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- Mob:
- OrcAxeThrower:
- Type: SKELETON
- Display: '&eAxe Thrower'
- Health: 75
- Damage: 10
- Faction: Enemy
- Options:
- AlwaysShowName: false
- Collidable: true
- PreventItemPickup: true
- PreventOtherDrops: true
- MaxCombatDistance: 30
- MovementSpeed: 0.16
- Silent: true
- Equipment:
- - iron_axe:0
- Drops:
- - exp 50 100%
- - 258 1 100%
- - SCoin 3 100%
- - SCoin 3-10 20%
- - SCoin2 3 10%
- - Coin 1 5%
- AIGoalSelectors:
- - 0 clear
- - 1 skeletonbowattack
- - 2 randomstroll
- - 3 lookatplayers
- - 4 float
- AITargetSelectors:
- - 0 clear
- - 1 threatholder
- - 2 players
- - 3 hurtbytarget
- Modules:
- ThreatTable: true
- Disguise:
- Type: player
- Skin: 'Goblin'
- Player: '&eAxe Thrower'
- Skills:
- - skill{s=Orc_AxeThrow} @target ~onTimer:60
- - threat{amount=1} @NearestPlayer ~onSpawn #Forces the item-projectile to have a target before the mob gets damaged.
- - setstance{stance=axethrower} @self ~onSpawn
- - skill{s=OrcRandomEquipment_AxeThrower} @self ~onSpawn
- - sound{s=entity.vindicator.ambient;p=0.6} @self ~onTimer:120 0.7
- - sound{s=entity.vindicator.hurt;p=0.8} @self ~onDamaged
- - sound{s=entity.vindicator.death;p=0.8} @self ~onDeath
- Equipment:
- OrcRandomEquipment_AxeThrower:
- Conditions:
- - stance axethrower
- Skills:
- - randomskill{skills=OrcArmor_Leather_1,OrcArmor_Leather_2,OrcArmor_Leather_3,OrcArmor_Leather_4,OrcArmor_Leather_5}
- Skill:
- "Orc_AxeThrow": {
- "Skills": [
- "threat{amount=1} @NearestPlayer",
- "delay 5",
- "itemprojectile{onStart=Orc_AxeThrow-Start;onTick=Orc_AxeThrow-Tick;onHit=Orc_AxeThrow-Hit;onEnd=Orc_AxeThrow-End;v=12;i=1;hR=1;vR=1;mr=20;syo=1;tyo=0.5;hfs=1;g=0.16;pobject=IRON_AXE;pfoff=0;pvoff=0}"
- ],
- "Cooldown": 3,
- "Conditions": [
- "targetwithin{d=25}"
- ]
- }
- "Orc_AxeThrow-Start": {
- "Skills": [
- "unequip{a=hand} @self",
- "sound{s=item.trident.throw;p=0.6} @self",
- "effect:particles{particle=cloud;amount=3;hS=1;vS=1;speed=0;y=1} @self"
- ]
- }
- "Orc_AxeThrow-Tick": {
- "Skills": [
- "effect:particles{particle=crit;amount=1;hS=0;vS=0;speed=0} @origin",
- "delay 1",
- "effect:particles{particle=cloud;amount=1;hS=0;vS=0;speed=0} @origin"
- ]
- }
- "Orc_AxeThrow-Hit": {
- "Skills": [
- "customdamage{a=10to20}"
- ]
- }
- "Orc_AxeThrow-End": {
- "Skills": [
- "sound{s=item.trident.hit_ground;p=0.6} @origin",
- "effect:particles{particle=block_crack;amount=3;hS=0.3;vS=0.2;speed=0.2;m=oak_planks} @origin",
- "effect:particles{particle=block_crack;amount=2;hS=0.4;vS=0.2;speed=0.1;m=iron_block} @origin",
- "delay 20",
- "equip{item=iron_axe:0} @self",
- "sound{s=item.armor.equip_iron;p=1} @self"
- ]
- }
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