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BH & Pricipia v1.1

Jan 19th, 2020
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  1. @Kopernicus:AFTER[BeyondHome]:NEEDS[Principia]
  2. {
  3. !Body[Destiny] {}
  4. !Body[Sun] {}
  5. Body
  6. {
  7. name = Sun
  8. cacheFile = BeyondHome/Cache/Tempus.bin
  9. Template
  10. {
  11. name = Sun
  12. }
  13. Properties
  14. {
  15. description = Destiny is the primary star of the Tempus system. It glows whiter than Kerbol ever did and has billions of years left of its lifespan. Its luminosity is due to increase by 10% over the course of its main sequence life, which is abnormally low for a star of this size, making it a strong candidate for supporting a very stable system.
  16. displayName = Destiny
  17. radius = 525000000
  18. mass = 1.75654591319326E+28
  19. rotates = True
  20. rotationPeriod = 1000000
  21. tidallyLocked = False
  22. initialRotation = 0
  23. timewarpAltitudeLimits = 0 1000000 1500000 1600000 1600000 12000000 24000000 36000000
  24. ScienceValues
  25. {
  26. flyingLowDataValue = 16
  27. flyingHighDataValue = 16
  28. inSpaceLowDataValue = 16
  29. inSpaceHighDataValue = 2
  30. recoveryValue = 4
  31. flyingAltitudeThreshold = 800000
  32. spaceAltitudeThreshold = 1E+09
  33. }
  34. }
  35. // Orbit
  36. //{
  37. // mode = 0
  38. // icon = NONE
  39. // referenceBody = Sun
  40. // inclination = 5
  41. // eccentricity = 0
  42. // longitudeOfAscendingNode = 0
  43. // argumentOfPeriapsis = 0
  44. // semiMajorAxis = 1432814796.98
  45. // meanAnomalyAtEpoch = 0
  46. // period = 326835.702968
  47. // color = 1,1,1,1
  48. // }
  49. ScaledVersion
  50. {
  51. Material
  52. {
  53. noiseMap = BeyondHome/PluginData/noise2.dds
  54. emitColor0 = 1,1,1,1
  55. emitColor1 = 1,1,1,1
  56. sunspotTex = BeyondHome/PluginData/noise.dds
  57. sunspotPower = 1
  58. sunspotColor = 0.75,0.75,0.75,1
  59. rimColor = 1,1,1,1
  60. rimPower = 0
  61. rimBlend = 0
  62. }
  63. Light
  64. {
  65. sunlightColor = 1,1,1,1
  66. sunlightShadowStrength = 0
  67. scaledSunlightColor = 1,1,1,1
  68. IVASunColor = 1,1,1,1
  69. sunAU = 10827720000 // TODO
  70. luminosity = 356 // TODO
  71. insolation = 0.15 // TODO
  72. radiationFactor = 1 // TODO
  73. sunLensFlareColor = 0,0,0,0
  74. IntensityCurve
  75. {
  76. key = 0 1 0 0
  77. key = 110000000000 1 0 0
  78. key = 120000000000 0 0 0
  79. }
  80. ScaledIntensityCurve
  81. {
  82. key = 0 1 0 0
  83. key = 2.25E+07 1 0 0
  84. key = 2.26E+07 0 0 0
  85. }
  86. IVAIntensityCurve
  87. {
  88. key = 0 1 0 0
  89. key = 110000000000 1 0 0
  90. key = 120000000000 0 0 0
  91. }
  92. }
  93. Coronas
  94. {
  95. Value
  96. {
  97. scaleSpeed = 0.007
  98. scaleLimitY = 1
  99. scaleLimitX = 1
  100. updateInterval = 5
  101. speed = -1
  102. rotation = 0
  103. Material
  104. {
  105. texture = BeyondHome/PluginData/Tempus_Corona.dds
  106. invFade = 2.553731
  107. }
  108. }
  109. }
  110. }
  111. }
  112. @Body[Fate]
  113. {
  114. @Orbit
  115. {
  116. %semiMajorAxis = 4604824587.98
  117. }
  118. }
  119. @Body[Armstrong]
  120. {
  121. @Orbit
  122. {
  123. %semiMajorAxis = 12506784
  124. }
  125. }
  126. @Body[Eterna]
  127. {
  128. @Orbit
  129. {
  130. %semiMajorAxis = 89700595.866835564
  131. }
  132. }
  133. @Body[Talon]
  134. {
  135. @Orbit
  136. {
  137. %semiMajorAxis = 140867761.53320013
  138. }
  139. }
  140. @Body[Lond]
  141. {
  142. @Orbit
  143. {
  144. %semiMajorAxis = 319890000
  145. }
  146. }
  147. @Body[Fury]
  148. {
  149. !Rings {}
  150. Rings
  151. {
  152. Ring
  153. {
  154. angle = 0
  155. innerRadius = 1875
  156. outerRadius = 11875
  157. texture = BeyondHome/PluginData/Fury_Ring.dds
  158. color = 1,1,1,1
  159. lockRotation = true
  160. unlit = false
  161. useNewShader = true
  162. penumbraMultipler = 10.0
  163. }
  164. }
  165. }
  166. @Body[Anger]
  167. {
  168. @Orbit
  169. {
  170. %semiMajorAxis = 3459995
  171. }
  172. }
  173. @Body[Eidos]
  174. {
  175. @Orbit
  176. {
  177. %semiMajorAxis = 98349732
  178. }
  179. }
  180. }
  181. @Scatterer_sunflare:FINAL:NEEDS[Principia]
  182. {
  183. @Sun
  184. {
  185. %assetPath = BeyondHome/scatterer/config/Sunflares/MaarPhiTypeF
  186. %flareSettings = 0.5,1,1.45
  187. %spikesSettings = 0.6,1,0.9
  188. %sunGlareFadeDistance = 50000
  189.  
  190. !ghost1SettingsList1 {}
  191. ghost1SettingsList1
  192. {
  193. Item = 0.4,0.8,0.5,0.9
  194. }
  195. !ghost2SettingsList1 {}
  196. ghost2SettingsList1
  197. {
  198. Item = 0.05,1,8,-0.2
  199. Item = 0.1,1,12,-0.15
  200. Item = 0.2,0.9,48,0.25
  201. Item = 0.15,1,24,0.4
  202. }
  203. }
  204. !Destiny {}
  205. }
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