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- ========= Current:
- Cycle 1:
- * deposit 90r (while igt is stalled only) =
- Clock Town:
- * Start cycle 2 -> wct + withdraw 90r -> bomb shop -> bomb bag + 10c -> nct -> recoil + enter dodongo grotto = ?
- * enter tf from nct -> fence clip = ?
- * short chest cs for 4C = ?
- * faster setup for 4C = ?
- * srm setup + long chest cs for 40 quiver = ?
- * Faster bomber heap manip ???
- * exit hideout -> sun's to night 1 -> inn bomber -> stray fairy -> cucco bomber -> weirdshot ECT chest -> postman hp -> enter sword school (bunny) = >
- * exit deku 1 (deku) -> superslide to ECT w/ bunny -> kafei's mask -> mayor hp -> enter inn -> talk to anju = ?
- * enter wct (bunny) -> deposit 200r + giant's wallet -> enter curiosity = ?
- * last curiosity dupe -> bank hp -> enter tf (take off bunny, superslide) -> kamaro + full cutscene = ?
- * play isot at some point
- * long jump in dodongo ae -> human movement to bean + get caught + sonata hover w/o isg superslide = ?
- * palace pot superslide -> fast lz pf setup -> enter pf (human) = ?
- * enter pf (human) -> ladder climb + enter top (control as human) = ?
- * beehive as deku -> hookshot -> get caught -> enter sewers (deku movement) -> pull bomb for recoil = ?
- ========== SRM Early:
- Cycle 1:
- * buy bomb bag (while igt is stalled only) =
- * 4 extra loading zones = 12s (3s each)
- Clock Town:
- * Start cycle 2 -> turn deku -> blow up balloon -> talk to Jim as human = ?
- * enter tf from nct -> bomb drop -> fence clip = ?
- * long chest cs for 4C = ?
- * slower setup for 4C = ?
- * srm setup + long chest cs for goron mask = ?
- * srm setup + long chest cs for deku stick = ?
- * Slower bomber heap manip ???
- * exit hideout -> sun's to night 1 -> turn deku -> turn goron -> cucco bomber -> inn bomber -> ect fairy -> postman hp -> actionswap hidden owl -> enter sword school (bunny) = ?
- * exit deku 1 (deku) -> flower sidehop + goron movement to kafei's mask -> mayor hp -> enter inn -> talk to anju = ?
- * enter wct (bunny) -> curiosity dupe for 200r -> deposit 200r + giant's wallet -> enter curiosity = ?
- * after last curiosity dupe -> turn goron -> bank hp -> kamaro w/ isot -> enter dodongo grotto = ?
- * long jump in dodongo ae -> turn goron -> bean -> get caught -> isg superslide -> sonata hover = ?
- (assume day reset at zora mask or goron mask)
- * palace pot superslide -> 1 ess turn pf warp -> enter pf (goron) = ?
- * enter pf (goron) -> enter top -> turn human = ?
- * beehive as deku -> turn goron -> hookshot -> get caught -> enter sewers -> pull bomb for recoil = ?
- -----------------------------------------------------------------------
- oca, bomb, deku
- goron, bomb, deku
- light, bunny, stick (extra pause for bunny, probably close to worth and easier to compare)
- goron, bomb, deku
- goron, couple's, kafei
- goron, couple's, oca
- -------------------------
- SRM early has a lot of bombs so can use faster pf warp heap manip
- Heap Sim Output:
- Pot Address | Priority: 4148b0 | 0 Guard Address | Priority: 4146b0 | 0
- Load initial room: 0
- Load room: 1 | Spawners: 1 | Use plane: 2
- Allocate: a2 (you can pull the bomb for this smoke ASAP in room 0, doesn't negatively affect setup)
- Allocate: 9
- Load room: 0 | Spawners: 1 | Use plane: 2
- Allocate: a8 (this step can be done in any order - in the video I did the sign first and then bombs)
- Allocate: 9
- Allocate: a8
- Allocate: 9
- Allocate: a8
- Load room: 1 | Spawners: 0 | Use plane: 2 (do not load spawner - look at the wall)
- Allocate: 9
- Allocate: 9
- Load room: 0 | Spawners: 0 | Use plane: 2
- Load room: 1 | Use plane: 2
- Deallocate: 82 | Priority: 1
- Superslide into room 0 with smoke still loaded using plane 0.
- Load room: 1 | Use plane: 0
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