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  1. /hbg/ ps4 guide
  2.  
  3. Games
  4. psxhax.com
  5. downloadgameps3.com
  6. reddit.com/r/PkgLinks/
  7. 1337x.to (search for ps4)
  8.  
  9. Fake pkg (for building .pkgs)
  10. https://www.file-upload.net/download-12917588/Fake_PKG_Generator.rar.html
  11.  
  12. Pro/Slim differences and changes from the standard PS4. (https://pastebin.com/PP3McB7k)
  13.  
  14. Pro
  15.  
  16. - Improved graphics. Any game made after the Pros launch will be required to support the hardware. It's up to developers to take advantage of this. Some games like Tomb Raider or Nioh will allow you to select modes which favour resolution, frame rate, assets density and so on. Other games will only see very minor improvements such as over getting a 4K HUD. To keep it fair for standard PS4 owners games cannot offer this in online games. If a game has both single player and multiplayer modes then they are still free to fully utilise pro hardware for the single player portion. Some games such as Battlefield 1 get around this by aiming for a max resolution 60fps experience on the standard PS4 and barely reaching it, while the Pro can do so comfortably. A recent firmware release gives an option to enable "boost mode" on the pro. Any games launched prior to the Pros release will require a patch to use the Pros hardware. Boost mode allows you do slightly improve performance on games that have not and will not be patched, like Bloodborne. Results are marginal at best.
  17.  
  18. - 5ghz wifi vs 2.4ghz in the standard PS4. Allows for 1080 remote play and better online play/downloads. Using a wired connection is still preferred though, even with ethernet over power.
  19.  
  20. - SATA3 support. Pro can fully utilise SSD's. However some games appear to throttle load speeds, especially those made prior to release of the Pro. Other games can load 2-3+ times as quickly. The stock drive that comes with the Pro is a shitty 5400rpm drive, so you will see some improvement going to a 7200rpm drive, or hybrid SDD if you have one.
  21.  
  22. - Share video captures are now in 1080 @ 30fps. Still captures up to 4k.
  23.  
  24. - Single rear USB as well as the two front ones.
  25.  
  26. - Power draw is about 25% more than the standard PS4 at 310W vs 250W.
  27.  
  28. - Physical power/eject buttons. Standard PS4 had issues with the touch buttons malfunctioning
  29.  
  30. - Retains optical audio output.
  31.  
  32. - Can stream 4k media.
  33.  
  34. - Cannot play 4k blurays.
  35.  
  36. - Looks like a club sandwich.
  37.  
  38.  
  39.  
  40. Slim
  41.  
  42. - Much lower power draw at 165W.
  43.  
  44. - Runs cooler and quieter as a result.
  45.  
  46. - Also has 5ghz wifi vs 2.4ghz for the standard PS4.
  47.  
  48. - SATA2. You can put a hybrid or SSD in but you would only get about 20% better load times at best, save your money.
  49.  
  50. - Share captures are the same as the standard PS4. 720 @ 30fps for video, 1080 for stills.
  51.  
  52. - Physical power/eject buttons.
  53.  
  54. - No optical audio output.
  55.  
  56. - Lots of space around the USB ports. Pro has a very tight fit and if you have a USB drive that's even slightly wider than the male jack it probably won't fit.
  57.  
  58. - Cannot stream 4k media.
  59.  
  60. - Essentially the same as the standard PS4 otherwise. Just smaller.
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  62.  
  63.  
  64.  
  65. About HDR. From firmware v4.00 onwards the Slim, Pro and standard PS4's will all support HDR. However there have been issues with some TVs having input lag so severe with HDR enabled that it becomes unplayable. Other HDR capable TVs are not recognised as such by the PS4. This is more applicable to buying a TV though, since all PS4's have HDR. Various streaming services are working to bring HDR support to all platforms as well and input lag is not a problem if you are just watching media.
  66.  
  67. Only the launch standard models had touch sensitive power/eject buttons. Later versions have physical buttons.
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