nichio

FO4 / Classic Holstered Weapons

Oct 16th, 2025
55
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 74.12 KB | None | 0 0
  1. Fallout 4 v1.10.984
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF8780E6761 ClassicHolsteredWeapons.dll+0026761 mov rax, [rax]
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x000041AC7AE2
  8.  
  9. [Compatibility]
  10. F4EE: true
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: false
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: false
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: false
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: false
  40. BSPreCulledObjects: false
  41. BSTextureStreamerLocalHeap: false
  42. HavokMemorySystem: false
  43. INISettingCollection: true
  44. InputSwitch: false
  45. MaxStdIO: 2048
  46. MemoryManager: false
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: false
  49. SmallBlockAllocator: false
  50. WorkshopMenu: false
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 1000
  53. [Warnings]
  54. CreateTexture2D: false
  55. ImageSpaceAdapter: true
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 10 Pro v10.0.19041
  59. CPU: GenuineIntel Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz
  60. GPU #1: Nvidia GM107GLM [Quadro M1000M]
  61. GPU #2: Intel HD Graphics 530
  62. GPU #3: Microsoft Basic Render Driver
  63. PHYSICAL MEMORY: 15.23 GB/15.83 GB
  64.  
  65.  
  66. PROBABLE CALL STACK:
  67. [ 0] 0x7FF8780E6761 ClassicHolsteredWeapons.dll+0026761
  68. [ 1] 0x7FF8780E748C ClassicHolsteredWeapons.dll+002748C
  69. [ 2] 0x7FF8780D4E9B ClassicHolsteredWeapons.dll+0014E9B
  70. [ 3] 0x7FF76064BF52 Fallout4.exe+04BBF52 test al, al | TESObjectREFR::GetHasMandatoryAnimUpdate_4BBF52 -> 2201074+0x12 test al, al
  71. [ 4] 0x7FF760665311 Fallout4.exe+04D5311 mov [rbp+0x09], al | FUN_1404d5270_4D5311 -> 2201505+0xA1 mov [rbp+0x09], al
  72. [ 5] 0x7FF760D717EB Fallout4.exe+0BE17EB mov rcx, [rdi+0x300] | FUN_140be1780_BE17EB -> 2229769+0x6B mov rcx, [rdi+0x300]
  73. [ 6] 0x7FF760EC3C18 Fallout4.exe+0D33C18 mov rcx, [rbx] | FUN_140d33bc0_D33C18 -> 2234149+0x58 mov rcx, [rbx]
  74. [ 7] 0x7FF7616FEBFA Fallout4.exe+156EBFA mov rax, [rdi+0x18] | FUN_14156eb30_156EBFA -> 2268897+0xCA mov rax, [rdi+0x18]
  75. [ 8] 0x7FF7616FF10B Fallout4.exe+156F10B mov [rbp+0x04], eax | FUN_14156ee60_156F10B -> 2268899+0x2AB mov [rbp+0x04], eax
  76. [ 9] 0x7FF7616FD619 Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74] | FUN_14156d5b0_156D619 -> 2268871+0x69 movzx eax, byte ptr [rbx+0xA74]
  77. [10] 0x7FF7616DADED Fallout4.exe+154ADED mov rcx, [0x00007FF76327F620] | FUN_14154adb0_154ADED -> 2268179+0x3D mov rcx, [0x00007FF76327F620]
  78. [11] 0x7FF8F84B7374 KERNEL32.DLL+0017374
  79. [12] 0x7FF8F971CC91 ntdll.dll+004CC91
  80.  
  81. REGISTERS:
  82. RAX 0x41AC7AE2 (size_t) [1101822690]
  83. RCX 0x41AC7AE2 (size_t) [1101822690]
  84. RDX 0x685CA9F738 (void*)
  85. RBX 0x2563B65CE60 (Actor*)
  86. Object Reference:
  87. File: "randompanserfollower.esp"
  88. Flags: 0x00440008
  89. FormID: 0x3C000F99
  90. FormType: kNPC_ (45)
  91. File: "randompanserfollower.esp"
  92. Flags: 0x00540448
  93. FormID: 0x3C04983A
  94. FormType: kACHR (65)
  95. RSP 0x685CA9F660 (void*)
  96. RBP 0x685CA9FB89 (void*)
  97. RSI 0x685CA9F798 (void*)
  98. RDI 0x685CA9F7D0 (void*)
  99. R8 0x257231CAE80 (voltek::core::bits_regions*)
  100. R9 0x4 (size_t) [4]
  101. R10 0x0 (size_t) [0]
  102. R11 0x0 (size_t) [0]
  103. R12 0x256E5F56490 (void*)
  104. R13 0x0 (size_t) [0]
  105. R14 0x1 (size_t) [1]
  106. R15 0x7FF763301504 (void* -> Fallout4.exe+3171504 add [rax], al | FUN_14229e738_3171504)
  107.  
  108. STACK:
  109. [RSP+0 ] 0x685CA9F758 (void*)
  110. [RSP+8 ] 0x685CA9F738 (void*)
  111. [RSP+10 ] 0x257A9E55420 (NiRefObject*)
  112. [RSP+18 ] 0x2563B65CE60 (Actor*)
  113. Object Reference:
  114. File: "randompanserfollower.esp"
  115. Flags: 0x00440008
  116. FormID: 0x3C000F99
  117. FormType: kNPC_ (45)
  118. File: "randompanserfollower.esp"
  119. Flags: 0x00540448
  120. FormID: 0x3C04983A
  121. FormType: kACHR (65)
  122. [RSP+20 ] 0x685CA9F800 (void*)
  123. [RSP+28 ] 0x7FF761732B81 (void* -> Fallout4.exe+15A2B81 xor eax, eax | NiObjectNET::NiObjectNET_15A2B81)
  124. [RSP+30 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  125. [RSP+38 ] 0x257BD6297C0 (void*)
  126. [RSP+40 ] 0x257BD6297D0 (void*)
  127. [RSP+48 ] 0x257BD6297D0 (void*)
  128. [RSP+50 ] 0xC2C80000CCCCCCCC (size_t) [uint: 14035468242136124620 int: -4411275831573426996]
  129. [RSP+58 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  130. [RSP+60 ] 0xC0A624F3CCCCCCCC (size_t) [uint: 13881823530947759308 int: -4564920542761792308]
  131. [RSP+68 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  132. [RSP+70 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  133. [RSP+78 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  134. [RSP+80 ] 0x7FF878124330 (void* -> ClassicHolsteredWeapons.dll+0064330 nop)
  135. [RSP+88 ] 0x685CA9F698 (void*)
  136. [RSP+90 ] 0x685CA9F808 (void*)
  137. [RSP+98 ] 0x685CA9F6C4 (void*)
  138. [RSP+A0 ] 0x685CA9F800 (void*)
  139. [RSP+A8 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  140. [RSP+B0 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  141. [RSP+B8 ] 0x0 (size_t) [0]
  142. [RSP+C0 ] 0x685CA9F698 (void*)
  143. [RSP+C8 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  144. [RSP+D0 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  145. [RSP+D8 ] 0x257BD6297D0 (void*)
  146. [RSP+E0 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  147. [RSP+E8 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  148. [RSP+F0 ] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  149. [RSP+F8 ] 0x257BD6297C8 (void*)
  150. [RSP+100] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  151. [RSP+108] 0x257DA681630 (void*)
  152. [RSP+110] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  153. [RSP+118] 0x685CA9F698 (void*)
  154. [RSP+120] 0x685CA9F808 (void*)
  155. [RSP+128] 0x685CA9F6C4 (void*)
  156. [RSP+130] 0x685CA9F800 (void*)
  157. [RSP+138] 0x257BD6297D0 (void*)
  158. [RSP+140] 0x257BD6297C0 (void*)
  159. [RSP+148] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  160. [RSP+150] 0x685CA9F698 (void*)
  161. [RSP+158] 0x685CA9F808 (void*)
  162. [RSP+160] 0x685CA9F6C4 (void*)
  163. [RSP+168] 0x685CA9F800 (void*)
  164. [RSP+170] 0xF4A0BD766560 (size_t) [268971210597728]
  165. [RSP+178] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  166. [RSP+180] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  167. [RSP+188] 0x685CA9F948 (void*)
  168. [RSP+190] 0x2563B65CE60 (Actor*)
  169. Object Reference:
  170. File: "randompanserfollower.esp"
  171. Flags: 0x00440008
  172. FormID: 0x3C000F99
  173. FormType: kNPC_ (45)
  174. File: "randompanserfollower.esp"
  175. Flags: 0x00540448
  176. FormID: 0x3C04983A
  177. FormType: kACHR (65)
  178. [RSP+198] 0x7FF8780E748C (void* -> ClassicHolsteredWeapons.dll+002748C mov rcx, [rsp+0x2D0])
  179. [RSP+1A0] 0x25887747510 (BSFadeNode*)
  180. Name: "VHWWeapon"
  181. RTTIName: "BSFadeNode"
  182. Flags: 32080400e
  183. Checking Parent:
  184. Name: "WeaponRifleBone"
  185. RTTIName: "NiNode"
  186. Flags: e
  187. Checking Parent:
  188. Name: "Chest"
  189. RTTIName: "NiNode"
  190. Flags: e
  191. Checking Parent:
  192. Name: "SPINE2"
  193. RTTIName: "NiNode"
  194. Flags: e
  195. Checking Parent:
  196. Name: "SPINE1"
  197. RTTIName: "NiNode"
  198. Flags: e
  199. Checking Parent:
  200. Name: "SPINE1_FULL_OFFSET"
  201. RTTIName: "NiNode"
  202. Flags: e
  203. Checking Parent:
  204. Name: "com"
  205. RTTIName: "NiNode"
  206. Flags: e
  207. Checking Parent:
  208. Name: "COM_OR_SUBNODE"
  209. RTTIName: "NiNode"
  210. Flags: e
  211. Checking Parent:
  212. Name: "COM_Override"
  213. RTTIName: "NiNode"
  214. Flags: e
  215. Checking Parent:
  216. Name: "Root"
  217. RTTIName: "BSFlattenedBoneTree"
  218. Flags: e
  219. Checking Parent:
  220. Name: "skeleton.nif"
  221. RTTIName: "BSFadeNode"
  222. Flags: 200a31480400e
  223. Checking Parent:
  224. RTTIName: "NiNode"
  225. Flags: 80002000280e
  226. Checking Parent:
  227. RTTIName: "BSMultiBoundNode"
  228. Flags: 4002000280e
  229. Checking Parent:
  230. Name: "ObjectLODRoot"
  231. RTTIName: "NiNode"
  232. Flags: 2000280e
  233. Checking Parent:
  234. Name: "shadow scene node"
  235. RTTIName: "ShadowSceneNode"
  236. Flags: 2000280e
  237. Checking Parent:
  238. Name: "WorldRoot Node"
  239. RTTIName: "SceneGraph"
  240. Flags: 2000280e
  241. Name: "VHWWeapon"
  242. [RSP+1A8] 0x685CA9F968 (void*)
  243. [RSP+1B0] 0x25885F26E70 (BSFadeNode*)
  244. Name: "Weapon LaserMusket (0001DACF)"
  245. RTTIName: "BSFadeNode"
  246. Flags: 30080000e
  247. Checking Parent:
  248. Name: "Weapon"
  249. RTTIName: "NiNode"
  250. Flags: f
  251. Checking Parent:
  252. Name: "RArm_Hand"
  253. RTTIName: "NiNode"
  254. Flags: e
  255. Checking Parent:
  256. Name: "RArm_Hand_Offset"
  257. RTTIName: "NiNode"
  258. Flags: e
  259. Checking Parent:
  260. Name: "RArm_ForeArm3"
  261. RTTIName: "NiNode"
  262. Flags: e
  263. Checking Parent:
  264. Name: "RArm_ForeArm2"
  265. RTTIName: "NiNode"
  266. Flags: e
  267. Checking Parent:
  268. Name: "RArm_ForeArm_OFFSET"
  269. RTTIName: "NiNode"
  270. Flags: e
  271. Checking Parent:
  272. Name: "RArm_ForeArm1"
  273. RTTIName: "NiNode"
  274. Flags: e
  275. Checking Parent:
  276. Name: "RArm_UpperArm"
  277. RTTIName: "NiNode"
  278. Flags: e
  279. Checking Parent:
  280. Name: "RArm_Collarbone"
  281. RTTIName: "NiNode"
  282. Flags: e
  283. Checking Parent:
  284. Name: "RArm_Collarbone_Offset"
  285. RTTIName: "NiNode"
  286. Flags: e
  287. Checking Parent:
  288. Name: "Chest"
  289. RTTIName: "NiNode"
  290. Flags: e
  291. Checking Parent:
  292. Name: "SPINE2"
  293. RTTIName: "NiNode"
  294. Flags: e
  295. Checking Parent:
  296. Name: "SPINE1"
  297. RTTIName: "NiNode"
  298. Flags: e
  299. Checking Parent:
  300. Name: "SPINE1_FULL_OFFSET"
  301. RTTIName: "NiNode"
  302. Flags: e
  303. Checking Parent:
  304. Name: "com"
  305. RTTIName: "NiNode"
  306. Flags: e
  307. Checking Parent:
  308. Name: "COM_OR_SUBNODE"
  309. RTTIName: "NiNode"
  310. Flags: e
  311. Checking Parent:
  312. Name: "COM_Override"
  313. RTTIName: "NiNode"
  314. Flags: e
  315. Checking Parent:
  316. Name: "Root"
  317. RTTIName: "BSFlattenedBoneTree"
  318. Flags: e
  319. Checking Parent:
  320. Name: "skeleton.nif"
  321. RTTIName: "BSFadeNode"
  322. Flags: 200a31480400e
  323. Checking Parent:
  324. RTTIName: "NiNode"
  325. Flags: 80002000280e
  326. Checking Parent:
  327. RTTIName: "BSMultiBoundNode"
  328. Flags: 4002000280e
  329. Checking Parent:
  330. Name: "ObjectLODRoot"
  331. RTTIName: "NiNode"
  332. Flags: 2000280e
  333. Checking Parent:
  334. Name: "shadow scene node"
  335. RTTIName: "ShadowSceneNode"
  336. Flags: 2000280e
  337. Checking Parent:
  338. Name: "WorldRoot Node"
  339. RTTIName: "SceneGraph"
  340. Flags: 2000280e
  341. Name: "Weapon LaserMusket (0001DACF)"
  342. [RSP+1B8] 0x25887747510 (BSFadeNode*)
  343. Name: "VHWWeapon"
  344. RTTIName: "BSFadeNode"
  345. Flags: 32080400e
  346. Checking Parent:
  347. Name: "WeaponRifleBone"
  348. RTTIName: "NiNode"
  349. Flags: e
  350. Checking Parent:
  351. Name: "Chest"
  352. RTTIName: "NiNode"
  353. Flags: e
  354. Checking Parent:
  355. Name: "SPINE2"
  356. RTTIName: "NiNode"
  357. Flags: e
  358. Checking Parent:
  359. Name: "SPINE1"
  360. RTTIName: "NiNode"
  361. Flags: e
  362. Checking Parent:
  363. Name: "SPINE1_FULL_OFFSET"
  364. RTTIName: "NiNode"
  365. Flags: e
  366. Checking Parent:
  367. Name: "com"
  368. RTTIName: "NiNode"
  369. Flags: e
  370. Checking Parent:
  371. Name: "COM_OR_SUBNODE"
  372. RTTIName: "NiNode"
  373. Flags: e
  374. Checking Parent:
  375. Name: "COM_Override"
  376. RTTIName: "NiNode"
  377. Flags: e
  378. Checking Parent:
  379. Name: "Root"
  380. RTTIName: "BSFlattenedBoneTree"
  381. Flags: e
  382. Checking Parent:
  383. Name: "skeleton.nif"
  384. RTTIName: "BSFadeNode"
  385. Flags: 200a31480400e
  386. Checking Parent:
  387. RTTIName: "NiNode"
  388. Flags: 80002000280e
  389. Checking Parent:
  390. RTTIName: "BSMultiBoundNode"
  391. Flags: 4002000280e
  392. Checking Parent:
  393. Name: "ObjectLODRoot"
  394. RTTIName: "NiNode"
  395. Flags: 2000280e
  396. Checking Parent:
  397. Name: "shadow scene node"
  398. RTTIName: "ShadowSceneNode"
  399. Flags: 2000280e
  400. Checking Parent:
  401. Name: "WorldRoot Node"
  402. RTTIName: "SceneGraph"
  403. Flags: 2000280e
  404. Name: "VHWWeapon"
  405. [RSP+1C0] 0xCCCCCCCCCCCCCC00 (size_t) [uint: 14757395258967641088 int: -3689348814741910528]
  406. [RSP+1C8] 0xCCCCCCCC00000000 (size_t) [uint: 14757395255531667456 int: -3689348818177884160]
  407. [RSP+1D0] 0x25885F1FAF0 (BSFadeNode*)
  408. Name: "skeleton.nif"
  409. RTTIName: "BSFadeNode"
  410. Flags: 200a31480400e
  411. Checking Parent:
  412. RTTIName: "NiNode"
  413. Flags: 80002000280e
  414. Checking Parent:
  415. RTTIName: "BSMultiBoundNode"
  416. Flags: 4002000280e
  417. Checking Parent:
  418. Name: "ObjectLODRoot"
  419. RTTIName: "NiNode"
  420. Flags: 2000280e
  421. Checking Parent:
  422. Name: "shadow scene node"
  423. RTTIName: "ShadowSceneNode"
  424. Flags: 2000280e
  425. Checking Parent:
  426. Name: "WorldRoot Node"
  427. RTTIName: "SceneGraph"
  428. Flags: 2000280e
  429. Name: "skeleton.nif"
  430. [RSP+1D8] 0x25885F26E70 (BSFadeNode*)
  431. Name: "Weapon LaserMusket (0001DACF)"
  432. RTTIName: "BSFadeNode"
  433. Flags: 30080000e
  434. Checking Parent:
  435. Name: "Weapon"
  436. RTTIName: "NiNode"
  437. Flags: f
  438. Checking Parent:
  439. Name: "RArm_Hand"
  440. RTTIName: "NiNode"
  441. Flags: e
  442. Checking Parent:
  443. Name: "RArm_Hand_Offset"
  444. RTTIName: "NiNode"
  445. Flags: e
  446. Checking Parent:
  447. Name: "RArm_ForeArm3"
  448. RTTIName: "NiNode"
  449. Flags: e
  450. Checking Parent:
  451. Name: "RArm_ForeArm2"
  452. RTTIName: "NiNode"
  453. Flags: e
  454. Checking Parent:
  455. Name: "RArm_ForeArm_OFFSET"
  456. RTTIName: "NiNode"
  457. Flags: e
  458. Checking Parent:
  459. Name: "RArm_ForeArm1"
  460. RTTIName: "NiNode"
  461. Flags: e
  462. Checking Parent:
  463. Name: "RArm_UpperArm"
  464. RTTIName: "NiNode"
  465. Flags: e
  466. Checking Parent:
  467. Name: "RArm_Collarbone"
  468. RTTIName: "NiNode"
  469. Flags: e
  470. Checking Parent:
  471. Name: "RArm_Collarbone_Offset"
  472. RTTIName: "NiNode"
  473. Flags: e
  474. Checking Parent:
  475. Name: "Chest"
  476. RTTIName: "NiNode"
  477. Flags: e
  478. Checking Parent:
  479. Name: "SPINE2"
  480. RTTIName: "NiNode"
  481. Flags: e
  482. Checking Parent:
  483. Name: "SPINE1"
  484. RTTIName: "NiNode"
  485. Flags: e
  486. Checking Parent:
  487. Name: "SPINE1_FULL_OFFSET"
  488. RTTIName: "NiNode"
  489. Flags: e
  490. Checking Parent:
  491. Name: "com"
  492. RTTIName: "NiNode"
  493. Flags: e
  494. Checking Parent:
  495. Name: "COM_OR_SUBNODE"
  496. RTTIName: "NiNode"
  497. Flags: e
  498. Checking Parent:
  499. Name: "COM_Override"
  500. RTTIName: "NiNode"
  501. Flags: e
  502. Checking Parent:
  503. Name: "Root"
  504. RTTIName: "BSFlattenedBoneTree"
  505. Flags: e
  506. Checking Parent:
  507. Name: "skeleton.nif"
  508. RTTIName: "BSFadeNode"
  509. Flags: 200a31480400e
  510. Checking Parent:
  511. RTTIName: "NiNode"
  512. Flags: 80002000280e
  513. Checking Parent:
  514. RTTIName: "BSMultiBoundNode"
  515. Flags: 4002000280e
  516. Checking Parent:
  517. Name: "ObjectLODRoot"
  518. RTTIName: "NiNode"
  519. Flags: 2000280e
  520. Checking Parent:
  521. Name: "shadow scene node"
  522. RTTIName: "ShadowSceneNode"
  523. Flags: 2000280e
  524. Checking Parent:
  525. Name: "WorldRoot Node"
  526. RTTIName: "SceneGraph"
  527. Flags: 2000280e
  528. Name: "Weapon LaserMusket (0001DACF)"
  529. [RSP+1E0] 0x257AB48CDC0 (TESObjectWEAP::InstanceData*)
  530. [RSP+1E8] 0x25646170990 (TESObjectWEAP*)
  531. File: "Better Locational Damage.esp"
  532. Modified by: Fallout4.esm -> Realistic Weapons Weight.esp -> Better Locational Damage.esp
  533. Flags: 0x40000009
  534. Name: "Gun"
  535. EditorID: "LaserMusket"
  536. FormID: 0x0001DACF
  537. FormType: kWEAP (43)
  538. GetFullName: "Laser Musket"
  539. [RSP+1F0] 0x257AB48CDC0 (TESObjectWEAP::InstanceData*)
  540. [RSP+1F8] 0x25646170990 (TESObjectWEAP*)
  541. File: "Better Locational Damage.esp"
  542. Modified by: Fallout4.esm -> Realistic Weapons Weight.esp -> Better Locational Damage.esp
  543. Flags: 0x40000009
  544. Name: "Gun"
  545. EditorID: "LaserMusket"
  546. FormID: 0x0001DACF
  547. FormType: kWEAP (43)
  548. GetFullName: "Laser Musket"
  549. [RSP+200] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  550. [RSP+208] 0x69526E6F70616557 (size_t) [7589249746978563415]
  551. [RSP+210] 0x656E6F42656C66 (size_t) [28550396782144614]
  552. [RSP+218] 0xF (size_t) [15]
  553. [RSP+220] 0xF (size_t) [15]
  554. [RSP+228] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  555. [RSP+230] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  556. [RSP+238] 0x25885F3FA70 (NiNode*)
  557. Name: "Weapon"
  558. RTTIName: "NiNode"
  559. Flags: f
  560. Checking Parent:
  561. Name: "RArm_Hand"
  562. RTTIName: "NiNode"
  563. Flags: e
  564. Checking Parent:
  565. Name: "RArm_Hand_Offset"
  566. RTTIName: "NiNode"
  567. Flags: e
  568. Checking Parent:
  569. Name: "RArm_ForeArm3"
  570. RTTIName: "NiNode"
  571. Flags: e
  572. Checking Parent:
  573. Name: "RArm_ForeArm2"
  574. RTTIName: "NiNode"
  575. Flags: e
  576. Checking Parent:
  577. Name: "RArm_ForeArm_OFFSET"
  578. RTTIName: "NiNode"
  579. Flags: e
  580. Checking Parent:
  581. Name: "RArm_ForeArm1"
  582. RTTIName: "NiNode"
  583. Flags: e
  584. Checking Parent:
  585. Name: "RArm_UpperArm"
  586. RTTIName: "NiNode"
  587. Flags: e
  588. Checking Parent:
  589. Name: "RArm_Collarbone"
  590. RTTIName: "NiNode"
  591. Flags: e
  592. Checking Parent:
  593. Name: "RArm_Collarbone_Offset"
  594. RTTIName: "NiNode"
  595. Flags: e
  596. Checking Parent:
  597. Name: "Chest"
  598. RTTIName: "NiNode"
  599. Flags: e
  600. Checking Parent:
  601. Name: "SPINE2"
  602. RTTIName: "NiNode"
  603. Flags: e
  604. Checking Parent:
  605. Name: "SPINE1"
  606. RTTIName: "NiNode"
  607. Flags: e
  608. Checking Parent:
  609. Name: "SPINE1_FULL_OFFSET"
  610. RTTIName: "NiNode"
  611. Flags: e
  612. Checking Parent:
  613. Name: "com"
  614. RTTIName: "NiNode"
  615. Flags: e
  616. Checking Parent:
  617. Name: "COM_OR_SUBNODE"
  618. RTTIName: "NiNode"
  619. Flags: e
  620. Checking Parent:
  621. Name: "COM_Override"
  622. RTTIName: "NiNode"
  623. Flags: e
  624. Checking Parent:
  625. Name: "Root"
  626. RTTIName: "BSFlattenedBoneTree"
  627. Flags: e
  628. Checking Parent:
  629. Name: "skeleton.nif"
  630. RTTIName: "BSFadeNode"
  631. Flags: 200a31480400e
  632. Checking Parent:
  633. RTTIName: "NiNode"
  634. Flags: 80002000280e
  635. Checking Parent:
  636. RTTIName: "BSMultiBoundNode"
  637. Flags: 4002000280e
  638. Checking Parent:
  639. Name: "ObjectLODRoot"
  640. RTTIName: "NiNode"
  641. Flags: 2000280e
  642. Checking Parent:
  643. Name: "shadow scene node"
  644. RTTIName: "ShadowSceneNode"
  645. Flags: 2000280e
  646. Checking Parent:
  647. Name: "WorldRoot Node"
  648. RTTIName: "SceneGraph"
  649. Flags: 2000280e
  650. Name: "Weapon"
  651. [RSP+240] 0x25885F3FA70 (NiNode*)
  652. Name: "Weapon"
  653. RTTIName: "NiNode"
  654. Flags: f
  655. Checking Parent:
  656. Name: "RArm_Hand"
  657. RTTIName: "NiNode"
  658. Flags: e
  659. Checking Parent:
  660. Name: "RArm_Hand_Offset"
  661. RTTIName: "NiNode"
  662. Flags: e
  663. Checking Parent:
  664. Name: "RArm_ForeArm3"
  665. RTTIName: "NiNode"
  666. Flags: e
  667. Checking Parent:
  668. Name: "RArm_ForeArm2"
  669. RTTIName: "NiNode"
  670. Flags: e
  671. Checking Parent:
  672. Name: "RArm_ForeArm_OFFSET"
  673. RTTIName: "NiNode"
  674. Flags: e
  675. Checking Parent:
  676. Name: "RArm_ForeArm1"
  677. RTTIName: "NiNode"
  678. Flags: e
  679. Checking Parent:
  680. Name: "RArm_UpperArm"
  681. RTTIName: "NiNode"
  682. Flags: e
  683. Checking Parent:
  684. Name: "RArm_Collarbone"
  685. RTTIName: "NiNode"
  686. Flags: e
  687. Checking Parent:
  688. Name: "RArm_Collarbone_Offset"
  689. RTTIName: "NiNode"
  690. Flags: e
  691. Checking Parent:
  692. Name: "Chest"
  693. RTTIName: "NiNode"
  694. Flags: e
  695. Checking Parent:
  696. Name: "SPINE2"
  697. RTTIName: "NiNode"
  698. Flags: e
  699. Checking Parent:
  700. Name: "SPINE1"
  701. RTTIName: "NiNode"
  702. Flags: e
  703. Checking Parent:
  704. Name: "SPINE1_FULL_OFFSET"
  705. RTTIName: "NiNode"
  706. Flags: e
  707. Checking Parent:
  708. Name: "com"
  709. RTTIName: "NiNode"
  710. Flags: e
  711. Checking Parent:
  712. Name: "COM_OR_SUBNODE"
  713. RTTIName: "NiNode"
  714. Flags: e
  715. Checking Parent:
  716. Name: "COM_Override"
  717. RTTIName: "NiNode"
  718. Flags: e
  719. Checking Parent:
  720. Name: "Root"
  721. RTTIName: "BSFlattenedBoneTree"
  722. Flags: e
  723. Checking Parent:
  724. Name: "skeleton.nif"
  725. RTTIName: "BSFadeNode"
  726. Flags: 200a31480400e
  727. Checking Parent:
  728. RTTIName: "NiNode"
  729. Flags: 80002000280e
  730. Checking Parent:
  731. RTTIName: "BSMultiBoundNode"
  732. Flags: 4002000280e
  733. Checking Parent:
  734. Name: "ObjectLODRoot"
  735. RTTIName: "NiNode"
  736. Flags: 2000280e
  737. Checking Parent:
  738. Name: "shadow scene node"
  739. RTTIName: "ShadowSceneNode"
  740. Flags: 2000280e
  741. Checking Parent:
  742. Name: "WorldRoot Node"
  743. RTTIName: "SceneGraph"
  744. Flags: 2000280e
  745. Name: "Weapon"
  746. [RSP+248] 0x257AB20D9D0 (NiNode*)
  747. Name: "WeaponRifleBone"
  748. RTTIName: "NiNode"
  749. Flags: e
  750. Checking Parent:
  751. Name: "Chest"
  752. RTTIName: "NiNode"
  753. Flags: e
  754. Checking Parent:
  755. Name: "SPINE2"
  756. RTTIName: "NiNode"
  757. Flags: e
  758. Checking Parent:
  759. Name: "SPINE1"
  760. RTTIName: "NiNode"
  761. Flags: e
  762. Checking Parent:
  763. Name: "SPINE1_FULL_OFFSET"
  764. RTTIName: "NiNode"
  765. Flags: e
  766. Checking Parent:
  767. Name: "com"
  768. RTTIName: "NiNode"
  769. Flags: e
  770. Checking Parent:
  771. Name: "COM_OR_SUBNODE"
  772. RTTIName: "NiNode"
  773. Flags: e
  774. Checking Parent:
  775. Name: "COM_Override"
  776. RTTIName: "NiNode"
  777. Flags: e
  778. Checking Parent:
  779. Name: "Root"
  780. RTTIName: "BSFlattenedBoneTree"
  781. Flags: e
  782. Checking Parent:
  783. Name: "skeleton.nif"
  784. RTTIName: "BSFadeNode"
  785. Flags: 200a31480400e
  786. Checking Parent:
  787. RTTIName: "NiNode"
  788. Flags: 80002000280e
  789. Checking Parent:
  790. RTTIName: "BSMultiBoundNode"
  791. Flags: 4002000280e
  792. Checking Parent:
  793. Name: "ObjectLODRoot"
  794. RTTIName: "NiNode"
  795. Flags: 2000280e
  796. Checking Parent:
  797. Name: "shadow scene node"
  798. RTTIName: "ShadowSceneNode"
  799. Flags: 2000280e
  800. Checking Parent:
  801. Name: "WorldRoot Node"
  802. RTTIName: "SceneGraph"
  803. Flags: 2000280e
  804. Name: "WeaponRifleBone"
  805. [RSP+250] 0x257AB20D9D0 (NiNode*)
  806. Name: "WeaponRifleBone"
  807. RTTIName: "NiNode"
  808. Flags: e
  809. Checking Parent:
  810. Name: "Chest"
  811. RTTIName: "NiNode"
  812. Flags: e
  813. Checking Parent:
  814. Name: "SPINE2"
  815. RTTIName: "NiNode"
  816. Flags: e
  817. Checking Parent:
  818. Name: "SPINE1"
  819. RTTIName: "NiNode"
  820. Flags: e
  821. Checking Parent:
  822. Name: "SPINE1_FULL_OFFSET"
  823. RTTIName: "NiNode"
  824. Flags: e
  825. Checking Parent:
  826. Name: "com"
  827. RTTIName: "NiNode"
  828. Flags: e
  829. Checking Parent:
  830. Name: "COM_OR_SUBNODE"
  831. RTTIName: "NiNode"
  832. Flags: e
  833. Checking Parent:
  834. Name: "COM_Override"
  835. RTTIName: "NiNode"
  836. Flags: e
  837. Checking Parent:
  838. Name: "Root"
  839. RTTIName: "BSFlattenedBoneTree"
  840. Flags: e
  841. Checking Parent:
  842. Name: "skeleton.nif"
  843. RTTIName: "BSFadeNode"
  844. Flags: 200a31480400e
  845. Checking Parent:
  846. RTTIName: "NiNode"
  847. Flags: 80002000280e
  848. Checking Parent:
  849. RTTIName: "BSMultiBoundNode"
  850. Flags: 4002000280e
  851. Checking Parent:
  852. Name: "ObjectLODRoot"
  853. RTTIName: "NiNode"
  854. Flags: 2000280e
  855. Checking Parent:
  856. Name: "shadow scene node"
  857. RTTIName: "ShadowSceneNode"
  858. Flags: 2000280e
  859. Checking Parent:
  860. Name: "WorldRoot Node"
  861. RTTIName: "SceneGraph"
  862. Flags: 2000280e
  863. Name: "WeaponRifleBone"
  864. [RSP+258] 0xCCCCCCCCCCCCCC00 (size_t) [uint: 14757395258967641088 int: -3689348814741910528]
  865. [RSP+260] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  866. [RSP+268] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  867. [RSP+270] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  868. [RSP+278] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  869. [RSP+280] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  870. [RSP+288] 0x200CCCCCCCC (size_t) [2202459229388]
  871. [RSP+290] 0xEF0000007E (size_t) [1026497183870]
  872. [RSP+298] 0x7FF87813EBC0 (void* -> ClassicHolsteredWeapons.dll+007EBC0 add [rax], al)
  873. [RSP+2A0] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  874. [RSP+2A8] 0x2566C72E8D0 (void*)
  875. [RSP+2B0] 0x0 (size_t) [0]
  876. [RSP+2B8] 0x0 (size_t) [0]
  877. [RSP+2C0] 0x0 (size_t) [0]
  878. [RSP+2C8] 0x0 (size_t) [0]
  879. [RSP+2D0] 0x0 (size_t) [0]
  880. [RSP+2D8] 0x0 (size_t) [0]
  881. [RSP+2E0] 0x1 (size_t) [1]
  882. [RSP+2E8] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  883. [RSP+2F0] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  884. [RSP+2F8] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  885. [RSP+300] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  886. [RSP+308] 0x0 (size_t) [0]
  887. [RSP+310] 0x0 (size_t) [0]
  888. [RSP+318] 0x0 (size_t) [0]
  889. [RSP+320] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  890. [RSP+328] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  891. [RSP+330] 0x7FF878124368 (void* -> ClassicHolsteredWeapons.dll+0064368 add [rax+0x7FF8780E], ch)
  892. [RSP+338] 0x685CA9F968 (void*)
  893. [RSP+340] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  894. [RSP+348] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  895. [RSP+350] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  896. [RSP+358] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  897. [RSP+360] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  898. [RSP+368] 0x0 (size_t) [0]
  899. [RSP+370] 0x25887747510 (BSFadeNode*)
  900. Name: "VHWWeapon"
  901. RTTIName: "BSFadeNode"
  902. Flags: 32080400e
  903. Checking Parent:
  904. Name: "WeaponRifleBone"
  905. RTTIName: "NiNode"
  906. Flags: e
  907. Checking Parent:
  908. Name: "Chest"
  909. RTTIName: "NiNode"
  910. Flags: e
  911. Checking Parent:
  912. Name: "SPINE2"
  913. RTTIName: "NiNode"
  914. Flags: e
  915. Checking Parent:
  916. Name: "SPINE1"
  917. RTTIName: "NiNode"
  918. Flags: e
  919. Checking Parent:
  920. Name: "SPINE1_FULL_OFFSET"
  921. RTTIName: "NiNode"
  922. Flags: e
  923. Checking Parent:
  924. Name: "com"
  925. RTTIName: "NiNode"
  926. Flags: e
  927. Checking Parent:
  928. Name: "COM_OR_SUBNODE"
  929. RTTIName: "NiNode"
  930. Flags: e
  931. Checking Parent:
  932. Name: "COM_Override"
  933. RTTIName: "NiNode"
  934. Flags: e
  935. Checking Parent:
  936. Name: "Root"
  937. RTTIName: "BSFlattenedBoneTree"
  938. Flags: e
  939. Checking Parent:
  940. Name: "skeleton.nif"
  941. RTTIName: "BSFadeNode"
  942. Flags: 200a31480400e
  943. Checking Parent:
  944. RTTIName: "NiNode"
  945. Flags: 80002000280e
  946. Checking Parent:
  947. RTTIName: "BSMultiBoundNode"
  948. Flags: 4002000280e
  949. Checking Parent:
  950. Name: "ObjectLODRoot"
  951. RTTIName: "NiNode"
  952. Flags: 2000280e
  953. Checking Parent:
  954. Name: "shadow scene node"
  955. RTTIName: "ShadowSceneNode"
  956. Flags: 2000280e
  957. Checking Parent:
  958. Name: "WorldRoot Node"
  959. RTTIName: "SceneGraph"
  960. Flags: 2000280e
  961. Name: "VHWWeapon"
  962. [RSP+378] 0x25887747510 (BSFadeNode*)
  963. Name: "VHWWeapon"
  964. RTTIName: "BSFadeNode"
  965. Flags: 32080400e
  966. Checking Parent:
  967. Name: "WeaponRifleBone"
  968. RTTIName: "NiNode"
  969. Flags: e
  970. Checking Parent:
  971. Name: "Chest"
  972. RTTIName: "NiNode"
  973. Flags: e
  974. Checking Parent:
  975. Name: "SPINE2"
  976. RTTIName: "NiNode"
  977. Flags: e
  978. Checking Parent:
  979. Name: "SPINE1"
  980. RTTIName: "NiNode"
  981. Flags: e
  982. Checking Parent:
  983. Name: "SPINE1_FULL_OFFSET"
  984. RTTIName: "NiNode"
  985. Flags: e
  986. Checking Parent:
  987. Name: "com"
  988. RTTIName: "NiNode"
  989. Flags: e
  990. Checking Parent:
  991. Name: "COM_OR_SUBNODE"
  992. RTTIName: "NiNode"
  993. Flags: e
  994. Checking Parent:
  995. Name: "COM_Override"
  996. RTTIName: "NiNode"
  997. Flags: e
  998. Checking Parent:
  999. Name: "Root"
  1000. RTTIName: "BSFlattenedBoneTree"
  1001. Flags: e
  1002. Checking Parent:
  1003. Name: "skeleton.nif"
  1004. RTTIName: "BSFadeNode"
  1005. Flags: 200a31480400e
  1006. Checking Parent:
  1007. RTTIName: "NiNode"
  1008. Flags: 80002000280e
  1009. Checking Parent:
  1010. RTTIName: "BSMultiBoundNode"
  1011. Flags: 4002000280e
  1012. Checking Parent:
  1013. Name: "ObjectLODRoot"
  1014. RTTIName: "NiNode"
  1015. Flags: 2000280e
  1016. Checking Parent:
  1017. Name: "shadow scene node"
  1018. RTTIName: "ShadowSceneNode"
  1019. Flags: 2000280e
  1020. Checking Parent:
  1021. Name: "WorldRoot Node"
  1022. RTTIName: "SceneGraph"
  1023. Flags: 2000280e
  1024. Name: "VHWWeapon"
  1025. [RSP+380] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1026. [RSP+388] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1027. [RSP+390] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1028. [RSP+398] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1029. [RSP+3A0] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1030. [RSP+3A8] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1031. [RSP+3B0] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1032. [RSP+3B8] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1033. [RSP+3C0] 0x255DB2B5B60 (void*)
  1034. [RSP+3C8] 0x257FC9A0AA0 (void*)
  1035. [RSP+3D0] 0x685CA9F968 (void*)
  1036. [RSP+3D8] 0x257FCD8E860 (void*)
  1037. [RSP+3E0] 0x2564797BCB0 (TESNPC*)
  1038. File: "randompanserfollower.esp"
  1039. Flags: 0x00440008
  1040. FormID: 0x3C000F99
  1041. FormType: kNPC_ (45)
  1042. File: "randompanserfollower.esp"
  1043. Flags: 0x00440008
  1044. FormID: 0x3C000F99
  1045. FormType: kNPC_ (45)
  1046. GetFullName: "RandomPanser"
  1047. [RSP+3E8] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1048. [RSP+3F0] 0x7FF7624F6038 (void* -> Fallout4.exe+2366038 adc [rsi+0x7FF760DC], al | FUN_14229e738_2366038)
  1049. [RSP+3F8] 0x7FF76287CC58 (void* -> Fallout4.exe+26ECC58 add [rdi], bl | FUN_14229e738_26ECC58)
  1050. [RSP+400] 0x25885F26E70 (BSFadeNode*)
  1051. Name: "Weapon LaserMusket (0001DACF)"
  1052. RTTIName: "BSFadeNode"
  1053. Flags: 30080000e
  1054. Checking Parent:
  1055. Name: "Weapon"
  1056. RTTIName: "NiNode"
  1057. Flags: f
  1058. Checking Parent:
  1059. Name: "RArm_Hand"
  1060. RTTIName: "NiNode"
  1061. Flags: e
  1062. Checking Parent:
  1063. Name: "RArm_Hand_Offset"
  1064. RTTIName: "NiNode"
  1065. Flags: e
  1066. Checking Parent:
  1067. Name: "RArm_ForeArm3"
  1068. RTTIName: "NiNode"
  1069. Flags: e
  1070. Checking Parent:
  1071. Name: "RArm_ForeArm2"
  1072. RTTIName: "NiNode"
  1073. Flags: e
  1074. Checking Parent:
  1075. Name: "RArm_ForeArm_OFFSET"
  1076. RTTIName: "NiNode"
  1077. Flags: e
  1078. Checking Parent:
  1079. Name: "RArm_ForeArm1"
  1080. RTTIName: "NiNode"
  1081. Flags: e
  1082. Checking Parent:
  1083. Name: "RArm_UpperArm"
  1084. RTTIName: "NiNode"
  1085. Flags: e
  1086. Checking Parent:
  1087. Name: "RArm_Collarbone"
  1088. RTTIName: "NiNode"
  1089. Flags: e
  1090. Checking Parent:
  1091. Name: "RArm_Collarbone_Offset"
  1092. RTTIName: "NiNode"
  1093. Flags: e
  1094. Checking Parent:
  1095. Name: "Chest"
  1096. RTTIName: "NiNode"
  1097. Flags: e
  1098. Checking Parent:
  1099. Name: "SPINE2"
  1100. RTTIName: "NiNode"
  1101. Flags: e
  1102. Checking Parent:
  1103. Name: "SPINE1"
  1104. RTTIName: "NiNode"
  1105. Flags: e
  1106. Checking Parent:
  1107. Name: "SPINE1_FULL_OFFSET"
  1108. RTTIName: "NiNode"
  1109. Flags: e
  1110. Checking Parent:
  1111. Name: "com"
  1112. RTTIName: "NiNode"
  1113. Flags: e
  1114. Checking Parent:
  1115. Name: "COM_OR_SUBNODE"
  1116. RTTIName: "NiNode"
  1117. Flags: e
  1118. Checking Parent:
  1119. Name: "COM_Override"
  1120. RTTIName: "NiNode"
  1121. Flags: e
  1122. Checking Parent:
  1123. Name: "Root"
  1124. RTTIName: "BSFlattenedBoneTree"
  1125. Flags: e
  1126. Checking Parent:
  1127. Name: "skeleton.nif"
  1128. RTTIName: "BSFadeNode"
  1129. Flags: 200a31480400e
  1130. Checking Parent:
  1131. RTTIName: "NiNode"
  1132. Flags: 80002000280e
  1133. Checking Parent:
  1134. RTTIName: "BSMultiBoundNode"
  1135. Flags: 4002000280e
  1136. Checking Parent:
  1137. Name: "ObjectLODRoot"
  1138. RTTIName: "NiNode"
  1139. Flags: 2000280e
  1140. Checking Parent:
  1141. Name: "shadow scene node"
  1142. RTTIName: "ShadowSceneNode"
  1143. Flags: 2000280e
  1144. Checking Parent:
  1145. Name: "WorldRoot Node"
  1146. RTTIName: "SceneGraph"
  1147. Flags: 2000280e
  1148. Name: "Weapon LaserMusket (0001DACF)"
  1149. [RSP+408] 0x7FF76287CC58 (void* -> Fallout4.exe+26ECC58 add [rdi], bl | FUN_14229e738_26ECC58)
  1150. [RSP+410] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1151. [RSP+418] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1152. [RSP+420] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1153. [RSP+428] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1154. [RSP+430] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1155. [RSP+438] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1156. [RSP+440] 0xF4A0BD766B00 (size_t) [268971210599168]
  1157. [RSP+448] 0xCCCCCCCCCCCCCCCC (size_t) [uint: 14757395258967641292 int: -3689348814741910324]
  1158. [RSP+450] 0x2563B65CE60 (Actor*)
  1159. Object Reference:
  1160. File: "randompanserfollower.esp"
  1161. Flags: 0x00440008
  1162. FormID: 0x3C000F99
  1163. FormType: kNPC_ (45)
  1164. File: "randompanserfollower.esp"
  1165. Flags: 0x00540448
  1166. FormID: 0x3C04983A
  1167. FormType: kACHR (65)
  1168. [RSP+458] 0x7FF8780D4E9B (void* -> ClassicHolsteredWeapons.dll+0014E9B mov rcx, [rsp+0x50])
  1169. [RSP+460] 0x2563B65CF00 (void*)
  1170. [RSP+468] 0x0 (size_t) [0]
  1171. [RSP+470] 0x2563B65CE60 (Actor*)
  1172. Object Reference:
  1173. File: "randompanserfollower.esp"
  1174. Flags: 0x00440008
  1175. FormID: 0x3C000F99
  1176. FormType: kNPC_ (45)
  1177. File: "randompanserfollower.esp"
  1178. Flags: 0x00540448
  1179. FormID: 0x3C04983A
  1180. FormType: kACHR (65)
  1181. [RSP+478] 0x0 (size_t) [0]
  1182. [RSP+480] 0x0 (size_t) [0]
  1183. [RSP+488] 0x7FF7616F2D00 (void* -> Fallout4.exe+1562D00 jz 0x00007FF7616F2D0B | FUN_141562cf0_1562D00)
  1184. [RSP+490] 0x2563B65CE60 (Actor*)
  1185. Object Reference:
  1186. File: "randompanserfollower.esp"
  1187. Flags: 0x00440008
  1188. FormID: 0x3C000F99
  1189. FormType: kNPC_ (45)
  1190. File: "randompanserfollower.esp"
  1191. Flags: 0x00540448
  1192. FormID: 0x3C04983A
  1193. FormType: kACHR (65)
  1194. [RSP+498] 0x7FF76066559C (void* -> Fallout4.exe+04D559C mov r14, rax | FUN_1404d5570_4D559C)
  1195. [RSP+4A0] 0x2563B65CE60 (Actor*)
  1196. Object Reference:
  1197. File: "randompanserfollower.esp"
  1198. Flags: 0x00440008
  1199. FormID: 0x3C000F99
  1200. FormType: kNPC_ (45)
  1201. File: "randompanserfollower.esp"
  1202. Flags: 0x00540448
  1203. FormID: 0x3C04983A
  1204. FormType: kACHR (65)
  1205. [RSP+4A8] 0x7FF76064BF52 (void* -> Fallout4.exe+04BBF52 test al, al | TESObjectREFR::GetHasMandatoryAnimUpdate_4BBF52)
  1206. [RSP+4B0] 0x2563B65CE60 (Actor*)
  1207. Object Reference:
  1208. File: "randompanserfollower.esp"
  1209. Flags: 0x00440008
  1210. FormID: 0x3C000F99
  1211. FormType: kNPC_ (45)
  1212. File: "randompanserfollower.esp"
  1213. Flags: 0x00540448
  1214. FormID: 0x3C04983A
  1215. FormType: kACHR (65)
  1216. [RSP+4B8] 0x7FF763301500 (void* -> Fallout4.exe+3171500 add [rax], al | FUN_14229e738_3171500)
  1217. [RSP+4C0] 0x7FF763301504 (void* -> Fallout4.exe+3171504 add [rax], al | FUN_14229e738_3171504)
  1218. [RSP+4C8] 0x2563B65CE60 (Actor*)
  1219. Object Reference:
  1220. File: "randompanserfollower.esp"
  1221. Flags: 0x00440008
  1222. FormID: 0x3C000F99
  1223. FormType: kNPC_ (45)
  1224. File: "randompanserfollower.esp"
  1225. Flags: 0x00540448
  1226. FormID: 0x3C04983A
  1227. FormType: kACHR (65)
  1228. [RSP+4D0] 0x2 (size_t) [2]
  1229. [RSP+4D8] 0x7FF760665311 (void* -> Fallout4.exe+04D5311 mov [rbp+0x09], al | FUN_1404d5270_4D5311)
  1230. [RSP+4E0] 0x2563B65CE60 (Actor*)
  1231. Object Reference:
  1232. File: "randompanserfollower.esp"
  1233. Flags: 0x00440008
  1234. FormID: 0x3C000F99
  1235. FormType: kNPC_ (45)
  1236. File: "randompanserfollower.esp"
  1237. Flags: 0x00540448
  1238. FormID: 0x3C04983A
  1239. FormType: kACHR (65)
  1240. [RSP+4E8] 0x2563B65CE60 (Actor*)
  1241. Object Reference:
  1242. File: "randompanserfollower.esp"
  1243. Flags: 0x00440008
  1244. FormID: 0x3C000F99
  1245. FormType: kNPC_ (45)
  1246. File: "randompanserfollower.esp"
  1247. Flags: 0x00540448
  1248. FormID: 0x3C04983A
  1249. FormType: kACHR (65)
  1250. [RSP+4F0] 0x685CA9FD00 (void*)
  1251. [RSP+4F8] 0x2563B65CE60 (Actor*)
  1252. Object Reference:
  1253. File: "randompanserfollower.esp"
  1254. Flags: 0x00440008
  1255. FormID: 0x3C000F99
  1256. FormType: kNPC_ (45)
  1257. File: "randompanserfollower.esp"
  1258. Flags: 0x00540448
  1259. FormID: 0x3C04983A
  1260. FormType: kACHR (65)
  1261. [RSP+500] 0x0 (size_t) [0]
  1262. [RSP+508] 0x0 (size_t) [0]
  1263. [RSP+510] 0x0 (size_t) [0]
  1264. [RSP+518] 0x3CB43959 (size_t) [1018444121]
  1265. [RSP+520] 0x0 (size_t) [0]
  1266. [RSP+528] 0x0 (size_t) [0]
  1267. [RSP+530] 0x43BE010101000000 (size_t) [4881340149939568640]
  1268. [RSP+538] 0x0 (size_t) [0]
  1269. [RSP+540] 0x3CB43959 (size_t) [1018444121]
  1270. [RSP+548] 0x0 (size_t) [0]
  1271. [RSP+550] 0x7FF763301504 (void* -> Fallout4.exe+3171504 add [rax], al | FUN_14229e738_3171504)
  1272. [RSP+558] 0x1 (size_t) [1]
  1273. [RSP+560] 0x7FF763301500 (void* -> Fallout4.exe+3171500 add [rax], al | FUN_14229e738_3171500)
  1274. [RSP+568] 0x7FF763301508 (void* -> Fallout4.exe+3171508 add [rax], al | FUN_14229e738_3171508)
  1275. [RSP+570] 0x2563B65CE60 (Actor*)
  1276. Object Reference:
  1277. File: "randompanserfollower.esp"
  1278. Flags: 0x00440008
  1279. FormID: 0x3C000F99
  1280. FormType: kNPC_ (45)
  1281. File: "randompanserfollower.esp"
  1282. Flags: 0x00540448
  1283. FormID: 0x3C04983A
  1284. FormType: kACHR (65)
  1285. [RSP+578] 0x0 (size_t) [0]
  1286. [RSP+580] 0x685CA9FD00 (void*)
  1287. [RSP+588] 0x7FF760D717EB (void* -> Fallout4.exe+0BE17EB mov rcx, [rdi+0x300] | FUN_140be1780_BE17EB)
  1288. [RSP+590] 0x2563B65CE00 (void*)
  1289. [RSP+598] 0x2553B0CCE20 (void*)
  1290. [RSP+5A0] 0x0 (size_t) [0]
  1291. [RSP+5A8] 0x7FF760DEBF00 (void* -> Fallout4.exe+0C5BF00 sbb eax, 0x2BE2AE8 | FUN_140c5bc70_C5BF00)
  1292. [RSP+5B0] 0x0 (size_t) [0]
  1293. [RSP+5B8] 0x0 (size_t) [0]
  1294. [RSP+5C0] 0x0 (size_t) [0]
  1295. [RSP+5C8] 0x0 (size_t) [0]
  1296. [RSP+5D0] 0x0 (size_t) [0]
  1297. [RSP+5D8] 0x0 (size_t) [0]
  1298. [RSP+5E0] 0x25644A0D170 (void*)
  1299. [RSP+5E8] 0x7FF760EC3C18 (void* -> Fallout4.exe+0D33C18 mov rcx, [rbx] | FUN_140d33bc0_D33C18)
  1300. [RSP+5F0] 0x2553B0CCE20 (void*)
  1301. [RSP+5F8] 0x2553B0CCE20 (void*)
  1302. [RSP+600] 0x685CA9FD00 (void*)
  1303. [RSP+608] 0x0 (size_t) [0]
  1304. [RSP+610] 0x7FF763302AD0 (void* -> Fallout4.exe+3172AD0 jo 0x00007FF763302AA3 | FUN_14229e738_3172AD0)
  1305. [RSP+618] 0x7FF7616FEBFA (void* -> Fallout4.exe+156EBFA mov rax, [rdi+0x18] | FUN_14156eb30_156EBFA)
  1306. [RSP+620] 0x7FF763302AD0 (void* -> Fallout4.exe+3172AD0 jo 0x00007FF763302AA3 | FUN_14229e738_3172AD0)
  1307. [RSP+628] 0x685CA9FD00 (void*)
  1308. [RSP+630] 0x0 (size_t) [0]
  1309. [RSP+638] 0x25644A0D170 (void*)
  1310. [RSP+640] 0x0 (size_t) [0]
  1311. [RSP+648] 0x7FF763302A40 (BSJobs::JobThread*)
  1312. [RSP+650] 0x2 (size_t) [2]
  1313. [RSP+658] 0x7FF763302AD0 (void* -> Fallout4.exe+3172AD0 jo 0x00007FF763302AA3 | FUN_14229e738_3172AD0)
  1314. [RSP+660] 0x7FF763318F00 (void* -> Fallout4.exe+3188F00 fbld st0, [rax+0x25644] | FUN_14229e738_3188F00)
  1315. [RSP+668] 0x7FF7616FF10B (void* -> Fallout4.exe+156F10B mov [rbp+0x04], eax | FUN_14156ee60_156F10B)
  1316. [RSP+670] 0x685CA9FD00 (void*)
  1317. [RSP+678] 0x2 (size_t) [2]
  1318. [RSP+680] 0x0 (size_t) [0]
  1319. [RSP+688] 0x4 (size_t) [4]
  1320. [RSP+690] 0x2 (size_t) [2]
  1321. [RSP+698] 0x7FF761924D75 (void* -> Fallout4.exe+1794D75 test rbx, rbx | FUN_141794990_1794D75)
  1322. [RSP+6A0] 0x400000002 (size_t) [17179869186]
  1323. [RSP+6A8] 0x7FF763302AD0 (void* -> Fallout4.exe+3172AD0 jo 0x00007FF763302AA3 | FUN_14229e738_3172AD0)
  1324. [RSP+6B0] 0xD83AC31714CA (size_t) [237746892772554]
  1325. [RSP+6B8] 0x2 (size_t) [2]
  1326. [RSP+6C0] 0x2 (size_t) [2]
  1327. [RSP+6C8] 0x25644A0D9F0 (void*)
  1328. [RSP+6D0] 0x300000081 (void*)
  1329. [RSP+6D8] 0x7FF8F6E1B6AE (void* -> KERNELBASE.dll+001B6AE nop [rax+rax*1], eax)
  1330. [RSP+6E0] 0x25644A0D9F0 (void*)
  1331. [RSP+6E8] 0x300000081 (void*)
  1332. [RSP+6F0] 0x7FF800007FE5 (size_t) [140703128649701]
  1333. [RSP+6F8] 0x500000005 (size_t) [21474836485]
  1334. [RSP+700] 0x0 (size_t) [0]
  1335. [RSP+708] 0xFFFFFFFF (size_t) [4294967295]
  1336. [RSP+710] 0x48 (size_t) [72]
  1337. [RSP+718] 0x7FF700000001 (size_t) [140698833649665]
  1338. [RSP+720] 0x0 (size_t) [0]
  1339. [RSP+728] 0x0 (size_t) [0]
  1340. [RSP+730] 0x0 (size_t) [0]
  1341. [RSP+738] 0x0 (size_t) [0]
  1342. [RSP+740] 0x0 (size_t) [0]
  1343. [RSP+748] 0x0 (size_t) [0]
  1344. [RSP+750] 0x0 (size_t) [0]
  1345. [RSP+758] 0x0 (size_t) [0]
  1346. [RSP+760] 0x0 (size_t) [0]
  1347. [RSP+768] 0x0 (size_t) [0]
  1348. [RSP+770] 0x0 (size_t) [0]
  1349. [RSP+778] 0x7FF7616FD619 (void* -> Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74] | FUN_14156d5b0_156D619)
  1350. [RSP+780] 0x7FF763302A40 (BSJobs::JobThread*)
  1351. [RSP+788] 0x0 (size_t) [0]
  1352. [RSP+790] 0x0 (size_t) [0]
  1353. [RSP+798] 0x340 (size_t) [832]
  1354. [RSP+7A0] 0x7FF763302A40 (BSJobs::JobThread*)
  1355. [RSP+7A8] 0x7FF7616DADED (void* -> Fallout4.exe+154ADED mov rcx, [0x00007FF76327F620] | FUN_14154adb0_154ADED)
  1356. [RSP+7B0] 0x4FD8 (size_t) [20440]
  1357. [RSP+7B8] 0x0 (size_t) [0]
  1358. [RSP+7C0] 0x0 (size_t) [0]
  1359. [RSP+7C8] 0x0 (size_t) [0]
  1360. [RSP+7D0] 0x7FF763302A40 (BSJobs::JobThread*)
  1361. [RSP+7D8] 0x0 (size_t) [0]
  1362. [RSP+7E0] 0x0 (size_t) [0]
  1363. [RSP+7E8] 0x7FF8F84B7374 (void* -> KERNEL32.DLL+0017374 mov ecx, eax)
  1364. [RSP+7F0] 0x0 (size_t) [0]
  1365. [RSP+7F8] 0x0 (size_t) [0]
  1366. [RSP+800] 0x0 (size_t) [0]
  1367. [RSP+808] 0x0 (size_t) [0]
  1368. [RSP+810] 0x0 (size_t) [0]
  1369. [RSP+818] 0x7FF8F971CC91 (void* -> ntdll.dll+004CC91 jmp 0x00007FF8F971CCB3)
  1370. [RSP+820] 0x0 (size_t) [0]
  1371. [RSP+828] 0x0 (size_t) [0]
  1372. [RSP+830] 0x0 (size_t) [0]
  1373. [RSP+838] 0x0 (size_t) [0]
  1374. [RSP+840] 0x0 (size_t) [0]
  1375. [RSP+848] 0x0 (size_t) [0]
  1376. [RSP+850] 0x86A125A400000000 (size_t) [uint: 9701076458637623296 int: -8745667615071928320]
  1377. [RSP+858] 0x0 (size_t) [0]
  1378. [RSP+860] 0x0 (size_t) [0]
  1379. [RSP+868] 0x7FF8F6F2C320 (void* -> KERNELBASE.dll+012C320 mov [rsp+0x10], rbx)
  1380. [RSP+870] 0x685CA9E740 (void*)
  1381. [RSP+878] 0x87053E68400007FF (size_t) [uint: 9729251187475089407 int: -8717492886234462209]
  1382. [RSP+880] 0x7FF87053E684 (size_t) [140705013163652]
  1383. [RSP+888] 0x685CA9E740 (void*)
  1384. [RSP+890] 0x0 (size_t) [0]
  1385. [RSP+898] 0x0 (size_t) [0]
  1386. [RSP+8A0] 0x0 (size_t) [0]
  1387. [RSP+8A8] 0x0 (size_t) [0]
  1388. [RSP+8B0] 0x0 (size_t) [0]
  1389. [RSP+8B8] 0x0 (size_t) [0]
  1390. [RSP+8C0] 0x0 (size_t) [0]
  1391. [RSP+8C8] 0x0 (size_t) [0]
  1392. [RSP+8D0] 0x0 (size_t) [0]
  1393. [RSP+8D8] 0x0 (size_t) [0]
  1394. [RSP+8E0] 0x0 (size_t) [0]
  1395. [RSP+8E8] 0x0 (size_t) [0]
  1396. [RSP+8F0] 0x0 (size_t) [0]
  1397. [RSP+8F8] 0x0 (size_t) [0]
  1398. [RSP+900] 0x0 (size_t) [0]
  1399. [RSP+908] 0x0 (size_t) [0]
  1400. [RSP+910] 0x0 (size_t) [0]
  1401. [RSP+918] 0x0 (size_t) [0]
  1402. [RSP+920] 0x0 (size_t) [0]
  1403. [RSP+928] 0x0 (size_t) [0]
  1404. [RSP+930] 0x0 (size_t) [0]
  1405. [RSP+938] 0x0 (size_t) [0]
  1406. [RSP+940] 0x0 (size_t) [0]
  1407. [RSP+948] 0x0 (size_t) [0]
  1408. [RSP+950] 0x0 (size_t) [0]
  1409. [RSP+958] 0x0 (size_t) [0]
  1410. [RSP+960] 0x0 (size_t) [0]
  1411. [RSP+968] 0x0 (size_t) [0]
  1412. [RSP+970] 0x0 (size_t) [0]
  1413. [RSP+978] 0x0 (size_t) [0]
  1414. [RSP+980] 0x0 (size_t) [0]
  1415. [RSP+988] 0x0 (size_t) [0]
  1416. [RSP+990] 0x0 (size_t) [0]
  1417. [RSP+998] 0x0 (size_t) [0]
  1418.  
  1419. MODULES:
  1420. XINPUT1_3.dll 0x000000400000
  1421. X3DAudio1_7.dll 0x000050420000
  1422. LL_fourPlay_1_10_984.dll 0x000180000000
  1423. BetterConsole.dll 0x025534A20000
  1424. nvgpucomp64.dll 0x025690110000
  1425. Fallout4.exe 0x7FF760190000
  1426. tier0_s64.dll 0x7FF802EB0000
  1427. steamclient64.dll 0x7FF803050000
  1428. gameoverlayrenderer64.dll 0x7FF825EB0000
  1429. x-cell-ng2.dll 0x7FF826060000
  1430. ScreenArcherMenu.dll 0x7FF8261C0000
  1431. RobCo_Patcher.dll 0x7FF826460000
  1432. vstdlib_s64.dll 0x7FF82FCE0000
  1433. XAudio2_7.dll 0x7FF8482A0000
  1434. po3_SpellPerkItemDistributorF4.dll 0x7FF848330000
  1435. wsfw_identifier.dll 0x7FF8484F0000
  1436. XDI.dll 0x7FF848970000
  1437. WeaponDebrisCrashFix.dll 0x7FF856840000
  1438. po3_PhotoModeF4.dll 0x7FF856890000
  1439. ToYourFaceFO4.dll 0x7FF85D5A0000
  1440. nvcuda64.dll 0x7FF861C20000
  1441. ShadowBoostFO4.dll 0x7FF863E80000
  1442. po3_BaseObjectSwapperF4.dll 0x7FF863F60000
  1443. PapyrusCommonLibrary.dll 0x7FF8640A0000
  1444. MODExplorer.dll 0x7FF8644B0000
  1445. MinimalMinimap.dll 0x7FF864530000
  1446. MentatsF4SE.dll 0x7FF8645C0000
  1447. mcm.dll 0x7FF8646D0000
  1448. MagicSystemFixes.dll 0x7FF864770000
  1449. HighFPSPhysicsFix.dll 0x7FF8647F0000
  1450. HHS.dll 0x7FF864940000
  1451. GardenOfEdenPapyrusExtender.dll 0x7FF864A00000
  1452. dxgi.dll 0x7FF864D10000
  1453. WINHTTP.dll 0x7FF865220000
  1454. SprintStutteringFix.dll 0x7FF86D4A0000
  1455. GLXRM_ManualReload.dll 0x7FF86D4F0000
  1456. FollowerStrayBulletFix.dll 0x7FF86D570000
  1457. FavoritesMenuEx.dll 0x7FF86D600000
  1458. PipboyTabs.dll 0x7FF86DC40000
  1459. FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FF86DCA0000
  1460. usvfs_x64.dll 0x7FF8739A0000
  1461. nvcuda.dll 0x7FF876AC0000
  1462. f4ee.dll 0x7FF876F10000
  1463. EmptyBarterMenuEngineBugFix.dll 0x7FF877030000
  1464. nvdxgdmal64.dll 0x7FF877870000
  1465. ClassicHolsteredWeapons.dll 0x7FF8780C0000
  1466. Buffout4.dll 0x7FF878340000
  1467. ConsoleEx.dll 0x7FF878840000
  1468. cbp.dll 0x7FF8788B0000
  1469. BulletCountedReload.dll 0x7FF878940000
  1470. BetterHelpFunction.dll 0x7FF8789A0000
  1471. BakaMaxPapyrusOps.dll 0x7FF878A30000
  1472. SAF.dll 0x7FF878CB0000
  1473. BakaFramework.dll 0x7FF878CE0000
  1474. WmkActiveEffects.dll 0x7FF878DA0000
  1475. HUDPlusPlus.dll 0x7FF878E20000
  1476. f4se_1_10_984.dll 0x7FF878F10000
  1477. MSVCR110.dll 0x7FF878FF0000
  1478. CONCRT140.dll 0x7FF8791E0000
  1479. FallrimPriority.dll 0x7FF879440000
  1480. MSVCP110.dll 0x7FF879480000
  1481. encounter_zone_recalculation.dll 0x7FF879600000
  1482. VoltekLib.RelocationDatabase.dll 0x7FF879630000
  1483. flexRelease_x64.dll 0x7FF879FF0000
  1484. VoltekLib.Detours.dll 0x7FF8ADF40000
  1485. nvspcap64.dll 0x7FF8ADFC0000
  1486. nvwgf2umx.dll 0x7FF8B8EB0000
  1487. MSVCP140_ATOMIC_WAIT.dll 0x7FF8C7F80000
  1488. OneCoreCommonProxyStub.dll 0x7FF8C96E0000
  1489. inputhost.dll 0x7FF8CA8C0000
  1490. VCOMP140.DLL 0x7FF8CAC00000
  1491. cudart64_75.dll 0x7FF8CAC30000
  1492. winmmbase.dll 0x7FF8CE330000
  1493. Windows.UI.dll 0x7FF8CF9C0000
  1494. ondemandconnroutehelper.dll 0x7FF8D0850000
  1495. MSVCP140.dll 0x7FF8D10B0000
  1496. VCRUNTIME140_1.dll 0x7FF8D1140000
  1497. VCRUNTIME140.dll 0x7FF8D1150000
  1498. mskeyprotect.dll 0x7FF8D4060000
  1499. ncryptsslp.dll 0x7FF8D4D00000
  1500. VoltekLib.MemoryManager.dll 0x7FF8D4E20000
  1501. VoltekLib.UnicodeConverter.dll 0x7FF8D56F0000
  1502. webio.dll 0x7FF8D6180000
  1503. iertutil.dll 0x7FF8D6360000
  1504. WININET.dll 0x7FF8D98A0000
  1505. GFSDK_SSAO_D3D11.win64.dll 0x7FF8DD640000
  1506. nvppex.dll 0x7FF8DD920000
  1507. xinput1_4.dll 0x7FF8DF690000
  1508. GFSDK_GodraysLib.x64.dll 0x7FF8DF6B0000
  1509. flexExtRelease_x64.dll 0x7FF8DF7E0000
  1510. bink2w64.dll 0x7FF8DF8D0000
  1511. Secur32.dll 0x7FF8E1BE0000
  1512. DSOUND.DLL 0x7FF8E25A0000
  1513. steam_api64.dll 0x7FF8E5420000
  1514. nvapi64.dll 0x7FF8E5B90000
  1515. dbghelp.dll 0x7FF8E7640000
  1516. WINMM.dll 0x7FF8E7890000
  1517. COMCTL32.dll 0x7FF8E99A0000
  1518. gdiplus.dll 0x7FF8E9C40000
  1519. MSIMG32.dll 0x7FF8E9DF0000
  1520. NvMessageBus.dll 0x7FF8EA350000
  1521. srvcli.dll 0x7FF8EAFD0000
  1522. fwpuclnt.dll 0x7FF8EB1E0000
  1523. textinputframework.dll 0x7FF8EBC10000
  1524. urlmon.dll 0x7FF8EBD70000
  1525. dxcore.dll 0x7FF8EC640000
  1526. OneCoreUAPCommonProxyStub.dll 0x7FF8ECDD0000
  1527. WindowManagementAPI.dll 0x7FF8EDBA0000
  1528. drvstore.dll 0x7FF8EDFB0000
  1529. WINHTTP.DLL 0x7FF8EE150000
  1530. D3DCOMPILER_47.dll 0x7FF8EEF60000
  1531. d3d11.dll 0x7FF8EF3C0000
  1532. dcomp.dll 0x7FF8EFE50000
  1533. CoreUIComponents.dll 0x7FF8F0270000
  1534. twinapi.appcore.dll 0x7FF8F0A10000
  1535. rasadhlp.dll 0x7FF8F0F40000
  1536. apphelp.dll 0x7FF8F17F0000
  1537. VERSION.dll 0x7FF8F1DD0000
  1538. avrt.dll 0x7FF8F1E00000
  1539. MMDevApi.dll 0x7FF8F20C0000
  1540. AUDIOSES.DLL 0x7FF8F2170000
  1541. NvMemMapStoragex.dll 0x7FF8F2370000
  1542. nvToolsExt64_1.dll 0x7FF8F25B0000
  1543. nvldumdx.dll 0x7FF8F26D0000
  1544. CoreMessaging.dll 0x7FF8F27A0000
  1545. wintypes.dll 0x7FF8F3560000
  1546. PROPSYS.dll 0x7FF8F3CF0000
  1547. windowscodecs.dll 0x7FF8F40E0000
  1548. UxTheme.dll 0x7FF8F4410000
  1549. WINNSI.DLL 0x7FF8F4750000
  1550. cryptnet.dll 0x7FF8F4760000
  1551. resourcepolicyclient.dll 0x7FF8F47C0000
  1552. dwmapi.dll 0x7FF8F48C0000
  1553. windows.storage.dll 0x7FF8F4DD0000
  1554. kernel.appcore.dll 0x7FF8F5590000
  1555. dxgi.dll 0x7FF8F5600000
  1556. schannel.DLL 0x7FF8F5CC0000
  1557. rsaenh.dll 0x7FF8F5DB0000
  1558. ntmarta.dll 0x7FF8F6000000
  1559. UMPDC.dll 0x7FF8F6170000
  1560. IPHLPAPI.DLL 0x7FF8F6190000
  1561. netutils.dll 0x7FF8F61D0000
  1562. DNSAPI.dll 0x7FF8F61E0000
  1563. POWRPROF.dll 0x7FF8F6300000
  1564. MSWSOCK.dll 0x7FF8F6500000
  1565. CRYPTBASE.DLL 0x7FF8F66F0000
  1566. CRYPTSP.dll 0x7FF8F6700000
  1567. Wldp.dll 0x7FF8F67A0000
  1568. NTASN1.dll 0x7FF8F67D0000
  1569. ncrypt.dll 0x7FF8F6810000
  1570. msasn1.dll 0x7FF8F6930000
  1571. devobj.dll 0x7FF8F6B00000
  1572. DPAPI.DLL 0x7FF8F6B60000
  1573. SSPICLI.DLL 0x7FF8F6C50000
  1574. profapi.dll 0x7FF8F6CA0000
  1575. bcryptPrimitives.dll 0x7FF8F6D70000
  1576. KERNELBASE.dll 0x7FF8F6E00000
  1577. gdi32full.dll 0x7FF8F7100000
  1578. bcrypt.dll 0x7FF8F7220000
  1579. ucrtbase.dll 0x7FF8F7250000
  1580. wintrust.dll 0x7FF8F7350000
  1581. win32u.dll 0x7FF8F73D0000
  1582. CRYPT32.dll 0x7FF8F74B0000
  1583. cfgmgr32.dll 0x7FF8F7610000
  1584. msvcp_win.dll 0x7FF8F7660000
  1585. sechost.dll 0x7FF8F7700000
  1586. ole32.dll 0x7FF8F7800000
  1587. MSCTF.dll 0x7FF8F7930000
  1588. SHLWAPI.dll 0x7FF8F7A50000
  1589. GDI32.dll 0x7FF8F7AB0000
  1590. RPCRT4.dll 0x7FF8F7AE0000
  1591. ADVAPI32.dll 0x7FF8F7C60000
  1592. msvcrt.dll 0x7FF8F7D20000
  1593. IMM32.dll 0x7FF8F7DC0000
  1594. SETUPAPI.dll 0x7FF8F7DF0000
  1595. USER32.dll 0x7FF8F82F0000
  1596. NSI.dll 0x7FF8F8490000
  1597. KERNEL32.DLL 0x7FF8F84A0000
  1598. PSAPI.DLL 0x7FF8F85D0000
  1599. combase.dll 0x7FF8F85F0000
  1600. WS2_32.dll 0x7FF8F8950000
  1601. imagehlp.dll 0x7FF8F89C0000
  1602. COMDLG32.dll 0x7FF8F8B90000
  1603. shcore.dll 0x7FF8F8C70000
  1604. SHELL32.dll 0x7FF8F8D20000
  1605. OLEAUT32.dll 0x7FF8F9490000
  1606. clbcatq.dll 0x7FF8F9560000
  1607. ntdll.dll 0x7FF8F96D0000
  1608.  
  1609. F4SE PLUGINS:
  1610. BakaFramework.dll v2.0.1
  1611. BakaMaxPapyrusOps.dll v2.0.1
  1612. BetterConsole.dll
  1613. BetterHelpFunction.dll v1
  1614. Buffout4.dll v1.37
  1615. BulletCountedReload.dll
  1616. cbp.dll
  1617. ClassicHolsteredWeapons.dll
  1618. ConsoleEx.dll v1.2
  1619. EmptyBarterMenuEngineBugFix.dll v1
  1620. encounter_zone_recalculation.dll
  1621. f4ee.dll
  1622. FacialExpressionAndEyeTrackingEngineFixes.dll v1.2
  1623. FallrimPriority.dll
  1624. FavoritesMenuEx.dll
  1625. FollowerStrayBulletFix.dll v1
  1626. GardenOfEdenPapyrusExtender.dll v19.7
  1627. GLXRM_ManualReload.dll v1
  1628. HHS.dll
  1629. HighFPSPhysicsFix.dll v0.8.11
  1630. HUDPlusPlus.dll
  1631. LL_fourPlay_1_10_984.dll v53
  1632. MagicSystemFixes.dll v1.1
  1633. mcm.dll
  1634. MentatsF4SE.dll v1
  1635. MinimalMinimap.dll
  1636. MODExplorer.dll
  1637. PapyrusCommonLibrary.dll v1.6.1
  1638. PipboyTabs.dll
  1639. po3_BaseObjectSwapperF4.dll v2.1.1
  1640. po3_PhotoModeF4.dll v1
  1641. po3_SpellPerkItemDistributorF4.dll v3
  1642. RobCo_Patcher.dll v4
  1643. SAF.dll
  1644. ScreenArcherMenu.dll
  1645. ShadowBoostFO4.dll
  1646. SprintStutteringFix.dll v1.3
  1647. ToYourFaceFO4.dll
  1648. WeaponDebrisCrashFix.dll v1.3
  1649. WmkActiveEffects.dll
  1650. wsfw_identifier.dll
  1651. x-cell-ng2.dll v2.1
  1652. XDI.dll
  1653.  
  1654. PLUGINS:
  1655. Light: 140 Regular: 155 Total: 295
  1656. [00] Fallout4.esm
  1657. [01] DLCRobot.esm
  1658. [02] DLCworkshop01.esm
  1659. [03] DLCCoast.esm
  1660. [04] DLCworkshop02.esm
  1661. [05] DLCworkshop03.esm
  1662. [06] DLCNukaWorld.esm
  1663. [07] unofficial fallout 4 patch.esp
  1664. [08] XDI.esm
  1665. [09] HUDFramework.esm
  1666. [0A] WorkshopFramework.esm
  1667. [0B] Seasons.esm
  1668. [0C] CompanionIvy.esm
  1669. [0D] DCGuard_Overhaul.esp
  1670. [0E] AmericaRising2.esm
  1671. [0F] TrueStormsFO4.esm
  1672. [10] Darlene.esm
  1673. [11] CWPointLookoutFO4.esm
  1674. [12] LobotomitePack.esm
  1675. [13] INE_BoonIsland.esp
  1676. [14] MFC2025_EndAlz_Conspiracy.esm
  1677. [15] AAF.esm
  1678. [16] TacticalReload.esm
  1679. [17] JMShared.esp
  1680. [18] AmeliaRace.esp
  1681. [19] CavesOfTheCommonwealth.esp
  1682. [1A] INVB_OverlayFramework.esp
  1683. [1B] GeneralAtomicsMrGutsyGuards.esp
  1684. [1C] GrenadeCombatFixes.esp
  1685. [1D] DCWestSuperMutants.esp
  1686. [1E] SettlementMenuManager.esp
  1687. [1F] PD_VisualReload.esp
  1688. [20] JumpFallPoseFix.esp
  1689. [21] 512StandaloneHairColors.esp
  1690. [22] The Eyes Of Beauty.esp
  1691. [23] KSHairdos.esp
  1692. [24] OutfitSwitcher.esp
  1693. [25] ThirdPersonFirstPersonAiming.esp
  1694. [26] AVilas_CHAKPack.esp
  1695. [27] FO4Hotkeys.esp
  1696. [28] Fatigue.esp
  1697. [29] ESPExplorerFO4.esp
  1698. [2A] LooksMenu.esp
  1699. [2B] Realistic Weapons Weight.esp
  1700. [2C] LooksMenu Customization Compendium.esp
  1701. [2D] Better Locational Damage.esp
  1702. [2E] RealHDFace Tex.esp
  1703. [2F] OutcastsAndRemnants.esp
  1704. [30] CompanionIvy_Nuka.esp
  1705. [31] FIS-Naming-Weap-Armo-EN.esp
  1706. [32] WmkActiveEffects.esp
  1707. [33] CBBE.esp
  1708. [34] Body Framework.esp
  1709. [35] HiPolyFaces.esp
  1710. [36] AA FusionCityRising.esp
  1711. [37] AA FusionCityRising - HotC.esp
  1712. [38] TheCode.esp
  1713. [39] tyrant 2 creation kit.esp
  1714. [3A] KRisKiss.esp
  1715. [3B] NWS_Barbara.esp
  1716. [3C] randompanserfollower.esp
  1717. [3D] Vault4.esp
  1718. [3E] AA 50 Ways To Die.esp
  1719. [3F] Firelance2.5.esp
  1720. [40] RA_Remnants.esp
  1721. [41] AmazingFollowerTweaks.esp
  1722. [42] VD_SIGMCXShrike.esp
  1723. [43] SuperMutantEquality.esp
  1724. [44] RA_Gunners.esp
  1725. [45] ProjectValkyrie.esp
  1726. [46] LuxiMod.esp
  1727. [47] SKAElvis.esp
  1728. [48] AGNISNikaCola01.esp
  1729. [49] AGNISNikaCola01-XDI patch.esp
  1730. [4A] Trinity.esp
  1731. [4B] LtC_MaryJane.esp
  1732. [4C] Help-House.esp
  1733. [4D] FarHarborStory.esp
  1734. [4E] Children of Ug Qualtoth.esp
  1735. [4F] PekMod Herbert.esp
  1736. [50] CompanionStatusEnhanced.esp
  1737. [51] CompanionIvy_quest.esp
  1738. [52] CompanionIvy_Mags.esp
  1739. [53] MK18.esp
  1740. [54] BO24coslo.esp
  1741. [55] Wattz3000mkII.esp
  1742. [56] ehtyeci_MPX.esp
  1743. [57] llamaCompanionHeatherv2.esp
  1744. [58] MWoW.esp
  1745. [59] RU556.esp
  1746. [5A] B - PBGraham.esp
  1747. [5B] KSHairsFemsheppingRadbeetle.esp
  1748. [5C] Black Widow Suit.esp
  1749. [5D] cat_wildlands.esp
  1750. [5E] FactionMaintenance.esp
  1751. [5F] IW_NV4.esp
  1752. [60] IW_NV4_Tactical_Reload.esp
  1753. [61] AX50.esp
  1754. [62] Wattz3000mkII_UniqueAddon.esp
  1755. [63] spas12.esp
  1756. [64] ar15_family.esp
  1757. [65] MWR_M4A1.esp
  1758. [66] MWR_M4A1_TR.esp
  1759. [67] BO24coslo_TacticalReload.esp
  1760. [68] Regs_Enhanced_PainGrunts.esp
  1761. [69] Rebuild_Settlements.esp
  1762. [6A] TrueStormsFO4-FarHarbor.esp
  1763. [6B] TrueStormsFO4-NukaWorld-FH-Compat.esp
  1764. [6C] TrueStormsFO4-EarlierSunsets.esp
  1765. [6D] Atomic Lust.esp
  1766. [6E] AAFExtendedStats.esp
  1767. [6F] rxl_bp70_animations.esp
  1768. [70] FO4_AnimationsByLeito.esp
  1769. [71] NPC Accuracy Revised.esp
  1770. [72] CumOverlays.esp
  1771. [73] ZaZOut4.esp
  1772. [74] NPCs Use Items.esp
  1773. [75] OARPVCustomFollowers.esp
  1774. [76] Better Locational Damage - DLC_WWorkshop.esp
  1775. [77] Better Perks - Enhanced.esp
  1776. [78] AAF_Spectators.esp
  1777. [79] AAF_SEU.esp
  1778. [7A] FPAttributes.esp
  1779. [7B] FPAttributesHUD.esp
  1780. [7C] Deathclaw_nude.esp
  1781. [7D] ErectionFix_SilverPerv.esp
  1782. [7E] UAP Moans.esp
  1783. [7F] Custom Moans.esp
  1784. [80] Vioxsis_Strap-Ons.esp
  1785. [81] AzarPonytailHairstyles.esp
  1786. [82] Rdr-DialogueFix01.esp
  1787. [83] Bobblehead Limited Edition Companion Ivy.esp
  1788. [84] PiperCaitCurieDialogueOverhaul.esp
  1789. [85] Companion_Ivy_RealSex_Mod.esp
  1790. [86] Body Framework-Ivy.esp
  1791. [87] SKKRESystemManager.esp
  1792. [88] VanillaLocationsPlus.esp
  1793. [89] Flashy_CrimeAndPunishment_GunForHire_Addon.esp
  1794. [8A] TrueStormsFO4-GlowingSeaExtraRads.esp
  1795. [8B] TrueStormsFO4-FarHarborExtraRads.esp
  1796. [8C] TrueStormsFO4-EarlierSunsetsFH.esp
  1797. [8D] WestTekTacticalOptics.esp
  1798. [8E] Binoculars.esp
  1799. [8F] TacticalReloadVanilla.esp
  1800. [90] TacticalReloadDLC.esp
  1801. [91] LeverActionBCR.esp
  1802. [92] 4estGimp - FSD_Vault4.esp
  1803. [93] DT_GunnerOutfitPack.esp
  1804. [94] 3dscopes-ccmakeshift.esp
  1805. [95] 3dscopes-ru556.esp
  1806. [96] 3dscopes.esp
  1807. [97] DCGuard_Overhaul-RandomEncounters.esp
  1808. [98] Insignificant Object Remover.esp
  1809. [99] PaladinBaileyRedRocket.esp
  1810. [9A] NukaWorldPlus.esp
  1811. [FE:000] ccBGSFO4044-HellfirePowerArmor.esl
  1812. [FE:001] ccBGSFO4115-X02.esl
  1813. [FE:002] ccBGSFO4116-HeavyFlamer.esl
  1814. [FE:003] ccBGSFO4110-WS_Enclave.esl
  1815. [FE:004] ccBGSFO4096-AS_Enclave.esl
  1816. [FE:005] ccFSVFO4007-Halloween.esl
  1817. [FE:006] ccBGSFO4046-TesCan.esl
  1818. [FE:007] ccSBJFO4003-Grenade.esl
  1819. [FE:008] ccOTMFO4001-Remnants.esl
  1820. [FE:009] HiPolyFacesCompanionPlugin.esl
  1821. [FE:00A] Ownership Fixes.esp
  1822. [FE:00B] REFramework.esm
  1823. [FE:00C] BakaFramework.esm
  1824. [FE:00D] TMR_GlitchfinderAIO.esm
  1825. [FE:00E] community fixes merged.esp
  1826. [FE:00F] fakeInt.esp
  1827. [FE:010] fakeInt_Boston.esp
  1828. [FE:011] AmericaRising2-Remnants.esl
  1829. [FE:012] AmericaRising2-Hellfire-CC.esl
  1830. [FE:013] AmericaRising2-X02-CC.esl
  1831. [FE:014] AAFix_PointLookout.esl
  1832. [FE:015] fakeInt_DLC.esp
  1833. [FE:016] Bandolier.esl
  1834. [FE:017] AAFThemes.esl
  1835. [FE:018] Cinematic Reloads.esm
  1836. [FE:019] Bememoth Separated Cart.esl
  1837. [FE:01A] NPCRespawnFix.esl
  1838. [FE:01B] WashOutThatCum.esl
  1839. [FE:01C] Enhanced Movement.esm
  1840. [FE:01D] Low Profile Loader.esm
  1841. [FE:01E] Slow Motion Dismemberment.esm
  1842. [FE:01F] Companion Affinity Pip-Boy Tab.esm
  1843. [FE:020] KARMA.esm
  1844. [FE:021] MultipleMarkerBeds.esl
  1845. [FE:022] MultipleMarkerBeds_Replacer.esl
  1846. [FE:023] SettlementVisitors.esm
  1847. [FE:024] SettlementVisitors_AR2.esm
  1848. [FE:025] SettlementVisitors_DLCRobot.esm
  1849. [FE:026] KillTips_by_tooun.esl
  1850. [FE:027] WhatsYourName.esl
  1851. [FE:028] SettlementVisitors_Amelia.esp
  1852. [FE:029] FloozyFurniture.esm
  1853. [FE:02A] Centaur.esl
  1854. [FE:02B] Rebuild_SharedResources.esm
  1855. [FE:02C] CWPointLookoutFO4Patch.esl
  1856. [FE:02D] SSTGraffiti.esl
  1857. [FE:02E] pointlookoutnakedNPC2.esp
  1858. [FE:02F] CWPointLookoutFO4FixesAndAdditions.esp
  1859. [FE:030] AutoCellDisplay.esp
  1860. [FE:031] Targeted Textures.esp
  1861. [FE:032] ConsoleEx.esp
  1862. [FE:033] Simple FOV Slider.esp
  1863. [FE:034] dynamicHelmet.esp
  1864. [FE:035] ScreenArcherMenu.esp
  1865. [FE:036] VessperiaS_GameVisualsConfigurationMenu.esp
  1866. [FE:037] RustyFaceFixRedux.esp
  1867. [FE:038] PhotoMode.esp
  1868. [FE:039] FO4HHS_AAF.esp
  1869. [FE:03A] LMBTOverlays.esp
  1870. [FE:03B] RutahTattooPack_FO4.esp
  1871. [FE:03C] INVB_OverlayFramework_DeadOverlays.esp
  1872. [FE:03D] Infiltrator - Lockpicking Overhaul.esp
  1873. [FE:03E] Alternative There It Is x Completionist.esp
  1874. [FE:03F] Flutter Flicker Fixer For Foliage.esp
  1875. [FE:040] Wetness Shader Fix.esp
  1876. [FE:041] Fixed Gobo Effects.esp
  1877. [FE:042] Gloomy Glass.esp
  1878. [FE:043] FO4ParticlePatch.esp
  1879. [FE:044] RutahTattooPack_FO4_ROF.esp
  1880. [FE:045] LMBTOverlays_ROF.esp
  1881. [FE:046] Collectibles Helper.esp
  1882. [FE:047] M8rDisablePipboyEffects.esp
  1883. [FE:048] MiscAnimTweaks.esp
  1884. [FE:049] REPatch_AmericaRising2LegacyOfTheEnclave.esp
  1885. [FE:04A] MidnightCultFix.esp
  1886. [FE:04B] OCsVault88Fixes.esp
  1887. [FE:04C] 4estGimp FSD FaceGen.esp
  1888. [FE:04D] WhoIsTheGeneral.esp
  1889. [FE:04E] SettlementVisitors_DLC.esp
  1890. [FE:04F] More Quest Dungeons.esp
  1891. [FE:050] CastleToIslandMonorail.esp
  1892. [FE:051] Thuggysmurf_Optimization.esp
  1893. [FE:052] LuxiMod - FaceGenData.esp
  1894. [FE:053] Elzee Dynamic Timescale.esp
  1895. [FE:054] Companion_Ivy_The_Cole_Check.esp
  1896. [FE:055] CATSPAW.esp
  1897. [FE:056] Tumba_MM_Armor_Collection.esp
  1898. [FE:057] Tumba_MM_AnnouncerReplacer.esp
  1899. [FE:058] Tumba_MM_Merchant.esp
  1900. [FE:059] Tumba_MM_CheatContainer.esp
  1901. [FE:05A] Tumba_MM_LL_Injection.esp
  1902. [FE:05B] Tumba_MM_PrestonReplacer.esp
  1903. [FE:05C] Tumba_MM_RonnieReplacer.esp
  1904. [FE:05D] KSKNP_Gantz.esp
  1905. [FE:05E] CROSS_InstituteExpeditionarySuit.esp
  1906. [FE:05F] Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
  1907. [FE:060] Extended Fake Interior - CC Enclave Remnants Patch.esp
  1908. [FE:061] CWFlamerRifle.esp
  1909. [FE:062] WTrifle.esp
  1910. [FE:063] CGOsoundsplugin.esp
  1911. [FE:064] Lightweight Lighting.esp
  1912. [FE:065] SeasonsChange - TrueStorms Patch.esp
  1913. [FE:066] SeasonsChange - Lightweight Lighting Patch.esp
  1914. [FE:067] WET.esp
  1915. [FE:068] Chemfluence AI Combat Dynamics.esp
  1916. [FE:069] Better Locational Damage - DLC_Nuka_World.esp
  1917. [FE:06A] Better Locational Damage - DLC_Far_Harbor.esp
  1918. [FE:06B] Better Locational Damage - DLC_Automatron.esp
  1919. [FE:06C] BLD - Leveled Lists - DLC.esp
  1920. [FE:06D] PenPos.esp
  1921. [FE:06E] Zaz Particle Effects.esp
  1922. [FE:06F] LKsCurieSensitive.esp
  1923. [FE:070] AFTSpouseTweaks.esp
  1924. [FE:071] AFT_Alt_Names_Pack1.esp
  1925. [FE:072] AFT_Plus_Ivy.esp
  1926. [FE:073] AB-SKK-REM-AotLobotomites.esp
  1927. [FE:074] TemmisClassicRemnantsNew.esp
  1928. [FE:075] TemmisCRPAReduxSkinPack.esp
  1929. [FE:076] CavesOfTheCommonwealth_DarkerLighting.esp
  1930. [FE:077] NPCs Change Clothes.esp
  1931. [FE:078] MoreDCBounties.esp
  1932. [FE:079] REPatch_CrimeAndPunishmentGunForHire.esp
  1933. [FE:07A] WestTekTacticalOptics-NVPhosphors.esp
  1934. [FE:07B] WestTekTakticalOptics-EverythingX1.esp
  1935. [FE:07C] Binoculars_Camos.esp
  1936. [FE:07D] MK18 - Race Subgraph Data.esp
  1937. [FE:07E] KickF4SE.esp
  1938. [FE:07F] StompAttackF4SE.esp
  1939. [FE:080] Tactical Reload - BLD Patch.esp
  1940. [FE:081] FaceGen_Fourville_missing.esp
  1941. [FE:082] BPDRiot.esp
  1942. [FE:083] Gunner Outfit Extreme Overhaul.esp
  1943. [FE:084] REPatch_TheFensSheriffsDepartmentBleachers2.esp
  1944. [FE:085] fakeIntTrueStormPatch.esp
  1945. [FE:086] FakeInterior_RebuildPatch.esp
  1946. [FE:087] BostonFPSFixAIO.esp
  1947. [FE:088] Rebuild_Settlements_Previs.esp
  1948. [FE:089] mrp_PointLookoutOrderFix-DunwichBorers.esp
  1949. [FE:08A] PuddleReflectionFix.esp
  1950. [FE:08B] DiscreteFemaleSkeleton.esp
  1951.  
Add Comment
Please, Sign In to add comment