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- ///////////////////////////////////////////////////////////////////////////
- List of tech origins of items in Paradise's code. 22/01/2018
- A small amount of obscure items might be missing.
- Version = v1.0
- Author = JohnWaffles (Ettore)
- Please report any issues to Ettore on Paradise's Discord (VlopPlop#9633).
- ///////////////////////////////////////////////////////////////////////////
- Name = "Cult Shackles"
- Tech = {
- Materials = 2
- Magnets = 5
- }
- Name = "Agent Vest"
- Tech = {
- Magnets = 7
- Biotech = 4
- Powerstorage = 4
- Abductor = 4
- }
- Name = "Science Tool"
- Tech = {
- Engineering = 7
- Magnets = 4
- Bluespace = 4
- Abductor = 3
- }
- Name = "Abductor Silencer"
- Tech = {
- Materials = 4
- Programming = 7
- Abductor = 3
- }
- Name = "Alien Pistol"
- Tech = {
- Combat = 4
- Magnets = 7
- Powerstorage = 3
- Abductor = 3
- }
- Name = "Advanced Baton"
- Tech = {
- Materials = 4
- Combat = 4
- Biotech = 7
- Abductor = 4
- }
- Name = "Hard-Light Energy Field"
- Tech = {
- Materials = 4
- Magnets = 5
- Abductor = 2
- }
- Name = "Alien Scalpel"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Alien Hemostat"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Alien Retractor"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Alien Saw"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Alien Drill"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Alien Cautery"
- Tech = {
- Materials = 2
- Biotech = 2
- Abductor = 2
- }
- Name = "Agent Headgear"
- Tech = {
- Materials = 7
- Magnets = 4
- Abductor = 3
- }
- Name = "Fleshy Mass"
- Tech = {
- Materials = 4
- Biotech = 7
- Abductor = 3
- }
- Tech = {
- Materials = 4
- Biotech = 4
- Magnets = 6
- Abductor = 3
- }
- Tech = {
- Materials = 4
- Biotech = 5
- Bluespace = 4
- Abductor = 3
- }
- Tech = {
- Materials = 4
- Biotech = 4
- Magnets = 6
- Abductor = 3
- }
- Name = "Slimy Cocoon"
- Tech = {
- Materials = 4
- Biotech = 4
- Plasmatech = 6
- Abductor = 3
- }
- Name = "Unactivated Swarmer"
- Tech = {
- Bluespace = 4
- Materials = 4
- Programming = 7
- }
- Name = "Demon Heart"
- Tech = {
- Combat = 5
- Biotech = 7
- }
- Name = "Necromantic Stone"
- Tech = {
- Bluespace = 4
- Materials = 4
- }
- Name = "Nya-Cromantic Stone"
- Tech = {
- Bluespace = 4
- Materials = 4
- }
- Name = "Soul Stone Shard"
- Tech = {
- Bluespace = 4
- Materials = 5
- }
- Name = "Air Alarm Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Circuit Board (Booze-O-Mat Vendor)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (SMES)"
- Tech = {
- Programming = 3
- Powerstorage = 3
- Engineering = 3
- }
- Name = "Circuit Board (Emitter)"
- Tech = {
- Programming = 3
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Circuit Board (Power Compressor)"
- Tech = {
- Programming = 4
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Circuit Board (Power Turbine)"
- Tech = {
- Programming = 4
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Circuit Board (Freezer)"
- Tech = {
- Programming = 3
- Plasmatech = 3
- }
- Name = "Circuit Board (Biogenerator)"
- Tech = {
- Programming = 2
- Biotech = 3
- Materials = 3
- }
- Name = "Plant DNA Manipulator (Machine Board)"
- Tech = {
- Programming = 3
- Biotech = 3
- }
- Name = "Circuit Board (Seed Extractor)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Hydroponics Tray)"
- Tech = {
- Programming = 1
- Biotech = 2
- }
- Name = "Circuit Board (Microwave)"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Circuit Board (Oven)"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Circuit Board (Grill)"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Circuit Board (Candy Maker)"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Circuit Board (Deep Fryer)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Gibber)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Tesla Coil)"
- Tech = {
- Programming = 3
- Magnets = 3
- Powerstorage = 3
- }
- Name = "Circuit Board (Grounding Rod)"
- Tech = {
- Programming = 3
- Powerstorage = 3
- Magnets = 3
- Plasmatech = 2
- }
- Name = "Circuit Board (Food Processor)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Recycler)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Smartfridge)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Monkey Recycler)"
- Tech = {
- Programming = 1
- Biotech = 2
- }
- Name = "Circuit Board (AI Holopad)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Portable Chem Dispenser)"
- Tech = {
- Materials = 4
- Programming = 4
- Plasmatech = 4
- Biotech = 3
- }
- Name = "Circuit Board (Chem Master 2999)"
- Tech = {
- Materials = 3
- Programming = 2
- Biotech = 3
- }
- Name = "Circuit Board (Chemical Heater)"
- Tech = {
- Programming = 2
- Engineering = 2
- Biotech = 2
- }
- Name = "Circuit Board (E.X.P.E.R.I-MENTOR)"
- Tech = {
- Magnets = 1
- Engineering = 1
- Programming = 1
- Biotech = 1
- Bluespace = 2
- }
- Name = "Circuit Board (Destructive Analyzer)"
- Tech = {
- Magnets = 2
- Engineering = 2
- Programming = 2
- }
- Name = "Circuit Board (Autolathe)"
- Tech = {
- Engineering = 2
- Programming = 2
- }
- Name = "Circuit Board (Protolathe)"
- Tech = {
- Engineering = 2
- Programming = 2
- }
- Name = "Circuit Board (Circuit Imprinter)"
- Tech = {
- Engineering = 2
- Programming = 2
- }
- Name = "Circuit Board (PACMAN-Type Generator)"
- Tech = {
- Programming = 2
- Powerstorage = 3
- Plasmatech = 3
- Engineering = 3
- }
- Name = "Circuit Board (SUPERPACMAN-Type Generator)"
- Tech = {
- Programming = 3
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Circuit Board (MRSPACMAN-Type Generator)"
- Tech = {
- Programming = 3
- Powerstorage = 4
- Engineering = 4
- Plasmatech = 4
- }
- Name = "Circuit Board (R&D Server)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Exosuit Fabricator)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Spacepod Fabricator)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Clone Pod)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Cloning Scanner)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Mech Bay Recharger)"
- Tech = {
- Programming = 3
- Powerstorage = 3
- Engineering = 3
- }
- Name = "Circuit Board (Teleporter Hub)"
- Tech = {
- Programming = 3
- Engineering = 4
- Bluespace = 4
- Materials = 4
- }
- Name = "Circuit Board (Teleporter Station)"
- Tech = {
- Programming = 4
- Engineering = 4
- Bluespace = 4
- Plasmatech = 3
- }
- Name = "Circuit Board (Permanent Teleporter)"
- Tech = {
- Programming = 3
- Engineering = 4
- Bluespace = 4
- Materials = 4
- }
- Name = "Circuit Board (Telepad)"
- Tech = {
- Programming = 4
- Engineering = 3
- Plasmatech = 4
- Bluespace = 4
- }
- Name = "Circuit Board (Quantum Pad)"
- Tech = {
- Programming = 3
- Engineering = 3
- Plasmatech = 3
- Bluespace = 4
- }
- Name = "Circuit Board (Sleeper)"
- Tech = {
- Programming = 3
- Biotech = 2
- Engineering = 3
- }
- Name = "Circuit Board (Body Scanner)"
- Tech = {
- Programming = 3
- Biotech = 2
- Engineering = 3
- }
- Name = "Circuit Board (Body Scanner Console)"
- Tech = {
- Programming = 3
- Biotech = 2
- Engineering = 3
- }
- Name = "Circuit Board (Cryotube)"
- Tech = {
- Programming = 4
- Biotech = 3
- Engineering = 4
- Plasmatech = 3
- }
- Name = "Circuit Board (Cyborg Recharger)"
- Tech = {
- Powerstorage = 3
- Engineering = 3
- }
- Name = "Circuit Board (Subspace Receiver)"
- Tech = {
- Programming = 2
- Engineering = 2
- Bluespace = 1
- }
- Name = "Circuit Board (Hub Mainframe)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Relay Mainframe)"
- Tech = {
- Programming = 2
- Engineering = 2
- Bluespace = 2
- }
- Name = "Circuit Board (Bus Mainframe)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Processor Unit)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Telecommunication Server)"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Circuit Board (Subspace Broadcaster)"
- Tech = {
- Programming = 2
- Engineering = 2
- Bluespace = 1
- }
- Name = "Circuit Board (Ore Redemption)"
- Tech = {
- Programming = 1
- Engineering = 2
- }
- Name = "Circuit Board (Mining Equipment Vendor)"
- Tech = {
- Programming = 1
- Engineering = 3
- }
- Name = "Circuit Board (Claw Game)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Prize Counter)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Virtual Gameboard)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Logic Connector)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Cryogenic Oversight Console)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Robotic Storage Console)"
- Tech = {
- Programming = 1
- }
- Name = "Fire Alarm Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Circuit Board (Programmable Unloader)"
- Tech = {
- Engineering = 1
- Programming = 2
- }
- Name = "Bomb Payload"
- Tech = {
- Syndicate = 5
- Combat = 6
- }
- Name = "Chemical Payload"
- Tech = {
- Combat = 4
- Materials = 3
- }
- Name = "Big Red Button"
- Tech = {
- Syndicate = 3
- }
- Name = "Circuit Board"
- Tech = {
- Programming = 2
- }
- Name = "Circuit Board (Message Monitor)"
- Tech = {
- Programming = 2
- }
- Name = "Circuit Board (Camera Monitor)"
- Tech = {
- Programming = 2
- Combat = 2
- }
- Name = "Circuit Board (Xenobiology Console)"
- Tech = {
- Programming = 3
- Biotech = 3
- }
- Name = "Circuit Board (AI Core)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (AI Upload)"
- Tech = {
- Programming = 4
- Engineering = 4
- }
- Name = "Circuit Board (Cyborg Upload)"
- Tech = {
- Programming = 4
- Engineering = 4
- }
- Name = "Circuit Board (Medical Records)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (PanD.E.M.I.C. 2200)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (DNA Machine)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Communications Console)"
- Tech = {
- Programming = 3
- Magnets = 3
- }
- Name = "Circuit Board (ID Computer)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Teleporter Console)"
- Tech = {
- Programming = 3
- Bluespace = 3
- Plasmatech = 3
- }
- Name = "Circuit Board (Security Records)"
- Tech = {
- Programming = 2
- Combat = 2
- }
- Name = "Circuit Board (Robotics Control Console)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Drone Control)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Cloning Machine Console)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Arcade Battle)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Orion Trail)"
- Tech = {
- Programming = 1
- }
- Name = "Circuit Board (Solar Control)"
- Tech = {
- Programming = 2
- Powerstorage = 2
- }
- Name = "Circuit Board (Power Monitor)"
- Tech = {
- Programming = 2
- Powerstorage = 2
- }
- Name = "Circuit Board (Crew Monitoring Computer)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Mech Bay Power Control Console)"
- Tech = {
- Programming = 3
- Powerstorage = 3
- }
- Name = "Circuit Board (Supply Ordering Console)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Supply Shuttle Console)"
- Tech = {
- Programming = 3
- }
- Name = "Circuit Board (Operating Computer)"
- Tech = {
- Programming = 2
- Biotech = 3
- }
- Name = "Circuit Board (Telecommunications Monitor)"
- Tech = {
- Programming = 3
- Magnets = 3
- Bluespace = 2
- }
- Name = "Circuit Board (Telecommunications Server Monitor)"
- Tech = {
- Programming = 3
- Magnets = 3
- Bluespace = 2
- }
- Name = "Circuitboard (Telecommunications Traffic Control)"
- Tech = {
- Programming = 3
- Magnets = 3
- Bluespace = 2
- }
- Name = "Circuit Board (Holodeck Control)"
- Tech = {
- Programming = 4
- }
- Name = "Circuit Board (AI Integrity Restorer)"
- Tech = {
- Programming = 2
- Biotech = 2
- }
- Name = "Circuit Board (Area Air Control)"
- Tech = {
- Programming = 2
- }
- Name = "Circuit Board (Telepad Control Console)"
- Tech = {
- Programming = 3
- Bluespace = 3
- Plasmatech = 4
- }
- Name = "Circuit Board (Atmospheric Tank Control)"
- Tech = {
- Programming = 2
- Engineering = 3
- Materials = 2
- }
- Name = "Circuit Board (Turbine Computer)"
- Tech = {
- Programming = 4
- Engineering = 4
- Powerstorage = 4
- }
- Name = "Circuit Board (HONKputer)"
- Tech = {
- Programming = 2
- }
- Name = "Airlock Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Firelock Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Exosuit Tracking Beacon"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Exosuit AI Control Beacon"
- Tech = {
- Programming = 3
- Magnets = 2
- Engineering = 2
- }
- Name = "Mecha Part"
- Tech = {
- Programming = 2
- Materials = 2
- Engineering = 2
- }
- Name = "Ripley Torso"
- Tech = {
- Programming = 2
- Materials = 2
- Biotech = 2
- Engineering = 2
- }
- Name = "Gygax Torso"
- Tech = {
- Programming = 2
- Materials = 4
- Biotech = 3
- Engineering = 3
- }
- Name = "Gygax Head"
- Tech = {
- Programming = 2
- Materials = 4
- Magnets = 3
- Engineering = 3
- }
- Name = "Gygax Left Arm"
- Tech = {
- Programming = 2
- Materials = 4
- Engineering = 3
- }
- Name = "Gygax Right Arm"
- Tech = {
- Programming = 2
- Materials = 4
- Engineering = 3
- }
- Name = "Gygax Left Leg"
- Tech = {
- Programming = 2
- Materials = 4
- Engineering = 3
- }
- Name = "Gygax Right Leg"
- Tech = {
- Programming = 2
- Materials = 4
- Engineering = 3
- }
- Name = "Gygax Armour Plates"
- Tech = {
- Materials = 6
- Combat = 4
- Engineering = 4
- }
- Name = "Durand Torso"
- Tech = {
- Programming = 2
- Materials = 3
- Biotech = 3
- Engineering = 3
- }
- Name = "Durand Head"
- Tech = {
- Programming = 2
- Materials = 3
- Magnets = 3
- Engineering = 3
- }
- Name = "Durand Left Arm"
- Tech = {
- Programming = 2
- Materials = 3
- Engineering = 3
- }
- Name = "Durand Right Arm"
- Tech = {
- Programming = 2
- Materials = 3
- Engineering = 3
- }
- Name = "Durand Left Leg"
- Tech = {
- Programming = 2
- Materials = 3
- Engineering = 3
- }
- Name = "Durand Right Leg"
- Tech = {
- Programming = 2
- Materials = 3
- Engineering = 3
- }
- Name = "Durand Armour Plates"
- Tech = {
- Materials = 5
- Combat = 4
- Engineering = 4
- }
- Name = "Phazon Torso"
- Tech = {
- Programming = 4
- Materials = 4
- Bluespace = 4
- Plasmatech = 5
- }
- Name = "Phazon Head"
- Tech = {
- Programming = 3
- Materials = 3
- Magnets = 3
- }
- Name = "Phazon Left Arm"
- Tech = {
- Materials = 3
- Bluespace = 3
- Magnets = 3
- }
- Name = "Phazon Right Arm"
- Tech = {
- Materials = 3
- Bluespace = 3
- Magnets = 3
- }
- Name = "Phazon Left Leg"
- Tech = {
- Materials = 3
- Bluespace = 3
- Magnets = 3
- }
- Name = "Phazon Right Leg"
- Tech = {
- Materials = 3
- Bluespace = 3
- Magnets = 3
- }
- Name = "Phazon Armor"
- Tech = {
- Materials = 4
- Bluespace = 4
- Plasmatech = 5
- }
- Name = "Odysseus Torso"
- Tech = {
- Programming = 2
- Materials = 2
- Biotech = 2
- Engineering = 2
- }
- Name = "Odysseus Carapace"
- Tech = {
- Materials = 3
- Engineering = 3
- }
- Name = "Exosuit Circuit Board"
- Tech = {
- Programming = 2
- }
- Name = "Circuit Board (Ripley Central Control Module)"
- Tech = {
- Programming = 4
- Combat = 3
- Engineering = 3
- }
- Name = "Circuit Board (Gygax Weapon Control And Targeting Module)"
- Tech = {
- Programming = 4
- Combat = 4
- }
- Name = "Circuit Board (Gygax Central Control Module)"
- Tech = {
- Programming = 4
- Combat = 3
- Engineering = 3
- }
- Name = "Circuit Board (Durand Weapon Control And Targeting Module)"
- Tech = {
- Programming = 4
- Combat = 4
- Engineering = 3
- }
- Name = "Circuit Board (Durand Central Control Module)"
- Tech = {
- Programming = 5
- Plasmatech = 4
- }
- Name = "Circuit Board (Phazon Central Control Module)"
- Tech = {
- Programming = 3
- Engineering = 3
- }
- Name = "Circuit Board (H.O.N.K Central Control Module)"
- Tech = {
- Programming = 3
- Engineering = 3
- }
- Name = "Circuit Board (Reticence Central Control Module)"
- Tech = {
- Programming = 3
- Biotech = 3
- }
- Name = "Mecha Equipment"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "Mounted Sleeper"
- Tech = {
- Engineering = 3
- Biotech = 3
- Plasmatech = 2
- }
- Name = "Exosuit Syringe Gun"
- Tech = {
- Materials = 3
- Biotech = 4
- Magnets = 4
- }
- Name = "Diamond-Tipped Exosuit Drill"
- Tech = {
- Materials = 4
- Engineering = 4
- }
- Name = "Mounted Teleporter"
- Tech = {
- Bluespace = 7
- }
- Name = "Upgraded Teleporter"
- Tech = {
- Bluespace = 7
- }
- Name = "Mounted Wormhole Generator"
- Tech = {
- Bluespace = 4
- Magnets = 4
- Plasmatech = 2
- }
- Name = "Mounted Gravitational Catapult"
- Tech = {
- Bluespace = 3
- Magnets = 3
- Engineering = 4
- }
- Name = "Armor Booster Module (Close Combat Weaponry)"
- Tech = {
- Materials = 4
- Combat = 4
- }
- Name = "Armor Booster Module (Ranged Weaponry)"
- Tech = {
- Materials = 4
- Combat = 3
- Engineering = 3
- }
- Name = "Repair Droid"
- Tech = {
- Magnets = 3
- Programming = 3
- Engineering = 4
- }
- Name = "Exosuit Energy Relay"
- Tech = {
- Magnets = 4
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Exosuit Plasma Converter"
- Tech = {
- Plasmatech = 2
- Powerstorage = 2
- Engineering = 2
- }
- Name = "Exonuclear Reactor"
- Tech = {
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Mounted RCD"
- Tech = {
- Materials = 4
- Bluespace = 3
- Magnets = 4
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Mounted MRCD"
- Tech = {
- Materials = 4
- Bluespace = 3
- Magnets = 4
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Mecha Weapon"
- Tech = {
- Materials = 3
- Combat = 3
- }
- Name = "CH-PS \"Firedart\" Laser"
- Tech = {
- Magnets = 3
- Combat = 3
- Engineering = 3
- }
- Name = "CH-PD Disabler"
- Tech = {
- Combat = 3
- }
- Name = "CH-LC \"Solaris\" Laser Cannon"
- Tech = {
- Magnets = 4
- Combat = 4
- Engineering = 3
- }
- Name = "MkIV Ion Heavy Cannon"
- Tech = {
- Materials = 4
- Combat = 5
- Magnets = 4
- }
- Name = "P-X Tesla Cannon"
- Tech = {
- Materials = 4
- Engineering = 4
- Combat = 6
- Magnets = 6
- }
- Name = "S-1 X-Ray Projector"
- Tech = {
- Materials = 3
- Combat = 5
- Magnets = 2
- Syndicate = 2
- }
- Name = "ZFI Immolation Beam Gun"
- Tech = {
- Materials = 4
- Engineering = 4
- Combat = 6
- Magnets = 6
- }
- Name = "EZ-13 Mk2 Heavy Pulse Rifle"
- Tech = {
- Materials = 3
- Combat = 6
- Powerstorage = 4
- }
- Name = "PBT \"Pacifier\" Mounted Taser"
- Tech = {
- Combat = 3
- }
- Name = "FNX-66 Carbine"
- Tech = {
- Materials = 4
- Combat = 4
- }
- Name = "LBX AC 10 \"Scattershot\"
- Tech = {
- Combat = 4
- }
- Name = "Ultra AC 2"
- Tech = {
- Combat = 4
- }
- Name = "SRM-8 Light Missile Rack"
- Tech = {
- Combat = 5
- Materials = 4
- Engineering = 4
- }
- Name = "SGL-6 Grenade Launcher"
- Tech = {
- Combat = 4
- Engineering = 4
- }
- Name = "SOB-3 Grenade Launcher"
- Tech = {
- Combat = 4
- Materials = 4
- }
- Name = "PCMK-6 Bola Launcher"
- Tech = {
- Combat = 4
- Engineering = 4
- }
- Name = "217-D Heavy Plasma Cutter"
- Tech = {
- Materials = 3
- Plasmatech = 4
- Engineering = 3
- }
- Name = "Chameleon Flag"
- Tech = {
- Syndicate = 4
- Magnets = 4
- }
- Name = "Russian Revolver"
- Tech = {
- Combat = 1
- }
- Name = "InteliCard"
- Tech = {
- Programming = 3
- Materials = 3
- }
- Name = "Autopsy Scanner"
- Tech = {
- Magnets = 1
- Biotech = 1
- }
- Name = "Camera Bug"
- Tech = {
- Syndicate = 1
- Engineering = 3
- }
- Name = "Chameleon-Projector"
- Tech = {
- Syndicate = 4
- Magnets = 4
- }
- Name = "Flash"
- Tech = {
- Magnets = 2
- Combat = 1
- }
- Name = "Glowing Slime Extract"
- Tech = {
- Magnets = 3
- Syndicate = 1
- }
- Name = "Laser Pointer"
- Tech = {
- Combat = 1
- Magnets = 2
- }
- Name = "Light Replacer"
- Tech = {
- Magnets = 3
- Engineering = 4
- }
- Name = "Machine Prototype"
- Tech = {
- Engineering = 6
- }
- Name = "Multitool"
- Tech = {
- Magnets = 1
- Engineering = 2
- }
- Tech = {
- Magnets = 1
- Engineering = 2
- Syndicate = 1
- }
- Name = "Alien Multitool"
- Tech = {
- Magnets = 5
- Engineering = 5
- Abductor = 3
- }
- Name = "Personal AI Device"
- Tech = {
- Programming = 2
- }
- Name = "Power Sink"
- Tech = {
- Powerstorage = 5
- Syndicate = 5
- }
- Name = "T-Ray Scanner"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Health Analyzer"
- Tech = {
- Magnets = 1
- Biotech = 1
- }
- Name = "Health Analyzer Upgrade"
- Tech = {
- Magnets = 2
- Biotech = 2
- }
- Name = "Analyzer"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Mass-Spectrometer"
- Tech = {
- Magnets = 2
- Biotech = 1
- Plasmatech = 2
- }
- Name = "Advanced Mass-Spectrometer"
- Tech = {
- Magnets = 4
- Biotech = 3
- Plasmatech = 3
- }
- Name = "Reagent Scanner"
- Tech = {
- Magnets = 2
- Biotech = 1
- Plasmatech = 2
- }
- Name = "Advanced Reagent Scanner"
- Tech = {
- Magnets = 4
- Biotech = 3
- Plasmatech = 3
- }
- Name = "Slime Scanner"
- Tech = {
- Biotech = 2
- }
- Name = "Handheld Crew Monitor"
- Tech = {
- Programming = 3
- Materials = 3
- Magnets = 3
- }
- Name = "Mind Batterer"
- Tech = {
- Magnets = 3
- Combat = 3
- Syndicate = 3
- }
- Name = "Health Analyzer"
- Tech = {
- Magnets = 3
- Biotech = 5
- Syndicate = 3
- }
- Name = "Tank Transfer Valve"
- Tech = {
- Materials = 1
- Engineering = 1
- }
- Name = "Tracking Beacon"
- Tech = {
- Bluespace = 1
- }
- Name = "Suspicious Beacon"
- Tech = {
- Bluespace = 6
- Syndicate = 5
- }
- Name = "Suspicious Beacon"
- Tech = {
- Bluespace = 5
- Syndicate = 5
- }
- Name = "Standard Encryption Key"
- Tech = {
- Engineering = 2
- Bluespace = 1
- }
- Tech = {
- Syndicate = 1
- Engineering = 3
- Bluespace = 2
- }
- Tech = {
- Syndicate = 4
- }
- Name = "Binary Translator Key"
- Tech = {
- Syndicate = 3
- Engineering = 4
- Bluespace = 3
- }
- Name = "Bowman Headset"
- Tech = {
- Syndicate = 3
- }
- Name = "Syndicate Headset"
- Tech = {
- Syndicate = 3
- }
- Tech = {
- Syndicate = 3
- }
- Name = "Intercom Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Mountable Frame"
- Tech = {
- Materials = 1
- Engineering = 1
- }
- Name = "Borg Upgrade Module."
- Tech = {
- Programming = 2
- }
- Name = "Robotic VTEC Module"
- Tech = {
- Engineering = 4
- Materials = 5
- Programming = 4
- }
- Name = "Cyborg Rapid Disabler Cooling Module"
- Tech = {
- Engineering = 4
- Powerstorage = 4
- Combat = 4
- }
- Name = "Ion Thruster Upgrade"
- Tech = {
- Engineering = 4
- Powerstorage = 4
- }
- Name = "Mining Cyborg Diamond Drill"
- Tech = {
- Engineering = 4
- Materials = 5
- }
- Name = "Mining Cyborg Satchel Of Holding"
- Tech = {
- Engineering = 4
- Materials = 4
- Bluespace = 4
- }
- Name = "Illegal Equipment Module"
- Tech = {
- Combat = 4
- Syndicate = 1
- }
- Name = "Roll Of Gauze"
- Tech = {
- Biotech = 2
- }
- Name = "Ointment"
- Tech = {
- Biotech = 2
- }
- Name = "Nanopaste"
- Tech = {
- Materials = 2
- Engineering = 3
- }Tech = {
- Materials = 1
- }
- Name = "Telecrystal"
- Tech = {
- Materials = 6
- Syndicate = 1
- }
- Name = "Glass"
- Tech = {
- Materials = 1
- }
- Name = "Reinforced Glass"
- Tech = {
- Materials = 2
- }
- Name = "Plasma Glass"
- Tech = {
- Plasmatech = 2
- Materials = 2
- }
- Name = "Reinforced Plasma Glass"
- Tech = {
- Plasmatech = 2
- Materials = 2
- }
- Name = "Hide"
- Tech = {
- Biotech = 3
- }
- Name = "Leather"
- Tech = {
- Materials = 2
- }
- Name = "Watcher Sinew"
- Tech = {
- Biotech = 4
- }
- Name = "Sandstone Brick"
- Tech = {
- Materials = 1
- }
- Name = "Diamond"
- Tech = {
- Materials = 6
- }
- Name = "Uranium"
- Tech = {
- Materials = 5
- }
- Name = "Solid Plasma"
- Tech = {
- Plasmatech = 2
- Materials = 2
- }
- Name = "Gold"
- Tech = {
- Materials = 4
- }
- Name = "Silver"
- Tech = {
- Materials = 4
- }
- Name = "Bananium"
- Tech = {
- Materials = 4
- }
- Name = "Tranquillite"
- Tech = {
- Materials = 4
- }
- Name = "Enriched Uranium"
- Tech = {
- Materials = 6
- }
- Name = "Alien Alloy"
- Tech = {
- Materials = 6
- Abductor = 1
- }
- Name = "Metal"
- Tech = {
- Materials = 1
- }
- Name = "Plasteel"
- Tech = {
- Materials = 2
- }
- Name = "Wooden Planks"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Cloth"
- Tech = {
- Materials = 2
- }
- Name = "Cardboard"
- Tech = {
- Materials = 1
- }
- Name = "Bones"
- Tech = {
- Materials = 2
- Biotech = 2
- }
- Name = "Plastic"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Plasma Tile"
- Tech = {
- Plasmatech = 1
- }
- Name = "Diamond Tile"
- Tech = {
- Materials = 2
- }
- Name = "Alien Floor Tile"
- Tech = {
- Materials = 6
- Abductor = 1
- }
- Name = "Broken Tile"
- Tech = {
- Materials = 1
- }
- Name = "Grass Tiles"
- Tech = {
- Biotech = 1
- }
- Name = "Wood Floor Tiles"
- Tech = {
- Biotech = 1
- }
- Name = "High-Traction Floor Tile"
- Tech = {
- Materials = 3
- }
- Name = "AI Module"
- Tech = {
- Programming = 3
- }
- Name = "\Improper 'Safeguard' AI Module"
- Tech = {
- Programming = 3
- Materials = 3
- }
- Name = "\Improper 'OneCrewMember' AI Module"
- Tech = {
- Programming = 4
- Materials = 4
- }
- Name = "\Improper 'ProtectStation' AI Module"
- Tech = {
- Programming = 4
- Materials = 4
- }
- Name = "\Improper 'Quarantine' AI Module"
- Tech = {
- Programming = 3
- Biotech = 2
- Materials = 4
- }
- Name = "\Improper 'OxygenIsToxicToHumans' AI Module"
- Tech = {
- Programming = 4
- Biotech = 2
- Materials = 4
- }
- Name = "\Improper 'Freeform' AI Module"
- Tech = {
- Programming = 4
- Materials = 4
- }
- Name = "\Improper 'Reset' AI Module"
- Tech = {
- Programming = 3
- Materials = 2
- }
- Name = "\Improper 'Purge' AI Module"
- Tech = {
- Programming = 5
- Materials = 4
- }
- Name = "\Improper 'Asimov' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "\Improper 'Crewsimov' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "'NT Default' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "\Improper 'Corporate' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "\Improper 'Drone' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "\Improper 'Robocop' Core AI Module"
- Tech = {
- Programming = 4
- }
- Name = "\Improper 'P.A.L.A.D.I.N.' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- }
- Name = "\Improper 'T.Y.R.A.N.T.' Core AI Module"
- Tech = {
- Programming = 3
- Materials = 4
- Syndicate = 1
- }
- Name = "\Improper 'Antimov' Core AI Module"
- Tech = {
- Programming = 4
- }
- Name = "\Improper 'Freeform' Core AI Module"
- Tech = {
- Programming = 5
- Materials = 4
- }
- Name = "Hacked AI Module"
- Tech = {
- Programming = 5
- Materials = 5
- Syndicate = 5
- }
- Name = "Toy AI"
- Tech = {
- Programming = 6
- Materials = 5
- Syndicate = 6
- }
- Name = "Broken Cryptographic Sequencer"
- Tech = {
- Magnets = 2
- Syndicate = 2
- }
- Name = "Cryptographic Sequencer"
- Tech = {
- Magnets = 2
- Syndicate = 2
- }
- Name = "Agent Card"
- Tech = {
- Syndicate = 1
- }
- Name = "Air Horn"
- Tech = {
- Materials = 4
- Engineering = 4
- }
- Name = "Defibrillator"
- Tech = {
- Biotech = 4
- }
- Name = "Compact Defibrillator"
- Tech = {
- Biotech = 5
- }
- Name = "DNA-Injector"
- Tech = {
- Biotech = 1
- }
- Name = "Plastic Explosive"
- Tech = {
- Syndicate = 1
- }
- Name = "Flamethrower"
- Tech = {
- Combat = 1
- Plasmatech = 2
- Engineering = 2
- }
- Name = "Handcuffs"
- Tech = {
- Engineering = 3
- Combat = 3
- }
- Name = "Cable Restraints"
- Tech = {
- Engineering = 2
- }
- Name = "Holographic Sign Projector"
- Tech = {
- Magnets = 1
- Programming = 3
- }
- Tech = {
- Materials = 1
- }
- Name = "Combat Knife"
- Tech = {
- Materials = 3
- Combat = 4
- }
- Name = "Carrot Shiv"
- Tech = {
- Biotech = 3
- Combat = 2
- }
- Name = "Leg Cuffs"
- Tech = {
- Engineering = 3
- Combat = 3
- }
- Name = "Bear Trap"
- Tech = {
- Engineering = 4
- }
- Name = "Bola"
- Tech = {
- Engineering = 3
- Combat = 1
- }
- Name = "Reinforced Bola"
- Tech = {
- Engineering = 4
- Combat = 3
- }
- Name = "Match"
- Tech = {
- Materials = 1
- }
- Name = "Advanced Mop"
- Tech = {
- Materials = 3
- Engineering = 3
- }
- Name = "Power-Fist"
- Tech = {
- Combat = 5
- Powerstorage = 3
- Syndicate = 3
- }
- Name = "Power Cell"
- Tech = {
- Powerstorage = 1
- }
- Name = "High-Capacity Power Cell"
- Tech = {
- Powerstorage = 2
- }
- Name = "Super-Capacity Power Cell"
- Tech = {
- Powerstorage = 3
- Materials = 3
- }
- Name = "Hyper-Capacity Power Cell"
- Tech = {
- Powerstorage = 4
- Engineering = 4
- Materials = 4
- }
- Name = "Bluespace Power Cell"
- Tech = {
- Powerstorage = 5
- Bluespace = 4
- Materials = 4
- Engineering = 4
- }
- Name = "Infinite-Capacity Power Cell!"
- Tech = {
- Powerstorage = 7
- }
- Name = "Potato Battery"
- Tech = {
- Powerstorage = 1
- Biotech = 1
- }
- Name = "Charged Slime Core"
- Tech = {
- Powerstorage = 5
- Biotech = 4
- }
- Name = "Rapid-Construction-Device (RCD)"
- Tech = {
- Engineering = 4
- Materials = 2
- }
- Name = "Compressed Matter Cartridge"
- Tech = {
- Materials = 3
- }
- Name = "Rapid Cable Layer (RCL)"
- Tech = {
- Engineering = 4
- Materials = 2
- }
- Name = "Rapid Pipe Dispenser"
- Tech = {
- Engineering = 4
- Materials = 2
- }
- Name = "Scroll Of Teleportation"
- Tech = {
- Bluespace = 6
- }
- Name = "Lesser Scroll Of Teleportation"
- Tech = {
- Bluespace = 5
- }
- Name = "Riot Shield"
- Tech = {
- Materials = 3
- Combat = 4
- }
- Name = "Wooden Buckler"
- Tech = {
- Materials = 1
- Combat = 3
- Biotech = 2
- }
- Name = "Energy Combat Shield"
- Tech = {
- Materials = 4
- Magnets = 5
- Syndicate = 6
- }
- Name = "Telescopic Shield"
- Tech = {
- Materials = 3
- Combat = 4
- Engineering = 4
- }
- Name = "Console Screen"
- Tech = {
- Materials = 1
- }
- Name = "Capacitor"
- Tech = {
- Powerstorage = 1
- }
- Name = "Scanning Module"
- Tech = {
- Magnets = 1
- }
- Name = "Micro-Manipulator"
- Tech = {
- Materials = 1
- Programming = 1
- }
- Name = "Micro-Laser"
- Tech = {
- Magnets = 1
- }
- Name = "Matter Bin"
- Tech = {
- Materials = 1
- }
- Name = "Advanced Capacitor"
- Tech = {
- Powerstorage = 3
- }
- Name = "Advanced Scanning Module"
- Tech = {
- Magnets = 3
- }
- Name = "Nano-Manipulator"
- Tech = {
- Materials = 3
- Programming = 2
- }
- Name = "High-Power Micro-Laser"
- Tech = {
- Magnets = 3
- }
- Name = "Advanced Matter Bin"
- Tech = {
- Materials = 3
- }
- Name = "Super Capacitor"
- Tech = {
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Phasic Scanning Module"
- Tech = {
- Magnets = 4
- Engineering = 4
- }
- Name = "Pico-Manipulator"
- Tech = {
- Materials = 4
- Programming = 4
- Engineering = 4
- }
- Name = "Ultra-High-Power Micro-Laser"
- Tech = {
- Magnets = 4
- Engineering = 4
- }
- Name = "Super Matter Bin"
- Tech = {
- Materials = 4
- Engineering = 4
- }
- Name = "Quadratic Capacitor"
- Tech = {
- Powerstorage = 5
- Materials = 4
- Engineering = 4
- }
- Name = "Triphasic Scanning Module"
- Tech = {
- Magnets = 5
- Materials = 4
- Engineering = 4
- }
- Name = "Femto-Manipulator"
- Tech = {
- Materials = 6
- Programming = 4
- Engineering = 4
- }
- Name = "Quad-Ultra Micro-Laser"
- Tech = {
- Magnets = 5
- Materials = 4
- Engineering = 4
- }
- Name = "Bluespace Matter Bin"
- Tech = {
- Materials = 6
- Programming = 4
- Engineering = 4
- }
- Name = "Subspace Ansible"
- Tech = {
- Programming = 2
- Magnets = 2
- Materials = 2
- Bluespace = 1
- }
- Name = "Hyperwave Filter"
- Tech = {
- Programming = 2
- Magnets = 2
- }
- Name = "Subspace Amplifier"
- Tech = {
- Programming = 2
- Magnets = 2
- Materials = 2
- Bluespace = 2
- }
- Name = "Subspace Treatment Disk"
- Tech = {
- Programming = 2
- Magnets = 2
- Materials = 2
- Bluespace = 2
- }
- Name = "Subspace Wavelength Analyzer"
- Tech = {
- Programming = 2
- Magnets = 2
- Materials = 2
- Bluespace = 2
- }
- Name = "Ansible Crystal"
- Tech = {
- Magnets = 2
- Materials = 2
- Bluespace = 2
- Plasmatech = 2
- }
- Name = "Subspace Transmitter"
- Tech = {
- Magnets = 2
- Materials = 2
- Bluespace = 2
- }
- Name = "Research"
- Tech = {
- Materials = 8
- Programming = 8
- Magnets = 8
- Powerstorage = 8
- Bluespace = 8
- Combat = 8
- Biotech = 8
- Syndicate = 8
- Engineering = 8
- Plasmatech = 8
- Abductor = 8
- }
- Name = "Stunbaton"
- Tech = {
- Combat = 2
- }
- Name = "Station Bounced Radio"
- Tech = {
- Magnets = 2
- Syndicate = 3
- }
- Name = "Station-Bounced Radio"
- Tech = {
- Magnets = 1
- }
- Name = "Locator"
- Tech = {
- Magnets = 3
- Bluespace = 2
- }
- Name = "Hand Tele"
- Tech = {
- Magnets = 3
- Bluespace = 4
- }
- Name = "Teleprod"
- Tech = {
- Combat = 2
- Bluespace = 4
- Materials = 3
- }
- Name = "Wrench"
- Tech = {
- Materials = 1
- Engineering = 1
- }
- Name = "Alien Wrench"
- Tech = {
- Materials = 5
- Engineering = 5
- Abductor = 3
- }
- Name = "Hand Drill"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "Medical Wrench"
- Tech = {
- Materials = 1
- Engineering = 1
- Biotech = 3
- }
- Name = "Hand Drill"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "Wirecutters"
- Tech = {
- Materials = 1
- Engineering = 1
- }
- Name = "Alien Wirecutters"
- Tech = {
- Materials = 5
- Engineering = 4
- Abductor = 3
- }
- Name = "Jaws Of Life"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "Welding Tool"
- Tech = {
- Engineering = 1
- Plasmatech = 1
- }
- Name = "Industrial Welding Tool"
- Tech = {
- Engineering = 2
- Plasmatech = 2
- }
- Name = "Alien Welding Tool"
- Tech = {
- Plasmatech = 5
- Engineering = 5
- Abductor = 3
- }
- Name = "Upgraded Welding Tool"
- Tech = {
- Engineering = 3
- Plasmatech = 2
- }
- Name = "Experimental Welding Tool"
- Tech = {
- Materials = 4
- Engineering = 4
- Bluespace = 3
- Plasmatech = 4
- }
- Name = "Pocket Crowbar"
- Tech = {
- Engineering = 1
- Combat = 1
- }
- Name = "Alien Crowbar"
- Tech = {
- Combat = 4
- Engineering = 4
- Abductor = 3
- }
- Name = "Jaws Of Life"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "\Improper Revolver Conversion Kit"
- Tech = {
- Combat = 2
- }
- Name = "Double-Bladed Energy Sword"
- Tech = {
- Magnets = 4
- Syndicate = 5
- }
- Name = "Chainsaw"
- Tech = {
- Materials = 3
- Engineering = 4
- Combat = 2
- }
- Name = "Chainsaw"
- Tech = {
- Materials = 6
- Syndicate = 4
- }
- Name = "Singularity Hammer"
- Tech = {
- Combat = 4
- Bluespace = 4
- Plasmatech = 7
- }
- Name = "Mjolnir"
- Tech = {
- Combat = 4
- Powerstorage = 7
- }
- Name = "Singuloth Knight'S Hammer"
- Tech = {
- Combat = 5
- Bluespace = 4
- }
- Name = "Plasma Fire Grenade"
- Tech = {
- Materials = 3
- Magnets = 4
- Syndicate = 3
- }
- Name = "Large Grenade Casing"
- Tech = {
- Combat = 3
- Engineering = 3
- }
- Name = "Pyro Grenade"
- Tech = {
- Combat = 4
- Engineering = 4
- }
- Name = "Advanced Release Grenade"
- Tech = {
- Combat = 3
- Engineering = 4
- }
- Name = "Classic EMP Grenade"
- Tech = {
- Magnets = 3
- Combat = 2
- }
- Name = "Flashbang"
- Tech = {
- Materials = 2
- Combat = 3
- }
- Name = "Delivery Grenade"
- Tech = {
- Materials = 3
- Magnets = 4
- }
- Name = "Manhack Delivery Grenade"
- Tech = {
- Materials = 3
- Magnets = 4
- Syndicate = 3
- }
- Name = "Carp Delivery Grenade"
- Tech = {
- Materials = 3
- Magnets = 4
- Syndicate = 3
- }
- Name = "Feral Cat Delivery Grenade"
- Tech = {
- Materials = 3
- Magnets = 4
- Syndicate = 3
- }
- Name = "Syndicate Minibomb"
- Tech = {
- Materials = 3
- Magnets = 4
- Syndicate = 3
- }
- Name = "Implant"
- Tech = {
- Materials = 2
- Biotech = 3
- Programming = 2
- }
- Name = "Implant Case"
- Tech = {
- Materials = 1
- Biotech = 2
- }
- Name = "Implanter"
- Tech = {
- Materials = 2
- Biotech = 3
- }
- Name = "Uplink Implant"
- Tech = {
- Materials = 4
- Magnets = 4
- Programming = 4
- Biotech = 4
- Syndicate = 5
- Bluespace = 5
- }
- Name = "Recall Implant"
- Tech = {
- Materials = 2
- Biotech = 7
- Magnets = 4
- Bluespace = 4
- Abductor = 5
- }
- Name = "Chem Implant"
- Tech = {
- Materials = 3
- Biotech = 4
- }
- Name = "Microbomb Implant"
- Tech = {
- Materials = 2
- Combat = 3
- Biotech = 4
- Syndicate = 4
- }
- Name = "Macrobomb Implant"
- Tech = {
- Materials = 3
- Combat = 5
- Biotech = 4
- Syndicate = 5
- }
- Name = "Freedom Implant"
- Tech = {
- Combat = 5
- Magnets = 3
- Biotech = 4
- Syndicate = 2
- }
- Name = "Krav Maga Implant"
- Tech = {
- Materials = 2
- Biotech = 4
- Combat = 5
- Syndicate = 4
- }
- Name = "Mindshield Implant"
- Tech = {
- Materials = 2
- Biotech = 4
- Programming = 4
- }
- Name = "Firearms Authentication Implant"
- Tech = {
- Magnets = 2
- Programming = 7
- Biotech = 5
- Syndicate = 5
- }
- Name = "Adrenal Implant"
- Tech = {
- Materials = 2
- Biotech = 4
- Combat = 3
- Syndicate = 4
- }
- Name = "Emp Implant"
- Tech = {
- Biotech = 3
- Magnets = 4
- Syndicate = 1
- }
- Name = "Storage Implant"
- Tech = {
- Materials = 2
- Magnets = 4
- Bluespace = 5
- Syndicate = 4
- }
- Name = "Tracking Implant"
- Tech = {
- Materials = 2
- Magnets = 2
- Programming = 2
- Biotech = 2
- }
- Name = "Mindslave Implant"
- Tech = {
- Programming = 5
- Biotech = 5
- Syndicate = 8
- }
- Name = "Energy Axe"
- Tech = {
- Combat = 4
- Magnets = 3
- }
- Name = "Energy Sword"
- Tech = {
- Combat = 3
- Magnets = 4
- Syndicate = 4
- }
- Name = "Chain Of Command"
- Tech = {
- Combat = 5
- }
- Name = "Captain'S Rapier"
- Tech = {
- Combat = 5
- }
- Name = "Artistic Toolbox"
- Tech = {
- Combat = 4
- Engineering = 4
- Syndicate = 2
- }
- Name = "Bag Of Holding"
- Tech = {
- Bluespace = 5
- Materials = 4
- Engineering = 4
- Plasmatech = 5
- }
- Name = "Suspicious Looking Duffelbag"
- Tech = {
- Syndicate = 1
- }
- Name = "Trash Bag Of Holding"
- Tech = {
- Materials = 4
- Bluespace = 4
- Engineering = 4
- Plasmatech = 3
- }
- Name = "Mining Satchel"
- Tech = {
- Engineering = 2
- }
- Name = "Mining Satchel Of Holding"
- Tech = {
- Bluespace = 4
- Materials = 3
- Engineering = 3
- }
- Name = "Portable Seed Extractor"
- Tech = {
- Biotech = 3
- Engineering = 2
- }
- Name = "Belt Of Holding"
- Tech = {
- Bluespace = 5
- Materials = 4
- Engineering = 4
- Plasmatech = 5
- }
- Name = "Owlman'S Utility Belt"
- Tech = {
- Bluespace = 5
- Materials = 4
- Engineering = 4
- Plasmatech = 5
- }
- Name = "Toolbox"
- Tech = {
- Combat = 1
- Engineering = 1
- }
- Name = "Suspicious Looking Toolbox"
- Tech = {
- Combat = 2
- Syndicate = 1
- Engineering = 2
- }
- Name = "Assembly"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Bomb"
- Tech = {
- Materials = 1
- Engineering = 1
- }
- Name = "Health Sensor"
- Tech = {
- Magnets = 1
- Biotech = 1
- }
- Name = "Igniter"
- Tech = {
- Magnets = 1
- }
- Name = "Infrared Emitter"
- Tech = {
- Magnets = 2
- Materials = 2
- }
- Name = "Mousetrap"
- Tech = {
- Combat = 1
- Materials = 2
- Engineering = 1
- }
- Name = "Proximity Sensor"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Remote Signaling Device"
- Tech = {
- Magnets = 1
- Bluespace = 1
- }
- Name = "Timer"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Voice Analyzer"
- Tech = {
- Magnets = 1
- Engineering = 1
- }
- Name = "Exile Implant"
- Tech = {
- Materials = 2
- Biotech = 3
- Magnets = 2
- Bluespace = 3
- }
- Name = "Paper - 'Research Notes'"
- Tech = {
- Combat = 4
- Materials = 4
- Engineering = 4
- Biotech = 4
- }
- Name = "Optical Meson Scanner"
- Tech = {
- Magnets = 1
- Engineering = 2
- }
- Name = "Night Vision Optical Meson Scanner"
- Tech = {
- Magnets = 4
- Engineering = 5
- Plasmatech = 4
- }
- Name = "Science Goggles"
- Tech = {
- Magnets = 2
- Engineering = 1
- }
- Name = "Night Vision Goggles"
- Tech = {
- Materials = 4
- Magnets = 4
- Plasmatech = 4
- Engineering = 4
- }
- Name = "Optical Material Scanner"
- Tech = {
- Magnets = 3
- Engineering = 3
- }
- Name = "Optical Thermal Scanner"
- Tech = {
- Magnets = 3
- }
- Name = "Optical Meson Scanner"
- Tech = {
- Magnets = 3
- Syndicate = 4
- }
- Name = "\Improper HUD"
- Tech = {
- Magnets = 3
- Biotech = 2
- }
- Name = "\Improper Health Scanner HUD"
- Tech = {
- Magnets = 3
- Biotech = 2
- }
- Name = "\Improper Night Vision Health Scanner HUD"
- Tech = {
- Magnets = 4
- Biotech = 4
- Plasmatech = 4
- Engineering = 5
- }
- Name = "Diagnostic HUD"
- Tech = {
- Magnets = 2
- Engineering = 2
- }
- Name = "Night Vision Diagnostic HUD"
- Tech = {
- Magnets = 4
- Powerstorage = 4
- Plasmatech = 4
- Engineering = 5
- }
- Name = "\Improper Security HUD"
- Tech = {
- Magnets = 3
- Combat = 2
- }
- Name = "\Improper Night Vision Security HUD"
- Tech = {
- Magnets = 4
- Combat = 4
- Plasmatech = 4
- Engineering = 5
- }
- Name = "HUDSunglasses"
- Tech = {
- Magnets = 3
- Combat = 3
- Engineering = 3
- }
- Name = "Welding Mask"
- Tech = {
- Materials = 2
- Engineering = 3
- }
- Name = "Magboots"
- Tech = {
- Materials = 3
- Magnets = 4
- Engineering = 4
- }
- Name = "Blood-Red Magboots"
- Tech = {
- Magnets = 4
- Syndicate = 2
- }
- Name = "Brown Shoes"
- Tech = {
- Syndicate = 2
- }
- Name = "Black Jumpsuit"
- Tech = {
- Syndicate = 2
- }
- Name = "Forensic Scanner"
- Tech = {
- Engineering = 4
- Biotech = 2
- Programming = 5
- }Tech = {
- Biotech = 1
- }
- Name = "Plant Analyzer"
- Tech = {
- Magnets = 2
- Biotech = 2
- }
- Name = "Cultivator"
- Tech = {
- Engineering = 2
- Biotech = 2
- }
- Name = "Hatchet"
- Tech = {
- Materials = 2
- Combat = 2
- }
- Name = "Scythe"
- Tech = {
- Materials = 3
- Combat = 2
- }
- Name = "Telescopic Scythe"
- Tech = {
- Materials = 3
- Combat = 3
- }
- Name = "Liquid Contents"
- Tech = {
- Biotech = 5
- }
- Name = "Electrical Activity"
- Tech = {
- Powerstorage = 5
- }
- Name = "Bluespace Activity"
- Tech = {
- Bluespace = 5
- }
- Name = "Ambrosia Vulgaris Branch"
- Tech = {
- Biotech = 2
- }
- Name = "Ambrosia Deus Branch"
- Tech = {
- Biotech = 4
- Materials = 3
- }
- Name = "Ambrosia Gaia Branch"
- Tech = {
- Biotech = 6
- Materials = 5
- }
- Name = "Golden Apple"
- Tech = {
- Biotech = 4
- Materials = 5
- }
- Name = "Bluespace Banana"
- Tech = {
- Biotech = 3
- Bluespace = 5
- }
- Name = "Bunch Of Glow-Berries"
- Tech = {
- Plasmatech = 6
- }
- Name = "Ice Pepper"
- Tech = {
- Biotech = 4
- }
- Name = "Ghost Chili"
- Tech = {
- Biotech = 4
- Magnets = 5
- }
- Name = "Gatfruit"
- Tech = {
- Combat = 6
- }
- Name = "Pack Of Destroying Angel Mycelium"
- Tech = {
- Biotech = 5
- }
- Name = "Walking Mushroom"
- Tech = {
- Biotech = 4
- Programming = 5
- }
- Name = "Glowshroom Cluster"
- Tech = {
- Biotech = 4
- Plasmatech = 6
- }
- Name = "Glowcap Cluster"
- Tech = {
- Biotech = 4
- Powerstorage = 6
- Plasmatech = 4
- }
- Name = "Shadowshroom Cluster"
- Tech = {
- Biotech = 4
- Plasmatech = 4
- Magnets = 4
- }
- Name = "Nettle"
- Tech = {
- Combat = 3
- }
- Name = "Deathnettle"
- Tech = {
- Combat = 5
- }
- Name = "Blood-Tomato"
- Tech = {
- Biotech = 5
- }
- Name = "Bluespace Tomato"
- Tech = {
- Biotech = 4
- Bluespace = 5
- }
- Name = "Killer-Tomato"
- Tech = {
- Biotech = 4
- Combat = 5
- }
- Name = "Tower-Cap Log"
- Tech = {
- Materials = 1
- }
- Name = "Wormhole Jaunter"
- Tech = {
- Bluespace = 2
- }
- Name = "Resonator"
- Tech = {
- Magnets = 3
- Engineering = 3
- }
- Name = "Upgraded Resonator"
- Tech = {
- Materials = 4
- Powerstorage = 3
- Engineering = 3
- Magnets = 3
- }
- Name = "Lazarus Injector"
- Tech = {
- Biotech = 4
- Magnets = 6
- }
- Name = "Manual Mining Scanner"
- Tech = {
- Engineering = 1
- Magnets = 1
- }
- Name = "Advanced Automatic Mining Scanner"
- Tech = {
- Engineering = 3
- Magnets = 3
- }
- Name = "Mining Jetpack"
- Tech = {
- Materials = 4
- Magnets = 4
- Engineering = 5
- }
- Name = "Hivelord Stabilizer"
- Tech = {
- Biotech = 3
- }
- Name = "Minebot AI Upgrade"
- Tech = {
- Programming = 6
- }
- Name = "Pickaxe"
- Tech = {
- Materials = 2
- Engineering = 3
- }
- Name = "Silver-Plated Pickaxe"
- Tech = {
- Materials = 3
- Engineering = 4
- }
- Name = "Golden Pickaxe"
- Tech = {
- Materials = 4
- Engineering = 4
- }
- Name = "Diamond-Tipped Pickaxe"
- Tech = {
- Materials = 5
- Engineering = 4
- }
- Name = "Mining Drill"
- Tech = {
- Materials = 2
- Powerstorage = 2
- Engineering = 3
- }
- Name = "Diamond-Tipped Mining Drill"
- Tech = {
- Materials = 6
- Powerstorage = 4
- Engineering = 4
- }
- Name = "Supermatter Drill"
- Tech = {
- Materials = 6
- Powerstorage = 4
- Engineering = 4
- Syndicate = 3
- }
- Name = "Sonic Jackhammer"
- Tech = {
- Materials = 6
- Powerstorage = 4
- Engineering = 5
- Magnets = 4
- }
- Name = "Shovel"
- Tech = {
- Materials = 2
- Engineering = 2
- }
- Name = "Bluespace Shelter Capsule"
- Tech = {
- Engineering = 3
- Bluespace = 3
- }
- Name = "Luxury Bluespace Shelter Capsule"
- Tech = {
- Engineering = 3
- Bluespace = 4
- }
- Name = "Uranium Ore"
- Tech = {
- Materials = 5
- }
- Name = "Iron Ore"
- Tech = {
- Materials = 1
- }
- Name = "Sand Pile"
- Tech = {
- Materials = 1
- }
- Name = "Plasma Ore"
- Tech = {
- Plasmatech = 2
- Materials = 2
- }
- Name = "Silver Ore"
- Tech = {
- Materials = 3
- }
- Name = "Gold Ore"
- Tech = {
- Materials = 4
- }
- Name = "Diamond Ore"
- Tech = {
- Materials = 6
- }
- Name = "Bananium Ore"
- Tech = {
- Materials = 4
- }
- Name = "Tranquillite Ore"
- Tech = {
- Materials = 4
- }
- Name = "Brain"
- Tech = {
- Biotech = 5
- }
- Name = "Xenomorph Brain"
- Tech = {
- Biotech = 6
- }
- Name = "Man-Machine Interface"
- Tech = {
- Biotech = 3
- }
- Tech = {
- Biotech = 2
- Programming = 3
- Engineering = 2
- }
- Name = "Radio-Enabled Man-Machine Interface"
- Tech = {
- Biotech = 2
- Programming = 3
- Engineering = 2
- Magnets = 2
- }
- Name = "Syndicate Man-Machine Interface"
- Tech = {
- Biotech = 4
- Programming = 4
- Syndicate = 2
- }
- Name = "Positronic Brain"
- Tech = {
- Biotech = 3
- Programming = 3
- Plasmatech = 2
- }
- Name = "Cyborg Analyzer"
- Tech = {
- Magnets = 1
- Biotech = 1
- }
- Name = "Pile Of Fur"
- Tech = {
- Materials = 2
- }
- Name = "Changeling Egg"
- Tech = {
- Biotech = 7
- }
- Name = "IntelliCard Interface Slot"
- Tech = {
- Programming = 2
- }
- Name = "Power Cell Controller"
- Tech = {
- Powerstorage = 1
- Engineering = 1
- }
- Name = "Standard Battery"
- Tech = {
- Powerstorage = 2
- Engineering = 1
- }
- Name = "Advanced Battery"
- Tech = {
- Powerstorage = 2
- Engineering = 2
- }
- Name = "Super Battery"
- Tech = {
- Powerstorage = 3
- Engineering = 3
- }
- Name = "Identification Card Authentication Module"
- Tech = {
- Programming = 2
- }
- Name = "Processor Board"
- Tech = {
- Programming = 3
- Engineering = 2
- }
- Name = "Microprocessor"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Photonic Processor Board"
- Tech = {
- Programming = 5
- Engineering = 4
- }
- Name = "Photonic Microprocessor"
- Tech = {
- Programming = 4
- Engineering = 3
- }
- Name = "Hard Disk Drive"
- Tech = {
- Programming = 1
- Engineering = 1
- }
- Name = "Advanced Hard Disk Drive"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Super Hard Disk Drive"
- Tech = {
- Programming = 3
- Engineering = 3
- }
- Name = "Cluster Hard Disk Drive"
- Tech = {
- Programming = 4
- Engineering = 4
- }
- Name = "Solid State Drive"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Micro Solid State Drive"
- Tech = {
- Programming = 1
- Engineering = 1
- }
- Name = "Network Card"
- Tech = {
- Programming = 2
- Engineering = 1
- }
- Name = "Advanced Network Card"
- Tech = {
- Programming = 4
- Engineering = 2
- }
- Name = "Wired Network Card"
- Tech = {
- Programming = 5
- Engineering = 3
- }
- Name = "Data Disk"
- Tech = {
- Programming = 1
- }
- Name = "Advanced Data Disk"
- Tech = {
- Programming = 2
- }
- Name = "Super Data Disk"
- Tech = {
- Programming = 4
- }
- Name = "Printer"
- Tech = {
- Programming = 2
- Engineering = 2
- }
- Name = "Area Power Connector"
- Tech = {
- Programming = 2
- Engineering = 2
- Powerstorage = 3
- }
- Name = "Wired Power Connector"
- Tech = {
- Engineering = 2
- Powerstorage = 1
- }
- Name = "NTNet Relay (Machine Board)"
- Tech = {
- Programming = 3
- Bluespace = 3
- Magnets = 2
- }
- Name = "Engraved Fountain Pen"
- Tech = {
- Engineering = 4
- Syndicate = 2
- }
- Tech = {
- Combat = 3
- Syndicate = 1
- }
- Name = "PDA"
- Tech = {
- Programming = 2
- }
- Name = "Power Control Module"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Tracker Electronics"
- Tech = {
- Engineering = 2
- Programming = 1
- }
- Name = "Gun"
- Tech = {
- Combat = 1
- }
- Name = "Ammo Box (9mm)"
- Tech = {
- Combat = 2
- }
- Name = "Ammo Box (10mm)"
- Tech = {
- Combat = 2
- }
- Name = "Ammo Box (.45)"
- Tech = {
- Combat = 2
- }
- Name = "Ammo Box (7.62x38mmR)"
- Tech = {
- Combat = 2
- }
- Name = "Shotgun Speedloader (Slug)"
- Tech = {
- Combat = 2
- }
- Name = "Pistol Magazine (10mm)"
- Tech = {
- Combat = 2
- }
- Name = "SMG Magazine (.45)"
- Tech = {
- Combat = 2
- }
- Name = "Handgun Magazine (.50ae)"
- Tech = {
- Combat = 2
- }
- Name = "Toploader Magazine (5.56mm)"
- Tech = {
- Combat = 5
- Syndicate = 1
- }
- Name = "Shotgun Magazine (12g Slugs)"
- Tech = {
- Combat = 3
- Syndicate = 1
- }
- Name = "Encased Laser Projector Magazine"
- Tech = {
- Combat = 3
- }
- Name = "Dart Cartridge"
- Tech = {
- Materials = 2
- }
- Name = "Projectile Gun"
- Tech = {
- Combat = 2
- Materials = 2
- }
- Name = "Rocket Launcher"
- Tech = {
- Combat = 6
- }
- Name = "Syringe Gun"
- Tech = {
- Combat = 2
- Biotech = 3
- }
- Name = "Dart Pistol"
- Tech = {
- Combat = 2
- Syndicate = 2
- Biotech = 3
- }
- Name = "Proto-Kinetic Accelerator"
- Tech = {
- Combat = 3
- Powerstorage = 3
- Engineering = 3
- }
- Name = "Modification Kit"
- Tech = {
- Programming = 2
- Materials = 2
- Magnets = 4
- }
- Name = "Laser Gun"
- Tech = {
- Combat = 4
- Magnets = 2
- }
- Name = "Practice Laser Gun"
- Tech = {
- Combat = 2
- Magnets = 2
- }
- Name = "Scatter Shot Laser Rifle"
- Tech = {
- Combat = 5
- Materials = 4
- Powerstorage = 4
- }
- Name = "Accelerator Laser Cannon"
- Tech = {
- Combat = 4
- Magnets = 4
- Powerstorage = 3
- }
- Name = "Xray Laser Gun"
- Tech = {
- Combat = 6
- Materials = 4
- Magnets = 4
- Syndicate = 1
- }
- Name = "Immolator Laser Gun"
- Tech = {
- Combat = 4
- Magnets = 4
- Powerstorage = 3
- }
- Name = "Laser Tag Gun"
- Tech = {
- Combat = 2
- Magnets = 2
- }
- Name = "Laser Tag Gun"
- Tech = {
- Combat = 2
- Magnets = 2
- }
- Name = "Energy Gun"
- Tech = {
- Combat = 4
- Magnets = 3
- }
- Name = "Advanced Energy Gun"
- Tech = {
- Combat = 4
- Magnets = 4
- Powerstorage = 4
- }
- Name = "Ion Rifle"
- Tech = {
- Combat = 4
- Magnets = 4
- }
- Name = "Biological Demolecularisor"
- Tech = {
- Combat = 4
- Materials = 4
- Biotech = 5
- Plasmatech = 6
- }
- Name = "Floral Somatoray"
- Tech = {
- Materials = 2
- Biotech = 4
- }
- Name = "Mini Energy Crossbow"
- Tech = {
- Combat = 4
- Magnets = 4
- Syndicate = 5
- }
- Name = "Energy Crossbow"
- Tech = {
- Combat = 4
- Magnets = 4
- Syndicate = 2
- }
- Name = "Plasma Cutter"
- Tech = {
- Combat = 1
- Materials = 3
- Magnets = 2
- Plasmatech = 3
- Engineering = 1
- }
- Name = "Advanced Plasma Cutter"
- Tech = {
- Combat = 3
- Materials = 4
- Magnets = 3
- Plasmatech = 4
- Engineering = 2
- }
- Name = "Bluespace Wormhole Projector"
- Tech = {
- Combat = 4
- Bluespace = 6
- Plasmatech = 4
- Engineering = 4
- }
- Name = "Instakill Rifle"
- Tech = {
- Combat = 7
- Magnets = 6
- }
- Name = "Plasma Pistol"
- Tech = {
- Combat = 4
- Magnets = 4
- Powerstorage = 3
- }
- Name = "L.W.A.P. Sniper Rifle"
- Tech = {
- Combat = 6
- Materials = 5
- Powerstorage = 4
- }
- Name = "Temperature Gun"
- Tech = {
- Combat = 4
- Materials = 4
- Powerstorage = 3
- Magnets = 2
- }
- Name = "Taser Gun"
- Tech = {
- Combat = 3
- }
- Name = "Tesla Revolver"
- Tech = {
- Combat = 4
- Materials = 4
- Powerstorage = 4
- }
- Name = "Hybrid Taser"
- Tech = {
- Combat = 4
- }
- Name = "Disabler"
- Tech = {
- Combat = 3
- }
- Name = "Teleporter Gun"
- Tech = {
- Combat = 6
- Materials = 7
- Powerstorage = 5
- Bluespace = 5
- Syndicate = 4
- }
- Name = "\Improper Nanotrasen Saber SMG"
- Tech = {
- Combat = 4
- Materials = 2
- }
- Name = "\Improper C-20r SMG"
- Tech = {
- Combat = 5
- Materials = 2
- Syndicate = 6
- }
- Name = "\Improper 'Type U3' Uzi"
- Tech = {
- Combat = 4
- Materials = 2
- Syndicate = 4
- }
- Name = "\Improper M-90gl Carbine"
- Tech = {
- Combat = 5
- Materials = 2
- Syndicate = 6
- }
- Name = "\Improper Thompson SMG"
- Tech = {
- Combat = 5
- Materials = 1
- Syndicate = 3
- }
- Name = "ARG"
- Tech = {
- Combat = 6
- Engineering = 4
- }
- Name = "\Improper 'Bulldog' Shotgun"
- Tech = {
- Combat = 6
- Materials = 4
- Syndicate = 6
- }
- Name = "\Improper IK-60 Laser Carbine"
- Tech = {
- Combat = 4
- Materials = 2
- }
- Name = "Gyrojet Pistol"
- Tech = {
- Combat = 5
- }
- Name = "Kinetic Speargun"
- Tech = {
- Combat = 4
- Engineering = 4
- }
- Name = "Stechkin Pistol"
- Tech = {
- Combat = 3
- Materials = 2
- Syndicate = 4
- }
- Name = "Stechkin APS Pistol"
- Tech = {
- Combat = 3
- Materials = 2
- Syndicate = 3
- }
- Name = "\Improper .357 Revolver"
- Tech = {
- Combat = 3
- Materials = 2
- }
- Name = "Nagant Revolver"
- Tech = {
- Combat = 3
- }
- Name = "\Improper Russian Revolver"
- Tech = {
- Combat = 2
- Materials = 2
- }
- Name = "Cane"
- Tech = {
- }
- Name = "\Improper L6 SAW"
- Tech = {
- Combat = 6
- Engineering = 3
- Syndicate = 6
- }
- Name = "Box Magazine (5.56x45mm)"
- Tech = {
- Combat = 2
- }
- Name = "Box Magazine (Bleeding 5.56x45mm)"
- Tech = {
- Combat = 3
- }
- Name = "Box Magazine (Hollow-Point 5.56x45mm)"
- Tech = {
- Combat = 3
- }
- Name = "Box Magazine (Armor Penetrating 5.56x45mm)"
- Tech = {
- Combat = 4
- }
- Name = "Box Magazine (Incendiary 5.56x45mm)"
- Tech = {
- Combat = 4
- }
- Name = "Shotgun"
- Tech = {
- Combat = 4
- Materials = 2
- }
- Name = "Combat Shotgun"
- Tech = {
- Combat = 6
- }
- Name = "Cycler Shotgun"
- Tech = {
- Combat = 4
- Materials = 2
- }
- Name = "Sniper Rifle"
- Tech = {
- Combat = 7
- }
- Name = "Syndicate Sniper Rifle"
- Tech = {
- Combat = 7
- Syndicate = 6
- }
- Name = "Sniper Rounds (.50)"
- Tech = {
- Combat = 6
- Syndicate = 2
- }
- Name = "Sniper Rounds (Zzzzz)"
- Tech = {
- Combat = 6
- Syndicate = 3
- }
- Name = "Sniper Rounds (Penetrator)"
- Tech = {
- Combat = 6
- Syndicate = 3
- }
- Name = "Cryostasis Beaker"
- Tech = {
- Materials = 2
- Engineering = 3
- Plasmatech = 3
- }
- Name = "Bluespace Beaker"
- Tech = {
- Bluespace = 5
- Materials = 4
- Plasmatech = 4
- }
- Name = "Chem Sprayer"
- Tech = {
- Combat = 3
- Materials = 3
- Engineering = 3
- }
- Name = "Strange Object"
- Tech = {
- Combat = 1
- Plasmatech = 1
- Powerstorage = 1
- Materials = 1
- }
- Name = "Slime Extract"
- Tech = {
- Biotech = 3
- }
- Name = "Slime Potion"
- Tech = {
- Biotech = 4
- }
- Name = "Sentience Potion"
- Tech = {
- Biotech = 6
- }
- Name = "Consciousness Transference Potion"
- Tech = {
- Biotech = 6
- }
- Name = "Slime Speed Potion"
- Tech = {
- Biotech = 5
- }
- Name = "Slime Chill Potion"
- Tech = {
- Biotech = 5
- }
- Name = "Space Pod Core"
- Tech = {
- Programming = 2
- Materials = 2
- Biotech = 2
- Engineering = 2
- }
- Name = "Bluespace Artillery Generator (Machine Board)"
- Tech = {
- Engineering = 2
- Combat = 2
- Bluespace = 2
- }
- Name = "Bluespace Artillery Fusor (Machine Board)"
- Tech = {
- Engineering = 2
- Combat = 2
- Bluespace = 2
- }
- Name = "Bluespace Artillery Bore (Machine Board)"
- Tech = {
- Engineering = 2
- Combat = 2
- Bluespace = 2
- }
- Name = "Bluespace Artillery Controls (Computer Board)"
- Tech = {
- Engineering = 2
- Combat = 2
- Bluespace = 2
- }
- Name = "DNA Vault (Machine Board)"
- Tech = {
- Engineering = 2
- Combat = 2
- Bluespace = 2
- }
- Name = "Satellite Network Control (Computer Board)"
- Tech = {
- Engineering = 3
- }
- Name = "Retractor"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Hemostat"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Cautery"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Surgical Drill"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Scalpel"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Circular Saw"
- Tech = {
- Biotech = 1
- Combat = 1
- }
- Name = "Bone Gel"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "FixOVein"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Bone Setter"
- Tech = {
- Materials = 1
- Biotech = 1
- }
- Name = "Surgical Drapes"
- Tech = {
- Biotech = 1
- }
- Name = "Arm-Mounted Laser Implant"
- Tech = {
- Materials = 4
- Combat = 4
- Biotech = 4
- Powerstorage = 4
- Syndicate = 3
- }
- Name = "Arm-Mounted Taser Implant"
- Tech = {
- Materials = 5
- Combat = 5
- Biotech = 4
- Powerstorage = 4
- }
- Name = "Integrated Toolset Implant"
- Tech = {
- Materials = 3
- Engineering = 4
- Biotech = 3
- Powerstorage = 4
- }
- Name = "Arm-Mounted Energy Blade"
- Tech = {
- Materials = 4
- Combat = 5
- Biotech = 3
- Powerstorage = 2
- Syndicate = 5
- }
- Name = "Integrated Medical Beamgun"
- Tech = {
- Materials = 5
- Combat = 2
- Biotech = 5
- Powerstorage = 4
- Syndicate = 1
- }
- Name = "Integrated High-Intensity Photon Projector"
- Tech = {
- Materials = 4
- Combat = 3
- Biotech = 4
- Magnets = 4
- Powerstorage = 3
- }
- Name = "Arm Electrification Implant"
- Tech = {
- Materials = 3
- Combat = 5
- Biotech = 4
- Powerstorage = 4
- Syndicate = 3
- }
- Name = "Combat Cybernetics Implant"
- Tech = {
- Materials = 5
- Combat = 7
- Biotech = 5
- Powerstorage = 5
- Syndicate = 6
- Programming = 5
- }
- Name = "Surgical Toolset Implant"
- Tech = {
- Materials = 3
- Engineering = 3
- Biotech = 3
- Programming = 2
- Magnets = 3
- }
- Name = "APC-Compatible Power Adapter Implant"
- Tech = {
- Materials = 3
- Biotech = 2
- Powerstorage = 3
- }
- Name = "X-Ray Implant"
- Tech = {
- Materials = 4
- Programming = 4
- Biotech = 6
- Magnets = 4
- }
- Name = "Thermals Implant"
- Tech = {
- Materials = 5
- Programming = 4
- Biotech = 4
- Magnets = 4
- Syndicate = 1
- }
- Name = "Medical HUD Implant"
- Tech = {
- Materials = 4
- Programming = 4
- Biotech = 4
- }
- Name = "Security HUD Implant"
- Tech = {
- Materials = 4
- Programming = 4
- Biotech = 3
- Combat = 3
- }
- Name = "Welding Shield Implant"
- Tech = {
- Materials = 4
- Biotech = 3
- Engineering = 4
- Plasmatech = 3
- }
- Name = "Anti-Drop Implant"
- Tech = {
- Materials = 4
- Programming = 5
- Biotech = 4
- }
- Name = "CNS Rebooter Implant"
- Tech = {
- Materials = 5
- Programming = 4
- Biotech = 5
- }
- Name = "Breathing Tube Implant"
- Tech = {
- Materials = 2
- Biotech = 3
- }
- Name = "Comical Implant"
- Tech = {
- Materials = 2
- Biotech = 2
- }
- Name = "Nutriment Pump Implant"
- Tech = {
- Materials = 2
- Powerstorage = 2
- Biotech = 2
- }
- Name = "Nutriment Pump Implant PLUS"
- Tech = {
- Materials = 4
- Powerstorage = 3
- Biotech = 3
- }
- Name = "Reviver Implant"
- Tech = {
- Materials = 5
- Programming = 4
- Biotech = 4
- }
- Name = "Body Egg"
- Tech = {
- Biotech = 5
- }Tech = {
- Biotech = 3
- }
- Name = "Heart"
- Tech = {
- Biotech = 5
- }
- Name = "Cursed Heart"
- Tech = {
- Biotech = 6
- }
- Name = "Black Tumor"
- Tech = {
- Biotech = 5
- }
- Name = "Banana Tumor"
- Tech = {
- Biotech = 1
- }
- Name = "Beard Organ"
- Tech = {
- Biotech = 1
- }
- Name = "Bioluminescent Lantern"
- Tech = {
- Biotech = 2
- }
- Name = "Headpocket"
- Tech = {
- Biotech = 2
- }Tech = {
- Biotech = 5
- }
- Name = "Xeno Plasma Vessel"
- Tech = {
- Biotech = 5
- Plasmatech = 4
- }
- Name = "Bloated Xeno Plasma Vessel"
- Tech = {
- Biotech = 6
- Plasmatech = 4
- }
- Name = "Xeno Acid Gland"
- Tech = {
- Biotech = 5
- Materials = 2
- Combat = 2
- }
- Name = "Xeno Hive Node"
- Tech = {
- Biotech = 5
- Magnets = 4
- Bluespace = 3
- }
- Name = "Xeno Neurotoxin Gland"
- Tech = {
- Biotech = 5
- Combat = 5
- }
- Name = "Xeno Resin Organ"
- Tech = {
- Biotech = 5
- Materials = 4
- }
- Name = "Xeno Egg Sac"
- Tech = {
- Biotech = 6
- }
- Name = "Bluespace Crystal"
- Tech = {
- Bluespace = 6
- Materials = 3
- }
- Name = "Artificial Bluespace Crystal"
- Tech = {
- Bluespace = 3
- Plasmatech = 4
- }
- Name = "Bluespace Polycrystal"
- Tech = {
- Bluespace = 6
- Materials = 3
- }
- Name = "Global Positioning System"
- Tech = {
- Materials = 2
- Magnets = 1
- Bluespace = 2
- }
- Name = "Telepad Beacon"
- Tech = {
- Bluespace = 3
- }
- Name = "Floor Buffer Upgrade"
- Tech = {
- Materials = 3
- Engineering = 4
- }
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