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Fuzzyness

Death Dupe Notes

Jun 22nd, 2024 (edited)
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  1. Death Dupe Notes:
  2.  
  3. (100% CONSISTENT)
  4. 6D2475FC Entry to field
  5. A Press to avoid encounter
  6. 3 A Presses to avoid encounters
  7. 1 Cane Swing at corner to get correct rabbit spawn
  8. 3 Cane Swings going around corner (this part can be changed for a later / different encounter if needed)
  9. 6E2104BB - Forced RNG Wolf Fight (100% CONSISTENT)
  10.  
  11. Wolf Fight -> Death Dupe
  12. LEFT
  13. DOWN
  14. LEFT (dont buffer directions) (dont rush the A press on the first left, make sure you hit the boundary on all 3 if possible)
  15. DO NOTHING
  16. DOWN + WATER
  17. NOTHING
  18. WATER
  19. WAIT UNTIL HP TICKS
  20. NOTHING
  21. FIRE
  22. FIRE
  23. WATER
  24. SKID ESCAPE
  25. (rod x 2, rod x 10 alternatives)
  26. Curve a bit while moving towards the spirit and press Water after ? appears
  27. 070adb48 - touch spirit
  28. C935171D - Encounter Start (Wolf)
  29.  
  30. VARIATIONS
  31. -----------------
  32. Wolf Misses after 2nd wolf moves forward
  33.  
  34. 1) 16 hp when increasing hp = perfect, Wait one more turn
  35. fire x 2
  36. water
  37. (100% consistent)
  38.  
  39. 2) 5 -> 1HP
  40. Staff Swing x 10
  41.  
  42. 3) 10/9HP -> miss -> 7 -> 3hp
  43. Staff Swing x 2
  44.  
  45. 4) 15 hp -> 11 hp = DEATH (Worst RNG Seed)
  46.  
  47. EASY VARIATION
  48. -----------------
  49. Taking damage after 2nd wolf moves forward
  50.  
  51. 1) keep taking damage until HP goes up, then take 1 more hit
  52. fire x 2
  53. water
  54. skid out of encounter
  55. Swing Staff x 10
  56. (100% consistent)
  57.  
  58.  
  59.  
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