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                - --file:ladder
 - --pastebin:wc6RNHeV
 - targs = {...}
 - os.loadAPI("movement")
 - local m = movement
 - local ladderSlot = 1
 - local wallSlot = 2
 - m.reservedslots = 2
 - if ( #targs ~= 2 ) then
 - print("Usage : ladder <up|down> <count>")
 - print("Slot 1 : Ladders.")
 - print("Slot 2 : Walls")
 - return
 - end
 - local direction = targs[1]
 - local count = tonumber(targs[2])
 - if (turtle.getItemCount(ladderSlot)< count) then
 - print("not enough ladders in slot 1.")
 - return
 - end
 - if (turtle.getItemCount(wallSlot)< count) then
 - print("not enough walls in slot 2.")
 - return
 - end
 - for i=1,count do
 - m.turtleForward()
 - m.paintForward(wallSlot)
 - turtle.back()
 - m.selectMaterial(ladderSlot)
 - turtle.place()
 - if direction == "up" then
 - m.turtleUp()
 - else
 - m.turtleDown()
 - end
 - end
 - -- return
 - for i=1,count do
 - if direction == "up" then
 - m.turtleDown()
 - else
 - m.turtleUp()
 - end
 - end
 
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