Guest User

semi auto sig

a guest
Jul 10th, 2024
341
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 8.14 KB | Gaming | 0 0
  1. Items.Sig_Sauer_XM7:
  2.   $base: Items.Preset_Copperhead_Default
  3.   tags:
  4.    - !append-once IconicWeapon
  5.   statModifiers:
  6.     - !append-once Quality.IconicItem
  7.     - !append-once Items.sigmcxstats_rof
  8.     - !append-once Items.sigmcxstats_damage
  9.     - !append-once Items.sigmcxstats_firstequip
  10.     - !append-once Items.sigmcxstats_mag
  11.     - !append-once Items.sigmcxstats_effectiverange
  12.     - !append-once Items.sigmcxstats_maxrange
  13.     - !append-once Items.sigmcxstats_recoil
  14.     - !append-once Items.sigmcxstats_recoil2
  15.     - !append-once Items.sigmcxstats_recoil3
  16.   statModifierGroups:
  17.     - !append-once Items.IconicQualityRandomization
  18.   appearanceResourceName: sigmcx_app
  19.   primaryTriggerMode: TriggerMode.Charge
  20.   secondaryTriggerMode: TriggerMode.Charge
  21.   triggerModes:
  22.    - TriggerMode.Charge
  23.     - TriggerMode.Charge
  24.   attacks:
  25.    - !append-once Attacks.sigmcx_fullautomode
  26.     - !append-once Attacks.sigmcx_semiautomode
  27.   rangedAttacks: Attacks.sigmcxattacks
  28.   quality: Quality.Legendary
  29.   displayName: sigmcx_name
  30.   localizedDescription: sigmcx_description
  31.   visualTags:
  32.    - Default
  33.   hudIcon:
  34.     atlasResourcePath: sigmcx\icon\sigmcx_hud.inkatlas
  35.     atlasPartName: slot_01
  36.   icon:
  37.     atlasResourcePath: sigmcx\icon\sigmcx.inkatlas
  38.     atlasPartName: slot_01
  39.   slotPartList:
  40.    - Items.Base_sigmcx_inline2
  41.     - Items.Base_sigmcx_inline4
  42.     - Items.Base_sigmcx_inline6
  43.     - Items.Base_sigmcx_inline8
  44.     - Items.RiflePossibleScopesList
  45.     - Items.RangedWeaponPossibleMuzzleList
  46.     - Items.RiflePossibleMuzzleBrakeList
  47.     - Items.HandgunPossibleScopesList
  48.     - Items.GradPossibleScopesList
  49.     - Items.NekomataPossibleScopesList
  50.   slotPartListPreset:
  51.    - Items.Preset_sigmcx_inline0
  52.     - Items.Preset_sigmcx_inline1
  53.     - Items.Preset_sigmcx_inline2
  54.     - Items.Preset_sigmcx_inline3
  55.  
  56. Items.Base_sigmcx_inline2:
  57.   $base: Items.Base_Copperhead_inline2
  58.   itemPartList:
  59.    - Items.Base_sigmcx_inline3
  60. Items.Base_sigmcx_inline3:
  61.   $base: Items.Base_Copperhead_inline3
  62.   item: Items.sigmcx_rcv_prt
  63. Items.sigmcx_rcv_prt:
  64.   $base: Items.w_rifle_assault__nokota_copperhead__rcv1
  65.   appearanceResourceName: sigmcx_rcv
  66. #base
  67. Items.Base_sigmcx_inline4:
  68.   $base: Items.Base_Copperhead_inline4
  69.   itemPartList:
  70.    - Items.Base_sigmcx_inline5
  71. Items.Base_sigmcx_inline5:
  72.   $base: Items.Base_Copperhead_inline5
  73.   item: Items.sigmcx_base_prt
  74. Items.sigmcx_base_prt:
  75.   $base: Items.w_rifle_assault__nokota_copperhead__base1
  76.   appearanceResourceName: sigmcx_base
  77. #mag
  78. Items.Base_sigmcx_inline6:
  79.   $base: Items.Base_Copperhead_inline6
  80.   itemPartList:
  81.    - Items.Base_sigmcx_inline7
  82. Items.Base_sigmcx_inline7:
  83.   $base: Items.Base_Copperhead_inline7
  84.   item: Items.sigmcx_mag_std_prt
  85. Items.sigmcx_mag_std_prt:
  86.   $base: Items.w_rifle_assault__nokota_copperhead__mag_std
  87.   appearanceResourceName: sigmcx_mag_std
  88. #reload
  89. Items.Base_sigmcx_inline8:
  90.   $base: Items.Base_Copperhead_inline8
  91.   itemPartList:
  92.    - Items.Base_sigmcx_inline9
  93. Items.Base_sigmcx_inline9:
  94.   $base: Items.Base_Copperhead_inline9
  95.   item: Items.sigmcx_mag_stdr_prt
  96. Items.sigmcx_mag_stdr_prt:
  97.   $base: Items.w_rifle_assault__nokota_copperhead__mag_stdr
  98.   appearanceResourceName: sigmcx_mag_stdr
  99. #preset
  100. Items.Preset_sigmcx_inline0:
  101.   $base: Items.Preset_Base_Copperhead_inline0
  102.   itemPartPreset: Items.sigmcx_rcv_prt
  103. Items.Preset_sigmcx_inline1:
  104.   $base: Items.Preset_Base_Copperhead_inline1
  105.   itemPartPreset: Items.sigmcx_base_prt
  106. Items.Preset_sigmcx_inline2:
  107.   $base: Items.Preset_Base_Copperhead_inline2
  108.   itemPartPreset: Items.sigmcx_mag_std_prt
  109. Items.Preset_sigmcx_inline3:
  110.   $base: Items.Preset_Base_Copperhead_inline3
  111.   itemPartPreset: Items.sigmcx_mag_stdr_prt
  112.  
  113. Items.sigmcxstats_rof:
  114.   $type: gamedataConstantStatModifier_Record
  115.   value: -0.02
  116.   modifierType: Additive
  117.   statType: BaseStats.CycleTimeBase
  118.  
  119. Items.sigmcxstats_damage:
  120.   $type: gamedataConstantStatModifier_Record
  121.   value: 40
  122.   modifierType: Additive
  123.   statType: BaseStats.DPS
  124.  
  125. Items.sigmcxstats_firstequip:
  126.   $type: gamedataConstantStatModifier_Record
  127.   value: -4.30000019
  128.   modifierType: Additive
  129.   statType: BaseStats.EquipDuration_First
  130.  
  131. Items.sigmcxstats_mag:
  132.   $type: gamedataConstantStatModifier_Record
  133.   value: -10
  134.   modifierType: Additive
  135.   statType: BaseStats.MagazineCapacityBase
  136.  
  137. Items.sigmcxstats_effectiverange:
  138.   $type: gamedataConstantStatModifier_Record
  139.   value: 60
  140.   modifierType: Additive
  141.   statType: BaseStats.EffectiveRange
  142.  
  143. Items.sigmcxstats_maxrange:
  144.   $type: gamedataConstantStatModifier_Record
  145.   value: 80
  146.   modifierType: Additive
  147.   statType: BaseStats.MaximumRange
  148.  
  149. Items.sigmcx4stats_recoil:
  150.   $type: gamedataConstantStatModifier_Record
  151.   value: -0.05
  152.   modifierType: Additive
  153.   statType: BaseStats.RecoilHoldDuration
  154.  
  155. Items.sigmcxstats_recoil2:
  156.   $type: gamedataConstantStatModifier_Record
  157.   value: -0.4
  158.   modifierType: Additive
  159.   statType: BaseStats.RecoilKickMin
  160.  
  161. Items.sigmcxstats_recoil3:
  162.   $type: gamedataConstantStatModifier_Record
  163.   value: -0.7
  164.   modifierType: Additive
  165.   statType: BaseStats.RecoilKickMax
  166.  
  167. Attacks.sigmcx_fullautomode:
  168.     $base: Attacks.Bullet_GameEffect
  169.     statusEffects:
  170.     -   $type: StatusEffectAttackData
  171.         statusEffect:
  172.             $base: BaseStatusEffect.Vulnerable
  173.             maxStacks:
  174.                 statModifiers:
  175.                 -   $type: ConstantStatModifier
  176.                     statType: BaseStats.MaxStacks
  177.                     modifierType: Additive
  178.                     value: 5.0
  179.             reapplyPackagesOnMaxStacks: false
  180.             removeAllStacksWhenDurationEnds: false
  181.             packages:
  182.             -   $base: BaseStatusEffect.Vulnerable_inline2
  183.                 stackable: true
  184.         resistPool: BaseStatPools.BurningTrigger
  185.         applyImmediately: true
  186.  
  187. Attacks.sigmcx_semiautomode:
  188.     $base: Attacks.Bullet_GameEffect
  189.     statusEffects:
  190.     -   $type: StatusEffectAttackData
  191.         statusEffect:
  192.             $base: BaseStatusEffect.Vulnerable
  193.             maxStacks:
  194.                 statModifiers:
  195.                 -   $type: ConstantStatModifier
  196.                     statType: BaseStats.MaxStacks
  197.                     modifierType: Additive
  198.                     value: 5.0
  199.             reapplyPackagesOnMaxStacks: false
  200.             removeAllStacksWhenDurationEnds: false
  201.             packages:
  202.             -   $base: BaseStatusEffect.Vulnerable_inline2
  203.                 stackable: true
  204.         resistPool: BaseStatPools.BurningTrigger
  205.         applyImmediately: true
  206.            
  207.  
  208. Attacks.sigmcxattack1:
  209.     $type: RangedAttack
  210.     playerAttack: Attacks.sigmcx_fullautomode
  211.     secondaryPlayerAttack: Attacks.sigmcx_fullautomode
  212.     playerTimeDilated: Attacks.sigmcx_fullautomode
  213.     secondaryPlayerTimeDilated: Attacks.sigmcx_fullautomode
  214.  
  215. Attacks.sigmcxattacks:
  216.     $type: RangedAttackPackage
  217.     defaultFire: Attacks.sigmcxattack1
  218.     chargeFire: Attacks.sigmcxattack1
  219.  
  220. Vendors.pac_wwd_gunsmith_01:
  221.   itemStock:
  222.    - !append Items.sigmcx_stock
  223.  
  224. Vendors.pac_wwd_gunsmith_01:
  225.   itemStock:
  226.    - !append Items.sigmcx_stock
  227.    
  228. Vendors.hey_rey_gunsmith_01:
  229.   itemStock:
  230.    - !append Items.sigmcx_stock
  231.  
  232. Vendors.wbr_jpn_gunsmith_01:
  233.   itemStock:
  234.    - !append Items.sigmcx_stock
  235.    
  236. Vendors.wat_nid_gunsmith_01:
  237.   itemStock:
  238.    - !append Items.sigmcx_stock
  239.    
  240. Vendors.wat_lch_gunsmith_01:
  241.   itemStock:
  242.    - !append Items.sigmcx_stock
  243.    
  244. Vendors.wat_kab_gunsmith_02:
  245.   itemStock:
  246.    - !append Items.sigmcx_stock
  247.    
  248. Vendors.wat_kab_gunsmith_01:
  249.   itemStock:
  250.    - !append Items.sigmcx_stock
  251.    
  252. Vendors.hey_gle_gunsmith_01:
  253.   itemStock:
  254.    - !append Items.sigmcx_stock
  255.    
  256. Vendors.hey_spr_gunsmith_01:
  257.   itemStock:
  258.    - !append Items.sigmcx_stock
  259.    
  260. Vendors.std_arr_gunsmith_01:
  261.   itemStock:
  262.    - !append Items.sigmcx_stock
  263.    
  264. Vendors.std_rcr_gunsmith_01:
  265.   itemStock:
  266.    - !append Items.sigmcx_stock
  267.    
  268. Vendors.cct_dtn_guns_01:
  269.   itemStock:
  270.    - !append Items.sigmcx_stock
  271.  
  272. Items.sigmcx_stock:
  273.   $type: VendorItem
  274.   generationPrereqs:
  275.    - !append LootPrereqs.PlayerLevel_Tier_3_Start_Prereq
  276.   item: Items.Sig_Sauer_XM7
  277.   quantity:
  278.    - !append Vendors.Always_Present
Advertisement
Add Comment
Please, Sign In to add comment