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- -- Instances:
- local FortniteFucker = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local DecoBar = Instance.new("Frame")
- local Name = Instance.new("TextLabel")
- local Skin1 = Instance.new("TextButton")
- local Skin2 = Instance.new("TextButton")
- local Skin3 = Instance.new("TextButton")
- local Skin5 = Instance.new("TextButton")
- local Skin4 = Instance.new("TextButton")
- local Skin6 = Instance.new("TextButton")
- local Skin8 = Instance.new("TextButton")
- local Skin7 = Instance.new("TextButton")
- local Skin9 = Instance.new("TextButton")
- local DecoLine = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- --Properties:
- FortniteFucker.Name = "FortniteFucker"
- FortniteFucker.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = FortniteFucker
- MainFrame.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608)
- MainFrame.Position = UDim2.new(0.0263984911, 0, 0.300341338, 0)
- MainFrame.Size = UDim2.new(0, 312, 0, 439)
- DecoBar.Name = "DecoBar"
- DecoBar.Parent = MainFrame
- DecoBar.BackgroundColor3 = Color3.new(0.462745, 0, 0)
- DecoBar.Position = UDim2.new(0, 0, 0.11711739, 0)
- DecoBar.Size = UDim2.new(0, 312, 0, 11)
- Name.Name = "Name"
- Name.Parent = MainFrame
- Name.BackgroundColor3 = Color3.new(0.560784, 0, 0)
- Name.BorderSizePixel = 0
- Name.Size = UDim2.new(0, 312, 0, 55)
- Name.Font = Enum.Font.Highway
- Name.Text = "Fortnite Tycoon Fucker"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Skin1.Name = "Skin1"
- Skin1.Parent = MainFrame
- Skin1.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin1.Position = UDim2.new(0.039396286, 0, 0.204474941, 0)
- Skin1.Size = UDim2.new(0, 90, 0, 50)
- Skin1.Font = Enum.Font.SourceSansSemibold
- Skin1.Text = "IKONIK"
- Skin1.TextColor3 = Color3.new(0, 0, 0)
- Skin1.TextSize = 14
- Skin1.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.IKONIKEquip:FireServer()
- end)
- Skin2.Name = "Skin2"
- Skin2.Parent = MainFrame
- Skin2.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin2.Position = UDim2.new(0.353498846, 0, 0.204474941, 0)
- Skin2.Size = UDim2.new(0, 90, 0, 50)
- Skin2.Font = Enum.Font.SourceSansSemibold
- Skin2.Text = "Black Khight"
- Skin2.TextColor3 = Color3.new(0, 0, 0)
- Skin2.TextSize = 14
- Skin2.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.BlackKnightEquip:FireServer()
- end)
- Skin3.Name = "Skin3"
- Skin3.Parent = MainFrame
- Skin3.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin3.Position = UDim2.new(0.680421948, 0, 0.204474941, 0)
- Skin3.Size = UDim2.new(0, 90, 0, 50)
- Skin3.Font = Enum.Font.SourceSansSemibold
- Skin3.Text = "Raven"
- Skin3.TextColor3 = Color3.new(0, 0, 0)
- Skin3.TextSize = 14
- Skin3.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.RavenEquip:FireServer()
- end)
- Skin5.Name = "Skin5"
- Skin5.Parent = MainFrame
- Skin5.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin5.Position = UDim2.new(0.03298603, 0, 0.341149211, 0)
- Skin5.Size = UDim2.new(0, 90, 0, 50)
- Skin5.Font = Enum.Font.SourceSansSemibold
- Skin5.Text = "Renegade Raider"
- Skin5.TextColor3 = Color3.new(0, 0, 0)
- Skin5.TextSize = 14
- Skin5.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.RenegadeRaiderEquip:FireServer()
- end)
- Skin4.Name = "Skin4"
- Skin4.Parent = MainFrame
- Skin4.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin4.Position = UDim2.new(0.347088575, 0, 0.341149211, 0)
- Skin4.Size = UDim2.new(0, 90, 0, 50)
- Skin4.Font = Enum.Font.SourceSansSemibold
- Skin4.Text = "Marshmello"
- Skin4.TextColor3 = Color3.new(0, 0, 0)
- Skin4.TextSize = 14
- Skin4.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.MarshmelloEquip:FireServer()
- end)
- Skin6.Name = "Skin6"
- Skin6.Parent = MainFrame
- Skin6.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin6.Position = UDim2.new(0.674011707, 0, 0.341149211, 0)
- Skin6.Size = UDim2.new(0, 90, 0, 50)
- Skin6.Font = Enum.Font.SourceSansSemibold
- Skin6.Text = "Raptor"
- Skin6.TextColor3 = Color3.new(0, 0, 0)
- Skin6.TextSize = 14
- Skin6.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.RaptorEquip:FireServer()
- end)
- Skin8.Name = "Skin8"
- Skin8.Parent = MainFrame
- Skin8.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin8.Position = UDim2.new(0.03298603, 0, 0.482379258, 0)
- Skin8.Size = UDim2.new(0, 90, 0, 50)
- Skin8.Font = Enum.Font.SourceSansSemibold
- Skin8.Text = "Beef Boss"
- Skin8.TextColor3 = Color3.new(0, 0, 0)
- Skin8.TextSize = 14
- Skin8.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.BeefBossEquip:FireServer()
- end)
- Skin7.Name = "Skin7"
- Skin7.Parent = MainFrame
- Skin7.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin7.Position = UDim2.new(0.347088575, 0, 0.482379258, 0)
- Skin7.Size = UDim2.new(0, 90, 0, 50)
- Skin7.Font = Enum.Font.SourceSansSemibold
- Skin7.Text = "Rex"
- Skin7.TextColor3 = Color3.new(0, 0, 0)
- Skin7.TextSize = 14
- Skin7.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.RexEquip:FireServer()
- end)
- Skin9.Name = "Skin9"
- Skin9.Parent = MainFrame
- Skin9.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Skin9.Position = UDim2.new(0.674011707, 0, 0.482379258, 0)
- Skin9.Size = UDim2.new(0, 90, 0, 50)
- Skin9.Font = Enum.Font.SourceSansSemibold
- Skin9.Text = "Rust Lord"
- Skin9.TextColor3 = Color3.new(0, 0, 0)
- Skin9.TextSize = 14
- Skin9.MouseButton1Click:connect(function()
- game.ReplicatedStorage.LockerRemotes.RustLordEquip:FireServer()
- end)
- DecoLine.Name = "DecoLine"
- DecoLine.Parent = MainFrame
- DecoLine.BackgroundColor3 = Color3.new(0.678431, 0.678431, 0.678431)
- DecoLine.BorderSizePixel = 0
- DecoLine.Position = UDim2.new(0.0708230734, 0, 0.160088211, 0)
- DecoLine.Size = UDim2.new(0, 265, 0, 2)
- TextLabel.Parent = MainFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0522168502, 0, 0.600830317, 0)
- TextLabel.Size = UDim2.new(0, 279, 0, 19)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Codes, marshgang, th3r0b0t"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = MainFrame
- Aimbot.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Aimbot.Position = UDim2.new(0.0586270541, 0, 0.687390625, 0)
- Aimbot.Size = UDim2.new(0, 90, 0, 49)
- Aimbot.Font = Enum.Font.SourceSansSemibold
- Aimbot.Text = "Aimbot"
- Aimbot.TextColor3 = Color3.new(0, 0, 0)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Click:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- ENABLED = false
- ESP_ENABLED = false
- _G.FREE_FOR_ALL = true
- _G.BIND = 50
- _G.ESP_BIND = 52
- _G.CHANGE_AIM = 'q'
- _G.AIM_AT = 'Head'
- wait(1)
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundTransparency = 0.5
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.BorderSizePixel = 0
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextStrokeTransparency = 1
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.FontSize = 'Size24'
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundTransparency = 0.5
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.BorderSizePixel = 0
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextStrokeTransparency = 1
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.FontSize = 'Size18'
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'ArialBold'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- end
- function CLEAR()
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- TRACK = true
- spawn(function()
- while wait() do
- if TRACK then
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if _G.FREE_FOR_ALL == false then
- if v.TeamColor ~= PLAYER.TeamColor then
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.ESP_BIND then
- if ESP_ENABLED == false then
- FIND()
- ESP_ENABLED = true
- print('ESP : ON')
- elseif ESP_ENABLED == true then
- wait()
- CLEAR()
- TRACK = false
- ESP_ENABLED = true
- print('ESP : OFF')
- end
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY == _G.CHANGE_AIM then
- if _G.AIM_AT == 'Head' then
- _G.AIM_AT = 'Torso'
- GUI_AIM_AT.Text = 'AIMING : TORSO'
- elseif _G.AIM_AT == 'Torso' then
- _G.AIM_AT = 'Head'
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- else
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- end
- end)
- repeat
- wait()
- if ESP_ENABLED == true then
- FIND()
- end
- until ESP_ENABLED == false
- wait()
- _G.FREE_FOR_ALL = true
- _G.BIND = 50 -- LEFT CTRL
- _G.ESP_BIND = 52 -- LEFT ALT
- end)
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