fire17774

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Nov 19th, 2016
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  1. Player = game:GetService("Players").LocalPlayer
  2. PlayerName=Player.fire17774
  3. Character = Player.Character
  4. PlayerGui = Player.PlayerGui
  5. Backpack = Player.Backpack
  6. Torso = Character.Torso
  7. Head = Character.Head
  8. Humanoid = Character.Humanoid
  9. LeftArm = Character["Left Arm"]
  10. LeftLeg = Character["Left Leg"]
  11. RightArm = Character["Right Arm"]
  12. RightLeg = Character["Right Leg"]
  13. LS = Torso["Left Shoulder"]
  14. LH = Torso["Left Hip"]
  15. RS = Torso["Right Shoulder"]
  16. RH = Torso["Right Hip"]
  17. Neck = Torso.Neck
  18. it=Instance.new
  19. vt=Vector3.new
  20. cf=CFrame.new
  21. euler=CFrame.fromEulerAnglesXYZ
  22. angles=CFrame.Angles
  23. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  24. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  25. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  26. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  27. attack = false
  28. attackdebounce = false
  29. debouncerockets=false
  30. debounceorb=false
  31. MMouse=nil
  32. idle=true
  33. doingidle=false
  34. doingwalk=false
  35. armwalk=false
  36. restarted=false
  37. holdrockets=false
  38. canidle=true
  39. aiming=false
  40. Mode="Robot"
  41. combo=0
  42. RootPart=Character.HumanoidRootPart
  43. workspace.CurrentCamera.CameraSubject=RootPart
  44. workspace.CurrentCamera.CameraType = "Track"
  45. RootJoint=RootPart.RootJoint
  46. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4)
  47. local RobotParts={}
  48. local RobotWelds={}
  49. local rocketlaunchparts={}
  50. do
  51. local PlayerColours = {
  52. BrickColor.new("Bright red"),
  53. BrickColor.new("Bright blue"),
  54. BrickColor.new("Earth green"),
  55. BrickColor.new("Bright violet"),
  56. BrickColor.new("Bright orange"),
  57. BrickColor.new("Bright yellow"),
  58. BrickColor.new("Light reddish violet"),
  59. BrickColor.new("Brick yellow"),
  60. }
  61. local GetNameValue
  62.  
  63. function GetChatColour(Name)
  64. return PlayerColours[GetNameValue(Name) + 1]
  65. end
  66.  
  67. function GetNameValue(Name)
  68. local Length = #Name
  69. local Value = 0
  70. for Index = 1, Length do
  71. local CharacterValue = string.byte(string.sub(Name, Index, Index))
  72. if (Length - Index + 1) % 4 < 2 then
  73. Value = Value + CharacterValue
  74. else
  75. Value = Value - CharacterValue
  76. end
  77. end
  78. return Value % 8
  79. end
  80. end
  81.  
  82. print(GetChatColour(PlayerName))
  83. Color1=GetChatColour(PlayerName)
  84. Color2="Medium stone grey"
  85. Color3="Dark stone grey"
  86. Color4="Black"
  87. --player
  88. player = nil
  89. --save shoulders
  90. RSH, LSH = nil, nil
  91. --welds
  92. RW, LW , RWL, LWL = it("Weld"), it("Weld"), it("Weld"), it("Weld")
  93. RW.Name="Right Shoulder"
  94. LW.Name="Left Shoulder"
  95. RWL.Name="Right Hip"
  96. LWL.Name="Left Hip"
  97.  
  98.  
  99. if Character:findFirstChild("Roi",true) ~= nil then
  100. Character:findFirstChild("Roi",true).Parent = nil
  101. end
  102. if Character:findFirstChild("Right Fist",true) ~= nil then
  103. Character:findFirstChild("Right Fist",true).Parent = nil
  104. end
  105. if Character:findFirstChild("Left Fist",true) ~= nil then
  106. Character:findFirstChild("Left Fist",true).Parent = nil
  107. end
  108. if Character:findFirstChild("Block",true) ~= nil then
  109. Character:findFirstChild("Block",true).Parent = nil
  110. end
  111.  
  112.  
  113. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  114. local fp = it("Part")
  115. fp.formFactor = formfactor
  116. fp.Parent = parent
  117. fp.Reflectance = reflectance
  118. fp.Transparency = transparency
  119. fp.CanCollide = false
  120. fp.Locked=true
  121. fp.BrickColor = brickcolor
  122. fp.Name = name
  123. fp.Size = size
  124. fp.Position = Torso.Position
  125. fp.BottomSurface="Smooth"
  126. fp.TopSurface="Smooth"
  127. fp:BreakJoints()
  128. table.insert(RobotParts,fp)
  129. return fp
  130. end
  131.  
  132. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  133. local mesh = it(Mesh)
  134. mesh.Parent = part
  135. if Mesh=="SpecialMesh" then
  136. mesh.MeshType = meshtype
  137. mesh.MeshId = meshid
  138. end
  139. mesh.Offset=offset
  140. mesh.Scale=scale
  141. return mesh
  142. end
  143.  
  144. function weld(parent,part0,part1,c0)
  145. local weld = it("Weld")
  146. weld.Parent = parent
  147. weld.Part0 = part0
  148. weld.Part1 = part1
  149. weld.C0 = c0
  150. table.insert(RobotWelds,weld)
  151. return weld
  152. end
  153.  
  154. local modelzorz = Instance.new("Model")
  155. modelzorz.Parent = Character
  156. modelzorz.Name = "Roi"
  157. fist1=Instance.new("Model")
  158. fist1.Parent=Character
  159. fist1.Name="Left Fist"
  160. fist2=Instance.new("Model")
  161. fist2.Parent=Character
  162. fist2.Name="Right Fist"
  163.  
  164. Torso.CFrame=Torso.CFrame*cf(0,10,0)
  165. tors1=part(3,modelzorz,0,0,Color1,"Torso1",vt(1,1,1))
  166. RootJoint.Part1=tors1
  167. tors2=part(3,modelzorz,0,0,Color1,"Torso2",vt(1,1,1))
  168. tors3=part(3,modelzorz,0,0,BrickColor.new(Color2),"Torso3",vt(1,1,1))
  169. tors4=part(3,modelzorz,0,0,BrickColor.new(Color2),"Torso4",vt(1,1,1))
  170. tors5=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso5",vt(1,1,1))
  171. tors6=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso6",vt(1,1,1))
  172. tors7=part(3,modelzorz,0,0,Color1,"Torso7",vt(1,1,1))
  173. tors8=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso8",vt(1,1,1))
  174. tors9=part(3,modelzorz,0,0,Color1,"Torso9",vt(1,1,1))
  175. tors10=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso10",vt(1,1,1))
  176. tors11=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso11",vt(1,1,1))
  177. tors12=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso12",vt(1,1,1))
  178. tors13=part(3,modelzorz,0,0,Color1,"Torso13",vt(1,1,1))
  179. tors14=part(3,modelzorz,0,0,BrickColor.new(Color4),"Torso14",vt(1,1,1))
  180. tors15=part(3,modelzorz,0,0,BrickColor.new(Color4),"Torso15",vt(1,1,1))
  181. tors16=part(3,modelzorz,0,0,BrickColor.new(Color4),"Torso16",vt(1,1,1))
  182. tors17=part(3,modelzorz,0,0,BrickColor.new(Color3),"Torso17",vt(1,1,1))
  183. tors18=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Torso Hitbox",vt(5,4,3.5))
  184. tors18.CanCollide=true
  185.  
  186. lleg1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Left Leg1",vt(1,1,1))
  187. lleg2=part(3,modelzorz,0,0,Color1,"Left Leg2",vt(1,1,1))
  188. lleg3=part(3,modelzorz,0,0,BrickColor.new(Color3),"Left Leg3",vt(1,1,1))
  189. lleg4=part(3,modelzorz,0,0,Color1,"Left Leg4",vt(1,1,1))
  190. lleg5=part(3,modelzorz,0,0,BrickColor.new(Color3),"Left Leg5",vt(1,1,1))
  191. lleg6=part(3,modelzorz,0,0,Color1,"Left Leg6",vt(1,1,1))
  192. lleg7=part(3,modelzorz,0,0,BrickColor.new(Color3),"Left Leg7",vt(1,1,1))
  193. lleg8=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Leg8",vt(1,1,1))
  194. lleg9=part(3,modelzorz,0,0,BrickColor.new(Color3),"Left Leg9",vt(1,1,1))
  195. lleg10=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Leg10",vt(1,1,1))
  196. lleg11=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Left Leg Hitbox",vt(1.5,4,1.5))
  197.  
  198. rleg1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Right Leg1",vt(1,1,1))
  199. rleg2=part(3,modelzorz,0,0,Color1,"Right Leg2",vt(1,1,1))
  200. rleg3=part(3,modelzorz,0,0,BrickColor.new(Color3),"Right Leg3",vt(1,1,1))
  201. rleg4=part(3,modelzorz,0,0,Color1,"Right Leg4",vt(1,1,1))
  202. rleg5=part(3,modelzorz,0,0,BrickColor.new(Color3),"Right Leg5",vt(1,1,1))
  203. rleg6=part(3,modelzorz,0,0,Color1,"Right Leg6",vt(1,1,1))
  204. rleg7=part(3,modelzorz,0,0,BrickColor.new(Color3),"Right Leg7",vt(1,1,1))
  205. rleg8=part(3,modelzorz,0,0,BrickColor.new(Color2),"Right Leg8",vt(1,1,1))
  206. rleg9=part(3,modelzorz,0,0,BrickColor.new(Color3),"Right Leg9",vt(1,1,1))
  207. rleg10=part(3,modelzorz,0,0,BrickColor.new(Color2),"Right Leg10",vt(1,1,1))
  208. rleg11=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Right Leg Hitbox",vt(1.5,4,1.5))
  209.  
  210. larm1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Left Arm1",vt(1,1,1))
  211. larm2=part(3,modelzorz,0,0,BrickColor.new(Color3),"Left Arm2",vt(1,1,1))
  212. larm3=part(3,modelzorz,0,1,BrickColor.new(Color4),"Left Arm3",vt(1,1,1)) --Scrapped to make way for new cannon
  213. numb=0.6
  214. for i=1,3 do
  215. larm4=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Left Arm4",vt(1,1,1))
  216. larmmsh4=mesh("CylinderMesh",larm4,"","",vt(0,0,0),vt(0.5,1.01,0.5))
  217. larmwld4=weld(larm4,larm4,larm3,euler(1.57,0,0)*cf(numb,-0.1,0))
  218. numb=numb-0.6
  219. end
  220. larm5=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Left Arm5",vt(1,1,1))
  221. larm6=part(3,modelzorz,0,0,Color1,"Left Arm6",vt(1,1,1))
  222. larm7=part(3,modelzorz,0,0,Color1,"Left Arm7",vt(1,1,1))
  223. larm8=part(3,modelzorz,0,0,Color1,"Left Arm8",vt(1,1,1))
  224. larm9=part(3,modelzorz,0,0,Color1,"Left Arm9",vt(1,1,1))
  225. larm10=part(3,modelzorz,0,0,Color1,"Left Arm10",vt(1,1,1))
  226. larm11=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Arm11",vt(1,1,1))
  227. larm12=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Left Arm12",vt(1,1,1))
  228. larm13=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Arm13",vt(1,1,1))
  229. larm14=part(3,modelzorz,0,0,BrickColor.new(Color4),"Left Arm14",vt(1,1,1))
  230. larm15=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Arm15",vt(1,1,1))
  231. larm16=part(3,modelzorz,0,0,BrickColor.new(Color2),"Left Arm16",vt(1,1,1))
  232. larm17=part(3,modelzorz,0,0,Color1,"Left Arm17",vt(1,1,1))
  233. lfist1=part(3,fist1,0,0,BrickColor.new(Color2),"Left Fist1",vt(1,1,1))
  234. lfist2=part(3,fist1,0,0,Color1,"Left Fist2",vt(1,1,1))
  235. lfist3=part(3,fist1,0,0,Color1,"Left Fist3",vt(1,1,1))
  236. lfist4=part(3,fist1,0,0,Color1,"Left Fist4",vt(1,1,1))
  237. lfist5=part(3,fist1,0,0,Color1,"Left Fist5",vt(1,1,1))
  238. lfist6=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist6",vt(1,1,1))
  239. lfist7=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist7",vt(1,1,1))
  240. lfist8=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist8",vt(1,1,1))
  241. lfist9=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist9",vt(1,1,1))
  242. lfist10=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist10",vt(1,1,1))
  243. lfist11=part(3,fist1,0,0,BrickColor.new(Color3),"Left Fist11",vt(1,1,1))
  244. lfist12=part(3,fist1,0,1,BrickColor.new("Really black"),"Left Fist Hitbox",vt(1.5,4,1.5))
  245.  
  246. rarm1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Right Arm1",vt(1,1,1))
  247. rarm2=part(3,modelzorz,0,0,BrickColor.new(Color3),"Right Arm2",vt(1,1,1))
  248. rarm3=part(3,modelzorz,0,0,BrickColor.new(Color4),"Right Arm3",vt(1,1,1))
  249. numb=0.6
  250. for i=1,3 do
  251. rarm4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Right Arm4",vt(1,1,1))
  252. rarmmsh4=mesh("CylinderMesh",rarm4,"","",vt(0,0,0),vt(0.5,1.01,0.5))
  253. rarmwld4=weld(rarm4,rarm4,rarm3,euler(1.57,0,0)*cf(numb,-0.1,0))
  254. table.insert(rocketlaunchparts,rarm4)
  255. numb=numb-0.6
  256. end
  257. rarm5=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Right Arm5",vt(1,1,1))
  258. rarm6=part(3,modelzorz,0,0,Color1,"Right Arm6",vt(1,1,1))
  259. rarm7=part(3,modelzorz,0,0,Color1,"Right Arm7",vt(1,1,1))
  260. rarm8=part(3,modelzorz,0,0,Color1,"Right Arm8",vt(1,1,1))
  261. rarm9=part(3,modelzorz,0,0,Color1,"Right Arm9",vt(1,1,1))
  262. rarm10=part(3,modelzorz,0,0,Color1,"Right Arm10",vt(1,1,1))
  263. rarm11=part(3,modelzorz,0,0,BrickColor.new(Color2),"Right Arm11",vt(1,1,1))
  264. rarm12=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Right Arm12",vt(1,1,1))
  265. rarm13=part(3,modelzorz,0,0,BrickColor.new(Color2),"Right Arm13",vt(1,1,1))
  266. rfist1=part(3,fist2,0,0,BrickColor.new(Color2),"Right Fist1",vt(1,1,1))
  267. rfist2=part(3,fist2,0,0,Color1,"Right Fist2",vt(1,1,1))
  268. rfist3=part(3,fist2,0,0,Color1,"Right Fist3",vt(1,1,1))
  269. rfist4=part(3,fist2,0,0,Color1,"Right Fist4",vt(1,1,1))
  270. rfist5=part(3,fist2,0,0,Color1,"Right Fist5",vt(1,1,1))
  271. rfist6=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist6",vt(1,1,1))
  272. rfist7=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist7",vt(1,1,1))
  273. rfist8=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist8",vt(1,1,1))
  274. rfist9=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist9",vt(1,1,1))
  275. rfist10=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist10",vt(1,1,1))
  276. rfist11=part(3,fist2,0,0,BrickColor.new(Color3),"Right Fist11",vt(1,1,1))
  277. rfist12=part(3,fist2,0,1,BrickColor.new("Really black"),"Right Fist Hitbox",vt(1.5,4,1.5))
  278.  
  279.  
  280. torsmsh1=mesh("BlockMesh",tors1,"","",vt(0,0,0),vt(2,1.5,3))
  281. torsmsh2=mesh("BlockMesh",tors2,"","",vt(0,0,0),vt(3.3,1.3,2.8))
  282. torsmsh3=mesh("BlockMesh",tors3,"","",vt(0,0,0),vt(2.5,0.8,3))
  283. torsmsh4=mesh("BlockMesh",tors4,"","",vt(0,0,0),vt(2.4,0.7,1.5))
  284. torsmsh5=mesh("BlockMesh",tors5,"","",vt(0,0,0),vt(1,1,1.5))
  285. torsmsh6=mesh("BlockMesh",tors6,"","",vt(0,0,0),vt(2,0.6,2))
  286. torsmsh7=mesh("BlockMesh",tors7,"","",vt(0,0,0),vt(2.5,1.5,1))
  287. torsmsh8=mesh("BlockMesh",tors8,"","",vt(0,0,0),vt(2,1.5,0.9))
  288. torsmsh9=mesh("BlockMesh",tors9,"","",vt(0,0,0),vt(1.9,1,1))
  289. torsmsh10=mesh("BlockMesh",tors10,"","",vt(0,0,0),vt(1.5,1.3,1.3))
  290. torsmsh11=mesh("BlockMesh",tors11,"","",vt(0,0,0),vt(1.2,2,1.2))
  291. torsmsh12=mesh("BlockMesh",tors12,"","",vt(0,0,0),vt(1.2,1,1.4))
  292. torsmsh13=mesh("BlockMesh",tors13,"","",vt(0,0,0),vt(1,1,1.2))
  293. torsmsh14=mesh("BlockMesh",tors14,"","",vt(0,0,0),vt(0.2,1,1.2))
  294. torsmsh15=mesh("BlockMesh",tors15,"","",vt(0,0,0),vt(0.2,1,1.2))
  295. torsmsh16=mesh("BlockMesh",tors16,"","",vt(0,0,0),vt(0.2,1,1.2))
  296. torsmsh17=mesh("BlockMesh",tors17,"","",vt(0,0,0),vt(1.2,1.2,1))
  297.  
  298. llegmsh1=mesh("BlockMesh",lleg1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  299. llegmsh2=mesh("CylinderMesh",lleg2,"","",vt(0,0,0),vt(1.3,1.3,1.3))
  300. llegmsh3=mesh("CylinderMesh",lleg3,"","",vt(0,0,0),vt(1,1.4,1))
  301. llegmsh4=mesh("BlockMesh",lleg4,"","",vt(0,0,0),vt(1.2,1,1.2))
  302. llegmsh5=mesh("BlockMesh",lleg5,"","",vt(0,0,0),vt(0.9,1,0.9))
  303. llegmsh6=mesh("BlockMesh",lleg6,"","",vt(0,0,0),vt(0.8,1.2,0.8))
  304. llegmsh7=mesh("BlockMesh",lleg7,"","",vt(0,0,0),vt(1,1.2,1.5))
  305. llegmsh8=mesh("BlockMesh",lleg8,"","",vt(0,0,0),vt(1,0.8,1.4))
  306. llegmsh9=mesh("BlockMesh",lleg9,"","",vt(0,0,0),vt(1,0.4,1.3))
  307. llegmsh10=mesh("BlockMesh",lleg10,"","",vt(0,0,0),vt(1.5,2.5,0.8))
  308.  
  309. rlegmsh1=mesh("BlockMesh",rleg1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  310. rlegmsh2=mesh("CylinderMesh",rleg2,"","",vt(0,0,0),vt(1.3,1.3,1.3))
  311. rlegmsh3=mesh("CylinderMesh",rleg3,"","",vt(0,0,0),vt(1,1.4,1))
  312. rlegmsh4=mesh("BlockMesh",rleg4,"","",vt(0,0,0),vt(1.2,1,1.2))
  313. rlegmsh5=mesh("BlockMesh",rleg5,"","",vt(0,0,0),vt(0.9,1,0.9))
  314. rlegmsh6=mesh("BlockMesh",rleg6,"","",vt(0,0,0),vt(0.8,1.2,0.8))
  315. rlegmsh7=mesh("BlockMesh",rleg7,"","",vt(0,0,0),vt(1,1.2,1.5))
  316. rlegmsh8=mesh("BlockMesh",rleg8,"","",vt(0,0,0),vt(1,0.8,1.4))
  317. rlegmsh9=mesh("BlockMesh",rleg9,"","",vt(0,0,0),vt(1,0.4,1.3))
  318. rlegmsh10=mesh("BlockMesh",rleg10,"","",vt(0,0,0),vt(1.5,2.5,0.8))
  319.  
  320. larmmsh1=mesh("BlockMesh",larm1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  321. larmmsh2=mesh("BlockMesh",larm2,"","",vt(0,0,0),vt(3,0.5,2))
  322. larmmsh3=mesh("BlockMesh",larm3,"","",vt(0,0,0),vt(2,1,1))
  323. larmmsh5=mesh("BlockMesh",larm5,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  324. larmmsh6=mesh("BlockMesh",larm6,"","",vt(0,0,0),vt(3.1,1,0.5))
  325. larmmsh7=mesh("BlockMesh",larm7,"","",vt(0,0,0),vt(0.5,1,2.1))
  326. larmmsh8=mesh("BlockMesh",larm8,"","",vt(0,0,0),vt(0.5,1,2.1))
  327. larmmsh9=mesh("BlockMesh",larm9,"","",vt(0,0,0),vt(3.1,1,0.5))
  328. larmmsh10=mesh("BlockMesh",larm10,"","",vt(0,0,0),vt(3.1,0.5,2.5))
  329. larmmsh11=mesh("BlockMesh",larm11,"","",vt(0,0,0),vt(1,1.5,1))
  330. larmmsh12=mesh("BlockMesh",larm12,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  331. larmmsh13=mesh("BlockMesh",larm13,"","",vt(0,0,0),vt(1.2,1.9,1.2))
  332. larmmsh14=mesh("BlockMesh",larm14,"","",vt(0,0,0),vt(1.5,0.8,1))
  333. larmmsh15=mesh("BlockMesh",larm15,"","",vt(0,0,0),vt(0.2,1,0.2))
  334. larmmsh16=mesh("BlockMesh",larm16,"","",vt(0,0,0),vt(0.2,1,0.2))
  335. larmmsh17=mesh("SpecialMesh",larm17,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  336. lfistmsh1=mesh("BlockMesh",lfist1,"","",vt(0,0,0),vt(1.3,1,1.3))
  337. lfistmsh2=mesh("BlockMesh",lfist2,"","",vt(0,0,0),vt(0.5,2,1.4))
  338. lfistmsh3=mesh("BlockMesh",lfist3,"","",vt(0,0,0),vt(0.5,2,1.4))
  339. lfistmsh4=mesh("BlockMesh",lfist4,"","",vt(0,0,0),vt(0.5,2,1.4))
  340. lfistmsh5=mesh("BlockMesh",lfist5,"","",vt(0,0,0),vt(1.2,1,1.4))
  341. lfistmsh6=mesh("BlockMesh",lfist6,"","",vt(0,0,0),vt(0.5,0.8,1.3))
  342. lfistmsh7=mesh("BlockMesh",lfist7,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  343. lfistmsh8=mesh("BlockMesh",lfist8,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  344. lfistmsh9=mesh("BlockMesh",lfist9,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  345. lfistmsh10=mesh("BlockMesh",lfist10,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  346. lfistmsh11=mesh("BlockMesh",lfist11,"","",vt(0,0,0),vt(0.3,0.6,0.3))
  347.  
  348. rarmmsh1=mesh("BlockMesh",rarm1,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  349. rarmmsh2=mesh("BlockMesh",rarm2,"","",vt(0,0,0),vt(3,0.5,2))
  350. rarmmsh3=mesh("BlockMesh",rarm3,"","",vt(0,0,0),vt(2,1,1))
  351. rarmmsh5=mesh("BlockMesh",rarm5,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  352. rarmmsh6=mesh("BlockMesh",rarm6,"","",vt(0,0,0),vt(3.1,1,0.5))
  353. rarmmsh7=mesh("BlockMesh",rarm7,"","",vt(0,0,0),vt(0.5,1,2.1))
  354. rarmmsh8=mesh("BlockMesh",rarm8,"","",vt(0,0,0),vt(0.5,1,2.1))
  355. rarmmsh9=mesh("BlockMesh",rarm9,"","",vt(0,0,0),vt(3.1,1,0.5))
  356. rarmmsh10=mesh("BlockMesh",rarm10,"","",vt(0,0,0),vt(3.1,0.5,2.5))
  357. rarmmsh11=mesh("BlockMesh",rarm11,"","",vt(0,0,0),vt(1,1.5,1))
  358. rarmmsh12=mesh("BlockMesh",rarm12,"","",vt(0,0,0),vt(0.5,0.5,0.5))
  359. rarmmsh13=mesh("BlockMesh",rarm13,"","",vt(0,0,0),vt(1.2,1.9,1.2))
  360. rfistmsh1=mesh("BlockMesh",rfist1,"","",vt(0,0,0),vt(1.3,1,1.3))
  361. rfistmsh2=mesh("BlockMesh",rfist2,"","",vt(0,0,0),vt(0.5,2,1.4))
  362. rfistmsh3=mesh("BlockMesh",rfist3,"","",vt(0,0,0),vt(0.5,2,1.4))
  363. rfistmsh4=mesh("BlockMesh",rfist4,"","",vt(0,0,0),vt(0.5,2,1.4))
  364. rfistmsh5=mesh("BlockMesh",rfist5,"","",vt(0,0,0),vt(1.2,1,1.4))
  365. rfistmsh6=mesh("BlockMesh",rfist6,"","",vt(0,0,0),vt(0.5,0.8,1.3))
  366. rfistmsh7=mesh("BlockMesh",rfist7,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  367. rfistmsh8=mesh("BlockMesh",rfist8,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  368. rfistmsh9=mesh("BlockMesh",rfist9,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  369. rfistmsh10=mesh("BlockMesh",rfist10,"","",vt(0,0,0),vt(0.3,0.8,0.3))
  370. rfistmsh11=mesh("BlockMesh",rfist11,"","",vt(0,0,0),vt(0.3,0.6,0.3))
  371.  
  372.  
  373.  
  374. local torswld1=weld(tors1,tors1,Torso,euler(0.2,0,0)*cf(-3,2.3,0))
  375. -- torswld1=weld(tors1,tors1,Torso,euler(0,0,0)*cf(0,-4,5))
  376. torswld2=weld(tors2,tors2,tors1,euler(0,0,0)*cf(0,0,0))
  377. torswld3=weld(tors3,tors3,tors2,euler(0,0,0)*cf(0,1,0.2))
  378. torswld4=weld(tors4,tors4,tors3,euler(0,0,0)*cf(0,0.5,-0.7))
  379. torswld5=weld(tors5,tors5,tors3,euler(0,0,0)*cf(0,0.8,0.2))
  380. torswld6=weld(tors6,tors6,tors5,euler(0,0,0)*cf(0,0.8,0))
  381. torswld7=weld(tors7,tors7,tors6,euler(0,0,0)*cf(0,0,0.8))
  382. torswld8=weld(tors8,tors8,tors7,euler(0,0,0)*cf(0,1.2,0))
  383. torswld9=weld(tors9,tors9,tors7,euler(1,0,0)*cf(0,0.2,0.3))
  384. torswld10=weld(tors10,tors10,tors8,euler(0.785,0,1.57)*cf(0,0,0))
  385. torswld11=weld(tors11,tors11,tors6,euler(0,0,0)*cf(0,0,-0.6))
  386. torswld12=weld(tors12,tors12,tors1,euler(0,0,0)*cf(0,-0.5,-0.2))
  387. torswld13=weld(tors13,tors13,tors12,euler(0,0,0)*cf(0,-0.5,0))
  388. torswld14=weld(tors14,tors14,tors13,euler(0,0,0)*cf(0.3,0.2,0.01))
  389. torswld15=weld(tors15,tors15,tors13,euler(0,0,0)*cf(0,0.2,0.01))
  390. torswld16=weld(tors16,tors16,tors13,euler(0,0,0)*cf(-0.3,0.2,0.01))
  391. torswld17=weld(tors17,tors17,tors13,euler(0,0,0)*cf(0,0,-0.4))
  392. torswld18=weld(tors18,tors18,tors1,euler(0,0,0)*cf(0,1,0))
  393.  
  394. llegwld1=weld(lleg1,lleg1,tors6,euler(0,0,0)*cf(1.5,0,-0.5))
  395. llegwld2=weld(lleg2,lleg2,lleg1,euler(0,0,1.57)*cf(0,0,0))
  396. llegwld3=weld(lleg3,lleg3,lleg2,euler(0,0,0)*cf(0,0,0))
  397. llegwld4=weld(lleg4,lleg4,lleg2,euler(0,0,-1.57)*cf(0,0.4,0.8))
  398. llegwld5=weld(lleg5,lleg5,lleg4,euler(0.785,0,0)*cf(0,-0.4,0))
  399. llegwld6=weld(lleg6,lleg6,lleg4,euler(0,0,0)*cf(0,0.2,0.4))
  400. llegwld7=weld(lleg7,lleg7,lleg4,euler(0,0,0)*cf(0,1.1,-0.4))
  401. llegwld8=weld(lleg8,lleg8,lleg7,euler(0,0,0)*cf(0,1,0))
  402. llegwld9=weld(lleg9,lleg9,lleg8,euler(0,0,0)*cf(0,0.6,0))
  403. llegwld10=weld(lleg10,lleg10,lleg7,euler(0,0,0)*cf(0,0.5,0))
  404. llegwld11=weld(lleg11,lleg11,lleg7,euler(0,0,0)*cf(0,-0.2,0))
  405.  
  406. rlegwld1=weld(rleg1,rleg1,tors6,euler(0,0,0)*cf(-1.5,0,-0.5))
  407. rlegwld2=weld(rleg2,rleg2,rleg1,euler(0,0,1.57)*cf(0,0,0))
  408. rlegwld3=weld(rleg3,rleg3,rleg2,euler(0,0,0)*cf(0,0,0))
  409. rlegwld4=weld(rleg4,rleg4,rleg2,euler(0,0,-1.57)*cf(0,-0.4,0.8))
  410. rlegwld5=weld(rleg5,rleg5,rleg4,euler(0.785,0,0)*cf(0,-0.4,0))
  411. rlegwld6=weld(rleg6,rleg6,rleg4,euler(0,0,0)*cf(0,0.2,0.4))
  412. rlegwld7=weld(rleg7,rleg7,rleg4,euler(0,0,0)*cf(0,1.1,-0.4))
  413. rlegwld8=weld(rleg8,rleg8,rleg7,euler(0,0,0)*cf(0,1,0))
  414. rlegwld9=weld(rleg9,rleg9,rleg8,euler(0,0,0)*cf(0,0.6,0))
  415. rlegwld10=weld(rleg10,rleg10,rleg7,euler(0,0,0)*cf(0,0.5,0))
  416. rlegwld11=weld(rleg11,rleg11,rleg7,euler(0,0,0)*cf(0,-0.2,0))
  417.  
  418. larmwld1=weld(larm1,larm1,tors1,euler(0,0,0)*cf(3,0,0))
  419. larmwld2=weld(larm2,larm2,larm1,euler(0,0,0)*cf(0,0.2,0))
  420. larmwld3=weld(larm3,larm3,larm2,euler(0,0,0)*cf(0,-0.4,0))
  421. larmwld5=weld(larm5,larm5,larm1,euler(0,0,0)*cf(0,-0.4,-1))
  422. larmwld6=weld(larm6,larm6,larm5,euler(0,0,0)*cf(0,0,0))
  423. larmwld7=weld(larm7,larm7,larm5,euler(0,0,0)*cf(1.29,0,1))
  424. larmwld8=weld(larm8,larm8,larm5,euler(0,0,0)*cf(-1.29,0,1))
  425. larmwld9=weld(larm9,larm9,larm5,euler(0,0,0)*cf(0,0,2))
  426. larmwld10=weld(larm10,larm10,larm5,euler(0,0,0)*cf(0,-0.7,1))
  427. larmwld11=weld(larm11,larm11,larm2,euler(-0.5,0,0.2)*cf(0,0.8,0))
  428. larmwld12=weld(larm12,larm12,larm11,euler(0.5,0,-0.2)*cf(0,0.8,0))
  429. larmwld13=weld(larm13,larm13,larm12,cf(0,1,0)*euler(-1.2,0,0.2))
  430. larmwld14=weld(larm14,larm14,larm2,euler(0,0,0)*cf(0,-0.2,0))
  431. larmwld15=weld(larm15,larm15,larm14,euler(0,0,0.5)*cf(-0.4,-0.5,0))
  432. larmwld16=weld(larm16,larm16,larm14,euler(0,0,-0.5)*cf(0.4,-0.5,0))
  433. larmwld17=weld(larm17,larm17,larm14,euler(0,0,0)*cf(0,-1,0))
  434. lfistwld1=weld(lfist1,lfist1,larm13,euler(0,0,0)*cf(0,1,0))
  435. lfistwld2=weld(lfist2,lfist2,lfist1,euler(0,0,0)*cf(0.5,-1,0))
  436. lfistwld3=weld(lfist3,lfist3,lfist1,euler(0,1.57,0)*cf(0,-1,0.5))
  437. lfistwld4=weld(lfist4,lfist4,lfist1,euler(0,1.57,0)*cf(0,-1,-0.5))
  438. lfistwld5=weld(lfist5,lfist5,lfist1,euler(-0.2,0,0)*cf(0,0.7,0))
  439. lfistwld6=weld(lfist6,lfist6,lfist5,euler(0,0,-0.2)*cf(0.2,0.7,0))
  440. lfistwld7=weld(lfist7,lfist7,lfist6,euler(0,0,-0.2)*cf(0,0.6,0.5))
  441. lfistwld8=weld(lfist8,lfist8,lfist6,euler(0,0,-0.4)*cf(-0.1,0.6,0.175))
  442. lfistwld9=weld(lfist9,lfist9,lfist6,euler(0,0,-0.4)*cf(-0.1,0.6,-0.175))
  443. lfistwld10=weld(lfist10,lfist10,lfist6,euler(0,0,-0.4)*cf(-0.1,0.6,-0.5))
  444. lfistwld11=weld(lfist11,lfist11,lfist6,euler(2.1,0.3,0)*cf(0,0.2,0.7))
  445. lfistwld12=weld(lfist12,lfist12,lfist1,euler(0,0,0)*cf(0,0,0))
  446.  
  447. rarmwld1=weld(rarm1,rarm1,tors1,euler(0,0,0)*cf(-3,0,0))
  448. rarmwld2=weld(rarm2,rarm2,rarm1,euler(0,0,0)*cf(0,0.2,0))
  449. rarmwld3=weld(rarm3,rarm3,rarm2,euler(0,0,0)*cf(0,-0.4,0))
  450. rarmwld5=weld(rarm5,rarm5,rarm1,euler(0,0,0)*cf(0,-0.4,-1))
  451. rarmwld6=weld(rarm6,rarm6,rarm5,euler(0,0,0)*cf(0,0,0))
  452. rarmwld7=weld(rarm7,rarm7,rarm5,euler(0,0,0)*cf(1.29,0,1))
  453. rarmwld8=weld(rarm8,rarm8,rarm5,euler(0,0,0)*cf(-1.29,0,1))
  454. rarmwld9=weld(rarm9,rarm9,rarm5,euler(0,0,0)*cf(0,0,2))
  455. rarmwld10=weld(rarm10,rarm10,rarm5,euler(0,0,0)*cf(0,-0.7,1))
  456. rarmwld11=weld(rarm11,rarm11,rarm2,euler(-0.5,0,-0.2)*cf(0,0.8,0))
  457. rarmwld12=weld(rarm12,rarm12,rarm11,euler(0.5,0,0.2)*cf(0,0.8,0))
  458. rarmwld13=weld(rarm13,rarm13,rarm12,cf(0,1,0)*euler(-1.2,0,-0.2))
  459. rfistwld1=weld(rfist1,rfist1,rarm13,euler(0,0,0)*cf(0,1,0))
  460. rfistwld2=weld(rfist2,rfist2,rfist1,euler(0,0,0)*cf(-0.5,-1,0))
  461. rfistwld3=weld(rfist3,rfist3,rfist1,euler(0,1.57,0)*cf(0,-1,0.5))
  462. rfistwld4=weld(rfist4,rfist4,rfist1,euler(0,1.57,0)*cf(0,-1,-0.5))
  463. rfistwld5=weld(rfist5,rfist5,rfist1,euler(-0.2,0,0)*cf(0,0.7,0))
  464. rfistwld6=weld(rfist6,rfist6,rfist5,euler(0,0,0.2)*cf(-0.2,0.7,0))
  465. rfistwld7=weld(rfist7,rfist7,rfist6,euler(0,0,0.2)*cf(0,0.6,0.5))
  466. rfistwld8=weld(rfist8,rfist8,rfist6,euler(0,0,0.4)*cf(0.1,0.6,0.175))
  467. rfistwld9=weld(rfist9,rfist9,rfist6,euler(0,0,0.4)*cf(0.1,0.6,-0.175))
  468. rfistwld10=weld(rfist10,rfist10,rfist6,euler(0,0,0.4)*cf(0.1,0.6,-0.5))
  469. rfistwld11=weld(rfist11,rfist11,rfist6,euler(2.1,-0.3,0)*cf(0,0.2,0.7))
  470. rfistwld12=weld(rfist12,rfist12,rfist1,euler(0,0,0)*cf(0,0,0))
  471.  
  472.  
  473.  
  474. player = Player
  475. ch = Character
  476. RSH = ch.Torso["Right Shoulder"]
  477. LSH = ch.Torso["Left Shoulder"]
  478. RH = ch.Torso["Right Hip"]
  479. LH = ch.Torso["Left Hip"]
  480. --
  481. RSH.Parent = nil
  482. LSH.Parent = nil
  483. RH.Parent = nil
  484. LH.Parent = nil
  485. --
  486. RW.Part0 = ch.Torso
  487. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  488. RW.C1 = CFrame.new(0, 0.5, 0)
  489. RW.Part1 = ch["Right Arm"]
  490. RW.Parent = ch.Torso
  491. --_G.R = RW
  492. --
  493. LW.Part0 = ch.Torso
  494. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  495. LW.C1 = CFrame.new(0, 0.5, 0)
  496. LW.Part1 = ch["Left Arm"]
  497. LW.Parent = ch.Torso
  498. --_G.L = LW
  499. --
  500. RWL.Part0 = ch.Torso
  501. RWL.C0 = cf(0, -1.5, 0) --* euler(1.3, 0, -0.5)
  502. RWL.C1 = cf(-0.5, 0.5, 0)
  503. RWL.Part1 = ch["Right Leg"]
  504. RWL.Parent = ch.Torso
  505. --_G.R = RW
  506. --
  507. LWL.Part0 = ch.Torso
  508. LWL.C0 = cf(0, -1.5, 0) --* euler(1.7, 0, 0.8)
  509. LWL.C1 = cf(0.5, 0.5, 0)
  510. LWL.Part1 = ch["Left Leg"]
  511. LWL.Parent = ch.Torso
  512. --_G.L = LW
  513. --
  514. Neck.C0=necko*euler(0.2,0,0)
  515. LW.C0 = cf(-1.5,0.5,0) * euler(-0.2,0,0)
  516. LW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  517. RW.C0 = cf(1.5,0.5,0) * euler(-0.3,0,0.1)
  518. RW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  519. RWL.C0 = cf(0,-0.5,0) * euler(1,0,0.1)
  520. RWL.C1 = cf(-0.5,1.5,0) * euler(0,0,0)
  521. LWL.C0 = cf(0,-0.5,0) * euler(1,0,-0.1)
  522. LWL.C1 = cf(0.5,1.5,0) * euler(0,0,0)
  523. --
  524.  
  525. if (script.Parent.className ~= "HopperBin") then
  526. Tool = Instance.new("HopperBin")
  527. Tool.Parent = Backpack
  528. Tool.Name = "Roi"
  529. script.Parent = Tool
  530. end
  531. Bin = script.Parent
  532.  
  533. local bg = it("BodyGyro")
  534. bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  535. bg.P = 20e+003
  536. bg.Parent = nil
  537. bp=it("BodyPosition")
  538. bp.P=2000
  539. bp.D=100
  540. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  541.  
  542. so = function(id,par,vol,pit)
  543. coroutine.resume(coroutine.create(function()
  544. local sou = Instance.new("Sound",par or workspace)
  545. sou.Volume=vol
  546. sou.Pitch=pit or 1
  547. sou.SoundId=id
  548. wait()
  549. sou:play()
  550. wait(6)
  551. sou:Remove()
  552. end))
  553. end
  554.  
  555. function hideanim()
  556. equipped=false
  557. wait(0.1)
  558. Torso.Neck.C0=necko
  559. RootJoint.C0=RootCF
  560. end
  561.  
  562. function equipanim()
  563. equipped=true
  564. wait(0.1)
  565. end
  566.  
  567. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  568. return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  569. end
  570.  
  571. function attackone()
  572. attack=true
  573. idle=false
  574. closefistl()
  575. for i=0,1,0.1 do
  576. wait()
  577. RootJoint.C0=RootCF*euler(0,0,1*i)
  578. torswld5.C0=euler(0,1*i,0)*cf(0,0.8,0.2)
  579. larmwld11.C0=euler(-0.5,0,0.2+1.3*i)*cf(1*i,0.8-0.1*i,0)
  580. end
  581. con1=lfist12.Touched:connect(function(hit) Damagefunc1(hit,20,5) end)
  582. so("http://roblox.com/asset/?id=10209640",lfist12,1,0.5)
  583. for i=0,1,0.2 do
  584. wait()
  585. RootJoint.C0=RootCF*euler(0,0,1-2.3*i)
  586. torswld5.C0=euler(0,1-2.3*i,0)*cf(0,0.8,0.2)
  587. larmwld11.C0=euler(-0.5+0.5*i,0.5*i,1.5)*cf(1,0.8-0.1,0)
  588. end
  589. closefistr()
  590. for i=0,1,0.2 do
  591. wait()
  592. RootJoint.C0=RootCF*euler(0,0,1-2.3-0.2*i)
  593. torswld5.C0=euler(0,1-2.3-0.2*i,0)*cf(0,0.8,0.2)
  594. larmwld11.C0=euler(0,0.5,1.5)*cf(1,0.8-0.1,0)
  595. end
  596. con1:disconnect()
  597. openfistl()
  598. torswld5.C0=euler(0,0,0)*cf(0,0.8,0.2)
  599. end
  600.  
  601. function attacktwo()
  602. attack=true
  603. idle=false
  604. con1=rfist12.Touched:connect(function(hit) Damagefunc1(hit,30,30) end)
  605. so("http://roblox.com/asset/?id=10209640",rfist12,1,0.6)
  606. for i=0,1,0.2 do
  607. wait()
  608. RootJoint.C0=RootCF*euler(0,0,-1.5+2.8*i)
  609. torswld5.C0=euler(0,1-2.5+2.8*i,0)*cf(0,0.8,0.2)
  610. larmwld11.C0=euler(0,0.5,1.5)*cf(1,0.8-0.1,0)
  611. rarmwld11.C0=euler(-0.5+0.5*i,0,-0.2-1.3*i)*cf(-1*i,0.8-0.1*i,0)
  612. end
  613. for i=0,1,0.2 do
  614. wait()
  615. RootJoint.C0=RootCF*euler(0,0,-1.5+2.8+0.2*i)
  616. torswld5.C0=euler(0,1-2.5+2.8+0.2*i,0)*cf(0,0.8,0.2)
  617. larmwld11.C0=euler(0,0.5,1.5)*cf(1,0.8-0.1,0)
  618. end
  619. con1:disconnect()
  620. openfistr()
  621. for i=0,1,0.1 do
  622. wait()
  623. RootJoint.C0=RootCF*euler(0,0,1.5-1.5*i)
  624. torswld5.C0=euler(0,1.5-1.5*i,0)*cf(0,0.8,0.2)
  625. larmwld11.C0=euler(-0.5*i,0.5-0.5*i,1.5-1.3*i)*cf(1-1*i,0.8-0.1+0.1*i,0)
  626. rarmwld11.C0=euler(-0.5*i,0,-1.5+1.3*i)*cf(-1+1*i,0.8-0.1+0.1*i,0)
  627. --[[
  628. larmwld11.C0=euler(-0.5+0.2*i,0,0.2)*cf(0,0.8,0)
  629. rarmwld11.C0=euler(-0.5+0.2*i,0,-0.2)*cf(0,0.8,0)]]
  630. end
  631. torswld5.C0=euler(0,0,0)*cf(0,0.8,0.2)
  632. attack=false
  633. end
  634.  
  635. function MovingPunch()
  636. attack=true
  637. closefistr()
  638. con1=rfist12.Touched:connect(function(hit) Damagefunc1(hit,30,30) end)
  639. so("http://roblox.com/asset/?id=10209640",rfist12,1,0.4)
  640. for i=0,1,0.1 do
  641. wait()
  642. rarmwld11.C0=euler(-0.5-1.5*i,0,-1.2-0.37*i)*cf(-1+1*i,0.7,0.5*i)
  643. rarmwld12.C0=euler(0.5-0.5*i,0,0.2-0.2*i)*cf(0,0.8,0)
  644. rarmwld13.C0=cf(0,1,0)*euler(-1.2+1.2*i,0,-0.2+0.2*i)
  645. end
  646. for i=0,1,0.1 do
  647. wait()
  648. rarmwld11.C0=euler(-0.5-1.5-0.2*i,0,-1.2-0.37)*cf(-1+1,0.7,0.5)
  649. end
  650. con1:disconnect()
  651. openfistr()
  652. for i=0,1,0.1 do
  653. wait()
  654. rarmwld11.C0=euler(-0.5-1.7+1.7*i,0,-1.2-0.37+0.37*i)*cf(-1*i,0.7,0.5-0.5*i)
  655. rarmwld12.C0=euler(0.5*i,0,0.2*i)*cf(0,0.8,0)
  656. rarmwld13.C0=cf(0,1,0)*euler(-1.2*i,0,-0.2*i)
  657. end
  658. torswld5.C0=euler(0,0,0)*cf(0,0.8,0.2)
  659. rarmwld11.C0=euler(-0.5,0,-0.2-1)*cf(-1,0.8-0.1,0)
  660. rarmwld12.C0=euler(0.5,0,0.2)*cf(0,0.8,0)
  661. rarmwld13.C0=cf(0,1,0)*euler(-1.2,0,-0.2)
  662. attack=false
  663. end
  664.  
  665. function punchone()
  666. attack=true
  667. idle=false
  668. --[[
  669. LW.C0 = cf(-1.5,0.5,0) * euler(0,0,-0.2)
  670. RW.C0 = cf(1.5,0.5,0) * euler(0,0,0.2)
  671. ]]
  672. closefistl()
  673. for i=0,1,0.1 do
  674. wait()
  675. LW.C0 = cf(-1.5,0.5,0) * euler(0,0,-0.2-1.37*i)
  676. lfistwld1.C0=euler(-0.6-0.97*i,0.2,0)*cf(4,-2+2*i,1)
  677. end
  678. con1=lfist12.Touched:connect(function(hit) Damagefunc1(hit,20,10) end)
  679. so("http://roblox.com/asset/?id=10209640",lfist12,1,0.5)
  680. for i=0,1,0.2 do
  681. wait()
  682. LW.C0 = cf(-1.5,0.5,0) * euler(0,-1.2*i,-1.57)
  683. lfistwld1.C0=euler(-1.57,0.2,0)*cf(4,0,1)*euler(0,1.2*i,0)
  684. end
  685. for i=0,1,0.2 do
  686. wait()
  687. LW.C0 = cf(-1.5,0.5,0) * euler(0,-1.2-0.2*i,-1.57)
  688. lfistwld1.C0=euler(-1.57,0.2,0)*cf(4,0,1)*euler(0,1.2+0.2*i,0)
  689. end
  690. con1:disconnect()
  691. openfistl()
  692. end
  693.  
  694. function punchtwo()
  695. attack=true
  696. idle=false
  697. for i=0,1,0.1 do
  698. wait()
  699. RootJoint.C0=euler(-1.57,0,3.14)*euler(0,0,1*i)
  700. lfistwld1.C0=euler(-1.57,0.2,0)*cf(4,0,1)*euler(0,1.4-1.4*i,0)
  701. end
  702. attack=false
  703. end
  704.  
  705. function RocketPunch()
  706. Humanoid.WalkSpeed=0
  707. attack=true
  708. idle=false
  709. for i=0,1,0.2 do
  710. wait()
  711. RootJoint.C0=RootCF*euler(0,0,-1*i)
  712. torswld5.C0=euler(0,-1*i,0)*cf(0,0.8,0.2)
  713. rarmwld11.C0=euler(-0.5+0.5*i,0,-0.2)*cf(0,0.8,0)
  714. rarmwld13.C0=cf(0,1,0)*euler(-1.2+1.2*i,0,-0.2+0.2*i)
  715. end
  716. for i=0,1,0.2 do
  717. wait()
  718. RootJoint.C0=RootCF*euler(0,0,-1+2.5*i)
  719. torswld5.C0=euler(0,-1+2.5*i,0)*cf(0,0.8,0.2)
  720. rarmwld11.C0=euler(-1.57*i,1.57*i,-0.2+0.2*i)*cf(0,0.8,0)
  721. rarmwld12.C0=euler(0.5-0.5*i,-1.57*i,0.2-0.2*i)*cf(0,0.8,0)
  722. --rarmwld13.C0=cf(0,1,0)*euler(-1.2+1.2*i,0,-0.2+0.2*i)
  723. end
  724. so("http://www.roblox.com/asset/?id=2697431",rfist12,1,0.2)
  725. disconnect=false
  726. con1=rfist12.Touched:connect(function(hit)
  727. disconnect=true
  728. Damagefunc1(hit,30,30) end)
  729. rfistwld1.Part1=nil
  730. rfist1.CanCollide=true
  731. rfist12.CanCollide=true
  732. rfist1.CFrame=rfist1.CFrame*cf(0,-2,0)
  733. rfist1.Velocity=MMouse.Hit.lookVector * 70
  734. bv=Instance.new("BodyVelocity")
  735. bv.Parent=rfist1
  736. bv.maxForce=Vector3.new(4e+020, 4e+020, 4e+020)
  737. bv.velocity=MMouse.Hit.lookVector * 70
  738. gy=Instance.new("BodyGyro")
  739. gy.Parent=rfist1
  740. gy.maxTorque = Vector3.new(999999999999,99999999999999999,0)
  741. gy.cframe = CFrame.new(gy.Parent.Position, MMouse.Hit.p)*euler(1.57,1.57,0)
  742. bf=Instance.new("BodyForce")
  743. bf.Parent=rfist1
  744. mass=rfist1:GetMass()+rfist2:GetMass()+rfist3:GetMass()+rfist4:GetMass()+rfist5:GetMass()+rfist6:GetMass()+rfist7:GetMass()+rfist8:GetMass()+rfist9:GetMass()+rfist10:GetMass()+rfist11:GetMass()+rfist12:GetMass()
  745. bf.force=Vector3.new(0, 196.2 * mass, 0)
  746. -- rfistwld1=weld(rfist1,rfist1,rarm13,euler(0,0,0)*cf(0,1,0))
  747. wait()
  748. rfist1.Velocity=MMouse.Hit.lookVector * 120
  749. numb=0
  750. for i=1,100 do
  751. if numb<=5 then
  752. numb=numb+1
  753. else
  754. numb=0
  755. end
  756. local target=findNearestTorso(rfist1.Position,50)
  757. if target~=nil then
  758. bv.velocity=(target.Position-rfist1.Position).unit*70
  759. gy.cframe = CFrame.new(gy.Parent.Position, target.Position)*euler(1.57,1.57,0)
  760. --rfist1.Velocity=MMouse.Hit.lookVector * 70
  761. else
  762. bv.velocity=MMouse.Hit.lookVector * 70
  763. gy.cframe = CFrame.new(gy.Parent.Position, MMouse.Hit.p)*euler(1.57,1.57,0)
  764. end
  765. if disconnect==false then
  766. wait()
  767. end
  768. end
  769. so("http://www.roblox.com/asset/?id=2101148",rfist12,1,0.6)
  770. boomcf=rfist12.CFrame
  771. MagicCircle(BrickColor.new("Bright red"),boomcf,1,1,1,5,5,5)
  772. for i=1,2 do
  773. MagicRing(BrickColor.new("Bright red"),boomcf*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,2,2,2)
  774. end
  775. con1:disconnect()
  776. bv.Parent=nil
  777. gy.Parent=nil
  778. bf.Parent=nil
  779. rfist1.CanCollide=false
  780. rfist12.CanCollide=false
  781. rfist1.Anchored=false
  782. rfistwld1.Part1=rarm13
  783. RootJoint.C0=RootCF*euler(0,0,0)
  784. torswld5.C0=euler(0,0,0)*cf(0,0.8,0.2)
  785. rarmwld11.C0=euler(-0.5,0,-0.2)*cf(0,0.8,0)
  786. rarmwld12.C0=euler(0.5,0,0.2)*cf(0,0.8,0)
  787. rarmwld13.C0=cf(0,1,0)*euler(-1.2,0,-0.2)
  788. attack=false
  789. Humanoid.WalkSpeed=16
  790. end
  791.  
  792. function Rockets()
  793. attack=true
  794. holdrockets=true
  795. for i=0,1,0.1 do
  796. wait()
  797. rarmwld5.C0=euler(-0.6*i,0,0)*cf(0,-0.4,-1)
  798. end
  799. rocketnumb=1
  800. while holdrockets==true do
  801. if rocketnumb==1 then
  802. rocketnumb=2
  803. item=rocketlaunchparts[1]
  804. shoottrail(mouse,item)
  805. elseif rocketnumb==2 then
  806. rocketnumb=3
  807. item=rocketlaunchparts[2]
  808. shoottrail(mouse,item)
  809. elseif rocketnumb==3 then
  810. rocketnumb=1
  811. item=rocketlaunchparts[3]
  812. holdrockets=false
  813. shoottrail(mouse,item)
  814. end
  815. wait(0.5)
  816. end
  817. for i=0,1,0.1 do
  818. wait()
  819. rarmwld5.C0=euler(-0.6+0.6*i,0,0)*cf(0,-0.4,-1)
  820. end
  821. attack=false
  822. end
  823.  
  824. function LightningOrb()
  825. attack=true
  826. for i=0,1,0.1 do
  827. wait()
  828. torswld1.C0=euler(0.2+2*i,0,0)*cf(-3,2.3-2*i,-3*i)
  829. LW.C0 = cf(-1.5,0.5,0) * euler(-0.2-1*i,0,0)
  830. RW.C0 = cf(1.5,0.5,0) * euler(-0.3-0.9*i,0,0.1)
  831. RWL.C0 = cf(0,-0.5,0) * euler(1+0.5*i,0,0.1-0.1*i)
  832. RWL.C1 = cf(-0.5,1.5-1.5*i,-0.5*i) * euler(-1.57*i,0,0)
  833. LWL.C0 = cf(0,-0.5,0) * euler(1+0.5*i,0,-0.1+0.1*i)
  834. LWL.C1 = cf(0.5,1.5-1.5*i,-0.5*i) * euler(-1.57*i,0,0)
  835. larmwld5.C0=euler(-0.8*i,0,0)*cf(0,-0.4,-1)
  836. end
  837. coroutine.resume(coroutine.create(function()
  838. for i=0,1,0.1 do
  839. wait()
  840. torswld1.C0=euler(0.2+2,0,0)*cf(-3,2.3-2,-3)
  841. torswld1.C1=euler(3*i,0,0)*cf(0,0,0)
  842. LW.C0 = cf(-1.5,0.5,0) * euler(-1.2+2.4*i,0,0)
  843. RW.C0 = cf(1.5,0.5,0) * euler(-1.2+2.4*i,0,0.1)
  844. RWL.C1 = cf(-0.5,1.5*i,-0.5+0.5*i) * euler(-1.57+1.57*i,0,0)
  845. LWL.C1 = cf(0.5,1.5*i,-0.5+0.5*i) * euler(-1.57+1.57*i,0,0)
  846. end
  847. for i=0,1,0.1 do
  848. wait()
  849. torswld1.C0=euler(0.2+2,0,0)*cf(-3,2.3-2,-3)
  850. torswld1.C1=euler(3+0.1*i,0,0)*cf(0,-1.5*i,0)
  851. LW.C0 = cf(-1.5,0.5,0) * euler(1.2+0.8*i,0,0)
  852. RW.C0 = cf(1.5,0.5,0) * euler(1.2+0.8*i,0,0.1)
  853. RWL.C0 = cf(0,-0.5,0) * euler(1.5-1.4*i,0,0.2*i)
  854. LWL.C0 = cf(0,-0.5,0) * euler(1.5-1.5*i,0,-0.2*i)
  855. end
  856. for i=0,1,0.1 do
  857. wait()
  858. torswld1.C0=euler(0.2+2,0,0)*cf(-3,2.3-2,-3)
  859. torswld1.C1=euler(3.1-0.7*i,0,0.5*i)*cf(1*i,-1.5,0)
  860. LW.C0 = cf(-1.5+0.5*i,0.5,-0.5*i) * euler(2-1*i,0,0.4*i)
  861. RW.C0 = cf(1.5,0.5,0) * euler(2-1*i,0,0.1+0.2*i)
  862. end
  863. end))
  864. numb=0
  865. for i=0,2,0.1 do
  866. wait(0.1)
  867. --Lightning(p0,p1,tym,ofs,col,th,tra)
  868. Lightning(larm17.Position+vt(math.random(-1,1),math.random(-1,1),math.random(-1,1)),larm17.Position+vt(math.random(-1,1),math.random(-1,1),math.random(-1,1)),3,1,"Bright yellow",0.05,0.5)
  869. if numb<=5 then
  870. numb=numb+1
  871. else
  872. numb=0
  873. MagicCircle(BrickColor.new("Bright yellow"),larm17.CFrame,0.5,0.5,0.5,1,1,1)
  874. end
  875. end
  876. shoottrail2(mouse,larm17)
  877. wait(1)
  878. for i=0,1,0.1 do
  879. wait()
  880. torswld1.C0=euler(2.2-1.5*i,0,0)*cf(-3,0.3-0.3*i,-3+3*i)
  881. torswld1.C1=euler(2.4-2.4*i,0,0.5-0.5*i)*cf(1-1*i,-1.5-0.5*i,1*i)
  882. LW.C0 = cf(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * euler(1-2*i,0,0.4-0.4*i)
  883. RW.C0 = cf(1.5,0.5,0) * euler(1-2*i,0,0.3-0.3*i)
  884. RWL.C0 = cf(0,-0.5,0) * euler(0.1+1.2*i,0,0.2-0.2*i)
  885. LWL.C0 = cf(0,-0.5,0) * euler(1.3*i,0,-0.2+0.2*i)
  886. larmwld5.C0=euler(-0.8+0.8*i,0,0)*cf(0,-0.4,-1)
  887. end
  888. for i=0,1,0.1 do
  889. wait()
  890. torswld1.C0=euler(0.7-0.5*i,0,0)*cf(-3,2.3*i,0)
  891. torswld1.C1=euler(0,0,0)*cf(0,-2+2*i,1-1*i)
  892. LW.C0 = cf(-1.5,0.5,0) * euler(-1+0.8*i,0,0)
  893. RW.C0 = cf(1.5,0.5,0) * euler(-1+0.7*i,0,0.1*i)
  894. RWL.C0 = cf(0,-0.5,0) * euler(1.3-0.3*i,0,0.1*i)
  895. LWL.C0 = cf(0,-0.5,0) * euler(1.3-0.3*i,0,-0.1*i)
  896. end
  897. attack=false
  898. end
  899.  
  900. function closefistl()
  901. coroutine.resume(coroutine.create(function()
  902. for i=0,1,0.1 do
  903. wait()
  904. lfistwld6.C0=euler(0,0,-0.2-0.4*i)*cf(0.2,0.7,0)
  905. lfistwld7.C0=euler(0,0,-0.2-0.4*i)*cf(0,0.6,0.5)
  906. lfistwld8.C0=euler(0,0,-0.4-0.2*i)*cf(-0.1,0.6,0.175)
  907. lfistwld9.C0=euler(0,0,-0.4-0.2*i)*cf(-0.1,0.6,-0.175)
  908. lfistwld10.C0=euler(0,0,-0.4-0.2*i)*cf(-0.1,0.6,-0.5)
  909. end
  910. end))
  911. end
  912. function openfistl()
  913. coroutine.resume(coroutine.create(function()
  914. for i=0,1,0.1 do
  915. wait()
  916. lfistwld6.C0=euler(0,0,-0.2-0.4+0.4*i)*cf(0.2,0.7,0)
  917. lfistwld7.C0=euler(0,0,-0.2-0.4+0.4*i)*cf(0,0.6,0.5)
  918. lfistwld8.C0=euler(0,0,-0.4-0.2+0.2*i)*cf(-0.1,0.6,0.175)
  919. lfistwld9.C0=euler(0,0,-0.4-0.2+0.2*i)*cf(-0.1,0.6,-0.175)
  920. lfistwld10.C0=euler(0,0,-0.4-0.2+0.2*i)*cf(-0.1,0.6,-0.5)
  921. end
  922. end))
  923. end
  924.  
  925. function closefistr()
  926. coroutine.resume(coroutine.create(function()
  927. for i=0,1,0.1 do
  928. wait()
  929. rfistwld6.C0=euler(0,0,0.2+0.4*i)*cf(-0.2,0.7,0)
  930. rfistwld7.C0=euler(0,0,0.2+0.4*i)*cf(0,0.6,0.5)
  931. rfistwld8.C0=euler(0,0,0.4+0.2*i)*cf(0.1,0.6,0.175)
  932. rfistwld9.C0=euler(0,0,0.4+0.2*i)*cf(0.1,0.6,-0.175)
  933. rfistwld10.C0=euler(0,0,0.4+0.2*i)*cf(0.1,0.6,-0.5)
  934. end
  935. end))
  936. end
  937. function openfistr()
  938. coroutine.resume(coroutine.create(function()
  939. for i=0,1,0.1 do
  940. wait()
  941. rfistwld6.C0=euler(0,0,0.2+0.4-0.4*i)*cf(-0.2,0.7,0)
  942. rfistwld7.C0=euler(0,0,0.2+0.4-0.4*i)*cf(0,0.6,0.5)
  943. rfistwld8.C0=euler(0,0,0.4+0.2-0.2*i)*cf(0.1,0.6,0.175)
  944. rfistwld9.C0=euler(0,0,0.4+0.2-0.2*i)*cf(0.1,0.6,-0.175)
  945. rfistwld10.C0=euler(0,0,0.4+0.2-0.2*i)*cf(0.1,0.6,-0.5)
  946. end
  947. end))
  948. end
  949.  
  950. function idlefistr()
  951. coroutine.resume(coroutine.create(function()
  952. for i=0,1,0.1 do
  953. wait()
  954. rfistwld6.C0=euler(0,0,0.2+0.4*i)*cf(-0.2+0.1*i,0.7,0)
  955. end
  956. wait(0.1)
  957. for i=0,1,0.1 do
  958. wait()
  959. rfistwld6.C0=euler(0,0,0.6-0.6*i)*cf(-0.2+0.1-0.1*i,0.7,0)
  960. end
  961. for i=0,1,0.1 do
  962. wait()
  963. rfistwld6.C0=euler(0,0,0.2*i)*cf(-0.2,0.7,0)
  964. end
  965. end))
  966. coroutine.resume(coroutine.create(function()
  967. wait(0.2)
  968. for i=0,1,0.1 do
  969. wait()
  970. rfistwld7.C0=euler(0,0,0.2+0.6*i)*cf(0.1*i,0.6,0.5)
  971. end
  972. wait(0.1)
  973. for i=0,1,0.1 do
  974. wait()
  975. rfistwld7.C0=euler(0,0,0.8-0.8*i)*cf(0.1-0.1*i,0.6,0.5)
  976. end
  977. for i=0,1,0.1 do
  978. wait()
  979. rfistwld7.C0=euler(0,0,0.2*i)*cf(0,0.6,0.5)
  980. end
  981. end))
  982. coroutine.resume(coroutine.create(function()
  983. wait(0.15)
  984. for i=0,1,0.1 do
  985. wait()
  986. rfistwld8.C0=euler(0,0,0.4+0.4*i)*cf(0.1,0.6,0.175)
  987. end
  988. wait(0.1)
  989. for i=0,1,0.1 do
  990. wait()
  991. rfistwld8.C0=euler(0,0,0.8-0.8*i)*cf(0.1-0.1*i,0.6,0.175)
  992. end
  993. for i=0,1,0.1 do
  994. wait()
  995. rfistwld8.C0=euler(0,0,0.4*i)*cf(0.1*i,0.6,0.175)
  996. end
  997. end))
  998. coroutine.resume(coroutine.create(function()
  999. wait(0.1)
  1000. for i=0,1,0.1 do
  1001. wait()
  1002. rfistwld9.C0=euler(0,0,0.4+0.4*i)*cf(0.1,0.6,-0.175)
  1003. end
  1004. wait(0.1)
  1005. for i=0,1,0.1 do
  1006. wait()
  1007. rfistwld9.C0=euler(0,0,0.8-0.8*i)*cf(0.1-0.1*i,0.6,-0.175)
  1008. end
  1009. for i=0,1,0.1 do
  1010. wait()
  1011. rfistwld9.C0=euler(0,0,0.4*i)*cf(0.1*i,0.6,-0.175)
  1012. end
  1013. end))
  1014. coroutine.resume(coroutine.create(function()
  1015. for i=0,1,0.1 do
  1016. wait()
  1017. rfistwld10.C0=euler(0,0,0.4+0.4*i)*cf(0.1,0.6,-0.5)
  1018. end
  1019. wait(0.1)
  1020. for i=0,1,0.1 do
  1021. wait()
  1022. rfistwld10.C0=euler(0,0,0.8-0.8*i)*cf(0.1-0.1*i,0.6,-0.5)
  1023. end
  1024. for i=0,1,0.1 do
  1025. wait()
  1026. rfistwld10.C0=euler(0,0,0.4*i)*cf(0.1*i,0.6,-0.5)
  1027. end
  1028. end))
  1029. end
  1030.  
  1031. function idlefistl()
  1032. coroutine.resume(coroutine.create(function()
  1033. for i=0,1,0.1 do
  1034. wait()
  1035. lfistwld6.C0=euler(0,0,-0.2-0.4*i)*cf(0.2-0.1*i,0.7,0)
  1036. end
  1037. wait(0.1)
  1038. for i=0,1,0.1 do
  1039. wait()
  1040. lfistwld6.C0=euler(0,0,-0.6+0.6*i)*cf(0.2-0.1+0.1*i,0.7,0)
  1041. end
  1042. for i=0,1,0.1 do
  1043. wait()
  1044. lfistwld6.C0=euler(0,0,-0.2*i)*cf(0.2,0.7,0)
  1045. end
  1046. end))
  1047. coroutine.resume(coroutine.create(function()
  1048. wait(0.2)
  1049. for i=0,1,0.1 do
  1050. wait()
  1051. lfistwld7.C0=euler(0,0,-0.2-0.6*i)*cf(-0.1*i,0.6,0.5)
  1052. end
  1053. wait(0.1)
  1054. for i=0,1,0.1 do
  1055. wait()
  1056. lfistwld7.C0=euler(0,0,-0.8+0.8*i)*cf(-0.1+0.1*i,0.6,0.5)
  1057. end
  1058. for i=0,1,0.1 do
  1059. wait()
  1060. lfistwld7.C0=euler(0,0,-0.2*i)*cf(0,0.6,0.5)
  1061. end
  1062. end))
  1063. coroutine.resume(coroutine.create(function()
  1064. wait(0.15)
  1065. for i=0,1,0.1 do
  1066. wait()
  1067. lfistwld8.C0=euler(0,0,-0.4-0.4*i)*cf(-0.1,0.6,0.175)
  1068. end
  1069. wait(0.1)
  1070. for i=0,1,0.1 do
  1071. wait()
  1072. lfistwld8.C0=euler(0,0,-0.8+0.8*i)*cf(-0.1+0.1*i,0.6,0.175)
  1073. end
  1074. for i=0,1,0.1 do
  1075. wait()
  1076. lfistwld8.C0=euler(0,0,-0.4*i)*cf(-0.1*i,0.6,0.175)
  1077. end
  1078. end))
  1079. coroutine.resume(coroutine.create(function()
  1080. wait(0.1)
  1081. for i=0,1,0.1 do
  1082. wait()
  1083. lfistwld9.C0=euler(0,0,-0.4-0.4*i)*cf(-0.1,0.6,-0.175)
  1084. end
  1085. wait(0.1)
  1086. for i=0,1,0.1 do
  1087. wait()
  1088. lfistwld9.C0=euler(0,0,-0.8+0.8*i)*cf(-0.1+0.1*i,0.6,-0.175)
  1089. end
  1090. for i=0,1,0.1 do
  1091. wait()
  1092. lfistwld9.C0=euler(0,0,-0.4*i)*cf(-0.1*i,0.6,-0.175)
  1093. end
  1094. end))
  1095. coroutine.resume(coroutine.create(function()
  1096. for i=0,1,0.1 do
  1097. wait()
  1098. lfistwld10.C0=euler(0,0,-0.4-0.4*i)*cf(-0.1,0.6,-0.5)
  1099. end
  1100. wait(0.1)
  1101. for i=0,1,0.1 do
  1102. wait()
  1103. lfistwld10.C0=euler(0,0,-0.8+0.8*i)*cf(-0.1+0.1*i,0.6,-0.5)
  1104. end
  1105. for i=0,1,0.1 do
  1106. wait()
  1107. lfistwld10.C0=euler(0,0,-0.4*i)*cf(-0.1*i,0.6,-0.5)
  1108. end
  1109. end))
  1110. end
  1111.  
  1112. function Aim()
  1113. aiming=true
  1114. coroutine.resume(coroutine.create(function()
  1115. bg.maxTorque = vt(math.huge,math.huge,math.huge)
  1116. bg.P = 9000
  1117. bg.Parent = Torso
  1118. --wld1.C0 = euler(0,0,0) * cf(0,0,0)
  1119. while aiming==true do
  1120. wait()
  1121. local pos4 = vt(workspace.CurrentCamera.CoordinateFrame.X,RootPart.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z)
  1122. bg.cframe = cf(RootPart.Position,pos4) * euler(0,3.14,0) * cf(0,0,0) --cf(Torso.Position,MMouse.Hit.p) *
  1123. bg.Parent = RootPart
  1124. local pos5 = Vector3.new(MMouse.Hit.p.x,RootPart.Position.Y,MMouse.Hit.p.z)
  1125. offset=(Torso.Position.y-MMouse.Hit.p.y)/60
  1126. mag=(Torso.Position-MMouse.Hit.p).magnitude/80
  1127. offset=offset/mag
  1128. end
  1129. for i=0,1,0.1 do
  1130. wait()
  1131. bg.Parent=nil
  1132. end
  1133. end))
  1134. end
  1135.  
  1136. function NoAim()
  1137. aiming=false
  1138. end
  1139.  
  1140. spread=0
  1141. range=500
  1142. rangepower=10
  1143. function shoottrail(mouse,baseprt)
  1144. so("http://www.roblox.com/asset/?id=2697431",baseprt,1,0.5)
  1145. MagicBlock(BrickColor.new("Bright red"),baseprt.CFrame,0.1,0.1,0.1,1,1,1)
  1146. coroutine.resume(coroutine.create(function(v)
  1147. local spreadvector = (Vector3.new(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread))) * (baseprt.Position-MMouse.Hit.p).magnitude/100
  1148. local dir = CFrame.new((baseprt.Position+MMouse.Hit.p)/2,MMouse.Hit.p+spreadvector)
  1149. local hit,pos = rayCast(baseprt.Position,dir.lookVector,10,Character)
  1150. local rangepos = range
  1151. local function drawtrail(From,To)
  1152. local effectsmsh = Instance.new("CylinderMesh")
  1153. effectsmsh.Scale = Vector3.new(1,1,1)
  1154. effectsmsh.Name = "Mesh"
  1155. local effectsg = Instance.new("Part")
  1156. effectsg.formFactor = 3
  1157. effectsg.CanCollide = false
  1158. effectsg.Name = "Eff"
  1159. effectsg.Locked = true
  1160. effectsg.Anchored = true
  1161. effectsg.Size = Vector3.new(0.2,0.2,0.2)
  1162. effectsg.Parent = modelzorz
  1163. effectsmsh.Parent = effectsg
  1164. effectsg.BrickColor = BrickColor.new("Bright red")
  1165. effectsg.Reflectance = 0.25
  1166. local LP = From
  1167. local point1 = To
  1168. --[[if target~=nil then
  1169. LP=targetted
  1170. end]]
  1171. local mg = (LP - point1).magnitude
  1172. effectsmsh.Scale = Vector3.new(3,mg*5,3)
  1173. effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0)
  1174. MagicBlock(BrickColor.new("Bright red"),effectsg.CFrame,0.1,0.1,0.1,0.5,0.5,0.5)
  1175. coroutine.resume(coroutine.create(function()
  1176. for i = 0 , 1 , 0.2 do
  1177. wait()
  1178. effectsg.Transparency = 1*i
  1179. effectsmsh.Scale = Vector3.new(3-3*i,mg*5,3-3*i)
  1180. end
  1181. effectsg.Parent = nil
  1182. end))
  1183. end
  1184. local newpos = baseprt.Position
  1185. local inc = rangepower
  1186. repeat
  1187. wait() wait()
  1188. rangepos = rangepos - 10
  1189. dir = dir * CFrame.Angles(math.rad(-0.5),0,0)
  1190. hit,pos = rayCast(newpos,dir.lookVector,inc,Character)
  1191. drawtrail(newpos,pos)
  1192. newpos = newpos + (dir.lookVector * inc)
  1193. if inc >= 20 then
  1194. inc = inc - 10
  1195. end
  1196. if hit ~= nil then
  1197. rangepos = 0
  1198. end
  1199. until rangepos <= 0
  1200. if hit ~= nil then
  1201. so("http://www.roblox.com/asset/?id=2101148",hit,1,0.6)
  1202. MagicCircle(BrickColor.new("Bright red"),CFrame.new(pos),0.5,0.5,0.5,2,2,2)
  1203. MagicRing(BrickColor.new("Bright red"),CFrame.new(pos)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),0.5,0.5,0.5,0.5,0.5,0.5)
  1204. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1205. hum = hit.Parent.Humanoid
  1206. tTorso=hit.Parent.Torso
  1207. Damagefunc1(hit,10,20)
  1208. --ADmg(hum,hit)
  1209. elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  1210. hum = hit.Parent.Parent.Humanoid
  1211. tTorso=hit.Parent.Parent.Torso
  1212. Damagefunc1(hit.Parent.Parent.Torso,10,20)
  1213. --ADmg(hum,hit)
  1214. end
  1215. end
  1216. end))
  1217. end
  1218.  
  1219. lightningdebounce=false
  1220. function shoottrail2(mouse,baseprt)
  1221. coroutine.resume(coroutine.create(function(v)
  1222. local spreadvector = (Vector3.new(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread))) * (baseprt.Position-MMouse.Hit.p).magnitude/100
  1223. local dir = CFrame.new((baseprt.Position+MMouse.Hit.p)/2,MMouse.Hit.p+spreadvector)
  1224. local hit,pos = rayCast(baseprt.Position,dir.lookVector,10,Character)
  1225. local rangepos = range*2
  1226. local function drawtrail(From,To)
  1227. local effectsmsh = Instance.new("SpecialMesh")
  1228. effectsmsh.MeshType = "Sphere"
  1229. effectsmsh.Scale = Vector3.new(1,1,1)
  1230. effectsmsh.Name = "Mesh"
  1231. local effectsg = Instance.new("Part")
  1232. effectsg.formFactor = 3
  1233. effectsg.CanCollide = false
  1234. effectsg.Name = "Eff"
  1235. effectsg.Locked = true
  1236. effectsg.Anchored = true
  1237. effectsg.Size = Vector3.new(0.2,0.2,0.2)
  1238. effectsg.Parent = modelzorz
  1239. effectsmsh.Parent = effectsg
  1240. effectsg.BrickColor = BrickColor.new("Bright yellow")
  1241. effectsg.Reflectance = 0.25
  1242. local LP = From
  1243. local point1 = To
  1244. --[[if target~=nil then
  1245. LP=targetted
  1246. end]]
  1247. local mg = (LP - point1).magnitude
  1248. effectsmsh.Scale = Vector3.new(5,5,5)
  1249. Lightning(LP+vt(math.random(-1,1),math.random(-1,1),math.random(-1,1)),point1+vt(math.random(-1,1),math.random(-1,1),math.random(-1,1)),6,4,"Bright yellow",0.05,0.5)
  1250. effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0)
  1251. local target=findNearestTorso(effectsg.Position,20)
  1252. if target~=nil and lightningdebounce==false then
  1253. lightningdebounce=true
  1254. Lightning(effectsg.Position,target.Position,6,1,"Bright yellow",0.05,0.5)
  1255. Damagefunc1(target,1,0)
  1256. so("http://www.roblox.com/asset/?id=10756118",tartet,1,1)
  1257. coroutine.resume(coroutine.create(function()
  1258. wait(0.2)
  1259. lightningdebounce=false
  1260. end))
  1261. end
  1262. coroutine.resume(coroutine.create(function()
  1263. wait(0.1)
  1264. effectsg.Parent = nil
  1265. end))
  1266. end
  1267. local newpos = baseprt.Position
  1268. local inc = rangepower/10
  1269. repeat
  1270. wait() wait()
  1271. rangepos = rangepos - 10
  1272. dir = dir
  1273. hit,pos = rayCast(newpos,dir.lookVector,inc,Character)
  1274. drawtrail(newpos,pos)
  1275. newpos = newpos + (dir.lookVector * inc)
  1276. if inc >= 20 then
  1277. inc = inc - 10
  1278. end
  1279. if hit ~= nil then
  1280. rangepos = 0
  1281. end
  1282. until rangepos <= 0
  1283. if hit ~= nil then
  1284. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1285. hum = hit.Parent.Humanoid
  1286. tTorso=hit.Parent.Torso
  1287. Damagefunc1(hit,10,20)
  1288. --ADmg(hum,hit)
  1289. elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
  1290. hum = hit.Parent.Parent.Humanoid
  1291. tTorso=hit.Parent.Parent.Torso
  1292. Damagefunc1(hit.Parent.Parent.Torso,10,20)
  1293. --ADmg(hum,hit)
  1294. end
  1295. end
  1296. end))
  1297. end
  1298.  
  1299. function ModeChange()
  1300. canidle=false
  1301. idle=false
  1302. if Mode=="Robot" then
  1303. Mode="Battle"
  1304. rfistwld1.Part1=Torso
  1305. rfistwld1.C0=euler(-1,-0.2,0)*cf(-6,5,2)
  1306. lfistwld1.Part1=Torso
  1307. lfistwld1.C0=euler(-1,0.2,0)*cf(0,5,2)
  1308. for _,v in pairs(modelzorz:children()) do
  1309. if v.className=="Part" then
  1310. coroutine.resume(coroutine.create(function(Part)
  1311. for i=0,1,0.1 do
  1312. wait(0)
  1313. Part.Transparency=Part.Transparency+0.1
  1314. end
  1315. end),v)
  1316. print(v)
  1317. end
  1318. end
  1319. for i=0,1,0.1 do
  1320. wait()
  1321. LW.C0 = cf(-1.5,0.5,0) * euler(-0.2-0.1*i,0,-1.57*i)
  1322. LW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  1323. RW.C0 = cf(1.5,0.5,0) * euler(-0.3,0,0.1+1.47*i)
  1324. RW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  1325. RWL.C0 = cf(0,-0.5,0) * euler(1-1*i,0,0.1)
  1326. RWL.C1 = cf(-0.5,1.5,0) * euler(0,0,0)
  1327. LWL.C0 = cf(0,-0.5,0) * euler(1-1*i,0,-0.1)
  1328. LWL.C1 = cf(0.5,1.5,0) * euler(0,0,0)
  1329. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4-2.4*i)
  1330. torswld1.C0=euler(0.2-0.2*i,0,0)*cf(-3+3*i,2.3-(2.3+2.4)*i,0)
  1331. rfistwld1.C0=euler(-1+0.4*i,-0.2,0)*cf(-6+2*i,5-7*i,2-1*i)
  1332. lfistwld1.C0=euler(-1+0.4*i,0.2,0)*cf(4*i,5-7*i,2-1*i)
  1333. end
  1334. workspace.CurrentCamera.CameraSubject=Humanoid
  1335. workspace.CurrentCamera.CameraType = "Custom"
  1336. RootJoint.Part1=Torso
  1337. RootJoint.C0=euler(-1.57,0,3.14)
  1338. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4-2.4)
  1339. modelzorz.Parent=nil
  1340. rfistwld1.C0=euler(-0.6,-0.2,0)*cf(-4,-2,1)
  1341. lfistwld1.C0=euler(-0.6,0.2,0)*cf(4,-2,1)
  1342. rfistwld1.Parent=rfist1
  1343. --rfistwld1.Part1=Torso
  1344. rfistwld1.Part1=RootPart
  1345. lfistwld1.Parent=lfist1
  1346. --lfistwld1.Part1=Torso
  1347. lfistwld1.Part1=RootPart
  1348. print(lfistwld1.Part0)
  1349. print(lfistwld1.Part1)
  1350. wait(0.1)
  1351. for i=0,1,0.1 do
  1352. wait()
  1353. LW.C0 = cf(-1.5+0.5*i,0.5,-0.5*i) * euler(-0.3+0.3*i,-2.8*i,-1.57+0.5*i)
  1354. RW.C0 = cf(1.5-0.5*i,0.5,-0.5*i) * euler(-0.3+0.3*i,2.8*i,1.57)
  1355. rfistwld1.C1=euler(0,1*i,0)*cf(0,0,0)
  1356. lfistwld1.C1=euler(0,-1*i,0)*cf(0,0,0)
  1357. rfistwld1.C0=euler(-0.6-1*i,-0.2,0)*cf(-4,-2+1*i,1+1*i)
  1358. lfistwld1.C0=euler(-0.6-0.7*i,0.2,0)*cf(4,-2+1*i,1+1*i)
  1359. end
  1360. print(lfistwld1.Part0)
  1361. print(lfistwld1.Part1)
  1362. for i=0,1,0.2 do
  1363. wait()
  1364. Neck.C0=necko*euler(0.2-0.2*i,0,0)
  1365. LW.C0 = cf(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * euler(0,-2.8+2.7*i,-1.57+0.5-0.5*i)
  1366. RW.C0 = cf(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * euler(0,2.8-2.7*i,1.57)
  1367. rfistwld1.C1=euler(0,1-1*i,0)*cf(0,0,0)
  1368. lfistwld1.C1=euler(0,-1+1*i,0)*cf(0,0,0)
  1369. rfistwld1.C0=euler(-1.6,-0.2+1.47*i,0)*cf(-4-1*i,-1,2-2*i)
  1370. lfistwld1.C0=euler(-1.3-0.3,0.2-1.47*i,0)*cf(4+1*i,-1,2-2*i)
  1371. end
  1372. for i=0,1,0.1 do
  1373. wait()
  1374. LW.C0 = cf(-1.5,0.5,0) * euler(0,-0.1+0.1*i,-1.57)
  1375. RW.C0 = cf(1.5,0.5,0) * euler(0,0.1-0.1*i,1.57)
  1376. rfistwld1.C0=euler(-1.6,1.27+0.1*i,0)*cf(-5,-1,0)
  1377. lfistwld1.C0=euler(-1.6,-1.27-0.1*i,0)*cf(5,-1,0)
  1378. end
  1379. for i=0,1,0.1 do
  1380. wait()
  1381. LW.C0 = cf(-1.5,0.5,0) * euler(0,0,-1.57+1.37*i)
  1382. RW.C0 = cf(1.5,0.5,0) * euler(0,0,1.57-1.37*i)
  1383. RWL.C0 = cf(0,-0.5,0) * euler(0,0,0.1-0.1*i)
  1384. LWL.C0 = cf(0,-0.5,0) * euler(0,0,-0.1+0.1*i)
  1385. rfistwld1.C0=euler(-1.6+1*i,1.37-1.57*i,0)*cf(-5+1*i,-1-1*i,1*i)
  1386. lfistwld1.C0=euler(-1.6+1*i,-1.37+1.57*i,0)*cf(5-1*i,-1-1*i,1*i)
  1387. end
  1388. RWL.Parent = nil
  1389. LWL.Parent = nil
  1390. RH.Parent = player.Character.Torso
  1391. LH.Parent = player.Character.Torso
  1392. canidle=true
  1393. elseif Mode=="Battle" then
  1394. Mode="Robot"
  1395. workspace.CurrentCamera.CameraSubject=RootPart
  1396. workspace.CurrentCamera.CameraType = "Track"
  1397. modelzorz.Parent=Character
  1398. RootJoint.Part1=tors1
  1399. RootJoint.C0=euler(-1.57,0,3.14)
  1400. rfistwld1.Part1=Torso
  1401. lfistwld1.Part1=Torso
  1402. for e=1,#RobotWelds do
  1403. RobotWelds[e].Parent=Torso
  1404. end
  1405. for _,v in pairs(modelzorz:children()) do
  1406. if v.className=="Part" then
  1407. coroutine.resume(coroutine.create(function(Part)
  1408. for i=0,1,0.1 do
  1409. wait(0)
  1410. Part.Transparency=Part.Transparency-0.1
  1411. end
  1412. if Part.Name~="Torso Hitbox" and Part.Name~="Left Leg Hitbox" and Part.Name~="Right Leg Hitbox" then
  1413. Part.Transparency=0
  1414. end
  1415. end),v)
  1416. end
  1417. end
  1418. player = Player
  1419. ch = Character
  1420. RH = ch.Torso["Right Hip"]
  1421. LH = ch.Torso["Left Hip"]
  1422. --
  1423. RH.Parent = nil
  1424. LH.Parent = nil
  1425. --
  1426. RWL.Part0 = ch.Torso
  1427. RWL.C0 = cf(0, -1.5, 0) --* euler(1.3, 0, -0.5)
  1428. RWL.C1 = cf(-0.5, 0.5, 0)
  1429. RWL.Part1 = ch["Right Leg"]
  1430. RWL.Parent = ch.Torso
  1431. --_G.R = RW
  1432. --
  1433. LWL.Part0 = ch.Torso
  1434. LWL.C0 = cf(0, -1.5, 0) --* euler(1.7, 0, 0.8)
  1435. LWL.C1 = cf(0.5, 0.5, 0)
  1436. LWL.Part1 = ch["Left Leg"]
  1437. LWL.Parent = ch.Torso
  1438. --_G.L = LW
  1439. --
  1440. for i=0,1,0.1 do
  1441. wait()
  1442. Neck.C0=necko*euler(0.6*i,0,0)
  1443. LW.C0 = cf(-1.5,0.5,0) * euler(0,0,-0.2-1.37*i)
  1444. RW.C0 = cf(1.5,0.5,0) * euler(0,0,0.2+1.37*i)
  1445. RWL.C0 = cf(0,-0.5,0) * euler(1*i,0,0.1)
  1446. LWL.C0 = cf(0,-0.5,0) * euler(1*i,0,-0.1)
  1447. rfistwld1.C0=euler(-0.6-0.4*i,-0.2,0)*cf(-4-2*i,-2+7*i,1+1*i)
  1448. lfistwld1.C0=euler(-0.6-0.4*i,0.2,0)*cf(4-4*i,-2+7*i,1+1*i)
  1449. torswld1.C0=euler(0.2*i,0,0)*cf(-3*i,-2.4+(2.3+2.4)*i,0)
  1450. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4*i)
  1451. RootJoint.C0=RootCF
  1452. end
  1453. RWL.C0 = cf(0,-0.5,0) * euler(1,0,0.1)
  1454. RWL.C1 = cf(-0.5,1.5,0) * euler(0,0,0)
  1455. LWL.C0 = cf(0,-0.5,0) * euler(1,0,-0.1)
  1456. LWL.C1 = cf(0.5,1.5,0) * euler(0,0,0)
  1457. rfistwld1.Part1=rarm13
  1458. rfistwld1.C0=euler(0,0,0)*cf(0,1,0)
  1459. lfistwld1.Part1=larm13
  1460. lfistwld1.C0=euler(0,0,0)*cf(0,1,0)
  1461. wait(0.2)
  1462. closefistl()
  1463. closefistr()
  1464. for i=0,1,0.1 do
  1465. wait()
  1466. Neck.C0=necko*euler(0.6-0.4*i,0,0)
  1467. LW.C0 = cf(-1.5,0.5,0) * euler(2*i,0,-1.57+1.57*i)
  1468. RW.C0 = cf(1.5,0.5,0) * euler(2*i,0,1.57-1.57*i)
  1469. larmwld11.C0=euler(-0.5-1*i,0,0.2-0.2*i)*cf(0,0.8,0)
  1470. rarmwld11.C0=euler(-0.5-1*i,0,-0.2+0.2*i)*cf(0,0.8,0)
  1471. end
  1472. for i=0,1,0.1 do
  1473. wait()
  1474. LW.C0 = cf(-1.5,0.5,0) * euler(2-3*i,0,0)
  1475. RW.C0 = cf(1.5,0.5,0) * euler(2-3*i,0,0)
  1476. larmwld11.C0=euler(-1.5+2*i,0,0)*cf(0,0.8,0)
  1477. rarmwld11.C0=euler(-1.5+2*i,0,0)*cf(0,0.8,0)
  1478. end
  1479. openfistl()
  1480. openfistr()
  1481. for i=0,1,0.1 do
  1482. wait()
  1483. LW.C0 = cf(-1.5,0.5,0) * euler(-1+0.8*i,0,0)
  1484. RW.C0 = cf(1.5,0.5,0) * euler(-1+0.7*i,0,0.1*i)
  1485. larmwld11.C0=euler(0.5-1*i,0,0.2*i)*cf(0,0.8,0)
  1486. rarmwld11.C0=euler(0.5-1*i,0,-0.2*i)*cf(0,0.8,0)
  1487. end
  1488. LW.C0 = cf(-1.5,0.5,0) * euler(-0.2,0,0)
  1489. LW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  1490. RW.C0 = cf(1.5,0.5,0) * euler(-0.3,0,0.1)
  1491. RW.C1 = cf(0, 0.5, 0) * euler(0,0,0)
  1492. canidle=true
  1493. end
  1494. end
  1495.  
  1496. function findNearestTorso(pos,distance)
  1497. local list = game.Workspace:children()
  1498. local torso = nil
  1499. local dist = distance
  1500. local temp = nil
  1501. local human = nil
  1502. local temp2 = nil
  1503. for x = 1, #list do
  1504. temp2 = list[x]
  1505. if (temp2.className == "Model") and (temp2 ~= Character) then
  1506. temp = temp2:findFirstChild("Torso")
  1507. human = temp2:findFirstChild("Humanoid")
  1508. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  1509. if (temp.Position - pos).magnitude < dist then
  1510. torso = temp
  1511. dist = (temp.Position - pos).magnitude
  1512. end
  1513. end
  1514. end
  1515. end
  1516. return torso
  1517. end
  1518.  
  1519. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1520. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1521. prt.Anchored=true
  1522. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1523. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1524. coroutine.resume(coroutine.create(function(Part,Mesh)
  1525. for i=0,1,0.1 do
  1526. wait()
  1527. Part.CFrame=Part.CFrame
  1528. Part.Transparency=i
  1529. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1530. end
  1531. Part.Parent=nil
  1532. end),prt,msh)
  1533. end
  1534.  
  1535. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1536. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1537. prt.Anchored=true
  1538. prt.CFrame=cframe
  1539. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1540. coroutine.resume(coroutine.create(function(Part,Mesh)
  1541. for i=0,1,0.1 do
  1542. wait()
  1543. Part.CFrame=Part.CFrame
  1544. Part.Transparency=i
  1545. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1546. end
  1547. Part.Parent=nil
  1548. end),prt,msh)
  1549. end
  1550.  
  1551. function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3)
  1552. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1553. prt.Anchored=true
  1554. prt.CFrame=cframe
  1555. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1556. coroutine.resume(coroutine.create(function(Part,Mesh)
  1557. for i=0,1,0.03 do
  1558. wait()
  1559. Part.CFrame=Part.CFrame
  1560. Part.Transparency=i
  1561. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1562. end
  1563. Part.Parent=nil
  1564. end),prt,msh)
  1565. end
  1566.  
  1567. function Lightning(p0,p1,tym,ofs,col,th,tra)
  1568. local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
  1569. for i=1,tym do
  1570. local li = Instance.new("Part",modelzorz) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
  1571. li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1572. local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz
  1573. if tym == i then
  1574. local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2)
  1575. li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2)
  1576. else
  1577. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2)
  1578. end
  1579. curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,.5)
  1580. end
  1581. end
  1582.  
  1583. Damagefunc1=function(hit,Damage,Knockback)
  1584. if hit.Parent==nil then
  1585. return
  1586. end
  1587. CPlayer=Bin
  1588. h=hit.Parent:FindFirstChild("Humanoid")
  1589. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1590. if attackdebounce == false then
  1591. attackdebounce = true
  1592. coroutine.resume(coroutine.create(function()
  1593. wait(0.2)
  1594. attackdebounce = false
  1595. end))
  1596. Damage=Damage
  1597. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1598. return
  1599. end]]
  1600. -- hs(hit,1.2)
  1601. c=Instance.new("ObjectValue")
  1602. c.Name="creator"
  1603. c.Value=game.Players.LocalPlayer
  1604. c.Parent=h
  1605. game:GetService("Debris"):AddItem(c,.5)
  1606. Damage=Damage+math.random(0,10)
  1607. -- h:TakeDamage(Damage)
  1608. blocked=false
  1609. block=hit.Parent:findFirstChild("Block")
  1610. if block~=nil then
  1611. print("herp")
  1612. if block.Value>0 then
  1613. blocked=true
  1614. block.Value=block.Value-1
  1615. print(block.Value)
  1616. end
  1617. end
  1618. if blocked==false then
  1619. -- h:TakeDamage(Damage)
  1620. h.Health=h.Health-Damage
  1621. showDamage(hit.Parent,Damage,.5)
  1622. else
  1623. Damage=Damage/2
  1624. h:TakeDamage(Damage)
  1625. showDamage(hit.Parent,Damage,.5)
  1626. end
  1627. vp=Instance.new("BodyVelocity")
  1628. vp.P=500
  1629. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1630. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1631. vp.velocity=RootPart.CFrame.lookVector*Knockback+RootPart.Velocity/1.05
  1632. if Knockback>0 then
  1633. vp.Parent=hit.Parent.Torso
  1634. end
  1635. game:GetService("Debris"):AddItem(vp,.25)
  1636. game:GetService("Debris"):AddItem(r,.5)
  1637. c=Instance.new("ObjectValue")
  1638. c.Name="creator"
  1639. c.Value=Player
  1640. c.Parent=h
  1641. game:GetService("Debris"):AddItem(c,.5)
  1642. CRIT=false
  1643. hitDeb=true
  1644. AttackPos=6
  1645. end
  1646. end
  1647. end
  1648.  
  1649. showDamage=function(Char,Dealt,du)
  1650. m=Instance.new("Model")
  1651. m.Name=tostring(Dealt)
  1652. h=Instance.new("Humanoid")
  1653. h.Health=0
  1654. h.MaxHealth=0
  1655. h.Parent=m
  1656. c=Instance.new("Part")
  1657. c.Transparency=0
  1658. c.BrickColor=BrickColor:Red()
  1659. if CRIT==true then
  1660. c.BrickColor=BrickColor.new("Really red")
  1661. end
  1662. c.Name="Head"
  1663. c.TopSurface=0
  1664. c.BottomSurface=0
  1665. c.formFactor="Plate"
  1666. c.Size=Vector3.new(1,.4,1)
  1667. ms=Instance.new("CylinderMesh")
  1668. ms.Scale=Vector3.new(.8,.8,.8)
  1669. if CRIT==true then
  1670. ms.Scale=Vector3.new(1,1.25,1)
  1671. end
  1672. ms.Parent=c
  1673. c.Reflectance=0
  1674. Instance.new("BodyGyro").Parent=c
  1675. c.Parent=m
  1676. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1677. f=Instance.new("BodyPosition")
  1678. f.P=2000
  1679. f.D=100
  1680. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1681. f.position=c.Position+Vector3.new(0,3,0)
  1682. f.Parent=c
  1683. game:GetService("Debris"):AddItem(m,.5+du)
  1684. c.CanCollide=false
  1685. m.Parent=workspace
  1686. c.CanCollide=false
  1687. end
  1688.  
  1689. function ob1d(mouse)
  1690. if attack == true then return end
  1691. hold=true
  1692. if Mode=="Robot" then
  1693. if idle==false then
  1694. MovingPunch()
  1695. end
  1696. Humanoid.WalkSpeed=0
  1697. if idle==true then
  1698. canidle=false
  1699. attackone()
  1700. attacktwo()
  1701. canidle=true
  1702. end
  1703. attack=false
  1704. Humanoid.WalkSpeed=16
  1705. elseif Mode=="Battle" then
  1706. canidle=false
  1707. punchone()
  1708. punchtwo()
  1709. wait(1)
  1710. LW.C0 = cf(-1.5,0.5,0) * euler(0,0,-0.2)
  1711. RW.C0 = cf(1.5,0.5,0) * euler(0,0,0.2)
  1712. RootJoint.C0=euler(-1.57,0,3.14)
  1713. attack=false
  1714. canidle=true
  1715. end
  1716. end
  1717.  
  1718. function ob1u(mouse)
  1719. hold = false
  1720. end
  1721.  
  1722. buttonhold = false
  1723.  
  1724. function key(key)
  1725. if key=="x" then
  1726. if debouncerockets==true then return end
  1727. debouncerockets=true
  1728. Rockets()
  1729. debouncerockets=false
  1730. end
  1731. if key=="c" then
  1732. if debounceorb==true then return end
  1733. debounceorb=true
  1734. LightningOrb()
  1735. debounceorb=false
  1736. end
  1737. if attack == true then return end
  1738. if key=="q" then
  1739. if aiming==false then
  1740. Aim()
  1741. elseif aiming==true then
  1742. NoAim()
  1743. end
  1744. end
  1745. if key=="z" then
  1746. canidle=false
  1747. RocketPunch()
  1748. canidle=true
  1749. end
  1750. if key=="f" then
  1751. print("RESTART LMAO")
  1752. restarted=true
  1753. RootJoint.Part1=Torso
  1754. RootJoint.C0=euler(-1.57,0,3.14)
  1755. RW.Parent = nil
  1756. LW.Parent = nil
  1757. RWL.Parent = nil
  1758. LWL.Parent = nil
  1759. RSH.Parent = player.Character.Torso
  1760. LSH.Parent = player.Character.Torso
  1761. RH.Parent = player.Character.Torso
  1762. LH.Parent = player.Character.Torso
  1763. Neck.C0=necko
  1764. modelzorz.Parent=nil
  1765. workspace.CurrentCamera.CameraSubject=Humanoid
  1766. workspace.CurrentCamera.CameraType = "Custom"
  1767. end
  1768. if key=="g" then
  1769. ModeChange()
  1770. end
  1771. if key=="h" then
  1772. so("http://roblox.com/asset/?id=133489855",Torso,1,1)
  1773. wait(0.7)
  1774. so("http://roblox.com/asset/?id=144844438",Torso,1,1)
  1775. print("SOUND")
  1776. end
  1777. end
  1778.  
  1779. function key2(key)
  1780. if key=="e" then
  1781. holdrockets=false
  1782. end
  1783. end
  1784.  
  1785. function s(mouse)
  1786. mouse.Button1Down:connect(function() ob1d(mouse) end)
  1787. mouse.Button1Up:connect(function() ob1u(mouse) end)
  1788. mouse.KeyDown:connect(key)
  1789. mouse.KeyUp:connect(key2)
  1790. unsheathed = true
  1791. player = Player
  1792. ch = Character
  1793. MMouse = mouse
  1794. equipanim()
  1795. end
  1796.  
  1797. function ds(mouse)
  1798. hideanim()
  1799. wait(0)
  1800. end
  1801.  
  1802. Bin.Selected:connect(s)
  1803. Bin.Deselected:connect(ds)
  1804. print("Roi loaded.")
  1805. while restarted==false do
  1806. if Mode=="Robot" then
  1807. wait()
  1808. if canidle==true then
  1809. if (Torso.Velocity*Vector3.new(1,0,1)).magnitude < 0.2 then
  1810. idle=true
  1811. armwalk=false
  1812. if doingidle==false then
  1813. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4)
  1814. coroutine.resume(coroutine.create(function()
  1815. doingidle=true
  1816. if math.random(1,5)==1 then
  1817. idlefistr()
  1818. end
  1819. if math.random(1,5)==1 then
  1820. idlefistl()
  1821. end
  1822. for i=0,1,0.01 do
  1823. if idle==true then
  1824. wait()
  1825. RootJoint.C0=RootCF*cf(0,0,-0.5*i)
  1826. llegwld2.C0=euler(0,0,1.57)*cf(0,-0.5*i,0)
  1827. rlegwld2.C0=euler(0,0,1.57)*cf(0,-0.5*i,0)
  1828. larmwld11.C0=euler(-0.5+0.2*i,0,0.2)*cf(0,0.8,0)
  1829. rarmwld11.C0=euler(-0.5+0.2*i,0,-0.2)*cf(0,0.8,0)
  1830. end
  1831. end
  1832. if math.random(1,5)==1 then
  1833. idlefistr()
  1834. end
  1835. if math.random(1,5)==1 then
  1836. idlefistl()
  1837. end
  1838. for i=0,1,0.01 do
  1839. if idle==true then
  1840. wait()
  1841. RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)
  1842. llegwld2.C0=euler(0,0,1.57)*cf(0,-0.5+0.5*i,0)
  1843. rlegwld2.C0=euler(0,0,1.57)*cf(0,-0.5+0.5*i,0)
  1844. larmwld11.C0=euler(-0.5+0.2-0.2*i,0,0.2)*cf(0,0.8,0)
  1845. rarmwld11.C0=euler(-0.5+0.2-0.2*i,0,-0.2)*cf(0,0.8,0)
  1846. end
  1847. end
  1848. if math.random(1,5)==1 then
  1849. idlefistr()
  1850. end
  1851. if math.random(1,5)==1 then
  1852. idlefistl()
  1853. end
  1854. doingidle=false
  1855. end))
  1856. end
  1857. end
  1858. if (Torso.Velocity*Vector3.new(1,0,1)).magnitude > 0.2 then
  1859. idle=false
  1860. if armwalk==false then
  1861. armwalk=true
  1862. coroutine.resume(coroutine.create(function()
  1863. for i=0,1,0.05 do
  1864. wait()
  1865. larmwld11.C0=euler(-0.5,0,0.2+1*i)*cf(1*i,0.8-0.1*i,0)
  1866. rarmwld11.C0=euler(-0.5,0,-0.2-1*i)*cf(-1*i,0.8-0.1*i,0)
  1867. end
  1868. while armwalk==true do
  1869. wait()
  1870. end
  1871. larmwld11.C0=euler(-0.5,0,0.2)*cf(0,0.8,0)
  1872. rarmwld11.C0=euler(-0.5,0,-0.2)*cf(0,0.8,0)
  1873. end))
  1874. end
  1875. if doingwalk==false then
  1876. coroutine.resume(coroutine.create(function()
  1877. doingwalk=true
  1878. for i=0,1,0.1 do
  1879. if idle==false then
  1880. wait()
  1881. RootJoint.C0=RootCF*cf(0,0,-0.7*i)*euler(0.1*i,0,-0.2*i)
  1882. llegwld2.C0=euler(0.5*i,1*i,1.57)*cf(0,0,0)
  1883. rlegwld2.C0=euler(0,-1*i,1.57)*cf(0,0,0)
  1884. end
  1885. end
  1886. for i=0,1,0.1 do
  1887. if idle==false then
  1888. wait()
  1889. RootJoint.C0=RootCF*cf(0,0,-0.7+0.7*i)*euler(0.1-0.1*i,0,-0.2+0.2*i)
  1890. llegwld2.C0=euler(0.5-0.5*i,1-1*i,1.57)*cf(0,0,0)
  1891. rlegwld2.C0=euler(0,-1+1*i,1.57)*cf(0,0,0)
  1892. end
  1893. end
  1894. for i=0,1,0.1 do
  1895. if idle==false then
  1896. wait()
  1897. RootJoint.C0=RootCF*cf(0,0,-0.7*i)*euler(0.1*i,0,0.2*i)
  1898. llegwld2.C0=euler(0,-1*i,1.57)*cf(0,0,0)
  1899. rlegwld2.C0=euler(-0.5*i,1*i,1.57)*cf(0,0,0)
  1900. end
  1901. end
  1902. for i=0,1,0.1 do
  1903. if idle==false then
  1904. wait()
  1905. RootJoint.C0=RootCF*cf(0,0,-0.7+0.7*i)*euler(0.1-0.1*i,0,0.2-0.2*i)
  1906. llegwld2.C0=euler(0,-1+1*i,1.57)*cf(0,0,0)
  1907. rlegwld2.C0=euler(-0.5+0.5*i,1-1*i,1.57)*cf(0,0,0)
  1908. end
  1909. end
  1910. doingwalk=false
  1911. end))
  1912. end
  1913. --RootJoint.C0=RootCF
  1914. --llegwld2.C0=euler(0,0,1.57)*cf(0,0,0)
  1915. --rlegwld2.C0=euler(0,0,1.57)*cf(0,0,0)
  1916. --larmwld11.C0=euler(-0.5,0,0.2)*cf(0,0.8,0)
  1917. --rarmwld11.C0=euler(-0.5,0,-0.2)*cf(0,0.8,0)
  1918. end
  1919. end
  1920. elseif Mode=="Battle" then
  1921. wait()
  1922. if canidle==true then
  1923. idle=true
  1924. armwalk=false
  1925. if doingidle==false then
  1926. RootCF=euler(-1.57,0,3.14)*cf(0,0,2.4)
  1927. coroutine.resume(coroutine.create(function()
  1928. doingidle=true
  1929. for i=0,1,0.01 do
  1930. if idle==true then
  1931. wait()
  1932. rfistwld1.C0=euler(-0.6+0.1*i,-0.2,0)*cf(-4,-2+0.1*i,1)
  1933. lfistwld1.C0=euler(-0.6+0.1*i,0.2,0)*cf(4,-2+0.1*i,1)
  1934. end
  1935. end
  1936. if math.random(1,5)==1 then
  1937. idlefistr()
  1938. end
  1939. if math.random(1,5)==1 then
  1940. idlefistl()
  1941. end
  1942. for i=0,1,0.01 do
  1943. if idle==true then
  1944. wait()
  1945. rfistwld1.C0=euler(-0.6+0.1-0.1*i,-0.2,0)*cf(-4,-2+0.1-0.1*i,1)
  1946. lfistwld1.C0=euler(-0.6+0.1-0.1*i,0.2,0)*cf(4,-2+0.1-0.1*i,1)
  1947. end
  1948. end
  1949. if math.random(1,5)==1 then
  1950. idlefistr()
  1951. end
  1952. if math.random(1,5)==1 then
  1953. idlefistl()
  1954. end
  1955. doingidle=false
  1956. end))
  1957. end
  1958. end
  1959. end
  1960. end
  1961. -- mediafire
  1962. --[[
  1963. Copyrighted (C) Fenrier 2014
  1964. ]]
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