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Jan 19th, 2018
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  1. [Archive]
  2. bCheckRuntimeCollisions=0
  3. bInvalidateOlderFiles=1
  4. bUseArchives=1
  5. iRetainDirectoryStringTable=1
  6. iRetainFilenameOffsetTable=1
  7. iRetainFilenameStringTable=1
  8. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  9. SInvalidationFile=ArchiveInvalidation.txt
  10.  
  11. [Audio]
  12. bMusicEnabled=1
  13. bSoundEnabled=1
  14. bUseSoundDebugInfo=1
  15. bUseSpeedForWeaponSwish=1
  16. fChainLargeMassMin=30.0000
  17. fChainMediumMassMin=5.0000
  18. fClothLargeMassMin=25.0000
  19. fClothMediumMassMin=8.0000
  20. fDBVoiceAttenuationIn2D=0.0000
  21. fDefaultEffectsVolume=1.0000
  22. fDefaultFootVolume=0.8000
  23. fDefaultMasterVolume=1.0000
  24. fDefaultMusicVolume=0.3500
  25. fDefaultVoiceVolume=1.0000
  26. fDialogAttenuationMax=35.0000
  27. fDialogAttenuationMin=7.7500
  28. fDSoundRolloffFactor=4.0000
  29. fEarthLargeMassMin=30.0000
  30. fEarthMediumMassMin=5.0000
  31. fGlassLargeMassMin=25.0000
  32. fGlassMediumMassMin=8.0000
  33. fHeadroomdB=2.0000
  34. fLargeWeaponSpeedMax=0.9500
  35. fLargeWeaponWeightMin=25.0000
  36. fMainMenuMusicVolume=0.6000
  37. fMaxFootstepDistance=1100.0000
  38. fMediumWeaponSpeedMax=1.1000
  39. fMediumWeaponWeightMin=8.0000
  40. fMetalLargeMassMin=25.0000
  41. fMetalMediumMassMin=8.0000
  42. fMinSoundVel=10.0000
  43. fPlayerFootVolume=0.9000
  44. fSkinLargeMassMin=30.0000
  45. fSkinMediumMassMin=5.0000
  46. fStoneLargeMassMin=30.0000
  47. fStoneMediumMassMin=5.0000
  48. fUnderwaterFrequencyDelta=0.0000
  49. fWoodLargeMassMin=15.0000
  50. fWoodMediumMassMin=7.0000
  51. iCollisionSoundTimeDelta=50
  52. iMaxImpactSoundCount=32
  53.  
  54. [BackgroundLoad]
  55. bBackgroundCellLoads=1
  56. bBackgroundLoadLipFiles=0
  57. bLoadBackgroundFaceGen=0
  58. bLoadHelmetsInBackground=1
  59. bSelectivePurgeUnusedOnFastTravel=0
  60. bUseBackgroundFileLoader=0
  61. bUseMultiThreadedFaceGen=1
  62. bUseMultiThreadedTrees=1
  63. iAnimationClonePerLoop=5
  64. iPostProcessMilliseconds=5
  65. iPostProcessMillisecondsEditor=50
  66. iPostProcessMillisecondsLoadingQueuedPriority=20
  67.  
  68. [bLightAttenuation]
  69. bOutQuadInLin=0
  70. bUseConstant=0
  71. bUseLinear=0
  72. bUseQuadratic=1
  73. fConstantValue=0.0000
  74. fFlickerMovement=8.0000
  75. fLinearRadiusMult=1.0000
  76. fLinearValue=3.0000
  77. fQuadraticRadiusMult=1.0000
  78. fQuadraticValue=16.0000
  79. uLinearMethod=1
  80. uQuadraticMethod=2
  81.  
  82. [BlurShader]
  83. bUseBlurShader=0
  84. fAlphaAddExterior=0.2000
  85. fAlphaAddInterior=0.5000
  86. fBlurRadius=0.0300
  87. fSIEmmisiveMult=1.0000
  88. fSISpecularMult=1.0000
  89. fSkyBrightness=0.5000
  90. fSunBrightness=0.0000
  91. fSunlightDimmer=1.0000
  92. iBlendType=2
  93. iBlurTexSize=256
  94. iNumBlurpasses=1
  95.  
  96. [BlurShaderHDR]
  97. bDoHighDynamicRange=1
  98. fBlurRadius=4.0000
  99. fBrightClamp=0.3500
  100. fBrightScale=1.5000
  101. fEmissiveHDRMult=1.0000
  102. fEyeAdaptSpeed=0.7000
  103. fGrassDimmer=1.3000
  104. fSIEmmisiveMult=1.0000
  105. fSISpecularMult=1.0000
  106. fSkyBrightness=0.5000
  107. fSunBrightness=0.0000
  108. fSunlightDimmer=1.3000
  109. fTargetLUM=1.2000
  110. fTreeDimmer=1.2000
  111. fUpperLUMClamp=1.0000
  112. iBlendType=2
  113. iNumBlurpasses=2
  114.  
  115. [BlurShaderHDRInterior]
  116. fBlurRadius=7.0000
  117. fBrightClamp=0.2250
  118. fBrightScale=2.2500
  119. fEmissiveHDRMult=1.0000
  120. fEyeAdaptSpeed=0.5000
  121. fTargetLUM=1.0000
  122. fUpperLUMClamp=1.0000
  123. iNumBlurpasses=1
  124.  
  125. [CameraPath]
  126. iFPS=60
  127. iTake=0
  128. SDirectoryName=TestCameraPath
  129. SNif=Test\CameraPath.nif
  130.  
  131. [Combat]
  132. bDebugCombatAvoidance=0
  133. bEnableBowZoom=1
  134. fHiPerfNPCTargetLOSTimer=0.5000
  135. fHiPerfPCTargetLOSTimer=0.2500
  136. fHitVectorDelay=0.4000
  137. fLowPerfNPCTargetLOSTimer=1.0000
  138. fLowPerfPCTargetLOSTimer=0.5000
  139. fMinBloodDamage=1.0000
  140. iMaxHiPerfCombatCount=4
  141. iMaxHiPerfNPCTargetCount=4
  142. iMaxHiPerfPCTargetCount=4
  143. iShowHitVector=0
  144.  
  145. [Controls]
  146. Activate=0012FF03
  147. Always Run=0035FFFF
  148. Auto Move=0013FFFF
  149. Back=001FFFFF
  150. bBackground Keyboard=0
  151. bBackground Mouse=0
  152. bInvertYValues=0
  153. Block=00070108
  154. bUse Joystick=1
  155. Cast=0032FF06
  156. Crouch/Sneak=002EFF00
  157. fJoystickLookLRMult=0.0020
  158. fJoystickLookUDMult=0.0020
  159. fJoystickMoveFBMult=1.0000
  160. fJoystickMoveLRMult=1.0000
  161. fMouseSensitivity=0.0030
  162. Forward=0011FFFF
  163. fVersion=1.8000
  164. fXenonMenuDpadRepeatSpeed=300.0000
  165. fXenonMenuMouseXYMult=0.0003
  166. fXenonMenuStickMapCursorGamma=0.1700
  167. fXenonMenuStickMapCursorMaxSpeed=15.0000
  168. fXenonMenuStickMapCursorMinSpeed=1.0000
  169. fXenonMenuStickSpeed=300.0000
  170. fXenonMenuStickSpeedMaxMod=5.0000
  171. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  172. Grab=002CFF07
  173. iJoystickLookLeftRight=3
  174. iJoystickLookUpDown=6
  175. iJoystickMoveFrontBack=2
  176. iJoystickMoveLeftRight=1
  177. iLanguage=0
  178. iXenonMenuStickDeadZone=15000
  179. Jump=0039FF01
  180. Menu Mode=000FFF04
  181. Quick Menu=003BFFFF
  182. Quick1=0002FF20
  183. Quick2=0003FF21
  184. Quick3=0004FF22
  185. Quick4=0005FF23
  186. Quick5=0006FF24
  187. Quick6=0010FF25
  188. Quick7=0008FF26
  189. Quick8=0009FF27
  190. QuickLoad=0043FFFF
  191. QuickSave=003FFFFF
  192. Ready Item=0021FF02
  193. Rest=0014FF0A
  194. Run=002AFFFF
  195. SlideLeft=001EFFFF
  196. SlideRight=0020FFFF
  197. Toggle POV=00380205
  198. Use=00FF0009
  199.  
  200. [CopyProtectionStrings]
  201. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  202. SCopyProtectionMessage2=Insert the Oblivion Disc.
  203. SCopyProtectionTitle=CD-ROM Drive Not Found
  204. SCopyProtectionTitle2=Oblivion Disc Not Found
  205.  
  206. [Debug]
  207. bDebugFaceGenCriticalSection=0
  208. bDebugFaceGenMultithreading=0
  209. bDebugSaveBuffer=0
  210.  
  211. [Display]
  212. bActorSelfShadowing=1
  213. bAllow20HairShader=1
  214. bAllow30Shaders=0
  215. bAllowPartialPrecision=1
  216. bAllowScreenShot=0
  217. bAutoViewDistance=0
  218. bDecalsOnSkinnedGeometry=1
  219. bDoActorShadows=0
  220. bDoAmbientPass=1
  221. bDoCanopyShadowPass=1
  222. bDoDiffusePass=1
  223. bDoImageSpaceEffects=1
  224. bDoSpecularPass=1
  225. bDoStaticAndArchShadows=0
  226. bDoTallGrassEffect=1
  227. bDoTexturePass=1
  228. bDrawShadows=0
  229. bDynamicWindowReflections=1
  230. bEquippedTorchesCastShadows=0
  231. bForce1XShaders=0
  232. bForceMultiPass=1
  233. bForcePow2Textures=0
  234. bFull Screen=0
  235. bFullBrightLighting=0
  236. bIgnoreResolutionCheck=0
  237. bLandscapeBlend=1
  238. blocalmapshader=0
  239. bReportBadTangentSpace=0
  240. bShadowsOnGrass=0
  241. bShowMenuTextureUse=1
  242. bStaticMenuBackground=1
  243. bUse Shaders=1
  244. bUseRefractionShader=1
  245. fDecalLifetime=10.0000
  246. fDefaultFOV=75.0000
  247. fEnvMapLOD1=500.0000
  248. fEnvMapLOD2=800.0000
  249. fEyeEnvMapLOD1=130.0000
  250. fEyeEnvMapLOD2=190.0000
  251. fGamma=1.0000
  252. fGammaMax=0.6000
  253. fGammaMin=1.4000
  254. fLightLOD1=4000.0000
  255. fLightLOD2=6000.0000
  256. fNearDistance=9.0000
  257. fNoLODFarDistanceMax=12000.0000
  258. fNoLODFarDistanceMin=1700.0000
  259. fNoLODFarDistancePct=1.0000
  260. fShadowFadeTime=1.0000
  261. fShadowLOD1=200.0000
  262. fShadowLOD2=400.0000
  263. fSpecualrStartMax=1000.0000
  264. fSpecularLOD1=1000.0000
  265. fSpecularLOD2=1300.0000
  266. fSpecularStartMin=0.0000
  267. iActorShadowCountExt=10
  268. iActorShadowCountInt=10
  269. iActorShadowExtMax=10
  270. iActorShadowExtMin=0
  271. iActorShadowIntMax=10
  272. iActorShadowIntMin=0
  273. iAdapter=0
  274. iAutoViewHiFrameRate=40
  275. iAutoViewLowFrameRate=20
  276. iAutoViewMinDistance=3000
  277. iDebugText=2
  278. iDebugTextLeftRightOffset=10
  279. iDebugTextTopBottomOffset=10
  280. iLocation X=0
  281. iLocation Y=0
  282. iMaxDecalsPerFrame=120
  283. iMaxLandscapeTextures=0
  284. iMultiSample=0
  285. iNPatches=0
  286. iNPatchNOrder=0
  287. iNPatchPOrder=0
  288. iPresentInterval=1
  289. iScreenShotIndex=0
  290. iShadowFilter=2
  291. iShadowMapResolution=256
  292. iSize H=1080
  293. iSize W=1920
  294. iTexMipMapMinimum=1
  295. iTexMipMapSkip=0
  296. SScreenShotBaseName=ScreenShot
  297. uVideoDeviceIdentifierPart1=3619102270
  298. uVideoDeviceIdentifierPart2=298800264
  299. uVideoDeviceIdentifierPart3=865818883
  300. uVideoDeviceIdentifierPart4=903528987
  301.  
  302. [DistantLOD]
  303. bUseLODLandData=0
  304. fFadeDistance=12288.0000
  305. iDistantLODGroupWidth=8
  306.  
  307. [Fonts]
  308. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  309. sfontfile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt
  310. sfontfile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt
  311. sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
  312. SFontFile_5=Data\Fonts\Handwritten.fnt
  313.  
  314. [GamePlay]
  315. bAllowHavokGrabTheLiving=0
  316. bCrossHair=1
  317. bDialogueSubtitles=1
  318. bDisableDynamicCrosshair=0
  319. bEssentialTakeNoDamage=1
  320. bGeneralSubtitles=1
  321. bHealthBarShowing=0
  322. bInstantLevelUp=0
  323. bSaveOnInteriorExteriorSwitch=1
  324. bSaveOnRest=1
  325. bSaveOnTravel=1
  326. bSaveOnWait=1
  327. bTrackLevelUps=1
  328. fDifficulty=0.0000
  329. fHealthBarEmittanceFadeTime=0.5000
  330. fHealthBarEmittanceTime=1.5000
  331. fHealthBarFadeOutSpeed=1.0000
  332. fHealthBarHeight=4.0000
  333. fHealthBarSpeed=80.0000
  334. fHealthBarWidth=40.0000
  335. iDetectionPicks=21
  336. STrackLevelUpPath=\\vault\TES4\LevelData\
  337.  
  338. [General]
  339. bActivateAllQuestScripts=0
  340. bActorLookWithHavok=0
  341. bAllowScriptedAutosave=1
  342. bBorderRegionsEnabled=1
  343. bCheckCellOffsetsOnInit=0
  344. bCheckIDsOnInit=0
  345. bCreate Maps Enable=0
  346. bCreateShaderPackage=0
  347. bDefaultCOCPlacement=0
  348. bDisableDuplicateReferenceCheck=1
  349. bDisableHeadTracking=0
  350. bDisplayBoundingVolumes=0
  351. bDisplayMissingContentDialogue=1
  352. bDrawSpellContact=0
  353. bEnableBoundingVolumeOcclusion=0
  354. bEnableProfile=0
  355. bExternalLODDataFiles=1
  356. bFaceGenTexturing=1
  357. bFaceMipMaps=1
  358. bFixAIPackagesOnLoad=0
  359. bFixFaceNormals=0
  360. bForceReloadOnEssentialCharacterDeath=1
  361. bKeepPluginWhenMerging=0
  362. bPreemptivelyUnloadCells=0
  363. bPreloadIntroSequence=1
  364. bRunMiddleLowLevelProcess=1
  365. bRunVTuneTest=0
  366. bTintMipMaps=0
  367. bTrackAllDeaths=0
  368. bUseEyeEnvMapping=1
  369. bUseFaceGenHeads=1
  370. bUseHardDriveCache=0
  371. bUseMyGamesDirectory=1
  372. bUseThreadedMorpher=0
  373. bUseThreadedParticleSystem=0
  374. bUseThreadedTempEffects=0
  375. bWarnOnMissingFileEntry=0
  376. fAnimationDefaultBlend=0.1000
  377. fAnimationMult=1.0000
  378. fGlobalTimeMultiplier=1.0000
  379. fStaticScreenWaitTime=3.0000
  380. iFPSClamp=0
  381. iHoursToSleep=3
  382. iIntroSequencePriority=3
  383. iNumBitsForFullySeen=248
  384. iPreloadSizeLimit=26214400
  385. iSaveGameBackupCount=1
  386. SBetaCommentFileName=
  387. SCharGenQuest=0002466E
  388. SCreditsMenuMovie=CreditsMenu.bik
  389. SIntroSequence=
  390. SLocalMasterPath=Data\
  391. SLocalSavePath=Saves\
  392. SMainMenuMovie=Map loop.bik
  393. SMainMenuMovieIntro=
  394. SMainMenuMusic=Special\TES4Title.mp3
  395. SOblivionIntro=OblivionIntro.bik
  396. SSaveGameSafeCellID=2AEEA
  397. SStartingCell=
  398. SStartingCellX=
  399. SStartingCellY=
  400. SStartingWorld=
  401. STestFile1=
  402. STestFile10=
  403. STestFile2=
  404. STestFile3=
  405. STestFile4=
  406. STestFile5=
  407. STestFile6=
  408. STestFile7=
  409. STestFile8=
  410. STestFile9=
  411. uExterior Cell Buffer=36
  412. uGridDistantCount=25
  413. uGridDistantCountCity=4
  414. uGridDistantTreeRange=15
  415. uGridDistantTreeRangeCity=4
  416. uGridsToLoad=5
  417. uiFaceGenMaxEGMDataSize=67108864
  418. uiFaceGenMaxEGTDataSize=67108864
  419. uInterior Cell Buffer=3
  420.  
  421. [GeneralWarnings]
  422. but not necessarily fix any errors.
  423. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  424. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  425. This may result in errors. Saving again will clear this message
  426.  
  427. [GethitShader]
  428. fBlockedTexOffset=0.0010
  429. fBlurAmmount=0.5000
  430. fHitTexOffset=0.0050
  431.  
  432. [Grass]
  433. bDrawShaderGrass=1
  434. bGrassPointLighting=1
  435. fGrassEndDistance=12288
  436. fGrassStartFadeDistance=10788
  437. fGrassWindMagnitudeMax=125.0000
  438. fGrassWindMagnitudeMin=5.0000
  439. fTexturePctThreshold=0.3000
  440. fWaveOffsetRange=1.7500
  441. iGrassDensityEvalSize=2
  442. iMaxGrassTypesPerTexure=15
  443. iMinGrassSize=5
  444.  
  445. [HAVOK]
  446. bAddBipedWhenKeyframed=0
  447. bDisablePlayerCollision=0
  448. bHavokDebug=0
  449. bHavokPick=0
  450. bPreventHavokAddAll=0
  451. bPreventHavokAddClutter=0
  452. bTreeTops=0
  453. fCameraCasterSize=1.0000
  454. fChaseDeltaMult=0.0500
  455. fHorseRunGravity=3.0000
  456. fJumpAnimDelay=0.7500
  457. fMaxTime=0.0167
  458. fMoveLimitMass=95.0000
  459. fOD=0.9000
  460. fQuadrupedPitchMult=1.0000
  461. fRF=1000.0000
  462. fSD=0.9800
  463. fSE=0.3000
  464. iEntityBatchRemoveRate=100
  465. iHavokSkipFrameCountTEST=0
  466. iMaxPicks=40
  467. iNumHavokThreads=1
  468. iSimType=1
  469. iUpdateType=0
  470.  
  471. [Interface]
  472. bActivatePickUseGamebryoPick=0
  473. bAllowConsole=1
  474. bUseFuzzyPicking=1
  475. fActivatePickSphereRadius=16.0000
  476. fDlgFocus=2.1000
  477. fDlgLookAdj=0.0000
  478. fDlgLookDegStart=2.0000
  479. fDlgLookDegStop=0.2000
  480. fDlgLookMult=0.3000
  481. fKeyRepeatInterval=50.0000
  482. fKeyRepeatTime=500.0000
  483. fMenuBGBlurRadius=2.0000
  484. fMenuModeAnimBlend=0.0000
  485. fMenuPlayerLightAmbientBlue=0.2500
  486. fMenuPlayerLightAmbientGreen=0.2500
  487. fMenuPlayerLightAmbientRed=0.2500
  488. fMenuPlayerLightDiffuseBlue=0.8000
  489. fMenuPlayerLightDiffuseGreen=0.8000
  490. fMenuPlayerLightDiffuseRed=0.8000
  491. iMaxViewCasterPicksFuzzy=5
  492. iMaxViewCasterPicksGamebryo=10
  493. iMaxViewCasterPicksHavok=10
  494. iSafeZoneX=20
  495. iSafeZoneXWide=20
  496. iSafeZoneY=20
  497. iSafeZoneYWide=20
  498.  
  499. [Landscape]
  500. bCurrentCellOnly=0
  501. bPreventSafetyCheck=0
  502. fLandFriction=2.5000
  503. fLandTextureTilingMult=2.0000
  504. iLandBorder1B=0
  505. iLandBorder1G=255
  506. iLandBorder1R=255
  507. iLandBorder2B=0
  508. iLandBorder2G=0
  509. iLandBorder2R=0
  510.  
  511. [LoadingBar]
  512. bShowSectionTimes=0
  513. fLoadingSlideDelay=15.0000
  514. fPercentageOfBar0=0.0600
  515. fPercentageOfBar1=0.3500
  516. fPercentageOfBar2=0.4400
  517. fPercentageOfBar3=0.1500
  518. iMoveBarChaseMilliseconds=100
  519. iMoveBarMaxMilliseconds=2500
  520. iMoveBarWaitingMilliseconds=10
  521.  
  522. [LOD]
  523. bDisplayLODBuildings=1
  524. bDisplayLODLand=1
  525. bDisplayLODTrees=1
  526. bForceHideLODLand=0
  527. bLODPopActors=0
  528. bLODPopItems=0
  529. bLODPopObjects=0
  530. bLODPopTrees=0
  531. bLODUseCombinedLandNormalMaps=1
  532. bUseFaceGenLOD=0
  533. fActorLODDefault=5.0000
  534. fActorLODMax=15.0000
  535. fActorLODMin=2.0000
  536. fItemLODDefault=2.0000
  537. fItemLODMax=15.0000
  538. fItemLODMin=1.0000
  539. fLODBoundRadiusMult=3.0000
  540. fLodDistance=500.0000
  541. fLODFadeOutActorMultCity=1.0000
  542. fLODFadeOutActorMultComplex=1.0000
  543. fLODFadeOutActorMultInterior=1.0000
  544. fLODFadeOutItemMultCity=1.0000
  545. fLODFadeOutItemMultComplex=1.0000
  546. fLODFadeOutItemMultInterior=1.0000
  547. fLODFadeOutMultActors=23.0
  548. fLODFadeOutMultItems=23.0
  549. fLODFadeOutMultObjects=22.0
  550. fLODFadeOutObjectMultCity=1.0000
  551. fLODFadeOutObjectMultComplex=1.0000
  552. fLODFadeOutObjectMultInterior=1.0000
  553. fLODFadeOutPercent=0.9000
  554. fLODLandVerticalBias=0.0000
  555. fLODMultActors=10.0000
  556. fLODMultItems=10.0000
  557. fLODMultLandscape=1.0000
  558. fLODMultObjects=10.0000
  559. fLODMultTrees=2.0000
  560. fLODQuadMinLoadDistance=65536.0000
  561. fObjectLODDefault=5.0000
  562. fObjectLODMax=15.0000
  563. fObjectLODMin=1.0000
  564. fTalkingDistance=2000.0000
  565. fTreeLODDefault=1.2000
  566. fTreeLODMax=2.0000
  567. fTreeLODMin=0.0200
  568. iFadeNodeMinNearDistance=400
  569. iLODTextureSizePow2=8
  570. iLODTextureTiling=2
  571.  
  572. [MAIN]
  573. fLowPerfCombatantVoiceDistance=1000.0000
  574. fQuestScriptDelayTime=5.0000
  575. iDetectionHighNumPicks=40
  576. iLastHDRSetting=-1
  577.  
  578. [Menu]
  579. fCreditsScrollSpeed=40.0000
  580. iConsoleFont=3
  581. iConsoleHistorySize=50
  582. iConsoleTextXPos=30
  583. iConsoleTextYPos=890
  584. iConsoleVisibleLines=15
  585. iDebugTextFont=3
  586. rDebugTextColor=255,251,233
  587.  
  588. [MESSAGES]
  589. bAllowYesToAll=1
  590. bBlockMessageBoxes=0
  591. bDisableWarning=1
  592. bSkipInitializationFlows=1
  593. bSkipProgramFlows=1
  594.  
  595. [OPENMP]
  596. iOpenMPLevel=10
  597. iThreads=3
  598.  
  599. [Pathfinding]
  600. bDebugAvoidance=0
  601. bDebugSmoothing=0
  602. bDisableAvoidance=0
  603. bDrawPathsDefault=0
  604. bDrawSmoothFailures=0
  605. bPathMovementOnly=0
  606. bSnapToAngle=0
  607. bUseBackgroundPathing=1
  608.  
  609. [SpeedTree]
  610. bEnableTrees=1
  611. bForceFullLOD=1
  612. fCanopyShadowGrassMult=1.0000
  613. fLocalTreeMipMapLODBias=-0.2500
  614. fLODTreeMipMapLODBias=-0.7500
  615. fTreeForceBranchDimming=-1.0000
  616. fTreeForceCS=-1.0000
  617. fTreeForceLeafDimming=-1.0000
  618. fTreeForceLLA=-1.0000
  619. fTreeForceMaxBudAngle=-1.0000
  620. fTreeForceMinBudAngle=-1.0000
  621. fTreeLODExponent=1.0000
  622. iCanopyShadowScale=512
  623.  
  624. [TestAllCells]
  625. bFileCheckModelCollision=0
  626. bFileGoneMessage=1
  627. bFileNeededMessage=1
  628. bFileShowIcons=1
  629. bFileShowTextures=1
  630. bFileSkipIconChecks=0
  631. bFileSkipModelChecks=0
  632. bFileTestLoad=0
  633.  
  634. [Voice]
  635. SFileTypeGame=mp3
  636. SFileTypeLip=lip
  637. SFileTypeLTF=ltf
  638. SFileTypeSource=wav
  639.  
  640. [Water]
  641. bUseWaterDepth=1
  642. bUseWaterDisplacements=0
  643. bUseWaterHiRes=1
  644. bUseWaterLOD=1
  645. bUseWaterReflections=1
  646. bUseWaterReflectionsActors=1
  647. bUseWaterReflectionsMisc=0
  648. bUseWaterReflectionsStatics=1
  649. bUseWaterReflectionsTrees=1
  650. bUseWaterShader=1
  651. fAlpha=0.5000
  652. fNearWaterIndoorTolerance=512.0000
  653. fNearWaterOutdoorTolerance=1024.0000
  654. fNearWaterUnderwaterFreq=0.3000
  655. fNearWaterUnderwaterVolume=0.9000
  656. fSurfaceTileSize=2048.0000
  657. fTileTextureDivisor=4.7500
  658. SSurfaceTexture=water
  659. uDepthRange=125
  660. uNearWaterPoints=8
  661. uNearWaterRadius=1000
  662. uNumDepthGrids=3
  663. uSurfaceFPS=12
  664. uSurfaceFrameCount=32
  665. uSurfaceTextureSize=128
  666.  
  667. [Weather]
  668. bPrecipitation=1
  669. fAlphaReduce=1.0000
  670. fSunBaseSize=250.0000
  671. fSunGlareSize=350.0000
  672. SBumpFadeColor=255,255,255,255
  673. SEnvReduceColor=255,255,255,255
  674. SLerpCloseColor=255,255,255,255
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