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ThenThereWereThings

RUNES!?

Feb 21st, 2017
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  1. >*Wood Rune*
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  3. Natural Order (Simple): Whilst attuned, can use Druidcraft cantrip at will
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  5. Natrual Attunement (Simple): Whilst attuned, gain resistance to Poison damage and immunity to the Poisoned condition
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  7. Vines Of Restraint (Complex): May use a spell slot to replicate an Entangle spell, centred on self, with a radius of 10ft per level of the spell slot
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  9. Toxic Brand (Complex): Over a short rest, may change a weapon to deal poison damage. In addition, posioned condition onHit and 1d4 poison damage on the start of the targets next turn. This lasts for 24 hours.
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  11. Natural Vitality (Complex): Can spend a spell slot to heal 8HP per slot level, on touch
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  15. >*Metal Rune*
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  17. Steel Strike (Simple): Whilst attuned, can use True Strike cantrip at will
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  19. Martial Stance (Simple): Whilst attuned, can use Blade Ward cantrip at will
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  21. Bones of Iron (Simple): Whilst attuned, +1 to AC
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  23. Skin of Steel (Complex): Whilst attuned, can use CON in place of DEX for AC. However, if you do, you no longer float.
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  25. Forged Brand (Complex): Over a short rest, may alter a metal weapon to deal either slashing, bludgeoning or piercing damage. During this period, can spend a spell slot to grant the weapon +1 toHit and toDamage per level of spell divided by three, rounded up. This lasts for 24 hours
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  29. >*Heaven Rune*
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  31. Revealing Light (Simple): Whilst attuned, can use Detect Magic at will
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  33. Knowledge Of Angels (Simple): Whilst attuned, can use Identify at will
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  35. Planar Tongue (Simple): Whilst attuned, can use Comprehend Languages at will
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  37. Learning The Future (Complex): 1/long rest, can spend a spell slot to cast Divination. Event asked about must occur within 2 days per level of the spell slot spent.
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  39. Divine Brand (Complex): Over a short rest, may change a weapon to deal Radiant damage. In addition, may spend a spell slot as a bonus action to gain Advantage on the next X attacks, where X is the level of the slot spent. This lasts for 24 hours.
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  41. Divinolocation (Complex): Can spend a spell slot to use Locate Object, affecting an object within 500ft per level of the slot.
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  45. >*Void Rune*
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  47. Empty Step (Complex): Can spend a spell slot to replicate Misty Step, with a range of 20ft per level of spell slot spent
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  49. Mirage Shell (Complex): Can spend a spell slot to replicate Mirror Image, with a duration of thirty seconds per level of spell slot spent
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  51. Deceptive Game (Complex): Can spend a third level spell slot to replicate Blur, without the need for concentration, 1/short rest
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  53. Void Brand (Complex): Over a short rest, may change a weapon to deal Force damage. In addition, on any single attack, may spend a spell slot to deal an additional 1d6 Force damage plus 1d6 Force damage per level of spell slot spent, to a maximum of 5d6 Force damage. This lasts for 24 hours.
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  55. Shatter Touch (Complex): Can spend a spell slot to, as an action and at touch range, deal 2d6 thunder damage to a single target per level of spell slot spent. Requires an unarmed attack roll to hit unwilling targets. when attacking inorganic targets, the spell slot is treated as being twice its actual level. When attacking inanimate objects, all damage is automatically maximised.
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