PapierLP

Ninja Clicker Simulator

Aug 8th, 2020 (edited)
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))()
  2.  
  3. local AutoTab = Library:CreateTab("Auto Egg Open [Shuriken]","Mikes Geheime Cheat Sachen", true)
  4. AutoTab:CreateToggle("Basic Egg [3K Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  5. if arg then
  6. _G.Water = true
  7. while wait(0) and _G.Water do
  8. local args = {
  9. [1] = "Basic Egg",
  10. [2] = true,
  11. }
  12.  
  13. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  14. end
  15. else
  16. _G.Water = false
  17. end
  18. end)
  19. AutoTab:CreateToggle("Farm Egg [3M Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  20. if arg then
  21. _G.Water = true
  22. while wait(0) and _G.Water do
  23. local args = {
  24. [1] = "Farm Egg",
  25. [2] = true,
  26. }
  27.  
  28. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  29. end
  30. else
  31. _G.Water = false
  32. end
  33. end)
  34. AutoTab:CreateToggle("Farmer Egg [750M Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  35. if arg then
  36. _G.Water = true
  37. while wait(0) and _G.Water do
  38. local args = {
  39. [1] = "Farmer Egg",
  40. [2] = true,
  41. }
  42.  
  43. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  44. end
  45. else
  46. _G.Water = false
  47. end
  48. end)
  49. AutoTab:CreateToggle("Jungle Egg [3B Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  50. if arg then
  51. _G.Water = true
  52. while wait(0) and _G.Water do
  53. local args = {
  54. [1] = "Jungle Egg",
  55. [2] = true,
  56. }
  57.  
  58. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  59. end
  60. else
  61. _G.Water = false
  62. end
  63. end)
  64. AutoTab:CreateToggle("Samurai Egg [4.5T Shurikens]", function(arg) --the (arg) is if the checkbox is toggled or not
  65. if arg then
  66. _G.Water = true
  67. while wait(0) and _G.Water do
  68. local args = {
  69. [1] = "Samurai Egg",
  70. [2] = true,
  71. }
  72.  
  73. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  74. end
  75. else
  76. _G.Water = false
  77. end
  78. end)
  79. local AutoTab = Library:CreateTab("Auto Egg Open [Yens]","Mikes Geheime Cheat Sachen", true)
  80. AutoTab:CreateToggle("Youtuber Egg [2.250M Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  81. if arg then
  82. _G.Water = true
  83. while wait(0) and _G.Water do
  84. local args = {
  85. [1] = "Youtuber Egg",
  86. [2] = true,
  87. }
  88.  
  89. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  90. end
  91. else
  92. _G.Water = false
  93. end
  94. end)
  95. AutoTab:CreateToggle("2M Egg [7.5M Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  96. if arg then
  97. _G.Water = true
  98. while wait(0) and _G.Water do
  99. local args = {
  100. [1] = "2M Egg",
  101. [2] = true,
  102. }
  103.  
  104. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  105. end
  106. else
  107. _G.Water = false
  108. end
  109. end)
  110. AutoTab:CreateToggle("Dragon Egg [3B Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  111. if arg then
  112. _G.Water = true
  113. while wait(0) and _G.Water do
  114. local args = {
  115. [1] = "Dragon Egg",
  116. [2] = true,
  117. }
  118.  
  119. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  120. end
  121. else
  122. _G.Water = false
  123. end
  124. end)
  125. AutoTab:CreateToggle("5M Egg [7.5B Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  126. if arg then
  127. _G.Water = true
  128. while wait(0) and _G.Water do
  129. local args = {
  130. [1] = "5M Egg",
  131. [2] = true,
  132. }
  133.  
  134. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  135. end
  136. else
  137. _G.Water = false
  138. end
  139. end)
  140. AutoTab:CreateToggle("Flying Egg [1.5T Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  141. if arg then
  142. _G.Water = true
  143. while wait(0) and _G.Water do
  144. local args = {
  145. [1] = "Flying Egg",
  146. [2] = true,
  147. }
  148.  
  149. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  150. end
  151. else
  152. _G.Water = false
  153. end
  154. end)
  155. AutoTab:CreateToggle("Bee Egg [3T Yens]", function(arg) --the (arg) is if the checkbox is toggled or not
  156. if arg then
  157. _G.Water = true
  158. while wait(0) and _G.Water do
  159. local args = {
  160. [1] = "Beehive Egg",
  161. [2] = true,
  162. }
  163.  
  164. game:GetService("Workspace").Debris.Events.OpenEgg:FireServer(unpack(args))
  165. end
  166. else
  167. _G.Water = false
  168. end
  169. end)
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