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jhezreel708

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Nov 4th, 2019
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  1. Mob:
  2. OrcAxeThrower:
  3. Type: SKELETON
  4. Display: '&eAxe Thrower'
  5. Health: 75
  6. Damage: 10
  7. Faction: Enemy
  8. Options:
  9. AlwaysShowName: false
  10. Collidable: true
  11. PreventItemPickup: true
  12. PreventOtherDrops: true
  13. MaxCombatDistance: 30
  14. MovementSpeed: 0.16
  15. Silent: true
  16. Equipment:
  17. - iron_axe:0
  18. Drops:
  19. - exp 50 100%
  20. - 258 1 100%
  21. - SCoin 3 100%
  22. - SCoin 3-10 20%
  23. - SCoin2 3 10%
  24. - Coin 1 5%
  25. AIGoalSelectors:
  26. - 0 clear
  27. - 1 skeletonbowattack
  28. - 2 randomstroll
  29. - 3 lookatplayers
  30. - 4 float
  31. AITargetSelectors:
  32. - 0 clear
  33. - 1 threatholder
  34. - 2 players
  35. - 3 hurtbytarget
  36. Modules:
  37. ThreatTable: true
  38. Disguise:
  39. Type: player
  40. Skin: 'Goblin'
  41. Player: '&eAxe Thrower'
  42. Skills:
  43. - skill{s=Orc_AxeThrow} @target ~onTimer:60
  44. - threat{amount=1} @NearestPlayer ~onSpawn #Forces the item-projectile to have a target before the mob gets damaged.
  45.  
  46. - setstance{stance=axethrower} @self ~onSpawn
  47. - skill{s=OrcRandomEquipment_AxeThrower} @self ~onSpawn
  48.  
  49. - sound{s=entity.vindicator.ambient;p=0.6} @self ~onTimer:120 0.7
  50. - sound{s=entity.vindicator.hurt;p=0.8} @self ~onDamaged
  51. - sound{s=entity.vindicator.death;p=0.8} @self ~onDeath
  52.  
  53. Equipment:
  54.  
  55. OrcRandomEquipment_AxeThrower:
  56. Conditions:
  57. - stance axethrower
  58. Skills:
  59. - randomskill{skills=OrcArmor_Leather_1,OrcArmor_Leather_2,OrcArmor_Leather_3,OrcArmor_Leather_4,OrcArmor_Leather_5}
  60.  
  61.  
  62.  
  63.  
  64.  
  65. Skill:
  66.  
  67. "Orc_AxeThrow": {
  68. "Skills": [
  69. "threat{amount=1} @NearestPlayer",
  70. "delay 5",
  71. "itemprojectile{onStart=Orc_AxeThrow-Start;onTick=Orc_AxeThrow-Tick;onHit=Orc_AxeThrow-Hit;onEnd=Orc_AxeThrow-End;v=12;i=1;hR=1;vR=1;mr=20;syo=1;tyo=0.5;hfs=1;g=0.16;pobject=IRON_AXE;pfoff=0;pvoff=0}"
  72. ],
  73. "Cooldown": 3,
  74. "Conditions": [
  75. "targetwithin{d=25}"
  76. ]
  77. }
  78.  
  79.  
  80. "Orc_AxeThrow-Start": {
  81. "Skills": [
  82. "unequip{a=hand} @self",
  83. "sound{s=item.trident.throw;p=0.6} @self",
  84. "effect:particles{particle=cloud;amount=3;hS=1;vS=1;speed=0;y=1} @self"
  85. ]
  86. }
  87.  
  88.  
  89. "Orc_AxeThrow-Tick": {
  90. "Skills": [
  91. "effect:particles{particle=crit;amount=1;hS=0;vS=0;speed=0} @origin",
  92. "delay 1",
  93. "effect:particles{particle=cloud;amount=1;hS=0;vS=0;speed=0} @origin"
  94. ]
  95. }
  96.  
  97.  
  98. "Orc_AxeThrow-Hit": {
  99. "Skills": [
  100. "customdamage{a=10to20}"
  101. ]
  102. }
  103.  
  104.  
  105. "Orc_AxeThrow-End": {
  106. "Skills": [
  107. "sound{s=item.trident.hit_ground;p=0.6} @origin",
  108. "effect:particles{particle=block_crack;amount=3;hS=0.3;vS=0.2;speed=0.2;m=oak_planks} @origin",
  109. "effect:particles{particle=block_crack;amount=2;hS=0.4;vS=0.2;speed=0.1;m=iron_block} @origin",
  110. "delay 20",
  111. "equip{item=iron_axe:0} @self",
  112. "sound{s=item.armor.equip_iron;p=1} @self"
  113. ]
  114. }
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