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- Command line arguments: -logfile /tmp/rimworld_log_1000
- Verse.Log:Message(String, Boolean)
- Verse.Root:CheckGlobalInit()
- Verse.Root:Start()
- Verse.Root_Entry:Start()
- RimWorld 1.2.2723 rev663
- Verse.Log:Message(String, Boolean)
- RimWorld.VersionControl:LogVersionNumber()
- Verse.Root:CheckGlobalInit()
- Verse.Root:Start()
- Verse.Root_Entry:Start()
- [HugsLib] version 8.0.1
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:InitializeController()
- HugsLib.HugsLibController:EarlyInitialize()
- HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
- System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- VFEI - Harmony patches applied
- Verse.Log:Message(String, Boolean)
- VFEI.HarmonyPatches:.ctor(ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
- System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
- System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
- System.Activator:CreateInstance(Type, Object[])
- Verse.LoadedModManager:CreateModClasses()
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- ADS Easily Patched AEXP_Alligator+(recipes), AEXP_Coyote+(recipes), AEXP_Giraffe+(recipes), AEXP_Hippopotamus+(recipes), AEXP_Zebra+(recipes), AEXP_Wildebeest+(recipes), AEXP_Crocodile+(recipes), AEXP_Cheetah+(recipes), AEXP_CatAbyssinian+(recipes), AEXP_CatBengal+(recipes), AEXP_CatBritishShorthair+(recipes), AEXP_CatMaineCoon+(recipes), AEXP_CatMunchkin+(recipes), AEXP_CatNorwegianForest+(recipes), AEXP_CatPersian+(recipes), AEXP_CatSiamese+(recipes), AEXP_CatSomali+(recipes), AEXP_CatSphynx+(recipes), AEXP_Beagle+(recipes), AEXP_Chihuahua+(recipes), AEXP_Corgi+(recipes), AEXP_FrenchBulldog+(recipes), AEXP_GermanShepherd+(recipes), AEXP_GreatDane+(recipes), AEXP_Poodle+(recipes), AEXP_Pug+(recipes), AEXP_Rottweiler+(recipes), AEXP_Shih-Tzu+(recipes), AEXP_WelshTerrier+(recipes),
- Verse.Log:Message(String, Boolean)
- ADogSaidEasyPatcher.PatchOperationAppend:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- ADogSaidEasyPatcher.PatchOperationSequenceNoFail:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.LoadedModManager:ApplyPatches(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- ADS Easily Patched AEXP_Alligator, AEXP_Coyote, AEXP_Giraffe, AEXP_Hippopotamus, AEXP_Zebra, AEXP_Wildebeest, AEXP_Crocodile, AEXP_Cheetah, AEXP_CatAbyssinian, AEXP_CatBengal, AEXP_CatBritishShorthair, AEXP_CatMaineCoon, AEXP_CatMunchkin, AEXP_CatNorwegianForest, AEXP_CatPersian, AEXP_CatSiamese, AEXP_CatSomali, AEXP_CatSphynx, AEXP_Beagle, AEXP_Chihuahua, AEXP_Corgi, AEXP_FrenchBulldog, AEXP_GermanShepherd, AEXP_GreatDane, AEXP_Poodle, AEXP_Pug, AEXP_Rottweiler, AEXP_Shih-Tzu, AEXP_WelshTerrier,
- Verse.Log:Message(String, Boolean)
- ADogSaidEasyPatcher.PatchOperationAppend:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- ADogSaidEasyPatcher.PatchOperationSequenceNoFail:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
- Verse.PatchOperation:Apply(XmlDocument)
- Verse.LoadedModManager:ApplyPatches(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve cross-reference to Verse.BodyPartTagDef named FertilitySource (wanter=tags)
- Verse.Log:Error(String, Boolean)
- Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
- Verse.WantedRefForList`1:TryResolve(FailMode)
- Verse.<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0(WantedRef)
- Verse.<>c__DisplayClass6_1`1:<ParallelForEach>b__0(Object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- System.Threading.ThreadPoolWorkQueue:Dispatch()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
- Failed to find Verse.BodyPartTagDef named FertilitySource. There are 23 defs of this type loaded.
- Verse.Log:Error(String, Boolean)
- Verse.DefDatabase`1:GetNamed(String, Boolean)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
- Verse.GenDefDatabase:GetDef(Type, String, Boolean)
- RimWorld.DefOfHelper:BindDefsFor(Type)
- RimWorld.DefOfHelper:RimWorld.DefOfHelper.RebindAllDefOfs_Patch1(Boolean)
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
- Verse.Log:Warning(String, Boolean)
- Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
- Verse.KeyPrefsData:ErrorCheck()
- Verse.KeyPrefs:Init()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.<>c:<Start>b__6_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Translation data for language English has 18 errors. Generate translation report for more info.
- Verse.Log:Warning(String, Boolean)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
- Verse.<>c:<DoPlayLoad>b__4_1()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- [TradeHelper] Loaded.
- Verse.Log:Message(String, Boolean)
- TradeHelper.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- [RimHUD v1.6.7] Initialized
- Verse.Log:Message(String, Boolean)
- RimHUD.Mod:Log(String)
- RimHUD.Mod:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Verse.Log:Message(String, Boolean)
- AdjustableTradeShips.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- ArmorUtility.ApplyArmor transpiler start (1 match todo)
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
- HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
- HarmonyLib.PatchClassProcessor:Patch()
- HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
- HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
- HarmonyLib.Harmony:PatchAll(Assembly)
- HarmonyLib.Harmony:PatchAll()
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
- HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
- HarmonyLib.PatchClassProcessor:Patch()
- HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
- HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
- HarmonyLib.Harmony:PatchAll(Assembly)
- HarmonyLib.Harmony:PatchAll()
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- MainTabWindow_Research.DrawRightRect transpiler start (1 match todo)
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
- HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
- HarmonyLib.PatchClassProcessor:Patch()
- HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
- HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
- HarmonyLib.Harmony:PatchAll(Assembly)
- HarmonyLib.Harmony:PatchAll()
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- FluffyResearchTree.ResearchNode.manual_Draw transpiler start (1 match todo)
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchProcessor:Patch()
- HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- FluffyResearchTree.ResearchNode.manual_Draw match 1 of 1
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchProcessor:Patch()
- HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- FluffyResearchTree.ResearchNode.manual_Draw finalise
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchProcessor:Patch()
- HarmonyLib.Harmony:Patch(MethodBase, HarmonyMethod, HarmonyMethod, HarmonyMethod, HarmonyMethod)
- VanillaStorytellersExpanded.HarmonyPatches:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- [CMColorCodedMoodBar] CMColorCodedMoodBar initialized
- Verse.Log:Message(String, Boolean)
- MoodBarPatch.Main:LogMessage(String)
- MoodBarPatch.Main:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
- Verse.Log:Warning(String, Boolean)
- Fluffy.CapacityUtility:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.<>c:<DoPlayLoad>b__4_2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Entry:Update()
- ArmorUtility.ApplyArmor transpiler start (1 match todo)
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
- HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
- HarmonyLib.PatchClassProcessor:Patch()
- HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
- HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
- HarmonyLib.Harmony:PatchAll(Assembly)
- HugsLib.ModBase:ApplyHarmonyPatches()
- HugsLib.HugsLibController:EnumerateChildMods(Boolean)
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
- Verse.Log:Message(String, Boolean)
- VanillaStorytellersExpanded.<Transpiler>d__0:MoveNext()
- System.Collections.Generic.List`1:.ctor(IEnumerable`1)
- System.Linq.Enumerable:ToList(IEnumerable`1)
- HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
- HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
- HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
- HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
- HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
- HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
- HarmonyLib.PatchClassProcessor:Patch()
- HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
- HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
- HarmonyLib.Harmony:PatchAll(Assembly)
- HugsLib.ModBase:ApplyHarmonyPatches()
- HugsLib.HugsLibController:EnumerateChildMods(Boolean)
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [HugsLib] initializing HeatMap, StackXXL, ShipInteriorMod2
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- HugsLib.HugsLibController:EnumerateChildMods(Boolean)
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [StackXXL] Loaded
- Verse.Log:Message(String, Boolean)
- HugsLib.Utils.ModLogger:Message(String, Object[])
- StackXXL.StackXXLMod:DefsLoaded()
- HugsLib.HugsLibController:OnDefsLoaded()
- HugsLib.HugsLibController:LoadReloadInitialize()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Loading game from file Slub Club with mods:
- - brrainz.harmony
- - Ludeon.RimWorld
- - UnlimitedHugs.HugsLib
- - TimmyLiang.TradeHelper
- - Uuugggg.ReplaceStuff
- - EdB.PrepareCarefully
- - Jaxe.RimHUD
- - fluffy.researchtree
- - Uuugggg.ShareTheLoad
- - PinoChemicali.SkilledStonecutting
- - falconne.HeatMap
- - adjustabletradeships.kv.rw
- - Indeed.StackXXL
- - spoonshortage.ADogSaidAnimalProsthetics
- - lbeaston.ADogSaidEasyPatcher
- - VanillaExpanded.VHE.Beards
- - VanillaExpanded.VBrewE
- - VanillaExpanded.VCookESushi
- - OskarPotocki.VanillaFactionsExpanded.Core
- - OskarPotocki.VFE.Insectoid
- - VSE.PerryPersistent
- - VSE.EmpressEvil
- - VanillaExpanded.VPlantsE
- - VanillaExpanded.VCookEStews
- - VanillaExpanded.VCookE
- - VanillaExpanded.VFEPropsandDecor
- - VanillaExpanded.VFEPower
- - OskarPotocki.VanillaFactionsExpanded.SettlersModule
- - VanillaExpanded.VFESpacer
- - OskarPotocki.VanillaFactionsExpanded.MedievalModule
- - VanillaExpanded.VTEXE
- - VanillaExpanded.VWEL
- - VanillaExpanded.VFEArt
- - VanillaExpanded.VAEAU
- - VanillaExpanded.VFEFarming
- - VanillaExpanded.VEE
- - VanillaExpanded.VCEF
- - VanillaExpanded.VAETS
- - VanillaExpanded.VAETR
- - VanillaExpanded.VWE
- - VanillaExpanded.VWEQ
- - VanillaExpanded.VAEBF
- - VanillaExpanded.VAEIS
- - VanillaExpanded.VAET
- - VanillaExpanded.VHE
- - VanillaExpanded.VFEProduction
- - VanillaExpanded.VAEED
- - VanillaExpanded.VAED
- - VanillaExpanded.VFESecurity
- - VanillaExpanded.VAEAS
- - VanillaExpanded.VAECD
- - VanillaExpanded.VARME
- - VanillaExpanded.VAPPE
- - VanillaExpanded.VFEMedical
- - VanillaExpanded.VFECore
- - GHXX.TechAdvancing
- - CrashM.ColorCodedMoodBar.11
- - Haplo.Miscellaneous.Robots
- - Ykara.EPOE
- - fluffy.pharmacist
- - fluffy.medicaltab
- - fluffy.blueprints
- - fluffy.animaltab
- - fluffy.relationstab
- - ratys.rtfuse
- - fluffy.thebirdsandthebees
- - fluffy.worktab
- - fluffy.colonymanager
- - VanillaExpanded.VBooksE
- - FrozenSnowFox.GrowableAmbrosia
- - kentington.saveourship2
- - Oblitus.MyLittlePlanet
- Verse.Log:Message(String, Boolean)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe(String)
- RimWorld.Planet.WorldGenerator:GenerateFromScribe(String)
- RimWorld.Planet.World:ExposeData()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe(String)
- RimWorld.Planet.WorldGenerator:GenerateFromScribe(String)
- RimWorld.Planet.World:ExposeData()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Vanilla Expanded - Settings loaded
- Verse.Log:Message(String, Boolean)
- VEE.Settings.WorldComp:FinalizeInit()
- RimWorld.Planet.WorldComponentUtility:FinalizeInit(World)
- RimWorld.Planet.World:FinalizeInit()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.CrossRefHandler:ResolveAllCrossReferences()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.PostLoadIniter:DoAllPostLoadInits()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.PostLoadIniter:DoAllPostLoadInits()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Orbitabl Trader On/Off Cycle applied.
- Verse.Log:Message(String, Boolean)
- AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade(Single, Single)
- AdjustableTradeShips.WorldComp:Initialize()
- AdjustableTradeShips.WorldComp:ExposeData()
- Verse.PostLoadIniter:DoAllPostLoadInits()
- Verse.ScribeLoader:FinalizeLoading()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Detected existing world. Loading existing config...
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_PostOnMapLoad_Event:Postfix()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- [Tech Advancing] [Information] Loading config...
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg()
- TechAdvancing.TA_PostOnMapLoad_Event:Postfix()
- Verse.Game:Verse.Game.LoadGame_Patch4(Game)
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Orbitabl Trader On/Off Cycle applied.
- Verse.Log:Message(String, Boolean)
- AdjustableTradeShips.StoryTellerUtil:ApplyOrbitalTrade(Single, Single)
- AdjustableTradeShips.WorldComp:Initialize()
- AdjustableTradeShips.Patch_SavedGameLoader_LoadGameFromSaveFileNow:Postfix()
- Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String)
- Verse.<>c:<Start>b__1_1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- ResearchTree :: redundant prerequisites for Ship computer core: Starflight basics
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: redundant prerequisites for Ship navigation: Starflight basics
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: redundant prerequisites for Shuttle bay: Starflight basics
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: redundant prerequisites for Cargo Shuttle: Starflight basics
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: ShipEngine has a lower techlevel than (one of) it's prerequisites
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: ShipPilotSeat has a lower techlevel than (one of) it's prerequisites
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- ResearchTree :: ShuttlePersonal has a lower techlevel than (one of) it's prerequisites
- Verse.Log:Warning(String, Boolean)
- FluffyResearchTree.Log:Warning(String, Object[])
- FluffyResearchTree.Tree:CheckPrerequisites()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- HELLO2
- Verse.Log:Message(String, Boolean)
- VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted:Notify_GeneratedByQuestGen(SitePart, Slate, List`1, Dictionary`2)
- RimWorld.QuestGen.QuestGen_Sites:GenerateSite(IEnumerable`1, Int32, Faction, Boolean, RulePack)
- RimWorld.QuestGen.QuestNode_GenerateSite:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestNode_SubScript:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestGen.QuestNode_Sequence:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- HELLO3
- Verse.Log:Message(String, Boolean)
- VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted:Notify_GeneratedByQuestGen(SitePart, Slate, List`1, Dictionary`2)
- RimWorld.QuestGen.QuestGen_Sites:GenerateSite(IEnumerable`1, Int32, Faction, Boolean, RulePack)
- RimWorld.QuestGen.QuestNode_GenerateSite:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestNode_SubScript:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestGen.QuestNode_Sequence:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- Couldn't destroy corpses.
- at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x0004e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
- at AIRobot.X2_AIRobot.Destroy (Verse.DestroyMode mode) [0x000e8] in <89d30af016644f348153ada868139978>:0
- Verse.Log:Warning(String, Boolean)
- AIRobot.X2_AIRobot:Destroy(DestroyMode)
- Verse.Pawn:Verse.Pawn.Kill_Patch2(Pawn, Nullable`1, Hediff)
- Verse.Pawn_HealthTracker:Verse.Pawn_HealthTracker.CheckForStateChange_Patch1(Pawn_HealthTracker, Nullable`1, Hediff)
- Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1, DamageResult)
- Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Hediff_Injury, DamageInfo, DamageResult)
- Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Single, DamageInfo, DamageResult)
- Verse.DamageWorker_AddInjury:ApplySpecialEffectsToPart(Pawn, Single, DamageInfo, DamageResult)
- Verse.DamageWorker_AddInjury:ApplyDamageToPart(DamageInfo, Pawn, DamageResult)
- Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn)
- Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing)
- Verse.Thing:TakeDamage(DamageInfo)
- RimWorld.Bullet:Impact(Thing)
- Verse.Projectile:CheckForFreeIntercept(IntVec3)
- Verse.Projectile:CheckForFreeInterceptBetween(Vector3, Vector3)
- Verse.Projectile:Tick()
- Verse.TickList:Tick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- Ari started 10 jobs in 10 ticks. List: none curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_5388366))
- Verse.Log:Error(String, Boolean)
- Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
- Verse.AI.Pawn_JobTracker:FinalizeTick()
- Verse.AI.Pawn_JobTracker:JobTrackerTick()
- Verse.Pawn:Tick()
- Verse.TickList:Tick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Ari started 10 jobs in 10 ticks. List: none curDriver=JobDriver_HaulToCell (toilIndex=4) curJob=(HaulToCell (Job_5388428) A=Thing_RawRice627480 B=(128, 0, 120))
- Verse.Log:Error(String, Boolean)
- Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver)
- Verse.AI.Pawn_JobTracker:FinalizeTick()
- Verse.AI.Pawn_JobTracker:JobTrackerTick()
- Verse.Pawn:Tick()
- Verse.TickList:Tick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- 3478.1909375
- Verse.Log:Message(String, Boolean)
- VEE.RegularEvents.ApparelPod:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- Tried to set ThingCount stack count to 60, but thing's stack count is only 47. thing=RawRice637839
- Verse.Log:Warning(String, Boolean)
- Verse.ThingCount:.ctor(Thing, Int32)
- Verse.ThingCount:WithCount(Int32)
- Verse.ThingCountUtility:AddToList(List`1, Thing, Int32)
- RimWorld.WorkGiver_DoBill:TryFindBestBillIngredientsInSet_AllowMix(List`1, Bill, List`1)
- RimWorld.WorkGiver_DoBill:TryFindBestBillIngredientsInSet(List`1, Bill, List`1, IntVec3, Boolean)
- RimWorld.<>c__DisplayClass20_0:<TryFindBestBillIngredients>b__3(Region)
- Verse.BFSWorker:BreadthFirstTraverseWork(Region, RegionEntryPredicate, RegionProcessor, Int32, RegionType)
- Verse.RegionTraverser:BreadthFirstTraverse(Region, RegionEntryPredicate, RegionProcessor, Int32, RegionType)
- RimWorld.WorkGiver_DoBill:TryFindBestBillIngredients(Bill, Pawn, Thing, List`1)
- RimWorld.WorkGiver_DoBill:StartOrResumeBillJob(Pawn, IBillGiver)
- RimWorld.WorkGiver_DoBill:JobOnThing(Pawn, Thing, Boolean)
- RimWorld.WorkGiver_Scanner:HasJobOnThing(Pawn, Thing, Boolean)
- RimWorld.<>c__DisplayClass3_1:<TryIssueJobPackage>b__0(Thing)
- Verse.<>c__DisplayClass2_0:<ClosestThingReachable>b__0(Thing)
- Verse.GenClosest:<ClosestThing_Global>g__Process|5_0(Thing, <>c__DisplayClass5_0&)
- Verse.GenClosest:ClosestThing_Global(IntVec3, IEnumerable, Single, Predicate`1, Func`2)
- Verse.GenClosest:ClosestThingReachable(IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Single, Predicate`1, IEnumerable`1, Int32, Int32, Boolean, RegionType, Boolean)
- RimWorld.JobGiver_Work:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Subtree:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
- Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
- Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
- Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean, Boolean)
- Verse.AI.Pawn_JobTracker:JobTrackerTick()
- Verse.Pawn:Tick()
- Verse.TickList:Tick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- 3602.138125
- Verse.Log:Message(String, Boolean)
- VEE.RegularEvents.ApparelPod:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- Cannot draw radius ring of radius 66.9: not enough squares in the precalculated list.
- Verse.Log:Error(String, Boolean)
- Verse.GenDraw:DrawRadiusRing(IntVec3, Single, Color, Func`2)
- Verse.GenDraw:DrawRadiusRing(IntVec3, Single)
- RimWorld.Building_TurretGun:RimWorld.Building_TurretGun.DrawExtraSelectionOverlays_Patch1(Building_TurretGun)
- RimWorld.SelectionDrawer:DrawSelectionOverlays()
- RimWorld.MapInterface:RimWorld.MapInterface.MapInterfaceUpdate_Patch1(MapInterface)
- RimWorld.UIRoot_Play:UIRootUpdate()
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.Autosaver:DoAutosave()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- Exception running QuestNode_GenerateSite: System.NullReferenceException: Object reference not set to an instance of an object
- at VFE_Settlers.Utilities.UtilityPawn.GenerateWanted (RimWorld.Faction alliedFaction, RimWorld.Faction enemyFaction, System.Int32 reward, VFE_Settlers.Hediffs.HediffComp_Wanted& wan) [0x000f5] in <611a09baa6b74edea682a77bba3e4b8d>:0
- at VFE_Settlers.SitePartWorkers.SitePartWorker_SpawnWanted.Notify_GeneratedByQuestGen (RimWorld.Planet.SitePart part, RimWorld.QuestGen.Slate slate, System.Collections.Generic.List`1[T] outExtraDescriptionRules, System.Collections.Generic.Dictionary`2[TKey,TValue] outExtraDescriptionConstants) [0x00046] in <611a09baa6b74edea682a77bba3e4b8d>:0
- at RimWorld.QuestGen.QuestGen_Sites.GenerateSite (System.Collections.Generic.IEnumerable`1[T] sitePartsParams, System.Int32 tile, RimWorld.Faction faction, System.Boolean hiddenSitePartsPossible, Verse.Grammar.RulePack singleSitePartRules) [0x000d4] in <007078bc0b7949ab9a6f7005650e4005>:0
- at RimWorld.QuestGen.QuestNode_GenerateSite.RunInt () [0x00042] in <007078bc0b7949ab9a6f7005650e4005>:0
- at RimWorld.QuestGen.QuestNode.Run () [0x00015] in <007078bc0b7949ab9a6f7005650e4005>:0
- Slate vars:
- allowViolentQuests=True
- asker=Tomboy
- challengeRating=1
- inSignal=Quest17.Initiate
- map=Map-0-PlayerHome
- minPointsThreeStar=0
- minPointsTwoStar=0
- points=486.9121
- pointsFactor=1
- pointsOriginal=2434.561
- rewardValue=1208.64
- selectionWeightOneStar=0.60
- selectionWeightThreeStar=0.15
- selectionWeightTwoStar=0.25
- siteFaction=Murderous Hive
- sitePartCount=1
- sitePartDefs=WantedHideout
- sitePartsParams=RimWorld.Planet.SitePartDefWithParams
- sitePoints=486.9121
- siteTile=199890
- Verse.Log:Error(String, Boolean)
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestNode_SubScript:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestGen.QuestNode_Sequence:RunInt()
- RimWorld.QuestGen.QuestNode:Run()
- RimWorld.QuestScriptDef:Run()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'questName'
- GRAMMAR RESOLUTION TRACE
- 1 questName → [nickname]'s brigands
- nickname → UNRESOLVABLE
- 1 questName → Bounty: [nameFull] [nickname]
- nameFull → UNRESOLVABLE
- nickname → UNRESOLVABLE
- 1 questName → Wanted, Dead or Alive: [nickname]
- nickname → UNRESOLVABLE
- questName → UNRESOLVABLE
- CONSTANTS
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.NameGenerator:GenerateName(GrammarRequest, Predicate`1, Boolean, String, String)
- RimWorld.QuestGen.QuestNode_ResolveQuestName:GenerateName()
- RimWorld.QuestGen.QuestNode_ResolveQuestName:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'questDescription'
- GRAMMAR RESOLUTION TRACE
- 1 questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- 2 asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- 2 asker_faction_leaderTitle → lord
- 2 asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- criminal_nameFull → UNRESOLVABLE
- 2 siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- 2 asker_nameDef → <color=#D09B61FF>Tomboy</color>
- nickname → UNRESOLVABLE
- bounty → UNRESOLVABLE
- 2 allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- questDescription → UNRESOLVABLE
- CONSTANTS
- WantedHideout_exists True
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- ■allRewardsDescriptionsExceptItems →
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
- RimWorld.QuestGen.QuestNode_ResolveQuestDescription:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'root'
- GRAMMAR RESOLUTION TRACE
- 1 root → Quest expired: [resolvedQuestName]
- 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- NameFull → UNRESOLVABLE
- nickname → UNRESOLVABLE
- resolvedQuestName → UNRESOLVABLE
- root → UNRESOLVABLE
- CONSTANTS
- WantedHideout_exists True
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- resolvedQuestName ERR: Bounty: [NameFull] [nickname]
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- ■allRewardsDescriptionsExceptItems →
- ■root → Quest expired: [resolvedQuestName]
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
- RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'root'
- GRAMMAR RESOLUTION TRACE
- 1 root → [criminal_nameFull] heard about their compromised position thus have decided to leave the area. The quest [resolvedQuestName] has expired.
- criminal_nameFull → UNRESOLVABLE
- 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- NameFull → UNRESOLVABLE
- nickname → UNRESOLVABLE
- resolvedQuestName → UNRESOLVABLE
- root → UNRESOLVABLE
- CONSTANTS
- WantedHideout_exists True
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- resolvedQuestName ERR: Bounty: [NameFull] [nickname]
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- ■allRewardsDescriptionsExceptItems →
- ■root → [criminal_nameFull] heard about their compromised position thus have decided to leave the area. The quest [resolvedQuestName] has expired.
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
- RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'root'
- GRAMMAR RESOLUTION TRACE
- 1 root → Quest failed: [resolvedQuestName]
- 2 resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- NameFull → UNRESOLVABLE
- nickname → UNRESOLVABLE
- resolvedQuestName → UNRESOLVABLE
- root → UNRESOLVABLE
- CONSTANTS
- WantedHideout_exists True
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- resolvedQuestName ERR: Bounty: [NameFull] [nickname]
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- ■allRewardsDescriptionsExceptItems →
- ■root → Quest failed: [resolvedQuestName]
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- ■resolvedQuestName → ERR: Bounty: [NameFull] [nickname]
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
- RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- Grammar unresolvable. Root 'root'
- GRAMMAR RESOLUTION TRACE
- 1 root → You have defeated [criminal_nameFull] and eliminated the camp!\n\nThe bonus reward from [asker_faction_name] has arrived.
- criminal_nameFull → UNRESOLVABLE
- 2 asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- root → UNRESOLVABLE
- CONSTANTS
- WantedHideout_exists True
- asker_faction VFEM_KingdomCivil
- asker_factionLeader True
- asker_flesh Normal
- asker_gender Female
- siteFaction VFEI_Insect
- CUSTOM RULES
- ■questName → Bounty: [nameFull] [nickname]
- ■questName → Wanted, Dead or Alive: [nickname]
- ■questName → [nickname]'s brigands
- ■questDescription → [asker_nameFull], [asker_faction_leaderTitle] of [asker_faction_name] hails us. Apparently, the notorious [criminal_nameFull] of [siteFaction_name] is hiding out in our vicinity.\n\n[asker_nameDef] is asking us to bring [nickname] to one of their settlements for a grand sum of [bounty] silver, double if alive. They are hiding in a safe house and it's probably guarded.\n\nIf we clear out their camp, [allRewardsDescriptions]
- ■allRewardsDescriptions → transport pods with the following resources will arrive (total value <color=#DBB40CFF>$1845</color>):\n\n - Ultrascreen television
- ■allRewardsDescriptionsExceptItems →
- ■root → You have defeated [criminal_nameFull] and eliminated the camp!\n\nThe bonus reward from [asker_faction_name] has arrived.
- ■asker_nameFull → <color=#D09B61FF>Ayano 'Tomboy' Osborn</color>
- ■asker_label → <color=#D09B61FF>Tomboy</color>
- ■asker_definite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameDef → <color=#D09B61FF>Tomboy</color>
- ■asker_indefinite → <color=#D09B61FF>Tomboy</color>
- ■asker_nameIndef → <color=#D09B61FF>Tomboy</color>
- ■asker_pronoun → she
- ■asker_possessive → her
- ■asker_objective → her
- ■asker_factionName → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_kind → lord
- ■asker_title → archer
- ■asker_titleIndef → a archer
- ■asker_titleDef → the archer
- ■asker_age → 52
- ■asker_chronologicalAge → 52
- ■asker_relationInfo →
- ■asker_faction_name → <color=#00BFFFFF>The Dynasty of Maoum</color>
- ■asker_faction_pawnSingular → subject
- ■asker_faction_pawnSingularDef → the subject
- ■asker_faction_pawnSingularIndef → a subject
- ■asker_faction_pawnsPlural → subjects
- ■asker_faction_pawnsPluralDef → the subjects
- ■asker_faction_pawnsPluralIndef → subjects
- ■asker_faction_leaderTitle → lord
- ■asker_faction_royalFavorLabel → null_output
- ■siteFaction_name → <color=#FF3333FF>Murderous Hive</color>
- ■siteFaction_pawnSingular → insect
- ■siteFaction_pawnSingularDef → the insect
- ■siteFaction_pawnSingularIndef → a insect
- ■siteFaction_pawnsPlural → insects
- ■siteFaction_pawnsPluralDef → the insects
- ■siteFaction_pawnsPluralIndef → insects
- ■siteFaction_leaderTitle → queen
- ■siteFaction_royalFavorLabel → null_output
- Verse.Log:Error(String, Boolean)
- Verse.Log:ErrorOnce(String, Int32, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean, List`1, List`1, Boolean)
- Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String, List`1, List`1, Boolean)
- RimWorld.QuestGen.QuestGenUtility:ResolveAbsoluteText(List`1, Dictionary`2, String, Boolean)
- RimWorld.QuestGen.QuestNode_ResolveTextRequests:Resolve()
- RimWorld.QuestGen.QuestGen:Generate(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Slate)
- RimWorld.QuestUtility:GenerateQuestAndMakeAvailable(QuestScriptDef, Single)
- RimWorld.IncidentWorker_GiveQuest:TryExecuteWorker(IncidentParms)
- RimWorld.IncidentWorker:TryExecute(IncidentParms)
- RimWorld.Storyteller:TryFire(FiringIncident)
- RimWorld.Storyteller:StorytellerTick()
- Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
- Verse.TickManager:TickManagerUpdate()
- Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Loading finished.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
- [Tech Advancing] [Information] Flushing old Research Manager values.
- Verse.Log:Message(String, Boolean)
- TechAdvancing.LogOutput:WriteLogMessage(Errorlevel, String)
- TechAdvancing.TA_ResearchManager:FlushCfg()
- TechAdvancing.WorldCompSaveHandler:ExposeData()
- Verse.Scribe_Deep:Look(WorldComponent&, Boolean, String, Object[])
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[])
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[])
- RimWorld.Planet.World:ExposeComponents()
- RimWorld.Planet.World:ExposeData()
- Verse.Scribe_Deep:Look(World&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(World&, String, Object[])
- Verse.Game:ExposeData()
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[])
- Verse.Scribe_Deep:Look(Game&, String, Object[])
- Verse.<>c:<SaveGame>b__13_0()
- Verse.SafeSaver:DoSave(String, String, Action)
- Verse.SafeSaver:Save(String, String, Action, Boolean)
- Verse.GameDataSaveLoader:SaveGame(String)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Verse.Root.Update_Patch1(Root)
- Verse.Root_Play:Update()
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