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100% ISoT Early Timings (kyle)

Feb 25th, 2019
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  1. 100% Timings: (kyle did these timings, not me)
  2.  
  3.  
  4. *** ISoT Early (Hook Late)
  5.  
  6. exit shrine -> hess -> pull bomb for long jump = 8.32s
  7.  
  8. sos wf (human) -> nut + stick drops -> turn deku -> pull oca for sonata = 8.23s
  9.  
  10. enter wf1 (deku) -> flower -> enter door as human = 19.8s
  11.  
  12. enter main room of wf -> torch mega -> enter door = 11.66s
  13.  
  14. enter wf door on way to bow as human -> pcs dinolfos -> bow -> backwalk w/ bomb -> exit -> control as human = 38.07s
  15. https://clips.twitch.tv/DullBelovedMosquitoHumbleLife
  16.  
  17. (as close to map chest as if optimal w/ 0.5 hearts) -> drop 1 bomb -> open chest -> fast dw = 18.41s
  18.  
  19. extra:
  20. wf1 chu deathwarp saves = 3s if equipped, 1s if not
  21. wf1 1c recoil to snappers saves = 2s
  22. extra mask transition (because not zora before soaring to beavers) = 1.4
  23.  
  24. 8.3 + 8.2 + 19.8 + 11.7 + 38.1 + 18.4 - 3 - 2 - 1.4 = 98.1
  25. 98.1 - 12 = 86.1
  26.  
  27. *** ISoT Early (Hook Early)
  28.  
  29. exit shrine -> nut drop + hess (throw bomb asap) -> pull bomb for long jump = ~11s
  30.  
  31. sos wf (deku) -> walk up to stick pot -> targeted bubble for stick drop -> pull oca for sonata = ~4.5s
  32.  
  33. enter wf1 (deku) -> hookshot torch -> enter door = 12.4s
  34.  
  35. (on switch platform) pull bomb for long jump -> (skip bubble fairy) -> goron roll to bow -> bow w/ goron pound -> exit bow room as goron -> turn human =
  36. 44.43s https://clips.twitch.tv/ProductiveGrossCroissantCharlietheUnicorn
  37.  
  38. (as close to map chest as if optimal w/ 1.5 hearts) -> space 3 bombs -> damage from 2 -> open chest -> fast dw = 20.61s https://clips.twitch.tv/AffluentRefinedCrowResidentSleeper
  39.  
  40.  
  41. 11 + 4.5 + 12.4 + 44.4 + 20.6 = 92.9
  42. 92.9 - 8.1 = 84.8 (goron roll on roof was maybe a bit unrealistic)
  43.  
  44.  
  45. -------------
  46. other
  47. -----
  48. hookshot late saves 12-13s in hookshot room ===> 12?
  49. zora sirloin slide saves ~8.1s over goron movement with sirloin (for hookshot early)
  50.  
  51.  
  52.  
  53. ---------------------
  54.  
  55. EQUIPS (estimate):
  56.  
  57. Hook Late:
  58. sonata oca bomb deku
  59. lens oca bomb deku iw point to wf
  60. torch mega oca bomb chu
  61. dw oca bomb deku iw point to mv
  62.  
  63. goron bow goron deku
  64. actionswaps bow goron oca
  65. gero pause iw point to ct
  66. anju kafei goron oca
  67. notebook bomb deku oca
  68. deku 1 bomb goron oca
  69. zora mask bomb goron zora
  70. enter hook bow goron zora
  71. sewers oca deku zora
  72.  
  73. sos gb hook goron zora [ignoring this one]
  74.  
  75.  
  76. Pause: 13 = 15.6
  77. Cursor: 0 + 0 + 3 + 1 + 4 + 4 + 0 + 4 + 5 + 1 + 2 + 3 + 5 = 32 = 64/30
  78. Item: 0 + 0 + 1 + 1 + 2 + 1 + 0 + 1 + 2 + 1 + 1 + 1 + 2 = 13 = 5.2
  79. Page Turn: 0 + 1 + 0 + 3 + 1 + 0 + 1 + 1 + 1 + 1 + 1 + 0 + 1 = 11 = 88/30
  80.  
  81. 15.6 + 64/30 + 88/30 + 5.2 = 25.866667
  82.  
  83.  
  84. Hook Early:
  85. sonata oca bomb deku
  86. lens oca bomb deku iw point to mv
  87. oca goron deku
  88.  
  89. zora zora goron bomb
  90.  
  91. timestop (equip on buffer) zora goron deku [assume 2 added pauses for timestop buffers]
  92.  
  93. pf hp oca goron hook iw point to ct
  94. anju oca goron kafei
  95. notebook oca bomb deku
  96. deku 1 oca bomb deku iw point to wf
  97. enter wf1 hook bomb goron
  98. dw oca bow goron iw point to mv
  99. exit shrine oca bomb zora
  100.  
  101. sos gb hook goron zora [ignore this one]
  102.  
  103.  
  104. Pause: 12 (+2 to buffers for timestop b/c 3 pause appears to be only consistent method atm) = 14*1.2 = 16.8
  105. Cursor: 0 + 0 + 1 + 6 + 1 + 4 + 4 + 5 + 0 + 3 + 4 + 6 = 34 = 68/30
  106. Item: 0 + 0 + 1 + 2 + 1 + 2 + 1 + 2 + 0 + 2 + 2 + 2 = 15 = 6
  107. Page Turn: 0 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 1 + 1 + 1 + 1 = 12 = 96/30 = 3.2
  108. + cursor movement to mv/deku palace on page (starting on map page)
  109.  
  110. 16.8 + 68/30 + 6 + 3.2 + iw cursor movement = 28.266667 + iw cursor movement
  111.  
  112. if unbuffered bomb timestop, subtract 2.4s to get 25.866667
  113. ---------------------------------------------
  114.  
  115. both close to same speed... hookshot late seems easier to do consistently and also shoots bomber balloon with bow instead of arrow
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