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- //----------------------------------------------------------------------------------------------------
- // - Project: XV-PREDATOR
- // - Version: Season 1
- // - Client: 1.02.09
- // - Protocol: KOR
- // - Developer: Nemesis
- //----------------------------------------------------------------------------------------------------
- // 03-07-21 at: 17:00 p.m. Coders: Nemesis & []MG[]KILL
- //----------------------------------------------------------------------------------------------------
- - Added Icon.ico (XV) file.
- - Added StdAfx.h pre-compiled header file.
- - Added GameServer.cpp main application source file.
- - Setted Compatibility mode with Windows XP or above.
- - Setted Compatibility mode with Fast-Optimized Linking code.
- - Added MainProtocol.h header file for class implementation.
- - Added MainProtocol.cpp source file for class implementation.
- - Added JoinProtocol.h header file for class implementation.
- - Added JoinProtocol.cpp source file for class implementation.
- - Added Socket.cpp source file for class implementation.
- - Added Socket.h header file for class implementation.
- - Added <afx.h> include to the pre-compiled header.
- - Added <winsock2.h> include to the pre-compiled header.
- - Setted compilation mode using MFC to static link library.
- - Setted compilation mode to generate: GameServer.pdb file.
- - Setted compilation mode to generate: GameServer.map file.
- - Added Structs.h header file for common project structs implementation.
- - Added WinMain function to: GameServer.cpp source file.
- - Added Defines.h header file to make common definitions for the project.
- - Added Resources.res resource file to include the GameServer Version.
- - Defined HWND on Defines.h header file (to use later of anothers files).
- //----------------------------------------------------------------------------------------------------
- // 04-07-21 at: 17:00 p.m. Coders: Nemesis & []MG[]KILL
- //----------------------------------------------------------------------------------------------------
- - Added Log.cpp source file for class implementation.
- - Added Log.h header file for class implementation.
- - Added 'CJoinProtocol::CheckConnection' Procedure to: 'JoinProtocol.h' header file.
- - Added 'CJoinProtocol::CheckConnection' Procedure to: 'JoinProtocol.cpp' source file.
- - Added 'CJoinProtocol::JGServerLoginResult' Procedure to: 'JoinProtocol.h' header file.
- - Added 'CJoinProtocol::JGServerLoginResult' Procedure to: 'JoinProtocol.cpp' source file.
- - Added 'CMainProtocol::AddJoinConnectionCore' Procedure to: 'MainProtocol.h' header file.
- - Added 'CMainProtocol::AddJoinConnectionCore' Procedure to: 'MainProtocol.cpp' source file.
- - Added 'CMainProtocol::SetJoinProtocolCore' Procedure to: 'MainProtocol.h' header file.
- - Added 'CMainProtocol::SetJoinProtocolCore' Procedure to: 'MainProtocol.cpp' source file.
- - Added 'PBMSG_HEAD' Structure to: 'Structs.h' header file.
- - Added 'SDHP_RESULT' Structure to: 'Structs.h' header file.
- - Added 'ALL_LOGSERVER_PATH' Macro-Definition to: 'Defines.h' header file.
- - Added 'ALL_SETSERVER_FILE' Macro-Definition to: 'Defines.h' header file.
- - Added 'ALL_RUNSERVER_NAME' Macro-Definition to: 'Defines.h' header file.
- - Added 'KEY_DATASERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'KEY_JOINSERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'KEY_GAMESERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'DEF_DATASERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'DEF_JOINSERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'DEF_GAMESERVER_PORT' Macro-Definition to: 'Defines.h' header file.
- - Added 'MAX_LOAD_STRING' Macro-Definition to: 'Defines.h' header file.
- - Added 'MAX_LENGTH_STRING' Macro-Definition to: 'Defines.h' header file.
- - Added 'WM_ASS_SERVERMSG' Macro-Definition to: 'Defines.h' header file.
- - Added 'WM_ASS_CLIENTMSG' Macro-Definition to: 'Defines.h' header file.
- - Added 'WM_ASS_JOINUSMSG' Macro-Definition to: 'Defines.h' header file.
- - Added 'WM_ASS_CREATEMSG' Macro-Definition to: 'Defines.h' header file.
- - Added 'WM_ASS_DATAUSMSG' Macro-Definition to: 'Defines.h' header file.
- - Added 'MSG_JOINSERVER_ERROR_00' Macro-Definition to: 'Defines.h' header file.
- - Added 'MSG_JOINSERVER_ERROR_01' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_HOUR' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_SECOND' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_DAY' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_100' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_500' Macro-Definition to: 'Defines.h' header file.
- - Added 'MTIME_MIN' Macro-Definition to: 'Defines.h' header file.
- - Added 'HWND Window' External-var to: 'Defines.h' header file.
- - Added 'INT Started' External-var to: 'Defines.h' header file.
- - Added Enums.h header file to manage all enumators of the project.
- - Added eColor enumerator to manage Log on screen and related procs.
- - Added CMySocket() how friend class of CJoinProtocol() class.
- - Added <time.h> include to StdAfx.h pre-compiled header file.
- - Added CMySocket::DataBaseConnect() procedure to: Socket.cpp source file.
- - Added CMySocket::Init() procedure to: Socket.cpp source file.
- - Added CMySocket::Load() procedure to: Socket.cpp source file.
- - Added GameServerStart() procedure to: GameServer.cpp source file.
- //----------------------------------------------------------------------------------------------------
- // 07-07-21 at: 17:00 p.m. Coders: Nemesis & []MG[]KILL
- //----------------------------------------------------------------------------------------------------
- - Added GameServer.h header file to class implementation.
- - Added GameServer.h file to: pre-compiled header file: 'StdAfx.h'.
- - Added 'CGameServer::CGameServer()' class and constructor.
- - Moved 'ServerPort','DataServerPort','JoinServerPort','GameServerPort' to class.
- - Initialized all server vars for ports how part of a class: 'CGameServer()'.
- - Added IOCP.cpp source file to class implementation.
- - Added IOCP.h header file to class implementation.
- - Added IOCP.h file to: pre-compiled header file: 'StdAfx.h'.
- - Added 'CIOCP::CIOCP()' class and constructor.
- - Added 'm_LogFile','m_LogFileName' vars to: CLog::CLog() class.
- - Added 'm_LogOutPutType' var switch to: CLog::CLog() class.
- - Added 'CLog::CLog()' constructor to: Log.cpp source file.
- - Initialized 'm_LogOutPutType' into the constructor of: CLog class.
- - Added 'GameServerLogs' new key to: Server.ini config file.
- - Added 'CLog::LogAdd()' procedure to: CLog() class and optimized.
- - Added 'CLog::LogAddFunc()' procedure to: CLog() class and optimized.
- - Added 'CLog::LogAddText()' procedure to: CLog() class and optimized.
- //----------------------------------------------------------------------------------------------------
- // 09-07-21 at: 05:00 a.m. Coders: Nemesis & []MG[]KILL
- //----------------------------------------------------------------------------------------------------
- - Added 'CLog::LogAddPaint()' procedure to: CLog() class and optimized.
- - Added 'CLog::LogClose()' procedure to: CLog() class and optimized.
- - Added <stdarg.h> include to StdAfx.h pre-compiled header file.
- - Added <vector> include to StdAfx.h pre-compiled header file.
- - Added 'using namespace std' to StdAfx.h pre-compiled header file.
- - Added 'CLog::LogClear()' procedure to: CLog() class and optimized.
- - Added 'CLog::LogAddString()' procedure to: CLog() class and optimized.
- - Added 'MAX_LOG_TEXT_BUFF' Macro-Definition to: 'Defines.h' header file.
- - Added 'CLog::LogAddDate()' procedure to: CLog() class and optimized.
- - Added 'OBJECTSTRUCT' structure to: Structs.h header file.
- - Added 'CMySocket()' how friend class of: CMainProtocol() class.
- - Ended 'CMainProtocol::AddJoinConnectionCore()' procedure into: MainProtocol.cpp source file.
- - Ended 'CMainProtocol::AddJoinConnectionCore()' procedure into: MainProtocol.h header file.
- - Added 'CMySocket()' protected vars to make used with: CMainProtocol() class.
- - Added 'CLog()' class related procedures used into the: 'CMainProtocol()' class.
- - Added 'GJServerLogin()' procedure to: 'CJoinProtocol' class.
- - Added 'DataSend()' procedure to: 'CMainProtocol()' class.
- - Added 'Close()' procedures (overloaded) to: 'CMySocket()' class.
- - Added 'SDHP_SERVERINFO' structure to: Structs.h header file.
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