Tokyoboi

TMC 100%

Feb 24th, 2014
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  1. Minish Cap 100% Single Segment route
  2.  
  3. Obtain:
  4. All inventory items
  5. Biggest Bomb bag (holds 99), Quiver (holds 99), wallet (holds 999)
  6. 20 hearts (all heart pieces and heart containers)
  7. All tiger scrolls (Spin Attack, Pot breaker, Dash Attack, Downstab, Roll Attack, Sword Beam, Peril Beam, Great Spin)
  8. All advanced Techniques (Faster spin attack charge, faster split, longer great spin)
  9. All Joy Butterflies (Faster digging, swimming, arrow flinging)
  10. 130 figurines (enough for piece of heart)
  11. Golden Tingle Statue (all 100 kinstone fusions)
  12.  
  13. Route Key:
  14.  
  15. R: rupees
  16. B: bombs
  17. S: mysterious shells
  18. K: total kinstone fusions
  19. H: Hearts
  20.  
  21. - new file
  22. - text speed fast, brightness normal
  23.  
  24. Intro:
  25. - down to Smith
  26. - get Smith’s Sword
  27. - festival
  28. - shield
  29. - Vaati cutscene
  30. - Daltus cutscene
  31. - sword
  32.  
  33. Minish Woods:
  34. - Ezlo CS
  35. - left to Piece of Heart (H: 3.25)
  36. - octorok battle
  37. - shrink at stump
  38. - Minish Village
  39. - Festari
  40. - Jabber Nut
  41. - Gentari
  42. - Festari
  43. Deepwood Shrine:
  44. - key in next room
  45. - mushroom across water
  46. - light first torch
  47. - through barrel
  48. - light second torch
  49. - enter barrel, go SW
  50. - mushroom over water
  51. - push pot to switch
  52. - key
  53. - backtrack to barrel room
  54. - through NE exit, use key
  55. - mushroom across water
  56. - keep going to key, get key
  57. - go left, then north
  58. - jump down, go left
  59. - push switch
  60. - minboss (2 cycle) get gust jar
  61. - pull southern web, get piece of heart (H: 3.5)
  62. - Exit NE, gust jar to reveal switch left of already pressed one (to reveal blue warp)
  63. - pull web in barrel
  64. - lilypad to key
  65. - lilypad to big key, red warp back to entrance
  66. - blue warp, piece of heart (H: 3.75)
  67. - blue warp back to entrance, pull right web
  68. - boss, heart container (H: 4.75, earth element get)
  69.  
  70. Minish Woods:
  71. - back to gentari
  72. - get bombs (B:10)
  73. - Minish Woods wind crest
  74. - blow up bombs to exit minish woods (B:9)
  75.  
  76. South Hyrule Field
  77. - South Hyrule Field wind crest
  78.  
  79. Hyrule Town:
  80. - fuse with Hurdy Gurdy man (K:1)
  81. - cucco game round 1 (2 golden ones W , N)(S: 10; R: 100)
  82. - buy wallet (R: 20)
  83. - spin attack
  84. - clear dust from stall in center of town (Beedle)
  85. - exit town
  86. - bottle (B:8; R: 0)
  87.  
  88. Mt. Crenel
  89. - fill bottle with water, water vine
  90. - 2 bombs to hot spring water (B: 6)
  91. - Red Rupee in SE corner (R: 20)
  92. - 1 bomb to continue climbing mountain (B: 5)
  93. - after whirlwind, take left path, bomb wall at end and get both chests and HP inside (B: 1; R: 70; H: 5)
  94. - go up normal way, use gust jar to reveal shrink stone and a minish crack N of the stone
  95. - plant, water, climb bean
  96. - go right, cross bridge, bomb wall to get in, kinstone in chest, go upstairs, bomb drop from lower pot, bomb right cracked block to escape, cross whirlwinds (B: 4)
  97. - go up, then right, bomb wall to get grip ring (B:3; R: 30)
  98. - go back left, down ladder, jump down ledge to left, bomb wall between jagged rocks, get HP inside (B: 2; H: 5.25)
  99. - on Crenel wall, go to lower right corner, bomb the wall at end of path, throw bomb in fountain, answer “Neither”, get bomb bag upgrade (B: 30)
  100. - climb Crenel wall, mushroom across gap, cross minish corridor, boulder puzzle, block puzzle, gust jar to break pots and cross gap, bomb to cross gap, second boulder puzzle, get chest in next room, shrink, give sword to Melari in mines, leave out left side, grow, Mt. Crenel wind crest, enter Cave of Flames (B: 29)
  101.  
  102. Cave of Flames:
  103. - right, blow up wall with bombomb, kill spike beetles in next room, go down stairs in room after
  104. - roll to cart, take it, refill bombs from middle pot on way left, use gust jar to suck up a bombomb and blow open left wall (B: 30)
  105. - kill helmasaur beetles with gust jar to reveal portal, shrink yourself
  106. - follow the minish path right and down, grow in foggy room
  107. - cross platforms to area with switch and chest; press switch, open chest while waiting for platforms to respawn
  108. - cross platforms to next room
  109. - cross the lava, knock a rollobite into hole in front of chest and open it (R: 80)
  110. - knock another rollobite into northernmost hole, proceed on, take whirlwind around to NW corner, push block aside, step on switch, push chest into hole, take the small key
  111. - north to next room, then east back to cart, open key door and switch rails when back, take cart again
  112. - go north, cross rails to the east, blow up bombable wall to the south to get a HP (H: 5.5)
  113. - miniboss, Cane of Pacci (probably can use bombs if you want to, but route will continue as if none were used)
  114. - go to left room, jump up to switch, hit it to open door and trigger portal
  115. - go down, flip over cart, take it to small key
  116. - take cart back, use small key in the room north
  117. - downstairs, shrink, cross traps, grow, flip over cart, ride it back, switch rails, ride the cart
  118. - four rollobites in holes, drop switch down and hit it
  119. - in next room, follow upper path all the way north then jump down and open that chest, push block out of way, jump up to chest and go east
  120. - follow platforms around to NE,Open chest past the spike traps get on upper platform, whirlwind across to end up at upper NE platform in main lava room
  121. - follow the whirlwinds to the SE chest, Whirlwinds to SW chest, then take whirlwinds to big key (R: 180)
  122. - open boss door, beat up boss (H: 6.5, fire element get)
  123.  
  124. Mt. Crenel:
  125. - warp out, minish, enter mines, get White Sword, leave, unminish, climb down mountain
  126. - go to Hyrule Town
  127.  
  128. Hyrule Town:
  129. - Hyrule Town wind crest, go to castle, to elemental sanctuary
  130. - infuse sword, split at top, split to exit
  131. - Moblin battle, back to Hyrule Town, left to Trilby Highlands, down in grotto where you got bottle, split and go left
  132. - bomb wall above you when you exit, get kinstone inside (B: 29)
  133. - go to western wood, Vaati CS
  134. - go back to house near SW corner of Trilby Highlands, fuse with Percy inside (K:2)
  135. - read sign south of entrance to Castor wilds
  136. - back to Hyrule Town, cucco game round 2 (110 rupees from) (S: 20; R: 290)
  137. - buy a white picolyte, enter shoe shop (R: 90)
  138. - minish, talk to any one of the minish, get mark on map
  139. - go to mayor’s house, get kinstone in basement, fuse with mayor after getting kinstone (K:3)
  140. - lon lon ranch, get key
  141. - go through lon lon ranch to lake hylia, getting wallet upgrade in the field
  142. - buy wake up shroom (R: 30)
  143. - use picolyte outside Syrup’s hut (Save)
  144. - grind as many green kinstones as possible
  145. - WR has 4,2,4 (Might want more) (need blue L shape for late game)
  146. - HP down SW path (H: 6.75)
  147. - back to Hyrule Town, cucco game 4 and 5(120r + 130r) (S: 60; R: 280)
  148. - buy another white picolyte (R: 80)
  149. - get Pegasus boots
  150. - roll down, down, right upon exiting, fuse with postman (K:4)
  151. - back to swamp
  152. - first gold kinstone after Dark Nut
  153. - exit cave, climb up vine to left, NE along bridge, climb vine, dash left to shrink stump
  154. - gust jar across swamp path
  155. - get bow
  156. - gust jar back across, go, dash back to vine you climbed down before
  157. - SE along bridge, climb down, roll clip past eyegore
  158. - 2nd gold kinstone
  159. - dash back down, push rock, go over near eyegore statue to the left (past the vine mentioned 3 lines up)
  160. - go into cave to right of eyegore, deflect a nut and fuse with the business scrub (K:5)
  161. - pass eyegore, whirlwind to next area of wilds
  162. - normal route to 3rd gold kinstone
  163. - Castor Wilds wind crest
  164. - dash over to and fuse with the 3 statues (K:8)
  165.  
  166. Wind Ruins:
  167. - blow up passage right near start of Wind Ruins, get chest inside
  168. - roll clip armos
  169. - shrink, turn next armos on
  170. - roll clip that armos, push boulder in hole + Save
  171. - activate picolyte, cut grass to farm green kinstones
  172. - WR has 6,6,7 (need blue L shape for late game)
  173. - go up a couple times, killing tektites when needed
  174. - at shrink stump, cut grass in “maze below” to make path shorter, then shrink and go west
  175. - follow the minish vines until the cavern a couple screens down (center vine when faced with a choice of 3)
  176. - follow the path to get a HP (H: 7)
  177. - back to shrink stump, activate the armos
  178. - roll clip it, push the boulder in hole, go to next screen
  179. - kill the right 3 armos to move statues, open both chests (S: 110; R: 130)
  180. - shrink and turn off leftmost armos
  181. - kill the enemies in next area, enter Fortress of Winds
  182.  
  183. Fortress of Winds:
  184. - go left, follow the path to make the key drop
  185. - fall down, grab the key, exit
  186. - go two rooms to the right, head up the stairs
  187. - pull the left switch to open the door, then grab the chest right above you
  188. - follow the path to make the second key drop
  189. - reminish before jumping down after the key
  190. - fall down as a minish, take minish passage right
  191. - grow, HP, exit room, go back and get key (H: 7.25)
  192. - go through middle room, up stairs
  193. - roll clip left eyegore, open left door
  194. - cross pit with platform, hit both eyes in next room, then defeat darknut
  195. - go clockwise in next room (damage clip the traps), hit switch, go through door
  196. - go right in next room, blow open wall between the 2 skulls (B: 28)
  197. - get mole mitts, then dig through dirt to chest (R: 230)
  198. - exit, go to the right, jump down, left door
  199. - pull lever, roll across quickly, kill floormasters in next room with arrows to reveal shrink portal, go to next room and get small key, unlock the door, go back, minish and follow the path through the next room and through the small key door you just opened
  200. - go to minish hole to you left in next room
  201. - unminish, step on the switch, dig to small key
  202. - minish, exit, jump down ledge, unminish, go to next room
  203. - dig to ladder, climb it, open door, fall down right pit
  204. - get big key, jump down, run into a floormaster to warp to entrance
  205. - to entrance room, dig to far left room
  206. - defeat wizzrobes for a chest with shells (S: 190)
  207. - back to center room, climb stairs
  208. - go down, follow the path to boss
  209. - defeat the boss, grab HC (H: 8.25)
  210. - get ocarina
  211. - warp to South Hyrule Field
  212.  
  213. South Hyrule Field:
  214. - dash right, jump up w/ hole, fuse with tingle, talk to tingle to trigger brothers (K:9)
  215. - warp to Lake Hylia
  216. - minish, enter mushroom, then talk to him
  217. - exit, grow, warp to Hyrule Town
  218.  
  219. Hyrule Town:
  220. - go to library, talk to minish
  221. - S+Q
  222. - Get water
  223. - stop by Hyrule Town mole mitts cave on way to SE houses, grab the 3 chests in the cave
  224. - Chests are SE , N , W
  225. - go to Purple house, dump water on the fire, try to fuse with both people (if one or the other doesn’t fuse, try again when you grow; if one is still not fusing, enter and exit the house until they do)
  226. - flip vase over, minish, go up chimney
  227. - push book down, fuse with the cat (K:12)
  228. - go back to other house, then leave as a minish
  229. - fuse with Dog (K:13)
  230. - go around to back of inn, enter through flowered path at the back
  231. - grow, grab HC(H: 8.5)
  232. - S+Q
  233. - return first book, talk to librarian again
  234. - Simon’s Simulations (Below Boots shop)(H: 8.75, R: 220)
  235. - go to cafe, fuse with hurdy gurdy man, mama, and one other person in the shop (doesn’t matter who), then push the bookcase to the left to reveal the staircase (K:16)
  236. - flip pot over, minish, climb up staircase
  237. - go through path out the right hand side, cross plank to shop roof, drop down
  238. - grow, get bottle, shrink, back up to path
  239. - grab the shell chest on way back (S: 200)
  240. - OG to scholar’s house, make book fall, talk to minish in the hole to start power bracelet quest.
  241. - Talk to FrankerZ
  242. - enter carpenter’s house from the back
  243. - grow, try to fuse with all four carpenters (as with the two lovers, you’ll have other chances to try and fuse, but if you don’t get all of them just enter and exit until all fuse) (K:20)
  244. - grab water, go to scholar’s house, dump water on fire + grab book
  245. - back to carpenter’s house, minish
  246. - scholars house, climb chimney
  247. - proceed to fountain cave
  248. - go right, up to get to power bracelets
  249. - S+Q
  250. - Buy more picolyte (R: 20)
  251. - leave out east exit of Hyrule Town
  252.  
  253. Eastern Hill
  254. - go to Eastern Hill, use cane of pacci to go up platform to your right, give the fairy all your rupees to upgrade to max wallet
  255. - go back to lake Hylia (SE corner)
  256.  
  257. Lake Hylia:
  258. - grind kinstones at syrups’s hut again
  259. - WR has 9, 7, 5 (need blue L shape for late game)
  260. - use mole mitts to enter cave
  261. - in cave, dig to part in soil to find a chest with a kinstone, then dig up the eastern path and fuse with the hidden mysterious wall, then go back and dig to the ladder (K:21)
  262. - climb up ladder, go east, down stairs, north, bash into tree, minish, gust jar down, push bookcase to side, push book down
  263. - S+Q
  264. - grab book
  265. - warp to lake hylia
  266. - go straight west to lon lon ranch
  267.  
  268. Lon Lon Ranch:
  269. - continue going straight west, ram tree with Pegasus boots, shrink, go to minish path and get PoH + Chest (H: 9)
  270. - leave, grow, enter cave, split, push block and grab chest (R: 70)
  271. - climb up ladder and fuse with Ankle (K:22)
  272. - warp to Hyrule Town
  273.  
  274. Hyrule Town
  275. - go to library, turn in last 2 books
  276. - go upstairs, shrink again outside
  277. - go in as minish, climb books to Jotari
  278. - follow path after secret mystery panel to flippers
  279. - S+Q
  280. - go back to carpenter’s house
  281. - shrink, follow path back to fountain
  282. - HP straight to you left after you enter (H: 9.25)
  283. - Digging Mitts, Ocarina S+Q
  284. - leave house, exit Hyrule Town at west
  285.  
  286. Trilby Highlands:
  287. - follow path to Mt. Crenel base, but right before go north to a mole mitts cavern
  288. - both chests in there, plus mysterious wall hidden in dirt just east of ladder (K:23)
  289. - climb ladder, fuse with Knuckle, then shrink and fuse with the minish (K:25)
  290. - grow, warp to Lake Hylia
  291.  
  292. Lake Hylia:
  293. - go north, dive in center of pond to find HP (H: 9.5)
  294. - go into house, put food in bowl, flip over pot, shrink, fuse with Dog, grow (K:26)
  295. - exit house, fuse with David Jr (Grey Tingle). (K:27)
  296. - swim to Temple of Droplets
  297.  
  298. Temple of Droplets:
  299. - follow the any% route
  300. - Get the chest on the way to the mini boss - Blue Kinstone
  301. - after getting HC, leave Temple of Droplets (H: 10.5)
  302. - warp to Hyrule Town
  303.  
  304. Hyrule Town:
  305. - go north, switches in 4 trees for boomerang, also get all 4 chests (S: 400)
  306. - past guards, split in sanctuary
  307. - leave sanctuary, get caught by guards
  308. - back to North Hyrule Field, blow up rock just to your west (B: 27)
  309. - jump in water, swim to chests in Hyrule Castle Garden (S: 500; R: 270)
  310. - swim back, enter cave, split to move rock
  311.  
  312. Royal Valley:
  313. - blow up rock to get into fairy fountain,quiver upgrade (B: 26)
  314. - y,n,n,y,n,n
  315. - through lost woods, path is up, left, left, up, right, up
  316. - dampe’s hut, get graveyard key
  317. - get key stolen, bonk into tree, unlock gate
  318. - to the left, fuse with spectre (K:28)
  319. - upper left corner, push gravestone aside, then move block for piece of heart (H: 10.75)
  320. - move middle gravestone, reveal split tiles, step on switches to open the crypt
  321. - key from gibdo
  322. - open center door
  323. - left mushroom, middle door
  324. - two puzzles for keys
  325. - get gold kinstone piece
  326. - warp to Hyrule Town after CS
  327.  
  328. Hyrule Town:
  329. - go to house just south of post office, fuse with the stranger (K:29)
  330. - Buy Picolyte
  331. - go to inn, use flame lantern to get to chest on roof
  332. - warp to Southern Hyrule Field
  333.  
  334. Southern Hyrule Field:
  335. - use picolyte to grind grass just north of wind crest, just south of wind crest, and the short grass near the tree
  336. - WR has 8, 9, 6 (need blue L shape for late game)
  337. - HP from tree (H: 11)
  338. - to your house, mole mitts to reveal a red rupee just left of the door (R: 90)
  339. - fuse twice with Smith (K:31)
  340. - another red rupee when you leave (R: 110)
  341. - go to warp just above Smith’s, get 3 kinstone chests inside and suck up soul, talk to Gregal after for 100 shells (S: 600)
  342. - Fuse with 2 people in house
  343. - leave, go to SW corner of South Hyrule Field, shrink and fuse with the minish in the house there (K:32)
  344. - after fusing, jump in water and swim to upper right corner of pond, minish cave there has a HP (H: 11.25)
  345. - back to stump, warp to Hyrule Town
  346.  
  347. North Hyrule Field
  348. - NE path to veil falls (B: 25)
  349.  
  350. Veil Falls:
  351. - fuse with source of the flow, enter room, up stairs in upper right corner (K:33)
  352. - bomb wall between jagged rocks, get 50 shells inside (B: 24; S: 650)
  353. - back out, outside, climb wall, Veil Falls wind crest, into cave
  354. - bomb wall on right side, take shells in chest (B: 23; S: 700)
  355. - exit, climb stairs, rupees in chest (R: 210)
  356. - exit out SE door, climb wall, enter whirlwind to cloud tops
  357.  
  358. Cloud Tops:
  359. - go to the right; Fuse with 2 girls (K:34)
  360. - go up first vortex, gold kinstone in chest, drop down hole
  361. - go up, up vortex
  362. - mole mitts dig through cloud, drop down hole, fuse with the cloud (K:35)
  363. - back up vortex, use whirlwind to go almost straight west, fall down hole, defeat fish things for gold kinstone 2
  364. - take new vortex up, dig through clouds to left, whirlwind further to the west (aim for a small platform with a single chest on it, walled in at the south and west)
  365. - open this chest for the 3rd gold kinstone, then dig up, both breaks in the clouds above have chests with 50 shells; get them (S: 800)
  366. - take whirlwind straight south (around the diggable cloud area), drop down hole
  367. - roll clip the lakitu and fuse with the cloud (K:36)
  368. - leave the way you came, then whirlwind to the SW corner of the area; the chest surrounded by mole mitts cloud contains 50 shells, get it (S: 850)
  369. - drop down hole, roll clip lakitu and fuse with another cloud, then take upper vortex (K:37)
  370. - chest up here has the 4th golden kinstone
  371. - drop back down, roll clip lakitu again, take rightmost vortex
  372. - go down next hole
  373. - kill cloud piranhas for the 5th kinstone piece, then take the vortex to your right up
  374. - take 50 shells from the chest here (S: 900)
  375. - take whirlwind straight down, go up vortex, dig to small hole and fall down it
  376. - take next vortex up, fall down hole to the NW, fuse with the 4th cloud (K:38)
  377. - go back up, whirlwind NW to a platform, dig with mole mitts through to another whirlwind, take that one clockwise around the dark blue wall to the hole you came up at the very start
  378. - fall down and fuse with the final cloud (K:39)
  379. - take giant vortex to the house
  380. - Activate Wind Crest
  381.  
  382. House:
  383. - climb up the floors of the house, fusing with the inhabitants as you go (both Flurris, the bulky girl on the second floor, and Siroc, the old woman on the top floor, will fuse twice, while the other fusers will only fuse once + Talk to her. Light arrows on second floor + fuse. If you did not fuse with Gale, get the kinstones from the top floor, then go back down and fuse with her. (K:45) (LIGHT ARROWS COMPLETE)
  384. - if you haven’t already, get the kinstones from the chests on all the floors
  385. - when ready, climb up to the very top and enter PoW
  386.  
  387. Palace of Winds:
  388. - work way through first part of dungeon to Roc’s cape
  389. - climb clouds to your right
  390. - here, kill the guay, then, from the leftmost cracked block beneath you, time a jump and glide diagonally down-left so you land on the corner of the moving platform, skipping most of the second floor
  391. - proceed normally up to the big key, getting the 100 rupees from the ball and chain troopers (R: 310)
  392. - beat the darknut, proceed normally in the dungeon until you get to the fourth floor, ie the room before is a room with two stalfos and a flame centipede
  393. - in this next room, go to the left and up, push the block into the pit, jump across, go up and get the HP in this room (H: 11. 5)
  394. - go back, fall down pit, back up to fourth floor
  395. - use an arrow to break the mine when it’s next to the blocks, jump across, go up, throw a bomb at the switch to open the door, jump back across and go through the door to the 200 rupee chest (R: 510; B: 22)
  396. - jump back across pit, use key to 5th floor, proceed normally to next small key (B: 19)
  397. - fall down pit, go up to maze room
  398. - maze room path: all the way up, right, down, up, right, down to the bottom, right, push block, jump across pit
  399. - climb eastern clouds to get a kinstone piece
  400. - climb middle clouds to get to boss door
  401. - defeat Gyorg Pair, get HC (H: 12.5)
  402. - warp to Hyrule Town
  403.  
  404. Hyrule Town:
  405. - fuse at sanctuary
  406.  
  407. Dark Hyrule Castle:
  408. - follow normal DHC any% route to big key, getting the 100r from the ball and chain troopers (R: 610)
  409. - S+Q after 4th small key
  410. - Blue warp to entrance, leave dungeon
  411. - warp to Hyrule Town
  412.  
  413. Hyrule Town:
  414. - go to the school, fuse with Tina (purple) (she’s a fickle fuser, it may take some tries) (K:46)
  415. - flip pot, minish, go out eastern minish door
  416. - to path, push block, 3 chests and HP behind it (H: 12.75)
  417. - back into school, now take western path
  418. - kinstone in chest on top, warp to Hyrule Town
  419. - go to shop, buy bomb bag upgrade (R: 10, B: doesn’t matter)
  420. - cucco game, remaining rounds, get at least 600r during game, fuse with Anju when you get a chance (R: 700+, S: 960, H: 13, K:47) 5,5,5,7, exits
  421. - buy quiver upgrade (R: some number)
  422. - learn the rest of the Tiger Scrolls you can from Swiftblade (Pot Breaker, Dash attack, downstab)
  423.  
  424. FIGURINE TIME!!!! (R: 100+, S: 0)
  425. For the figurines, you are going to pump shells in, 1 at a time, until you get 108 figurines. At this point, get a 100% chance for the rest of the figurines. You’ll make 2 trips back here later to grab the rest of the figurines. Keep going until you run out of shells, your last try will likely be a <100% chance, but don’t worry about it.
  426.  
  427. - buy a picolyte (R: 200+)
  428. ~Mad travelling begins~
  429. - warp to Minish Woods
  430.  
  431. Minish Woods:
  432. - minish, go up to bridge, cross it, go north, enter left cave
  433. - follow it to HP and chest (H: 13.25)
  434. - exit cave, back to minish village, fuse with Gentari (First House)
  435. and the northeasternmost forest minish x 3, get HP on way to minish (K:51, H: 13.5)
  436. - exit village, talk to Belari to get remote bombs, then fuse with him (K:52)
  437. - warp to Lake Hylia
  438.  
  439. Lake Hylia:
  440. - minish, fuse with minish inside mushroom house (K:53)
  441. - outside, follow crack to the end, talk to Librari to get a full HC, then fuse with him (K:54, H: 14.5)
  442. - jump down from platform, then swim straight east, then north and fuse with the minish in the crack up the vine (K:55)
  443. - exit, swim down to shrink stump, grow
  444. - swim straight west to HP (H: 14.75)
  445. - picolyte grind at grass in front of Waveblade’s tree (should be able to cut all grass infront twice by entering/exiting) **if you need more kinstones at this point, get another picolyte and grind NOW**
  446. - WR has 12,7,5 + (need blue L shape for late game)
  447. - HP in waveblade’s dojo, fuse with him, learn Peril Beam (H: 15, K:56)
  448. - warp back to Lake Hylia
  449. - jump down, fuse with David Jr. (Grey) Again (K:57)
  450. - roc’s cape to HP (H: 15.25)
  451. - jump to mole mitts cave
  452. - in cave, go to SW area, find the 3 chests in the area,
  453. - continue through and fuse with mysterious wall (K:58, S: 50)
  454. - back towards entrance, but go west this time
  455. - dig past the exit, follow the path to find 3 more chests with kinstones and shells (S: 100)
  456. - go back to exit you found, HP outside (H: 15.5)
  457. - back into cave, back to entrance, head towards NE now, ignoring chest if you find it
  458. - climb up ladder, climb down another ladder, dig to and climb a 3rd ladder
  459. - climb beanstalk, HP and 200 shells (H: 15.75, S: 300)
  460. - climb down beanstalk, warp to Mt. Crenel
  461.  
  462. MT. Crenel:
  463. - climb down mountain all the way to green vine, climb down it
  464. - in Mt. Crenel Base, shrink and go down the crack you exposed the first time you were here
  465. - fuse with the minish + chest(K:59)
  466. - warp back to the mountaintop
  467. - climb down again, but this time only go down the jump and ladder, then go straight right, climb up the wall, enter the cave
  468. - split to open door, get HP and learn roll attack, fuse kinstones as well (K: 60, H: 16)
  469. - exit cave, warp to mountaintop once more
  470. - minish, inside fuse with minish inside door, S room, SE room, N of SE room
  471. near N exit (K: 65)
  472. - exit via north exit, 200 shell chest in passage, exit east and grow, warp back to mountaintop (S: 500)
  473. - climb down mountain and climb Crenel wall
  474. - at top, go up beanstalk to get HP (H: 16.25)
  475. - climb down beanstalk, then climb down ladder at the left
  476. - enter right cave and fuse with the Crenel Hermit x5 (enter and exit between each) (K: 70)
  477. - enter mole mitts cave on left and fuse with mysterious wall as well as get the HP (K: 71, H: 16.5)
  478. - leave cave, warp to Hyrule Town
  479.  
  480. Hyrule Town:
  481. - dash to North Hyrule Field, and go past the first set of trees, over to the right side
  482. - along the E wall of the entire field (S of entrance to Veil Falls), there is a boulder at the top of a vine; destroy it, jump down, ram the tree, and make the fusion with the minish under the crack (K: 72)
  483. - grow, go to Hyrule Castle Garden
  484. - ram tree in middle of eastern section, shrink, go down crack in NE corner, fuse with the minish (K: 73)
  485. - grow, go down fountain in upper right area (There is a 1/18 chance this fountain is still full of water. If it is, come back and get the HP before you finish DHC) (H: 16.75)
  486. - go to SE corner, cut the grass to find ladder, light torches, grab HP, learn sword beam, and fuse kinstones (K: 74, H: 17)
  487. - leave cave, warp to Hyrule Town
  488. - go to inn, fuse with Din(K: 75)
  489. - go to main room upstairs at inn, fuse with Zill (booger kid)x 3, Candy (blonde pigtail) (K: 80)
  490. - talk to Gorman standing in front of SW most house
  491. - go back to inn, talk to any one of the 3 girls, then fuse with all 3 of them (K: 83)
  492. - exit inn, go to eastern exit, but stop behind post office and fuse with Bremor (K: 84)
  493. - exit to Trilby, kinstone piece in chest there
  494. - warp to South Hyrule Field
  495.  
  496. South Hyrule Field
  497. - chest near the wind crest (S: 700)
  498. - dash to western wood
  499. - keep dashing until tree with opening, enter it and get HP (H: 17.25)
  500. - leave tree, SW path, enter house, light torches, talk to moblin, exit, enter, talk to percy for 100 shells (S: 800)
  501. - back up a screen, take SE path this time, then S, then E
  502. - to shrink stump, shrink, fuse with minish in house, grow, warp to Castor Wilds (K: 85)
  503.  
  504. Castor Wilds:
  505. - once landed, straight west, push grave and learn great spin +
  506. - get HP (H: 17.5, ALL TIGER SCROLLS COMPLETE)
  507. - exit grave, head back towards wind crest, then push boulder into hole north of crest, go north-northwest and grab joy butterfly, then climb vine
  508. - follow bridge NE, climb down vine, go right and over boulder pushed there a long time ago
  509. - dash to the right and cross mud + water to find a HP in the right cave and Scarblade in the east cave, enter both and get rewards (H: 17.75)
  510. - leave the caves, head back towards vine, but instead keep dashing left until the shrink stump
  511. - shrink, take lilypad to the SW of you
  512. - enter crack and grab kinstone in chest
  513. - leave crack, head south
  514. - once you pass the swamp pit on your right, go right through the minish tunnel
  515. - follow the path E-SE until you get to the water
  516. - swim right for a bit until you get to the minish tunnel
  517. - first room – second from right patch
  518. - get through second room to HP (H: 18)
  519. - S+Q
  520. - dash to Wind Ruins
  521. - joy butterfly
  522. - go down a screen, shrink and fuse with the minish in the crack + chest(K: 86)
  523. - exit house, grow
  524. - get chest one screen to right (S: 999)
  525. - go up 2 screens, climb beanstalk, get quiver upgrade
  526. - follow the path until the end (you’ll have to turn off the one armos again), get the bomb bag upgrade the screen before entering Fortress of Winds
  527. (ALL CAPACITY UPGRADES COMPLETE)
  528. - warp to Hyrule Town
  529.  
  530. Hyrule Town:
  531. - HP in bell (H: 18.25)
  532. - FIGURINE BLITZ (S: 0) (get another 10 figurines w/100% rate, and keep any leftover shells)
  533. - warp to Veil Falls
  534.  
  535. Veil Falls:
  536. - jump in water to left
  537. - swim to waterfall for HP (H: 18.5)
  538. - warp back to Veil Falls
  539. - climb down wall, jump in water to left
  540. - HP on ledge (H: 18.75)
  541. - enter mole mitts cave, get HP (H: 19)
  542. - exit Veil Falls, follow path around to Lon Lon Ranch
  543.  
  544. Lon Lon Ranch
  545. - use cane of pacci to jump up platform
  546.  
  547. Veil Falls:
  548. - enter waterfall, learn from Splitblade
  549. - go outside, get HP on ledge to the right (H: 19.25)
  550. - warp to minish woods
  551.  
  552. Minish Woods:
  553. - cross bridge, open chest for a kinstone piece
  554. - to eastern hills
  555.  
  556. Eastern Hills:
  557. - roc’s cape across the gap, shrink, fuse with the minish (K: 87)
  558. - grow, leave north, bomb rocks
  559. - climb beanstalk, get HP and shells (H: 19.5, S: 200)
  560. - climb down beanstalk, north another screen
  561. - Bottle in chest + bomb rocks
  562. - go into minish woods
  563.  
  564. Minish woods:
  565. - chest upon entering
  566. - kinstone piece in mole mitts cavern north of open tree
  567. - fuse twice with the business scrub in the open tree (K: 89)
  568. - back to Eastern Hills
  569.  
  570. Eastern Hills Farm:
  571. - fuse with both farmers (K: 92)
  572. - enter mole mitts cave, fuse with wall (K: 90)
  573. - go north another screen to Lon Lon Ranch
  574.  
  575. Lon Lon Ranch:
  576. - use whirlwind to enter goron cave
  577. - get bottle, fuse with leftmost and rightmost gorons (K: 94, ALL INVENTORY ITEMS COMPLETE)
  578. - leave cave, warp to Hyrule Town
  579. - go to North Hyrule Field
  580. - go west, jump in water, swim into waterfall, learn from greatblade (ALL ADVANCED TECHNIQUES COMPLETE)
  581. - leave cave, climb out and go in other cave
  582. - HP on the way (H: 19.75)
  583. - split, go to royal valley, getting chest along the way in NHF (S: 400)
  584.  
  585. Royal Valley:
  586. - go back through lost woods U,L,L,U,R,U
  587. - visit dampe’s hut, fuse with him twice (K: 96)
  588. - enter graveyard, fuse with Spectre again (K: 97)
  589. - get joy butterfly above Spectre (ALL JOY BUTTERFLIES COMPLETE)
  590. - NE grave, 100 shells from chest(s), fuse with her twice (K: 99, S: 500)
  591. - warp to South Hyrule Field
  592.  
  593. South Hyrule Field
  594. - fuse with tingle (K: 100)
  595. - talk to him until he gives you tingle trophy (TINGLE TROPHY COMPLETE)
  596. - go to Hyrule Town (don’t warp)
  597.  
  598. Hyrule Town:
  599. - go to waterfall N of figurine tree, get 200 shells from chest (S: 700)
  600. - FINAL FIGURINE BLITZ! (130 FIGURINES COMPLETE)
  601. - talk to Herb until he gives you access to house
  602. - get the HP (H: 20, ALL HEARTS COMPLETE)
  603.  
  604. ALL REQUIREMENTS FOR 100% COMPLETE
  605.  
  606. - dash to DHC
  607. - enter red warp
  608. - big key on door
  609. - beat up Vaati x 3
  610. - GG
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