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- [17.10.2019 12:11:41] ------------ BEGIN log session -------------
- [12:11:41] OpenGL provider: Opengl32.dll
- [12:11:44] OpenGL library:
- [12:11:44] Vendor: NVIDIA Corporation
- [12:11:44] Render: GeForce GTX 1050/PCIe/SSE2
- [12:11:44] Version: 4.6.0 NVIDIA 411.70
- [12:11:44] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- [12:11:44] Size: 1920x1080
- [12:11:44] ColorBits: 32
- [12:11:44] DepthBits: 24
- [12:11:44] StencilBits: 8
- [12:11:44] isDoubleBuffered: true
- [12:11:44]
- [12:11:44] *** Looking for Advanced CPU Instructions...
- [12:11:44] [x] PentiumPro
- [12:11:44] [x] Multimedia (MMX)
- [12:11:44] [x] 3D (SSE)
- [12:11:44] [x] 3D (SSE2)
- [12:11:44] [-] 3D (3DNow)
- [12:11:44] ColourBits 32, ABits 0, ZBits 24
- [12:11:44]
- [12:11:44] *** Looking for Render API Extensions ...
- [12:11:44] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [12:11:44] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [12:11:44] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [12:11:44] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [12:11:44] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [12:11:44] [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [12:11:44] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [12:11:44] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [12:11:44] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [12:11:44] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [12:11:44] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [12:11:44] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [12:11:44] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- [12:11:44]
- [12:11:44] Maximum texture size : 32768
- [12:11:44] Maximum simultaneous textures :4
- [12:11:44] MaxAnisotropic (1.0 = none) : 16.000000
- [12:11:44] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
- [12:11:44] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
- [12:11:44] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
- [12:11:44] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
- [12:11:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
- [12:11:44] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [12:11:44] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [12:11:49] Ship: Value of [USSIowaBB61]:<Mesh> not foundCan't set property
- [12:11:49] java.lang.RuntimeException: Can't set property
- [12:11:49] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:224)
- [12:11:49] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:302)
- [12:11:49] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:475)
- [12:11:49] at com.maddox.il2.objects.ships.ShipJFC1.<clinit>(ShipJFC1.java:11)
- [12:11:49] at java.lang.Class.forName0(Native Method)
- [12:11:49] at java.lang.Class.forName(Unknown Source)
- [12:11:49] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [12:11:49] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [12:11:49] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
- [12:11:49] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1599)
- [12:11:49] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1544)
- [12:11:49] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
- [12:11:49] at com.maddox.il2.game.Main.exec(Main.java:420)
- [12:11:49] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:11:49] Problem in spawn: com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61
- [12:11:49] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
- [12:11:51] sFMDir = gui/game/buttons
- [12:11:51] s1 = flightmodels/s-199.fmd
- [12:11:51] s = FlightModels/S-199.fmd
- [12:11:51] m_lastFMFile = null
- [12:11:52] opening new fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/generic.fmd
- [12:11:52] s = FlightModels/Generic.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109b-1sas.fmd
- [12:11:52] s = FlightModels/Bf-109B-1SAS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109b-2sas.fmd
- [12:11:52] s = FlightModels/Bf-109B-2SAS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109c-1sas.fmd
- [12:11:52] s = FlightModels/Bf-109C-1SAS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109d-1sas.fmd
- [12:11:52] s = FlightModels/Bf-109D-1SAS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-1.fmd
- [12:11:52] s = FlightModels/Bf-109E-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-3.fmd
- [12:11:52] s = FlightModels/Bf-109E-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-4.fmd
- [12:11:52] s = FlightModels/Bf-109E-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-4b.fmd
- [12:11:52] s = FlightModels/Bf-109E-4B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-4n.fmd
- [12:11:52] s = FlightModels/Bf-109E-4N.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-7.fmd
- [12:11:52] s = FlightModels/Bf-109E-7.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-7nz.fmd
- [12:11:52] s = FlightModels/Bf-109E-7NZ.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109e-7n.fmd
- [12:11:52] s = FlightModels/Bf-109E-7N.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109f-2_mod.fmd
- [12:11:52] s = FlightModels/Bf-109F-2_Mod.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109f-2.fmd
- [12:11:52] s = FlightModels/Bf-109F-2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109f-4.fmd
- [12:11:52] s = FlightModels/Bf-109F-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109f-4z.fmd
- [12:11:52] s = FlightModels/Bf-109F-4Z.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109g-1.fmd
- [12:11:52] s = FlightModels/Bf-109G-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109g-2trop.fmd
- [12:11:52] s = FlightModels/Bf-109G-2trop.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109g-3.fmd
- [12:11:52] s = FlightModels/Bf-109G-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109g-4.fmd
- [12:11:52] s = FlightModels/Bf-109G-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bf-109g-5.fmd
- [12:11:52] s = FlightModels/Bf-109G-5.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
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- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/me-321.fmd
- [12:11:52] s = FlightModels/Me-321.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/me-323.fmd
- [12:11:52] s = FlightModels/Me-323.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ta-183.fmd
- [12:11:52] s = FlightModels/Ta-183.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/beaufightermk1.fmd
- [12:11:52] s = FlightModels/BeaufighterMk1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/beaufightermkx.fmd
- [12:11:52] s = FlightModels/BeaufighterMkX.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/beaufightermk21.fmd
- [12:11:52] s = FlightModels/BeaufighterMk21.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/blenheim_mki.fmd
- [12:11:52] s = FlightModels/Blenheim_MkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/blenheim_mkif.fmd
- [12:11:52] s = FlightModels/Blenheim_MkIF.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/blenheim_mkiv.fmd
- [12:11:52] s = FlightModels/Blenheim_MkIV.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/battlemkii.fmd
- [12:11:52] s = FlightModels/BattleMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fulmarmki.fmd
- [12:11:52] s = FlightModels/FulmarMkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seagladiatormkii.fmd
- [12:11:52] s = FlightModels/SeaGladiatorMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/gladiatormki.fmd
- [12:11:52] s = FlightModels/GladiatorMkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/gladiatormkii.fmd
- [12:11:52] s = FlightModels/GladiatorMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/halifaxbmkiii.fmd
- [12:11:52] s = FlightModels/HalifaxBMkIII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seahurricanemki.fmd
- [12:11:52] s = FlightModels/SeaHurricaneMkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seahurricanemkii.fmd
- [12:11:52] s = FlightModels/SeaHurricaneMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkivroeg.fmd
- [12:11:52] s = FlightModels/HurricaneMkIvroeg.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemki.fmd
- [12:11:52] s = FlightModels/HurricaneMkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkia12lbs.fmd
- [12:11:52] s = FlightModels/HurricaneMkIa12lbs.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkiia.fmd
- [12:11:52] s = FlightModels/HurricaneMkIIa.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkii.fmd
- [12:11:52] s = FlightModels/HurricaneMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkiid.fmd
- [12:11:52] s = FlightModels/HurricaneMkIId.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkiimod.fmd
- [12:11:52] s = FlightModels/HurricaneMkIIMod.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/hurricanemkiv.fmd
- [12:11:52] s = FlightModels/HurricaneMkIV.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lancaster.fmd
- [12:11:52] s = FlightModels/Lancaster.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/magm14a.fmd
- [12:11:52] s = FlightModels/MagM14A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mosquito-fbmkvi.fmd
- [12:11:52] s = FlightModels/Mosquito-FBMkVI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mosquito-bmkiv.fmd
- [12:11:52] s = FlightModels/Mosquito-BMkIV.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mosquito-bmkxvi.fmd
- [12:11:52] s = FlightModels/Mosquito-BMkXVI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mosquito-tsts.fmd
- [12:11:52] s = FlightModels/Mosquito-tsts.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafirei.fmd
- [12:11:52] s = FlightModels/SeafireI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafireii.fmd
- [12:11:52] s = FlightModels/SeafireII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafire-lf-mkiii.fmd
- [12:11:52] s = FlightModels/Seafire-LF-MkIII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafire-f-mkiii.fmd
- [12:11:52] s = FlightModels/Seafire-F-MkIII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafirexv.fmd
- [12:11:52] s = FlightModels/SeafireXV.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireivroeg.fmd
- [12:11:52] s = FlightModels/SpitfireIvroeg.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireia.fmd
- [12:11:52] s = FlightModels/SpitfireIa.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireib.fmd
- [12:11:52] s = FlightModels/SpitfireIb.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireiia.fmd
- [12:11:52] s = FlightModels/SpitfireIIa.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireiib.fmd
- [12:11:52] s = FlightModels/SpitfireIIb.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfireva.fmd
- [12:11:52] s = FlightModels/SpitfireVa.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vb-m45-09.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vb-M45-09.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vb-m45-16-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vb-M45-16-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-vb-m45m-18.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-Vb-M45M-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-vb-m45m-18-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-Vb-M45M-18-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vb-m45-12.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vb-M45-12.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vb-m45-16.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vb-M45-16.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-hf-vb-m46-16.fmd
- [12:11:52] s = FlightModels/Spitfire-HF-Vb-M46-16.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vc-2h-m45-16-trop.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vc-2H-M45-16-trop.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vc-2h-m45-12-trop.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vc-2H-M45-12-trop.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-vc-4h-m45-12-trop.fmd
- [12:11:52] s = FlightModels/Spitfire-F-Vc-4H-M45-12-trop.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-viii-m66-18.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-VIII-M66-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-viii-m66-18-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-VIII-M66-18-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixc-m66-18.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXc-M66-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixc-m66-18-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXc-M66-18-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-hf-ixc-m70-18.fmd
- [12:11:52] s = FlightModels/Spitfire-HF-IXc-M70-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-ixc-m61-15.fmd
- [12:11:52] s = FlightModels/Spitfire-F-IXc-M61-15.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-ixc-m63-18.fmd
- [12:11:52] s = FlightModels/Spitfire-F-IXc-M63-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixe-m66-18.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXe-M66-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixe-m66-18-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXe-M66-18-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-hf-ixe-m70-18.fmd
- [12:11:52] s = FlightModels/Spitfire-HF-IXe-M70-18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixc-m66-25.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXc-M66-25.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-lf-ixe-m66-25-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-LF-IXe-M66-25-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-xii-g3-cw.fmd
- [12:11:52] s = FlightModels/Spitfire-F-XII-G3-CW.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfire-f-xiv-g65-21.fmd
- [12:11:52] s = FlightModels/Spitfire-F-XIV-G65-21.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfirexviclp.fmd
- [12:11:52] s = FlightModels/SpitfireXVICLP.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfirexvi25.fmd
- [12:11:52] s = FlightModels/SpitfireXVI25.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/spitfirexviclp25.fmd
- [12:11:52] s = FlightModels/SpitfireXVICLP25.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/swordfish.fmd
- [12:11:52] s = FlightModels/Swordfish.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/u-2tm.fmd
- [12:11:52] s = FlightModels/U-2TM.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/typhoon1b.fmd
- [12:11:52] s = FlightModels/Typhoon1B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/typhoon1blate.fmd
- [12:11:52] s = FlightModels/Typhoon1BLate.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tempestmkii.fmd
- [12:11:52] s = FlightModels/TempestMkII.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tempestmkv.fmd
- [12:11:52] s = FlightModels/TempestMkV.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/seafurymki.fmd
- [12:11:52] s = FlightModels/SeaFuryMkI.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/db-3b.fmd
- [12:11:52] s = FlightModels/DB-3B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/db-3m.fmd
- [12:11:52] s = FlightModels/DB-3M.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/db-3t.fmd
- [12:11:52] s = FlightModels/DB-3T.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/db-3f.fmd
- [12:11:52] s = FlightModels/DB-3F.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bi-1.fmd
- [12:11:52] s = FlightModels/BI-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bi-6.fmd
- [12:11:52] s = FlightModels/BI-6.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g-11.fmd
- [12:11:52] s = FlightModels/G-11.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-15bis.fmd
- [12:11:52] s = FlightModels/I-15bis.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-15-m22.fmd
- [12:11:52] s = FlightModels/I-15-M22.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-15-m25.fmd
- [12:11:52] s = FlightModels/I-15-M25.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-153-m62.fmd
- [12:11:52] s = FlightModels/I-153-M62.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type15.fmd
- [12:11:52] s = FlightModels/I-16type15.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type5.fmd
- [12:11:52] s = FlightModels/I-16type5.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type5skis.fmd
- [12:11:52] s = FlightModels/I-16type5Skis.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type6.fmd
- [12:11:52] s = FlightModels/I-16type6.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type6skis.fmd
- [12:11:52] s = FlightModels/I-16type6Skis.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type10.fmd
- [12:11:52] s = FlightModels/I-16type10.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type10wc.fmd
- [12:11:52] s = FlightModels/I-16type10WC.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type17.fmd
- [12:11:52] s = FlightModels/I-16type17.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type18.fmd
- [12:11:52] s = FlightModels/I-16type18.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type24.fmd
- [12:11:52] s = FlightModels/I-16type24.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type27.fmd
- [12:11:52] s = FlightModels/I-16type27.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type28.fmd
- [12:11:52] s = FlightModels/I-16type28.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type29.fmd
- [12:11:52] s = FlightModels/I-16type29.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-185m-71.fmd
- [12:11:52] s = FlightModels/I-185M-71.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-185m-82a.fmd
- [12:11:52] s = FlightModels/I-185M-82A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-250.fmd
- [12:11:52] s = FlightModels/I-250.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2-1940.fmd
- [12:11:52] s = FlightModels/Il-2-1940.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2-1941.fmd
- [12:11:52] s = FlightModels/Il-2-1941.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2i.fmd
- [12:11:52] s = FlightModels/Il-2I.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2mearly.fmd
- [12:11:52] s = FlightModels/Il-2MEarly.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2mlate.fmd
- [12:11:52] s = FlightModels/Il-2MLate.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2m3.fmd
- [12:11:52] s = FlightModels/Il-2M3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-2m3ns.fmd
- [12:11:52] s = FlightModels/Il-2M3NS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-4.fmd
- [12:11:52] s = FlightModels/Il-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/il-10.fmd
- [12:11:52] s = FlightModels/Il-10.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3series4.fmd
- [12:11:52] s = FlightModels/LaGG-3series4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3series29.fmd
- [12:11:52] s = FlightModels/LaGG-3series29.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3series35.fmd
- [12:11:52] s = FlightModels/LaGG-3series35.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3it.fmd
- [12:11:52] s = FlightModels/LaGG-3IT.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3series66.fmd
- [12:11:52] s = FlightModels/LaGG-3series66.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/lagg-3rd.fmd
- [12:11:52] s = FlightModels/LaGG-3RD.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/la-5.fmd
- [12:11:52] s = FlightModels/La-5.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/la-5f.fmd
- [12:11:52] s = FlightModels/La-5F.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/la-5fn.fmd
- [12:11:52] s = FlightModels/La-5FN.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/la-7.fmd
- [12:11:52] s = FlightModels/La-7.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/la-7r.fmd
- [12:11:52] s = FlightModels/La-7R.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/li-2.fmd
- [12:11:52] s = FlightModels/Li-2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mbr-2-am-34.fmd
- [12:11:52] s = FlightModels/MBR-2-AM-34.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-3.fmd
- [12:11:52] s = FlightModels/MiG-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-3ud.fmd
- [12:11:52] s = FlightModels/MiG-3ud.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-3am-38.fmd
- [12:11:52] s = FlightModels/MiG-3AM-38.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-3u.fmd
- [12:11:52] s = FlightModels/MiG-3U.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-9.fmd
- [12:11:52] s = FlightModels/MiG-9.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-2series1.fmd
- [12:11:52] s = FlightModels/Pe-2series1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-2series32.fmd
- [12:11:52] s = FlightModels/Pe-2series32.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-2series84.fmd
- [12:11:52] s = FlightModels/Pe-2series84.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-2series110.fmd
- [12:11:52] s = FlightModels/Pe-2series110.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-2series359.fmd
- [12:11:52] s = FlightModels/Pe-2series359.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-3series1.fmd
- [12:11:52] s = FlightModels/Pe-3series1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-3bis.fmd
- [12:11:52] s = FlightModels/Pe-3bis.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pe-8.fmd
- [12:11:52] s = FlightModels/Pe-8.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/r-5.fmd
- [12:11:52] s = FlightModels/R-5.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/r-10.fmd
- [12:11:52] s = FlightModels/R-10.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sb-2m-100a.fmd
- [12:11:52] s = FlightModels/SB-2M-100A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sb-2m-103.fmd
- [12:11:52] s = FlightModels/SB-2M-103.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/su-2.fmd
- [12:11:52] s = FlightModels/Su-2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tb-3-4m-17.fmd
- [12:11:52] s = FlightModels/TB-3-4M-17.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tb-3-4m-34r.fmd
- [12:11:52] s = FlightModels/TB-3-4M-34R.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tu-2s.fmd
- [12:11:52] s = FlightModels/Tu-2S.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-29.fmd
- [12:11:52] s = FlightModels/B-29.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/u-2vs.fmd
- [12:11:52] s = FlightModels/U-2VS.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/u-2nb.fmd
- [12:11:52] s = FlightModels/U-2NB.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/u-2lsh.fmd
- [12:11:52] s = FlightModels/U-2LSH.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-1.fmd
- [12:11:52] s = FlightModels/Yak-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-1b.fmd
- [12:11:52] s = FlightModels/Yak-1B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-3.fmd
- [12:11:52] s = FlightModels/Yak-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-3vk-107.fmd
- [12:11:52] s = FlightModels/Yak-3VK-107.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-3r.fmd
- [12:11:52] s = FlightModels/Yak-3R.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-7a.fmd
- [12:11:52] s = FlightModels/Yak-7A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-7b.fmd
- [12:11:52] s = FlightModels/Yak-7B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-7b_pf.fmd
- [12:11:52] s = FlightModels/Yak-7B_PF.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-7uti.fmd
- [12:11:52] s = FlightModels/Yak-7uti.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9.fmd
- [12:11:52] s = FlightModels/Yak-9.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9b.fmd
- [12:11:52] s = FlightModels/Yak-9B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9d.fmd
- [12:11:52] s = FlightModels/Yak-9D.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9m.fmd
- [12:11:52] s = FlightModels/Yak-9M.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9k.fmd
- [12:11:52] s = FlightModels/Yak-9K.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9t.fmd
- [12:11:52] s = FlightModels/Yak-9T.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9u.fmd
- [12:11:52] s = FlightModels/Yak-9U.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-9ut.fmd
- [12:11:52] s = FlightModels/Yak-9UT.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/yak-15.fmd
- [12:11:52] s = FlightModels/Yak-15.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a-20b.fmd
- [12:11:52] s = FlightModels/A-20B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a-20c.fmd
- [12:11:52] s = FlightModels/A-20C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a-20b3s.fmd
- [12:11:52] s = FlightModels/A-20B3S.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a-20g.fmd
- [12:11:52] s = FlightModels/A-20G.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ad4.fmd
- [12:11:52] s = FlightModels/AD4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a1h.fmd
- [12:11:52] s = FlightModels/A1H.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a1j.fmd
- [12:11:52] s = FlightModels/A1J.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-17d.fmd
- [12:11:52] s = FlightModels/B-17D.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-17e.fmd
- [12:11:52] s = FlightModels/B-17E.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-17f.fmd
- [12:11:52] s = FlightModels/B-17F.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-17g.fmd
- [12:11:52] s = FlightModels/B-17G.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-24j.fmd
- [12:11:52] s = FlightModels/B-24J.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = b26b_fm
- [12:11:52] s1 = flightmodels/b-26b.fmd
- [12:11:52] s = FlightModels/B-26B.fmd:B26B_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file b26b_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-29sp.fmd
- [12:11:52] s = FlightModels/B-29SP.fmd
- [12:11:52] m_lastFMFile = b26b_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25c.fmd
- [12:11:52] s = FlightModels/B-25C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25d5-strafer.fmd
- [12:11:52] s = FlightModels/B-25D5-Strafer.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25d20-strafer.fmd
- [12:11:52] s = FlightModels/B-25D20-Strafer.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25g.fmd
- [12:11:52] s = FlightModels/B-25G.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25h.fmd
- [12:11:52] s = FlightModels/B-25H.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25j.fmd
- [12:11:52] s = FlightModels/B-25J.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25j15.fmd
- [12:11:52] s = FlightModels/B-25J15.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b-25j-strafer.fmd
- [12:11:52] s = FlightModels/B-25J-Strafer.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/dc-3.fmd
- [12:11:52] s = FlightModels/DC-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/c-47b.fmd
- [12:11:52] s = FlightModels/C-47B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cw-21.fmd
- [12:11:52] s = FlightModels/CW-21.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f2a-1.fmd
- [12:11:52] s = FlightModels/F2A-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f2a-2.fmd
- [12:11:52] s = FlightModels/F2A-2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4f-3.fmd
- [12:11:52] s = FlightModels/F4F-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4f-4.fmd
- [12:11:52] s = FlightModels/F4F-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fm-2.fmd
- [12:11:52] s = FlightModels/FM-2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4u-1a.fmd
- [12:11:52] s = FlightModels/F4U-1A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4u-1c.fmd
- [12:11:52] s = FlightModels/F4U-1C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4u-1d.fmd
- [12:11:52] s = FlightModels/F4U-1D.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = f4u1d_usmc_fm
- [12:11:52] s1 = flightmodels/f4u1d_usmc.fmd
- [12:11:52] s = FlightModels/F4U1D_USMC.fmd:F4U1D_USMC_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file f4u1d_usmc_fm
- [12:11:52] sFMDir = huey_fm
- [12:11:52] s1 = flightmodels/huey.fmd
- [12:11:52] s = FlightModels/Huey.fmd:Huey_FM
- [12:11:52] m_lastFMFile = f4u1d_usmc_fm
- [12:11:52] opening new fm file huey_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4u-1aclipped.fmd
- [12:11:52] s = FlightModels/F4U-1Aclipped.fmd
- [12:11:52] m_lastFMFile = huey_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f4u-1dclipped.fmd
- [12:11:52] s = FlightModels/F4U-1Dclipped.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f6f3early.fmd
- [12:11:52] s = FlightModels/F6F3Early.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = hellcats_fm
- [12:11:52] s1 = flightmodels/f6f3_usn.fmd
- [12:11:52] s = FlightModels/F6F3_USN.fmd:Hellcats_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file hellcats_fm
- [12:11:52] sFMDir = hellcats_fm
- [12:11:52] s1 = flightmodels/f6f5_usn.fmd
- [12:11:52] s = FlightModels/F6F5_USN.fmd:Hellcats_FM
- [12:11:52] m_lastFMFile = hellcats_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/l5sentinel.fmd
- [12:11:52] s = FlightModels/L5Sentinel.fmd
- [12:11:52] m_lastFMFile = hellcats_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/l5sentinel_ex.fmd
- [12:11:52] s = FlightModels/L5Sentinel_Ex.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-2v.fmd
- [12:11:52] s = FlightModels/P-2V.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-26.fmd
- [12:11:52] s = FlightModels/P-26.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mohawk_iii_bob.fmd
- [12:11:52] s = FlightModels/Mohawk_III_BoB.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-36a-4.fmd
- [12:11:52] s = FlightModels/P-36A-4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38e.fmd
- [12:11:52] s = FlightModels/P-38E.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38f-1-lo.fmd
- [12:11:52] s = FlightModels/P-38F-1-LO.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38g-15-lo.fmd
- [12:11:52] s = FlightModels/P-38G-15-LO.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38h-5-lo.fmd
- [12:11:52] s = FlightModels/P-38H-5-LO.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38j.fmd
- [12:11:52] s = FlightModels/P-38J.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38j-15-lo.fmd
- [12:11:52] s = FlightModels/P-38J-15-LO.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38l-5-lo.fmd
- [12:11:52] s = FlightModels/P-38L-5-LO.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38l.fmd
- [12:11:52] s = FlightModels/P-38L.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38llate.fmd
- [12:11:52] s = FlightModels/P-38LLate.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-38droopsnoot.fmd
- [12:11:52] s = FlightModels/P-38DroopSnoot.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-400.fmd
- [12:11:52] s = FlightModels/P-400.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39d.fmd
- [12:11:52] s = FlightModels/P-39D.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39n.fmd
- [12:11:52] s = FlightModels/P-39N.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39q-1.fmd
- [12:11:52] s = FlightModels/P-39Q-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39q-10.fmd
- [12:11:52] s = FlightModels/P-39Q-10.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-40c.fmd
- [12:11:52] s = FlightModels/P-40C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-40b.fmd
- [12:11:52] s = FlightModels/P-40B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-40e.fmd
- [12:11:52] s = FlightModels/P-40E.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-40e-m-105.fmd
- [12:11:52] s = FlightModels/P-40E-M-105.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-40m.fmd
- [12:11:52] s = FlightModels/P-40M.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-47d-10.fmd
- [12:11:52] s = FlightModels/P-47D-10.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-47d-22.fmd
- [12:11:52] s = FlightModels/P-47D-22.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-47d-27.fmd
- [12:11:52] s = FlightModels/P-47D-27.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-47d-27_late.fmd
- [12:11:52] s = FlightModels/P-47D-27_late.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51a.fmd
- [12:11:52] s = FlightModels/P-51A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51b-10na.fmd
- [12:11:52] s = FlightModels/P-51B-10NA.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51b.fmd
- [12:11:52] s = FlightModels/P-51B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51c.fmd
- [12:11:52] s = FlightModels/P-51C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51d-20.fmd
- [12:11:52] s = FlightModels/P-51D-20.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51d-25.fmd
- [12:11:52] s = FlightModels/P-51D-25.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51d-30.fmd
- [12:11:52] s = FlightModels/P-51D-30.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-51cm.fmd
- [12:11:52] s = FlightModels/P-51CM.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-63c.fmd
- [12:11:52] s = FlightModels/P-63C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pbn-1.fmd
- [12:11:52] s = FlightModels/PBN-1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/t-6texan.fmd
- [12:11:52] s = FlightModels/T-6Texan.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = helldiversearly_fm
- [12:11:52] s1 = flightmodels/sb2c1c.fmd
- [12:11:52] s = FlightModels/SB2C1C.fmd:HelldiversEarly_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file helldiversearly_fm
- [12:11:52] sFMDir = helldiversearly_fm
- [12:11:52] s1 = flightmodels/sb2c3.fmd
- [12:11:52] s = FlightModels/SB2C3.fmd:HelldiversEarly_FM
- [12:11:52] m_lastFMFile = helldiversearly_fm
- [12:11:52] sFMDir = sb2c3_fm
- [12:11:52] s1 = flightmodels/sb2c3.fmd
- [12:11:52] s = FlightModels/SB2C3.fmd:SB2C3_FM
- [12:11:52] m_lastFMFile = helldiversearly_fm
- [12:11:52] opening new fm file sb2c3_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sbd-3.fmd
- [12:11:52] s = FlightModels/SBD-3.fmd
- [12:11:52] m_lastFMFile = sb2c3_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sbd-5.fmd
- [12:11:52] s = FlightModels/SBD-5.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = tbd_fm
- [12:11:52] s1 = flightmodels/tbd-1.fmd
- [12:11:52] s = FlightModels/TBD-1.fmd:TBD_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file tbd_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tbf-1c.fmd
- [12:11:52] s = FlightModels/TBF-1C.fmd
- [12:11:52] m_lastFMFile = tbd_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/tbm-3.fmd
- [12:11:52] s = FlightModels/TBM-3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-80a.fmd
- [12:11:52] s = FlightModels/P-80A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a5m4.fmd
- [12:11:52] s = FlightModels/A5M4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m2.fmd
- [12:11:52] s = FlightModels/A6M2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m2-21.fmd
- [12:11:52] s = FlightModels/A6M2-21.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m2-21_late.fmd
- [12:11:52] s = FlightModels/A6M2-21_Late.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m3-22.fmd
- [12:11:52] s = FlightModels/A6M3-22.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m2n.fmd
- [12:11:52] s = FlightModels/A6M2N.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m3-32.fmd
- [12:11:52] s = FlightModels/A6M3-32.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m5a.fmd
- [12:11:52] s = FlightModels/A6M5a.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m8.fmd
- [12:11:52] s = FlightModels/A6M8.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m5b.fmd
- [12:11:52] s = FlightModels/A6M5b.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m5c.fmd
- [12:11:52] s = FlightModels/A6M5c.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m7_model62.fmd
- [12:11:52] s = FlightModels/A6M7_Model62.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/a6m7_model63.fmd
- [12:11:52] s = FlightModels/A6M7_Model63.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b5n2.fmd
- [12:11:52] s = FlightModels/B5N2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/b6n2.fmd
- [12:11:52] s = FlightModels/B6N2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/d3a1.fmd
- [12:11:52] s = FlightModels/D3A1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/d3a2.fmd
- [12:11:52] s = FlightModels/D3A2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g4m1-11.fmd
- [12:11:52] s = FlightModels/G4M1-11.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/h8k1.fmd
- [12:11:52] s = FlightModels/H8K1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/j2m3_mod.fmd
- [12:11:52] s = FlightModels/J2M3_mod.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/j2m5_mod.fmd
- [12:11:52] s = FlightModels/J2M5_mod.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-21-i.fmd
- [12:11:52] s = FlightModels/Ki-21-I.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-21-ii.fmd
- [12:11:52] s = FlightModels/Ki-21-II.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-27.fmd
- [12:11:52] s = FlightModels/Ki-27.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-43-ia.fmd
- [12:11:52] s = FlightModels/Ki-43-Ia.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-43-ii.fmd
- [12:11:52] s = FlightModels/Ki-43-II.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-43-iii.fmd
- [12:11:52] s = FlightModels/Ki-43-III.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-44-iiko.fmd
- [12:11:52] s = FlightModels/Ki-44-IIko.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-46-iiikai.fmd
- [12:11:52] s = FlightModels/Ki-46-IIIKai.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-46-iiirecce.fmd
- [12:11:52] s = FlightModels/Ki-46-IIIRecce.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-61-iko.fmd
- [12:11:52] s = FlightModels/Ki-61-IKo.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-61-ihei.fmd
- [12:11:52] s = FlightModels/Ki-61-IHei.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-61-iotsu.fmd
- [12:11:52] s = FlightModels/Ki-61-IOtsu.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = ki67-i_fm
- [12:11:52] s1 = flightmodels/ki67-i.fmd
- [12:11:52] s = FlightModels/Ki67-I.fmd:Ki67-I_FM
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] opening new fm file ki67-i_fm
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-84-ia.fmd
- [12:11:52] s = FlightModels/Ki-84-Ia.fmd
- [12:11:52] m_lastFMFile = ki67-i_fm
- [12:11:52] getting fm file gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ki-100-i.fmd
- [12:11:52] s = FlightModels/Ki-100-I.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mxy-7-11.fmd
- [12:11:52] s = FlightModels/MXY-7-11.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/n1k1-j.fmd
- [12:11:52] s = FlightModels/N1K1-J.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/n1ks.fmd
- [12:11:52] s = FlightModels/N1Ks.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/n1k2-ja_mod.fmd
- [12:11:52] s = FlightModels/N1K2-Ja_mod.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/n1k3-a.fmd
- [12:11:52] s = FlightModels/N1K3-A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cr32.fmd
- [12:11:52] s = FlightModels/CR32.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cr42.fmd
- [12:11:52] s = FlightModels/CR42.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g50.fmd
- [12:11:52] s = FlightModels/G50.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g-55.fmd
- [12:11:52] s = FlightModels/G-55.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g-55-late.fmd
- [12:11:52] s = FlightModels/G-55-late.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g-55_ss0.fmd
- [12:11:52] s = FlightModels/G-55_ss0.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/g-55_ss0-late.fmd
- [12:11:52] s = FlightModels/G-55_ss0-late.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mc-200.fmd
- [12:11:52] s = FlightModels/MC-200.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mc-202.fmd
- [12:11:52] s = FlightModels/MC-202.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mc-205.fmd
- [12:11:52] s = FlightModels/MC-205.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/re-2000.fmd
- [12:11:52] s = FlightModels/RE-2000.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cantz1007.fmd
- [12:11:52] s = FlightModels/CantZ1007.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sm79.fmd
- [12:11:52] s = FlightModels/SM79.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/aviab-534.fmd
- [12:11:52] s = FlightModels/AviaB-534.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkerg1.fmd
- [12:11:52] s = FlightModels/FokkerG1.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkerdk.fmd
- [12:11:52] s = FlightModels/FokkerDK.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkerdu.fmd
- [12:11:52] s = FlightModels/FokkerDU.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkers3early.fmd
- [12:11:52] s = FlightModels/FokkerS3Early.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkers3late.fmd
- [12:11:52] s = FlightModels/FokkerS3LATE.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fokkers4.fmd
- [12:11:52] s = FlightModels/FokkerS4.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/r-xiiid.fmd
- [12:11:52] s = FlightModels/R-XIIID.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-11c.fmd
- [12:11:52] s = FlightModels/P-11c.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-11f.fmd
- [12:11:52] s = FlightModels/P-11f.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pzl23b.fmd
- [12:11:52] s = FlightModels/PZL23B.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pzl-37.fmd
- [12:11:52] s = FlightModels/PZL-37.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/pzl42.fmd
- [12:11:52] s = FlightModels/PZL42.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/rwd_8.fmd
- [12:11:52] s = FlightModels/RWD_8.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ms406.fmd
- [12:11:52] s = FlightModels/MS406.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ms410.fmd
- [12:11:52] s = FlightModels/MS410.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/msmorko.fmd
- [12:11:52] s = FlightModels/MSMorko.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/iar-80.fmd
- [12:11:52] s = FlightModels/IAR-80.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/iar-81a.fmd
- [12:11:52] s = FlightModels/IAR-81a.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/letovs-328.fmd
- [12:11:52] s = FlightModels/LetovS-328.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/bell47.fmd
- [12:11:52] s = FlightModels/Bell47.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sikorsky-ho4s.fmd
- [12:11:52] s = FlightModels/Sikorsky-HO4S.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/sikorsky-hrs3.fmd
- [12:11:52] s = FlightModels/Sikorsky-HRS3.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f9f2.fmd
- [12:11:52] s = FlightModels/F9F2.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-80a.fmd
- [12:11:52] s = FlightModels/F-80A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-80c.fmd
- [12:11:52] s = FlightModels/P-80C.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f84g.fmd
- [12:11:52] s = FlightModels/F84G.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86a.fmd
- [12:11:52] s = FlightModels/F-86A.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86d-40.fmd
- [12:11:52] s = FlightModels/F-86D-40.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86d-45.fmd
- [12:11:52] s = FlightModels/F-86D-45.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86e.fmd
- [12:11:52] s = FlightModels/F-86E.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86f-25e.fmd
- [12:11:52] s = FlightModels/F-86F-25E.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86f-25l.fmd
- [12:11:52] s = FlightModels/F-86F-25L.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86f-40.fmd
- [12:11:52] s = FlightModels/F-86F-40.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/f-86k.fmd
- [12:11:52] s = FlightModels/F-86K.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cac_sabre_mk31.fmd
- [12:11:52] s = FlightModels/CAC_Sabre_Mk31.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/cac_sabre_mk32.fmd
- [12:11:52] s = FlightModels/CAC_Sabre_Mk32.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/fj-3m.fmd
- [12:11:52] s = FlightModels/FJ-3M.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-15f.fmd
- [12:11:52] s = FlightModels/MiG-15F.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-17.fmd
- [12:11:52] s = FlightModels/MiG-17.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-17f.fmd
- [12:11:52] s = FlightModels/MiG-17F.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-17pf.fmd
- [12:11:52] s = FlightModels/MiG-17PF.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/jeep.fmd
- [12:11:52] s = FlightModels/Jeep.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/wagen.fmd
- [12:11:52] s = FlightModels/Wagen.fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/i-16type24(ofsafonov).fmd
- [12:11:52] s = FlightModels/I-16type24(ofSafonov).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/mig-3(ofpokryshkin).fmd
- [12:11:52] s = FlightModels/MiG-3(ofPokryshkin).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39n(ofpokryshkin).fmd
- [12:11:52] s = FlightModels/P-39N(ofPokryshkin).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/p-39q-15(ofrechkalov).fmd
- [12:11:52] s = FlightModels/P-39Q-15(ofRechkalov).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/ju-87g-2(ofrudel).fmd
- [12:11:52] s = FlightModels/Ju-87G-2(ofRudel).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:52] sFMDir = gui/game/buttons
- [12:11:52] s1 = flightmodels/me-262(ofnowotny).fmd
- [12:11:52] s = FlightModels/Me-262(ofNowotny).fmd
- [12:11:52] m_lastFMFile = gui/game/buttons
- [12:11:53] Initializing DirectSound playback device...
- [12:11:53] Primary buffer created.
- [12:11:53] Playback format is set : sampling rate = 22050, num channels = 2.
- [12:11:53] Not enought hardware buffers (0), hardware disabled
- [12:11:53] Buffer caps : Transfer rate = 0, CPU overhead = 0.
- [12:11:53] Default speaker config is : 1310724.
- [12:11:53] Direct sound audio device initialized successfully :
- [12:11:53] DX Version : 7
- [12:11:53] Hardware - disabled [buffers : 0]
- [12:11:53] Extensions - enabled :
- [12:11:53] EAX ver. 1 [ ] - disabled
- [12:11:53] EAX ver. 2 [ ] - disabled
- [12:11:53] EAX ver. 3 [ ] - disabled
- [12:11:53] I3D ver. 2 [ ] - disabled
- [12:11:53] ZoomFX [ ] - disabled
- [12:11:53] MacroFX [ ] - disabled
- [12:11:53] SIMD render [X]
- [12:11:53] num channels 32
- [12:11:53]
- [12:11:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:11:53] Friendly Dot Ranges:
- [12:11:53] DOT 14.0 km
- [12:11:53] COLOR 6.0 km
- [12:11:53] TYPE 6.0 km
- [12:11:53] NAME 6.0 km
- [12:11:53] ID 6.0 km
- [12:11:53] RANGE 6.0 km
- [12:11:53] ALTICON 0.1 km
- [12:11:53] ALTCOLOR None
- [12:11:53] ALTSYMBOL +
- [12:11:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:11:53] Foe Dot Ranges:
- [12:11:53] DOT 14.0 km
- [12:11:53] COLOR 6.0 km
- [12:11:53] TYPE 6.0 km
- [12:11:53] NAME 6.0 km
- [12:11:53] ID 6.0 km
- [12:11:53] RANGE 6.0 km
- [12:11:53] ALTICON 0.1 km
- [12:11:53] ALTCOLOR None
- [12:11:53] ALTSYMBOL +
- [12:11:53] 1>timeout 60000 file icons.rcu
- [12:12:51] null
- [12:12:51] java.lang.ClassNotFoundException
- [12:12:51] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:12:51] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:12:51] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:12:51] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:12:51] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:12:51] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:12:51] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:12:51] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:12:51] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:12:51] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:12:51] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:12:51] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:12:51] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:12:51] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:12:51] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:12:51] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:12:51] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:12:51] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:12:51] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:12:51] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:12:51] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:12:51] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:12:51] at com.maddox.rts.Message._send(Message.java:1217)
- [12:12:51] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:12:51] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:12:51] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:12:51] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:12:51] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:12:51] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:12:51] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:12:51] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:12:51] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:12:51] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:12:52] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:12:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:12:53] Friendly Dot Ranges:
- [12:12:53] DOT 14.0 km
- [12:12:53] COLOR 6.0 km
- [12:12:53] TYPE 6.0 km
- [12:12:53] NAME 6.0 km
- [12:12:53] ID 6.0 km
- [12:12:53] RANGE 6.0 km
- [12:12:53] ALTICON 0.1 km
- [12:12:53] ALTCOLOR None
- [12:12:53] ALTSYMBOL +
- [12:12:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:12:53] Foe Dot Ranges:
- [12:12:53] DOT 14.0 km
- [12:12:53] COLOR 6.0 km
- [12:12:53] TYPE 6.0 km
- [12:12:53] NAME 6.0 km
- [12:12:53] ID 6.0 km
- [12:12:53] RANGE 6.0 km
- [12:12:53] ALTICON 0.1 km
- [12:12:53] ALTCOLOR None
- [12:12:53] ALTSYMBOL +
- [12:12:53] 1>timeout 60000 file icons.rcu
- [12:12:57] Loading mission campaign/un/DGen_M_TrukUSN2rod0/194402170.mis...
- [12:12:57] Loaded camouflage: PACIFIC
- [12:12:57] Loading map.ini defined airfields:
- [12:12:57] Detected Vertex Shaders 3.0.
- [12:12:57] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:12:57] Vertex texture units: 32
- [12:12:57]
- [12:12:58] PBuffer: suitable formats: 12
- [12:12:58]
- [12:12:58] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:12:58] Depth = 24, stencil = 8
- [12:12:58] PBuffer: suitable formats: 12
- [12:12:58]
- [12:12:58] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:12:58] Depth = 24, stencil = 8
- [12:13:00] Loading vertex/fragment programs: *705949704*
- [12:13:00] *** Loading: [vpFogFar2Tex2D]
- [12:13:00] *** Loading: [vpFog2Tex2DBlend]
- [12:13:00] *** Loading: [vpFogFar4Tex2D]
- [12:13:00] *** Loading: [vpFogFar8Tex2D]
- [12:13:00] *** Loading: [vpFogNoTex]
- [12:13:00] *** Loading: [vpFog4Tex2D]
- [12:13:00] *** Loading: [vpFog4Tex2D_UV2]
- [12:13:00] *** Loading: [vp4Tex2D]
- [12:13:00] *** Loading: [vp6Tex2D]
- [12:13:00] *** Loading: [vpTexUVTex2D]
- [12:13:00] *** Loading: [vpWaterGrid_NV]
- [12:13:00] *** Loading: [vpWaterSunLight_NV]
- [12:13:00] *** Loading: [vpWaterSunLight_ATI]
- [12:13:00] *** Loading: [vpWaterSunLight_FP]
- [12:13:00] *** Loading: [vpTreeSprite]
- [12:13:00] *** Loading: [vpTreeTrunk]
- [12:13:00] *** Loading: [vpVAObjectsN]
- [12:13:00] *** Loading: [vpVAObjectsL0]
- [12:13:00] *** Loading: [vpSprites]
- [12:13:00] *** Loading: [vpSimpleGL]
- [12:13:00] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpSimpleGL]
- [12:13:00] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpRiverCoastAA]
- [12:13:00] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:13:00] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [vpWaterDM_CPU]
- [12:13:00] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:13:00] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:13:00] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:13:00] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:13:00] *** Loading: [fpWaterLFogDM]
- [12:13:00] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:13:00] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:13:00] Load bridges
- [12:13:00] Load static objects
- [12:13:00] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
- [12:13:00] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
- [12:13:01] sFMDir = gui/game/buttons
- [12:13:01] s1 = flightmodels/prattwhitney_r-2000_series.emd
- [12:13:01] s = FlightModels/PrattWhitney_R-2000_Series.emd
- [12:13:01] m_lastFMFile = gui/game/buttons
- [12:13:01] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/TBSAS/fuselage01.tga'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_19.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_27.bmp'
- [12:13:01] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:13:01] java.io.FileNotFoundException
- [12:13:01] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:13:01] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:13:01] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:13:01] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:13:01] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:13:01] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:13:01] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:13:01] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:13:01] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:13:01] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:13:01] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:13:01] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:13:01] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:13:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:13:01] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_17.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_14.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_15.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:13:01] sFMDir = hellcats_fm
- [12:13:01] s1 = flightmodels/hellcats_r-2800_series.emd
- [12:13:01] s = FlightModels/Hellcats_R-2800_Series:Hellcats_FM.emd
- [12:13:01] m_lastFMFile = gui/game/buttons
- [12:13:01] getting fm file hellcats_fm
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_03.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_17.bmp'
- [12:13:01] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:13:02] sFMDir = gui/game/buttons
- [12:13:02] s1 = flightmodels/sakae.emd
- [12:13:02] s = FlightModels/Sakae.emd
- [12:13:02] m_lastFMFile = hellcats_fm
- [12:13:02] getting fm file gui/game/buttons
- [12:13:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_20.bmp'
- [12:13:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_03.bmp'
- [12:13:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_27.bmp'
- [12:13:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_12.bmp'
- [12:13:02] sFMDir = gui/game/buttons
- [12:13:02] s1 = flightmodels/nakajima.emd
- [12:13:02] s = FlightModels/Nakajima.emd
- [12:13:02] m_lastFMFile = gui/game/buttons
- [12:13:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:13:03] Mission error, ID_04: java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:13:03] java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:13:03] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2794)
- [12:13:03] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2447)
- [12:13:03] at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
- [12:13:03] at com.maddox.il2.ai.Wing.load(Wing.java:134)
- [12:13:03] at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
- [12:13:03] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:13:03] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:13:03] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:13:03] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:13:03] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:13:03] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:13:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:13:14] Mission: campaign/un/DGen_M_TrukUSN2rod0/194402170.mis is Playing
- [12:13:14] -------------------------------- MISSION FAILED ---------------------
- [12:13:14] warning: no files : music/crash
- [12:13:29] WARNING: ***( GL error: 0x0502 (pBuf11a)
- [12:13:29] WARNING: ***( GL error: 0x0502 (pBuf11a)
- [12:13:32] WARNING: ***( GL error: 0x0502 (pBuf11a)
- [12:13:46] null
- [12:13:46] java.lang.ClassNotFoundException
- [12:13:46] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:13:46] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:13:46] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:13:46] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:13:46] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:13:46] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:13:46] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:13:46] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:13:46] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:13:46] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:13:46] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:13:46] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:13:46] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:13:46] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:13:46] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:13:46] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:13:46] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:13:46] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:13:46] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:13:46] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:13:46] at com.maddox.rts.Message._send(Message.java:1217)
- [12:13:46] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:13:46] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:13:46] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:13:46] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:13:46] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:13:46] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:13:46] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:13:46] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:13:46] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:13:46] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:13:46] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:13:46] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:13:46] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:13:47] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:13:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:13:53] Friendly Dot Ranges:
- [12:13:53] DOT 14.0 km
- [12:13:53] COLOR 6.0 km
- [12:13:53] TYPE 6.0 km
- [12:13:53] NAME 6.0 km
- [12:13:53] ID 6.0 km
- [12:13:53] RANGE 6.0 km
- [12:13:53] ALTICON 0.1 km
- [12:13:53] ALTCOLOR None
- [12:13:53] ALTSYMBOL +
- [12:13:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:13:53] Foe Dot Ranges:
- [12:13:53] DOT 14.0 km
- [12:13:53] COLOR 6.0 km
- [12:13:53] TYPE 6.0 km
- [12:13:53] NAME 0.0050 km
- [12:13:53] ID 6.0 km
- [12:13:53] RANGE 6.0 km
- [12:13:53] ALTICON 0.1 km
- [12:13:53] ALTCOLOR None
- [12:13:53] ALTSYMBOL +
- [12:13:53] 1>timeout 60000 file icons.rcu
- [12:15:06] null
- [12:15:06] java.lang.ClassNotFoundException
- [12:15:06] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:15:06] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:15:06] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:15:06] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:15:06] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:15:06] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:15:06] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:15:06] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:15:06] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:15:06] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:15:06] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:15:06] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:15:06] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:15:06] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:15:06] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:15:06] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:15:06] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:15:06] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:15:06] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:15:06] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:15:06] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:15:06] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:15:06] at com.maddox.rts.Message._send(Message.java:1217)
- [12:15:06] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:15:06] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:15:06] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:15:06] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:15:06] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:15:06] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:15:06] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:15:06] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:15:06] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:15:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:15:07] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:15:12] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:15:12] Friendly Dot Ranges:
- [12:15:12] DOT 14.0 km
- [12:15:12] COLOR 6.0 km
- [12:15:12] TYPE 6.0 km
- [12:15:12] NAME 6.0 km
- [12:15:12] ID 6.0 km
- [12:15:12] RANGE 6.0 km
- [12:15:12] ALTICON 0.1 km
- [12:15:12] ALTCOLOR None
- [12:15:12] ALTSYMBOL +
- [12:15:12] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:15:12] Foe Dot Ranges:
- [12:15:12] DOT 14.0 km
- [12:15:12] COLOR 6.0 km
- [12:15:12] TYPE 6.0 km
- [12:15:12] NAME 0.0050 km
- [12:15:12] ID 6.0 km
- [12:15:12] RANGE 6.0 km
- [12:15:12] ALTICON 0.1 km
- [12:15:12] ALTCOLOR None
- [12:15:12] ALTSYMBOL +
- [12:15:12] 1>timeout 60000 file icons.rcu
- [12:15:16] Loading mission campaign/un/DGen_M_MarianasUSN2rod0/194406120.mis...
- [12:15:16] Loaded camouflage: PACIFIC
- [12:15:16] Loading map.ini defined airfields:
- [12:15:16] Detected Vertex Shaders 3.0.
- [12:15:16] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:15:16] Vertex texture units: 32
- [12:15:16]
- [12:15:16] WARNING: ObjectVACache_Clear()
- [12:15:16] WARNING: * Buf0 : Obj: 0, Vert 0, Ind 0
- [12:15:16] WARNING: * Buf1 : Obj: 70, Vert 13462, Ind 43092
- [12:15:16] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:15:17] PBuffer: suitable formats: 12
- [12:15:17]
- [12:15:17] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:15:17] Depth = 24, stencil = 8
- [12:15:17] PBuffer: suitable formats: 12
- [12:15:17]
- [12:15:17] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:15:17] Depth = 24, stencil = 8
- [12:15:19] Loading vertex/fragment programs: *705949704*
- [12:15:19] *** Loading: [vpFogFar2Tex2D]
- [12:15:19] *** Loading: [vpFog2Tex2DBlend]
- [12:15:19] *** Loading: [vpFogFar4Tex2D]
- [12:15:19] *** Loading: [vpFogFar8Tex2D]
- [12:15:19] *** Loading: [vpFogNoTex]
- [12:15:19] *** Loading: [vpFog4Tex2D]
- [12:15:19] *** Loading: [vpFog4Tex2D_UV2]
- [12:15:19] *** Loading: [vp4Tex2D]
- [12:15:19] *** Loading: [vp6Tex2D]
- [12:15:19] *** Loading: [vpTexUVTex2D]
- [12:15:19] *** Loading: [vpWaterGrid_NV]
- [12:15:19] *** Loading: [vpWaterSunLight_NV]
- [12:15:19] *** Loading: [vpWaterSunLight_ATI]
- [12:15:19] *** Loading: [vpWaterSunLight_FP]
- [12:15:19] *** Loading: [vpTreeSprite]
- [12:15:19] *** Loading: [vpTreeTrunk]
- [12:15:19] *** Loading: [vpVAObjectsN]
- [12:15:19] *** Loading: [vpVAObjectsL0]
- [12:15:19] *** Loading: [vpSprites]
- [12:15:19] *** Loading: [vpSimpleGL]
- [12:15:19] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpSimpleGL]
- [12:15:19] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpRiverCoastAA]
- [12:15:19] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:15:19] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [vpWaterDM_CPU]
- [12:15:19] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:15:19] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:15:19] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:15:19] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:15:19] *** Loading: [fpWaterLFogDM]
- [12:15:19] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:15:19] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:15:19] Load bridges
- [12:15:19] Load static objects
- [12:15:19] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
- [12:15:19] ##### House without collision (3do/Buildings/England/jetty1/live.sim)
- [12:15:19] ##### House without collision (3do/Buildings/England/jetty3/live.sim)
- [12:15:20] ##### House without collision (3do/Buildings/46/ATTrench2/live.sim)
- [12:15:20] ##### House without collision (3do/Buildings/Germany/Mill/dead.sim)
- [12:15:20] ##### House without collision (3do/Buildings/Airdrome/Maskingnet/dead.sim)
- [12:15:21] ##### House without collision (3do/Buildings/46/Desert_Trench/GunTrench/live.sim)
- [12:15:21] ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
- [12:15:21] ##### House without collision (3do/Buildings/46/Trench5/live.sim)
- [12:15:21] ##### House without collision (3do/Buildings/46/Trench7/live.sim)
- [12:15:21] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
- [12:15:21] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
- [12:15:21] ##### House without collision (3do/Tree/Tree2.sim)
- [12:15:22] ##### House without collision (3do/Buildings/England/jetty4/live.sim)
- [12:15:22] ##### House without collision (3do/Buildings/Trench/End/live.sim)
- [12:15:22] ##### House without collision (3do/Buildings/Trench/Long/live.sim)
- [12:15:22] ##### House without collision (3do/Buildings/46/GunTrench/live.sim)
- [12:15:22] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
- [12:15:22] ##### House without collision (3do/Buildings/Finland/hangar/dead.sim)
- [12:15:23] ##### House without collision (3do/Buildings/Airdrome/earth_2/live.sim)
- [12:15:23] ##### House without collision (3do/Buildings/Rail/Station/dead.sim)
- [12:15:23] ##### House without collision (3do/Buildings/Rail/BigStation/dead.sim)
- [12:15:23] ##### House without collision (3do/Buildings/Crimea/BarnWoodW/dead.sim)
- [12:15:23] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/TBSAS/fuselage01.tga'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_11.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:15:23] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:15:23] java.io.FileNotFoundException
- [12:15:23] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:15:23] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:15:23] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:15:23] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:15:23] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:15:23] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:15:23] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:15:23] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:15:23] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:15:23] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:15:23] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:15:23] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:15:23] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:15:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:15:23] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_19.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_30.bmp'
- [12:15:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_26.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_16.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_14.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_29.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_27.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_15.bmp'
- [12:15:24] sFMDir = gui/game/buttons
- [12:15:24] s1 = flightmodels/ij_nakajima.emd
- [12:15:24] s = FlightModels/IJ_Nakajima.emd
- [12:15:24] m_lastFMFile = gui/game/buttons
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_tanimizu.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_30.bmp'
- [12:15:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_26.bmp'
- [12:15:24] Mission error, ID_04: java.lang.ArrayIndexOutOfBoundsException
- [12:15:24] java.lang.ArrayIndexOutOfBoundsException
- [12:15:24] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2812)
- [12:15:24] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2795)
- [12:15:24] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2447)
- [12:15:24] at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
- [12:15:24] at com.maddox.il2.ai.Wing.load(Wing.java:134)
- [12:15:24] at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
- [12:15:24] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:15:24] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:15:24] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:15:24] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:15:24] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:15:24] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:15:24] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:15:35] Mission: campaign/un/DGen_M_MarianasUSN2rod0/194406120.mis is Playing
- [12:15:35] -------------------------------- MISSION FAILED ---------------------
- [12:15:35] warning: no files : music/crash
- [12:15:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:15:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:15:53] 1>timeout 60000 file icons.rcu
- [12:16:10] null
- [12:16:10] java.lang.ClassNotFoundException
- [12:16:10] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:16:10] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:16:10] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:16:10] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:16:10] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:16:10] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:16:10] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:16:10] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:16:10] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:16:10] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:16:10] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:16:10] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:16:10] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:16:10] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:16:10] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:16:10] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:16:10] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:16:10] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:16:10] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:16:10] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:16:10] at com.maddox.rts.Message._send(Message.java:1217)
- [12:16:10] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:16:10] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:16:10] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:16:10] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:16:10] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:16:10] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:16:10] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:16:10] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:16:10] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:16:10] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:16:10] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:16:10] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:16:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:16:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:16:53] Friendly Dot Ranges:
- [12:16:53] DOT 25.0 km
- [12:16:53] COLOR 8.0 km
- [12:16:53] TYPE 8.0 km
- [12:16:53] NAME 0.0050 km
- [12:16:53] ID 8.0 km
- [12:16:53] RANGE 8.0 km
- [12:16:53] ALTICON 20.0 km
- [12:16:53] ALTCOLOR Emerald
- [12:16:53] ALTSYMBOL *
- [12:16:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:16:53] Foe Dot Ranges:
- [12:16:53] DOT 25.0 km
- [12:16:53] COLOR 8.0 km
- [12:16:53] TYPE 2.0 km
- [12:16:53] NAME 0.0050 km
- [12:16:53] ID 0.01 km
- [12:16:53] RANGE 8.0 km
- [12:16:53] ALTICON 20.0 km
- [12:16:53] ALTCOLOR White
- [12:16:53] ALTSYMBOL *
- [12:16:53] 1>timeout 60000 file icons.rcu
- [12:17:44] null
- [12:17:44] java.lang.ClassNotFoundException
- [12:17:44] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:17:44] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:17:44] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:17:44] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:17:44] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:17:44] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:17:44] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:17:44] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:17:44] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:17:44] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:17:44] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:17:44] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:17:44] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:17:44] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:17:44] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:17:44] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:17:44] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:17:44] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:17:44] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:17:44] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:17:44] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:17:44] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:17:44] at com.maddox.rts.Message._send(Message.java:1217)
- [12:17:44] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:17:44] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:17:44] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:17:44] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:17:44] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:17:44] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:17:44] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:17:44] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:17:44] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:17:44] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:17:49] Loading mission campaign/un/DGen_M_LeyteUSN2rod0/194410190.mis...
- [12:17:49] Loaded camouflage: PACIFIC
- [12:17:49] Loading map.ini defined airfields:
- [12:17:49] Detected Vertex Shaders 3.0.
- [12:17:49] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:17:49] Vertex texture units: 32
- [12:17:49]
- [12:17:49] WARNING: ObjectVACache_Clear()
- [12:17:49] WARNING: * Buf0 : Obj: 0, Vert 0, Ind 0
- [12:17:49] WARNING: * Buf1 : Obj: 31, Vert 9579, Ind 18885
- [12:17:49] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:17:50] PBuffer: suitable formats: 12
- [12:17:50]
- [12:17:50] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:17:50] Depth = 24, stencil = 8
- [12:17:50] PBuffer: suitable formats: 12
- [12:17:50]
- [12:17:50] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:17:50] Depth = 24, stencil = 8
- [12:17:52] Loading vertex/fragment programs: *705949704*
- [12:17:52] *** Loading: [vpFogFar2Tex2D]
- [12:17:52] *** Loading: [vpFog2Tex2DBlend]
- [12:17:52] *** Loading: [vpFogFar4Tex2D]
- [12:17:52] *** Loading: [vpFogFar8Tex2D]
- [12:17:52] *** Loading: [vpFogNoTex]
- [12:17:52] *** Loading: [vpFog4Tex2D]
- [12:17:52] *** Loading: [vpFog4Tex2D_UV2]
- [12:17:52] *** Loading: [vp4Tex2D]
- [12:17:52] *** Loading: [vp6Tex2D]
- [12:17:52] *** Loading: [vpTexUVTex2D]
- [12:17:52] *** Loading: [vpWaterGrid_NV]
- [12:17:52] *** Loading: [vpWaterSunLight_NV]
- [12:17:52] *** Loading: [vpWaterSunLight_ATI]
- [12:17:52] *** Loading: [vpWaterSunLight_FP]
- [12:17:52] *** Loading: [vpTreeSprite]
- [12:17:52] *** Loading: [vpTreeTrunk]
- [12:17:52] *** Loading: [vpVAObjectsN]
- [12:17:52] *** Loading: [vpVAObjectsL0]
- [12:17:52] *** Loading: [vpSprites]
- [12:17:52] *** Loading: [vpSimpleGL]
- [12:17:52] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpSimpleGL]
- [12:17:52] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpRiverCoastAA]
- [12:17:52] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:17:52] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [vpWaterDM_CPU]
- [12:17:52] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:17:52] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:17:52] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:17:52] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:17:52] *** Loading: [fpWaterLFogDM]
- [12:17:52] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:17:52] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:17:53] Load bridges
- [12:17:53] Load static objects
- [12:17:53] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench2/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench1/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench8/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench4/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench3/live.sim)
- [12:17:53] ##### House without collision (3do/Buildings/46/Trench6/live.sim)
- [12:17:54] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
- [12:17:54] ##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
- [12:17:54] ##### House without collision (3do/Tree/buisson/Tree1.sim)
- [12:17:55] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:17:55] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:17:55] 1>timeout 60000 file icons.rcu
- [12:17:55] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/TBSAS/fuselage01.tga'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_11.bmp'
- [12:17:56] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:17:56] java.io.FileNotFoundException
- [12:17:56] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:17:56] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:17:56] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:17:56] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:17:56] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:17:56] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:17:56] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:17:56] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:17:56] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:17:56] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:17:56] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:17:56] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:17:56] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:17:56] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:17:56] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_21.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_01.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_28.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_02.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_15.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:17:56] sFMDir = gui/game/buttons
- [12:17:56] s1 = flightmodels/homare.emd
- [12:17:56] s = FlightModels/Homare.emd
- [12:17:56] m_lastFMFile = gui/game/buttons
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_04.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_30.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_16.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_28.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_08.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_16.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_13.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_27.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_21.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_17.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_25.bmp'
- [12:17:56] sFMDir = gui/game/buttons
- [12:17:56] s1 = flightmodels/ki61_series.emd
- [12:17:56] s = FlightModels/Ki61_Series.emd
- [12:17:56] m_lastFMFile = gui/game/buttons
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_25.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_17.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_16.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_20.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_12.bmp'
- [12:17:56] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:17:57] sFMDir = gui/game/buttons
- [12:17:57] s1 = flightmodels/allison_v1700_reeks.emd
- [12:17:57] s = FlightModels/Allison_V1700_Reeks.emd
- [12:17:57] m_lastFMFile = gui/game/buttons
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_11.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_28.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_04.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_19.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_09.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_13.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_06.bmp'
- [12:17:57] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/us_22.bmp'
- [12:18:02] sFMDir = helldiversearly_fm
- [12:18:02] s1 = flightmodels/helldiverr-2800.emd
- [12:18:02] s = FlightModels/HelldiverR-2800:HelldiversEarly_FM.emd
- [12:18:02] m_lastFMFile = gui/game/buttons
- [12:18:02] getting fm file helldiversearly_fm
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_06.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_09.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_18.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_13.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_00.bmp'
- [12:18:02] sFMDir = gui/game/buttons
- [12:18:02] s1 = flightmodels/wc1820_heavy.emd
- [12:18:02] s = FlightModels/WC1820_Heavy.emd
- [12:18:02] m_lastFMFile = helldiversearly_fm
- [12:18:02] getting fm file gui/game/buttons
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_16.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_14.bmp'
- [12:18:02] sFMDir = gui/game/buttons
- [12:18:02] s1 = flightmodels/prattwhitney_r-1800_series.emd
- [12:18:02] s = FlightModels/PrattWhitney_R-1800_Series.emd
- [12:18:02] m_lastFMFile = gui/game/buttons
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_28.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_00.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_28.bmp'
- [12:18:02] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_30.bmp'
- [12:18:26] Mission: campaign/un/DGen_M_LeyteUSN2rod0/194410190.mis is Playing
- [12:18:26] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:18:30] Time overflow (165): speed 0.65217394
- [12:18:30] Time overflow (185): speed 0.39473686
- [12:18:30] Time overflow (205): speed 0.4076087
- [12:18:30] Time overflow (225): speed 0.44378698
- [12:18:31] Time overflow (245): speed 0.42372882
- [12:18:31] Time overflow (265): speed 0.4213483
- [12:18:31] Time overflow (285): speed 0.42372882
- [12:18:31] Time overflow (305): speed 0.42372882
- [12:18:31] Time overflow (325): speed 0.4385965
- [12:18:31] Time overflow (345): speed 0.44117647
- [12:18:32] Time overflow (365): speed 0.43103448
- [12:18:32] Time overflow (385): speed 0.41899443
- [12:18:32] Time overflow (405): speed 0.42372882
- [12:18:32] Time overflow (425): speed 0.4054054
- [12:18:32] Time overflow (445): speed 0.4054054
- [12:18:33] Time overflow (465): speed 0.40983605
- [12:18:33] Time overflow (485): speed 0.37878788
- [12:18:33] Time overflow (505): speed 0.4032258
- [12:18:33] Time overflow (525): speed 0.40106952
- [12:18:33] Time overflow (545): speed 0.39473686
- [12:18:34] Time overflow (565): speed 0.39893618
- [12:18:34] Time overflow (585): speed 0.39473686
- [12:18:34] Time overflow (605): speed 0.39267015
- [12:18:34] Time overflow (625): speed 0.39893618
- [12:18:34] Time overflow (645): speed 0.4032258
- [12:18:34] Time overflow (665): speed 0.38071066
- [12:18:35] Time overflow (685): speed 0.39267015
- [12:18:35] Time overflow (705): speed 0.3968254
- [12:18:35] Time overflow (725): speed 0.38659793
- [12:18:35] Time overflow (745): speed 0.39473686
- [12:18:35] Time overflow (765): speed 0.39893618
- [12:18:36] Time overflow (785): speed 0.4076087
- [12:18:36] Time overflow (805): speed 0.39893618
- [12:18:36] Time overflow (825): speed 0.39473686
- [12:18:36] Time overflow (845): speed 0.40106952
- [12:18:36] Time overflow (865): speed 0.40983605
- [12:18:37] Time overflow (885): speed 0.39893618
- [12:18:37] Time overflow (905): speed 0.3968254
- [12:18:37] Time overflow (925): speed 0.4054054
- [12:18:37] Time overflow (945): speed 0.3968254
- [12:18:37] Time overflow (965): speed 0.39267015
- [12:18:37] Time overflow (985): speed 0.3968254
- [12:18:38] Time overflow (1005): speed 0.40106952
- [12:18:38] Time overflow (1025): speed 0.40106952
- [12:18:38] Time overflow (1045): speed 0.39473686
- [12:18:38] Time overflow (1065): speed 0.38659793
- [12:18:38] Time overflow (1085): speed 0.4032258
- [12:18:39] Time overflow (1105): speed 0.40106952
- [12:18:39] Time overflow (1125): speed 0.40106952
- [12:18:39] Time overflow (1145): speed 0.4032258
- [12:18:39] Time overflow (1165): speed 0.39473686
- [12:18:39] Time overflow (1185): speed 0.4054054
- [12:18:40] Time overflow (1205): speed 0.4032258
- [12:18:40] Time overflow (1225): speed 0.3968254
- [12:18:40] Time overflow (1245): speed 0.4076087
- [12:18:40] Time overflow (1265): speed 0.40106952
- [12:18:40] Time overflow (1285): speed 0.39267015
- [12:18:40] Time overflow (1305): speed 0.4054054
- [12:18:41] Time overflow (1325): speed 0.40106952
- [12:18:41] Time overflow (1345): speed 0.39267015
- [12:18:41] Time overflow (1365): speed 0.4054054
- [12:18:41] Time overflow (1385): speed 0.40106952
- [12:18:41] Time overflow (1405): speed 0.4076087
- [12:18:42] Time overflow (1425): speed 0.3968254
- [12:18:42] Time overflow (1445): speed 0.39473686
- [12:18:42] Time overflow (1465): speed 0.4032258
- [12:18:42] Time overflow (1485): speed 0.40106952
- [12:18:42] Time overflow (1505): speed 0.3968254
- [12:18:43] Time overflow (1525): speed 0.39473686
- [12:18:43] Time overflow (1545): speed 0.39893618
- [12:18:43] Time overflow (1565): speed 0.4032258
- [12:18:43] Time overflow (1585): speed 0.3968254
- [12:18:43] Time overflow (1605): speed 0.4076087
- [12:18:43] Time overflow (1625): speed 0.3968254
- [12:18:44] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:18:44] Time overflow (1645): speed 0.39893618
- [12:18:44] Time overflow (1665): speed 0.3968254
- [12:18:44] Time overflow (1685): speed 0.39267015
- [12:18:44] Time overflow (1705): speed 0.3968254
- [12:18:44] Time overflow (1725): speed 0.38860103
- [12:18:45] Time overflow (1745): speed 0.39267015
- [12:18:45] Time overflow (1765): speed 0.38860103
- [12:18:45] Time overflow (1785): speed 0.39267015
- [12:18:45] Time overflow (1805): speed 0.39893618
- [12:18:45] Time overflow (1825): speed 0.38860103
- [12:18:46] Time overflow (1845): speed 0.39267015
- [12:18:46] Time overflow (1865): speed 0.39893618
- [12:18:46] Time overflow (1885): speed 0.38659793
- [12:18:46] Time overflow (1905): speed 0.38860103
- [12:18:46] Time overflow (1925): speed 0.3846154
- [12:18:47] Time overflow (1945): speed 0.38071066
- [12:18:47] Time overflow (1965): speed 0.38265306
- [12:18:47] Time overflow (1985): speed 0.38860103
- [12:18:47] Time overflow (2005): speed 0.38659793
- [12:18:47] Time overflow (2025): speed 0.38071066
- [12:18:47] -------------------------------- MISSION COMPLETE ---------------------
- [12:18:48] Time overflow (2045): speed 0.38659793
- [12:18:48] Time overflow (2065): speed 0.37128714
- [12:18:48] Time overflow (2085): speed 0.38071066
- [12:18:48] Time overflow (2105): speed 0.38659793
- [12:18:48] Time overflow (2125): speed 0.37313432
- [12:18:49] Time overflow (2145): speed 0.38071066
- [12:18:49] Time overflow (2165): speed 0.38265306
- [12:18:49] Time overflow (2185): speed 0.37878788
- [12:18:49] Time overflow (2205): speed 0.38265306
- [12:18:49] Time overflow (2225): speed 0.37688443
- [12:18:49] Time overflow (2245): speed 0.38659793
- [12:18:50] Time overflow (2265): speed 0.38860103
- [12:18:50] Time overflow (2285): speed 0.38071066
- [12:18:50] Time overflow (2305): speed 0.3846154
- [12:18:50] Time overflow (2325): speed 0.38860103
- [12:18:50] Time overflow (2345): speed 0.37878788
- [12:18:51] Time overflow (2365): speed 0.390625
- [12:18:51] Time overflow (2385): speed 0.38265306
- [12:18:51] Time overflow (2405): speed 0.3846154
- [12:18:51] Time overflow (2425): speed 0.38071066
- [12:18:51] Time overflow (2445): speed 0.38265306
- [12:18:52] Time overflow (2465): speed 0.39267015
- [12:18:52] Time overflow (2485): speed 0.38071066
- [12:18:52] Time overflow (2505): speed 0.390625
- [12:18:52] Time overflow (2525): speed 0.3846154
- [12:18:52] Time overflow (2545): speed 0.38071066
- [12:18:53] Time overflow (2565): speed 0.390625
- [12:18:53] Time overflow (2585): speed 0.37878788
- [12:18:53] Time overflow (2605): speed 0.37878788
- [12:18:53] Time overflow (2625): speed 0.38265306
- [12:18:53] Time overflow (2645): speed 0.37878788
- [12:18:54] Time overflow (2665): speed 0.37313432
- [12:18:54] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:18:54] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:18:54] 1>timeout 60000 file icons.rcu
- [12:18:54] Time overflow (2685): speed 0.35211268
- [12:18:54] Time overflow (2705): speed 0.3846154
- [12:18:54] Time overflow (2725): speed 0.37313432
- [12:18:54] Time overflow (2745): speed 0.37878788
- [12:18:55] Time overflow (2765): speed 0.390625
- [12:18:55] Time overflow (2785): speed 0.37688443
- [12:18:55] Time overflow (2805): speed 0.390625
- [12:18:55] Time overflow (2825): speed 0.38659793
- [12:18:55] Time overflow (2845): speed 0.375
- [12:18:56] Time overflow (2865): speed 0.39267015
- [12:18:56] Time overflow (2885): speed 0.38265306
- [12:18:56] Time overflow (2905): speed 0.38265306
- [12:18:56] Time overflow (2925): speed 0.3846154
- [12:18:56] Time overflow (2945): speed 0.3846154
- [12:18:57] Time overflow (2965): speed 0.38659793
- [12:18:57] Time overflow (2985): speed 0.38265306
- [12:18:57] Time overflow (3005): speed 0.38659793
- [12:18:57] Time overflow (3025): speed 0.39893618
- [12:18:57] Time overflow (3045): speed 0.38659793
- [12:18:58] Time overflow (3065): speed 0.39267015
- [12:18:58] Time overflow (3085): speed 0.3846154
- [12:18:58] Time overflow (3105): speed 0.39473686
- [12:18:58] Time overflow (3125): speed 0.39473686
- [12:18:58] Time overflow (3145): speed 0.39267015
- [12:18:58] Time overflow (3165): speed 0.39267015
- [12:18:59] Time overflow (3185): speed 0.39473686
- [12:18:59] Time overflow (3205): speed 0.4032258
- [12:18:59] Time overflow (3225): speed 0.39473686
- [12:18:59] Time overflow (3245): speed 0.3968254
- [12:18:59] Time overflow (3265): speed 0.4054054
- [12:19:00] Time overflow (3285): speed 0.4032258
- [12:19:00] Time overflow (3305): speed 0.39267015
- [12:19:00] Time overflow (3325): speed 0.40106952
- [12:19:00] Time overflow (3345): speed 0.4076087
- [12:19:00] Time overflow (3365): speed 0.39473686
- [12:19:01] Time overflow (3385): speed 0.4032258
- [12:19:01] Time overflow (3405): speed 0.39473686
- [12:19:01] Time overflow (3425): speed 0.40983605
- [12:19:01] Time overflow (3445): speed 0.39893618
- [12:19:01] Time overflow (3465): speed 0.39473686
- [12:19:01] Time overflow (3485): speed 0.40983605
- [12:19:02] Time overflow (3505): speed 0.4054054
- [12:19:02] Time overflow (3525): speed 0.41666666
- [12:19:02] Time overflow (3545): speed 0.4054054
- [12:19:02] Time overflow (3565): speed 0.4032258
- [12:19:02] Time overflow (3585): speed 0.41666666
- [12:19:03] Time overflow (3605): speed 0.40106952
- [12:19:03] Time overflow (3625): speed 0.40983605
- [12:19:03] Time overflow (3645): speed 0.41208792
- [12:19:03] Time overflow (3665): speed 0.4076087
- [12:19:03] Time overflow (3685): speed 0.41666666
- [12:19:03] Time overflow (3705): speed 0.4076087
- [12:19:04] Time overflow (3725): speed 0.42372882
- [12:19:04] Time overflow (3745): speed 0.41208792
- [12:19:04] Time overflow (3765): speed 0.41208792
- [12:19:04] Time overflow (3785): speed 0.40983605
- [12:19:04] Time overflow (3805): speed 0.42613637
- [12:19:05] Time overflow (3825): speed 0.41666666
- [12:19:05] Time overflow (3845): speed 0.4076087
- [12:19:05] Time overflow (3865): speed 0.41666666
- [12:19:05] Time overflow (3885): speed 0.41666666
- [12:19:05] Time overflow (3905): speed 0.41666666
- [12:19:05] Time overflow (3925): speed 0.42372882
- [12:19:06] Time overflow (3945): speed 0.41899443
- [12:19:06] Time overflow (3965): speed 0.41436464
- [12:19:06] Time overflow (3985): speed 0.42857143
- [12:19:06] Time overflow (4005): speed 0.4213483
- [12:19:06] Time overflow (4025): speed 0.43103448
- [12:19:07] Time overflow (4045): speed 0.42857143
- [12:19:07] Time overflow (4065): speed 0.41666666
- [12:19:07] Time overflow (4085): speed 0.4213483
- [12:19:07] Time overflow (4105): speed 0.4213483
- [12:19:07] Time overflow (4125): speed 0.43103448
- [12:19:07] Time overflow (4145): speed 0.433526
- [12:19:08] Time overflow (4165): speed 0.41899443
- [12:19:08] Time overflow (4185): speed 0.41899443
- [12:19:08] Time overflow (4205): speed 0.42372882
- [12:19:08] Time overflow (4225): speed 0.43103448
- [12:19:08] Time overflow (4245): speed 0.42613637
- [12:19:08] Time overflow (4265): speed 0.42372882
- [12:19:09] Time overflow (4285): speed 0.42613637
- [12:19:09] Time overflow (4305): speed 0.433526
- [12:19:09] Time overflow (4325): speed 0.43103448
- [12:19:09] Time overflow (4345): speed 0.42857143
- [12:19:09] Time overflow (4365): speed 0.41666666
- [12:19:10] Time overflow (4385): speed 0.44117647
- [12:19:10] Time overflow (4405): speed 0.433526
- [12:19:10] Time overflow (4425): speed 0.41208792
- [12:19:10] Time overflow (4445): speed 0.4360465
- [12:19:10] Time overflow (4465): speed 0.42613637
- [12:19:10] Time overflow (4485): speed 0.42613637
- [12:19:11] Time overflow (4505): speed 0.42613637
- [12:19:11] Time overflow (4525): speed 0.43103448
- [12:19:11] Time overflow (4545): speed 0.42372882
- [12:19:11] Time overflow (4565): speed 0.42613637
- [12:19:11] Time overflow (4585): speed 0.4385965
- [12:19:11] Time overflow (4605): speed 0.44378698
- [12:19:12] Time overflow (4625): speed 0.433526
- [12:19:12] Time overflow (4645): speed 0.44378698
- [12:19:12] Time overflow (4665): speed 0.4385965
- [12:19:12] Time overflow (4685): speed 0.4491018
- [12:19:12] Time overflow (4705): speed 0.43103448
- [12:19:12] Time overflow (4725): speed 0.4360465
- [12:19:13] Time overflow (4745): speed 0.45180723
- [12:19:13] Time overflow (4765): speed 0.45180723
- [12:19:13] Time overflow (4785): speed 0.4360465
- [12:19:13] Time overflow (4805): speed 0.42613637
- [12:19:13] Time overflow (4825): speed 0.433526
- [12:19:13] Time overflow (4845): speed 0.4385965
- [12:19:14] Time overflow (4865): speed 0.4360465
- [12:19:14] Time overflow (4885): speed 0.88235295
- [12:19:14] Time overflow (4905): speed 0.872093
- [12:19:14] Time overflow (4925): speed 0.85227275
- [12:19:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:19:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:19:53] 1>timeout 60000 file icons.rcu
- [12:20:01] warning: no files : music/inflight
- [12:20:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:20:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:20:53] 1>timeout 60000 file icons.rcu
- [12:21:26] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_19.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_03.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_07.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_28.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_21.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_10.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:21:46] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:21:46] Time overflow (10001): speed 0.7782101
- [12:21:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:21:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:21:53] 1>timeout 60000 file icons.rcu
- [12:21:58] WARNING: Clear VBuf 261993
- [12:21:58] WARNING: Clear IBuf 602916
- [12:22:53] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:22:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:22:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:22:53] 1>timeout 60000 file icons.rcu
- [12:23:03] WARNING: Clear VBuf 87246
- [12:23:03] WARNING: Clear IBuf 325521
- [12:23:11] null
- [12:23:11] java.lang.ClassNotFoundException
- [12:23:11] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:23:11] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:23:11] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:23:11] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:23:11] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:23:11] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:23:11] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:23:11] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:23:11] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:23:11] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:23:11] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:23:11] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:23:11] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:23:11] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:23:11] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:23:11] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:23:11] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:23:11] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:23:11] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:23:11] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:23:11] at com.maddox.rts.Message._send(Message.java:1217)
- [12:23:11] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:23:11] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:23:11] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:23:11] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:23:11] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:23:11] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:23:11] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:23:11] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:23:11] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:23:11] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:23:39] null
- [12:23:39] java.lang.ClassNotFoundException
- [12:23:39] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:23:39] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:23:39] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:23:39] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:23:39] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:23:39] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:23:39] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:23:39] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:23:39] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:23:39] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:23:39] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:23:39] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:23:39] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:23:39] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:23:39] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:23:39] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:23:39] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:23:39] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:23:39] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:23:39] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:23:39] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:23:39] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:23:39] at com.maddox.rts.Message._send(Message.java:1217)
- [12:23:39] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:23:39] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:23:39] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:23:39] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:23:39] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:23:39] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:23:39] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:23:39] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:23:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:23:39] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:23:40] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:23:40] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:23:42] Loading mission campaign/un/DGen_M_ChichiUSN2rod0/194502180.mis...
- [12:23:42] Loaded camouflage: PACIFIC
- [12:23:42] Loading map.ini defined airfields:
- [12:23:42] Detected Vertex Shaders 3.0.
- [12:23:42] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:23:42] Vertex texture units: 32
- [12:23:42]
- [12:23:42] WARNING: ObjectVACache_Clear()
- [12:23:42] WARNING: * Buf0 : Obj: 103, Vert 66346, Ind 226869
- [12:23:42] WARNING: * Buf1 : Obj: 2887, Vert 210095, Ind 493524
- [12:23:42] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:23:45] PBuffer: suitable formats: 12
- [12:23:45]
- [12:23:45] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:23:45] Depth = 24, stencil = 8
- [12:23:45] PBuffer: suitable formats: 12
- [12:23:45]
- [12:23:45] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:23:45] Depth = 24, stencil = 8
- [12:23:46] Loading vertex/fragment programs: *705949704*
- [12:23:46] *** Loading: [vpFogFar2Tex2D]
- [12:23:46] *** Loading: [vpFog2Tex2DBlend]
- [12:23:46] *** Loading: [vpFogFar4Tex2D]
- [12:23:46] *** Loading: [vpFogFar8Tex2D]
- [12:23:46] *** Loading: [vpFogNoTex]
- [12:23:46] *** Loading: [vpFog4Tex2D]
- [12:23:46] *** Loading: [vpFog4Tex2D_UV2]
- [12:23:46] *** Loading: [vp4Tex2D]
- [12:23:46] *** Loading: [vp6Tex2D]
- [12:23:46] *** Loading: [vpTexUVTex2D]
- [12:23:46] *** Loading: [vpWaterGrid_NV]
- [12:23:46] *** Loading: [vpWaterSunLight_NV]
- [12:23:46] *** Loading: [vpWaterSunLight_ATI]
- [12:23:46] *** Loading: [vpWaterSunLight_FP]
- [12:23:46] *** Loading: [vpTreeSprite]
- [12:23:46] *** Loading: [vpTreeTrunk]
- [12:23:46] *** Loading: [vpVAObjectsN]
- [12:23:46] *** Loading: [vpVAObjectsL0]
- [12:23:46] *** Loading: [vpSprites]
- [12:23:46] *** Loading: [vpSimpleGL]
- [12:23:46] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpSimpleGL]
- [12:23:46] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpRiverCoastAA]
- [12:23:46] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:23:46] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [vpWaterDM_CPU]
- [12:23:46] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:23:46] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:23:46] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:23:46] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:23:46] *** Loading: [fpWaterLFogDM]
- [12:23:46] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:23:46] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:23:46] Load bridges
- [12:23:46] Load static objects
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_26.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_07.bmp'
- [12:23:47] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:23:47] java.io.FileNotFoundException
- [12:23:47] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:23:47] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:23:47] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:23:47] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:23:47] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:23:47] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:23:47] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:23:47] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:23:47] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:23:47] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:23:47] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:23:47] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:23:47] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:23:47] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:23:47] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_14.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_01.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_02.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_03.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_30.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_nooy.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_30.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_valencia.bmp'
- [12:23:47] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_wirth.bmp'
- [12:23:47] Mission error, ID_04: java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:23:47] java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:23:47] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2794)
- [12:23:47] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2447)
- [12:23:47] at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
- [12:23:47] at com.maddox.il2.ai.Wing.load(Wing.java:134)
- [12:23:47] at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
- [12:23:47] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:23:47] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:23:47] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:23:47] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:23:47] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:23:47] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:23:47] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:23:51] Mission: campaign/un/DGen_M_ChichiUSN2rod0/194502180.mis is Playing
- [12:23:51] -------------------------------- MISSION FAILED ---------------------
- [12:23:51] warning: no files : music/crash
- [12:23:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:23:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:23:53] 1>timeout 60000 file icons.rcu
- [12:24:17] null
- [12:24:17] java.lang.ClassNotFoundException
- [12:24:17] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:24:17] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:24:17] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:24:17] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:24:17] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:24:17] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:24:17] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:24:17] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:24:17] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:24:17] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:24:17] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:24:17] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:24:17] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:24:17] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:24:17] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:24:17] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:24:17] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:24:17] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:24:17] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:24:17] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:24:17] at com.maddox.rts.Message._send(Message.java:1217)
- [12:24:17] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:24:17] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:24:17] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:24:17] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:24:17] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:24:17] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:24:17] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:24:17] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:24:17] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:24:17] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:24:18] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:24:18] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:25:06] null
- [12:25:06] java.lang.ClassNotFoundException
- [12:25:06] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:25:06] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:25:06] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:25:06] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:25:06] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:25:06] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:25:06] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:25:06] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:25:06] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:25:06] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:25:06] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:25:06] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:25:06] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:25:06] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:25:06] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:25:06] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:25:06] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:25:06] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:25:06] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:25:06] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:25:06] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:25:06] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:25:06] at com.maddox.rts.Message._send(Message.java:1217)
- [12:25:06] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:25:06] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:25:06] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:25:06] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:25:06] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:25:06] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:25:06] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:25:06] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:25:06] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:25:06] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:25:06] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:25:06] Friendly Dot Ranges:
- [12:25:06] DOT 25.0 km
- [12:25:06] COLOR 8.0 km
- [12:25:06] TYPE 8.0 km
- [12:25:06] NAME 0.0050 km
- [12:25:06] ID 8.0 km
- [12:25:06] RANGE 8.0 km
- [12:25:06] ALTICON 20.0 km
- [12:25:06] ALTCOLOR Emerald
- [12:25:06] ALTSYMBOL *
- [12:25:06] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:25:06] Foe Dot Ranges:
- [12:25:06] DOT 25.0 km
- [12:25:06] COLOR 8.0 km
- [12:25:06] TYPE 2.0 km
- [12:25:06] NAME 0.0050 km
- [12:25:06] ID 0.01 km
- [12:25:06] RANGE 8.0 km
- [12:25:06] ALTICON 20.0 km
- [12:25:06] ALTCOLOR White
- [12:25:06] ALTSYMBOL *
- [12:25:06] 1>timeout 60000 file icons.rcu
- [12:25:11] Loading mission campaign/un/DGen_M_IwoJimaUSN2rod0/194502190.mis...
- [12:25:11] Loaded camouflage: PACIFIC
- [12:25:11] Loading map.ini defined airfields:
- [12:25:11] Detected Vertex Shaders 3.0.
- [12:25:11] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:25:11] Vertex texture units: 32
- [12:25:11]
- [12:25:11] WARNING: ObjectVACache_Clear()
- [12:25:11] WARNING: * Buf0 : Obj: 0, Vert 0, Ind 0
- [12:25:11] WARNING: * Buf1 : Obj: 68, Vert 11116, Ind 33588
- [12:25:11] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:25:11] INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
- [12:25:11] WARNING: TGAFile_LoadTexture('maps/_tex/land/summer/redko_tex/iwo_jima/redko_iwo1_fields.BumpH')-Bump loading problem
- [12:25:11] INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
- [12:25:11] WARNING: TGAFile_LoadTexture('maps/_tex/land/summer/redko_tex/iwo_jima/redko_iwo_fields_beach.BumpH')-Bump loading problem
- [12:25:11] INTERNAL ERROR: Invalid image type (need in 8 bit alpha).
- [12:25:11] WARNING: TGAFile_LoadTexture('maps/_tex/land/summer/redko_tex/iwo_jima/redko_iwo5_fields.BumpH')-Bump loading problem
- [12:25:12] PBuffer: suitable formats: 12
- [12:25:12]
- [12:25:12] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:25:12] Depth = 24, stencil = 8
- [12:25:12] PBuffer: suitable formats: 12
- [12:25:12]
- [12:25:12] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:25:12] Depth = 24, stencil = 8
- [12:25:13] Loading vertex/fragment programs: *705949704*
- [12:25:13] *** Loading: [vpFogFar2Tex2D]
- [12:25:13] *** Loading: [vpFog2Tex2DBlend]
- [12:25:13] *** Loading: [vpFogFar4Tex2D]
- [12:25:13] *** Loading: [vpFogFar8Tex2D]
- [12:25:13] *** Loading: [vpFogNoTex]
- [12:25:13] *** Loading: [vpFog4Tex2D]
- [12:25:13] *** Loading: [vpFog4Tex2D_UV2]
- [12:25:13] *** Loading: [vp4Tex2D]
- [12:25:13] *** Loading: [vp6Tex2D]
- [12:25:13] *** Loading: [vpTexUVTex2D]
- [12:25:13] *** Loading: [vpWaterGrid_NV]
- [12:25:13] *** Loading: [vpWaterSunLight_NV]
- [12:25:13] *** Loading: [vpWaterSunLight_ATI]
- [12:25:13] *** Loading: [vpWaterSunLight_FP]
- [12:25:13] *** Loading: [vpTreeSprite]
- [12:25:13] *** Loading: [vpTreeTrunk]
- [12:25:13] *** Loading: [vpVAObjectsN]
- [12:25:13] *** Loading: [vpVAObjectsL0]
- [12:25:13] *** Loading: [vpSprites]
- [12:25:13] *** Loading: [vpSimpleGL]
- [12:25:13] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpSimpleGL]
- [12:25:13] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpRiverCoastAA]
- [12:25:13] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:25:13] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [vpWaterDM_CPU]
- [12:25:13] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:25:13] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:25:13] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:25:13] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:25:13] *** Loading: [fpWaterLFogDM]
- [12:25:13] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:25:13] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:25:13] Load bridges
- [12:25:13] Load static objects
- [12:25:14] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/TBSAS/fuselage01.tga'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_24.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_14.bmp'
- [12:25:14] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:25:14] java.io.FileNotFoundException
- [12:25:14] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:25:14] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:25:14] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:25:14] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:25:14] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:25:14] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:25:14] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:25:14] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:25:14] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:25:14] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:25:14] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:25:14] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:25:14] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:25:14] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:25:14] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_30.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_30.bmp'
- [12:25:14] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_01.bmp'
- [12:25:21] Mission: campaign/un/DGen_M_IwoJimaUSN2rod0/194502190.mis is Playing
- [12:25:21] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:25:25] Time overflow (212): speed 0.82417583
- [12:25:25] Time overflow (232): speed 0.85227275
- [12:25:25] Time overflow (252): speed 0.8152174
- [12:25:25] Time overflow (272): speed 0.8333333
- [12:25:25] Time overflow (292): speed 0.86206895
- [12:25:26] Time overflow (312): speed 0.86206895
- [12:25:26] Time overflow (332): speed 0.872093
- [12:25:26] Time overflow (352): speed 0.8426966
- [12:25:26] Time overflow (372): speed 0.8333333
- [12:25:26] Time overflow (392): speed 0.85227275
- [12:25:26] Time overflow (412): speed 0.85227275
- [12:25:26] Time overflow (432): speed 0.872093
- [12:25:26] Time overflow (452): speed 0.872093
- [12:25:26] Time overflow (472): speed 0.88235295
- [12:25:26] Time overflow (492): speed 0.8426966
- [12:25:26] Time overflow (512): speed 0.85227275
- [12:25:26] Time overflow (532): speed 0.872093
- [12:25:27] Time overflow (552): speed 0.872093
- [12:25:27] Time overflow (572): speed 0.872093
- [12:25:27] Time overflow (592): speed 0.86206895
- [12:25:27] Time overflow (612): speed 0.8333333
- [12:25:27] Time overflow (632): speed 0.89285713
- [12:25:27] Time overflow (652): speed 0.79787236
- [12:25:27] Time overflow (672): speed 0.8426966
- [12:25:27] Time overflow (692): speed 0.8064516
- [12:25:27] Time overflow (712): speed 0.8426966
- [12:25:27] Time overflow (732): speed 0.8333333
- [12:25:27] Time overflow (752): speed 0.8152174
- [12:25:28] Time overflow (772): speed 0.79787236
- [12:25:28] Time overflow (792): speed 0.82417583
- [12:25:28] Time overflow (812): speed 0.8064516
- [12:25:28] Time overflow (832): speed 0.8333333
- [12:25:28] Time overflow (852): speed 0.78125
- [12:25:28] Time overflow (872): speed 0.8333333
- [12:25:28] Time overflow (892): speed 0.8064516
- [12:25:28] Time overflow (912): speed 0.8064516
- [12:25:28] Time overflow (932): speed 0.82417583
- [12:25:28] Time overflow (952): speed 0.7894737
- [12:25:28] Time overflow (972): speed 0.79787236
- [12:25:29] Time overflow (992): speed 0.8152174
- [12:25:29] Time overflow (1012): speed 0.78125
- [12:25:29] Time overflow (1032): speed 0.8064516
- [12:25:29] Time overflow (1052): speed 0.78125
- [12:25:29] Time overflow (1072): speed 0.8333333
- [12:25:29] Time overflow (1092): speed 0.8426966
- [12:25:29] Time overflow (1112): speed 0.8333333
- [12:25:29] Time overflow (1132): speed 0.8152174
- [12:25:29] Time overflow (1152): speed 0.8064516
- [12:25:29] Time overflow (1172): speed 0.79787236
- [12:25:29] Time overflow (1192): speed 0.8426966
- [12:25:30] Time overflow (1212): speed 0.8426966
- [12:25:30] Time overflow (1232): speed 0.85227275
- [12:25:30] Time overflow (1252): speed 0.8064516
- [12:25:30] Time overflow (1272): speed 0.75757575
- [12:25:30] Time overflow (1292): speed 0.78125
- [12:25:30] Time overflow (1312): speed 0.75
- [12:25:30] Time overflow (1332): speed 0.77319586
- [12:25:30] Time overflow (1352): speed 0.75757575
- [12:25:30] Time overflow (1372): speed 0.75
- [12:25:30] Time overflow (1392): speed 0.78125
- [12:25:31] Time overflow (1412): speed 0.7425743
- [12:25:31] Time overflow (1432): speed 0.7653061
- [12:25:31] Time overflow (1452): speed 0.7352941
- [12:25:31] Time overflow (1472): speed 0.75
- [12:25:31] Time overflow (1492): speed 0.7653061
- [12:25:31] Time overflow (1512): speed 0.75757575
- [12:25:31] Time overflow (1532): speed 0.7352941
- [12:25:31] Time overflow (1552): speed 0.75757575
- [12:25:31] Time overflow (1572): speed 0.7425743
- [12:25:31] Time overflow (1592): speed 0.77319586
- [12:25:32] Time overflow (1612): speed 0.75757575
- [12:25:32] Time overflow (1632): speed 0.75757575
- [12:25:32] Time overflow (1652): speed 0.75757575
- [12:25:32] Time overflow (1672): speed 0.75757575
- [12:25:32] Time overflow (1692): speed 0.7653061
- [12:25:32] Time overflow (1712): speed 0.6637168
- [12:25:32] Time overflow (1732): speed 0.75
- [12:25:32] Time overflow (1752): speed 0.7281553
- [12:25:32] Time overflow (1772): speed 0.7894737
- [12:25:32] Time overflow (1792): speed 0.78125
- [12:25:33] Time overflow (1812): speed 0.78125
- [12:25:33] Time overflow (1832): speed 0.7894737
- [12:25:33] Time overflow (1852): speed 0.79787236
- [12:25:33] Time overflow (1872): speed 0.8152174
- [12:25:33] Time overflow (1892): speed 0.79787236
- [12:25:33] Time overflow (1912): speed 0.79787236
- [12:25:33] Time overflow (1932): speed 0.79787236
- [12:25:33] Time overflow (1952): speed 0.78125
- [12:25:33] Time overflow (1972): speed 0.79787236
- [12:25:33] Time overflow (1992): speed 0.6944444
- [12:25:33] Time overflow (2012): speed 0.75757575
- [12:25:34] Time overflow (2032): speed 0.7281553
- [12:25:34] -------------------------------- MISSION COMPLETE ---------------------
- [12:25:34] Time overflow (2052): speed 0.7352941
- [12:25:34] Time overflow (2072): speed 0.75757575
- [12:25:34] Time overflow (2092): speed 0.7894737
- [12:25:34] Time overflow (2112): speed 0.77319586
- [12:25:34] Time overflow (2132): speed 0.7894737
- [12:25:34] Time overflow (2152): speed 0.65217394
- [12:25:34] Time overflow (2172): speed 0.7075472
- [12:25:34] Time overflow (2192): speed 0.77319586
- [12:25:34] Time overflow (2212): speed 0.7894737
- [12:25:35] Time overflow (2232): speed 0.77319586
- [12:25:35] Time overflow (2252): speed 0.75
- [12:25:35] Time overflow (2272): speed 0.78125
- [12:25:35] Time overflow (2292): speed 0.82417583
- [12:25:35] Time overflow (2312): speed 0.77319586
- [12:25:35] Time overflow (2332): speed 0.8064516
- [12:25:35] Time overflow (2352): speed 0.8064516
- [12:25:35] Time overflow (2372): speed 0.79787236
- [12:25:35] Time overflow (2392): speed 0.8064516
- [12:25:35] Time overflow (2412): speed 0.8152174
- [12:25:35] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:25:36] Time overflow (2432): speed 0.8064516
- [12:25:36] Time overflow (2452): speed 0.8152174
- [12:25:36] Time overflow (2472): speed 0.8064516
- [12:25:36] Time overflow (2492): speed 0.78125
- [12:25:36] Time overflow (2512): speed 0.78125
- [12:25:36] Time overflow (2532): speed 0.8152174
- [12:25:36] Time overflow (2552): speed 0.77319586
- [12:25:36] Time overflow (2572): speed 0.7894737
- [12:25:36] Time overflow (2592): speed 0.77319586
- [12:25:36] Time overflow (2612): speed 0.8152174
- [12:25:36] Time overflow (2632): speed 0.8064516
- [12:25:37] Time overflow (2652): speed 0.82417583
- [12:25:37] Time overflow (2672): speed 0.8152174
- [12:25:37] Time overflow (2692): speed 0.8064516
- [12:25:37] Time overflow (2712): speed 0.77319586
- [12:25:37] Time overflow (2732): speed 0.79787236
- [12:25:37] Time overflow (2752): speed 0.8064516
- [12:25:37] Time overflow (2772): speed 0.7653061
- [12:25:37] Time overflow (2792): speed 0.8152174
- [12:25:37] Time overflow (2812): speed 0.79787236
- [12:25:37] Time overflow (2832): speed 0.7894737
- [12:25:38] Time overflow (2852): speed 0.79787236
- [12:25:38] Time overflow (2872): speed 0.7894737
- [12:25:38] Time overflow (2892): speed 0.78125
- [12:25:38] Time overflow (2912): speed 0.78125
- [12:25:38] Time overflow (2932): speed 0.79787236
- [12:25:38] Time overflow (2952): speed 0.72115386
- [12:25:38] Time overflow (2972): speed 0.77319586
- [12:25:38] Time overflow (2992): speed 0.79787236
- [12:25:38] Time overflow (3012): speed 0.78125
- [12:25:38] Time overflow (3032): speed 0.7894737
- [12:25:38] Time overflow (3052): speed 0.8152174
- [12:25:39] Time overflow (3072): speed 0.7653061
- [12:25:39] Time overflow (3092): speed 0.77319586
- [12:25:39] Time overflow (3112): speed 0.7653061
- [12:25:39] Time overflow (3132): speed 0.78125
- [12:25:39] Time overflow (3152): speed 0.77319586
- [12:25:39] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:25:39] Time overflow (3172): speed 0.75757575
- [12:25:39] Time overflow (3192): speed 0.7894737
- [12:25:39] Time overflow (3212): speed 0.7894737
- [12:25:39] Time overflow (3232): speed 0.8064516
- [12:25:39] Time overflow (3252): speed 0.8064516
- [12:25:40] Time overflow (3272): speed 0.75757575
- [12:25:40] Time overflow (3292): speed 0.7653061
- [12:25:40] Time overflow (3312): speed 0.75757575
- [12:25:40] Time overflow (3332): speed 0.79787236
- [12:25:40] Time overflow (3352): speed 0.82417583
- [12:25:40] Time overflow (3372): speed 0.8152174
- [12:25:40] Time overflow (3392): speed 0.8333333
- [12:25:40] Time overflow (3412): speed 0.8333333
- [12:25:40] Time overflow (3432): speed 0.82417583
- [12:25:40] Time overflow (3452): speed 0.8064516
- [12:25:40] Time overflow (3472): speed 0.8152174
- [12:25:41] Time overflow (3492): speed 0.8426966
- [12:25:41] Time overflow (3512): speed 0.8064516
- [12:25:41] Time overflow (3532): speed 0.79787236
- [12:25:41] Time overflow (3552): speed 0.8064516
- [12:25:41] Time overflow (3572): speed 0.82417583
- [12:25:41] Time overflow (3592): speed 0.79787236
- [12:25:41] Time overflow (3612): speed 0.85227275
- [12:25:41] Time overflow (3632): speed 0.8152174
- [12:25:41] Time overflow (3652): speed 0.82417583
- [12:25:41] Time overflow (3672): speed 0.8152174
- [12:25:41] Time overflow (3692): speed 0.8333333
- [12:25:42] Time overflow (3712): speed 0.82417583
- [12:25:42] Time overflow (3732): speed 0.8426966
- [12:25:42] Time overflow (3752): speed 0.82417583
- [12:25:42] Time overflow (3772): speed 0.86206895
- [12:25:42] Time overflow (3792): speed 0.8426966
- [12:25:42] Time overflow (3812): speed 0.8426966
- [12:25:42] Time overflow (3832): speed 0.8426966
- [12:25:42] Time overflow (3852): speed 0.86206895
- [12:25:42] Time overflow (3872): speed 0.8333333
- [12:25:42] Time overflow (3892): speed 0.86206895
- [12:25:42] Time overflow (3912): speed 0.85227275
- [12:25:42] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:25:43] Time overflow (3932): speed 0.86206895
- [12:25:43] Time overflow (3952): speed 0.85227275
- [12:25:43] Time overflow (3972): speed 0.8333333
- [12:25:43] Time overflow (3992): speed 0.872093
- [12:25:43] Time overflow (4012): speed 0.86206895
- [12:25:43] Time overflow (4032): speed 0.8426966
- [12:25:43] Time overflow (4052): speed 0.872093
- [12:25:43] Time overflow (4072): speed 0.8333333
- [12:25:43] Time overflow (4092): speed 0.86206895
- [12:25:43] Time overflow (4112): speed 0.86206895
- [12:25:43] Time overflow (4132): speed 0.86206895
- [12:25:44] Time overflow (4152): speed 0.7352941
- [12:25:44] Time overflow (4172): speed 0.86206895
- [12:25:44] Time overflow (4192): speed 0.86206895
- [12:25:44] Time overflow (4212): speed 0.85227275
- [12:25:44] Time overflow (4232): speed 0.85227275
- [12:25:44] Time overflow (4252): speed 0.872093
- [12:25:44] Time overflow (4272): speed 0.86206895
- [12:25:44] Time overflow (4292): speed 0.88235295
- [12:25:44] Time overflow (4312): speed 0.85227275
- [12:25:44] Time overflow (4332): speed 0.86206895
- [12:25:44] Time overflow (4352): speed 0.872093
- [12:25:44] Time overflow (4372): speed 0.85227275
- [12:25:45] Time overflow (4392): speed 0.85227275
- [12:25:45] Time overflow (4412): speed 0.872093
- [12:25:45] Time overflow (4432): speed 0.86206895
- [12:25:45] Time overflow (4452): speed 0.872093
- [12:25:45] Time overflow (4472): speed 0.86206895
- [12:25:45] Time overflow (4492): speed 0.86206895
- [12:25:45] Time overflow (4512): speed 0.7894737
- [12:25:45] Time overflow (4532): speed 0.872093
- [12:25:45] Time overflow (4552): speed 0.872093
- [12:25:45] Time overflow (4572): speed 0.872093
- [12:25:45] Time overflow (4592): speed 0.8426966
- [12:25:46] Time overflow (4612): speed 0.89285713
- [12:25:46] Time overflow (4632): speed 0.872093
- [12:25:46] Time overflow (4652): speed 0.88235295
- [12:25:46] Time overflow (4672): speed 0.88235295
- [12:25:46] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:25:46] Time overflow (4692): speed 0.6756757
- [12:25:46] Time overflow (4712): speed 0.872093
- [12:25:46] Time overflow (4732): speed 0.872093
- [12:25:46] Time overflow (4752): speed 0.872093
- [12:25:46] Time overflow (4772): speed 0.872093
- [12:25:46] Time overflow (4792): speed 0.86206895
- [12:25:46] Time overflow (4812): speed 0.89285713
- [12:25:46] Time overflow (4832): speed 0.82417583
- [12:25:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:25:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:25:53] 1>timeout 60000 file icons.rcu
- [12:26:02] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:26:26] warning: no files : music/inflight
- [12:26:42] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:26:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:26:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:26:53] 1>timeout 60000 file icons.rcu
- [12:27:04] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:27:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:27:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:27:53] 1>timeout 60000 file icons.rcu
- [12:28:19] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_03.bmp'
- [12:28:19] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_21.bmp'
- [12:28:19] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_11.bmp'
- [12:28:19] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_24.bmp'
- [12:28:23] null
- [12:28:23] java.lang.ClassNotFoundException
- [12:28:23] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:28:23] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:28:23] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:28:23] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:28:23] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:28:23] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:28:23] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:28:23] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:28:23] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:28:23] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:28:23] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:28:23] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:28:23] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:28:23] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:28:23] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:28:23] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:28:23] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:28:23] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:28:23] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:28:23] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:28:23] at com.maddox.rts.Message._send(Message.java:1217)
- [12:28:23] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:28:23] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:28:23] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:28:23] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:28:23] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:28:23] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:28:23] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:28:23] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:28:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:28:23] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:29:13] null
- [12:29:13] java.lang.ClassNotFoundException
- [12:29:13] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:29:13] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:29:13] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:29:13] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:29:13] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:29:13] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:29:13] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:29:13] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:29:13] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:29:13] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:29:13] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:29:13] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:29:13] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:29:13] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:29:13] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:29:13] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:29:13] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:29:13] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:29:13] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:29:13] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:29:13] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:29:13] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:29:13] at com.maddox.rts.Message._send(Message.java:1217)
- [12:29:13] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:29:13] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:29:13] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:29:13] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:29:13] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:29:13] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:29:13] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:29:13] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:29:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:29:13] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:29:15] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:29:15] Friendly Dot Ranges:
- [12:29:15] DOT 25.0 km
- [12:29:15] COLOR 8.0 km
- [12:29:15] TYPE 8.0 km
- [12:29:15] NAME 0.0050 km
- [12:29:15] ID 8.0 km
- [12:29:15] RANGE 8.0 km
- [12:29:15] ALTICON 20.0 km
- [12:29:15] ALTCOLOR Emerald
- [12:29:15] ALTSYMBOL *
- [12:29:15] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:29:15] Foe Dot Ranges:
- [12:29:15] DOT 25.0 km
- [12:29:15] COLOR 8.0 km
- [12:29:15] TYPE 2.0 km
- [12:29:15] NAME 0.0050 km
- [12:29:15] ID 0.01 km
- [12:29:15] RANGE 8.0 km
- [12:29:15] ALTICON 20.0 km
- [12:29:15] ALTCOLOR White
- [12:29:15] ALTSYMBOL *
- [12:29:15] 1>timeout 60000 file icons.rcu
- [12:29:18] Loading mission campaign/un/DGen_M_TenGoUSN2rod0/194504060.mis...
- [12:29:18] Loaded camouflage: DESERT
- [12:29:18] Loading map.ini defined airfields:
- [12:29:18] Detected Vertex Shaders 3.0.
- [12:29:18] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:29:18] Vertex texture units: 32
- [12:29:18]
- [12:29:18] WARNING: ObjectVACache_Clear()
- [12:29:18] WARNING: * Buf0 : Obj: 682, Vert 21350, Ind 95778
- [12:29:18] WARNING: * Buf1 : Obj: 4199, Vert 199151, Ind 405819
- [12:29:18] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:29:19] PBuffer: suitable formats: 12
- [12:29:19]
- [12:29:19] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:29:19] Depth = 24, stencil = 8
- [12:29:19] PBuffer: suitable formats: 12
- [12:29:19]
- [12:29:19] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:29:19] Depth = 24, stencil = 8
- [12:29:21] Loading vertex/fragment programs: *705949704*
- [12:29:21] *** Loading: [vpFogFar2Tex2D]
- [12:29:21] *** Loading: [vpFog2Tex2DBlend]
- [12:29:21] *** Loading: [vpFogFar4Tex2D]
- [12:29:21] *** Loading: [vpFogFar8Tex2D]
- [12:29:21] *** Loading: [vpFogNoTex]
- [12:29:21] *** Loading: [vpFog4Tex2D]
- [12:29:21] *** Loading: [vpFog4Tex2D_UV2]
- [12:29:21] *** Loading: [vp4Tex2D]
- [12:29:21] *** Loading: [vp6Tex2D]
- [12:29:21] *** Loading: [vpTexUVTex2D]
- [12:29:21] *** Loading: [vpWaterGrid_NV]
- [12:29:21] *** Loading: [vpWaterSunLight_NV]
- [12:29:21] *** Loading: [vpWaterSunLight_ATI]
- [12:29:21] *** Loading: [vpWaterSunLight_FP]
- [12:29:21] *** Loading: [vpTreeSprite]
- [12:29:21] *** Loading: [vpTreeTrunk]
- [12:29:21] *** Loading: [vpVAObjectsN]
- [12:29:21] *** Loading: [vpVAObjectsL0]
- [12:29:21] *** Loading: [vpSprites]
- [12:29:21] *** Loading: [vpSimpleGL]
- [12:29:21] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpSimpleGL]
- [12:29:21] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpRiverCoastAA]
- [12:29:21] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:29:21] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [vpWaterDM_CPU]
- [12:29:21] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:29:21] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:29:21] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:29:21] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:29:21] *** Loading: [fpWaterLFogDM]
- [12:29:21] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:29:21] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:29:22] Load bridges
- [12:29:22] Load static objects
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_03.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_02.bmp'
- [12:29:23] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:29:23] java.io.FileNotFoundException
- [12:29:23] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:29:23] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:29:23] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:29:23] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:29:23] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:29:23] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:29:23] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:29:23] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:29:23] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:29:23] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:29:23] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:29:23] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:29:23] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:29:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:29:23] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_14.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_17.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_03.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_nopilot.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_27.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_08.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_10.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:29:23] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_16.bmp'
- [12:29:24] sFMDir = sb2c3_fm
- [12:29:24] s1 = flightmodels/helldiverr-2800.emd
- [12:29:24] s = FlightModels/HelldiverR-2800:SB2C3_FM.emd
- [12:29:24] m_lastFMFile = gui/game/buttons
- [12:29:24] getting fm file sb2c3_fm
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_14.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_13.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_04.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_26.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_21.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_07.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_19.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_24.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_01.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_nooy.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_08.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_valencia.bmp'
- [12:29:24] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_wirth.bmp'
- [12:29:50] Mission: campaign/un/DGen_M_TenGoUSN2rod0/194504060.mis is Playing
- [12:29:50] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:29:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:29:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:29:53] 1>timeout 60000 file icons.rcu
- [12:29:55] Time overflow (172): speed 0.54744524
- [12:29:55] Time overflow (192): speed 0.39267015
- [12:29:55] Time overflow (212): speed 0.43103448
- [12:29:55] Time overflow (232): speed 0.44117647
- [12:29:55] Time overflow (252): speed 0.44378698
- [12:29:56] Time overflow (272): speed 0.42372882
- [12:29:56] Time overflow (292): speed 0.4054054
- [12:29:56] Time overflow (312): speed 0.4360465
- [12:29:56] Time overflow (332): speed 0.42857143
- [12:29:56] Time overflow (352): speed 0.44117647
- [12:29:56] Time overflow (372): speed 0.41436464
- [12:29:57] Time overflow (392): speed 0.42372882
- [12:29:57] Time overflow (412): speed 0.41666666
- [12:29:57] Time overflow (432): speed 0.4076087
- [12:29:57] Time overflow (452): speed 0.40983605
- [12:29:57] Time overflow (472): speed 0.39473686
- [12:29:58] Time overflow (492): speed 0.40983605
- [12:29:58] Time overflow (512): speed 0.4385965
- [12:29:58] Time overflow (532): speed 0.41666666
- [12:29:58] Time overflow (552): speed 0.41899443
- [12:29:58] Time overflow (572): speed 0.41208792
- [12:29:58] Time overflow (592): speed 0.41436464
- [12:29:59] Time overflow (612): speed 0.41666666
- [12:29:59] Time overflow (632): speed 0.40983605
- [12:29:59] Time overflow (652): speed 0.41899443
- [12:29:59] Time overflow (672): speed 0.40106952
- [12:29:59] Time overflow (692): speed 0.40983605
- [12:30:00] Time overflow (712): speed 0.41436464
- [12:30:00] Time overflow (732): speed 0.41899443
- [12:30:00] Time overflow (752): speed 0.40983605
- [12:30:00] Time overflow (772): speed 0.41666666
- [12:30:00] Time overflow (792): speed 0.4076087
- [12:30:00] Time overflow (812): speed 0.41208792
- [12:30:01] Time overflow (832): speed 0.41899443
- [12:30:01] Time overflow (852): speed 0.42372882
- [12:30:01] Time overflow (872): speed 0.41436464
- [12:30:01] Time overflow (892): speed 0.4032258
- [12:30:01] Time overflow (912): speed 0.41436464
- [12:30:02] Time overflow (932): speed 0.42613637
- [12:30:02] Time overflow (952): speed 0.4076087
- [12:30:02] Time overflow (972): speed 0.41208792
- [12:30:02] Time overflow (992): speed 0.41208792
- [12:30:02] Time overflow (1012): speed 0.41899443
- [12:30:02] Time overflow (1032): speed 0.43103448
- [12:30:03] Time overflow (1052): speed 0.41436464
- [12:30:03] Time overflow (1072): speed 0.42372882
- [12:30:03] Time overflow (1092): speed 0.41208792
- [12:30:03] Time overflow (1112): speed 0.42372882
- [12:30:03] Time overflow (1132): speed 0.42857143
- [12:30:04] Time overflow (1152): speed 0.40983605
- [12:30:04] Time overflow (1172): speed 0.41666666
- [12:30:04] Time overflow (1192): speed 0.41208792
- [12:30:04] Time overflow (1212): speed 0.41899443
- [12:30:04] Time overflow (1232): speed 0.41436464
- [12:30:04] Time overflow (1252): speed 0.41436464
- [12:30:05] Time overflow (1272): speed 0.41666666
- [12:30:05] Time overflow (1292): speed 0.41666666
- [12:30:05] Time overflow (1312): speed 0.4213483
- [12:30:05] Time overflow (1332): speed 0.4213483
- [12:30:05] Time overflow (1352): speed 0.40983605
- [12:30:06] Time overflow (1372): speed 0.43103448
- [12:30:06] Time overflow (1392): speed 0.41899443
- [12:30:06] Time overflow (1412): speed 0.41666666
- [12:30:06] Time overflow (1432): speed 0.42857143
- [12:30:06] Time overflow (1452): speed 0.40983605
- [12:30:06] Time overflow (1472): speed 0.42372882
- [12:30:07] Time overflow (1492): speed 0.41666666
- [12:30:07] Time overflow (1512): speed 0.42372882
- [12:30:07] Time overflow (1532): speed 0.41208792
- [12:30:07] Time overflow (1552): speed 0.41208792
- [12:30:07] Time overflow (1572): speed 0.41666666
- [12:30:07] Time overflow (1592): speed 0.4213483
- [12:30:08] Time overflow (1612): speed 0.4213483
- [12:30:08] Time overflow (1632): speed 0.41436464
- [12:30:08] Time overflow (1652): speed 0.41208792
- [12:30:08] Time overflow (1672): speed 0.41666666
- [12:30:08] Time overflow (1692): speed 0.42613637
- [12:30:09] Time overflow (1712): speed 0.41436464
- [12:30:09] Time overflow (1732): speed 0.41436464
- [12:30:09] Time overflow (1752): speed 0.42613637
- [12:30:09] Time overflow (1772): speed 0.41208792
- [12:30:09] Time overflow (1792): speed 0.4213483
- [12:30:09] Time overflow (1812): speed 0.41666666
- [12:30:10] Time overflow (1832): speed 0.41666666
- [12:30:10] Time overflow (1852): speed 0.41899443
- [12:30:10] Time overflow (1872): speed 0.41208792
- [12:30:10] Time overflow (1892): speed 0.41666666
- [12:30:10] Time overflow (1912): speed 0.41666666
- [12:30:11] Time overflow (1932): speed 0.30487806
- [12:30:11] Time overflow (1952): speed 0.30120483
- [12:30:11] Time overflow (1972): speed 0.5
- [12:30:11] Time overflow (1992): speed 0.49342105
- [12:30:11] Time overflow (2012): speed 0.49668875
- [12:30:12] Time overflow (2032): speed 0.2840909
- [12:30:12] -------------------------------- MISSION COMPLETE ---------------------
- [12:30:12] Time overflow (2052): speed 0.48076922
- [12:30:12] Time overflow (2072): speed 0.51369864
- [12:30:12] Time overflow (2092): speed 0.49342105
- [12:30:12] Time overflow (2112): speed 0.49342105
- [12:30:12] Time overflow (2132): speed 0.49668875
- [12:30:12] Time overflow (2152): speed 0.49019608
- [12:30:13] Time overflow (2172): speed 0.49019608
- [12:30:13] Time overflow (2192): speed 0.51369864
- [12:30:13] Time overflow (2212): speed 0.5067568
- [12:30:13] Time overflow (2232): speed 0.390625
- [12:30:13] Time overflow (2252): speed 0.48387095
- [12:30:13] Time overflow (2272): speed 0.49668875
- [12:30:14] Time overflow (2292): speed 0.47468355
- [12:30:14] Time overflow (2312): speed 0.48701298
- [12:30:14] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:30:14] Time overflow (2332): speed 0.3846154
- [12:30:14] Time overflow (2352): speed 0.4360465
- [12:30:14] Time overflow (2372): speed 0.4360465
- [12:30:14] Time overflow (2392): speed 0.42857143
- [12:30:15] Time overflow (2412): speed 0.42857143
- [12:30:15] Time overflow (2432): speed 0.42372882
- [12:30:15] Time overflow (2452): speed 0.4385965
- [12:30:15] Time overflow (2472): speed 0.4213483
- [12:30:15] Time overflow (2492): speed 0.42372882
- [12:30:16] Time overflow (2512): speed 0.4213483
- [12:30:16] Time overflow (2532): speed 0.39267015
- [12:30:16] Time overflow (2552): speed 0.38659793
- [12:30:16] Time overflow (2572): speed 0.39473686
- [12:30:16] Time overflow (2592): speed 0.39267015
- [12:30:16] Time overflow (2612): speed 0.38860103
- [12:30:17] Time overflow (2632): speed 0.38659793
- [12:30:17] Time overflow (2652): speed 0.3968254
- [12:30:17] Time overflow (2672): speed 0.3968254
- [12:30:17] Time overflow (2692): speed 0.375
- [12:30:17] Time overflow (2712): speed 0.39893618
- [12:30:18] Time overflow (2732): speed 0.390625
- [12:30:18] Time overflow (2752): speed 0.38860103
- [12:30:18] Time overflow (2772): speed 0.3846154
- [12:30:18] Time overflow (2792): speed 0.37878788
- [12:30:18] Time overflow (2812): speed 0.38860103
- [12:30:19] Time overflow (2832): speed 0.42613637
- [12:30:19] Time overflow (2852): speed 0.46583852
- [12:30:19] Time overflow (2872): speed 0.433526
- [12:30:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [12:30:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [12:30:19] Time overflow (2892): speed 0.15090543
- [12:30:20] Time overflow (2912): speed 0.42857143
- [12:30:20] Time overflow (2932): speed 0.42613637
- [12:30:20] Time overflow (2952): speed 0.42613637
- [12:30:20] Time overflow (2972): speed 0.4385965
- [12:30:20] Time overflow (2992): speed 0.4491018
- [12:30:20] Time overflow (3012): speed 0.4491018
- [12:30:21] Time overflow (3032): speed 0.44642857
- [12:30:21] Time overflow (3052): speed 0.4491018
- [12:30:21] Time overflow (3072): speed 0.4601227
- [12:30:21] Time overflow (3092): speed 0.44378698
- [12:30:21] Time overflow (3112): speed 0.4360465
- [12:30:21] Time overflow (3132): speed 0.4601227
- [12:30:22] Time overflow (3152): speed 0.43103448
- [12:30:22] Time overflow (3172): speed 0.41899443
- [12:30:22] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:30:22] Time overflow (3192): speed 0.42613637
- [12:30:22] Time overflow (3212): speed 0.41899443
- [12:30:22] Time overflow (3232): speed 0.42857143
- [12:30:23] Time overflow (3252): speed 0.4213483
- [12:30:23] Time overflow (3272): speed 0.40983605
- [12:30:23] Time overflow (3292): speed 0.38860103
- [12:30:23] Time overflow (3312): speed 0.42857143
- [12:30:23] Time overflow (3332): speed 0.4213483
- [12:30:23] Time overflow (3352): speed 0.41666666
- [12:30:24] WARNING: Clear VBuf 87201
- [12:30:24] WARNING: Clear IBuf 327498
- [12:30:24] WARNING: Clear VBuf 261995
- [12:30:24] WARNING: Clear IBuf 612714
- [12:30:24] Time overflow (3372): speed 0.41899443
- [12:30:24] Time overflow (3392): speed 0.41436464
- [12:30:24] Time overflow (3412): speed 0.42613637
- [12:30:24] Time overflow (3432): speed 0.43103448
- [12:30:24] Time overflow (3452): speed 0.41666666
- [12:30:24] Time overflow (3472): speed 0.42857143
- [12:30:25] Time overflow (3492): speed 0.36764705
- [12:30:25] Time overflow (3512): speed 0.4032258
- [12:30:25] Time overflow (3532): speed 0.39893618
- [12:30:25] Time overflow (3552): speed 0.40983605
- [12:30:25] Time overflow (3572): speed 0.42857143
- [12:30:26] Time overflow (3592): speed 0.40983605
- [12:30:26] Time overflow (3612): speed 0.4213483
- [12:30:26] Time overflow (3632): speed 0.41666666
- [12:30:26] Time overflow (3652): speed 0.42372882
- [12:30:26] Time overflow (3672): speed 0.4213483
- [12:30:26] Time overflow (3692): speed 0.41436464
- [12:30:27] Time overflow (3712): speed 0.42372882
- [12:30:27] Time overflow (3732): speed 0.41899443
- [12:30:27] Time overflow (3752): speed 0.42613637
- [12:30:27] Time overflow (3772): speed 0.41899443
- [12:30:27] Time overflow (3792): speed 0.4213483
- [12:30:28] Time overflow (3812): speed 0.433526
- [12:30:28] Time overflow (3832): speed 0.41899443
- [12:30:28] Time overflow (3852): speed 0.42372882
- [12:30:28] Time overflow (3872): speed 0.41899443
- [12:30:28] Time overflow (3892): speed 0.42857143
- [12:30:28] Time overflow (3912): speed 0.42613637
- [12:30:29] Time overflow (3932): speed 0.43103448
- [12:30:29] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:30:29] Time overflow (3952): speed 0.4213483
- [12:30:29] Time overflow (3972): speed 0.433526
- [12:30:29] Time overflow (3992): speed 0.41899443
- [12:30:29] Time overflow (4012): speed 0.4213483
- [12:30:29] Time overflow (4032): speed 0.42372882
- [12:30:30] Time overflow (4052): speed 0.44378698
- [12:30:30] Time overflow (4072): speed 0.41666666
- [12:30:30] Time overflow (4092): speed 0.433526
- [12:30:30] Time overflow (4112): speed 0.41666666
- [12:30:30] Time overflow (4132): speed 0.433526
- [12:30:31] Time overflow (4152): speed 0.42857143
- [12:30:31] Time overflow (4172): speed 0.42613637
- [12:30:31] Time overflow (4192): speed 0.41666666
- [12:30:31] Time overflow (4212): speed 0.39893618
- [12:30:31] Time overflow (4232): speed 0.4076087
- [12:30:31] Time overflow (4252): speed 0.40983605
- [12:30:32] Time overflow (4272): speed 0.41666666
- [12:30:32] Time overflow (4292): speed 0.41666666
- [12:30:32] Time overflow (4312): speed 0.4054054
- [12:30:32] Time overflow (4332): speed 0.40983605
- [12:30:32] Time overflow (4352): speed 0.4076087
- [12:30:33] Time overflow (4372): speed 0.41899443
- [12:30:33] Time overflow (4392): speed 0.40983605
- [12:30:33] Time overflow (4412): speed 0.41666666
- [12:30:33] Time overflow (4432): speed 0.4213483
- [12:30:33] Time overflow (4452): speed 0.42857143
- [12:30:33] Time overflow (4472): speed 0.4076087
- [12:30:34] Time overflow (4492): speed 0.43103448
- [12:30:34] Time overflow (4512): speed 0.4213483
- [12:30:34] Time overflow (4532): speed 0.4213483
- [12:30:34] Time overflow (4552): speed 0.42372882
- [12:30:34] Time overflow (4572): speed 0.42372882
- [12:30:35] Time overflow (4592): speed 0.43103448
- [12:30:35] Time overflow (4612): speed 0.43103448
- [12:30:35] Time overflow (4632): speed 0.42613637
- [12:30:35] Time overflow (4652): speed 0.42372882
- [12:30:35] Time overflow (4672): speed 0.4213483
- [12:30:35] Time overflow (4692): speed 0.44117647
- [12:30:35] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:30:36] Time overflow (4712): speed 0.40983605
- [12:30:36] Time overflow (4732): speed 0.42613637
- [12:30:36] Time overflow (4752): speed 0.44117647
- [12:30:36] Time overflow (4772): speed 0.4360465
- [12:30:36] Time overflow (4792): speed 0.433526
- [12:30:36] Time overflow (4812): speed 0.4491018
- [12:30:37] Time overflow (4832): speed 0.43103448
- [12:30:37] Time overflow (4852): speed 0.44117647
- [12:30:37] Time overflow (4872): speed 0.4385965
- [12:30:37] Time overflow (4892): speed 0.44642857
- [12:30:37] Time overflow (4912): speed 0.4491018
- [12:30:37] Time overflow (4932): speed 0.42857143
- [12:30:38] Time overflow (4952): speed 0.45454547
- [12:30:38] Time overflow (4972): speed 0.4385965
- [12:30:38] Time overflow (4992): speed 0.44117647
- [12:30:38] Time overflow (5012): speed 0.45731708
- [12:30:38] Time overflow (5032): speed 0.4360465
- [12:30:38] Time overflow (5052): speed 0.4360465
- [12:30:39] Time overflow (5072): speed 0.45180723
- [12:30:39] Time overflow (5092): speed 0.45180723
- [12:30:39] Time overflow (5112): speed 0.44117647
- [12:30:39] Time overflow (5132): speed 0.45180723
- [12:30:39] Time overflow (5152): speed 0.44642857
- [12:30:39] Time overflow (5172): speed 0.4491018
- [12:30:40] Time overflow (5192): speed 0.44642857
- [12:30:40] Time overflow (5212): speed 0.4491018
- [12:30:40] Time overflow (5232): speed 0.45454547
- [12:30:40] Time overflow (5252): speed 0.44378698
- [12:30:40] Time overflow (5272): speed 0.4491018
- [12:30:40] Time overflow (5292): speed 0.4601227
- [12:30:41] Time overflow (5312): speed 0.44642857
- [12:30:41] Time overflow (5332): speed 0.4385965
- [12:30:41] Time overflow (5352): speed 0.45180723
- [12:30:41] Time overflow (5372): speed 0.45454547
- [12:30:41] Time overflow (5392): speed 0.45731708
- [12:30:41] Time overflow (5412): speed 0.44378698
- [12:30:42] Time overflow (5432): speed 0.45180723
- [12:30:42] Time overflow (5452): speed 0.46296296
- [12:30:42] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [12:30:42] Time overflow (5472): speed 0.45454547
- [12:30:42] Time overflow (5492): speed 0.4491018
- [12:30:42] Time overflow (5512): speed 0.46583852
- [12:30:42] Time overflow (5532): speed 0.4491018
- [12:30:43] Time overflow (5552): speed 0.46296296
- [12:30:43] Time overflow (5572): speed 0.45454547
- [12:30:43] Time overflow (5592): speed 0.44117647
- [12:30:43] Time overflow (5612): speed 0.45454547
- [12:30:43] Time overflow (5632): speed 0.44642857
- [12:30:43] Time overflow (5652): speed 0.46296296
- [12:30:44] Time overflow (5672): speed 0.4491018
- [12:30:44] Time overflow (5692): speed 0.44378698
- [12:30:44] Time overflow (5712): speed 0.4716981
- [12:30:44] Time overflow (5732): speed 0.4601227
- [12:30:44] Time overflow (5752): speed 0.45454547
- [12:30:44] Time overflow (5772): speed 0.375
- [12:30:45] Time overflow (5792): speed 0.4491018
- [12:30:45] Time overflow (5812): speed 0.44117647
- [12:30:45] Time overflow (5832): speed 0.44378698
- [12:30:45] Time overflow (5852): speed 0.4601227
- [12:30:45] Time overflow (5872): speed 0.46296296
- [12:30:45] Time overflow (5892): speed 0.4385965
- [12:30:46] Time overflow (5912): speed 0.44378698
- [12:30:46] Time overflow (5932): speed 0.4491018
- [12:30:46] Time overflow (5952): speed 0.46583852
- [12:30:46] Time overflow (5972): speed 0.46875
- [12:30:46] Time overflow (5992): speed 0.4491018
- [12:30:46] Time overflow (6012): speed 0.48387095
- [12:30:47] Time overflow (6032): speed 0.4716981
- [12:30:47] Time overflow (6052): speed 0.4601227
- [12:30:47] Time overflow (6072): speed 0.46296296
- [12:30:47] Time overflow (6092): speed 0.46583852
- [12:30:47] Time overflow (6112): speed 0.46875
- [12:30:47] Time overflow (6132): speed 0.47468355
- [12:30:48] Time overflow (6152): speed 0.4601227
- [12:30:48] Time overflow (6172): speed 0.4601227
- [12:30:48] Time overflow (6192): speed 0.46296296
- [12:30:48] Time overflow (6212): speed 0.45731708
- [12:30:48] Time overflow (6232): speed 0.4601227
- [12:30:48] Time overflow (6252): speed 0.46583852
- [12:30:49] Time overflow (6272): speed 0.49342105
- [12:30:49] Time overflow (6292): speed 0.49019608
- [12:30:49] Time overflow (6312): speed 0.51724136
- [12:30:49] Time overflow (6332): speed 0.5
- [12:30:49] Time overflow (6352): speed 0.51369864
- [12:30:49] Time overflow (6372): speed 0.5102041
- [12:30:49] Time overflow (6392): speed 0.5244755
- [12:30:50] Time overflow (6412): speed 0.5319149
- [12:30:50] Time overflow (6432): speed 0.51724136
- [12:30:50] Time overflow (6452): speed 0.54347825
- [12:30:50] Time overflow (6472): speed 0.4360465
- [12:30:50] Time overflow (6492): speed 0.4360465
- [12:30:50] Time overflow (6512): speed 0.44642857
- [12:30:51] Time overflow (6532): speed 0.4385965
- [12:30:51] Time overflow (6552): speed 0.44642857
- [12:30:51] Time overflow (6572): speed 0.4491018
- [12:30:51] Time overflow (6592): speed 0.37128714
- [12:30:51] Time overflow (6612): speed 0.43103448
- [12:30:51] Time overflow (6632): speed 0.44378698
- [12:30:52] Time overflow (6652): speed 0.49668875
- [12:30:52] Time overflow (6672): speed 0.51369864
- [12:30:52] Time overflow (6692): speed 0.48701298
- [12:30:52] Time overflow (6712): speed 0.51724136
- [12:30:52] Time overflow (6732): speed 0.5102041
- [12:30:52] Time overflow (6752): speed 0.5319149
- [12:30:52] Time overflow (6772): speed 0.5
- [12:30:53] Time overflow (6792): speed 0.49668875
- [12:30:53] Time overflow (6812): speed 0.5208333
- [12:30:53] Time overflow (6832): speed 0.5
- [12:30:53] Time overflow (6852): speed 0.5067568
- [12:30:53] Time overflow (6872): speed 0.46583852
- [12:30:53] Time overflow (6892): speed 0.5
- [12:30:53] Time overflow (6912): speed 0.5067568
- [12:30:54] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:30:54] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:30:54] 1>timeout 60000 file icons.rcu
- [12:30:54] Time overflow (6932): speed 0.51369864
- [12:30:54] Time overflow (6952): speed 0.5067568
- [12:30:54] Time overflow (6972): speed 0.5
- [12:30:54] Time overflow (6992): speed 0.54744524
- [12:30:54] Time overflow (7012): speed 0.53956836
- [12:30:54] Time overflow (7032): speed 0.53956836
- [12:30:55] Time overflow (7052): speed 0.5208333
- [12:30:55] Time overflow (7072): speed 0.54347825
- [12:30:55] Time overflow (7092): speed 0.53571427
- [12:30:55] Time overflow (7112): speed 0.5244755
- [12:30:55] Time overflow (7132): speed 0.51369864
- [12:30:55] Time overflow (7152): speed 0.51724136
- [12:30:55] Time overflow (7172): speed 0.5514706
- [12:30:55] Time overflow (7192): speed 0.5319149
- [12:30:56] WARNING: Clear VBuf 261976
- [12:30:56] WARNING: Clear IBuf 598578
- [12:30:56] Time overflow (7212): speed 0.52816904
- [12:30:56] Time overflow (7232): speed 0.52816904
- [12:30:56] Time overflow (7252): speed 0.49019608
- [12:30:56] Time overflow (7272): speed 0.5067568
- [12:30:56] Time overflow (7292): speed 0.49019608
- [12:30:56] Time overflow (7312): speed 0.477707
- [12:30:57] Time overflow (7332): speed 0.5033557
- [12:30:57] Time overflow (7352): speed 0.5067568
- [12:30:57] Time overflow (7372): speed 0.5
- [12:30:57] Time overflow (7392): speed 0.49668875
- [12:30:57] Time overflow (7412): speed 0.5067568
- [12:30:57] Time overflow (7432): speed 0.45731708
- [12:30:57] Time overflow (7452): speed 0.45180723
- [12:30:58] Time overflow (7472): speed 0.41436464
- [12:30:58] Time overflow (7492): speed 0.44642857
- [12:30:58] Time overflow (7512): speed 0.48387095
- [12:30:58] Time overflow (7532): speed 0.477707
- [12:30:58] Time overflow (7552): speed 0.48076922
- [12:30:58] Time overflow (7572): speed 0.49342105
- [12:30:59] Time overflow (7592): speed 0.46875
- [12:30:59] Time overflow (7612): speed 0.49342105
- [12:30:59] Time overflow (7632): speed 0.48387095
- [12:30:59] Time overflow (7652): speed 0.49342105
- [12:30:59] Time overflow (7672): speed 0.48387095
- [12:30:59] Time overflow (7692): speed 0.47468355
- [12:31:00] Time overflow (7712): speed 0.49342105
- [12:31:00] Time overflow (7732): speed 0.5033557
- [12:31:00] Time overflow (7752): speed 0.48701298
- [12:31:00] Time overflow (7772): speed 0.48701298
- [12:31:00] Time overflow (7792): speed 0.48701298
- [12:31:00] Time overflow (7812): speed 0.5
- [12:31:00] Time overflow (7832): speed 0.4716981
- [12:31:01] Time overflow (7852): speed 0.49019608
- [12:31:01] Time overflow (7872): speed 0.49342105
- [12:31:01] Time overflow (7892): speed 0.48701298
- [12:31:01] Time overflow (7912): speed 0.5
- [12:31:01] Time overflow (7932): speed 0.49668875
- [12:31:01] Time overflow (7952): speed 0.49019608
- [12:31:01] Time overflow (7972): speed 0.51724136
- [12:31:02] Time overflow (7992): speed 0.51724136
- [12:31:03] WARNING: Clear VBuf 86465
- [12:31:03] WARNING: Clear IBuf 326400
- [12:31:03] WARNING: Clear VBuf 259845
- [12:31:03] WARNING: Clear IBuf 571983
- [12:31:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
- [12:31:19] warning: no files : music/crash
- [12:31:27] null
- [12:31:27] java.lang.ClassNotFoundException
- [12:31:27] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:31:27] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:31:27] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:31:27] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:31:27] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:31:27] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:31:27] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:31:27] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:31:27] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:31:27] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:31:27] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:31:27] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:31:27] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:31:27] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:31:27] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:31:27] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:31:27] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:31:27] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:31:27] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:31:27] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:31:27] at com.maddox.rts.Message._send(Message.java:1217)
- [12:31:27] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:31:27] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:31:27] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:31:27] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:31:27] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:31:27] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:31:27] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:31:27] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:31:27] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:31:27] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:32:00] null
- [12:32:00] java.lang.ClassNotFoundException
- [12:32:00] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:32:00] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:32:00] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:32:00] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:32:00] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:32:00] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:32:00] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:32:00] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:32:00] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:32:00] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:32:00] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:32:00] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:32:00] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:32:00] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:32:00] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:32:00] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:32:00] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:32:00] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:32:00] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:32:00] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:32:00] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:32:00] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:32:00] at com.maddox.rts.Message._send(Message.java:1217)
- [12:32:00] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:32:00] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:32:00] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:32:00] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:32:00] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:32:00] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:32:00] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:32:00] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:32:00] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:32:00] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:32:00] Friendly Dot Ranges:
- [12:32:00] DOT 25.0 km
- [12:32:00] COLOR 8.0 km
- [12:32:00] TYPE 8.0 km
- [12:32:00] NAME 0.0050 km
- [12:32:00] ID 8.0 km
- [12:32:00] RANGE 8.0 km
- [12:32:00] ALTICON 20.0 km
- [12:32:00] ALTCOLOR Emerald
- [12:32:00] ALTSYMBOL *
- [12:32:00] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:32:00] Foe Dot Ranges:
- [12:32:00] DOT 25.0 km
- [12:32:00] COLOR 8.0 km
- [12:32:00] TYPE 2.0 km
- [12:32:00] NAME 0.0050 km
- [12:32:00] ID 0.01 km
- [12:32:00] RANGE 8.0 km
- [12:32:00] ALTICON 20.0 km
- [12:32:00] ALTCOLOR White
- [12:32:00] ALTSYMBOL *
- [12:32:00] 1>timeout 60000 file icons.rcu
- [12:32:02] Loading mission campaign/un/DGen_M_MarcusUSNrod0/194203040.mis...
- [12:32:02] Loaded camouflage: PACIFIC
- [12:32:02] Loading map.ini defined airfields:
- [12:32:02] Detected Vertex Shaders 3.0.
- [12:32:02] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:32:02] Vertex texture units: 32
- [12:32:02]
- [12:32:02] WARNING: ObjectVACache_Clear()
- [12:32:02] WARNING: * Buf0 : Obj: 407, Vert 67578, Ind 238269
- [12:32:02] WARNING: * Buf1 : Obj: 3030, Vert 219442, Ind 507135
- [12:32:02] WARNING: * Buf2 : Obj: 22, Vert 23268, Ind 39684
- [12:32:03] PBuffer: suitable formats: 12
- [12:32:03]
- [12:32:03] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:32:03] Depth = 24, stencil = 8
- [12:32:03] PBuffer: suitable formats: 12
- [12:32:03]
- [12:32:03] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:32:03] Depth = 24, stencil = 8
- [12:32:04] Loading vertex/fragment programs: *705949704*
- [12:32:04] *** Loading: [vpFogFar2Tex2D]
- [12:32:04] *** Loading: [vpFog2Tex2DBlend]
- [12:32:04] *** Loading: [vpFogFar4Tex2D]
- [12:32:04] *** Loading: [vpFogFar8Tex2D]
- [12:32:04] *** Loading: [vpFogNoTex]
- [12:32:04] *** Loading: [vpFog4Tex2D]
- [12:32:04] *** Loading: [vpFog4Tex2D_UV2]
- [12:32:04] *** Loading: [vp4Tex2D]
- [12:32:04] *** Loading: [vp6Tex2D]
- [12:32:04] *** Loading: [vpTexUVTex2D]
- [12:32:04] *** Loading: [vpWaterGrid_NV]
- [12:32:04] *** Loading: [vpWaterSunLight_NV]
- [12:32:04] *** Loading: [vpWaterSunLight_ATI]
- [12:32:04] *** Loading: [vpWaterSunLight_FP]
- [12:32:04] *** Loading: [vpTreeSprite]
- [12:32:04] *** Loading: [vpTreeTrunk]
- [12:32:04] *** Loading: [vpVAObjectsN]
- [12:32:04] *** Loading: [vpVAObjectsL0]
- [12:32:04] *** Loading: [vpSprites]
- [12:32:04] *** Loading: [vpSimpleGL]
- [12:32:04] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpSimpleGL]
- [12:32:04] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpRiverCoastAA]
- [12:32:04] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:32:04] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [vpWaterDM_CPU]
- [12:32:04] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:32:04] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:32:04] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:32:04] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:32:04] *** Loading: [fpWaterLFogDM]
- [12:32:04] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:32:04] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:32:05] Load bridges
- [12:32:05] Load static objects
- [12:32:06] sFMDir = tbd_fm
- [12:32:06] s1 = flightmodels/prattwhitney_r-1830_series.emd
- [12:32:06] s = FlightModels/PrattWhitney_R-1830_Series:TBD_FM.emd
- [12:32:06] m_lastFMFile = sb2c3_fm
- [12:32:06] getting fm file tbd_fm
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_28.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_29.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_15.bmp'
- [12:32:06] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBD-1/Default s1=3DO/Plane/TBD-1(US)/summer s2=PaintSchemes/Cache/0
- [12:32:06] java.io.FileNotFoundException
- [12:32:06] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:32:06] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:32:06] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:32:06] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:32:06] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:32:06] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:32:06] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:32:06] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:32:06] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:32:06] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:32:06] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:32:06] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:32:06] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:32:06] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBD-1/Default'
- [12:32:06] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBD-1/Default' size: 0 != 512 | 1024
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_29.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_29.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_29.bmp'
- [12:32:06] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_18.bmp'
- [12:32:07] sFMDir = gui/game/buttons
- [12:32:07] s1 = flightmodels/pw_r-1830_series.emd
- [12:32:07] s = FlightModels/PW_R-1830_Series.emd
- [12:32:07] m_lastFMFile = tbd_fm
- [12:32:07] getting fm file gui/game/buttons
- [12:32:07] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_22.bmp'
- [12:32:07] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_15.bmp'
- [12:32:07] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_07.bmp'
- [12:32:07] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_28.bmp'
- [12:32:07] Mission error, ID_04: java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:32:07] java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:32:07] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2794)
- [12:32:07] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2447)
- [12:32:07] at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
- [12:32:07] at com.maddox.il2.ai.Wing.load(Wing.java:134)
- [12:32:07] at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
- [12:32:07] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:32:07] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:32:07] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:32:07] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:32:07] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:32:07] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:32:07] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:32:12] Mission: campaign/un/DGen_M_MarcusUSNrod0/194203040.mis is Playing
- [12:32:12] -------------------------------- MISSION FAILED ---------------------
- [12:32:12] warning: no files : music/crash
- [12:32:23] null
- [12:32:23] java.lang.ClassNotFoundException
- [12:32:23] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:32:23] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:32:23] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:32:23] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:32:23] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:32:23] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:32:23] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:32:23] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:32:23] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:32:23] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:32:23] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:32:23] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:32:23] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:32:23] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:32:23] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:32:23] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:32:23] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:32:23] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:32:23] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:32:23] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:32:23] at com.maddox.rts.Message._send(Message.java:1217)
- [12:32:23] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:32:23] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:32:23] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:32:23] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:32:23] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:32:23] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:32:23] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:32:23] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:32:23] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:33:08] null
- [12:33:08] java.lang.ClassNotFoundException
- [12:33:08] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:33:08] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:33:08] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:171)
- [12:33:08] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:33:08] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:33:08] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:164)
- [12:33:08] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [12:33:08] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:33:08] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:33:08] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [12:33:08] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [12:33:08] at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
- [12:33:08] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:33:08] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:33:08] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:33:08] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:33:08] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:33:08] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:33:08] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:33:08] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:33:08] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:33:08] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:33:08] at com.maddox.rts.Message._send(Message.java:1217)
- [12:33:08] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:33:08] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:33:08] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:33:08] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:33:08] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:33:08] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:33:08] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:33:08] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:33:08] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:33:08] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [12:33:09] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:33:09] Friendly Dot Ranges:
- [12:33:09] DOT 14.0 km
- [12:33:09] COLOR 6.0 km
- [12:33:09] TYPE 6.0 km
- [12:33:09] NAME 6.0 km
- [12:33:09] ID 6.0 km
- [12:33:09] RANGE 6.0 km
- [12:33:09] ALTICON 0.1 km
- [12:33:09] ALTCOLOR None
- [12:33:09] ALTSYMBOL +
- [12:33:09] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:33:09] Foe Dot Ranges:
- [12:33:09] DOT 14.0 km
- [12:33:09] COLOR 6.0 km
- [12:33:09] TYPE 6.0 km
- [12:33:09] NAME 0.0050 km
- [12:33:09] ID 6.0 km
- [12:33:09] RANGE 6.0 km
- [12:33:09] ALTICON 0.1 km
- [12:33:09] ALTCOLOR None
- [12:33:09] ALTSYMBOL +
- [12:33:09] 1>timeout 60000 file icons.rcu
- [12:33:12] Loading mission campaign/un/DGen_M_TrukUSNrod0/194402170.mis...
- [12:33:12] Loaded camouflage: PACIFIC
- [12:33:12] Loading map.ini defined airfields:
- [12:33:12] Detected Vertex Shaders 3.0.
- [12:33:12] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- [12:33:12] Vertex texture units: 32
- [12:33:12]
- [12:33:12] WARNING: ObjectVACache_Clear()
- [12:33:12] WARNING: * Buf0 : Obj: 0, Vert 0, Ind 0
- [12:33:12] WARNING: * Buf1 : Obj: 68, Vert 11116, Ind 33588
- [12:33:12] WARNING: * Buf2 : Obj: 0, Vert 0, Ind 0
- [12:33:13] PBuffer: suitable formats: 12
- [12:33:13]
- [12:33:13] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- [12:33:13] Depth = 24, stencil = 8
- [12:33:13] PBuffer: suitable formats: 12
- [12:33:13]
- [12:33:13] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- [12:33:13] Depth = 24, stencil = 8
- [12:33:14] Loading vertex/fragment programs: *705949704*
- [12:33:14] *** Loading: [vpFogFar2Tex2D]
- [12:33:14] *** Loading: [vpFog2Tex2DBlend]
- [12:33:14] *** Loading: [vpFogFar4Tex2D]
- [12:33:14] *** Loading: [vpFogFar8Tex2D]
- [12:33:14] *** Loading: [vpFogNoTex]
- [12:33:14] *** Loading: [vpFog4Tex2D]
- [12:33:14] *** Loading: [vpFog4Tex2D_UV2]
- [12:33:14] *** Loading: [vp4Tex2D]
- [12:33:14] *** Loading: [vp6Tex2D]
- [12:33:14] *** Loading: [vpTexUVTex2D]
- [12:33:14] *** Loading: [vpWaterGrid_NV]
- [12:33:14] *** Loading: [vpWaterSunLight_NV]
- [12:33:14] *** Loading: [vpWaterSunLight_ATI]
- [12:33:14] *** Loading: [vpWaterSunLight_FP]
- [12:33:14] *** Loading: [vpTreeSprite]
- [12:33:14] *** Loading: [vpTreeTrunk]
- [12:33:14] *** Loading: [vpVAObjectsN]
- [12:33:14] *** Loading: [vpVAObjectsL0]
- [12:33:14] *** Loading: [vpSprites]
- [12:33:14] *** Loading: [vpSimpleGL]
- [12:33:14] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCoastBump] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCoastFoam] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCausticSimple] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpCaustic] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpSprites] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpObjectsL0] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpSimpleGL]
- [12:33:14] *** Loading: [fpNearLandFog] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpFarLandFog] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpRiverCoastAA]
- [12:33:14] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- [12:33:14] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [vpWaterDM_CPU]
- [12:33:14] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- [12:33:14] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- [12:33:14] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- [12:33:14] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- [12:33:14] *** Loading: [fpWaterLFogDM]
- [12:33:14] *** Loading: [fpIceWater] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpNearBlend] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpFarBlend] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpForestPlane] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- [12:33:14] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- [12:33:14] Load bridges
- [12:33:14] Load static objects
- [12:33:15] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/TBSAS/fuselage01.tga'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_10.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_08.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_25.bmp'
- [12:33:15] BMPLoader bmp8PalTo4TGA4 s=PaintSchemes/Skins/TBF-1C/Default s1=3DO/Plane/TBF-1C(USA)/summer s2=PaintSchemes/Cache/0
- [12:33:15] java.io.FileNotFoundException
- [12:33:15] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [12:33:15] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:375)
- [12:33:15] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:75)
- [12:33:15] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1486)
- [12:33:15] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1122)
- [12:33:15] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1105)
- [12:33:15] at com.maddox.il2.game.Mission.loadWings(Mission.java:1091)
- [12:33:15] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:33:15] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:33:15] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:33:15] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:33:15] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:33:15] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:33:15] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/TBF-1C/Default'
- [12:33:15] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/TBF-1C/Default' size: 0 != 512 | 1024
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/photo.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_09.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_11.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_12.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_23.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_20.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_15.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/un_07.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_isozaki.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_06.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_27.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_13.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_09.bmp'
- [12:33:15] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_24.bmp'
- [12:33:16] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/ja_10.bmp'
- [12:33:16] Mission error, ID_04: java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:33:16] java.lang.RuntimeException: Weapon set 'none' not registered in air.G4M1_11
- [12:33:16] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2794)
- [12:33:16] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2447)
- [12:33:16] at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
- [12:33:16] at com.maddox.il2.ai.Wing.load(Wing.java:134)
- [12:33:16] at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
- [12:33:16] at com.maddox.il2.game.Mission._load(Mission.java:455)
- [12:33:16] at com.maddox.il2.game.Mission.access$000(Mission.java:129)
- [12:33:16] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
- [12:33:16] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [12:33:16] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [12:33:16] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:33:16] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:33:25] Mission: campaign/un/DGen_M_TrukUSNrod0/194402170.mis is Playing
- [12:33:25] -------------------------------- MISSION FAILED ---------------------
- [12:33:25] warning: no files : music/crash
- [12:33:53] 1>mp_dotrange FRIENDLY DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 8.0 ID 8.0 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 9
- [12:33:53] 1>mp_dotrange FOE DOT 25.0 COLOR 8.0 RANGE 8.0 TYPE 2.0 ID 0.01 NAME 0.0050 ALTICON 20.0 ALTSYMBOL * ALTCOLOR 17
- [12:33:53] 1>timeout 60000 file icons.rcu
- [12:33:59] null
- [12:33:59] java.lang.ClassNotFoundException
- [12:33:59] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [12:33:59] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1299)
- [12:33:59] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:113)
- [12:33:59] at com.maddox.il2.game.GameState.enter(GameState.java:95)
- [12:33:59] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:859)
- [12:33:59] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [12:33:59] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [12:33:59] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [12:33:59] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [12:33:59] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:183)
- [12:33:59] at com.maddox.gwindow.GWindow.notify(GWindow.java:143)
- [12:33:59] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [12:33:59] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [12:33:59] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [12:33:59] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [12:33:59] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:514)
- [12:33:59] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [12:33:59] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [12:33:59] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [12:33:59] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [12:33:59] at com.maddox.rts.Message._send(Message.java:1217)
- [12:33:59] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [12:33:59] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [12:33:59] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [12:33:59] at com.maddox.rts.Message.trySend(Message.java:1115)
- [12:33:59] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [12:33:59] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [12:33:59] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [12:33:59] at com.maddox.il2.game.Main.exec(Main.java:437)
- [12:33:59] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Slot_TBF-1.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/TBF-1CGeneric.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/Void.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-82.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Blank.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Early.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/VT5-Mid-Blank.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-1.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-10.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-11.bmp height=1024 width=1024 bpp=8
- [12:33:59] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-12.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-2.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-3.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-4.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-5.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-6.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-7.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-8.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZAI-9.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-1.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-10.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-11.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-12.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-2.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-3.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-4.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-5.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-6.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-7.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-8.bmp height=1024 width=1024 bpp=8
- [12:34:00] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/TBF-1C/ZZAI-9.bmp height=1024 width=1024 bpp=8
- [17.10.2019 12:34:06] -------------- END log session -------------
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