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- Roblox Admin Script - ;cmds for Commands
- TextLabel .Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- [Lua] Troll Gui Script
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude)
- repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso")
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0)
- RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1)))
- Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1)))
- LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p))
- RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p))
- if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then
- return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time())))
- this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time())))
- part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5)
- points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
- tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position)
- tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position)
- o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1)
- o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018)
- o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008)
- o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008)
- o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008)
- o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008)
- o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011)
- o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1)
- o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008)
- o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0)
- o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018)
- o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762)
- o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689)
- o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0)
- o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008)
- o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015)
- o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1)
- o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008)
- o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0)
- o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0)
- o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008)
- o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388)
- o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0)
- o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1)
- o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1)
- o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70))
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE))
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4)
- lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10))
- rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30))
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5 + math.sin(sine/14)/9,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7,0.5,-0.35)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-90)), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.35)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(80)), 0.1)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.4+math.sin(sine/14)/9,0.2)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.4 + math.sin(sine/14)/9,-0.2)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.07)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0) +- math.sin(sine/5)/1.2,math.rad(0),math.rad(0)), 0.1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.7 ,0.5,-0.5)*CFrame.Angles(math.rad(90)+ math.sin(sine/2.5)/2,0,.05), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.7,0.5,-0.5)*CFrame.Angles(math.rad(90)+ -math.sin(sine/2.5)/2,0,-.05), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0.5)*CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)),0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + math.sin(sine/2.5)/2, 0, 0.05), .4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(85) + -math.sin(sine/2.5)/2, 0.05, 0), .4)
- local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
- particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here
- for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
- pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
- neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1)
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end
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