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Quacksilver

Biomorph Any%

Apr 9th, 2024 (edited)
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  1. [BIOMORPH Any% Route]
  2. [Text guide by Quacksilver]
  3. [based on routing and tech hunting by mathulu, MrLeLedg, Arvandor, Quacksilver and Zookster]
  4. [Formatted for use with split guides and up to date as of 4/11/24]
  5.  
  6.  
  7. ###Experiment ST-741
  8. - Head around the tutorial area and pick up the Bruisers
  9. - Activate the control beacon, cutscene/flashback
  10. - Skip the punching tutorial by pogo twice on the glass that descends
  11. - Absorb Toroth, cutscene, break the blocks and proceed
  12. - Skip first Aberror with some pogos, second Toroth and head right to SAFE
  13. - Aberror to enter the ST741 fight; spam Harlo punches and dodge lasers, should 3-cycle
  14.  
  15. ###The Executioner
  16. - Skip the cutscenes and tutorials, dash all the way across Blightmoor (take the SAFE)
  17. - Talk to Boyd to start her quest, out to Mezzo Skyway
  18. - Abandoned Delivery Bay arena, grab the Ferrosculating Fluxograph and warp back to Blightmoor
  19. - Talk to Boyd to finish the quest, take the blueprint to the Registry to your left to build the Tracking Center
  20. - After Center is built, go inside and talk to Boyd for SAFE Kits
  21. - Upgrade the SAFE outside, then put on Executioner after you get it
  22.  
  23. ###Gorgerzer
  24. - Out to Mezzo Skyway again and through the lower door by Lamath
  25. - Head up at the first fork, and take the top exit
  26. - Kill and absorb 3 Scarbyttle in the next room, two more in the following, then upper Skyway SAFE (upgrade)
  27. - 6th Scarbyttle below the safe (unlock it), proceed down and around to lower Skyway SAFE (upgrade)
  28. - Return the way you came and then drop through a few rooms to reach + fight Gorgerzer; get on his head
  29.  
  30. ###Pain Legion
  31. - Pick up the Socket post Gorgerzer, head to Dunes of Time; absorb Klerek for light puzzle
  32. - Absorb Sorios 1/3 in next room, teleport and head right
  33. - kill Toroth (3/5) for SAFE access (no upgrade)
  34. - in central room, kill Toroth (4/5) and proceed to Restless Sands arena
  35. - get Pain Legion
  36.  
  37. ###Miratos
  38. - Pick up the Guild Ring, head to deliver it, unlocking Toroth en route
  39. - Be sure to talk to Salm twice to get the Access Card, return to central room and Sorios (2/3) teleport up
  40. - Athenaeum cutscene
  41. - Drop behind Athenaeum and take hidden SAFE (no upgrade but equip Pain Legion)
  42. - Ferrox Nook arena
  43. - Sorios (unlock) and teleport down, use Klerek to flip the first switch
  44. - Continue down at all available opportunities, bypass the next SAFE
  45. - kill Miratos, pick up Monster Fang
  46.  
  47. ###Wall Jump
  48. - Flip the switch behind Miratos, continue left and around
  49. - Sorios teleport into Toroth for flipping the third switch, then warp to prior SAFE
  50. - Return back to the Atheneum and go inside, take the SAFE (no upgrade, unequip Sorios from monster loadout)
  51. - Absorb the Skrasos for the first platform and right
  52. - Kill the Spyrux in the next room to head up and over to the transition right of you, skip next SAFE
  53. - Kill the Roltys and head into the tunnels maze, killing Roltys en route to eventually equip it
  54. - Opt safety: one additional Roltys and a Health upgrade in the tunnels to your right
  55. - Pass all the eyes by and collect wall jump (Roltys check: 3/8, 4/8 if you detoured for the health)
  56.  
  57. ###Roltaon
  58. - Warp back to start of Athenaeum
  59. - Wall jump up to the top of the first big room, take the Skrasos there up through two barriers and out the left transition
  60. - Roltys in next room through the tunnels above Phoenix Blow arena, continuing to kill Roltys en route to unlock
  61. - Spike stand and gun airstall or pogo in the next room to skip the absorbs
  62. - One more set of Roltys tunnels to the upper Athenaeum SAFE (upgrade and equip Monster Fang)
  63. - Elevator down to Roltaon and kill him (can skip the Memento he drops)
  64.  
  65. ###Voltage Flow
  66. - Cutscene and flashback
  67. - Backtrack to your prior SAFE (can't safewarp) and fast travel to the upper Skyway SAFE
  68. - Double-talk to the NPC above SAFE to unlock the door, then head up
  69. - Pick up Voltage Flow in the next room
  70.  
  71. ###Enter Badlands
  72. - Ride the wires up the next few rooms; in the last Skyway room before the map color shift, use Scarbyttle to grab the Attack Module past the spikes
  73. - Climb up the very tall wire room between Skyway and Plains; Spinerock Point arena (can skip rewards)
  74. - Take the Forbidden Plains SAFE (upgrade) and fast travel back to the lower Mezzo Skyway SAFE, exiting left
  75. - Proceed generally left and down on the map across wire-ful rooms until you reach the Badlands
  76.  
  77. ###Bandits
  78. - Take a Muttler to the bottom-left of the first Badlands room; kill every Muttler you see to unlock it before bossfight
  79. - Jetrunner 1/5 in the next room (flip the lever to access)
  80. - Jetrunner 2/5 below twice-left waterfall, with the ferrox hive, then return to the laughing cutscene
  81.  
  82. ###Buzz, the Big Yellow Fly
  83. - Left from laughing to Jetrunner 3/5, then follow the chucklers
  84. - Muttler in the next room, out to SAFE (no upgrade, unequip all morphs except for Roltys so that Muttler and Runner autoequip)
  85. - Jetrunners 4 and 5 in next room (unlock!)
  86. - in final room before boss, you should be at 7/8 Muttlers at the final laughing cutscene. Break the fake wall right and detour that way for final Muttler, then return left towards the barn
  87. - Jetrunner into the barn, kill Buzz
  88.  
  89. ###Enter Anssey-sur-Prug
  90. - Skip damage dash, head to beacon flashback and cutscene
  91. - exit *right* from Buzz, take a Jetrunner across the following room and to the other Badlands SAFE, upgrade it and return to Forbidden Plains -- make sure morphs are Muttler, Roltys, Scarbyttle in some order
  92. - In the first Plains room, take the Thogwar at room start all the way across the room to avoid getting lasered by Sentinels, then just walk across the next room
  93. - Perform Shrill Skip in the third room -- bait the death laser on the right, then Muttler dash up to the left edge. Spike stand, BLJ with Roltys (dash+jump), swap Muttler, airdash, swap Scarbyttle, land on the spikes on the right. (Clip forthcoming soon)
  94. - Continue across the shrill skip room and down to the Parasling dens
  95.  
  96. ###Liquefaction Rush
  97. - Past the next Parasling den and towards Anssey (skip the first SAFE, get the second one -- upgrade only as a safety)
  98. - Walk around and enter Anssey-sur-Prug proper
  99. - Right until you get the first Ombre Blanche, through the wall and continue
  100. - Right around the houses and out to ghost tractor room, where you need to get Ombre in ceiling
  101. - SAFE mid-anssey, only as a safety -- if you take it, upgrade it
  102. - Haunt's Wake arena (you will have to run around to get the ghosts to spawn), can skip rewards
  103. - grab Liquefaction Rush
  104.  
  105. ###Round Key
  106. - Get the Complex Access Card (and the 9th Ombre if you're unlocking it), then deathwarp back to SAFE
  107. - Fast travel to the first Anssey SAFE if you took the safety
  108. - Drop through several rooms and towards the Complex, take the SAFE before (upgrade it); rearrange Biomorphs to have an open slot so Oddwing auto-equips
  109. - Get ready to kill a ton of Oddwings lol (need 14 for unlock); take an Oddwing to electrify early switch and go up in first big room
  110. - Up the tunnel to the double oddwing and past several block conveyors, to right edge of next room for another electrify switch
  111. - Down the tunnel and then up on the other side to see first log and get Round Access Key
  112.  
  113. ###Triangle Key
  114. - Drop down from Round key to the first big room, use Round key and head right into the sentinel walker room
  115. - Around room to back edge for an Oddwing to use electrify switch; climb all the way to the top and take upper transition
  116. - Up the tunnels in the next room to next electrify switch, up past the Thogwar and to Triangle Key
  117.  
  118. ###Square Key
  119. -Break the wall behind Triangle Key and drop all the way down; return to sentinel walker room and drop below the walkers
  120. - Use Toroth on the three breakable blocks and drop down to the next room
  121. - Drop (mind the landmines), then circle around the room counterclockwise to pick up the Square Key
  122.  
  123. ###Diamond Key
  124. -Return the way you came up to walker room, head right and use the Square Key to enter the death laser room
  125. - Bait two death lasers as you head right and then climb up; using Triangle Key at the top of the climb and heading up
  126. - Two more death laser baits as you continue climbing, then up the oddwing gauntlet with spiked bricks and across to the Diamond Key
  127.  
  128. ###Model 37
  129. - Drop down the way you came (mind spikes and death lasers) and return to the first laser room
  130. - Use the Diamond Key, take the chairlift down, take the SAFE and upgrade it
  131. - Oddwing into the boss fight, kill Model 37 (boss two shots you so be careful)
  132.  
  133. ###Mushroom Pit
  134. - Attack Module after the boss, to the beacon, flashback and cutscene
  135. - Return to previous SAFE, warp back to outside of Complex and head left to drop into Gloomy Burrows
  136. - Down past the explosive mushrooms and into the Mushroom Pit arena (can skip rewards)
  137.  
  138. ###Freestyle Swimming
  139. - Drop to bottom transition in the next room; take next SAFE (no upgrade)
  140. - Top-right transition in the next room, then through the incredibly annoying Voice of Vision rooms
  141. - Get Freestyle Swimming
  142.  
  143. ###Maiden of Protection
  144. - Warp to return to Burrows safe
  145. - Detour left briefly for the Attack Module in the alcove by the water
  146. - Return to SAFE, then head across the infuriating water to enter the inner sanctum in Burrows
  147. - take the SAFE inside the temple (upgrade), then go kill Maiden of Protection (pure damage race you can absolutely blow her up)
  148.  
  149. ###Enter Dustborough
  150. - Grab the health pickup after the boss, then to the beacon, flashback and cutscene
  151. - Return to your previous safe (no warp) and fast travel to pre-Forbidden Plains safe
  152. - Climb up the sentinels to the upper part of Plains, then navigate the flying sentinels/wires to reach Dustborough
  153.  
  154. ###Etta Says Hi
  155. - Head left 2 rooms in Dustborough to the first short Etta cutscenes, then head to the safe (unequip Roltys so Pilot can autoequip)
  156. - Return right 1 room and skip up using Muttler + updash + oddwing
  157. - Start killing all the pilots you see (5 needed to unlock, muttler destroys them)
  158. - Head through the next room to the first scanner, then around and up the wall
  159. - Kill the last pilot before the transition and the one right after, should unlock the morph
  160. - Continue past next scanner, and again wallride + oddwing to skip the spike block puzzle before the Etta cutscene
  161.  
  162. ###Steel District Cannon Part
  163. - Continue left past the cutscenes, drop to the bottom of the next room ASAP for a breakable wall and head left to the first cannon door
  164. - Left past the snipers to an elevator/scanner, then through more crates and spike blocks in the long winding room to reach the Steel District
  165. - Clear the arena (skip rewards) and pick up the Cannon Part afterwards
  166.  
  167. ###High Rise District Cannon Part
  168. - Return left and out through the breakable wall
  169. - Take the SAFE in the next room (through the tunnel above you), then proceed left
  170. - Take the immediate downward transition, then break a floor to proceed left and through the upward transition afterwards
  171. - Another Muttler + Oddwing skip after the scanner in the next room, to enter the High Rise District Arena (skip rewards)
  172. - Grab the Cannon Part
  173.  
  174. ###Defense District Cannon Part
  175. - Exit the arena the way you came; drop partially down the wall and through the tunnel on your left
  176. - head left across the next room until you start to fall, then take the first lower path on your right to enter the Defense District arena (skip rewards)
  177. - Grab the cannon part
  178.  
  179. ###Dustmoth
  180. - Warp back to safe, optionally swap Muttler for Scarbyttle for spike latforming
  181. - up to talk to Etta again and bomb the final cannon door
  182. - Through the next room, once you hit outdoors Oddwing up two tiers and then dash through the secret entrance
  183. - Proceed right then use Pilot for scanner-elevator-scanner and up
  184. - When you reach the 3 blocks next to each other, Pilot smash the one above you and then continue right
  185. - The last gauntlet either requires many chained block pogos out of Oddwing or using Oddwing and Scarbyttle to ascend the room
  186. - Take SAFE before Dustmoth, re-equip Muttler over Scarbyttle if previously equipped
  187. - Fight and kill Dustmoth
  188.  
  189. ###Enter Core
  190. - Can skip health upgrade after boss, to beacon, flashback, cutscene
  191. - Return to your prior SAFE (no warp) and fast travel to upper mezzo skyway safe
  192. - Take left exit 3 rooms in a row to gondola, take gondola to Core
  193. - good luck
  194.  
  195. ###Perseverance Pays
  196. - Walk up to the terminal
  197. - Final cutscene
  198. - give entity The Muttler (tm) (be warned your hurtbox is very big)
  199. - Select Kill (left option)
  200. - Time is on the first frame after the white flash
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