PittStone

mastersystem

Aug 1st, 2018
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  1. <?xml version="1.0"?>
  2. <gameList>
  3. <game>
  4. <path>./Action Fighter.zip</path>
  5. <name>ACTION FIGHTER</name>
  6. <desc>THIS IS A TOP DOWN VERTICALLY SCROLLING SHOOTER, IN WHICH YOU START OFF AS A MOTORBIKE. YOU ARE QUITE VULNERABLE TO ATTACK AT FIRST, BUT POWER UPS COME IN THE FORM OF A SEGA VAN WHICH YOU HAVE TO DOCK WITH. THE FIRST TIME YOU DOCK YOU GET DOUBLE FIRE, THE SECOND TIME GIVES YOU A ROCKET, THE THIRD GIVES A REAR FORCE FIELD AND THE FOURTH INVULNERABLILITY.
  7.  
  8. BY DESTROYING CARS AND BIKES THAT APPEAR ON YOUR WAY, YOU CAN COLLECT A-F LETTERS. COLLECTING A THROUGH TO D ALLOWS YOU CHANGE INTO A SPORTSCAR WHICH IS LESS VULNERABLE TO ATTACK, BUT NOT AS NIMBLE. COLLECT ALL THE LETTERS IN ORDER TO BE ABLE TO TRANSFORM INTO A HIGH TECH PLANE. THIS IS THE FINAL STAGE OF ONE OF THE FIVE MISSIONS. ONLY THE HIGH TECH PLANE CAN GUIDE YOU TO YOUR DESTINATION IN WHICH YOUR MAIN TARGET IS HIDING.
  9.  
  10. THERE IS ALSO TIME LIMIT IN WHICH YOU HAVE TO COMPLETE THE MISSION. IT IS ADVISABLE TO TRANSFORM INTO THE HIGH TECH PLANE AS FAST AS IT IS POSSIBLE.
  11.  
  12. PICKING UP FLAGS GIVES YOU BONUS POINTS WITH 10,000 POINTS GAINING YOU AN EXTRA LIFE.</desc>
  13. <image>./downloaded_images/Action Fighter-image.png</image>
  14. <video>./downloaded_videos/Action Fighter (USA, Europe).mp4</video>
  15. <rating>0.5</rating>
  16. <releasedate>19860101T000000</releasedate>
  17. <developer>SEGA</developer>
  18. <publisher>SEGA</publisher>
  19. <genre>RENNEN, FAHREN</genre>
  20. <players>1-2</players>
  21. <kidgame>true</kidgame>
  22. </game>
  23. <game>
  24. <path>./Aladdin (Europe).zip</path>
  25. <name>ALADDIN [EUROPA]</name>
  26. <desc>SEGA'S 8-BIT SYSTEMS RECEIVED A UNIQUE ADAPTATION OF DISNEY'S 1992 ANIMATED FILM ALADDIN.
  27.  
  28. LIKE OTHER VERSIONS, IT IS A SIDE-SCROLLING ACTION GAME. THE PLAYER CONTROLS ALADDIN, MAKING HIS WAY THROUGH A VARIETY OF LOCATIONS, INCLUDING THE STREETS OF AGRABAH, THE CAVE OF WONDERS, THE SULTAN'S PALACE AND MORE. GAMEPLAY TAKES SEVERAL DIFFERENT FORMS: SOME LEVELS ARE CHASES, WHERE ALADDIN RUNS AUTOMATICALLY, BUT MUST BE MADE TO JUMP OVER CHASMS OR ROLLING ROCKS AND BARRELS, EVADE FALLING OBJECTS AND AVOID GETTING CAUGHT BY A GUARD. OTHER LEVELS ARE PLATFORMING AFFAIRS: ALADDIN MUST RUN, JUMP AND CLIMB, FIND KEYS OR SWITCHES TO OPEN DOORS WHILE SEARCHING FOR THE EXIT. ROCKS CAN BE COLLECTED AND BE THROWN TO DISPATCH ENEMIES OR HIT BUTTONS OTHERWISE OUT OF REACH. FINALLY, THERE ARE ALSO SEVERAL MAGIC CARPET RIDES IN THE GAME, IN WHICH THE LEVEL SCROLLS AUTOMATICALLY AND THE PLAYER MUST MAKE SURE TO AVOID ANY OBSTACLES IN THE WAY.
  29. </desc>
  30. <image>./downloaded_images/Aladdin (Europe)-image.png</image>
  31. <video>./downloaded_videos/Aladdin (Europe).mp4</video>
  32. <rating>0.6</rating>
  33. <releasedate>19940101T000000</releasedate>
  34. <developer>SIMS</developer>
  35. <publisher>SEGA</publisher>
  36. <genre>PLATTFORM</genre>
  37. <kidgame>true</kidgame>
  38. </game>
  39. <game>
  40. <path>./Alex Kidd - High Tech World.zip</path>
  41. <name>ALEX KIDD : HIGH-TECH WORLD (DEU)</name>
  42. <desc>A NEW ARCADE HAS HIT TOWN, AND ALEX AND HIS FRIENDS DECIDE TO CHECK IT OUT. SADLY, THEY HAVE NO IDEA WHERE IT IS, SO IT'S UP TO ALEX TO FIND THE EIGHT MAP PIECES CLEVERLY HIDDEN INSIDE THE CASTLE.
  43.  
  44. GETTING ALL THE PIECES IS ONLY THE START, HE MUST THEN FIGHT HIS WAY THROUGH A FOREST FILLED WITH NINJA ASSASSINS, ENTER TOWN TO DO REQUIRED TASKS, OBTAIN A TRAVEL PASS, THEN GET THROUGH A SECOND FOREST FILLED WITH OTHER NASTIES. THE QUESTION IS: WILL ALEX MAKE HIS WAY TO THE ARCADES BEFORE 17:00?
  45.  
  46. ALEX KIDD: HIGH-TECH WORLD ALLOWS YOU TO RESUME A SAVED GAME. ALL YOU HAVE TO DO IS ENTER A PASSWORD, AND THE GAME WILL BE RESUMED RIGHT WHERE YOU LEFT OFF. THE GAME IS TIME-BASED, AND EVENTS CAN ONLY HAPPEN AT CERTAIN TIMES. FOR INSTANCE, CERTAIN CHARACTERS WILL APPEAR WHEN THIRTY MINUTES OF EACH HOUR IS UP.
  47.  
  48. DURING THE GAME, YOU CAN ACCESS A STATUS SCREEN, WHICH HELPS YOU KEEP TRACK OF THE TIME, WHAT FLOOR YOU'RE ON, AND HOW MANY MAP PIECES YOU COLLECTED SO FAR. THERE ARE SIX FLOORS INSIDE THE CASTLE, INCLUDING THE ATTIC. ON SOME FLOORS, THERE ARE PHONES WHICH YOU CAN USE TO EITHER TO ASK A CHARACTER FOR HELP, OR ORDER A PIZZA. THERE ARE ALSO ALTERNATE SOLUTIONS TO SOME PUZZLES IN THE GAME. THE DEMO AT THE START OF THE GAME MAY GIVE AWAY ONE OF THE MAP PIECES.
  49. </desc>
  50. <image>./downloaded_images/Alex Kidd - High Tech World-image.png</image>
  51. <video>./downloaded_videos/Alex Kidd - High-Tech World (USA, Europe).mp4</video>
  52. <rating>0.35</rating>
  53. <releasedate>19890101T000000</releasedate>
  54. <developer>SEGA</developer>
  55. <publisher>SEGA</publisher>
  56. <genre>PLATTFORM</genre>
  57. <kidgame>true</kidgame>
  58. </game>
  59. <game>
  60. <path>./Alex Kidd - The Lost Stars.zip</path>
  61. <name>ALEX KIDD : THE LOST STARS</name>
  62. <desc>ALEX KIDD: THE LOST STARS HAS SIMILAR GAMEPLAY LIKE IN THE OTHER ALEX KIDD GAMES, BUT THIS ONE'S A LITTLE TOO EASY AND IT IS DESIGNED FOR KIDS. ONCE AGAIN YOU PLAY ALEX, WHOSE MISSION IS TO RUN THROUGH EACH LOCATION, KNOCKING DOWN ENEMIES, AND OBTAIN THE SIX MIRACLE BALLS. THESE BALLS ARE HIDDEN INSIDE THE STRANGEST PLACES LIKE GOLDEN EGGS, THE FANTAZY ZONE SHIP OUT OF ACTION, CLAMSHELLS, CHRISTMAS PRESENTS, PUMPKINS, AND DESK BELLS.
  63.  
  64. ALEX MUST THEN VENTURE IN OUTER SPACE TO DEFEAT THE EVIL ZIGGURAT. LOCATIONS INCLUDE TOY WORLD, MACHINE WORLD, THE WORLD OF MAKE BELIEVE, WATER WORLD, AND MONSTER WORLD. YOU WILL EVEN TOUR THROUGH THE GIANT'S BODY. ONCE YOU OBTAINED THE SIX MIRACLE BALLS, YOU HAVE TO RUN THROUGH ALL THE LOCATIONS AGAIN, BUT THESE REPEATED LOCATIONS INTRODUCE NEW ENEMIES.
  65.  
  66. WITH ALL THE LOCATIONS, YOU'RE UNDER A TIME LIMIT, AND AS USUAL, IF THE TIME EXPIRES, YOU LOSE A LIFE. ALEX STARTS THE GAME WITH NOTHING, BUT DURING THE GAME, HE CAN COLLECT POWER-UPS THAT GIVE HIM EXTRA TIME, AND ALLOW HIM TO SHOOT ENEMIES OR JUMP HIGHER.
  67. </desc>
  68. <image>./downloaded_images/Alex Kidd - The Lost Stars-image.png</image>
  69. <video>./downloaded_videos/Alex Kidd - The Lost Stars (World).mp4</video>
  70. <rating>0.35</rating>
  71. <releasedate>19880101T000000</releasedate>
  72. <developer>SEGA</developer>
  73. <publisher>SEGA</publisher>
  74. <genre>PLATTFORM</genre>
  75. <kidgame>true</kidgame>
  76. </game>
  77. <game>
  78. <path>./Alex Kidd in Miracle World.zip</path>
  79. <name>ALEX KIDD IN MIRACLE WORLD</name>
  80. <desc>MANY CENTURIES AGO, ON THE PLANET ARIES, THERE LIVED A BOY CALLED ALEX KIDD. FOR SEVEN YEARS, HE LIVED ON MT. ETERNAL STUDYING SHELLCORE, AN ANCIENT ART THAT MAKES ONE STRONG ENOUGH TO BREAK ROCKS INTO PIECES. AS HE WAS LEAVING THE MOUNTAIN ONE DAY TO TRAVEL TO HIS SPIRITUAL HOMELAND, A DYING MAN TOLD HIM THAT THE PEACEFUL CITY OF RADACTIAN WAS IN GRAVE DANGER. BEFORE TAKING HIS LAST BREATH, THE MAN GAVE ALEX A PIECE OF A MAP AND A MEDALLION MADE OF SUN STONE.
  81.  
  82. THERE ARE ELEVEN LOCATIONS IN WHICH ALEX MUST EXPLORE, EACH OF THEM HAS ITS OWN UNIQUE DANGERS. IN EACH LOCATION, ALEX CAN COLLECT BAGS OF COINS, WHICH CAN BE USED TO BUY ITEMS AT THE SHOP AND ARE USED TO HELP ALEX GET THROUGH EACH LOCATION (EG: MOTORCYCLE, PETICOPTER, POWER BRACELET, ETC.) THERE ARE ALSO TRAPS THAT ALEX MUST AVOID LIKE THE GHOST THAT CHASES HIM. HE CAN ALSO COLLECT THE TELEPATHY BALL THAT WILL HELP HIM READ PEOPLE'S MINDS.
  83.  
  84. LATER, ALEX LEARNS THAT IN ORDER TO SAVE RADACTIAN FROM DESTRUCTION, HE MUST FIRST DEFEAT JANKEN THE GREAT, EMPEROR OF THE PLANET JANBARIK (HE GOT HIS NAME FROM HIS EXPERTISE AT THE GAME OF JANKEN -- OR WHAT PEOPLE CALL "SCISSORS, PAPER, STONE" IN THE WESTERN WORLD. JANKEN HAS SENT HIS HENCEMAN ALL OVER RADACTIAN TO PREPARE THE GAME FOR ALEX AS HE PASSES BY THEM. IN ORDER TO GET PAST THEM, ALEX MUST WIN THREE TIMES AT JANKEN. IF HE LOSES, HE IS TURNED TO STONE AND VANISHED FROM RADACTIAN FOREVER. LATER ON IN THE GAME, ALEX MUST PLAY WITH THE SAME HENCEMAN, BUT ONLY THIS TIME, WHEN ALEX WINS, THEY DECIDE TO PLAY DIRTY.
  85.  
  86. ALEX USES HIS FISTS TO WIPE OUT SOME OF JANKEN'S ENEMIES SUCH AS BIRDS, SEA HORSES, BATS, MONKEYS, FROGS, AND A FEW OTHERS. IF HIS QUEST TO SAVE RADACTIAN FROM THE EVIL HANDS OF JANKEN BECOMES DIFFICULT, HE CAN INSTEAD USE THE POWER BRACELET TO PERFORM THE "SHOCKING WAVES OF DESTRUCTION", AN ANCIENT TRICK IN THE ART OF SHELLCORE.
  87.  
  88. BEFORE ALEX COMES FACE-TO-FACE WITH JANKEN, HE SHOULD RESCUE HIS BROTHER, EGLE, FROM IMPRISONMENT, AND GET THE LETTER AND TWO MEDALLIONS.</desc>
  89. <image>./downloaded_images/Alex Kidd in Miracle World-image.png</image>
  90. <video>./downloaded_videos/Alex Kidd in Miracle World (USA, Europe) (v1.1).mp4</video>
  91. <rating>0.75</rating>
  92. <releasedate>19870901T000000</releasedate>
  93. <developer>SEGA</developer>
  94. <publisher>SEGA</publisher>
  95. <genre>PLATTFORM</genre>
  96. <kidgame>true</kidgame>
  97. </game>
  98. <game>
  99. <path>./Alex Kidd in Miracle World 2.zip</path>
  100. <name>ALEX KIDD IN MIRACLE WORLD 2</name>
  101. <desc>ALEX KIDD IN MIRACLE WORLD 2 IS ESSENTIALLY A FAN-MADE ROM HACK OF THE ORIGINAL GAME. IT USES THE SAME GAME ENGINE (WITH SOME CUSTOM MODIFICATIONS) BUT INTRODUCES A WHOLE NEW SET OF LEVELS AND OTHER FEATURES. IT WAS DESIGNED AS A DIRECT SEQUEL TO THE ORIGINAL GAME AND IGNORES THE EVENTS OF ENCHANTED CASTLE ON THE MEGA DRIVE.</desc>
  102. <image>./downloaded_images/Alex Kidd in Miracle World 2-image.png</image>
  103. <video>./downloaded_videos/Alex Kidd in Miracle World 2.mp4</video>
  104. <rating>0</rating>
  105. <releasedate>20170501T000000</releasedate>
  106. <developer></developer>
  107. <publisher></publisher>
  108. <genre>PLATTFORM / JUMP'N'RUN</genre>
  109. <kidgame>true</kidgame>
  110. </game>
  111. <game>
  112. <path>./Asterix.zip</path>
  113. <name>ASTÉRIX</name>
  114. <desc>GETAFIX, THE DRUID WHOSE POTION HAS KEPT HIS VILLAGE FROM FALLING IN CAESAR'S HANDS, HAS BEEN KIDNAPPED! JOIN ASTERIX AND OBELIX AS THEY TRY TO RESCUE THE DRUID AND SAVE THE VILLAGE!</desc>
  115. <image>./downloaded_images/Asterix-image.png</image>
  116. <video>./downloaded_videos/Asterix (Europe).mp4</video>
  117. <rating>0.85</rating>
  118. <releasedate>19920401T000000</releasedate>
  119. <developer>SEGA</developer>
  120. <publisher>SEGA</publisher>
  121. <genre>PLATTFORM</genre>
  122. <players>1-2</players>
  123. <kidgame>true</kidgame>
  124. </game>
  125. <game>
  126. <path>./Asterix and the Great Rescue.zip</path>
  127. <name>ASTÉRIX AND THE GREAT RESCUE</name>
  128. <desc>THE GAME IS BASED ON THE POPULAR FRENCH COMICS SERIES ASTÉRIX. IT IS 50 B.C., AND THE ENTIRE GAUL (TODAY'S FRANCE) IS CONQUERED BY THE ROMANS. ONLY ONE VILLAGE STILL REMAINS INDEPENDENT, THANKS TO THE INCREDIBLE POWERS OF ITS TWO GREAT WARRIORS, ASTERIX AND OBELIX. IN THE GAME, THEY MUST FIRST OF ALL LIBERATE THE VILLAGE ORVIO AND RESCUE THEIR FRIEND DOGMATIX.
  129.  
  130. YOU CAN PLAY AS EITHER ASTERIX OR OBELIX. YOU MAKE YOUR WAY THROUGH PLATFORM LEVELS, FIGHTING ENEMIES BY PUNCHING THEM, AND JUMPING TO ACCESS HIGHER ARES OR TO AVOID FALLING DOWN. THERE ARE ALSO SOME ITEMS YOU CAN COLLECT, SUCH AS BOMBS, WITH WHICH YOU CAN OVERCOME OBSTACLES AND ADVANCE IN THE GAME.
  131. </desc>
  132. <image>./downloaded_images/Asterix and the Great Rescue-image.png</image>
  133. <video>./downloaded_videos/Asterix and the Great Rescue (Europe).mp4</video>
  134. <rating>0.8</rating>
  135. <releasedate>19940101T000000</releasedate>
  136. <developer>CORE DESIGN</developer>
  137. <publisher>TEC TOY</publisher>
  138. <genre>PLATTFORM</genre>
  139. <kidgame>true</kidgame>
  140. </game>
  141. <game>
  142. <path>./Asterix and the Secret Mission.zip</path>
  143. <name>ASTÉRIX AND THE SECRET MISSION</name>
  144. <desc>THE DRUID GETAFIX IS OUT OF MAGIC POTION, AND ASTÉRIX AND OBELIX ARE SET OUT ON A SECRET MISSION: TO FIND THE NECESSARY HERBS, SO HE CAN BREW THE POTION AGAIN.
  145.  
  146. IN THIS SIDE-SCROLLING ACTION GAME, THE PLAYER CAN CHOOSE TO PLAY EITHER ASTÉRIX OR OBELIX AT THE START OF EACH ONE OF THE SIX LEVELS. ALTHOUGH THE MAIN SETTING OF EACH LEVEL IS THE SAME TO BOTH CHARACTERS (FORESTS, CAVES, DESERTS, UNDERWATER STAGES, WATERFALLS AND SUCH) THE LEVEL DESIGN FOR EACH ONE MAY VARY. IN TWO PLAYER MODE (MASTER SYSTEM VERSION), PLAYERS WILL TAKE TURNS PLAYING AS ASTÉRIX AND OBELIX. BOTH CHARACTERS JUMP (BY PRESSING BUTTON 2), PUNCH ENEMIES AND BREAK BLOCKS (BY PRESSING BUTTON 1). ASTÉRIX CAN RUN CAN RUN (BY PRESSING AND HOLDING BUTTON 1 WHILE MOVING) AND DOUBLE JUMP (BY PRESSING 2 IN THE MIDDLE OF A JUMP). OBÉLIX IS STRONGER AND CAN BREAK SEVERAL BRICKS IN A ROW WHEN JUMPING OVER THEM (PRESSING 1 WHILE JUMPING), AND CAN ALSO SLIDE DOWN HILLS (BY PRESSING DOWN AT THEM).
  147.  
  148. ASTÉRIX CAN GET SOME POTIONS (THROWN BY PRESSING UP AND 1), WHICH CAN BREAK ROCKS, KILL OR SHRINK ENEMIES. OBELIX CAN GET MINIATURE MENHIRS WHICH CAN BE THROWN (BY PRESSING UP AND 1) AGAINST ENEMIES. BOTH CHARACTERS CAN ALSO GET BONES THROUGHOUT THE GAME, GRANTING ACCESS TO BONUS STAGES WHERE THE PLAYER CONTROLS DOGMATIX. SOME LEVELS ALSO INVOLVE MINOR PUZZLE SOLVING, LIKE PUSHING SWITCHES OR MOVING ROCK BLOCKS.
  149. </desc>
  150. <image>./downloaded_images/Asterix and the Secret Mission-image.png</image>
  151. <video>./downloaded_videos/Asterix and the Secret Mission (Europe).mp4</video>
  152. <rating>0.7</rating>
  153. <releasedate>19940101T000000</releasedate>
  154. <developer>SEGA</developer>
  155. <publisher>SEGA</publisher>
  156. <genre>PLATTFORM</genre>
  157. <players>1-2</players>
  158. <kidgame>true</kidgame>
  159. </game>
  160. <game>
  161. <path>./Battle Out Run.zip</path>
  162. <name>BATTLE OUT RUN</name>
  163. <desc>BATTLE OUT RUN IS SEGA'S ANSWER TO TAITO'S CHASE H.Q. YOU DRIVE A RED SPORTS CAR AND MUST APPREHEND EIGHT TARGET VEHICLES IN SELECTED CITIES ACROSS THE USA, INCLUDING LOS ANGELES, CHICAGO, MIAMI, AND NEW YORK. YOU HAVE TO DO THIS WHILE AVOIDING YELLOW CARS AND OTHER OBSTACLES. HALFWAY THROUGH THE EIGHT STAGES, YOU ENTER A SHOP THAT ALLOWS YOU TO UPGRADE YOUR CAR AND GET SOME NITROS, AS LONG AS YOU HAVE MONEY, AND YOU WILL BE REWARDED IF YOU APPREHEND THE VEHICLES. THIS CAN BE DONE BY BUMPING INTO THEM TO DISABLE THEM.
  164. </desc>
  165. <image>./downloaded_images/Battle Out Run-image.png</image>
  166. <video>./downloaded_videos/Battle OutRun (Europe).mp4</video>
  167. <rating>0.6</rating>
  168. <releasedate>19890101T000000</releasedate>
  169. <developer>SEGA</developer>
  170. <publisher>SEGA</publisher>
  171. <genre>RENNEN, FAHREN</genre>
  172. <kidgame>true</kidgame>
  173. </game>
  174. <game>
  175. <path>./Buggy Run.zip</path>
  176. <name>BUGGY RUN</name>
  177. <desc>BUGGY RUN IS A GAME THAT LETS PLAYERS RACE DUNE BUGGIES IN A CHAMPIONSHIP OVER 15 POSSIBLE TRACKS (PLUS 4 IN 2 PLAYER MODE) EACH WINNING MONEY THAT CAN BE USED FOR DUNE BUGGY UPGRADES. THERE ARE 4 DIFFERENT MODES THAT CAN BE PLAYED IN SINGLE PLAYER MODE THAT INCLUDES RACE, VS COM, FREERUN, AND BATTLE.
  178.  
  179. IN THE MAIN MODE RACE THE PLAYER IS GIVEN $20,000 STARTING CASH THAT CAN BE USED TO UPGRADE THE BUGGY. THE UPGRADABLE FEATURES OF THE BUGGY ARE TYRES (GRIP), ENGINE (SPEED), SUSPENSION (LIMITS BOUNCE), STEERING (CORNERING), TRANSMISSION (PERFORMANCE). ALL THE UPGRADES COST $10,000 FOR LEVEL 2, $30,000 FOR LEVEL 3, AND $50,000 FOR LEVEL 4 HOWEVER THE PLAYER DOESN’T NEED TO GET THEM IN ORDER. THERE ARE ALSO SPECIAL UPGRADES TO BUY THAT INCLUDES $5000 FOR A MINE (DROPS BEHIND AND IF ANOTHER CAR HITS THEN IT IS BLOWN UP UNTIL RESET), $5000 FOR NITORO (GIVES THE PLAYERS CAR A SHORT SPEED BOOST), AND $10,000 FOR EXTRA CAPACITY OF SPECIAL ITEMS (STARTS WITH 2 SLOTS TO A MAX OF 6). SPECIAL ITEMS MUST BE USED IN THE ORDER THEY'RE PLACED IN THE SLOTS.
  180.  
  181. WITHIN THE RACE THE PLAYER WILL BE RACING 4 OTHER CARS TO A RACE TO THE CHEQUERED FLAG ON AN ISOMETRIC SCROLLING TRACK. SOME HAZARDS ON THE TRACK ARE LUMPS AND JUMPS, BUMPS, ROUGH ROAD AND MUD. APPEARING ON THE TRACK ARE SPECIAL POWER-UPS THAT ARE RED OR WHITE BOOST AND EXTRA MONEY ALSO A RANDOM THAT SELECTS BETWEEN THE TWO. THE PRIZE MONEY FOR WINNING IS $30,000, 2ND GETS $20,000, 3RD GETS $10,000, AND LAST GETS $5000 TO SPEND ON THE UPGRADES AND POWER-UPS BETWEEN RACES. THERE ARE 3 STAGES OF RACING THAT IS BEGINNER, INTERMEDIATE, AND EXPERT THAT HAVE 5 RACES EACH. THE PLAYER MUST QUALIFY FOR THE NEXT STAGE OR ELSE IT WILL BE GAME OVER.
  182.  
  183. IN VS COM THE PLAYER PLAYS THE COMPUTER ONE ON ONE ON ANY TRACK OF THE PLAYER'S CHOICE. ALL THE UPGRADES FOR THE BUGGY FOR THE PLAYER AND THE COMPUTER ARE DONE THOUGH ALLOCATING A SET NUMBER OF POINTS TO VARIES UPGRADES. ALL THE ITEM SLOTS CAN BY USED FOR EITHER THE NITORO OR MINE.
  184.  
  185. FREERUN IS A TIME TRIAL WHERE THE PLAYER RACES ALONE WITHOUT UPGRADES ON ANY TRACK AGAINST THE CLOCK.
  186.  
  187. BATTLE MODE IS WHERE THE PLAYER PICKS 3 COMPUTER PLAYERS TO BATTLE ON A ROUND ARENA WITH THE OBJECTIVE TO KNOCK THE OPPONENTS OFF WITH THE LAST PLAYER ON THE ARENA WINNING.
  188.  
  189. THERE IS ALSO A TWO PLAYERS MODE THAT INCLUDE RACE, 1P VS 2P, AND BATTLE.
  190.  
  191. IN 2P RACE THERE IS $30,000 FOR BOTH PLAYERS TO UPGRADE THERE CARS BEFORE PLACING THEM ON A TRACK WITH A FIXED OVERHEAD VIEW WHERE THEY PLAY 2 COMPUTER OPPONENTS. THERE ARE 4 DIFFERENT THEMES TO PICK FROM.
  192.  
  193. 1P VS 2P IS JUST THE TWO PLAYERS BATTLING IT OUT ON ONE OF 4 TRACKS EACH WITH 4 DIFFERENT THEMES. BUGGY UPGRADES ARE DONE THOUGH ALLOCATING A SET NUMBER OF POINTS.
  194.  
  195. BATTLE IS THE SAME AS SINGLE PLAYER BATTLE ONLY WITH 2 PLAYERS AND 2 COMPUTERS.</desc>
  196. <image>./downloaded_images/Buggy Run-image.png</image>
  197. <video>./downloaded_videos/Buggy Run (Europe).mp4</video>
  198. <rating>0.6</rating>
  199. <releasedate>19931201T000000</releasedate>
  200. <developer>SIMS CO., LTD.</developer>
  201. <publisher>SEGA</publisher>
  202. <genre>RENNEN, FAHREN</genre>
  203. <players>1-2</players>
  204. <kidgame>true</kidgame>
  205. </game>
  206. <game>
  207. <path>./California Games.zip</path>
  208. <name>CALIFORNIA GAMES</name>
  209. <desc>CALIFORNIA GAMES WAS THE ORIGINAL "EXTREME GAMES" – WHAT TODAY'S GENERATION MIGHT CALL "X-GAMES IN THE SUN". PLAYERS CAN SELECT SPONSORS (ABSENT IN SOME VERSIONS) AND COMPETE IN EVENTS SUCH AS SKATEBOARDING, FOOTBAG, SURFING, ROLLER SKATING, FLYING DISC (FRISBEE) AND BMX. THE SURFING EVENT IS RANKED BY JUDGES, WHICH GIVE A SCORE TO HELP THE PLAYERS IMPROVE THEIR ROUTINE.
  210.  
  211. THE ATARI VERSIONS (2600 AND LYNX) OF THE GAME OMIT THE FLYING DISC AND ROLLER SKATING EVENTS, WHILE THE GENESIS VERSION OMITS ONLY THE FLYING DISC EVENT.</desc>
  212. <image>./downloaded_images/California Games-image.png</image>
  213. <video>./downloaded_videos/California Games (USA, Europe).mp4</video>
  214. <rating>0.7</rating>
  215. <releasedate>19890101T000000</releasedate>
  216. <developer>EPYX</developer>
  217. <publisher></publisher>
  218. <genre>SPORT</genre>
  219. <players>1-8</players>
  220. <kidgame>true</kidgame>
  221. </game>
  222. <game>
  223. <path>./California Games II.zip</path>
  224. <name>CALIFORNIA GAMES II</name>
  225. <desc>CALIFORNIA GAMES II IS THE SEQUEL TO THE SMASH HIT 1988 GAME.
  226.  
  227. THIS TIME YOU COMPETE IN: HANG-GLIDING, JETSKI, SKATEBOARDING, BODY BOARDING AND SNOW BOARDING.</desc>
  228. <image>./downloaded_images/California Games II-image.png</image>
  229. <video>./downloaded_videos/California Games II (Europe).mp4</video>
  230. <rating>0.15</rating>
  231. <releasedate>19930101T000000</releasedate>
  232. <developer>EPYX</developer>
  233. <publisher></publisher>
  234. <genre>SPORT</genre>
  235. <players>1-8</players>
  236. <kidgame>true</kidgame>
  237. </game>
  238. <game>
  239. <path>./Castle of Illusion Starring Mickey Mouse.zip</path>
  240. <name>CASTLE OF ILLUSION STARRING MICKEY MOUSE</name>
  241. <desc>SEGA'S 8-BIT SYSTEMS RECEIVED THEIR OWN VERSION OF THE GENESIS' POPULAR DISNEY PLATFORMER. STORY AND THEMES REMAIN THE SAME, BUT THE GAME HAS UNIQUE LEVELS AND SLIGHTLY DIFFERENT GAMEPLAY MECHANICS.
  242.  
  243. TO SAVE HIS GIRLFRIEND MINNIE FROM THE EVIL WITCH MIZRABEL, MICKEY MOUSE MUST VENTURE INTO THE CASTLE OF ILLUSION. CROSSING SIX LEVELS (INCLUDING A MAGICAL FOREST, A TOY LAND AND A CANDY WORLD), HE MUST COLLECT THE GEMS OF THE RAINBOW IN ORDER TO CONFRONT AND DEFEAT THE WITCH.
  244.  
  245. EACH LEVEL FEATURES UNIQUE OBSTACLES, ENEMIES AND A FINAL BOSS. THE ENEMIES CAN BE DEFEATED BY JUMPING ON TOP OF THEM. AN ALTERNATIVE WAY IS TO PICK UP OBJECTS LYING AROUND (LIKE ROCKS IN THE FOREST OR BLUE BALLS IN THE TOY LEVEL) AND THROWING THEM AT THE ENEMIES. MICKEY'S ABILITY TO PICK UP THINGS AND CARRY THEM AROUND ALSO LEADS TO PUZZLE-ORIENTED GAMEPLAY. BY PLACING OBJECTS IN THE RIGHT SPOT AND JUMPING OFF OF THEM, HE CAN GET TO AREAS OTHERWISE OUT OF REACH. IN SOME LEVELS, HE ALSO HAS TO COLLECT KEYS TO OPEN DOORS. A UNIQUE TYPE OF OBJECT IS THE TREASURE CHEST - BY JUMPING ON TOP OF ONE OR THROWING IT, MICKEY GETS ACCESS TO ITS CONTENTS, WHICH MIGHT INCLUDE EXTRA LIVES, A HEALTH POWER-UP OR COINS TO COLLECT FOR POINTS.</desc>
  246. <image>./downloaded_images/Castle of Illusion Starring Mickey Mouse-image.png</image>
  247. <video>./downloaded_videos/Castle of Illusion Starring Mickey Mouse (USA).mp4</video>
  248. <rating>0.75</rating>
  249. <releasedate>19910201T000000</releasedate>
  250. <developer>SEGA</developer>
  251. <publisher></publisher>
  252. <genre>PLATTFORM</genre>
  253. <kidgame>true</kidgame>
  254. </game>
  255. <game>
  256. <path>./Daffy Duck in Hollywood.zip</path>
  257. <name>DAFFY DUCK IN HOLLYWOOD</name>
  258. <desc>"PRESENTING THE WORLD FAMOUS DAFFY DUCK P.I. ARMED WITH YOUR LETHAL BUBLE GUN SEARCH THE HOLLYWOOD FILM SETS FOR YOSEMITE SAM'S GOLDEN CARTOON WORLD MOVIE AWARDS AND THE DESPICABLE MAD PROFESSOR DUCK BRAIN."</desc>
  259. <image>./downloaded_images/Daffy Duck in Hollywood-image.png</image>
  260. <video>./downloaded_videos/Daffy Duck in Hollywood (Europe).mp4</video>
  261. <rating>0.6</rating>
  262. <releasedate>19940101T000000</releasedate>
  263. <developer>PROBE</developer>
  264. <publisher></publisher>
  265. <genre>PLATTFORM</genre>
  266. <kidgame>true</kidgame>
  267. </game>
  268. <game>
  269. <path>./Deep Duck Trouble Starring Donald Duck.zip</path>
  270. <name>Deep Duck Trouble Starring Donald Duck</name>
  271. <desc>Donald Duck is beckoned by his uncle Scrooge McDuck from a curse which has puffed him up into a floating balloon.</desc>
  272. <image>./downloaded_images/Deep Duck Trouble Starring Donald Duck-image.png</image>
  273. <video>./downloaded_videos/Deep Duck Trouble Starring Donald Duck (Europe).mp4</video>
  274. <rating>0.6</rating>
  275. <releasedate>19930101T000000</releasedate>
  276. <developer>Aspect Co.</developer>
  277. <publisher></publisher>
  278. <genre>PLATTFORM</genre>
  279. <kidgame>true</kidgame>
  280. </game>
  281. <game>
  282. <path>./Dynamite Dux.zip</path>
  283. <name>DYNAMITE DUX</name>
  284. <desc>SIDE-SCROLLING BEAT 'EM UPS IN WHICH YOU MUST RESCUE A TRAPPED FEMALE FRIEND ARE NOTHING UNUSUAL. BEING ABLE TO USE DIRECT-COMBAT MOVES AS WELL AS COLLECTING BONUS WEAPONS, AND FOOD FOR ENERGY RECHARGING, IS PRETTY TYPICAL AS WELL. GAMES OF THIS TYPE THAT WERE CONVERTED FROM THE ARCADE TO HOME COMPUTERS ARE PARTICULARLY COMMONPLACE - RENEGADE AND THE DOUBLE DRAGON SERIES ARE FAMOUS EXAMPLES.
  285.  
  286. WHERE THIS ONE STANDS OUT, HOWEVER, IS THE SETTING OF YOUR CHARACTER AS A DUCK CALLED BIN, AND WITH MOTION HAVING A CLEAR WADDLING APPEARANCE. THE ENEMIES TO FIGHT ARE ALL FROM THE ANIMAL KINGDOM, BUT SOMEWHAT WARPED - CROCODILES WITH BOXING MOVES AND COWS ARMED WITH ROCKET PACKS FOR EXAMPLE. BIN HAS SIX LEVELS TO CLEAR BEFORE HE CAN RESCUE LUCY FROM ARCHACA'S CLUTCHES.
  287. </desc>
  288. <image>./downloaded_images/Dynamite Dux-image.png</image>
  289. <video>./downloaded_videos/Dynamite Dux (Europe).mp4</video>
  290. <rating>0.7</rating>
  291. <releasedate>19890101T000000</releasedate>
  292. <developer>AM2</developer>
  293. <publisher>SEGA</publisher>
  294. <genre>BEAT'EM UP</genre>
  295. <kidgame>true</kidgame>
  296. </game>
  297. <game>
  298. <path>./Fantasy Zone.zip</path>
  299. <name>FANTASY ZONE</name>
  300. <desc>THE FANTASY ZONE IS A SOLAR SYSTEM CONSISTING OF EIGHT BRIGHTLY COLORED, FANTASTIC PLANETS. THE EVIL MENONS ARE TRYING TO TAKE OVER ALL OF THE PLANETS IN THE FANTASY ZONE BY USING MISAPPROPRIATED FOREIGN CURRENCY TO BUILD THEIR FORCES. IT IS THE PLAYER'S JOB TO RECOVER ALL OF THE COINS AND SAVE THE SOLAR SYSTEM!
  301.  
  302. FANTASY ZONE IS AN ARCADE STYLE SHOOTER FOR ONE OR TWO PLAYERS. THE GOAL IS TO DESTROY ALL OF THE CREATURES ON EACH PLANET AND COLLECT AS MANY OF THE LOST COINS AS POSSIBLE. AT THE END OF EACH LEVEL IS A LARGE ENEMY THAT WILL HAVE TO BE DEFEATED BEFORE MOVING ON TO THE NEXT WORLD. AT VARIOUS POINTS IN THE GAME, THE PLAYER WILL BE ABLE TO FIND A PARTS SHOP, WHICH ALLOWS PURCHASING IMPROVEMENTS FOR HIS SPACESHIP, INCLUDING BETTER WEAPONS AND FASTER ENGINES.</desc>
  303. <image>./downloaded_images/Fantasy Zone-image.png</image>
  304. <video>./downloaded_videos/Fantasy Zone (World).mp4</video>
  305. <rating>0.75</rating>
  306. <releasedate>19870801T000000</releasedate>
  307. <developer>SEGA</developer>
  308. <publisher>SEGA</publisher>
  309. <genre>SHOOT'EM UP</genre>
  310. <players>1-2</players>
  311. <kidgame>true</kidgame>
  312. </game>
  313. <game>
  314. <path>./Fantasy Zone II - The Tears of Opa-Opa.zip</path>
  315. <name>FANTASY ZONE II : THE TEARS OF OPA-OPA</name>
  316. <desc>FANTASY ZONE II: THE TEARS OF OPA-OPA IS THE SEQUEL TO FANTASY ZONE, IN WHICH YOU CONTROL OPA-OPA, A PRETTY COLORED SHIP WITH WINGS ON ITS SIDE. YOU MUST DESTROY THE LARGE CREATURES IN EACH WORLD BEFORE MOVING ON TO THE NEXT. YOUR TASK BECOMES DIFFICULT BY OTHER SMALL CREATURES THAT HAPPEN TO PASS BY. IF YOU DESTROY A LARGE CREATURE, THEY WILL DROP A DOLLAR BILL, WHICH YOU CAN PICK UP AND USE AT THE SHOP TO BUY ITEMS AND POWERFUL WEAPONS SUCH AS LASER BEAMS, X-WAY SHOTS, AND BIG WINGS. ANOTHER WAY TO GET MONEY IS TO SHOOT CERTAIN KINDS OF ENEMIES ALL IN A ROW.
  317.  
  318. MORE OFTEN THAN NOT, SOME LARGE CREATURES WILL REVEAL A WARP GATE RATHER THAN A DOLLAR BILL. YOU CAN GO THROUGH THE WARP GATE TO GET TO ANOTHER PART OF THE LAND, AND DESTROY MORE LARGE CREATURES. ONLY ONE OF THEM WILL HAVE A WARP GATE IN THE FORM OF A 'STOP' SIGN - THAT IS YOUR TICKET TO THE ROUND BOSS, BUT YOU MUST DEFEAT ALL LARGE CREATURES IN ORDER TO PASS THROUGH IT. ALSO LIKE IN THE ORIGINAL CAN YOU WALK ON THE GROUND TO AVOID APPROACHING ENEMIES, AND SPEND MONEY IN THE SHOP TO GET NEW WEAPONS (BUT THEY ONLY LAST FOR A LIMITED TIME).</desc>
  319. <image>./downloaded_images/Fantasy Zone II - The Tears of Opa-Opa-image.png</image>
  320. <video>./downloaded_videos/Fantasy Zone II - The Tears of Opa-Opa (USA, Europe).mp4</video>
  321. <rating>0.9</rating>
  322. <releasedate>19870101T000000</releasedate>
  323. <developer>SEGA</developer>
  324. <publisher>SEGA</publisher>
  325. <genre>SHOOT'EM UP</genre>
  326. <kidgame>true</kidgame>
  327. </game>
  328. <game>
  329. <path>./Land of Illusion Starring Mickey Mouse.zip</path>
  330. <name>LAND OF ILLUSION STARRING MICKEY MOUSE</name>
  331. <desc>MICKEY MOUSE IS READING AN INTERESTING BOOK AND SUDDENLY FIND HIMSELF IN A STRANGE, DREAMY VILLAGE. HE IS TOLD THAT A CURSE HAS BEEN PLACED ON THE VILLAGE, TURNING ITS GOOD MAGIC INTO BAD ONE. THE EVIL PHANTOM, WHO LIVES IN THE CASTLE IN THE CLOUDS, IS RESPONSIBLE FOR THAT! MICKEY DECIDES TO HELP THE VILLAGERS AND TO DEFEAT THE EVIL PHANTOM.
  332.  
  333. THIS IS A PLATFORM JUMP-AND-RUN GAME. THERE IS A TIME LIMIT TO EACH LEVEL. MICKEY CAN JUMP, DUCK, CLIMB, AND DEFEAT ENEMIES BY JUMPING ON THEM AND PRESSING THE DOWN ARROW AT THE SAME TIME.</desc>
  334. <image>./downloaded_images/Land of Illusion Starring Mickey Mouse-image.png</image>
  335. <video>./downloaded_videos/Land of Illusion Starring Mickey Mouse (Europe).mp4</video>
  336. <rating>0.75</rating>
  337. <releasedate>19930601T000000</releasedate>
  338. <developer>SEGA</developer>
  339. <publisher></publisher>
  340. <genre>PLATTFORM</genre>
  341. <kidgame>true</kidgame>
  342. </game>
  343. <game>
  344. <path>./Legend of Illusion Starring Mickey Mouse (U) [!].zip</path>
  345. <name>LEGEND OF ILLUSION STARRING MICKEY MOUSE</name>
  346. <desc>ONCE UPON A MOUSE, THERE WAS A KINGDOM THAT WAS RULED BY THE SELFISH KING PETE. ONE DAY, A TERRIBLE SHADOW CREPT OVER THE KINGDOM, THREATENING THE LIVES OF ITS INHABITANTS. THE KING'S ADVISER SAID THE ONLY WAY TO STOP THE SHADOW WOULD BE FOR THE KING HIMSELF TO TRAVEL OUT AND TO SEEK THE CURE. BUT THE COWARDLY KING PETE PREFERRED TO STAY IN THE CASTLE, AND SENT A SIMPLE LAUNDRY BOY NAMED MICKEY INSTEAD!
  347.  
  348. AS MICKEY MOUSE, YOU WILL TRAVEL THROUGH VARIOUS LEVELS IN THIS PLATFORM GAME. MICKEY SHOOTS AN UNLIMITED AMOUNT OF LITTLE BALLS ON THE ENEMIES, CAN JUMP, CLIMB ON STAIRS, HANG ON ROPES, AND PERFORM OTHER TRICKS. MICKEY CAN ALSO PICK UP ITEMS AND PUT THEM IN ANOTHER PLACE, FOR EXAMPLE TO ACCESS A HIGHER LEVEL OR TO BREAK A TREASURE CHEST OPEN.</desc>
  349. <image>./downloaded_images/Legend of Illusion Starring Mickey Mouse (U) [!]-image.png</image>
  350. <video>./downloaded_videos/Legend of Illusion Starring Mickey Mouse (Brazil).mp4</video>
  351. <rating>0.45</rating>
  352. <releasedate>19940101T000000</releasedate>
  353. <developer>ASPECT CO</developer>
  354. <publisher></publisher>
  355. <genre>PLATTFORM</genre>
  356. <kidgame>true</kidgame>
  357. </game>
  358. <game>
  359. <path>./Micro Machines.zip</path>
  360. <name>MICRO MACHINES</name>
  361. <desc>IF YOU'RE BORED OF RACING FORMULA 1 CARS, RALLY CARS OR MOTOGP BIKES IN THEIR NATURAL HABITATS, THE MICRO MACHINES SERIES COULD BE FOR YOU. IT INVOLVES RACING MINIATURES REPRESENTING PARTICULAR VEHICLE TYPES ACROSS A PARTICULAR TERRAIN FOUND AROUND THE HOUSE. THE SPORTS CARS RACE ON THE DESKTOP, 4X4S IN THE SANDPIT, FORMULA 1 CARS ON A SNOOKER TABLE, AND SO ON.
  362.  
  363. THESE LEVELS WERE PACKED WITH VARIATION. THE SNOOKER TABLES HAS THE TRACK PAINTED ON, ALTHOUGH THIS IS OPEN TO DEVIATION (AS ARE MOST LEVELS), AND HAD YOU RACING THROUGH THE POCKETS AND ACROSS THE RIM OF THE TABLE. TANKS RACED AS WELL, WITH THE CHANCE OF SHOOTING OUT YOUR OPPONENT IF THEY GOT DIRECTLY IN FRONT OF YOU. THE DESKTOP LEVELS INCLUDE BINDERS TO JUMP ACROSS, PENCIL-SHARPENERS TO AVOID, AND LOTS OF VISUAL JOKES IN THE OPEN HOMEWORK.
  364.  
  365. VIEWED FROM OVERHEAD WITH SMALL GRAPHICS, THE RACES INCLUDE UP TO 4 CARS. IN ONE PLAYER CHALLENGE MODE YOU RACE THROUGH THE 21 TRACKS IN A SET ORDER, SELECTING YOUR 3 OPPONENTS AS YOU GO ALONG (ADDING A FAIR AMOUNT OF STRATEGY - IDEALLY YOU SHOULD AIM TO ELIMINATE THE BETTER CPU CARS EARLY ON), ELIMINATING ONE AFTER EVERY THIRD RACE (ASSUMING THAT YOU CAN FINISH IN THE TOP 2 OF A RACE WITHIN YOUR 3 LIVES). IF YOU WIN 3 RACES IN A ROW WITHOUT USING A CONTINUE YOU GET A TIME-TRIAL RACE WHICH CAN EARN YOU AN EXTRA LIFE.
  366.  
  367. THE REAL INNOVATION OF THE GAME WAS IN THE MULTIPLAYER MODES. YOU STARTED WITH 4 POINTS EACH, AND WHEN ONE CAR GETS FAR ENOUGH AHEAD TO FORCE THE OTHER CAR OFF-SCREEN, THE SLIDER MOVES IN THEIR FAVOUR. ONCE IT REACHED THE END (WHICH INVOLVED BEATING THEM 4 TIMES MORE THAN THEY BEAT YOU) YOU WIN THE LEVEL, ALTHOUGH IF 3 LAPS WERE COMPLETED, THE PERSON LEADING AT THAT POINT IS DECLARED THE WINNER - WITH A SUDDEN DEATH PLAY OFF IF SCORES ARE LEVEL. 9 OF THE TRACKS ARE AVAILABLE IN THIS MODE, ALTHOUGH YOU CAN ALSO PLAY THIS HEAD TO HEAD SYSTEM AS A 1-PLAYER GAME ACROSS ALL THE TRACKS.
  368. </desc>
  369. <image>./downloaded_images/Micro Machines-image.png</image>
  370. <video>./downloaded_videos/Micro Machines (Europe).mp4</video>
  371. <rating>0</rating>
  372. <releasedate>19930101T000000</releasedate>
  373. <developer>CODEMASTERS</developer>
  374. <publisher>CODEMASTERS</publisher>
  375. <genre>RENNEN, FAHREN</genre>
  376. <players>1-2</players>
  377. <kidgame>true</kidgame>
  378. </game>
  379. <game>
  380. <path>./Pac-Mania.zip</path>
  381. <name>PAC-MANIA</name>
  382. <desc>PAC-MANIA IS A VARIATION ON THE GAME PAC-MAN. YOU NEED TO GUIDE PAC-MAN AROUND A MAZE AND EAT ALL OF THE DOTS ON THE BOARD IN ORDER TO PROCEED ON TO THE NEXT ROUND. NUMEROUS, MULTI-COLORED GHOSTS ALSO ROAM THE MAZE TRYING TO STOP YOU. IF YOU EAT ONE OF THE POWER PELLETS IN THE MAZE, THE GHOSTS WILL TEMPORARILY TURN BLUE AND RUN FROM YOU. PAC-MAN CAN EARN BONUS POINTS BY EATING THE GHOSTS WHEN THEY ARE IN THIS STATE. THE MAZE IS NOW IN 3-D AND IS LARGER THAN SCREEN WHICH WILL SCROLL TO FOLLOW THE ACTION. TO HELP GET OUT OF TIGHT SPOTS, PAC-MAN NOW HAS THE ABILITY TO JUMP. BUT BE CAREFUL, BECAUSE SOME OF THE GHOSTS HAVE LEARNED THIS TRICK AS WELL AND YOU COULD END UP IN A MID AIR COLLISION!</desc>
  383. <image>./downloaded_images/Pac-Mania-image.png</image>
  384. <video>./downloaded_videos/Pac-Mania (Europe).mp4</video>
  385. <rating>0.7</rating>
  386. <releasedate>19910101T000000</releasedate>
  387. <developer>TENGEN</developer>
  388. <publisher></publisher>
  389. <genre>ACTION</genre>
  390. <kidgame>true</kidgame>
  391. </game>
  392. <game>
  393. <path>./Penguin Land.zip</path>
  394. <name>PENGUIN LAND</name>
  395. <desc>WELCOME TO PENGUIN LAND, WHERE YOU'RE GOING UNDERGROUND TO PLAN MORE THAN YOUR NEXT MOVE. BECAUSE NOW WITH THE HELP OF A SUPER ADVANCED BATTERY, YOU CAN ACTUALLY DESIGN EACH GAME MAZE AS YOU PLAY AND SAVE YOUR MAZE FOR MORE FUN LATER.
  396.  
  397. HERE'S THE SETTING. YOU'RE ABOARD A COSMIC EXPEDITION THAT'S FULL OF ACTION AND ADVENTURE. AND GUESS WHO'S IN COMMAND?
  398.  
  399. THAT'S RIGHT, YOU'RE OVERBITE, COMMANDER OF A SPECIAL PENGUIN TASK FORCE.YOUR MISSION: BRING FRAGILE EGGS BACK SAFELY TO HOME FROM A FOREIGN LAND.YOUR JOURNEY WILL TAKE YOU DEEP INTO MYSTERIOUS CAVERNS WHERE DANGEROUS ANIMALS AWAIT TO ATTACK AND DESTROY YOUR EGGS.
  400.  
  401. BUT REMEMBER, YOUR SPACE SHIP AND CREW NEED YOU TOO. SO BE CAREFUL NOT TO "CRACK-UP" BECAUSE YOU, CAN'T BE A HERO WITH "EGG ON YOUR FACE."</desc>
  402. <image>./downloaded_images/Penguin Land-image.png</image>
  403. <video>./downloaded_videos/Penguin Land (USA, Europe).mp4</video>
  404. <rating>0.8</rating>
  405. <releasedate>19870101T000000</releasedate>
  406. <developer>SEGA</developer>
  407. <publisher>SEGA</publisher>
  408. <genre>PLATTFORM</genre>
  409. <kidgame>true</kidgame>
  410. </game>
  411. <game>
  412. <path>./Psycho Fox.zip</path>
  413. <name>PSYCHO FOX</name>
  414. <desc>PSYCHO FOX IS A PLATFORM GAME WHERE YOU PLAY A FOX AND YOU MUST GET THROUGH SEVEN WORLDS, CONSISTING OF THREE AREAS EACH. AT THE END OF EACH WORLD, THERE ARE ONE OF SEVEN BOSSES WAITING TO DESTROY YOU, BUT SOME OF THE LATER BOSSES ARE EXACTLY THE SAME AS THE EARLIER ONES. THE TITLE IS A BIT MISLEADING BECAUSE YOU CAN ALSO PLAY AS THREE OTHER CHARACTERS INCLUDING HIPPO, LEOPARD, AND MONKEY BOY. EACH CHARACTER HAS THEIR OWN DISADVANTAGES. FOR EXAMPLE, HIPPO IS MUCH SLOWER THAN THE OTHER THREE. HOWEVER, ALL THE CHARACTERS SHARE ONE THING IN COMMON: THEY CAN USE THEIR FISTS AND PUNCH ENEMIES AS THEY APPROACH THEM. THEY CAN ALSO JUMP ON THEM AND KEEP KNOCKING THEM IN THE GROUND UNTIL THEY DISAPPEAR OFF THE FACE OF THE EARTH. IF THEY DON'T MAKE THEM DISAPPEAR, THEY WILL POP BACK OUT AGAIN AND SET OUT FOR REVENGE. OBSTACLES ARE SCATTERED THROUGH EACH AREA, INCLUDING SPIKES, CANNONBALLS, ESCULATORS, FIREBALLS, AND STEAM.
  415.  
  416. YOU START THE GAME WITH THREE LIVES. ONCE YOU TOUCH AN ENEMY, YOU LOSE A LIFE. LOSE ANY OF YOUR LIVES, AND THE GAME IS OVER. IF THE GAME IS OVER, YOU CAN CONTINUE WHERE YOU LEFT OFF. THERE ARE SEVERAL ITEMS TO FIND, AND THESE CAN HELP YOU ON YOUR QUEST, AND ONE OF THESE ITEMS ARE EGGS. IF YOU BREAK ANY OF THESE EGGS, EITHER THE "SWITCH" ITEM OR THE INVINCIBILITY ITEM IS REVEALED. IF YOU'RE LUCKY ENOUGH, A WHITE BAG IS ALSO REVEALED, BUT MORE OFTEN THAN NOT, ONE OF YOUR ENEMIES CAN POP OUT FROM INSIDE THE EGG. ONE EGG WILL REVEAL A BIRD WHICH YOU CAN CARRY FOR THE REST OF THE GAME. THIS BIRD MAY BE NOTHING BUT A PEST, AS IT HINDERS YOUR PROGRESS, BUT YOU CAN THROW IT AT ENEMIES TO KNOCK THEM OUT. IT CAN ALSO BE USED AS A BACKUP, MEANING THAT YOU CAN HAVE ENEMIES TOUCHING YOU, BUT IT IS THE BIRD THAT IS KILLED, NOT YOU.
  417.  
  418. THERE IS LITTLE CHANCE THAT YOU'LL FIND A WHITE BAG INSIDE AN EGG, UNLESS YOU GO UP INTO A SECRET AREA, WHICH CAN OFTEN BE FOUND IF YOU JUMP ON SPRINGS THAT ARE SCATTERED THROUGHOUT THE LEVEL. THESE WHITE BAGS ARE USELESS, UNTIL YOU GET TO THE BONUS AREAS, WHICH ARE AT THE END OF EACH AREA. IN THESE BONUS STAGES, YOU CAN PLACE A NUMBER OF FOXES ON A PATH DEPENDING ON HOW MUCH WHITE BAGS YOU'VE COLLECTED THROUGHOUT EACH AREA.
  419.  
  420. WHEN YOU COMPLETE PSYCHO FOX, YOU ARE TREATED TO A FUNNY ENDING.</desc>
  421. <image>./downloaded_images/Psycho Fox-image.png</image>
  422. <video>./downloaded_videos/Psycho Fox (USA, Europe).mp4</video>
  423. <rating>0.75</rating>
  424. <releasedate>19890101T000000</releasedate>
  425. <developer>SEGA</developer>
  426. <publisher>SEGA</publisher>
  427. <genre>PUZZLE</genre>
  428. <kidgame>true</kidgame>
  429. </game>
  430. <game>
  431. <path>./Rainbow Islands.zip</path>
  432. <name>RAINBOW ISLANDS : STORY OF THE BUBBLE BOBBLE 2</name>
  433. <desc>SEQUEL TO BUBBLE BOBBLE, RAINBOW ISLANDS SEES BUB AND BOB (IN 2 PLAYER MODE), WHO ARE NOW CURIOUSLY SMALL BOYS RATHER THAN DINOSAURS, ATTEMPTING TO RID THE RAINBOW ISLANDS OF BAD GUYS.
  434.  
  435. USING THE POWER TO CAST RAINBOWS, TRAPPING ANYTHING UNDERNEATH, THE BOYS MUST ASCEND VERTICALLY 4 LEVELS EACH ISLAND, WITH A BIG, BAD BOSS AT THE END OF EACH.
  436.  
  437. BY TRAPPING BEASTS UNDER YOUR RAINBOWS, THEN JUMPING ON THEM TO BREAK THEM YOU CAN COLLECT SEVEN DIFFERENT COLORED GEMS, AND THERE ARE ALSO POWER-UPS FOR EXTRA SPEED AND RAINBOWS.</desc>
  438. <image>./downloaded_images/Rainbow Islands-image.png</image>
  439. <video>./downloaded_videos/Rainbow Islands - The Story of Bubble Bobble 2 (Europe).mp4</video>
  440. <rating>0.65</rating>
  441. <releasedate>19930101T000000</releasedate>
  442. <developer>SEGA</developer>
  443. <publisher></publisher>
  444. <genre>PLATTFORM</genre>
  445. <kidgame>true</kidgame>
  446. </game>
  447. <game>
  448. <path>./Sonic Chaos.zip</path>
  449. <name>SONIC CHAOS</name>
  450. <desc>THE INHABITANTS OF SOUTH ISLAND ARE IN DANGER! DR. ROBOTNIK HAS STOLEN ALL THE CHAOS EMERALDS WHICH KEPT THE POWER BALANCE. ROBOTNIK HAS THROWN THE EMERALDS IN A PARALLEL UNIVERSE AND IS KEEPING THE RED ONE. SONIC AND TAIL MUST RETREIVE ALL THE CHAOS EMERALDS BEFORE THE DESTRUCTION OF SOUTH ISLAND.
  451. THIS IS THE FIRST GAME GEAR GAME WHERE YOU CAN PLAY EITHER SONIC OR TAIL.
  452. </desc>
  453. <image>./downloaded_images/Sonic Chaos-image.png</image>
  454. <video>./downloaded_videos/Sonic Chaos (Europe).mp4</video>
  455. <rating>0.7</rating>
  456. <releasedate>19931025T000000</releasedate>
  457. <developer>SEGA</developer>
  458. <publisher>SEGA</publisher>
  459. <genre>PLATTFORM</genre>
  460. <kidgame>true</kidgame>
  461. </game>
  462. <game>
  463. <path>./Sonic The Hedgehog.zip</path>
  464. <name>SONIC THE HEDGEHOG</name>
  465. <desc>SEGA'S MASCOT SONIC THE HEDGEHOG MADE HIS DEBUT IN A FAMOUS GENESIS TITLE, BUT SEGA'S 8-BIT SYSTEMS GOT THEIR OWN VERSION OF THE PLATFORMER, FEATURING THE SAME STORY AND GAMEPLAY STYLE, BUT DIFFERENT LEVELS.
  466.  
  467. TO STOP THE EVIL DR. ROBOTNIK, SONIC MUST TRAVERSE SIX ZONES CONSISTING OF THREE LEVELS EACH. MOST OF THE ZONES ARE BASED ON THOSE IN THE ORIGINAL GAME, BUT SOME ARE ENTIRELY NEW. ENEMIES (MECHANIZED ANIMALS, DEFEATED BY SONIC'S SPIKES WHEN JUMPING OR ROLLING) AND POWER-UPS (SPEED-UPS, SHIELDS, EXTRA LIVES) ARE MOSTLY THE SAME AS WELL. SONIC CAN PICK UP GOLDEN RINGS FOR PROTECTION (WHEN HIT, HE SIMPLY LOSES ALL OF HIS RINGS INSTEAD OF A LIFE) AND BONUSES: 100 RINGS GAIN SONIC AN EXTRA LIFE, AND 50 REMAINING RINGS AT THE END OF A LEVEL ALLOW ACCESS TO PINBALL-THEMED SPECIAL STAGES FULL OF BUMPERS AND SPRINGS. THE FINAL LEVEL OF A ZONE IS ALWAYS A BOSS FIGHT AGAINST ROBOTNIK.
  468.  
  469. SONIC SHOULD ALSO COLLECT THE SIX CHAOS EMERALDS TO KEEP THEM FROM FALLING INTO ROBOTNIK'S HANDS. IN A DEPARTURE FROM THE ORIGINAL GAME, THESE ARE NOT HIDDEN IN THE SPECIAL STAGES BUT SOMEWHERE IN THE REGULAR LEVELS.</desc>
  470. <image>./downloaded_images/Sonic The Hedgehog-image.png</image>
  471. <video>./downloaded_videos/Sonic The Hedgehog (USA, Europe).mp4</video>
  472. <rating>0.75</rating>
  473. <releasedate>19910101T000000</releasedate>
  474. <developer>SEGA</developer>
  475. <publisher>SEGA</publisher>
  476. <genre>PLATTFORM</genre>
  477. <kidgame>true</kidgame>
  478. </game>
  479. <game>
  480. <path>./Sonic The Hedgehog 2.zip</path>
  481. <name>SONIC THE HEDGEHOG 2</name>
  482. <desc>COMING BACK FROM THE VACATION SONIC TOOK AFTER FOILING THE PLANS OF DR ROBOTNIK, HE FINDS THAT TAILS AND ALL HIS OTHER ANIMAL FRIENDS ARE MISSING. SONIC FINDS A LETTER WAITING FOR HIM, THAT READS:
  483.  
  484. "DEAR SONIC,
  485.  
  486. ROBOTNIK IS BACK, AND HE'S CAPTURED ALL THE ANIMALS ON THE ISLAND! HE IS HOLDING ME IN A PLACE CALLED THE CRYSTAL EGG. IN ORDER TO FREE ME, YOU HAVE TO FIND AND BRING THE SIX CHAOS EMERALDS.
  487.  
  488. ROBOTNIK MADE ME WRITE THIS. HE SAYS HE'S WAITING FOR YOU, AND HE'S CREATED SIX REALLY NASTY ROBOTS IN ORDER TO 'GET RID OF YOU ONCE AND FOR ALL.' I DON'T KNOW WHAT HE HAS PLANNED, BUT SONIC, PLEASE BE CAREFUL!
  489.  
  490. SINCERELY, TAILS."
  491.  
  492. THAT BEING MORE THAT ENOUGH MOTIVATION FOR HIM, SONIC RACES OUT TO DEFEAT ROBOTNIK AGAIN.
  493.  
  494. THE MASTER SYSTEM VERSION IS TOTALLY DIFFERENT THAN THE SONIC 2 FOR GENESIS. TAILS OBVIOUSLY DOESN'T ACCOMPANY YOU, LIKE HE CAN IN THE GENESIS RELEASE. SONIC CAN ALSO NOT DO HIS INFAMOUS BUZZSAW ROLL BY SIMPLY DUCKING AND PRESSING JUMP.</desc>
  495. <image>./downloaded_images/Sonic The Hedgehog 2-image.png</image>
  496. <video>./downloaded_videos/Sonic The Hedgehog 2 (Europe).mp4</video>
  497. <rating>0.6</rating>
  498. <releasedate>19920101T000000</releasedate>
  499. <developer>SEGA</developer>
  500. <publisher>SEGA</publisher>
  501. <genre>PLATTFORM</genre>
  502. <kidgame>true</kidgame>
  503. </game>
  504. <game>
  505. <path>./Sonic The Hedgehog Spinball.zip</path>
  506. <name>Sonic The Hedgehog Spinball</name>
  507. <image>./downloaded_images/Sonic The Hedgehog Spinball-image.png</image>
  508. <video>./downloaded_videos/Sonic Spinball (Europe).mp4</video>
  509. <rating>0</rating>
  510. <releasedate>20010101T000000</releasedate>
  511. <developer></developer>
  512. <publisher></publisher>
  513. <genre></genre>
  514. <players></players>
  515. <kidgame>true</kidgame>
  516. </game>
  517. <game>
  518. <path>./The Lucky Dime Caper Starring Donald Duck.zip</path>
  519. <name>THE LUCKY DIME CAPER STARRING DONALD DUCK</name>
  520. <desc>THE LUCKY DIME CAPER IS A 2D PLATFORM GAME FEATURING DONALD DUCK IN SEARCH OF UNCLE SCROOGE'S LUCKY DIME, STOLEN BY MAGICA DE SPELL.
  521.  
  522. THE GAME IS THE 8-BIT COUNTERPART FOR QUACK SHOT (RELEASED ONLY FOR SEGA GENESIS), WHICH ALSO FEATURES DONALD DUCK, BUT THE STORY AND GAMEPLAY ARE TOTALLY DIFFERENT.</desc>
  523. <image>./downloaded_images/The Lucky Dime Caper Starring Donald Duck-image.png</image>
  524. <video>./downloaded_videos/Lucky Dime Caper Starring Donald Duck, The (Europe).mp4</video>
  525. <rating>0.75</rating>
  526. <releasedate>19911201T000000</releasedate>
  527. <developer>SEGA</developer>
  528. <publisher>SEGA</publisher>
  529. <genre>SHOOT'EM UP</genre>
  530. <kidgame>true</kidgame>
  531. </game>
  532. <game>
  533. <path>./The New Zealand Story.zip</path>
  534. <name>THE NEW ZEALAND STORY</name>
  535. <desc>ONE DAY, A KIWI TRIBE WAS HAVING FUN AND GAMES OUTSIDE THE ZOO, ONLY TO BE KIDNAPPED BY THE EVIL-MINDED LEOPARD SEAL, WHO PLANS TO SELL THEM AT THE BLACK MARKET. FORTUNATELY, DURING THE KIDNAPPING PROCESS, TIKI, LEADER OF THE TRIBE, MANAGED TO ESCAPE THE SACK, AND HER JOB IS TO RESCUE PHEE-PHEE AND THE OTHER KIWIS SCATTERED AROUND NEW ZEALAND, AND ARE HELD IN CAGES IN VARIOUS LOCATIONS THAT INCLUDE AUCKLAND, ROTORUA, WAITOMO CAVES, STRAIT COOK, AND MT. COOK.
  536.  
  537. IF TIKI DOESN'T RESCUE A KIWI IN A LIMITED AMOUNT OF TIME, THE DEVIL WILL APPEAR AND TRY TO KILL HER. WHEN TIKI REACHES THE OUTSKIRTS OF EACH CITY, EXCEPT STRAIT COOK, THERE IS A BOSS WAITING TO MEET TIKI, AND KILL HER BY USING THEIR OWN CHOICE OF WEAPONS. ALSO MAKING THE RESCUE MISSION DIFFICULT ARE SEVERAL NASTIES THAT ATTEMPT TO THROW THEIR OWN WEAPONS, LIKE BOMBS AND ARROWS, AT HER. TO DEFEAT THESE ENEMIES, TIKI SHOOTS AT THEM USING HER CROSSBOW AND ARROWS. MORE OFTEN THAN NOT, WHEN TIKI SHOOTS AT ENEMIES, THEY WILL LEAVE BEHIND PIECES OF FRUIT THAT SHE CAN PICK UP FOR POINTS. HOWEVER, IT IS LIKELY THAT TIKI MAY GET OTHER WEAPONS OR THE LETTERS E, X, T, E, N, AND D. COLLECTING ALL THESE LETTERS WILL RESULT IN AN EXTRA LIFE, AND AS FOR THE WEAPONS, THEY INCLUDE LASER SHOTS, BOMBS, AND FIREBALLS.
  538.  
  539. IN SOME LEVELS, A FEW AREAS ARE LOCATED FURTHER UP THAN JUST LEFT OR RIGHT, AND THE ONLY WAY THAT TIKI CAN GO UP IS BY SNATCHING SOMETHING OFF THE ENEMY THAT GIVES HER THE ABILITY TO FLY UP. OTHER AREAS ARE UNDERWATER, AND WHEN TIKI GOES UNDERWATER, HER OXYGEN METER DECREASES, SO SHE HAS TO RISE UP TO THE SURFACE AGAIN TO RESTORE HER OXYGEN LEVELS. APART FROM HER OWN WEAPONS, TIKI IS ABLE TO SQUIRT WATER AT ENEMIES IF SHE GETS TO THE TOP OF THE WATER.</desc>
  540. <image>./downloaded_images/The New Zealand Story-image.png</image>
  541. <video>./downloaded_videos/New Zealand Story, The (Europe).mp4</video>
  542. <rating>0.65</rating>
  543. <releasedate>19920101T000000</releasedate>
  544. <developer>TECMAGIK</developer>
  545. <publisher></publisher>
  546. <genre>PLATTFORM</genre>
  547. <kidgame>true</kidgame>
  548. </game>
  549. </gameList>
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