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Rimworld- VFE-S ErrorLog

Aug 20th, 2020
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  1. Command line arguments: -logfile /tmp/rimworld_log_1000
  2. Verse.Log:Message(String, Boolean)
  3. Verse.Root:CheckGlobalInit()
  4. Verse.Root:Start()
  5. Verse.Root_Entry:Start()
  6.  
  7. RimWorld 1.2.2723 rev663
  8. Verse.Log:Message(String, Boolean)
  9. RimWorld.VersionControl:LogVersionNumber()
  10. Verse.Root:CheckGlobalInit()
  11. Verse.Root:Start()
  12. Verse.Root_Entry:Start()
  13.  
  14. [HugsLib] version 8.0.1
  15. Verse.Log:Message(String, Boolean)
  16. HugsLib.Utils.ModLogger:Message(String, Object[])
  17. HugsLib.HugsLibController:InitializeController()
  18. HugsLib.HugsLibController:EarlyInitialize()
  19. HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
  20. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  21. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
  22. System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  23. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
  24. System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
  25. System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
  26. System.Activator:CreateInstance(Type, Object[])
  27. Verse.LoadedModManager:CreateModClasses()
  28. Verse.LoadedModManager:LoadAllActiveMods()
  29. Verse.PlayDataLoader:DoPlayLoad()
  30. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  31. Verse.<>c:<Start>b__6_1()
  32. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  33. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  34. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  35. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  36. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  37. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  38. System.Threading.ThreadHelper:ThreadStart()
  39.  
  40. VFEI - Harmony patches applied
  41. Verse.Log:Message(String, Boolean)
  42. VFEI.HarmonyPatches:.ctor(ModContentPack)
  43. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  44. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
  45. System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  46. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
  47. System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
  48. System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
  49. System.Activator:CreateInstance(Type, Object[])
  50. Verse.LoadedModManager:CreateModClasses()
  51. Verse.LoadedModManager:LoadAllActiveMods()
  52. Verse.PlayDataLoader:DoPlayLoad()
  53. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  54. Verse.<>c:<Start>b__6_1()
  55. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  56. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  57. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  58. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  59. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  60. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  61. System.Threading.ThreadHelper:ThreadStart()
  62.  
  63. ADS Easily Patched AEXP_Alligator+(recipes), AEXP_Coyote+(recipes), AEXP_Giraffe+(recipes), AEXP_Hippopotamus+(recipes), AEXP_Zebra+(recipes), AEXP_Wildebeest+(recipes), AEXP_Crocodile+(recipes), AEXP_Cheetah+(recipes), AEXP_CatAbyssinian+(recipes), AEXP_CatBengal+(recipes), AEXP_CatBritishShorthair+(recipes), AEXP_CatMaineCoon+(recipes), AEXP_CatMunchkin+(recipes), AEXP_CatNorwegianForest+(recipes), AEXP_CatPersian+(recipes), AEXP_CatSiamese+(recipes), AEXP_CatSomali+(recipes), AEXP_CatSphynx+(recipes), AEXP_Beagle+(recipes), AEXP_Chihuahua+(recipes), AEXP_Corgi+(recipes), AEXP_FrenchBulldog+(recipes), AEXP_GermanShepherd+(recipes), AEXP_GreatDane+(recipes), AEXP_Poodle+(recipes), AEXP_Pug+(recipes), AEXP_Rottweiler+(recipes), AEXP_Shih-Tzu+(recipes), AEXP_WelshTerrier+(recipes),
  64. Verse.Log:Message(String, Boolean)
  65. ADogSaidEasyPatcher.PatchOperationAppend:ApplyWorker(XmlDocument)
  66. Verse.PatchOperation:Apply(XmlDocument)
  67. ADogSaidEasyPatcher.PatchOperationSequenceNoFail:ApplyWorker(XmlDocument)
  68. Verse.PatchOperation:Apply(XmlDocument)
  69. Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
  70. Verse.PatchOperation:Apply(XmlDocument)
  71. Verse.LoadedModManager:ApplyPatches(XmlDocument, Dictionary`2)
  72. Verse.LoadedModManager:LoadAllActiveMods()
  73. Verse.PlayDataLoader:DoPlayLoad()
  74. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  75. Verse.<>c:<Start>b__6_1()
  76. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  77. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  78. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  79. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  80. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  81. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  82. System.Threading.ThreadHelper:ThreadStart()
  83.  
  84. ADS Easily Patched AEXP_Alligator, AEXP_Coyote, AEXP_Giraffe, AEXP_Hippopotamus, AEXP_Zebra, AEXP_Wildebeest, AEXP_Crocodile, AEXP_Cheetah, AEXP_CatAbyssinian, AEXP_CatBengal, AEXP_CatBritishShorthair, AEXP_CatMaineCoon, AEXP_CatMunchkin, AEXP_CatNorwegianForest, AEXP_CatPersian, AEXP_CatSiamese, AEXP_CatSomali, AEXP_CatSphynx, AEXP_Beagle, AEXP_Chihuahua, AEXP_Corgi, AEXP_FrenchBulldog, AEXP_GermanShepherd, AEXP_GreatDane, AEXP_Poodle, AEXP_Pug, AEXP_Rottweiler, AEXP_Shih-Tzu, AEXP_WelshTerrier,
  85. Verse.Log:Message(String, Boolean)
  86. ADogSaidEasyPatcher.PatchOperationAppend:ApplyWorker(XmlDocument)
  87. Verse.PatchOperation:Apply(XmlDocument)
  88. ADogSaidEasyPatcher.PatchOperationSequenceNoFail:ApplyWorker(XmlDocument)
  89. Verse.PatchOperation:Apply(XmlDocument)
  90. Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
  91. Verse.PatchOperation:Apply(XmlDocument)
  92. Verse.LoadedModManager:ApplyPatches(XmlDocument, Dictionary`2)
  93. Verse.LoadedModManager:LoadAllActiveMods()
  94. Verse.PlayDataLoader:DoPlayLoad()
  95. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  96. Verse.<>c:<Start>b__6_1()
  97. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  98. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  99. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  100. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  101. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  102. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  103. System.Threading.ThreadHelper:ThreadStart()
  104.  
  105. Could not resolve cross-reference to Verse.BodyPartTagDef named FertilitySource (wanter=tags)
  106. Verse.Log:Error(String, Boolean)
  107. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  108. Verse.WantedRefForList`1:TryResolve(FailMode)
  109. Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
  110. Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
  111. System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
  112. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  113. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  114. System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  115. System.Threading.ThreadPoolWorkQueue:Dispatch()
  116. System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
  117.  
  118. Failed to find Verse.BodyPartTagDef named FertilitySource. There are 23 defs of this type loaded.
  119. Verse.Log:Error(String, Boolean)
  120. Verse.DefDatabase`1:GetNamed(String, Boolean)
  121. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  122. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  123. System.Reflection.MethodBase:Invoke(Object, Object[])
  124. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
  125. Verse.GenDefDatabase:GetDef(Type, String, Boolean)
  126. RimWorld.DefOfHelper:BindDefsFor(Type)
  127. RimWorld.DefOfHelper:RimWorld.DefOfHelper.RebindAllDefOfs_Patch1(Boolean)
  128. Verse.PlayDataLoader:DoPlayLoad()
  129. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  130. Verse.<>c:<Start>b__6_1()
  131. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  132. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  133. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  134. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  135. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  136. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  137. System.Threading.ThreadHelper:ThreadStart()
  138.  
  139. Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
  140. Verse.Log:Warning(String, Boolean)
  141. Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
  142. Verse.KeyPrefsData:ErrorCheck()
  143. Verse.KeyPrefs:Init()
  144. Verse.PlayDataLoader:DoPlayLoad()
  145. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  146. Verse.<>c:<Start>b__6_1()
  147. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  148. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  149. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  150. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  151. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  152. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  153. System.Threading.ThreadHelper:ThreadStart()
  154.  
  155. Translation data for language English has 18 errors. Generate translation report for more info.
  156. Verse.Log:Warning(String, Boolean)
  157. Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
  158. Verse.<>c:<DoPlayLoad>b__4_1()
  159. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  160. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  161. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  162. Verse.Root:Verse.Root.Update_Patch1(Root)
  163. Verse.Root_Entry:Update()
  164.  
  165. [TradeHelper] Loaded.
  166. Verse.Log:Message(String, Boolean)
  167. TradeHelper.Main:.cctor()
  168. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  169. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  170. Verse.StaticConstructorOnStartupUtility:CallAll()
  171. Verse.<>c:<DoPlayLoad>b__4_2()
  172. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  173. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  174. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  175. Verse.Root:Verse.Root.Update_Patch1(Root)
  176. Verse.Root_Entry:Update()
  177.  
  178. [RimHUD v1.6.7] Initialized
  179. Verse.Log:Message(String, Boolean)
  180. RimHUD.Mod:Log(String)
  181. RimHUD.Mod:.cctor()
  182. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  183. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  184. Verse.StaticConstructorOnStartupUtility:CallAll()
  185. Verse.<>c:<DoPlayLoad>b__4_2()
  186. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  187. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  188. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  189. Verse.Root:Verse.Root.Update_Patch1(Root)
  190. Verse.Root_Entry:Update()
  191.  
  192. AdjustableTradeShips Harmony Patches:
  193. Prefix:
  194. Game.InitNewGame
  195. Postfix:
  196. Storyteller.Notify_DefChanged
  197. Verse.Log:Message(String, Boolean)
  198. AdjustableTradeShips.Main:.cctor()
  199. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  200. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  201. Verse.StaticConstructorOnStartupUtility:CallAll()
  202. Verse.<>c:<DoPlayLoad>b__4_2()
  203. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  204. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  205. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  206. Verse.Root:Verse.Root.Update_Patch1(Root)
  207. Verse.Root_Entry:Update()
  208.  
  209. ArmorUtility.ApplyArmor transpiler start (1 match todo)
  210. Verse.Log:Message(String, Boolean)
  211. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  212. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  213. System.Linq.Enumerable:ToList(IEnumerable`1)
  214. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  215. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  216. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  217. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  218. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  219. HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
  220. HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
  221. HarmonyLib.PatchClassProcessor:Patch()
  222. HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
  223. HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
  224. HarmonyLib.Harmony:PatchAll(Assembly)
  225. HarmonyLib.Harmony:PatchAll()
  226. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  227. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  228. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  229. Verse.StaticConstructorOnStartupUtility:CallAll()
  230. Verse.<>c:<DoPlayLoad>b__4_2()
  231. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  232. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  233. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  234. Verse.Root:Verse.Root.Update_Patch1(Root)
  235. Verse.Root_Entry:Update()
  236.  
  237. FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
  238. Verse.Log:Message(String, Boolean)
  239. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  240. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  241. System.Linq.Enumerable:ToList(IEnumerable`1)
  242. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  243. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  244. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  245. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  246. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  247. HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
  248. HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
  249. HarmonyLib.PatchClassProcessor:Patch()
  250. HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
  251. HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
  252. HarmonyLib.Harmony:PatchAll(Assembly)
  253. HarmonyLib.Harmony:PatchAll()
  254. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  255. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  256. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  257. Verse.StaticConstructorOnStartupUtility:CallAll()
  258. Verse.<>c:<DoPlayLoad>b__4_2()
  259. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  260. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  261. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  262. Verse.Root:Verse.Root.Update_Patch1(Root)
  263. Verse.Root_Entry:Update()
  264.  
  265. MainTabWindow_Research.DrawRightRect transpiler start (1 match todo)
  266. Verse.Log:Message(String, Boolean)
  267. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  268. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  269. System.Linq.Enumerable:ToList(IEnumerable`1)
  270. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  271. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  272. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  273. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  274. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  275. HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
  276. HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
  277. HarmonyLib.PatchClassProcessor:Patch()
  278. HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
  279. HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
  280. HarmonyLib.Harmony:PatchAll(Assembly)
  281. HarmonyLib.Harmony:PatchAll()
  282. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  283. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  284. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  285. Verse.StaticConstructorOnStartupUtility:CallAll()
  286. Verse.<>c:<DoPlayLoad>b__4_2()
  287. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  288. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  289. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  290. Verse.Root:Verse.Root.Update_Patch1(Root)
  291. Verse.Root_Entry:Update()
  292.  
  293. FluffyResearchTree.ResearchNode.manual_Draw transpiler start (1 match todo)
  294. Verse.Log:Message(String, Boolean)
  295. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  296. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  297. System.Linq.Enumerable:ToList(IEnumerable`1)
  298. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  299. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  300. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  301. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  302. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  303. HarmonyLib.PatchProcessor:Patch()
  304. HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
  305. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  306. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  307. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  308. Verse.StaticConstructorOnStartupUtility:CallAll()
  309. Verse.<>c:<DoPlayLoad>b__4_2()
  310. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  311. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  312. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  313. Verse.Root:Verse.Root.Update_Patch1(Root)
  314. Verse.Root_Entry:Update()
  315.  
  316. FluffyResearchTree.ResearchNode.manual_Draw match 1 of 1
  317. Verse.Log:Message(String, Boolean)
  318. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  319. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  320. System.Linq.Enumerable:ToList(IEnumerable`1)
  321. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  322. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  323. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  324. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  325. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  326. HarmonyLib.PatchProcessor:Patch()
  327. HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
  328. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  329. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  330. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  331. Verse.StaticConstructorOnStartupUtility:CallAll()
  332. Verse.<>c:<DoPlayLoad>b__4_2()
  333. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  334. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  335. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  336. Verse.Root:Verse.Root.Update_Patch1(Root)
  337. Verse.Root_Entry:Update()
  338.  
  339. FluffyResearchTree.ResearchNode.manual_Draw finalise
  340. Verse.Log:Message(String, Boolean)
  341. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  342. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  343. System.Linq.Enumerable:ToList(IEnumerable`1)
  344. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  345. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  346. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  347. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  348. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  349. HarmonyLib.PatchProcessor:Patch()
  350. HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
  351. VanillaStorytellersExpanded.HarmonyPatches:.cctor()
  352. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  353. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  354. Verse.StaticConstructorOnStartupUtility:CallAll()
  355. Verse.<>c:<DoPlayLoad>b__4_2()
  356. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  357. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  358. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  359. Verse.Root:Verse.Root.Update_Patch1(Root)
  360. Verse.Root_Entry:Update()
  361.  
  362. [CMColorCodedMoodBar] CMColorCodedMoodBar initialized
  363. Verse.Log:Message(String, Boolean)
  364. MoodBarPatch.Main:LogMessage(String)
  365. MoodBarPatch.Main:.cctor()
  366. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  367. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  368. Verse.StaticConstructorOnStartupUtility:CallAll()
  369. Verse.<>c:<DoPlayLoad>b__4_2()
  370. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  371. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  372. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  373. Verse.Root:Verse.Root.Update_Patch1(Root)
  374. Verse.Root_Entry:Update()
  375.  
  376. Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
  377. Verse.Log:Warning(String, Boolean)
  378. Fluffy.CapacityUtility:.cctor()
  379. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  380. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  381. Verse.StaticConstructorOnStartupUtility:CallAll()
  382. Verse.<>c:<DoPlayLoad>b__4_2()
  383. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  384. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  385. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  386. Verse.Root:Verse.Root.Update_Patch1(Root)
  387. Verse.Root_Entry:Update()
  388.  
  389. ArmorUtility.ApplyArmor transpiler start (1 match todo)
  390. Verse.Log:Message(String, Boolean)
  391. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  392. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  393. System.Linq.Enumerable:ToList(IEnumerable`1)
  394. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  395. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  396. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  397. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  398. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  399. HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
  400. HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
  401. HarmonyLib.PatchClassProcessor:Patch()
  402. HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
  403. HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
  404. HarmonyLib.Harmony:PatchAll(Assembly)
  405. HugsLib.ModBase:ApplyHarmonyPatches()
  406. HugsLib.HugsLibController:EnumerateChildMods(Boolean)
  407. HugsLib.HugsLibController:LoadReloadInitialize()
  408. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  409. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  410. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  411. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  412. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  413. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  414. System.Threading.ThreadHelper:ThreadStart()
  415.  
  416. FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
  417. Verse.Log:Message(String, Boolean)
  418. VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
  419. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  420. System.Linq.Enumerable:ToList(IEnumerable`1)
  421. HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
  422. HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
  423. HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
  424. HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
  425. HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
  426. HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
  427. HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
  428. HarmonyLib.PatchClassProcessor:Patch()
  429. HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
  430. HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
  431. HarmonyLib.Harmony:PatchAll(Assembly)
  432. HugsLib.ModBase:ApplyHarmonyPatches()
  433. HugsLib.HugsLibController:EnumerateChildMods(Boolean)
  434. HugsLib.HugsLibController:LoadReloadInitialize()
  435. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  436. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  437. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  438. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  439. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  440. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  441. System.Threading.ThreadHelper:ThreadStart()
  442.  
  443. [HugsLib] initializing HeatMap, StackXXL, ShipInteriorMod2
  444. Verse.Log:Message(String, Boolean)
  445. HugsLib.Utils.ModLogger:Message(String, Object[])
  446. HugsLib.HugsLibController:EnumerateChildMods(Boolean)
  447. HugsLib.HugsLibController:LoadReloadInitialize()
  448. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  449. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  450. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  451. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  452. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  453. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  454. System.Threading.ThreadHelper:ThreadStart()
  455.  
  456. [StackXXL] Loaded
  457. Verse.Log:Message(String, Boolean)
  458. HugsLib.Utils.ModLogger:Message(String, Object[])
  459. StackXXL.StackXXLMod:DefsLoaded()
  460. HugsLib.HugsLibController:OnDefsLoaded()
  461. HugsLib.HugsLibController:LoadReloadInitialize()
  462. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  463. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  464. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  465. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  466. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  467. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  468. System.Threading.ThreadHelper:ThreadStart()
  469.  
  470. Loading game from file Slub Club with mods:
  471. - brrainz.harmony
  472. - Ludeon.RimWorld
  473. - UnlimitedHugs.HugsLib
  474. - TimmyLiang.TradeHelper
  475. - Uuugggg.ReplaceStuff
  476. - EdB.PrepareCarefully
  477. - Jaxe.RimHUD
  478. - fluffy.researchtree
  479. - Uuugggg.ShareTheLoad
  480. - PinoChemicali.SkilledStonecutting
  481. - falconne.HeatMap
  482. - adjustabletradeships.kv.rw
  483. - Indeed.StackXXL
  484. - spoonshortage.ADogSaidAnimalProsthetics
  485. - lbeaston.ADogSaidEasyPatcher
  486. - VanillaExpanded.VHE.Beards
  487. - VanillaExpanded.VBrewE
  488. - VanillaExpanded.VCookESushi
  489. - OskarPotocki.VanillaFactionsExpanded.Core
  490. - OskarPotocki.VFE.Insectoid
  491. - VSE.PerryPersistent
  492. - VSE.EmpressEvil
  493. - VanillaExpanded.VPlantsE
  494. - VanillaExpanded.VCookEStews
  495. - VanillaExpanded.VCookE
  496. - VanillaExpanded.VFEPropsandDecor
  497. - VanillaExpanded.VFEPower
  498. - OskarPotocki.VanillaFactionsExpanded.SettlersModule
  499. - VanillaExpanded.VFESpacer
  500. - OskarPotocki.VanillaFactionsExpanded.MedievalModule
  501. - VanillaExpanded.VTEXE
  502. - VanillaExpanded.VWEL
  503. - VanillaExpanded.VFEArt
  504. - VanillaExpanded.VAEAU
  505. - VanillaExpanded.VFEFarming
  506. - VanillaExpanded.VEE
  507. - VanillaExpanded.VCEF
  508. - VanillaExpanded.VAETS
  509. - VanillaExpanded.VAETR
  510. - VanillaExpanded.VWE
  511. - VanillaExpanded.VWEQ
  512. - VanillaExpanded.VAEBF
  513. - VanillaExpanded.VAEIS
  514. - VanillaExpanded.VAET
  515. - VanillaExpanded.VHE
  516. - VanillaExpanded.VFEProduction
  517. - VanillaExpanded.VAEED
  518. - VanillaExpanded.VAED
  519. - VanillaExpanded.VFESecurity
  520. - VanillaExpanded.VAEAS
  521. - VanillaExpanded.VAECD
  522. - VanillaExpanded.VARME
  523. - VanillaExpanded.VAPPE
  524. - VanillaExpanded.VFEMedical
  525. - VanillaExpanded.VFECore
  526. - GHXX.TechAdvancing
  527. - CrashM.ColorCodedMoodBar.11
  528. - Haplo.Miscellaneous.Robots
  529. - Ykara.EPOE
  530. - fluffy.pharmacist
  531. - fluffy.medicaltab
  532. - fluffy.blueprints
  533. - fluffy.animaltab
  534. - fluffy.relationstab
  535. - ratys.rtfuse
  536. - fluffy.thebirdsandthebees
  537. - fluffy.worktab
  538. - fluffy.colonymanager
  539. - VanillaExpanded.VBooksE
  540. - FrozenSnowFox.GrowableAmbrosia
  541. - kentington.saveourship2
  542. - Oblitus.MyLittlePlanet
  543. Verse.Log:Message(String, Boolean)
  544. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  545. Verse.<>c:<Start>b__1_1()
  546. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  547. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  548. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  549. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  550. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  551. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  552. System.Threading.ThreadHelper:ThreadStart()
  553.  
  554. [Tech Advancing] [Information] Loading finished.
  555. Verse.Log:Message(String, Boolean)
  556. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  557. TechAdvancing.WorldCompSaveHandler:ExposeData()
  558. Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
  559. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  560. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  561. RimWorld.Planet.World:ExposeComponents()
  562. RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe(String)
  563. RimWorld.Planet.WorldGenerator:GenerateFromScribe(String)
  564. RimWorld.Planet.World:ExposeData()
  565. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  566. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  567. Verse.<>c:<Start>b__1_1()
  568. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  569. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  570. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  571. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  572. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  573. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  574. System.Threading.ThreadHelper:ThreadStart()
  575.  
  576. [Tech Advancing] [Information] Flushing old Research Manager values.
  577. Verse.Log:Message(String, Boolean)
  578. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  579. TechAdvancing.TA_ResearchManager:FlushCfg()
  580. TechAdvancing.WorldCompSaveHandler:ExposeData()
  581. Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
  582. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  583. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  584. RimWorld.Planet.World:ExposeComponents()
  585. RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe(String)
  586. RimWorld.Planet.WorldGenerator:GenerateFromScribe(String)
  587. RimWorld.Planet.World:ExposeData()
  588. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  589. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  590. Verse.<>c:<Start>b__1_1()
  591. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  592. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  593. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  594. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  595. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  596. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  597. System.Threading.ThreadHelper:ThreadStart()
  598.  
  599. Vanilla Expanded - Settings loaded
  600. Verse.Log:Message(String, Boolean)
  601. VEE.Settings.WorldComp:FinalizeInit()
  602. RimWorld.Planet.WorldComponentUtility:FinalizeInit(World)
  603. RimWorld.Planet.World:FinalizeInit()
  604. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  605. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  606. Verse.<>c:<Start>b__1_1()
  607. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  608. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  609. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  610. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  611. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  612. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  613. System.Threading.ThreadHelper:ThreadStart()
  614.  
  615. [Tech Advancing] [Information] Loading finished.
  616. Verse.Log:Message(String, Boolean)
  617. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  618. TechAdvancing.WorldCompSaveHandler:ExposeData()
  619. Verse.CrossRefHandler:ResolveAllCrossReferences()
  620. Verse.ScribeLoader:FinalizeLoading()
  621. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  622. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  623. Verse.<>c:<Start>b__1_1()
  624. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  625. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  626. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  627. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  628. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  629. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  630. System.Threading.ThreadHelper:ThreadStart()
  631.  
  632. [Tech Advancing] [Information] Flushing old Research Manager values.
  633. Verse.Log:Message(String, Boolean)
  634. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  635. TechAdvancing.TA_ResearchManager:FlushCfg()
  636. TechAdvancing.WorldCompSaveHandler:ExposeData()
  637. Verse.CrossRefHandler:ResolveAllCrossReferences()
  638. Verse.ScribeLoader:FinalizeLoading()
  639. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  640. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  641. Verse.<>c:<Start>b__1_1()
  642. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  643. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  644. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  645. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  646. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  647. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  648. System.Threading.ThreadHelper:ThreadStart()
  649.  
  650. [Tech Advancing] [Information] Loading finished.
  651. Verse.Log:Message(String, Boolean)
  652. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  653. TechAdvancing.WorldCompSaveHandler:ExposeData()
  654. Verse.PostLoadIniter:DoAllPostLoadInits()
  655. Verse.ScribeLoader:FinalizeLoading()
  656. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  657. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  658. Verse.<>c:<Start>b__1_1()
  659. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  660. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  661. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  662. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  663. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  664. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  665. System.Threading.ThreadHelper:ThreadStart()
  666.  
  667. [Tech Advancing] [Information] Flushing old Research Manager values.
  668. Verse.Log:Message(String, Boolean)
  669. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  670. TechAdvancing.TA_ResearchManager:FlushCfg()
  671. TechAdvancing.WorldCompSaveHandler:ExposeData()
  672. Verse.PostLoadIniter:DoAllPostLoadInits()
  673. Verse.ScribeLoader:FinalizeLoading()
  674. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  675. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  676. Verse.<>c:<Start>b__1_1()
  677. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  678. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  679. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  680. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  681. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  682. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  683. System.Threading.ThreadHelper:ThreadStart()
  684.  
  685. Orbitabl Trader On/Off Cycle applied.
  686. Verse.Log:Message(String, Boolean)
  687. AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade(Single, Single)
  688. AdjustableTradeShips.WorldComp:Initialize()
  689. AdjustableTradeShips.WorldComp:ExposeData()
  690. Verse.PostLoadIniter:DoAllPostLoadInits()
  691. Verse.ScribeLoader:FinalizeLoading()
  692. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  693. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  694. Verse.<>c:<Start>b__1_1()
  695. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  696. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  697. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  698. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  699. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  700. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  701. System.Threading.ThreadHelper:ThreadStart()
  702.  
  703. [Tech Advancing] [Information] Detected existing world. Loading existing config...
  704. Verse.Log:Message(String, Boolean)
  705. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  706. TechAdvancing.TA_PostOnMapLoad_Event:Postfix()
  707. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  708. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  709. Verse.<>c:<Start>b__1_1()
  710. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  711. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  712. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  713. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  714. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  715. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  716. System.Threading.ThreadHelper:ThreadStart()
  717.  
  718. [Tech Advancing] [Information] Loading config...
  719. Verse.Log:Message(String, Boolean)
  720. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  721. TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg()
  722. TechAdvancing.TA_PostOnMapLoad_Event:Postfix()
  723. Verse.Game:Verse.Game.LoadGame_Patch4(Game)
  724. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  725. Verse.<>c:<Start>b__1_1()
  726. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  727. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  728. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  729. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  730. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  731. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  732. System.Threading.ThreadHelper:ThreadStart()
  733.  
  734. Orbitabl Trader On/Off Cycle applied.
  735. Verse.Log:Message(String, Boolean)
  736. AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade(Single, Single)
  737. AdjustableTradeShips.WorldComp:Initialize()
  738. AdjustableTradeShips.Patch_SavedGameLoader_LoadGameFromSaveFileNow:Postfix()
  739. Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
  740. Verse.<>c:<Start>b__1_1()
  741. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  742. Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
  743. System.Threading.ThreadHelper:ThreadStart_Context(Object)
  744. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  745. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
  746. System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
  747. System.Threading.ThreadHelper:ThreadStart()
  748.  
  749. ResearchTree :: redundant prerequisites for Ship computer core: Starflight basics
  750. Verse.Log:Warning(String, Boolean)
  751. FluffyResearchTree.Log:Warning(String, Object[])
  752. FluffyResearchTree.Tree:CheckPrerequisites()
  753. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  754. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  755. Verse.Root:Verse.Root.Update_Patch1(Root)
  756. Verse.Root_Play:Update()
  757.  
  758. ResearchTree :: redundant prerequisites for Ship navigation: Starflight basics
  759. Verse.Log:Warning(String, Boolean)
  760. FluffyResearchTree.Log:Warning(String, Object[])
  761. FluffyResearchTree.Tree:CheckPrerequisites()
  762. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  763. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  764. Verse.Root:Verse.Root.Update_Patch1(Root)
  765. Verse.Root_Play:Update()
  766.  
  767. ResearchTree :: redundant prerequisites for Shuttle bay: Starflight basics
  768. Verse.Log:Warning(String, Boolean)
  769. FluffyResearchTree.Log:Warning(String, Object[])
  770. FluffyResearchTree.Tree:CheckPrerequisites()
  771. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  772. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  773. Verse.Root:Verse.Root.Update_Patch1(Root)
  774. Verse.Root_Play:Update()
  775.  
  776. ResearchTree :: redundant prerequisites for Cargo Shuttle: Starflight basics
  777. Verse.Log:Warning(String, Boolean)
  778. FluffyResearchTree.Log:Warning(String, Object[])
  779. FluffyResearchTree.Tree:CheckPrerequisites()
  780. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  781. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  782. Verse.Root:Verse.Root.Update_Patch1(Root)
  783. Verse.Root_Play:Update()
  784.  
  785. ResearchTree :: ShipEngine has a lower techlevel than (one of) it's prerequisites
  786. Verse.Log:Warning(String, Boolean)
  787. FluffyResearchTree.Log:Warning(String, Object[])
  788. FluffyResearchTree.Tree:CheckPrerequisites()
  789. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  790. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  791. Verse.Root:Verse.Root.Update_Patch1(Root)
  792. Verse.Root_Play:Update()
  793.  
  794. ResearchTree :: ShipPilotSeat has a lower techlevel than (one of) it's prerequisites
  795. Verse.Log:Warning(String, Boolean)
  796. FluffyResearchTree.Log:Warning(String, Object[])
  797. FluffyResearchTree.Tree:CheckPrerequisites()
  798. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  799. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  800. Verse.Root:Verse.Root.Update_Patch1(Root)
  801. Verse.Root_Play:Update()
  802.  
  803. ResearchTree :: ShuttlePersonal has a lower techlevel than (one of) it's prerequisites
  804. Verse.Log:Warning(String, Boolean)
  805. FluffyResearchTree.Log:Warning(String, Object[])
  806. FluffyResearchTree.Tree:CheckPrerequisites()
  807. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  808. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  809. Verse.Root:Verse.Root.Update_Patch1(Root)
  810. Verse.Root_Play:Update()
  811.  
  812. [Tech Advancing] [Information] Loading finished.
  813. Verse.Log:Message(String, Boolean)
  814. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  815. TechAdvancing.WorldCompSaveHandler:ExposeData()
  816. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  817. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  818. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  819. RimWorld.Planet.World:ExposeComponents()
  820. RimWorld.Planet.World:ExposeData()
  821. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  822. Verse.Scribe_Deep:Look(World&, String, Object[])
  823. Verse.Game:ExposeData()
  824. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  825. Verse.Scribe_Deep:Look(Game&, String, Object[])
  826. Verse.<>c:<SaveGame>b__13_0()
  827. Verse.SafeSaver:DoSave(String, String, Action)
  828. Verse.SafeSaver:Save(String, String, Action, Boolean)
  829. Verse.GameDataSaveLoader:SaveGame(String)
  830. RimWorld.Autosaver:DoAutosave()
  831. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  832. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  833. Verse.Root:Verse.Root.Update_Patch1(Root)
  834. Verse.Root_Play:Update()
  835.  
  836. [Tech Advancing] [Information] Flushing old Research Manager values.
  837. Verse.Log:Message(String, Boolean)
  838. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  839. TechAdvancing.TA_ResearchManager:FlushCfg()
  840. TechAdvancing.WorldCompSaveHandler:ExposeData()
  841. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  842. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  843. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  844. RimWorld.Planet.World:ExposeComponents()
  845. RimWorld.Planet.World:ExposeData()
  846. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  847. Verse.Scribe_Deep:Look(World&, String, Object[])
  848. Verse.Game:ExposeData()
  849. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  850. Verse.Scribe_Deep:Look(Game&, String, Object[])
  851. Verse.<>c:<SaveGame>b__13_0()
  852. Verse.SafeSaver:DoSave(String, String, Action)
  853. Verse.SafeSaver:Save(String, String, Action, Boolean)
  854. Verse.GameDataSaveLoader:SaveGame(String)
  855. RimWorld.Autosaver:DoAutosave()
  856. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  857. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  858. Verse.Root:Verse.Root.Update_Patch1(Root)
  859. Verse.Root_Play:Update()
  860.  
  861. HELLO2
  862. Verse.Log:Message(String, Boolean)
  863. VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted:Notify_GeneratedByQuestGen(SitePart, Slate, List`1, Dictionary`2)
  864. RimWorld.QuestGen.QuestGen_Sites:GenerateSite(IEnumerable`1, Int32, Faction, Boolean, RulePack)
  865. RimWorld.QuestGen.QuestNode_GenerateSite:RunInt()
  866. RimWorld.QuestGen.QuestNode:Run()
  867. RimWorld.QuestScriptDef:Run()
  868. RimWorld.QuestGen.QuestNode_SubScript:RunInt()
  869. RimWorld.QuestGen.QuestNode:Run()
  870. RimWorld.QuestGen.QuestNode_Sequence:RunInt()
  871. RimWorld.QuestGen.QuestNode:Run()
  872. RimWorld.QuestScriptDef:Run()
  873. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  874. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  875. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  876. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  877. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  878. RimWorld.Storyteller:TryFire(FiringIncident)
  879. RimWorld.Storyteller:StorytellerTick()
  880. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  881. Verse.TickManager:TickManagerUpdate()
  882. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  883. Verse.Root_Play:Update()
  884.  
  885. HELLO3
  886. Verse.Log:Message(String, Boolean)
  887. VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted:Notify_GeneratedByQuestGen(SitePart, Slate, List`1, Dictionary`2)
  888. RimWorld.QuestGen.QuestGen_Sites:GenerateSite(IEnumerable`1, Int32, Faction, Boolean, RulePack)
  889. RimWorld.QuestGen.QuestNode_GenerateSite:RunInt()
  890. RimWorld.QuestGen.QuestNode:Run()
  891. RimWorld.QuestScriptDef:Run()
  892. RimWorld.QuestGen.QuestNode_SubScript:RunInt()
  893. RimWorld.QuestGen.QuestNode:Run()
  894. RimWorld.QuestGen.QuestNode_Sequence:RunInt()
  895. RimWorld.QuestGen.QuestNode:Run()
  896. RimWorld.QuestScriptDef:Run()
  897. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  898. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  899. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  900. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  901. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  902. RimWorld.Storyteller:TryFire(FiringIncident)
  903. RimWorld.Storyteller:StorytellerTick()
  904. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  905. Verse.TickManager:TickManagerUpdate()
  906. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  907. Verse.Root_Play:Update()
  908.  
  909. [Tech Advancing] [Information] Loading finished.
  910. Verse.Log:Message(String, Boolean)
  911. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  912. TechAdvancing.WorldCompSaveHandler:ExposeData()
  913. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  914. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  915. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  916. RimWorld.Planet.World:ExposeComponents()
  917. RimWorld.Planet.World:ExposeData()
  918. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  919. Verse.Scribe_Deep:Look(World&, String, Object[])
  920. Verse.Game:ExposeData()
  921. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  922. Verse.Scribe_Deep:Look(Game&, String, Object[])
  923. Verse.<>c:<SaveGame>b__13_0()
  924. Verse.SafeSaver:DoSave(String, String, Action)
  925. Verse.SafeSaver:Save(String, String, Action, Boolean)
  926. Verse.GameDataSaveLoader:SaveGame(String)
  927. RimWorld.Autosaver:DoAutosave()
  928. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  929. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  930. Verse.Root:Verse.Root.Update_Patch1(Root)
  931. Verse.Root_Play:Update()
  932.  
  933. [Tech Advancing] [Information] Flushing old Research Manager values.
  934. Verse.Log:Message(String, Boolean)
  935. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  936. TechAdvancing.TA_ResearchManager:FlushCfg()
  937. TechAdvancing.WorldCompSaveHandler:ExposeData()
  938. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  939. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  940. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  941. RimWorld.Planet.World:ExposeComponents()
  942. RimWorld.Planet.World:ExposeData()
  943. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  944. Verse.Scribe_Deep:Look(World&, String, Object[])
  945. Verse.Game:ExposeData()
  946. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  947. Verse.Scribe_Deep:Look(Game&, String, Object[])
  948. Verse.<>c:<SaveGame>b__13_0()
  949. Verse.SafeSaver:DoSave(String, String, Action)
  950. Verse.SafeSaver:Save(String, String, Action, Boolean)
  951. Verse.GameDataSaveLoader:SaveGame(String)
  952. RimWorld.Autosaver:DoAutosave()
  953. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  954. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  955. Verse.Root:Verse.Root.Update_Patch1(Root)
  956. Verse.Root_Play:Update()
  957.  
  958. [Tech Advancing] [Information] Loading finished.
  959. Verse.Log:Message(String, Boolean)
  960. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  961. TechAdvancing.WorldCompSaveHandler:ExposeData()
  962. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  963. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  964. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  965. RimWorld.Planet.World:ExposeComponents()
  966. RimWorld.Planet.World:ExposeData()
  967. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  968. Verse.Scribe_Deep:Look(World&, String, Object[])
  969. Verse.Game:ExposeData()
  970. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  971. Verse.Scribe_Deep:Look(Game&, String, Object[])
  972. Verse.<>c:<SaveGame>b__13_0()
  973. Verse.SafeSaver:DoSave(String, String, Action)
  974. Verse.SafeSaver:Save(String, String, Action, Boolean)
  975. Verse.GameDataSaveLoader:SaveGame(String)
  976. RimWorld.Autosaver:DoAutosave()
  977. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  978. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  979. Verse.Root:Verse.Root.Update_Patch1(Root)
  980. Verse.Root_Play:Update()
  981.  
  982. [Tech Advancing] [Information] Flushing old Research Manager values.
  983. Verse.Log:Message(String, Boolean)
  984. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  985. TechAdvancing.TA_ResearchManager:FlushCfg()
  986. TechAdvancing.WorldCompSaveHandler:ExposeData()
  987. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  988. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  989. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  990. RimWorld.Planet.World:ExposeComponents()
  991. RimWorld.Planet.World:ExposeData()
  992. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  993. Verse.Scribe_Deep:Look(World&, String, Object[])
  994. Verse.Game:ExposeData()
  995. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  996. Verse.Scribe_Deep:Look(Game&, String, Object[])
  997. Verse.<>c:<SaveGame>b__13_0()
  998. Verse.SafeSaver:DoSave(String, String, Action)
  999. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1000. Verse.GameDataSaveLoader:SaveGame(String)
  1001. RimWorld.Autosaver:DoAutosave()
  1002. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1003. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1004. Verse.Root:Verse.Root.Update_Patch1(Root)
  1005. Verse.Root_Play:Update()
  1006.  
  1007. [Tech Advancing] [Information] Loading finished.
  1008. Verse.Log:Message(String, Boolean)
  1009. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1010. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1011. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1012. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1013. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1014. RimWorld.Planet.World:ExposeComponents()
  1015. RimWorld.Planet.World:ExposeData()
  1016. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1017. Verse.Scribe_Deep:Look(World&, String, Object[])
  1018. Verse.Game:ExposeData()
  1019. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1020. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1021. Verse.<>c:<SaveGame>b__13_0()
  1022. Verse.SafeSaver:DoSave(String, String, Action)
  1023. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1024. Verse.GameDataSaveLoader:SaveGame(String)
  1025. RimWorld.Autosaver:DoAutosave()
  1026. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1027. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1028. Verse.Root:Verse.Root.Update_Patch1(Root)
  1029. Verse.Root_Play:Update()
  1030.  
  1031. [Tech Advancing] [Information] Flushing old Research Manager values.
  1032. Verse.Log:Message(String, Boolean)
  1033. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1034. TechAdvancing.TA_ResearchManager:FlushCfg()
  1035. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1036. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1037. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1038. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1039. RimWorld.Planet.World:ExposeComponents()
  1040. RimWorld.Planet.World:ExposeData()
  1041. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1042. Verse.Scribe_Deep:Look(World&, String, Object[])
  1043. Verse.Game:ExposeData()
  1044. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1045. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1046. Verse.<>c:<SaveGame>b__13_0()
  1047. Verse.SafeSaver:DoSave(String, String, Action)
  1048. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1049. Verse.GameDataSaveLoader:SaveGame(String)
  1050. RimWorld.Autosaver:DoAutosave()
  1051. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1052. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1053. Verse.Root:Verse.Root.Update_Patch1(Root)
  1054. Verse.Root_Play:Update()
  1055.  
  1056. [Tech Advancing] [Information] Loading finished.
  1057. Verse.Log:Message(String, Boolean)
  1058. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1059. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1060. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1061. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1062. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1063. RimWorld.Planet.World:ExposeComponents()
  1064. RimWorld.Planet.World:ExposeData()
  1065. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1066. Verse.Scribe_Deep:Look(World&, String, Object[])
  1067. Verse.Game:ExposeData()
  1068. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1069. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1070. Verse.<>c:<SaveGame>b__13_0()
  1071. Verse.SafeSaver:DoSave(String, String, Action)
  1072. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1073. Verse.GameDataSaveLoader:SaveGame(String)
  1074. RimWorld.Autosaver:DoAutosave()
  1075. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1076. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1077. Verse.Root:Verse.Root.Update_Patch1(Root)
  1078. Verse.Root_Play:Update()
  1079.  
  1080. [Tech Advancing] [Information] Flushing old Research Manager values.
  1081. Verse.Log:Message(String, Boolean)
  1082. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1083. TechAdvancing.TA_ResearchManager:FlushCfg()
  1084. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1085. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1086. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1087. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1088. RimWorld.Planet.World:ExposeComponents()
  1089. RimWorld.Planet.World:ExposeData()
  1090. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1091. Verse.Scribe_Deep:Look(World&, String, Object[])
  1092. Verse.Game:ExposeData()
  1093. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1094. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1095. Verse.<>c:<SaveGame>b__13_0()
  1096. Verse.SafeSaver:DoSave(String, String, Action)
  1097. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1098. Verse.GameDataSaveLoader:SaveGame(String)
  1099. RimWorld.Autosaver:DoAutosave()
  1100. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1101. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1102. Verse.Root:Verse.Root.Update_Patch1(Root)
  1103. Verse.Root_Play:Update()
  1104.  
  1105. [Tech Advancing] [Information] Loading finished.
  1106. Verse.Log:Message(String, Boolean)
  1107. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1108. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1109. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1110. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1111. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1112. RimWorld.Planet.World:ExposeComponents()
  1113. RimWorld.Planet.World:ExposeData()
  1114. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1115. Verse.Scribe_Deep:Look(World&, String, Object[])
  1116. Verse.Game:ExposeData()
  1117. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1118. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1119. Verse.<>c:<SaveGame>b__13_0()
  1120. Verse.SafeSaver:DoSave(String, String, Action)
  1121. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1122. Verse.GameDataSaveLoader:SaveGame(String)
  1123. RimWorld.Autosaver:DoAutosave()
  1124. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1125. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1126. Verse.Root:Verse.Root.Update_Patch1(Root)
  1127. Verse.Root_Play:Update()
  1128.  
  1129. [Tech Advancing] [Information] Flushing old Research Manager values.
  1130. Verse.Log:Message(String, Boolean)
  1131. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1132. TechAdvancing.TA_ResearchManager:FlushCfg()
  1133. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1134. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1135. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1136. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1137. RimWorld.Planet.World:ExposeComponents()
  1138. RimWorld.Planet.World:ExposeData()
  1139. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1140. Verse.Scribe_Deep:Look(World&, String, Object[])
  1141. Verse.Game:ExposeData()
  1142. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1143. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1144. Verse.<>c:<SaveGame>b__13_0()
  1145. Verse.SafeSaver:DoSave(String, String, Action)
  1146. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1147. Verse.GameDataSaveLoader:SaveGame(String)
  1148. RimWorld.Autosaver:DoAutosave()
  1149. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1150. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1151. Verse.Root:Verse.Root.Update_Patch1(Root)
  1152. Verse.Root_Play:Update()
  1153.  
  1154. [Tech Advancing] [Information] Loading finished.
  1155. Verse.Log:Message(String, Boolean)
  1156. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1157. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1158. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1159. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1160. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1161. RimWorld.Planet.World:ExposeComponents()
  1162. RimWorld.Planet.World:ExposeData()
  1163. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1164. Verse.Scribe_Deep:Look(World&, String, Object[])
  1165. Verse.Game:ExposeData()
  1166. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1167. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1168. Verse.<>c:<SaveGame>b__13_0()
  1169. Verse.SafeSaver:DoSave(String, String, Action)
  1170. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1171. Verse.GameDataSaveLoader:SaveGame(String)
  1172. RimWorld.Autosaver:DoAutosave()
  1173. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1174. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1175. Verse.Root:Verse.Root.Update_Patch1(Root)
  1176. Verse.Root_Play:Update()
  1177.  
  1178. [Tech Advancing] [Information] Flushing old Research Manager values.
  1179. Verse.Log:Message(String, Boolean)
  1180. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1181. TechAdvancing.TA_ResearchManager:FlushCfg()
  1182. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1183. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1184. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1185. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1186. RimWorld.Planet.World:ExposeComponents()
  1187. RimWorld.Planet.World:ExposeData()
  1188. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1189. Verse.Scribe_Deep:Look(World&, String, Object[])
  1190. Verse.Game:ExposeData()
  1191. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1192. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1193. Verse.<>c:<SaveGame>b__13_0()
  1194. Verse.SafeSaver:DoSave(String, String, Action)
  1195. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1196. Verse.GameDataSaveLoader:SaveGame(String)
  1197. RimWorld.Autosaver:DoAutosave()
  1198. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1199. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1200. Verse.Root:Verse.Root.Update_Patch1(Root)
  1201. Verse.Root_Play:Update()
  1202.  
  1203. [Tech Advancing] [Information] Loading finished.
  1204. Verse.Log:Message(String, Boolean)
  1205. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1206. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1207. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1208. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1209. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1210. RimWorld.Planet.World:ExposeComponents()
  1211. RimWorld.Planet.World:ExposeData()
  1212. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1213. Verse.Scribe_Deep:Look(World&, String, Object[])
  1214. Verse.Game:ExposeData()
  1215. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1216. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1217. Verse.<>c:<SaveGame>b__13_0()
  1218. Verse.SafeSaver:DoSave(String, String, Action)
  1219. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1220. Verse.GameDataSaveLoader:SaveGame(String)
  1221. RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
  1222. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1223. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1224. Verse.Root:Verse.Root.Update_Patch1(Root)
  1225. Verse.Root_Play:Update()
  1226.  
  1227. [Tech Advancing] [Information] Flushing old Research Manager values.
  1228. Verse.Log:Message(String, Boolean)
  1229. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1230. TechAdvancing.TA_ResearchManager:FlushCfg()
  1231. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1232. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1233. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1234. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1235. RimWorld.Planet.World:ExposeComponents()
  1236. RimWorld.Planet.World:ExposeData()
  1237. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1238. Verse.Scribe_Deep:Look(World&, String, Object[])
  1239. Verse.Game:ExposeData()
  1240. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1241. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1242. Verse.<>c:<SaveGame>b__13_0()
  1243. Verse.SafeSaver:DoSave(String, String, Action)
  1244. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1245. Verse.GameDataSaveLoader:SaveGame(String)
  1246. RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
  1247. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1248. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1249. Verse.Root:Verse.Root.Update_Patch1(Root)
  1250. Verse.Root_Play:Update()
  1251.  
  1252. Couldn't destroy corpses.
  1253. at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <567df3e0919241ba98db88bec4c6696f>:0
  1254. at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <567df3e0919241ba98db88bec4c6696f>:0
  1255. at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <567df3e0919241ba98db88bec4c6696f>:0
  1256. at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  1257. at AIRobot.X2_AIRobot.Destroy (Verse.DestroyMode mode) [0x000e8] in <89d30af016644f348153ada868139978>:0
  1258. Verse.Log:Warning(String, Boolean)
  1259. AIRobot.X2_AIRobot:Destroy(DestroyMode)
  1260. Verse.Pawn:Verse.Pawn.Kill_Patch2(Pawn, Nullable`1, Hediff)
  1261. Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.CheckForStateChange_Patch1(Pawn_HealthTracker, Nullable`1, Hediff)
  1262. Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1, DamageResult)
  1263. Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Hediff_Injury, DamageInfo, DamageResult)
  1264. Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Single, DamageInfo, DamageResult)
  1265. Verse.DamageWorker_AddInjury:ApplySpecialEffectsToPart(Pawn, Single, DamageInfo, DamageResult)
  1266. Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, DamageResult)
  1267. Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn)
  1268. Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing)
  1269. Verse.Thing:TakeDamage(DamageInfo)
  1270. RimWorld.Bullet:Impact(Thing)
  1271. Verse.Projectile:CheckForFreeIntercept(IntVec3)
  1272. Verse.Projectile:CheckForFreeInterceptBetween(Vector3, Vector3)
  1273. Verse.Projectile:Tick()
  1274. Verse.TickList:Tick()
  1275. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1276. Verse.TickManager:TickManagerUpdate()
  1277. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1278. Verse.Root_Play:Update()
  1279.  
  1280. [Tech Advancing] [Information] Loading finished.
  1281. Verse.Log:Message(String, Boolean)
  1282. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1283. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1284. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1285. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1286. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1287. RimWorld.Planet.World:ExposeComponents()
  1288. RimWorld.Planet.World:ExposeData()
  1289. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1290. Verse.Scribe_Deep:Look(World&, String, Object[])
  1291. Verse.Game:ExposeData()
  1292. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1293. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1294. Verse.<>c:<SaveGame>b__13_0()
  1295. Verse.SafeSaver:DoSave(String, String, Action)
  1296. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1297. Verse.GameDataSaveLoader:SaveGame(String)
  1298. RimWorld.Autosaver:DoAutosave()
  1299. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1300. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1301. Verse.Root:Verse.Root.Update_Patch1(Root)
  1302. Verse.Root_Play:Update()
  1303.  
  1304. [Tech Advancing] [Information] Flushing old Research Manager values.
  1305. Verse.Log:Message(String, Boolean)
  1306. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1307. TechAdvancing.TA_ResearchManager:FlushCfg()
  1308. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1309. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1310. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1311. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1312. RimWorld.Planet.World:ExposeComponents()
  1313. RimWorld.Planet.World:ExposeData()
  1314. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1315. Verse.Scribe_Deep:Look(World&, String, Object[])
  1316. Verse.Game:ExposeData()
  1317. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1318. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1319. Verse.<>c:<SaveGame>b__13_0()
  1320. Verse.SafeSaver:DoSave(String, String, Action)
  1321. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1322. Verse.GameDataSaveLoader:SaveGame(String)
  1323. RimWorld.Autosaver:DoAutosave()
  1324. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1325. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1326. Verse.Root:Verse.Root.Update_Patch1(Root)
  1327. Verse.Root_Play:Update()
  1328.  
  1329. [Tech Advancing] [Information] Loading finished.
  1330. Verse.Log:Message(String, Boolean)
  1331. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1332. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1333. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1334. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1335. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1336. RimWorld.Planet.World:ExposeComponents()
  1337. RimWorld.Planet.World:ExposeData()
  1338. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1339. Verse.Scribe_Deep:Look(World&, String, Object[])
  1340. Verse.Game:ExposeData()
  1341. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1342. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1343. Verse.<>c:<SaveGame>b__13_0()
  1344. Verse.SafeSaver:DoSave(String, String, Action)
  1345. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1346. Verse.GameDataSaveLoader:SaveGame(String)
  1347. RimWorld.Autosaver:DoAutosave()
  1348. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1349. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1350. Verse.Root:Verse.Root.Update_Patch1(Root)
  1351. Verse.Root_Play:Update()
  1352.  
  1353. [Tech Advancing] [Information] Flushing old Research Manager values.
  1354. Verse.Log:Message(String, Boolean)
  1355. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1356. TechAdvancing.TA_ResearchManager:FlushCfg()
  1357. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1358. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1359. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1360. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1361. RimWorld.Planet.World:ExposeComponents()
  1362. RimWorld.Planet.World:ExposeData()
  1363. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1364. Verse.Scribe_Deep:Look(World&, String, Object[])
  1365. Verse.Game:ExposeData()
  1366. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1367. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1368. Verse.<>c:<SaveGame>b__13_0()
  1369. Verse.SafeSaver:DoSave(String, String, Action)
  1370. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1371. Verse.GameDataSaveLoader:SaveGame(String)
  1372. RimWorld.Autosaver:DoAutosave()
  1373. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1374. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1375. Verse.Root:Verse.Root.Update_Patch1(Root)
  1376. Verse.Root_Play:Update()
  1377.  
  1378. [Tech Advancing] [Information] Loading finished.
  1379. Verse.Log:Message(String, Boolean)
  1380. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1381. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1382. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1383. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1384. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1385. RimWorld.Planet.World:ExposeComponents()
  1386. RimWorld.Planet.World:ExposeData()
  1387. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1388. Verse.Scribe_Deep:Look(World&, String, Object[])
  1389. Verse.Game:ExposeData()
  1390. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1391. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1392. Verse.<>c:<SaveGame>b__13_0()
  1393. Verse.SafeSaver:DoSave(String, String, Action)
  1394. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1395. Verse.GameDataSaveLoader:SaveGame(String)
  1396. RimWorld.Autosaver:DoAutosave()
  1397. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1398. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1399. Verse.Root:Verse.Root.Update_Patch1(Root)
  1400. Verse.Root_Play:Update()
  1401.  
  1402. [Tech Advancing] [Information] Flushing old Research Manager values.
  1403. Verse.Log:Message(String, Boolean)
  1404. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1405. TechAdvancing.TA_ResearchManager:FlushCfg()
  1406. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1407. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1408. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1409. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1410. RimWorld.Planet.World:ExposeComponents()
  1411. RimWorld.Planet.World:ExposeData()
  1412. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1413. Verse.Scribe_Deep:Look(World&, String, Object[])
  1414. Verse.Game:ExposeData()
  1415. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1416. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1417. Verse.<>c:<SaveGame>b__13_0()
  1418. Verse.SafeSaver:DoSave(String, String, Action)
  1419. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1420. Verse.GameDataSaveLoader:SaveGame(String)
  1421. RimWorld.Autosaver:DoAutosave()
  1422. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1423. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1424. Verse.Root:Verse.Root.Update_Patch1(Root)
  1425. Verse.Root_Play:Update()
  1426.  
  1427. [Tech Advancing] [Information] Loading finished.
  1428. Verse.Log:Message(String, Boolean)
  1429. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1430. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1431. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1432. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1433. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1434. RimWorld.Planet.World:ExposeComponents()
  1435. RimWorld.Planet.World:ExposeData()
  1436. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1437. Verse.Scribe_Deep:Look(World&, String, Object[])
  1438. Verse.Game:ExposeData()
  1439. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1440. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1441. Verse.<>c:<SaveGame>b__13_0()
  1442. Verse.SafeSaver:DoSave(String, String, Action)
  1443. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1444. Verse.GameDataSaveLoader:SaveGame(String)
  1445. RimWorld.Autosaver:DoAutosave()
  1446. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1447. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1448. Verse.Root:Verse.Root.Update_Patch1(Root)
  1449. Verse.Root_Play:Update()
  1450.  
  1451. [Tech Advancing] [Information] Flushing old Research Manager values.
  1452. Verse.Log:Message(String, Boolean)
  1453. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1454. TechAdvancing.TA_ResearchManager:FlushCfg()
  1455. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1456. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1457. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1458. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1459. RimWorld.Planet.World:ExposeComponents()
  1460. RimWorld.Planet.World:ExposeData()
  1461. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1462. Verse.Scribe_Deep:Look(World&, String, Object[])
  1463. Verse.Game:ExposeData()
  1464. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1465. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1466. Verse.<>c:<SaveGame>b__13_0()
  1467. Verse.SafeSaver:DoSave(String, String, Action)
  1468. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1469. Verse.GameDataSaveLoader:SaveGame(String)
  1470. RimWorld.Autosaver:DoAutosave()
  1471. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1472. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1473. Verse.Root:Verse.Root.Update_Patch1(Root)
  1474. Verse.Root_Play:Update()
  1475.  
  1476. [Tech Advancing] [Information] Loading finished.
  1477. Verse.Log:Message(String, Boolean)
  1478. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1479. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1480. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1481. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1482. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1483. RimWorld.Planet.World:ExposeComponents()
  1484. RimWorld.Planet.World:ExposeData()
  1485. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1486. Verse.Scribe_Deep:Look(World&, String, Object[])
  1487. Verse.Game:ExposeData()
  1488. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1489. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1490. Verse.<>c:<SaveGame>b__13_0()
  1491. Verse.SafeSaver:DoSave(String, String, Action)
  1492. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1493. Verse.GameDataSaveLoader:SaveGame(String)
  1494. RimWorld.Autosaver:DoAutosave()
  1495. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1496. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1497. Verse.Root:Verse.Root.Update_Patch1(Root)
  1498. Verse.Root_Play:Update()
  1499.  
  1500. [Tech Advancing] [Information] Flushing old Research Manager values.
  1501. Verse.Log:Message(String, Boolean)
  1502. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1503. TechAdvancing.TA_ResearchManager:FlushCfg()
  1504. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1505. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1506. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1507. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1508. RimWorld.Planet.World:ExposeComponents()
  1509. RimWorld.Planet.World:ExposeData()
  1510. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1511. Verse.Scribe_Deep:Look(World&, String, Object[])
  1512. Verse.Game:ExposeData()
  1513. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1514. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1515. Verse.<>c:<SaveGame>b__13_0()
  1516. Verse.SafeSaver:DoSave(String, String, Action)
  1517. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1518. Verse.GameDataSaveLoader:SaveGame(String)
  1519. RimWorld.Autosaver:DoAutosave()
  1520. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1521. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1522. Verse.Root:Verse.Root.Update_Patch1(Root)
  1523. Verse.Root_Play:Update()
  1524.  
  1525. Ari started 10 jobs in 10 ticks. List: none curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_5388366))
  1526. Verse.Log:Error(String, Boolean)
  1527. Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
  1528. Verse.AI.Pawn_JobTracker:FinalizeTick()
  1529. Verse.AI.Pawn_JobTracker:JobTrackerTick()
  1530. Verse.Pawn:Tick()
  1531. Verse.TickList:Tick()
  1532. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1533. Verse.TickManager:TickManagerUpdate()
  1534. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1535. Verse.Root_Play:Update()
  1536.  
  1537. Ari started 10 jobs in 10 ticks. List: none curDriver=JobDriver_HaulToCell (toilIndex=4) curJob=(HaulToCell (Job_5388428) A=Thing_RawRice627480 B=(128, 0, 120))
  1538. Verse.Log:Error(String, Boolean)
  1539. Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
  1540. Verse.AI.Pawn_JobTracker:FinalizeTick()
  1541. Verse.AI.Pawn_JobTracker:JobTrackerTick()
  1542. Verse.Pawn:Tick()
  1543. Verse.TickList:Tick()
  1544. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1545. Verse.TickManager:TickManagerUpdate()
  1546. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1547. Verse.Root_Play:Update()
  1548.  
  1549. [Tech Advancing] [Information] Loading finished.
  1550. Verse.Log:Message(String, Boolean)
  1551. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1552. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1553. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1554. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1555. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1556. RimWorld.Planet.World:ExposeComponents()
  1557. RimWorld.Planet.World:ExposeData()
  1558. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1559. Verse.Scribe_Deep:Look(World&, String, Object[])
  1560. Verse.Game:ExposeData()
  1561. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1562. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1563. Verse.<>c:<SaveGame>b__13_0()
  1564. Verse.SafeSaver:DoSave(String, String, Action)
  1565. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1566. Verse.GameDataSaveLoader:SaveGame(String)
  1567. RimWorld.Autosaver:DoAutosave()
  1568. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1569. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1570. Verse.Root:Verse.Root.Update_Patch1(Root)
  1571. Verse.Root_Play:Update()
  1572.  
  1573. [Tech Advancing] [Information] Flushing old Research Manager values.
  1574. Verse.Log:Message(String, Boolean)
  1575. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1576. TechAdvancing.TA_ResearchManager:FlushCfg()
  1577. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1578. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1579. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1580. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1581. RimWorld.Planet.World:ExposeComponents()
  1582. RimWorld.Planet.World:ExposeData()
  1583. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1584. Verse.Scribe_Deep:Look(World&, String, Object[])
  1585. Verse.Game:ExposeData()
  1586. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1587. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1588. Verse.<>c:<SaveGame>b__13_0()
  1589. Verse.SafeSaver:DoSave(String, String, Action)
  1590. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1591. Verse.GameDataSaveLoader:SaveGame(String)
  1592. RimWorld.Autosaver:DoAutosave()
  1593. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1594. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1595. Verse.Root:Verse.Root.Update_Patch1(Root)
  1596. Verse.Root_Play:Update()
  1597.  
  1598. [Tech Advancing] [Information] Loading finished.
  1599. Verse.Log:Message(String, Boolean)
  1600. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1601. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1602. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1603. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1604. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1605. RimWorld.Planet.World:ExposeComponents()
  1606. RimWorld.Planet.World:ExposeData()
  1607. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1608. Verse.Scribe_Deep:Look(World&, String, Object[])
  1609. Verse.Game:ExposeData()
  1610. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1611. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1612. Verse.<>c:<SaveGame>b__13_0()
  1613. Verse.SafeSaver:DoSave(String, String, Action)
  1614. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1615. Verse.GameDataSaveLoader:SaveGame(String)
  1616. RimWorld.Autosaver:DoAutosave()
  1617. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1618. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1619. Verse.Root:Verse.Root.Update_Patch1(Root)
  1620. Verse.Root_Play:Update()
  1621.  
  1622. [Tech Advancing] [Information] Flushing old Research Manager values.
  1623. Verse.Log:Message(String, Boolean)
  1624. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1625. TechAdvancing.TA_ResearchManager:FlushCfg()
  1626. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1627. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1628. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1629. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1630. RimWorld.Planet.World:ExposeComponents()
  1631. RimWorld.Planet.World:ExposeData()
  1632. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1633. Verse.Scribe_Deep:Look(World&, String, Object[])
  1634. Verse.Game:ExposeData()
  1635. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1636. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1637. Verse.<>c:<SaveGame>b__13_0()
  1638. Verse.SafeSaver:DoSave(String, String, Action)
  1639. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1640. Verse.GameDataSaveLoader:SaveGame(String)
  1641. RimWorld.Autosaver:DoAutosave()
  1642. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1643. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1644. Verse.Root:Verse.Root.Update_Patch1(Root)
  1645. Verse.Root_Play:Update()
  1646.  
  1647. [Tech Advancing] [Information] Loading finished.
  1648. Verse.Log:Message(String, Boolean)
  1649. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1650. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1651. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1652. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1653. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1654. RimWorld.Planet.World:ExposeComponents()
  1655. RimWorld.Planet.World:ExposeData()
  1656. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1657. Verse.Scribe_Deep:Look(World&, String, Object[])
  1658. Verse.Game:ExposeData()
  1659. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1660. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1661. Verse.<>c:<SaveGame>b__13_0()
  1662. Verse.SafeSaver:DoSave(String, String, Action)
  1663. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1664. Verse.GameDataSaveLoader:SaveGame(String)
  1665. RimWorld.Autosaver:DoAutosave()
  1666. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1667. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1668. Verse.Root:Verse.Root.Update_Patch1(Root)
  1669. Verse.Root_Play:Update()
  1670.  
  1671. [Tech Advancing] [Information] Flushing old Research Manager values.
  1672. Verse.Log:Message(String, Boolean)
  1673. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1674. TechAdvancing.TA_ResearchManager:FlushCfg()
  1675. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1676. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1677. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1678. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1679. RimWorld.Planet.World:ExposeComponents()
  1680. RimWorld.Planet.World:ExposeData()
  1681. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1682. Verse.Scribe_Deep:Look(World&, String, Object[])
  1683. Verse.Game:ExposeData()
  1684. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1685. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1686. Verse.<>c:<SaveGame>b__13_0()
  1687. Verse.SafeSaver:DoSave(String, String, Action)
  1688. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1689. Verse.GameDataSaveLoader:SaveGame(String)
  1690. RimWorld.Autosaver:DoAutosave()
  1691. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1692. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1693. Verse.Root:Verse.Root.Update_Patch1(Root)
  1694. Verse.Root_Play:Update()
  1695.  
  1696. [Tech Advancing] [Information] Loading finished.
  1697. Verse.Log:Message(String, Boolean)
  1698. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1699. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1700. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1701. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1702. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1703. RimWorld.Planet.World:ExposeComponents()
  1704. RimWorld.Planet.World:ExposeData()
  1705. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1706. Verse.Scribe_Deep:Look(World&, String, Object[])
  1707. Verse.Game:ExposeData()
  1708. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1709. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1710. Verse.<>c:<SaveGame>b__13_0()
  1711. Verse.SafeSaver:DoSave(String, String, Action)
  1712. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1713. Verse.GameDataSaveLoader:SaveGame(String)
  1714. RimWorld.Autosaver:DoAutosave()
  1715. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1716. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1717. Verse.Root:Verse.Root.Update_Patch1(Root)
  1718. Verse.Root_Play:Update()
  1719.  
  1720. [Tech Advancing] [Information] Flushing old Research Manager values.
  1721. Verse.Log:Message(String, Boolean)
  1722. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1723. TechAdvancing.TA_ResearchManager:FlushCfg()
  1724. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1725. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1726. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1727. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1728. RimWorld.Planet.World:ExposeComponents()
  1729. RimWorld.Planet.World:ExposeData()
  1730. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1731. Verse.Scribe_Deep:Look(World&, String, Object[])
  1732. Verse.Game:ExposeData()
  1733. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1734. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1735. Verse.<>c:<SaveGame>b__13_0()
  1736. Verse.SafeSaver:DoSave(String, String, Action)
  1737. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1738. Verse.GameDataSaveLoader:SaveGame(String)
  1739. RimWorld.Autosaver:DoAutosave()
  1740. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1741. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1742. Verse.Root:Verse.Root.Update_Patch1(Root)
  1743. Verse.Root_Play:Update()
  1744.  
  1745. 3478.1909375
  1746. Verse.Log:Message(String, Boolean)
  1747. VEE.RegularEvents.ApparelPod:TryExecuteWorker(IncidentParms)
  1748. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  1749. RimWorld.Storyteller:TryFire(FiringIncident)
  1750. RimWorld.Storyteller:StorytellerTick()
  1751. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1752. Verse.TickManager:TickManagerUpdate()
  1753. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1754. Verse.Root_Play:Update()
  1755.  
  1756. [Tech Advancing] [Information] Loading finished.
  1757. Verse.Log:Message(String, Boolean)
  1758. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1759. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1760. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1761. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1762. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1763. RimWorld.Planet.World:ExposeComponents()
  1764. RimWorld.Planet.World:ExposeData()
  1765. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1766. Verse.Scribe_Deep:Look(World&, String, Object[])
  1767. Verse.Game:ExposeData()
  1768. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1769. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1770. Verse.<>c:<SaveGame>b__13_0()
  1771. Verse.SafeSaver:DoSave(String, String, Action)
  1772. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1773. Verse.GameDataSaveLoader:SaveGame(String)
  1774. RimWorld.Autosaver:DoAutosave()
  1775. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1776. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1777. Verse.Root:Verse.Root.Update_Patch1(Root)
  1778. Verse.Root_Play:Update()
  1779.  
  1780. [Tech Advancing] [Information] Flushing old Research Manager values.
  1781. Verse.Log:Message(String, Boolean)
  1782. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1783. TechAdvancing.TA_ResearchManager:FlushCfg()
  1784. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1785. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1786. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1787. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1788. RimWorld.Planet.World:ExposeComponents()
  1789. RimWorld.Planet.World:ExposeData()
  1790. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1791. Verse.Scribe_Deep:Look(World&, String, Object[])
  1792. Verse.Game:ExposeData()
  1793. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1794. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1795. Verse.<>c:<SaveGame>b__13_0()
  1796. Verse.SafeSaver:DoSave(String, String, Action)
  1797. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1798. Verse.GameDataSaveLoader:SaveGame(String)
  1799. RimWorld.Autosaver:DoAutosave()
  1800. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1801. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1802. Verse.Root:Verse.Root.Update_Patch1(Root)
  1803. Verse.Root_Play:Update()
  1804.  
  1805. Tried to set ThingCount stack count to 60, but thing's stack count is only 47. thing=RawRice637839
  1806. Verse.Log:Warning(String, Boolean)
  1807. Verse.ThingCount:.ctor(Thing, Int32)
  1808. Verse.ThingCount:WithCount(Int32)
  1809. Verse.ThingCountUtility:AddToList(List`1, Thing, Int32)
  1810. RimWorld.WorkGiver_DoBill:TryFindBestBillIngredientsInSet_AllowMix(List`1, Bill, List`1)
  1811. RimWorld.WorkGiver_DoBill:TryFindBestBillIngredientsInSet(List`1, Bill, List`1, IntVec3, Boolean)
  1812. RimWorld.<>c__DisplayClass20_0:<TryFindBestBillIngredients>b__3(Region)
  1813. Verse.BFSWorker:BreadthFirstTraverseWork(Region, RegionEntryPredicate, RegionProcessor, Int32, RegionType)
  1814. Verse.RegionTraverser:BreadthFirstTraverse(Region, RegionEntryPredicate, RegionProcessor, Int32, RegionType)
  1815. RimWorld.WorkGiver_DoBill:TryFindBestBillIngredients(Bill, Pawn, Thing, List`1)
  1816. RimWorld.WorkGiver_DoBill:StartOrResumeBillJob(Pawn, IBillGiver)
  1817. RimWorld.WorkGiver_DoBill:JobOnThing(Pawn, Thing, Boolean)
  1818. RimWorld.WorkGiver_Scanner:HasJobOnThing(Pawn, Thing, Boolean)
  1819. RimWorld.<>c__DisplayClass3_1:<TryIssueJobPackage>b__0(Thing)
  1820. Verse.<>c__DisplayClass2_0:<ClosestThingReachable>b__0(Thing)
  1821. Verse.GenClosest:<ClosestThing_Global>g__Process|5_0(Thing, <>c__DisplayClass5_0&)
  1822. Verse.GenClosest:ClosestThing_Global(IntVec3, IEnumerable, Single, Predicate`1, Func`2)
  1823. Verse.GenClosest:ClosestThingReachable(IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Single, Predicate`1, IEnumerable`1, Int32, Int32, Boolean, RegionType, Boolean)
  1824. RimWorld.JobGiver_Work:TryIssueJobPackage(Pawn, JobIssueParams)
  1825. Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Pawn, JobIssueParams)
  1826. Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
  1827. Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
  1828. Verse.AI.ThinkNode_Subtree:TryIssueJobPackage(Pawn, JobIssueParams)
  1829. Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
  1830. Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
  1831. Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
  1832. Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
  1833. Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
  1834. Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean, Boolean)
  1835. Verse.AI.Pawn_JobTracker:JobTrackerTick()
  1836. Verse.Pawn:Tick()
  1837. Verse.TickList:Tick()
  1838. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1839. Verse.TickManager:TickManagerUpdate()
  1840. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1841. Verse.Root_Play:Update()
  1842.  
  1843. [Tech Advancing] [Information] Loading finished.
  1844. Verse.Log:Message(String, Boolean)
  1845. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1846. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1847. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1848. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1849. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1850. RimWorld.Planet.World:ExposeComponents()
  1851. RimWorld.Planet.World:ExposeData()
  1852. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1853. Verse.Scribe_Deep:Look(World&, String, Object[])
  1854. Verse.Game:ExposeData()
  1855. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1856. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1857. Verse.<>c:<SaveGame>b__13_0()
  1858. Verse.SafeSaver:DoSave(String, String, Action)
  1859. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1860. Verse.GameDataSaveLoader:SaveGame(String)
  1861. RimWorld.Autosaver:DoAutosave()
  1862. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1863. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1864. Verse.Root:Verse.Root.Update_Patch1(Root)
  1865. Verse.Root_Play:Update()
  1866.  
  1867. [Tech Advancing] [Information] Flushing old Research Manager values.
  1868. Verse.Log:Message(String, Boolean)
  1869. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1870. TechAdvancing.TA_ResearchManager:FlushCfg()
  1871. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1872. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1873. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1874. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1875. RimWorld.Planet.World:ExposeComponents()
  1876. RimWorld.Planet.World:ExposeData()
  1877. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1878. Verse.Scribe_Deep:Look(World&, String, Object[])
  1879. Verse.Game:ExposeData()
  1880. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1881. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1882. Verse.<>c:<SaveGame>b__13_0()
  1883. Verse.SafeSaver:DoSave(String, String, Action)
  1884. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1885. Verse.GameDataSaveLoader:SaveGame(String)
  1886. RimWorld.Autosaver:DoAutosave()
  1887. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1888. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1889. Verse.Root:Verse.Root.Update_Patch1(Root)
  1890. Verse.Root_Play:Update()
  1891.  
  1892. 3602.138125
  1893. Verse.Log:Message(String, Boolean)
  1894. VEE.RegularEvents.ApparelPod:TryExecuteWorker(IncidentParms)
  1895. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  1896. RimWorld.Storyteller:TryFire(FiringIncident)
  1897. RimWorld.Storyteller:StorytellerTick()
  1898. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  1899. Verse.TickManager:TickManagerUpdate()
  1900. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  1901. Verse.Root_Play:Update()
  1902.  
  1903. [Tech Advancing] [Information] Loading finished.
  1904. Verse.Log:Message(String, Boolean)
  1905. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1906. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1907. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1908. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1909. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1910. RimWorld.Planet.World:ExposeComponents()
  1911. RimWorld.Planet.World:ExposeData()
  1912. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1913. Verse.Scribe_Deep:Look(World&, String, Object[])
  1914. Verse.Game:ExposeData()
  1915. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1916. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1917. Verse.<>c:<SaveGame>b__13_0()
  1918. Verse.SafeSaver:DoSave(String, String, Action)
  1919. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1920. Verse.GameDataSaveLoader:SaveGame(String)
  1921. RimWorld.Autosaver:DoAutosave()
  1922. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1923. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1924. Verse.Root:Verse.Root.Update_Patch1(Root)
  1925. Verse.Root_Play:Update()
  1926.  
  1927. [Tech Advancing] [Information] Flushing old Research Manager values.
  1928. Verse.Log:Message(String, Boolean)
  1929. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1930. TechAdvancing.TA_ResearchManager:FlushCfg()
  1931. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1932. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1933. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1934. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1935. RimWorld.Planet.World:ExposeComponents()
  1936. RimWorld.Planet.World:ExposeData()
  1937. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1938. Verse.Scribe_Deep:Look(World&, String, Object[])
  1939. Verse.Game:ExposeData()
  1940. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1941. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1942. Verse.<>c:<SaveGame>b__13_0()
  1943. Verse.SafeSaver:DoSave(String, String, Action)
  1944. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1945. Verse.GameDataSaveLoader:SaveGame(String)
  1946. RimWorld.Autosaver:DoAutosave()
  1947. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1948. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1949. Verse.Root:Verse.Root.Update_Patch1(Root)
  1950. Verse.Root_Play:Update()
  1951.  
  1952. Cannot draw radius ring of radius 66.9: not enough squares in the precalculated list.
  1953. Verse.Log:Error(String, Boolean)
  1954. Verse.GenDraw:DrawRadiusRing(IntVec3, Single, Color, Func`2)
  1955. Verse.GenDraw:DrawRadiusRing(IntVec3, Single)
  1956. RimWorld.Building_TurretGun:RimWorld.Building_TurretGun.DrawExtraSelectionOverlays_Patch1(Building_TurretGun)
  1957. RimWorld.SelectionDrawer:DrawSelectionOverlays()
  1958. RimWorld.MapInterface:RimWorld.MapInterface.MapInterfaceUpdate_Patch1(MapInterface)
  1959. RimWorld.UIRoot_Play:UIRootUpdate()
  1960. Verse.Root:Verse.Root.Update_Patch1(Root)
  1961. Verse.Root_Play:Update()
  1962.  
  1963. [Tech Advancing] [Information] Loading finished.
  1964. Verse.Log:Message(String, Boolean)
  1965. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1966. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1967. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1968. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1969. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1970. RimWorld.Planet.World:ExposeComponents()
  1971. RimWorld.Planet.World:ExposeData()
  1972. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1973. Verse.Scribe_Deep:Look(World&, String, Object[])
  1974. Verse.Game:ExposeData()
  1975. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  1976. Verse.Scribe_Deep:Look(Game&, String, Object[])
  1977. Verse.<>c:<SaveGame>b__13_0()
  1978. Verse.SafeSaver:DoSave(String, String, Action)
  1979. Verse.SafeSaver:Save(String, String, Action, Boolean)
  1980. Verse.GameDataSaveLoader:SaveGame(String)
  1981. RimWorld.Autosaver:DoAutosave()
  1982. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  1983. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  1984. Verse.Root:Verse.Root.Update_Patch1(Root)
  1985. Verse.Root_Play:Update()
  1986.  
  1987. [Tech Advancing] [Information] Flushing old Research Manager values.
  1988. Verse.Log:Message(String, Boolean)
  1989. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  1990. TechAdvancing.TA_ResearchManager:FlushCfg()
  1991. TechAdvancing.WorldCompSaveHandler:ExposeData()
  1992. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  1993. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  1994. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  1995. RimWorld.Planet.World:ExposeComponents()
  1996. RimWorld.Planet.World:ExposeData()
  1997. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  1998. Verse.Scribe_Deep:Look(World&, String, Object[])
  1999. Verse.Game:ExposeData()
  2000. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  2001. Verse.Scribe_Deep:Look(Game&, String, Object[])
  2002. Verse.<>c:<SaveGame>b__13_0()
  2003. Verse.SafeSaver:DoSave(String, String, Action)
  2004. Verse.SafeSaver:Save(String, String, Action, Boolean)
  2005. Verse.GameDataSaveLoader:SaveGame(String)
  2006. RimWorld.Autosaver:DoAutosave()
  2007. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  2008. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2009. Verse.Root:Verse.Root.Update_Patch1(Root)
  2010. Verse.Root_Play:Update()
  2011.  
  2012. Exception running QuestNode_GenerateSite: System.NullReferenceException: Object reference not set to an instance of an object
  2013. at VFE_Settlers.Utilities.UtilityPawn.GenerateWanted (RimWorld.Faction alliedFaction, RimWorld.Faction enemyFaction, System.Int32 reward, VFE_Settlers.Hediffs.HediffComp_Wanted& wan) [0x000f5] in <611a09baa6b74edea682a77bba3e4b8d>:0
  2014. at VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted.Notify_GeneratedByQuestGen (RimWorld.Planet.SitePart part, RimWorld.QuestGen.Slate slate, System.Collections.Generic.List`1[T] outExtraDescriptionRules, System.Collections.Generic.Dictionary`2[TKey,TValue] outExtraDescriptionConstants) [0x00046] in <611a09baa6b74edea682a77bba3e4b8d>:0
  2015. at RimWorld.QuestGen.QuestGen_Sites.GenerateSite (System.Collections.Generic.IEnumerable`1[T] sitePartsParams, System.Int32 tile, RimWorld.Faction faction, System.Boolean hiddenSitePartsPossible, Verse.Grammar.RulePack singleSitePartRules) [0x000d4] in <007078bc0b7949ab9a6f7005650e4005>:0
  2016. at RimWorld.QuestGen.QuestNode_GenerateSite.RunInt () [0x00042] in <007078bc0b7949ab9a6f7005650e4005>:0
  2017. at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <007078bc0b7949ab9a6f7005650e4005>:0
  2018.  
  2019. Slate vars:
  2020. allowViolentQuests=True
  2021. asker=Tomboy
  2022. challengeRating=1
  2023. inSignal=Quest17.Initiate
  2024. map=Map-0-PlayerHome
  2025. minPointsThreeStar=0
  2026. minPointsTwoStar=0
  2027. points=486.9121
  2028. pointsFactor=1
  2029. pointsOriginal=2434.561
  2030. rewardValue=1208.64
  2031. selectionWeightOneStar=0.60
  2032. selectionWeightThreeStar=0.15
  2033. selectionWeightTwoStar=0.25
  2034. siteFaction=Murderous Hive
  2035. sitePartCount=1
  2036. sitePartDefs=WantedHideout
  2037. sitePartsParams=RimWorld.Planet.SitePartDefWithParams
  2038. sitePoints=486.9121
  2039. siteTile=199890
  2040. Verse.Log:Error(String, Boolean)
  2041. RimWorld.QuestGen.QuestNode:Run()
  2042. RimWorld.QuestScriptDef:Run()
  2043. RimWorld.QuestGen.QuestNode_SubScript:RunInt()
  2044. RimWorld.QuestGen.QuestNode:Run()
  2045. RimWorld.QuestGen.QuestNode_Sequence:RunInt()
  2046. RimWorld.QuestGen.QuestNode:Run()
  2047. RimWorld.QuestScriptDef:Run()
  2048. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2049. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2050. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2051. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2052. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2053. RimWorld.Storyteller:TryFire(FiringIncident)
  2054. RimWorld.Storyteller:StorytellerTick()
  2055. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2056. Verse.TickManager:TickManagerUpdate()
  2057. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2058. Verse.Root_Play:Update()
  2059.  
  2060. Grammar unresolvable. Root 'questName'
  2061.  
  2062. GRAMMAR RESOLUTION TRACE
  2063. 1 questName → [nickname]'s brigands
  2064. nickname → UNRESOLVABLE
  2065. 1 questName → Bounty: [nameFull] [nickname]
  2066. nameFull → UNRESOLVABLE
  2067. nickname → UNRESOLVABLE
  2068. 1 questName → Wanted, Dead or Alive: [nickname]
  2069. nickname → UNRESOLVABLE
  2070. questName → UNRESOLVABLE
  2071.  
  2072. CONSTANTS
  2073. asker_faction VFEM_KingdomCivil
  2074. asker_factionLeader True
  2075. asker_flesh Normal
  2076. asker_gender Female
  2077. siteFaction VFEI_Insect
  2078.  
  2079. CUSTOM RULES
  2080. ■questName → Bounty: [nameFull] [nickname]
  2081. ■questName → Wanted, Dead or Alive: [nickname]
  2082. ■questName → [nickname]'s brigands
  2083. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2084. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2085. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2086. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2087. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2088. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2089. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2090. ■asker_pronoun → she
  2091. ■asker_possessive → her
  2092. ■asker_objective → her
  2093. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2094. ■asker_kind → lord
  2095. ■asker_title → archer
  2096. ■asker_titleIndef → a archer
  2097. ■asker_titleDef → the archer
  2098. ■asker_age → 52
  2099. ■asker_chronologicalAge → 52
  2100. ■asker_relationInfo →
  2101. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2102. ■asker_faction_pawnSingular → subject
  2103. ■asker_faction_pawnSingularDef → the subject
  2104. ■asker_faction_pawnSingularIndef → a subject
  2105. ■asker_faction_pawnsPlural → subjects
  2106. ■asker_faction_pawnsPluralDef → the subjects
  2107. ■asker_faction_pawnsPluralIndef → subjects
  2108. ■asker_faction_leaderTitle → lord
  2109. ■asker_faction_royalFavorLabel → null_output
  2110. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2111. ■siteFaction_pawnSingular → insect
  2112. ■siteFaction_pawnSingularDef → the insect
  2113. ■siteFaction_pawnSingularIndef → a insect
  2114. ■siteFaction_pawnsPlural → insects
  2115. ■siteFaction_pawnsPluralDef → the insects
  2116. ■siteFaction_pawnsPluralIndef → insects
  2117. ■siteFaction_leaderTitle → queen
  2118. ■siteFaction_royalFavorLabel → null_output
  2119.  
  2120. Verse.Log:Error(String, Boolean)
  2121. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2122. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2123. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2124. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2125. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2126. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2127. RimWorld.NameGenerator:GenerateName(GrammarRequest, Predicate`1, Boolean, String, String)
  2128. RimWorld.QuestGen.QuestNode_ResolveQuestName:GenerateName()
  2129. RimWorld.QuestGen.QuestNode_ResolveQuestName:Resolve()
  2130. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2131. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2132. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2133. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2134. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2135. RimWorld.Storyteller:TryFire(FiringIncident)
  2136. RimWorld.Storyteller:StorytellerTick()
  2137. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2138. Verse.TickManager:TickManagerUpdate()
  2139. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2140. Verse.Root_Play:Update()
  2141.  
  2142. Grammar unresolvable. Root 'questDescription'
  2143.  
  2144. GRAMMAR RESOLUTION TRACE
  2145. 1 questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2146. 2 asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2147. 2 asker_faction_leaderTitle → lord
  2148. 2 asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2149. criminal_nameFull → UNRESOLVABLE
  2150. 2 siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2151. 2 asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2152. nickname → UNRESOLVABLE
  2153. bounty → UNRESOLVABLE
  2154. 2 allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2155. questDescription → UNRESOLVABLE
  2156.  
  2157. CONSTANTS
  2158. WantedHideout_exists True
  2159. asker_faction VFEM_KingdomCivil
  2160. asker_factionLeader True
  2161. asker_flesh Normal
  2162. asker_gender Female
  2163. siteFaction VFEI_Insect
  2164.  
  2165. CUSTOM RULES
  2166. ■questName → Bounty: [nameFull] [nickname]
  2167. ■questName → Wanted, Dead or Alive: [nickname]
  2168. ■questName → [nickname]'s brigands
  2169. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2170. ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2171. ■allRewardsDescriptionsExceptItems →
  2172. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2173. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2174. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2175. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2176. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2177. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2178. ■asker_pronoun → she
  2179. ■asker_possessive → her
  2180. ■asker_objective → her
  2181. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2182. ■asker_kind → lord
  2183. ■asker_title → archer
  2184. ■asker_titleIndef → a archer
  2185. ■asker_titleDef → the archer
  2186. ■asker_age → 52
  2187. ■asker_chronologicalAge → 52
  2188. ■asker_relationInfo →
  2189. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2190. ■asker_faction_pawnSingular → subject
  2191. ■asker_faction_pawnSingularDef → the subject
  2192. ■asker_faction_pawnSingularIndef → a subject
  2193. ■asker_faction_pawnsPlural → subjects
  2194. ■asker_faction_pawnsPluralDef → the subjects
  2195. ■asker_faction_pawnsPluralIndef → subjects
  2196. ■asker_faction_leaderTitle → lord
  2197. ■asker_faction_royalFavorLabel → null_output
  2198. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2199. ■siteFaction_pawnSingular → insect
  2200. ■siteFaction_pawnSingularDef → the insect
  2201. ■siteFaction_pawnSingularIndef → a insect
  2202. ■siteFaction_pawnsPlural → insects
  2203. ■siteFaction_pawnsPluralDef → the insects
  2204. ■siteFaction_pawnsPluralIndef → insects
  2205. ■siteFaction_leaderTitle → queen
  2206. ■siteFaction_royalFavorLabel → null_output
  2207.  
  2208. Verse.Log:Error(String, Boolean)
  2209. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2210. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2211. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2212. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2213. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2214. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2215. RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
  2216. RimWorld.QuestGen.QuestNode_ResolveQuestDescription:Resolve()
  2217. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2218. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2219. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2220. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2221. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2222. RimWorld.Storyteller:TryFire(FiringIncident)
  2223. RimWorld.Storyteller:StorytellerTick()
  2224. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2225. Verse.TickManager:TickManagerUpdate()
  2226. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2227. Verse.Root_Play:Update()
  2228.  
  2229. Grammar unresolvable. Root 'root'
  2230.  
  2231. GRAMMAR RESOLUTION TRACE
  2232. 1 root → Quest expired: [resolvedQuestName]
  2233. 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2234. NameFull → UNRESOLVABLE
  2235. nickname → UNRESOLVABLE
  2236. resolvedQuestName → UNRESOLVABLE
  2237. root → UNRESOLVABLE
  2238.  
  2239. CONSTANTS
  2240. WantedHideout_exists True
  2241. asker_faction VFEM_KingdomCivil
  2242. asker_factionLeader True
  2243. asker_flesh Normal
  2244. asker_gender Female
  2245. siteFaction VFEI_Insect
  2246. resolvedQuestName ERR: Bounty: [NameFull] [nickname]
  2247.  
  2248. CUSTOM RULES
  2249. ■questName → Bounty: [nameFull] [nickname]
  2250. ■questName → Wanted, Dead or Alive: [nickname]
  2251. ■questName → [nickname]'s brigands
  2252. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2253. ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2254. ■allRewardsDescriptionsExceptItems →
  2255. ■root → Quest expired: [resolvedQuestName]
  2256. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2257. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2258. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2259. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2260. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2261. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2262. ■asker_pronoun → she
  2263. ■asker_possessive → her
  2264. ■asker_objective → her
  2265. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2266. ■asker_kind → lord
  2267. ■asker_title → archer
  2268. ■asker_titleIndef → a archer
  2269. ■asker_titleDef → the archer
  2270. ■asker_age → 52
  2271. ■asker_chronologicalAge → 52
  2272. ■asker_relationInfo →
  2273. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2274. ■asker_faction_pawnSingular → subject
  2275. ■asker_faction_pawnSingularDef → the subject
  2276. ■asker_faction_pawnSingularIndef → a subject
  2277. ■asker_faction_pawnsPlural → subjects
  2278. ■asker_faction_pawnsPluralDef → the subjects
  2279. ■asker_faction_pawnsPluralIndef → subjects
  2280. ■asker_faction_leaderTitle → lord
  2281. ■asker_faction_royalFavorLabel → null_output
  2282. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2283. ■siteFaction_pawnSingular → insect
  2284. ■siteFaction_pawnSingularDef → the insect
  2285. ■siteFaction_pawnSingularIndef → a insect
  2286. ■siteFaction_pawnsPlural → insects
  2287. ■siteFaction_pawnsPluralDef → the insects
  2288. ■siteFaction_pawnsPluralIndef → insects
  2289. ■siteFaction_leaderTitle → queen
  2290. ■siteFaction_royalFavorLabel → null_output
  2291. ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2292.  
  2293. Verse.Log:Error(String, Boolean)
  2294. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2295. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2296. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2297. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2298. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2299. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2300. RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
  2301. RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
  2302. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2303. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2304. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2305. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2306. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2307. RimWorld.Storyteller:TryFire(FiringIncident)
  2308. RimWorld.Storyteller:StorytellerTick()
  2309. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2310. Verse.TickManager:TickManagerUpdate()
  2311. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2312. Verse.Root_Play:Update()
  2313.  
  2314. Grammar unresolvable. Root 'root'
  2315.  
  2316. GRAMMAR RESOLUTION TRACE
  2317. 1 root → [criminal_nameFull] heard about their compromised position thus have decided to leave the area. The quest [resolvedQuestName] has expired.
  2318. criminal_nameFull → UNRESOLVABLE
  2319. 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2320. NameFull → UNRESOLVABLE
  2321. nickname → UNRESOLVABLE
  2322. resolvedQuestName → UNRESOLVABLE
  2323. root → UNRESOLVABLE
  2324.  
  2325. CONSTANTS
  2326. WantedHideout_exists True
  2327. asker_faction VFEM_KingdomCivil
  2328. asker_factionLeader True
  2329. asker_flesh Normal
  2330. asker_gender Female
  2331. siteFaction VFEI_Insect
  2332. resolvedQuestName ERR: Bounty: [NameFull] [nickname]
  2333.  
  2334. CUSTOM RULES
  2335. ■questName → Bounty: [nameFull] [nickname]
  2336. ■questName → Wanted, Dead or Alive: [nickname]
  2337. ■questName → [nickname]'s brigands
  2338. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2339. ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2340. ■allRewardsDescriptionsExceptItems →
  2341. ■root → [criminal_nameFull] heard about their compromised position thus have decided to leave the area. The quest [resolvedQuestName] has expired.
  2342. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2343. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2344. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2345. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2346. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2347. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2348. ■asker_pronoun → she
  2349. ■asker_possessive → her
  2350. ■asker_objective → her
  2351. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2352. ■asker_kind → lord
  2353. ■asker_title → archer
  2354. ■asker_titleIndef → a archer
  2355. ■asker_titleDef → the archer
  2356. ■asker_age → 52
  2357. ■asker_chronologicalAge → 52
  2358. ■asker_relationInfo →
  2359. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2360. ■asker_faction_pawnSingular → subject
  2361. ■asker_faction_pawnSingularDef → the subject
  2362. ■asker_faction_pawnSingularIndef → a subject
  2363. ■asker_faction_pawnsPlural → subjects
  2364. ■asker_faction_pawnsPluralDef → the subjects
  2365. ■asker_faction_pawnsPluralIndef → subjects
  2366. ■asker_faction_leaderTitle → lord
  2367. ■asker_faction_royalFavorLabel → null_output
  2368. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2369. ■siteFaction_pawnSingular → insect
  2370. ■siteFaction_pawnSingularDef → the insect
  2371. ■siteFaction_pawnSingularIndef → a insect
  2372. ■siteFaction_pawnsPlural → insects
  2373. ■siteFaction_pawnsPluralDef → the insects
  2374. ■siteFaction_pawnsPluralIndef → insects
  2375. ■siteFaction_leaderTitle → queen
  2376. ■siteFaction_royalFavorLabel → null_output
  2377. ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2378.  
  2379. Verse.Log:Error(String, Boolean)
  2380. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2381. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2382. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2383. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2384. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2385. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2386. RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
  2387. RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
  2388. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2389. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2390. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2391. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2392. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2393. RimWorld.Storyteller:TryFire(FiringIncident)
  2394. RimWorld.Storyteller:StorytellerTick()
  2395. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2396. Verse.TickManager:TickManagerUpdate()
  2397. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2398. Verse.Root_Play:Update()
  2399.  
  2400. Grammar unresolvable. Root 'root'
  2401.  
  2402. GRAMMAR RESOLUTION TRACE
  2403. 1 root → Quest failed: [resolvedQuestName]
  2404. 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2405. NameFull → UNRESOLVABLE
  2406. nickname → UNRESOLVABLE
  2407. resolvedQuestName → UNRESOLVABLE
  2408. root → UNRESOLVABLE
  2409.  
  2410. CONSTANTS
  2411. WantedHideout_exists True
  2412. asker_faction VFEM_KingdomCivil
  2413. asker_factionLeader True
  2414. asker_flesh Normal
  2415. asker_gender Female
  2416. siteFaction VFEI_Insect
  2417. resolvedQuestName ERR: Bounty: [NameFull] [nickname]
  2418.  
  2419. CUSTOM RULES
  2420. ■questName → Bounty: [nameFull] [nickname]
  2421. ■questName → Wanted, Dead or Alive: [nickname]
  2422. ■questName → [nickname]'s brigands
  2423. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2424. ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2425. ■allRewardsDescriptionsExceptItems →
  2426. ■root → Quest failed: [resolvedQuestName]
  2427. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2428. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2429. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2430. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2431. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2432. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2433. ■asker_pronoun → she
  2434. ■asker_possessive → her
  2435. ■asker_objective → her
  2436. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2437. ■asker_kind → lord
  2438. ■asker_title → archer
  2439. ■asker_titleIndef → a archer
  2440. ■asker_titleDef → the archer
  2441. ■asker_age → 52
  2442. ■asker_chronologicalAge → 52
  2443. ■asker_relationInfo →
  2444. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2445. ■asker_faction_pawnSingular → subject
  2446. ■asker_faction_pawnSingularDef → the subject
  2447. ■asker_faction_pawnSingularIndef → a subject
  2448. ■asker_faction_pawnsPlural → subjects
  2449. ■asker_faction_pawnsPluralDef → the subjects
  2450. ■asker_faction_pawnsPluralIndef → subjects
  2451. ■asker_faction_leaderTitle → lord
  2452. ■asker_faction_royalFavorLabel → null_output
  2453. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2454. ■siteFaction_pawnSingular → insect
  2455. ■siteFaction_pawnSingularDef → the insect
  2456. ■siteFaction_pawnSingularIndef → a insect
  2457. ■siteFaction_pawnsPlural → insects
  2458. ■siteFaction_pawnsPluralDef → the insects
  2459. ■siteFaction_pawnsPluralIndef → insects
  2460. ■siteFaction_leaderTitle → queen
  2461. ■siteFaction_royalFavorLabel → null_output
  2462. ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
  2463.  
  2464. Verse.Log:Error(String, Boolean)
  2465. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2466. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2467. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2468. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2469. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2470. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2471. RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
  2472. RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
  2473. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2474. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2475. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2476. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2477. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2478. RimWorld.Storyteller:TryFire(FiringIncident)
  2479. RimWorld.Storyteller:StorytellerTick()
  2480. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2481. Verse.TickManager:TickManagerUpdate()
  2482. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2483. Verse.Root_Play:Update()
  2484.  
  2485. Grammar unresolvable. Root 'root'
  2486.  
  2487. GRAMMAR RESOLUTION TRACE
  2488. 1 root → You have defeated [criminal_nameFull] and eliminated the camp!\n\nThe bonus reward from [asker_faction_name] has arrived.
  2489. criminal_nameFull → UNRESOLVABLE
  2490. 2 asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2491. root → UNRESOLVABLE
  2492.  
  2493. CONSTANTS
  2494. WantedHideout_exists True
  2495. asker_faction VFEM_KingdomCivil
  2496. asker_factionLeader True
  2497. asker_flesh Normal
  2498. asker_gender Female
  2499. siteFaction VFEI_Insect
  2500.  
  2501. CUSTOM RULES
  2502. ■questName → Bounty: [nameFull] [nickname]
  2503. ■questName → Wanted, Dead or Alive: [nickname]
  2504. ■questName → [nickname]'s brigands
  2505. ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
  2506. ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
  2507. ■allRewardsDescriptionsExceptItems →
  2508. ■root → You have defeated [criminal_nameFull] and eliminated the camp!\n\nThe bonus reward from [asker_faction_name] has arrived.
  2509. ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
  2510. ■asker_label → <color=#D09B61FF>Tomboy</color>
  2511. ■asker_definite → <color=#D09B61FF>Tomboy</color>
  2512. ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
  2513. ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
  2514. ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
  2515. ■asker_pronoun → she
  2516. ■asker_possessive → her
  2517. ■asker_objective → her
  2518. ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2519. ■asker_kind → lord
  2520. ■asker_title → archer
  2521. ■asker_titleIndef → a archer
  2522. ■asker_titleDef → the archer
  2523. ■asker_age → 52
  2524. ■asker_chronologicalAge → 52
  2525. ■asker_relationInfo →
  2526. ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
  2527. ■asker_faction_pawnSingular → subject
  2528. ■asker_faction_pawnSingularDef → the subject
  2529. ■asker_faction_pawnSingularIndef → a subject
  2530. ■asker_faction_pawnsPlural → subjects
  2531. ■asker_faction_pawnsPluralDef → the subjects
  2532. ■asker_faction_pawnsPluralIndef → subjects
  2533. ■asker_faction_leaderTitle → lord
  2534. ■asker_faction_royalFavorLabel → null_output
  2535. ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
  2536. ■siteFaction_pawnSingular → insect
  2537. ■siteFaction_pawnSingularDef → the insect
  2538. ■siteFaction_pawnSingularIndef → a insect
  2539. ■siteFaction_pawnsPlural → insects
  2540. ■siteFaction_pawnsPluralDef → the insects
  2541. ■siteFaction_pawnsPluralIndef → insects
  2542. ■siteFaction_leaderTitle → queen
  2543. ■siteFaction_royalFavorLabel → null_output
  2544.  
  2545. Verse.Log:Error(String, Boolean)
  2546. Verse.Log:ErrorOnce(String, Int32, Boolean)
  2547. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2548. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2549. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
  2550. Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
  2551. Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
  2552. RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
  2553. RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
  2554. RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
  2555. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
  2556. RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
  2557. RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
  2558. RimWorld.IncidentWorker:TryExecute(IncidentParms)
  2559. RimWorld.Storyteller:TryFire(FiringIncident)
  2560. RimWorld.Storyteller:StorytellerTick()
  2561. Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
  2562. Verse.TickManager:TickManagerUpdate()
  2563. Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
  2564. Verse.Root_Play:Update()
  2565.  
  2566. [Tech Advancing] [Information] Loading finished.
  2567. Verse.Log:Message(String, Boolean)
  2568. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  2569. TechAdvancing.WorldCompSaveHandler:ExposeData()
  2570. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  2571. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  2572. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  2573. RimWorld.Planet.World:ExposeComponents()
  2574. RimWorld.Planet.World:ExposeData()
  2575. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  2576. Verse.Scribe_Deep:Look(World&, String, Object[])
  2577. Verse.Game:ExposeData()
  2578. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  2579. Verse.Scribe_Deep:Look(Game&, String, Object[])
  2580. Verse.<>c:<SaveGame>b__13_0()
  2581. Verse.SafeSaver:DoSave(String, String, Action)
  2582. Verse.SafeSaver:Save(String, String, Action, Boolean)
  2583. Verse.GameDataSaveLoader:SaveGame(String)
  2584. RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
  2585. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  2586. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2587. Verse.Root:Verse.Root.Update_Patch1(Root)
  2588. Verse.Root_Play:Update()
  2589.  
  2590. [Tech Advancing] [Information] Flushing old Research Manager values.
  2591. Verse.Log:Message(String, Boolean)
  2592. TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
  2593. TechAdvancing.TA_ResearchManager:FlushCfg()
  2594. TechAdvancing.WorldCompSaveHandler:ExposeData()
  2595. Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
  2596. Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
  2597. Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
  2598. RimWorld.Planet.World:ExposeComponents()
  2599. RimWorld.Planet.World:ExposeData()
  2600. Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
  2601. Verse.Scribe_Deep:Look(World&, String, Object[])
  2602. Verse.Game:ExposeData()
  2603. Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
  2604. Verse.Scribe_Deep:Look(Game&, String, Object[])
  2605. Verse.<>c:<SaveGame>b__13_0()
  2606. Verse.SafeSaver:DoSave(String, String, Action)
  2607. Verse.SafeSaver:Save(String, String, Action, Boolean)
  2608. Verse.GameDataSaveLoader:SaveGame(String)
  2609. RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
  2610. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
  2611. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  2612. Verse.Root:Verse.Root.Update_Patch1(Root)
  2613. Verse.Root_Play:Update()
  2614.  
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