
  3922. Name = "\Improper Thompson SMG"
  3923. Tech = {
  3924. Combat = 5
  3925. Materials = 1
  3926. Syndicate = 3
  3927. }
  3928.  
  3929. Name = "ARG"
  3930. Tech = {
  3931. Combat = 6
  3932. Engineering = 4
  3933. }
  3934.  
  3935. Name = "\Improper 'Bulldog' Shotgun"
  3936. Tech = {
  3937. Combat = 6
  3938. Materials = 4
  3939. Syndicate = 6
  3940. }
  3941.  
  3942. Name = "\Improper IK-60 Laser Carbine"
  3943. Tech = {
  3944. Combat = 4
  3945. Materials = 2
  3946. }
  3947.  
  3948. Name = "Gyrojet Pistol"
  3949. Tech = {
  3950. Combat = 5
  3951. }
  3952.  
  3953. Name = "Kinetic Speargun"
  3954. Tech = {
  3955. Combat = 4
  3956. Engineering = 4
  3957. }
  3958.  
  3959. Name = "Stechkin Pistol"
  3960. Tech = {
  3961. Combat = 3
  3962. Materials = 2
  3963. Syndicate = 4
  3964. }
  3965.  
  3966. Name = "Stechkin APS Pistol"
  3967. Tech = {
  3968. Combat = 3
  3969. Materials = 2
  3970. Syndicate = 3
  3971. }
  3972.  
  3973. Name = "\Improper .357 Revolver"
  3974. Tech = {
  3975. Combat = 3
  3976. Materials = 2
  3977. }
  3978.  
  3979. Name = "Nagant Revolver"
  3980. Tech = {
  3981. Combat = 3
  3982. }
  3983.  
  3984. Name = "\Improper Russian Revolver"
  3985. Tech = {
  3986. Combat = 2
  3987. Materials = 2
  3988. }
  3989.  
  3990. Name = "Cane"
  3991. Tech = {
  3992.  
  3993. }
  3994.  
  3995. Name = "\Improper L6 SAW"
  3996. Tech = {
  3997. Combat = 6
  3998. Engineering = 3
  3999. Syndicate = 6
  4000. }
  4001.  
  4002. Name = "Box Magazine (5.56x45mm)"
  4003. Tech = {
  4004. Combat = 2
  4005. }
  4006.  
  4007. Name = "Box Magazine (Bleeding 5.56x45mm)"
  4008. Tech = {
  4009. Combat = 3
  4010. }
  4011.  
  4012. Name = "Box Magazine (Hollow-Point 5.56x45mm)"
  4013. Tech = {
  4014. Combat = 3
  4015. }
  4016.  
  4017. Name = "Box Magazine (Armor Penetrating 5.56x45mm)"
  4018. Tech = {
  4019. Combat = 4
  4020. }
  4021.  
  4022. Name = "Box Magazine (Incendiary 5.56x45mm)"
  4023. Tech = {
  4024. Combat = 4
  4025. }
  4026.  
  4027. Name = "Shotgun"
  4028. Tech = {
  4029. Combat = 4
  4030. Materials = 2
  4031. }
  4032.  
  4033. Name = "Combat Shotgun"
  4034. Tech = {
  4035. Combat = 6
  4036. }
  4037.  
  4038. Name = "Cycler Shotgun"
  4039. Tech = {
  4040. Combat = 4
  4041. Materials = 2
  4042. }
  4043.  
  4044. Name = "Sniper Rifle"
  4045. Tech = {
  4046. Combat = 7
  4047. }
  4048.  
  4049. Name = "Syndicate Sniper Rifle"
  4050. Tech = {
  4051. Combat = 7
  4052. Syndicate = 6
  4053. }
  4054.  
  4055. Name = "Sniper Rounds (.50)"
  4056. Tech = {
  4057. Combat = 6
  4058. Syndicate = 2
  4059. }
  4060.  
  4061. Name = "Sniper Rounds (Zzzzz)"
  4062. Tech = {
  4063. Combat = 6
  4064. Syndicate = 3
  4065. }
  4066.  
  4067. Name = "Sniper Rounds (Penetrator)"
  4068. Tech = {
  4069. Combat = 6
  4070. Syndicate = 3
  4071. }
  4072.  
  4073. Name = "Cryostasis Beaker"
  4074. Tech = {
  4075. Materials = 2
  4076. Engineering = 3
  4077. Plasmatech = 3
  4078. }
  4079.  
  4080. Name = "Bluespace Beaker"
  4081. Tech = {
  4082. Bluespace = 5
  4083. Materials = 4
  4084. Plasmatech = 4
  4085. }
  4086.  
  4087. Name = "Chem Sprayer"
  4088. Tech = {
  4089. Combat = 3
  4090. Materials = 3
  4091. Engineering = 3
  4092. }
  4093.  
  4094. Name = "Strange Object"
  4095. Tech = {
  4096. Combat = 1
  4097. Plasmatech = 1
  4098. Powerstorage = 1
  4099. Materials = 1
  4100. }
  4101.  
  4102. Name = "Slime Extract"
  4103. Tech = {
  4104. Biotech = 3
  4105. }
  4106.  
  4107. Name = "Slime Potion"
  4108. Tech = {
  4109. Biotech = 4
  4110. }
  4111.  
  4112. Name = "Sentience Potion"
  4113. Tech = {
  4114. Biotech = 6
  4115. }
  4116.  
  4117. Name = "Consciousness Transference Potion"
  4118. Tech = {
  4119. Biotech = 6
  4120. }
  4121.  
  4122. Name = "Slime Speed Potion"
  4123. Tech = {
  4124. Biotech = 5
  4125. }
  4126.  
  4127. Name = "Slime Chill Potion"
  4128. Tech = {
  4129. Biotech = 5
  4130. }
  4131.  
  4132. Name = "Space Pod Core"
  4133. Tech = {
  4134. Programming = 2
  4135. Materials = 2
  4136. Biotech = 2
  4137. Engineering = 2
  4138. }
  4139.  
  4140. Name = "Bluespace Artillery Generator (Machine Board)"
  4141. Tech = {
  4142. Engineering = 2
  4143. Combat = 2
  4144. Bluespace = 2
  4145. }
  4146.  
  4147. Name = "Bluespace Artillery Fusor (Machine Board)"
  4148. Tech = {
  4149. Engineering = 2
  4150. Combat = 2
  4151. Bluespace = 2
  4152. }
  4153.  
  4154. Name = "Bluespace Artillery Bore (Machine Board)"
  4155. Tech = {
  4156. Engineering = 2
  4157. Combat = 2
  4158. Bluespace = 2
  4159. }
  4160.  
  4161. Name = "Bluespace Artillery Controls (Computer Board)"
  4162. Tech = {
  4163. Engineering = 2
  4164. Combat = 2
  4165. Bluespace = 2
  4166. }
  4167.  
  4168. Name = "DNA Vault (Machine Board)"
  4169. Tech = {
  4170. Engineering = 2
  4171. Combat = 2
  4172. Bluespace = 2
  4173. }
  4174.  
  4175. Name = "Satellite Network Control (Computer Board)"
  4176. Tech = {
  4177. Engineering = 3
  4178. }
  4179.  
  4180. Name = "Retractor"
  4181. Tech = {
  4182. Materials = 1
  4183. Biotech = 1
  4184. }
  4185.  
  4186. Name = "Hemostat"
  4187. Tech = {
  4188. Materials = 1
  4189. Biotech = 1
  4190. }
  4191.  
  4192. Name = "Cautery"
  4193. Tech = {
  4194. Materials = 1
  4195. Biotech = 1
  4196. }
  4197.  
  4198. Name = "Surgical Drill"
  4199. Tech = {
  4200. Materials = 1
  4201. Biotech = 1
  4202. }
  4203.  
  4204. Name = "Scalpel"
  4205. Tech = {
  4206. Materials = 1
  4207. Biotech = 1
  4208. }
  4209.  
  4210. Name = "Circular Saw"
  4211. Tech = {
  4212. Biotech = 1
  4213. Combat = 1
  4214. }
  4215.  
  4216. Name = "Bone Gel"
  4217. Tech = {
  4218. Materials = 1
  4219. Biotech = 1
  4220. }
  4221.  
  4222. Name = "FixOVein"
  4223. Tech = {
  4224. Materials = 1
  4225. Biotech = 1
  4226. }
  4227.  
  4228. Name = "Bone Setter"
  4229. Tech = {
  4230. Materials = 1
  4231. Biotech = 1
  4232. }
  4233.  
  4234. Name = "Surgical Drapes"
  4235. Tech = {
  4236. Biotech = 1
  4237. }
  4238.  
  4239. Name = "Arm-Mounted Laser Implant"
  4240. Tech = {
  4241. Materials = 4
  4242. Combat = 4
  4243. Biotech = 4
  4244. Powerstorage = 4
  4245. Syndicate = 3
  4246. }
  4247.  
  4248. Name = "Arm-Mounted Taser Implant"
  4249. Tech = {
  4250. Materials = 5
  4251. Combat = 5
  4252. Biotech = 4
  4253. Powerstorage = 4
  4254. }
  4255.  
  4256. Name = "Integrated Toolset Implant"
  4257. Tech = {
  4258. Materials = 3
  4259. Engineering = 4
  4260. Biotech = 3
  4261. Powerstorage = 4
  4262. }
  4263.  
  4264. Name = "Arm-Mounted Energy Blade"
  4265. Tech = {
  4266. Materials = 4
  4267. Combat = 5
  4268. Biotech = 3
  4269. Powerstorage = 2
  4270. Syndicate = 5
  4271. }
  4272.  
  4273. Name = "Integrated Medical Beamgun"
  4274. Tech = {
  4275. Materials = 5
  4276. Combat = 2
  4277. Biotech = 5
  4278. Powerstorage = 4
  4279. Syndicate = 1
  4280. }
  4281.  
  4282. Name = "Integrated High-Intensity Photon Projector"
  4283. Tech = {
  4284. Materials = 4
  4285. Combat = 3
  4286. Biotech = 4
  4287. Magnets = 4
  4288. Powerstorage = 3
  4289. }
  4290.  
  4291. Name = "Arm Electrification Implant"
  4292. Tech = {
  4293. Materials = 3
  4294. Combat = 5
  4295. Biotech = 4
  4296. Powerstorage = 4
  4297. Syndicate = 3
  4298. }
  4299.  
  4300. Name = "Combat Cybernetics Implant"
  4301. Tech = {
  4302. Materials = 5
  4303. Combat = 7
  4304. Biotech = 5
  4305. Powerstorage = 5
  4306. Syndicate = 6
  4307. Programming = 5
  4308. }
  4309.  
  4310. Name = "Surgical Toolset Implant"
  4311. Tech = {
  4312. Materials = 3
  4313. Engineering = 3
  4314. Biotech = 3
  4315. Programming = 2
  4316. Magnets = 3
  4317. }
  4318.  
  4319. Name = "APC-Compatible Power Adapter Implant"
  4320. Tech = {
  4321. Materials = 3
  4322. Biotech = 2
  4323. Powerstorage = 3
  4324. }
  4325.  
  4326. Name = "X-Ray Implant"
  4327. Tech = {
  4328. Materials = 4
  4329. Programming = 4
  4330. Biotech = 6
  4331. Magnets = 4
  4332. }
  4333.  
  4334. Name = "Thermals Implant"
  4335. Tech = {
  4336. Materials = 5
  4337. Programming = 4
  4338. Biotech = 4
  4339. Magnets = 4
  4340. Syndicate = 1
  4341. }
  4342.  
  4343. Name = "Medical HUD Implant"
  4344. Tech = {
  4345. Materials = 4
  4346. Programming = 4
  4347. Biotech = 4
  4348. }
  4349.  
  4350. Name = "Security HUD Implant"
  4351. Tech = {
  4352. Materials = 4
  4353. Programming = 4
  4354. Biotech = 3
  4355. Combat = 3
  4356. }
  4357.  
  4358. Name = "Welding Shield Implant"
  4359. Tech = {
  4360. Materials = 4
  4361. Biotech = 3
  4362. Engineering = 4
  4363. Plasmatech = 3
  4364. }
  4365.  
  4366. Name = "Anti-Drop Implant"
  4367. Tech = {
  4368. Materials = 4
  4369. Programming = 5
  4370. Biotech = 4
  4371. }
  4372.  
  4373. Name = "CNS Rebooter Implant"
  4374. Tech = {
  4375. Materials = 5
  4376. Programming = 4
  4377. Biotech = 5
  4378. }
  4379.  
  4380. Name = "Breathing Tube Implant"
  4381. Tech = {
  4382. Materials = 2
  4383. Biotech = 3
  4384. }
  4385.  
  4386. Name = "Comical Implant"
  4387. Tech = {
  4388. Materials = 2
  4389. Biotech = 2
  4390. }
  4391.  
  4392. Name = "Nutriment Pump Implant"
  4393. Tech = {
  4394. Materials = 2
  4395. Powerstorage = 2
  4396. Biotech = 2
  4397. }
  4398.  
  4399. Name = "Nutriment Pump Implant PLUS"
  4400. Tech = {
  4401. Materials = 4
  4402. Powerstorage = 3
  4403. Biotech = 3
  4404. }
  4405.  
  4406. Name = "Reviver Implant"
  4407. Tech = {
  4408. Materials = 5
  4409. Programming = 4
  4410. Biotech = 4
  4411. }
  4412.  
  4413. Name = "Body Egg"
  4414. Tech = {
  4415. Biotech = 5
  4416. }Tech = {
  4417. Biotech = 3
  4418. }
  4419.  
  4420. Name = "Heart"
  4421. Tech = {
  4422. Biotech = 5
  4423. }
  4424.  
  4425. Name = "Cursed Heart"
  4426. Tech = {
  4427. Biotech = 6
  4428. }
  4429.  
  4430. Name = "Black Tumor"
  4431. Tech = {
  4432. Biotech = 5
  4433. }
  4434.  
  4435. Name = "Banana Tumor"
  4436. Tech = {
  4437. Biotech = 1
  4438. }
  4439.  
  4440. Name = "Beard Organ"
  4441. Tech = {
  4442. Biotech = 1
  4443. }
  4444.  
  4445. Name = "Bioluminescent Lantern"
  4446. Tech = {
  4447. Biotech = 2
  4448. }
  4449.  
  4450. Name = "Headpocket"
  4451. Tech = {
  4452. Biotech = 2
  4453. }Tech = {
  4454. Biotech = 5
  4455. }
  4456.  
  4457. Name = "Xeno Plasma Vessel"
  4458. Tech = {
  4459. Biotech = 5
  4460. Plasmatech = 4
  4461. }
  4462.  
  4463. Name = "Bloated Xeno Plasma Vessel"
  4464. Tech = {
  4465. Biotech = 6
  4466. Plasmatech = 4
  4467. }
  4468.  
  4469. Name = "Xeno Acid Gland"
  4470. Tech = {
  4471. Biotech = 5
  4472. Materials = 2
  4473. Combat = 2
  4474. }
  4475.  
  4476. Name = "Xeno Hive Node"
  4477. Tech = {
  4478. Biotech = 5
  4479. Magnets = 4
  4480. Bluespace = 3
  4481. }
  4482.  
  4483. Name = "Xeno Neurotoxin Gland"
  4484. Tech = {
  4485. Biotech = 5
  4486. Combat = 5
  4487. }
  4488.  
  4489. Name = "Xeno Resin Organ"
  4490. Tech = {
  4491. Biotech = 5
  4492. Materials = 4
  4493. }
  4494.  
  4495. Name = "Xeno Egg Sac"
  4496. Tech = {
  4497. Biotech = 6
  4498. }
  4499.  
  4500. Name = "Bluespace Crystal"
  4501. Tech = {
  4502. Bluespace = 6
  4503. Materials = 3
  4504. }
  4505.  
  4506. Name = "Artificial Bluespace Crystal"
  4507. Tech = {
  4508. Bluespace = 3
  4509. Plasmatech = 4
  4510. }
  4511.  
  4512. Name = "Bluespace Polycrystal"
  4513. Tech = {
  4514. Bluespace = 6
  4515. Materials = 3
  4516. }
  4517.  
  4518. Name = "Global Positioning System"
  4519. Tech = {
  4520. Materials = 2
  4521. Magnets = 1
  4522. Bluespace = 2
  4523. }
  4524.  
  4525. Name = "Telepad Beacon"
  4526. Tech = {
  4527. Bluespace = 3
  4528. }
  4529.  
  4530. Name = "Floor Buffer Upgrade"
  4531. Tech = {
  4532. Materials = 3
  4533. Engineering = 4
  4534. }
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