Jo4oHD

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Mar 2nd, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. for i,v in pairs(char:children()) do
  19. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  20. v:Remove()
  21. end
  22. end
  23. shirt = Instance.new("Shirt", char)
  24. shirt.Name = "Shirt"
  25. pants = Instance.new("Pants", char)
  26. pants.Name = "Pants"
  27. char.Shirt.ShirtTemplate = "rbxassetid://716858027"
  28. char.Pants.PantsTemplate = "rbxassetid://687438377"
  29. local p = game.Players.LocalPlayer
  30. local char = p.Character
  31. local mouse = p:GetMouse()
  32. local larm = char["Left Arm"]
  33. local rarm = char["Right Arm"]
  34. local lleg = char["Left Leg"]
  35. local rleg = char["Right Leg"]
  36. local hed = char.Head
  37. local torso = char.Torso
  38. local hum = char.Humanoid
  39. local cam = game.Workspace.CurrentCamera
  40. local root = char.HumanoidRootPart
  41. local rj = root.RootJoint
  42. local deb = false
  43. local shot = 0
  44. local stanceToggle = "Idle1"
  45. local l = game:GetService("Lighting")
  46. local rs = game:GetService("RunService").RenderStepped
  47. local hb = game:GetService("RunService").Heartbeat
  48. local Stepped = game:GetService("RunService").Stepped
  49. hed.face.Texture = "rbxassetid://0"
  50. eye2 = Instance.new("Part", workspace)
  51. eye2.Anchored = false
  52. eye2.Parent = hed
  53. eye2.TopSurface = 0
  54. eye2.BrickColor = BrickColor.new("Royal purple")
  55. eye2.Material = "Neon"
  56. eye2.BottomSurface = 0
  57. eye2m = Instance.new("SpecialMesh", eye2)
  58. eye2m.MeshId = "rbxassetid://862497341"
  59. eye2m.TextureId = "rbxassetid://862497354"
  60. eye2m.Scale = Vector3.new(0.05, 0.05, 0.05)
  61. ogsize = eye2m.Scale
  62. weld = Instance.new("Weld", hed)
  63. weld.Part0 = eye2
  64. weld.Part1 = hed
  65. weld.Name = "eye2Weld"
  66. weld.C1 = CFrame.new(0,.45,0.05)
  67. local shir = Instance.new("Shirt",char)
  68. local pan = Instance.new("Pants",char)
  69. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=870418443"
  70. pan.PantsTemplate = "http://www.roblox.com/asset/?id=772824951"
  71. spawn(function()
  72. while wait() do
  73. for i,v in pairs(char:GetChildren()) do
  74. if v:IsA('Part') then
  75. v.BrickColor = BrickColor.new("Really black")
  76. end
  77. end
  78. end
  79. end)
  80. --[[Psychopath's waifu
  81. I think ck is going to send me in hell...
  82. Genocider by grgrgry21.
  83. Credit to CKbackup's and idk..
  84. Edit by pika335 n stuff... it okay...
  85. B
  86. U R
  87. N I N H
  88. E L
  89. L
  90. ]]--
  91. wait(1 / 60)
  92. Effects = { }
  93. local Player = game.Players.localPlayer
  94. local Character = Player.Character
  95. local Humanoid = Character.Humanoid
  96. local Mouse = Player:GetMouse()
  97. local LeftArm = Character["Left Arm"]
  98. local RightArm = Character["Right Arm"]
  99. local LeftLeg = Character["Left Leg"]
  100. local RightLeg = Character["Right Leg"]
  101. local Head = Character.Head
  102. local Torso = Character.Torso
  103. local Camera = game.Workspace.CurrentCamera
  104. local RootPart = Character.HumanoidRootPart
  105. local RootJoint = RootPart.RootJoint
  106. local attack = false
  107. local Anim = 'Idle'
  108. local attacktype = 1
  109. local delays = false
  110. local play = true
  111. local targetted = nil
  112. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  113. local velocity = RootPart.Velocity.y
  114. local sine = 0
  115. local change = 1
  116. local doe = 0
  117. local Create = LoadLibrary("RbxUtility").Create
  118. Humanoid.WalkSpeed = 8
  119. local m = Create("Model"){
  120. Parent = Character,
  121. Name = "WeaponModel",
  122. }
  123.  
  124. Humanoid.Animator.Parent = nil
  125. Character.Animate.Parent = nil
  126.  
  127. local newMotor = function(part0, part1, c0, c1)
  128. local w = Create('Motor'){
  129. Parent = part0,
  130. Part0 = part0,
  131. Part1 = part1,
  132. C0 = c0,
  133. C1 = c1,
  134. }
  135. return w
  136. end
  137.  
  138. function clerp(a, b, t)
  139. return a:lerp(b, t)
  140. end
  141.  
  142. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  143. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  144.  
  145. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  146. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  147. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  148. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  149. RootJoint.C1 = CFrame.new(0, 0, 0)
  150. RootJoint.C0 = CFrame.new(0, 0, 0)
  151. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  152. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  153.  
  154. local rarmc1 = RW.C1
  155. local larmc1 = LW.C1
  156. local rlegc1 = RH.C1
  157. local llegc1 = LH.C1
  158.  
  159. local resetc1 = false
  160.  
  161. function PlayAnimationFromTable(table, speed, bool)
  162. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  163. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  164. RW.C0 = clerp(RW.C0, table[3], speed)
  165. LW.C0 = clerp(LW.C0, table[4], speed)
  166. RH.C0 = clerp(RH.C0, table[5], speed)
  167. LH.C0 = clerp(LH.C0, table[6], speed)
  168. if bool == true then
  169. if resetc1 == false then
  170. resetc1 = true
  171. RootJoint.C1 = RootJoint.C1
  172. Torso.Neck.C1 = Torso.Neck.C1
  173. RW.C1 = rarmc1
  174. LW.C1 = larmc1
  175. RH.C1 = rlegc1
  176. LH.C1 = llegc1
  177. end
  178. end
  179. end
  180.  
  181. ArtificialHB = Create("BindableEvent", script){
  182. Parent = script,
  183. Name = "Heartbeat",
  184. }
  185.  
  186. script:WaitForChild("Heartbeat")
  187.  
  188. frame = 1 / 30
  189. tf = 0
  190. allowframeloss = false
  191. tossremainder = false
  192. lastframe = tick()
  193. script.Heartbeat:Fire()
  194.  
  195. game:GetService("RunService").Heartbeat:connect(function(s, p)
  196. tf = tf + s
  197. if tf >= frame then
  198. if allowframeloss then
  199. script.Heartbeat:Fire()
  200. lastframe = tick()
  201. else
  202. for i = 1, math.floor(tf / frame) do
  203. script.Heartbeat:Fire()
  204. end
  205. lastframe = tick()
  206. end
  207. if tossremainder then
  208. tf = 0
  209. else
  210. tf = tf - frame * math.floor(tf / frame)
  211. end
  212. end
  213. end)
  214.  
  215. function swait(num)
  216. if num == 0 or num == nil then
  217. ArtificialHB.Event:wait()
  218. else
  219. for i = 0, num do
  220. ArtificialHB.Event:wait()
  221. end
  222. end
  223. end
  224.  
  225. function RemoveOutlines(part)
  226. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  227. end
  228.  
  229. CFuncs = {
  230. ["Part"] = {
  231. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  232. local Part = Create("Part"){
  233. Parent = Parent,
  234. Reflectance = Reflectance,
  235. Transparency = Transparency,
  236. CanCollide = false,
  237. Locked = true,
  238. BrickColor = BrickColor.new(tostring(BColor)),
  239. Name = Name,
  240. Size = Size,
  241. Material = Material,
  242. }
  243. RemoveOutlines(Part)
  244. return Part
  245. end;
  246. };
  247.  
  248. ["Mesh"] = {
  249. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  250. local Msh = Create(Mesh){
  251. Parent = Part,
  252. Offset = OffSet,
  253. Scale = Scale,
  254. }
  255. if Mesh == "SpecialMesh" then
  256. Msh.MeshType = MeshType
  257. Msh.MeshId = MeshId
  258. end
  259. return Msh
  260. end;
  261. };
  262.  
  263. ["Mesh"] = {
  264. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  265. local Msh = Create(Mesh){
  266. Parent = Part,
  267. Offset = OffSet,
  268. Scale = Scale,
  269. }
  270. if Mesh == "SpecialMesh" then
  271. Msh.MeshType = MeshType
  272. Msh.MeshId = MeshId
  273. end
  274. return Msh
  275. end;
  276. };
  277.  
  278. ["Weld"] = {
  279. Create = function(Parent, Part0, Part1, C0, C1)
  280. local Weld = Create("Weld"){
  281. Parent = Parent,
  282. Part0 = Part0,
  283. Part1 = Part1,
  284. C0 = C0,
  285. C1 = C1,
  286. }
  287. return Weld
  288. end;
  289. };
  290.  
  291. ["Sound"] = {
  292. Create = function(id, par, vol, pit)
  293. coroutine.resume(coroutine.create(function()
  294. local S = Create("Sound"){
  295. Volume = vol,
  296. Pitch = pit or 1,
  297. SoundId = id,
  298. Parent = par or workspace,
  299. }
  300. wait()
  301. S:play()
  302. game:GetService("Debris"):AddItem(S, 6)
  303. end))
  304. end;
  305. };
  306.  
  307. ["ParticleEmitter"] = {
  308. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  309. local fp = Create("ParticleEmitter"){
  310. Parent = Parent,
  311. Color = ColorSequence.new(Color1, Color2),
  312. LightEmission = LightEmission,
  313. Size = Size,
  314. Texture = Texture,
  315. Transparency = Transparency,
  316. ZOffset = ZOffset,
  317. Acceleration = Accel,
  318. Drag = Drag,
  319. LockedToPart = LockedToPart,
  320. VelocityInheritance = VelocityInheritance,
  321. EmissionDirection = EmissionDirection,
  322. Enabled = Enabled,
  323. Lifetime = LifeTime,
  324. Rate = Rate,
  325. Rotation = Rotation,
  326. RotSpeed = RotSpeed,
  327. Speed = Speed,
  328. VelocitySpread = VelocitySpread,
  329. }
  330. return fp
  331. end;
  332. };
  333.  
  334. CreateTemplate = {
  335.  
  336. };
  337. }
  338.  
  339.  
  340.  
  341. New = function(Object, Parent, Name, Data)
  342. local Object = Instance.new(Object)
  343. for Index, Value in pairs(Data or {}) do
  344. Object[Index] = Value
  345. end
  346. Object.Parent = Parent
  347. Object.Name = Name
  348. return Object
  349. end
  350.  
  351.  
  352. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  353. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  354. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  355.  
  356. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(6,0,0),})
  357. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  358. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  360. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  361. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  362. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  363. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  364. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  365. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  366. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  367. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  369. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  371. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  372. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  374. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  375. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  377. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  378. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  380. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  381. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  383. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  384. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  386. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  387. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  388. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  389. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  390. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  391. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  392. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  393. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  394. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  395. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  396. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  397. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  400. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  403. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  405. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  406. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  408. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  409. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  411. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  412. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  414. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  415. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  416. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  417. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  418. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  419.  
  420. for _,v in pairs(m:children()) do
  421. if v:IsA("Part") then
  422. v.CanCollide = false
  423. end
  424. end
  425. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  426. for _,v in pairs(Character:children()) do
  427. if v:IsA("Accessory") then
  428. v:Remove()
  429. end
  430. end
  431. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  432. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  433. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  434. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  435. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  436. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  437. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  438. end
  439.  
  440.  
  441. function rayCast(Position, Direction, Range, Ignore)
  442. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  443. end
  444.  
  445. --[[FindNearestTorso = function(pos)
  446. local list = (game.Workspace:children())
  447. local torso = nil
  448. local dist = 1000
  449. local temp, human, temp2 = nil, nil, nil
  450. for x = 1, #list do
  451. temp2 = list[x]
  452. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  453. temp = temp2:findFirstChild("Torso")
  454. human = temp2:findFirstChild("Humanoid")
  455. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  456. local dohit = true
  457. if dohit == true then
  458. torso = temp
  459. dist = (temp.Position - pos).magnitude
  460. end
  461. end
  462. end
  463. end
  464. return torso, dist
  465. end]]
  466. function FindNearestTorso(Position, Distance, SinglePlayer)
  467. if SinglePlayer then
  468. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  469. end
  470. local List = {}
  471. for i, v in pairs(workspace:GetChildren()) do
  472. if v:IsA("Model") then
  473. if v:findFirstChild("Torso") then
  474. if v ~= Character then
  475. if (v.Torso.Position - Position).magnitude <= Distance then
  476. table.insert(List, v)
  477. end
  478. end
  479. end
  480. end
  481. end
  482. return List
  483. end
  484. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  485. if hit.Parent == nil then
  486. return
  487. end
  488. local h = hit.Parent:FindFirstChild("Humanoid")
  489. for _, v in pairs(hit.Parent:children()) do
  490. if v:IsA("Humanoid") then
  491. h = v
  492. end
  493. end
  494. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  495. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  496. if hit.Parent.DebounceHit.Value == true then
  497. return
  498. end
  499. end
  500. local c = Create("ObjectValue"){
  501. Name = "creator",
  502. Value = game:service("Players").LocalPlayer,
  503. Parent = h,
  504. }
  505. game:GetService("Debris"):AddItem(c, .5)
  506. if HitSound ~= nil and HitPitch ~= nil then
  507. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  508. end
  509. local Damage = math.random(minim, maxim)
  510. local blocked = false
  511. local block = hit.Parent:findFirstChild("Block")
  512. if block ~= nil then
  513. if block.className == "IntValue" then
  514. if block.Value > 0 then
  515. blocked = true
  516. block.Value = block.Value - 1
  517. print(block.Value)
  518. end
  519. end
  520. end
  521. if blocked == false then
  522. h.Health = h.Health - Damage
  523. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  524. else
  525. h.Health = h.Health - (Damage / 2)
  526. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  527. end
  528. if Type == "Knockdown" then
  529. local hum = hit.Parent.Humanoid
  530. hum.PlatformStand = true
  531. coroutine.resume(coroutine.create(function(HHumanoid)
  532. swait(1)
  533. HHumanoid.PlatformStand = false
  534. end), hum)
  535. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  536. local bodvol = Create("BodyVelocity"){
  537. velocity = angle * knockback,
  538. P = 5000,
  539. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  540. Parent = hit,
  541. }
  542. local rl = Create("BodyAngularVelocity"){
  543. P = 3000,
  544. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  545. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  546. Parent = hit,
  547. }
  548. game:GetService("Debris"):AddItem(bodvol, .5)
  549. game:GetService("Debris"):AddItem(rl, .5)
  550. elseif Type == "Normal" then
  551. local vp = Create("BodyVelocity"){
  552. P = 500,
  553. maxForce = Vector3.new(math.huge, 0, math.huge),
  554. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  555. }
  556. if knockback > 0 then
  557. vp.Parent = hit.Parent.Torso
  558. end
  559. game:GetService("Debris"):AddItem(vp, .5)
  560. elseif Type == "Up" then
  561. local bodyVelocity = Create("BodyVelocity"){
  562. velocity = Vector3.new(0, 20, 0),
  563. P = 5000,
  564. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  565. Parent = hit,
  566. }
  567. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  568. elseif Type == "DarkUp" then
  569. coroutine.resume(coroutine.create(function()
  570. for i = 0, 1, 0.1 do
  571. swait()
  572. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  573. end
  574. end))
  575. local bodyVelocity = Create("BodyVelocity"){
  576. velocity = Vector3.new(0, 20, 0),
  577. P = 5000,
  578. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  579. Parent = hit,
  580. }
  581. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  582. elseif Type == "Snare" then
  583. local bp = Create("BodyPosition"){
  584. P = 2000,
  585. D = 100,
  586. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  587. position = hit.Parent.Torso.Position,
  588. Parent = hit.Parent.Torso,
  589. }
  590. game:GetService("Debris"):AddItem(bp, 1)
  591. elseif Type == "Freeze" then
  592. local BodPos = Create("BodyPosition"){
  593. P = 50000,
  594. D = 1000,
  595. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  596. position = hit.Parent.Torso.Position,
  597. Parent = hit.Parent.Torso,
  598. }
  599. local BodGy = Create("BodyGyro") {
  600. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  601. P = 20e+003,
  602. Parent = hit.Parent.Torso,
  603. cframe = hit.Parent.Torso.CFrame,
  604. }
  605. hit.Parent.Torso.Anchored = true
  606. coroutine.resume(coroutine.create(function(Part)
  607. swait(1.5)
  608. Part.Anchored = false
  609. end), hit.Parent.Torso)
  610. game:GetService("Debris"):AddItem(BodPos, 3)
  611. game:GetService("Debris"):AddItem(BodGy, 3)
  612. end
  613. local debounce = Create("BoolValue"){
  614. Name = "DebounceHit",
  615. Parent = hit.Parent,
  616. Value = true,
  617. }
  618. game:GetService("Debris"):AddItem(debounce, Delay)
  619. c = Create("ObjectValue"){
  620. Name = "creator",
  621. Value = Player,
  622. Parent = h,
  623. }
  624. game:GetService("Debris"):AddItem(c, .5)
  625. end
  626. end
  627.  
  628. function ShowDamage(Pos, Text, Time, Color)
  629. local Rate = (1 / 30)
  630. local Pos = (Pos or Vector3.new(0, 0, 0))
  631. local Text = (Text or "")
  632. local Time = (Time or 2)
  633. local Color = (Color or Color3.new(1, 0, 1))
  634. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  635. EffectPart.Anchored = true
  636. local BillboardGui = Create("BillboardGui"){
  637. Size = UDim2.new(3, 0, 3, 0),
  638. Adornee = EffectPart,
  639. Parent = EffectPart,
  640. }
  641. local TextLabel = Create("TextLabel"){
  642. BackgroundTransparency = 1,
  643. Size = UDim2.new(1, 0, 1, 0),
  644. Text = Text,
  645. Font = "SciFi",
  646. TextColor3 = Color,
  647. TextScaled = true,
  648. Parent = BillboardGui,
  649. }
  650. game.Debris:AddItem(EffectPart, (Time))
  651. EffectPart.Parent = game:GetService("Workspace")
  652. delay(0, function()
  653. local Frames = (Time / Rate)
  654. for Frame = 1, Frames do
  655. wait(Rate)
  656. local Percent = (Frame / Frames)
  657. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  658. TextLabel.TextTransparency = Percent
  659. end
  660. if EffectPart and EffectPart.Parent then
  661. EffectPart:Destroy()
  662. end
  663. end)
  664. end
  665.  
  666. function dmg(dude)
  667. if dude.Name ~= Character then
  668. dude.Humanoid.PlatformStand = true
  669. local bgf = Instance.new("BodyGyro",dude.Head)
  670. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  671. local val = Instance.new("BoolValue",dude)
  672. val.Name = "IsHit"
  673. for i = 1, 6 do
  674. local blo = Instance.new("Part",game.Workspace)
  675. blo.Size = Vector3.new(.6,.2,.6)
  676. blo.Material = "SmoothPlastic"
  677. blo.BrickColor = BrickColor.new("Crimson")
  678. --blo.Position = dude.Head.Position
  679. blo.CFrame = dude.Head.CFrame
  680. game:GetService("Debris"):AddItem(blo,30)
  681. end
  682. local ds = coroutine.wrap(function()
  683. wait(.2)
  684. dude.Torso:BreakJoints()
  685. end)
  686. ds()
  687. end
  688. end
  689.  
  690. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  691. --local buddy
  692. for _, c in pairs(workspace:children()) do
  693. local hum = c:findFirstChild("Humanoid")
  694. if hum ~= nil then
  695. local head = c:findFirstChild("Torso")
  696. if head ~= nil then
  697. local targ = head.Position - Part.Position
  698. local mag = targ.magnitude
  699. if mag <= Magnitude and c.Name ~= Player.Name then
  700. if c.Name ~= Character then
  701. if c.Name ~= "CKbackup" then
  702. local asd = Instance.new("ParticleEmitter",c.Torso)
  703. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  704. asd.LightEmission = .1
  705. asd.Size = NumberSequence.new(0.2)
  706. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  707. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  708. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  709. asd.Transparency = bbb
  710. asd.Size = aaa
  711. asd.ZOffset = .9
  712. asd.Acceleration = Vector3.new(0, -5, 0)
  713. asd.LockedToPart = false
  714. asd.EmissionDirection = "Back"
  715. asd.Lifetime = NumberRange.new(1, 2)
  716. asd.Rate = 1000
  717. asd.Rotation = NumberRange.new(-100, 100)
  718. asd.RotSpeed = NumberRange.new(-100, 100)
  719. asd.Speed = NumberRange.new(6)
  720. asd.VelocitySpread = 10000
  721. asd.Enabled=true
  722. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  723. dmg(c)
  724. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  725. coroutine.wrap(function()
  726. wait(.2)
  727. asd.Enabled = false
  728. wait(2)
  729. asd:Remove()
  730. end)()
  731. else
  732. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  733. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  734.  
  735. end
  736. end
  737. end
  738. end
  739. end
  740. end
  741. end
  742. EffectModel = Create("Model"){
  743. Parent = Character,
  744. Name = "Effects",
  745. }
  746.  
  747. Effects = {
  748. Block = {
  749. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  750. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  751. prt.Anchored = true
  752. prt.CFrame = cframe
  753. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  754. game:GetService("Debris"):AddItem(prt, 10)
  755. if Type == 1 or Type == nil then
  756. table.insert(Effects, {
  757. prt,
  758. "Block1",
  759. delay,
  760. x3,
  761. y3,
  762. z3,
  763. msh
  764. })
  765. elseif Type == 2 then
  766. table.insert(Effects, {
  767. prt,
  768. "Block2",
  769. delay,
  770. x3,
  771. y3,
  772. z3,
  773. msh
  774. })
  775. end
  776. end;
  777. };
  778.  
  779. Cylinder = {
  780. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  781. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  782. prt.Anchored = true
  783. prt.CFrame = cframe
  784. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  785. game:GetService("Debris"):AddItem(prt, 10)
  786. table.insert(Effects, {
  787. prt,
  788. "Cylinder",
  789. delay,
  790. x3,
  791. y3,
  792. z3,
  793. msh
  794. })
  795. end;
  796. };
  797. Head = {
  798. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  799. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  800. prt.Anchored = true
  801. prt.CFrame = cframe
  802. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  803. game:GetService("Debris"):AddItem(prt, 10)
  804. table.insert(Effects, {
  805. prt,
  806. "Cylinder",
  807. delay,
  808. x3,
  809. y3,
  810. z3,
  811. msh
  812. })
  813. end;
  814. };
  815.  
  816. Sphere = {
  817. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  818. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  819. prt.Anchored = true
  820. prt.CFrame = cframe
  821. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  822. game:GetService("Debris"):AddItem(prt, 10)
  823. table.insert(Effects, {
  824. prt,
  825. "Cylinder",
  826. delay,
  827. x3,
  828. y3,
  829. z3,
  830. msh
  831. })
  832. end;
  833. };
  834.  
  835. Elect = {
  836. Create = function(cff, x, y, z)
  837. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  838. prt.Anchored = true
  839. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  840. prt.CFrame = CFrame.new(prt.Position)
  841. game:GetService("Debris"):AddItem(prt, 2)
  842. local xval = math.random() / 2
  843. local yval = math.random() / 2
  844. local zval = math.random() / 2
  845. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  846. table.insert(Effects, {
  847. prt,
  848. "Elec",
  849. 0.1,
  850. x,
  851. y,
  852. z,
  853. xval,
  854. yval,
  855. zval
  856. })
  857. end;
  858.  
  859. };
  860.  
  861. Ring = {
  862. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  863. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  864. prt.Anchored = true
  865. prt.CFrame = cframe
  866. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  867. game:GetService("Debris"):AddItem(prt, 10)
  868. table.insert(Effects, {
  869. prt,
  870. "Cylinder",
  871. delay,
  872. x3,
  873. y3,
  874. z3,
  875. msh
  876. })
  877. end;
  878. };
  879.  
  880.  
  881. Wave = {
  882. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  883. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. table.insert(Effects, {
  889. prt,
  890. "Cylinder",
  891. delay,
  892. x3,
  893. y3,
  894. z3,
  895. msh
  896. })
  897. end;
  898. };
  899.  
  900. Break = {
  901. Create = function(brickcolor, cframe, x1, y1, z1)
  902. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  903. prt.Anchored = true
  904. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  905. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  906. local num = math.random(10, 50) / 1000
  907. game:GetService("Debris"):AddItem(prt, 10)
  908. table.insert(Effects, {
  909. prt,
  910. "Shatter",
  911. num,
  912. prt.CFrame,
  913. math.random() - math.random(),
  914. 0,
  915. math.random(50, 100) / 100
  916. })
  917. end;
  918. };
  919.  
  920. Fire = {
  921. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  922. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  923. prt.Anchored = true
  924. prt.CFrame = cframe
  925. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  926. game:GetService("Debris"):AddItem(prt, 10)
  927. table.insert(Effects, {
  928. prt,
  929. "Fire",
  930. delay,
  931. 1,
  932. 1,
  933. 1,
  934. msh
  935. })
  936. end;
  937. };
  938.  
  939. FireWave = {
  940. Create = function(brickcolor, cframe, x1, y1, z1)
  941. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  942. prt.Anchored = true
  943. prt.CFrame = cframe
  944. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  945. local d = Create("Decal"){
  946. Parent = prt,
  947. Texture = "rbxassetid://26356434",
  948. Face = "Top",
  949. }
  950. local d = Create("Decal"){
  951. Parent = prt,
  952. Texture = "rbxassetid://26356434",
  953. Face = "Bottom",
  954. }
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. table.insert(Effects, {
  957. prt,
  958. "FireWave",
  959. 1,
  960. 30,
  961. math.random(400, 600) / 100,
  962. msh
  963. })
  964. end;
  965. };
  966.  
  967. Lightning = {
  968. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  969. local magz = (p0 - p1).magnitude
  970. local curpos = p0
  971. local trz = {
  972. -ofs,
  973. ofs
  974. }
  975. for i = 1, tym do
  976. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  977. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  978. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  979. li.Material = "Neon"
  980. if tym == i then
  981. local magz2 = (curpos - p1).magnitude
  982. li.Size = Vector3.new(th, th, magz2)
  983. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  984. table.insert(Effects, {
  985. li,
  986. "Disappear",
  987. last
  988. })
  989. else
  990. do
  991. do
  992. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  993. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  994. game.Debris:AddItem(li, 10)
  995. table.insert(Effects, {
  996. li,
  997. "Disappear",
  998. last
  999. })
  1000. end
  1001. end
  1002. end
  1003. end
  1004. end
  1005. };
  1006.  
  1007. EffectTemplate = {
  1008.  
  1009. };
  1010. }
  1011.  
  1012. function chatfunc(text)
  1013. local chat = coroutine.wrap(function()
  1014. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1015. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1016. end
  1017. local naeeym2 = Instance.new("BillboardGui",Character)
  1018. naeeym2.Size = UDim2.new(0,100,0,40)
  1019. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1020. naeeym2.Adornee = Character.Head
  1021. naeeym2.Name = "TalkingBillBoard"
  1022. local tecks2 = Instance.new("TextLabel",naeeym2)
  1023. tecks2.BackgroundTransparency = 1
  1024. tecks2.BorderSizePixel = 0
  1025. tecks2.Text = ""
  1026. tecks2.Font = "Antique"
  1027. tecks2.TextSize = 38
  1028. tecks2.TextStrokeTransparency = 0
  1029. tecks2.TextColor3 = Color3.new(0,0,0)
  1030. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1031. tecks2.Size = UDim2.new(1,0,0.5,0)
  1032. local tecks3 = Instance.new("TextLabel",naeeym2)
  1033. tecks3.BackgroundTransparency = 1
  1034. tecks3.BorderSizePixel = 0
  1035. tecks3.Text = ""
  1036. tecks3.Font = "Antique"
  1037. tecks3.TextSize = 38
  1038. tecks3.TextStrokeTransparency = 0
  1039. tecks3.TextColor3 = Color3.new(0,0,0)
  1040. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1041. tecks3.Size = UDim2.new(1,0,0.5,0)
  1042. for i = 1,string.len(text),1 do
  1043. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=365786623", Character, .6, .8)
  1044. tecks2.Text = string.sub(text,1,i)
  1045. tecks3.Text = string.sub(text,1,i)
  1046. wait(0.01)
  1047. end
  1048. wait(2)
  1049. for i = 1, 50 do
  1050. swait()
  1051. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1052. tecks2.Rotation = tecks2.Rotation - .8
  1053. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1054. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1055. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1056. tecks3.Rotation = tecks2.Rotation + .8
  1057. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1058. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1059. end
  1060. naeeym2:Destroy()
  1061. end)
  1062. chat()
  1063. end
  1064. function onChatted(msg)
  1065. chatfunc(msg)
  1066. end
  1067. Player.Chatted:connect(onChatted)
  1068.  
  1069. abss = Instance.new("BillboardGui",Character)
  1070. abss.Size = UDim2.new(10,0,10,0)
  1071. abss.Enabled = false
  1072. imgl = Instance.new("ImageLabel",abss)
  1073. imgl.Position = UDim2.new(0,0,0,0)
  1074. imgl.Size = UDim2.new(1,0,1,0)
  1075. imgl.Image = "rbxassetid://223123319"
  1076. imgl.ImageColor3 = Color3.new(0, 0, 255)
  1077. imgl.BackgroundTransparency = 1
  1078. imgf = Instance.new("ImageLabel",abss)
  1079. imgf.Position = UDim2.new(0,0,0,0)
  1080. imgf.Size = UDim2.new(1,0,1,0)
  1081. imgf.Image = "rbxassetid://418573253"
  1082. imgf.ImageColor3 = Color3.new(0, 0, 255)
  1083. imgf.BackgroundTransparency = 1
  1084. img2 = Instance.new("ImageLabel",abss)
  1085. img2.Position = UDim2.new(0,0,0,0)
  1086. img2.Size = UDim2.new(1,0,1,0)
  1087. img2.Image = "rbxassetid://223123319"
  1088. img2.ImageColor3 = Color3.new(0, 0, 255)
  1089. img2.BackgroundTransparency = 1
  1090. img3 = Instance.new("ImageLabel",abss)
  1091. img3.Position = UDim2.new(0,0,0,0)
  1092. img3.Size = UDim2.new(1,0,1,0)
  1093. img3.Image = "rbxassetid://418573253"
  1094. img3.ImageColor3 = Color3.new(0, 0, 255)
  1095. img3.BackgroundTransparency = 1
  1096.  
  1097. spawn(function()
  1098. chatfunc("B E N D Y")
  1099. wait(3)
  1100. chatfunc("Editted by pika335. Genocider by grgrgry21")
  1101. wait(3)
  1102. chatfunc("Make on 12/8/2017")
  1103. wait(3)
  1104. chatfunc("Fixer LuckZinHo and VictoriaChristophe :D")
  1105. wait(3)
  1106. chatfunc("Have Fun For My Script And Don't Leak it :D")
  1107. end)
  1108.  
  1109. function attackone()
  1110. attack = true
  1111. Humanoid.WalkSpeed = 0
  1112. if targetted.Name ~= "CKbackup" then
  1113. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1114. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1115. partasdeff.LightEmission = .1
  1116. partasdeff.Size = NumberSequence.new(0.2)
  1117. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1118. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1119. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1120. partasdeff.Transparency = bbb
  1121. partasdeff.Size = aaa
  1122. partasdeff.ZOffset = .9
  1123. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1124. partasdeff.LockedToPart = false
  1125. partasdeff.EmissionDirection = "Back"
  1126. partasdeff.Lifetime = NumberRange.new(1, 2)
  1127. partasdeff.Rate = 1000
  1128. partasdeff.Rotation = NumberRange.new(-100, 100)
  1129. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1130. partasdeff.Speed = NumberRange.new(6)
  1131. partasdeff.VelocitySpread = 10000
  1132. partasdeff.Enabled=false
  1133. for i = 0, 3, 0.1 do
  1134. swait()
  1135. PlayAnimationFromTable({
  1136. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1140. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. }, .1, false)
  1143. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1144. end
  1145. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1146. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1147. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 5.5, .8)
  1148. dmg(targetted)
  1149. wait()
  1150. chatfunc("Got you.")
  1151. partasdeff.Enabled=true
  1152. for i = 0, 1, 0.1 do
  1153. swait()
  1154. PlayAnimationFromTable({
  1155. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. }, .3, false)
  1162. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1163. end
  1164. partasdeff.Enabled=false
  1165. for i = 0, 2, 0.1 do
  1166. swait()
  1167. PlayAnimationFromTable({
  1168. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. }, .3, false)
  1175. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1176. end
  1177. coroutine.wrap(function()
  1178. wait()
  1179. partasdeff:Remove()
  1180. end)()
  1181. else
  1182. sel = math.random(1,4)
  1183. if sel == 1 then
  1184. chatfunc("...")
  1185. elseif sel == 2 then
  1186. chatfunc("No...")
  1187. elseif sel == 3 then
  1188. chatfunc("I cant put him on ink...")
  1189. elseif sel == 4 then
  1190. chatfunc("What am I doing?")
  1191. end
  1192. for i = 0, 5, 0.1 do
  1193. swait()
  1194. PlayAnimationFromTable({
  1195. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1197. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. }, .3, false)
  1202. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1203. end
  1204. end
  1205. Humanoid.WalkSpeed = 10
  1206. attack = false
  1207. end
  1208. local Grabbed = false
  1209.  
  1210. function hedshoot()
  1211. attack = true
  1212.  
  1213. --local GGyro = Instance.new("BodyPosition")
  1214. local grab = nil
  1215. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1216. if v:FindFirstChild('Torso') then
  1217. Grabbed = true
  1218. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1219. grab = v
  1220. end
  1221. end
  1222. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1223. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1224. for i = 0, 1, 0.1 do
  1225. swait()
  1226. if Grabbed == true then
  1227. grab.Humanoid.PlatformStand = true
  1228. --GGyro.position = Partss.Position
  1229. --GGyro.Parent = grab.Head
  1230. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1231. end
  1232. PlayAnimationFromTable({
  1233. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. }, .3, false)
  1240. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1241.  
  1242. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1243. end
  1244. if Grabbed == true then
  1245. Humanoid.WalkSpeed = 0
  1246. for i = 0, 2, 0.1 do
  1247. swait()
  1248. if Grabbed == true then
  1249. grab.Humanoid.PlatformStand = true
  1250. --GGyro.position = Partss.Position
  1251. --GGyro.Parent = grab.Head
  1252. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1253. end
  1254. PlayAnimationFromTable({
  1255. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. }, .3, false)
  1262. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1263. end
  1264. if grab.Name ~= "CKbackup" then
  1265. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1266. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1267. partasdeff.LightEmission = .1
  1268. partasdeff.Size = NumberSequence.new(0.2)
  1269. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1270. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1271. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1272. partasdeff.Transparency = bbb
  1273. partasdeff.Size = aaa
  1274. partasdeff.ZOffset = .9
  1275. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1276. partasdeff.LockedToPart = false
  1277. partasdeff.EmissionDirection = "Back"
  1278. partasdeff.Lifetime = NumberRange.new(1, 2)
  1279. partasdeff.Rate = 1000
  1280. partasdeff.Rotation = NumberRange.new(-100, 100)
  1281. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1282. partasdeff.Speed = NumberRange.new(10)
  1283. partasdeff.VelocitySpread = 20
  1284. partasdeff.Enabled=false
  1285. sel = math.random(1,5)
  1286. if sel == 1 then
  1287. chatfunc("You're done for.")
  1288. elseif sel == 2 then
  1289. chatfunc("You asked for it.")
  1290. elseif sel == 3 then
  1291. chatfunc("Goodbye. Killer")
  1292. elseif sel == 4 then
  1293. chatfunc("Game, over for ink.")
  1294. elseif sel == 5 then
  1295. chatfunc("Heh..")
  1296. end
  1297. for i = 0, 2, 0.1 do
  1298. swait()
  1299. if Grabbed == true then
  1300. grab.Humanoid.PlatformStand = true
  1301. --GGyro.position = Partss.Position
  1302. --GGyro.Parent = grab.Head
  1303. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1304. end
  1305. PlayAnimationFromTable({
  1306. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. }, .1, false)
  1313. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1314. end
  1315. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1316. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1317. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1318. dmg(grab)
  1319. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1320. partasdeff.Enabled=true
  1321. for i = 0, 1, 0.1 do
  1322. swait()
  1323. PlayAnimationFromTable({
  1324. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. }, .3, false)
  1331. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1332. end
  1333. partasdeff.Enabled=false
  1334. for i = 0, 2.5, 0.1 do
  1335. swait()
  1336. PlayAnimationFromTable({
  1337. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. }, .2, false)
  1344. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1345. end
  1346. coroutine.wrap(function()
  1347. wait(2)
  1348. partasdeff:Remove()
  1349. end)()
  1350. else
  1351. grab.Humanoid.PlatformStand = false
  1352. for i = 0, 3, 0.1 do
  1353. swait()
  1354. PlayAnimationFromTable({
  1355. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. }, .1, false)
  1362. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1363. end
  1364. sel = math.random(1,3)
  1365. if sel == 1 then
  1366. chatfunc("I'm stupid sorry boris...")
  1367. elseif sel == 2 then
  1368. chatfunc("What am I even doing...?")
  1369. elseif sel == 3 then
  1370. chatfunc("...Boris tell me you here.")
  1371. end
  1372. for i = 0, 5, 0.1 do
  1373. swait()
  1374. PlayAnimationFromTable({
  1375. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1377. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. }, .3, false)
  1382. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1383. end
  1384. end
  1385. end
  1386. --GGyro.Parent = nil
  1387. attack = false
  1388. Grabbed = false
  1389. Humanoid.WalkSpeed = 9
  1390.  
  1391. end
  1392. function moarblood()
  1393. attack = true
  1394. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=541710285", Character, 1, .8)
  1395. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1396. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.6, 0.164706, 0.207843),})
  1397. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1398. wait(.5)
  1399. for i = 0, 1.2, 0.1 do
  1400. swait()
  1401. PlayAnimationFromTable({
  1402. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. }, .2, false)
  1409. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1410. end
  1411. if targetted.Name ~= "CKbackup" then
  1412. local grab = nil
  1413. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1414. if v:FindFirstChild('Head') then
  1415. Grabbed = true
  1416. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1417. grab = v
  1418. end
  1419. end
  1420. Humanoid.WalkSpeed = 0
  1421. for i = 0, 2, 0.1 do
  1422. swait()
  1423. if Grabbed == true then
  1424. grab.Humanoid.PlatformStand = true
  1425. --GGyro.position = Partss.Position
  1426. --GGyro.Parent = grab.Head
  1427. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1428. end
  1429. PlayAnimationFromTable({
  1430. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. }, .25, false)
  1437. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1438. end
  1439. if Grabbed == true then
  1440. sel = math.random(1,3)
  1441. if sel == 1 then
  1442. chatfunc("My turn.")
  1443. elseif sel == 2 then
  1444. chatfunc("You the next!")
  1445. elseif sel == 3 then
  1446. chatfunc("Hope you full of ink and Die!")
  1447. elseif sel == 4 then
  1448. chatfunc("You're hopeless.")
  1449. elseif sel == 5 then
  1450. chatfunc("Hmph.")
  1451. end
  1452. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1453. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1454. partasdeff.LightEmission = .1
  1455. partasdeff.Size = NumberSequence.new(0.2)
  1456. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1457. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1458. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1459. partasdeff.Transparency = bbb
  1460. partasdeff.Size = aaa
  1461. partasdeff.ZOffset = .9
  1462. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1463. partasdeff.LockedToPart = false
  1464. partasdeff.EmissionDirection = "Back"
  1465. partasdeff.Lifetime = NumberRange.new(1, 2)
  1466. partasdeff.Rate = 1000
  1467. partasdeff.Rotation = NumberRange.new(-100, 100)
  1468. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1469. partasdeff.Speed = NumberRange.new(6)
  1470. partasdeff.VelocitySpread = 10000
  1471. partasdeff.Enabled=false
  1472. for i = 0, 3, 0.1 do
  1473. swait()
  1474. if Grabbed == true then
  1475. grab.Humanoid.PlatformStand = true
  1476. --GGyro.position = Partss.Position
  1477. --GGyro.Parent = grab.Head
  1478. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1479. end
  1480. PlayAnimationFromTable({
  1481. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. }, .1, false)
  1488. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489. end
  1490. partasdeff.Enabled=true
  1491. grab.Torso.Transparency = 1
  1492. dmg(grab)
  1493. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, .8, .8)
  1494. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, 1, .7)
  1495.  
  1496. coroutine.wrap(function()
  1497. wait(.4)
  1498. partasdeff.Enabled=false
  1499. end)()
  1500. for i = 0, 3.5, 0.1 do
  1501. swait()
  1502. PlayAnimationFromTable({
  1503. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. }, .3, false)
  1510. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1511. end
  1512. end
  1513. else
  1514. Humanoid.WalkSpeed = 0
  1515. for i = 0, 3, 0.1 do
  1516. swait()
  1517. PlayAnimationFromTable({
  1518. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. }, .2, false)
  1525. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1526. end
  1527. sel = math.random(1,3)
  1528. if sel == 1 then
  1529. chatfunc("Bad...")
  1530. elseif sel == 2 then
  1531. chatfunc("Something's wrong now what....")
  1532. elseif sel == 3 then
  1533. chatfunc("Boris...")
  1534. end
  1535. for i = 0, 5, 0.1 do
  1536. swait()
  1537. PlayAnimationFromTable({
  1538. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1540. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. }, .3, false)
  1545. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1546. end
  1547. end
  1548. attack = false
  1549. Grabbed = false
  1550. k:Remove()
  1551. Humanoid.WalkSpeed = 9
  1552. end
  1553.  
  1554. function painlessrain()
  1555. attack = true
  1556. Humanoid.WalkSpeed = 0
  1557. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1558.  
  1559. coroutine.wrap(function()
  1560. for i = 0, 4 do
  1561. wait(.2)
  1562. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1563. end
  1564. end)()
  1565. for i = 0, 4, 0.1 do
  1566. swait()
  1567. PlayAnimationFromTable({
  1568. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574. }, .07, false)
  1575. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1576. end
  1577. for i = 0, 1.5, 0.1 do
  1578. swait()
  1579. PlayAnimationFromTable({
  1580. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. }, .2, false)
  1587. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1588. end
  1589. for i = 0, 3 do
  1590. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1591. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1592. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1593. for i = 0, .5, 0.1 do
  1594. swait()
  1595. PlayAnimationFromTable({
  1596. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. }, .3, false)
  1603. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1604. end
  1605. for i = 0, .5, 0.1 do
  1606. swait()
  1607. PlayAnimationFromTable({
  1608. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. }, .3, false)
  1615. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1616. end
  1617. end
  1618. attack = false
  1619. Humanoid.WalkSpeed = 8
  1620. wait(.4)
  1621. for i = 0, 8 do
  1622. wait(.2)
  1623. mdmg(ref1, 3)
  1624. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1625. ref1.Position = Mouse.hit.p
  1626. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1627. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1628. end
  1629. ref1:Remove()
  1630. end
  1631.  
  1632. function TargetSelect(person)
  1633. local dd=coroutine.wrap(function()
  1634. if targetted ~= person then
  1635. targetted = person
  1636. img2.Size = UDim2.new(1,0,1,0)
  1637. img2.ImageTransparency = 0
  1638. img2.Position = UDim2.new(0,0,0,0)
  1639. for i = 0, 2, 0.1 do
  1640. swait()
  1641. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1642. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1643. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1644. end
  1645. end
  1646. end)
  1647. dd()
  1648. end
  1649.  
  1650. function LockOn()
  1651. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1652. TargetSelect(Mouse.Target.Parent)
  1653. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=263321145", Character, 1, .8)
  1654. end
  1655. end
  1656.  
  1657.  
  1658. function ofmoosic() -- 2 lazi hoh
  1659. delays = true
  1660. while wait() and kkk and kkk.Volume >= 0.02 do
  1661. kkk.Volume = kkk.Volume - 0.05
  1662. end
  1663. wait(0.1)
  1664. kkk.Pitch = 0
  1665. kkk.PlaybackSpeed = 0
  1666. play = false
  1667. delays = false
  1668. end
  1669. function onmoosic()
  1670. delays = true
  1671. kkk.Pitch = .6
  1672. kkk.PlaybackSpeed = .6
  1673. while wait() and kkk and kkk.Volume <= 1.5 do
  1674. kkk.Volume = kkk.Volume + 0.05
  1675. end
  1676. wait(0.1)
  1677. play = true
  1678. delays = false
  1679. end
  1680. Mouse.Button1Down:connect(function()
  1681. if attack == false and targetted ~= nil then
  1682. attackone()
  1683. end
  1684. end)
  1685.  
  1686. Mouse.KeyDown:connect(function(k)
  1687. k = k:lower()
  1688. if attack == false and k == 'q' then
  1689. LockOn()
  1690. end
  1691. if k == 'z' and attack == false then
  1692. hedshoot()
  1693. elseif k == 'x' and attack == false and targetted ~= nil then
  1694. moarblood()
  1695. elseif k == 'c' and attack == false then
  1696. painlessrain()
  1697. elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1698. delays = true
  1699. chatfunc("Hey Sugarie...")
  1700. wait(2)
  1701. chatfunc("Can I ask you something for uhh.....?")
  1702. wait(3)
  1703. chatfunc("Will you be my....")
  1704. wait(1)
  1705. chatfunc("SacrificBy-")
  1706. wait(.5)
  1707. chatfunc("I mean...")
  1708. wait(1)
  1709. chatfunc("Uhh, forget it or i kill you...")
  1710. delays = false
  1711. elseif k == 'm' and play == true and delays == false then
  1712. ofmoosic()
  1713. elseif k == 'm' and play == false and delays == false then
  1714. onmoosic()
  1715. end
  1716. end)
  1717.  
  1718. kkk = Instance.new("Sound",Character)
  1719. kkk.Volume = 100
  1720. kkk.PlaybackSpeed = 1
  1721. kkk.Pitch = 1
  1722. kkk.SoundId = "rbxassetid://681418426"
  1723. kkk:Play()
  1724. kkk.Name = "a"
  1725. kkk.Looped = true
  1726.  
  1727.  
  1728. coroutine.wrap(function()
  1729. while true do
  1730. swait()
  1731. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1732. if v:IsA("Part") then
  1733. v.Anchored = false
  1734. end
  1735. end
  1736. for i, v in pairs(Character:GetChildren()) do
  1737. if v:IsA("Part") then
  1738. v.Anchored = false
  1739. elseif v:IsA("Accessory") then
  1740. v.Handle.Anchored = false
  1741. end
  1742. end
  1743. end
  1744. end)()
  1745. coroutine.wrap(function()
  1746. while 1 do
  1747. swait()
  1748. if doe <= 360 then
  1749. doe = doe + 2
  1750. else
  1751. doe = 0
  1752. end
  1753. end
  1754. end)()
  1755. while true do
  1756. swait()
  1757. for i, v in pairs(Character:GetChildren()) do
  1758. if v:IsA("Part") then
  1759. v.Material = "SmoothPlastic"
  1760. elseif v:IsA("Accessory") then
  1761. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1762. end
  1763. end
  1764. while true do
  1765. swait()
  1766. Character.Humanoid.MaxHealth = math.huge
  1767. Character.Humanoid.Health = math.huge
  1768. imgl.Rotation = imgl.Rotation + 3
  1769. img2.Rotation = img2.Rotation + 3
  1770. if targetted ~= nil then
  1771. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1772. abss.Enabled = true
  1773. elseif targetted == nil then
  1774. abss.Adornee = nil
  1775. abss.Enabled = false
  1776. end
  1777.  
  1778. while true and imgl.Rotation >= 360 do
  1779. imgl.Rotation = 0
  1780. img2.Rotation = 0
  1781. end
  1782. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1783. velocity = RootPart.Velocity.y
  1784. sine = sine + change
  1785. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1786. if RootPart.Velocity.y > 1 and hit == nil then
  1787. Anim = "Jump"
  1788. if attack == false then
  1789. PlayAnimationFromTable({
  1790. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796. }, .3, false)
  1797. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1798. end
  1799. elseif RootPart.Velocity.y < -1 and hit == nil then
  1800. Anim = "Fall"
  1801. if attack == false then
  1802. PlayAnimationFromTable({
  1803. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1804. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. }, .3, false)
  1810. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1811. end
  1812. elseif Torsovelocity < 1 and hit ~= nil then
  1813. Anim = "Idle"
  1814. if attack == false then
  1815. change = 1
  1816. PlayAnimationFromTable({
  1817. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1819. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1820. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1821. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1823. }, .3, false)
  1824. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1825. end
  1826. elseif Torsovelocity > 2 and hit ~= nil then
  1827. Anim = "Walk"
  1828. if attack == false then
  1829. PlayAnimationFromTable({
  1830. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1833. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1834. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1835. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1836. }, .3, false)
  1837. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1838. end
  1839. end
  1840. if 0 < #Effects then
  1841. for e = 1, #Effects do
  1842. if Effects[e] ~= nil then
  1843. local Thing = Effects[e]
  1844. if Thing ~= nil then
  1845. local Part = Thing[1]
  1846. local Mode = Thing[2]
  1847. local Delay = Thing[3]
  1848. local IncX = Thing[4]
  1849. local IncY = Thing[5]
  1850. local IncZ = Thing[6]
  1851. if Thing[2] == "Shoot" then
  1852. local Look = Thing[1]
  1853. local move = 30
  1854. if Thing[8] == 3 then
  1855. move = 10
  1856. end
  1857. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1858. if Thing[10] ~= nil then
  1859. da = pos
  1860. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1861. cfa = CFrame.new(Thing[4], pos)
  1862. tehCF = cfa:lerp(cf2, 0.2)
  1863. Thing[1] = tehCF.lookVector
  1864. end
  1865. local mag = (Thing[4] - pos).magnitude
  1866. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1867. if Thing[8] == 2 then
  1868. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1869. end
  1870. Thing[4] = Thing[4] + Look * move
  1871. Thing[3] = Thing[3] - 1
  1872. if 2 < Thing[5] then
  1873. Thing[5] = Thing[5] - 0.3
  1874. Thing[6] = Thing[6] - 0.3
  1875. end
  1876. if hit ~= nil then
  1877. Thing[3] = 0
  1878. if Thing[8] == 1 or Thing[8] == 3 then
  1879. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1880. else
  1881. if Thing[8] == 2 then
  1882. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1883. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1884. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1885. ref.Anchored = true
  1886. ref.CFrame = CFrame.new(pos)
  1887. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1888. game:GetService("Debris"):AddItem(ref, 0.2)
  1889. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1890. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1891. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1892. end
  1893. end
  1894. end
  1895. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1896. ref.Anchored = true
  1897. ref.CFrame = CFrame.new(pos)
  1898. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1899. game:GetService("Debris"):AddItem(ref, 1)
  1900. end
  1901. if Thing[3] <= 0 then
  1902. table.remove(Effects, e)
  1903. end
  1904. end
  1905. do
  1906. do
  1907. if Thing[2] == "FireWave" then
  1908. if Thing[3] <= Thing[4] then
  1909. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1910. Thing[3] = Thing[3] + 1
  1911. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1912. else
  1913. Part.Parent = nil
  1914. table.remove(Effects, e)
  1915. end
  1916. end
  1917. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1918. if Thing[1].Transparency <= 1 then
  1919. if Thing[2] == "Block1" then
  1920. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1921. Mesh = Thing[7]
  1922. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1923. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1924. else
  1925. if Thing[2] == "Block2" then
  1926. Thing[1].CFrame = Thing[1].CFrame
  1927. Mesh = Thing[7]
  1928. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1929. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1930. else
  1931. if Thing[2] == "Fire" then
  1932. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1933. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1934. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1935. else
  1936. if Thing[2] == "Cylinder" then
  1937. Mesh = Thing[7]
  1938. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1939. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1940. else
  1941. if Thing[2] == "Blood" then
  1942. Mesh = Thing[7]
  1943. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1944. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1945. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1946. else
  1947. if Thing[2] == "Elec" then
  1948. Mesh = Thing[10]
  1949. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1950. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1951. else
  1952. if Thing[2] == "Disappear" then
  1953. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1954. else
  1955. if Thing[2] == "Shatter" then
  1956. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1957. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1958. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1959. Thing[6] = Thing[6] + Thing[5]
  1960. end
  1961. end
  1962. end
  1963. end
  1964. end
  1965. end
  1966. end
  1967. end
  1968. else
  1969. Part.Parent = nil
  1970. table.remove(Effects, e)
  1971. end
  1972. end
  1973. end
  1974. end
  1975. end
  1976. end
  1977. end
  1978. end
  1979. end
  1980. end
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