HenloMyDude

communismus

Oct 25th, 2019
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  1. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  2. --- Was supposed to be for the770zone, or VengefulProgram.
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  5. print("FE Compatibility: by WaverlyCole & Mokiros")
  6. InternalData = {}
  7. do
  8. script.Parent = owner.Character
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput"
  11. local function NewFakeEvent()
  12. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  13. return Fake
  14. end
  15. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  16. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  17. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  18. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  19. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  20. local function TriggerEvent(self,Event,...)
  21. local Trigger = Mouse[Event]
  22. if Trigger and Trigger.fakeEvent and Trigger.Function then
  23. Trigger.Function(...)
  24. end
  25. end
  26. Mouse.TrigEvent = TriggerEvent
  27. UserInputService.TrigEvent = TriggerEvent
  28. Event.OnServerEvent:Connect(function(FiredBy,Input)
  29. if FiredBy.Name ~= owner.Name then end
  30. if Input.MouseEvent then
  31. Mouse.Target = Input.Target
  32. Mouse.Hit = Input.Hit
  33. else
  34. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  35. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  36. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  37. end
  38. for _,Action in pairs(ContextActionService.Actions) do
  39. for _,Key in pairs(Action.Keys) do
  40. if Key==Input.KeyCode then
  41. Action.Function(Action.Name,Input.UserInputState,Input)
  42. end
  43. end
  44. end
  45. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  46. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  47. end
  48. end)
  49. InternalData["Mouse"] = Mouse
  50. InternalData["ContextActionService"] = ContextActionService
  51. InternalData["UserInputService"] = UserInputService
  52. Event.Parent = NLS([[
  53. local Player = owner
  54. local Event = script:WaitForChild("UserInput")
  55. local UserInputService = game:GetService("UserInputService")
  56. local Mouse = Player:GetMouse()
  57. local Input = function(Input,gameProcessedEvent)
  58. if gameProcessedEvent then return end
  59. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  60. end
  61. UserInputService.InputBegan:Connect(Input)
  62. UserInputService.InputEnded:Connect(Input)
  63. local Hit,Target
  64. while wait(1/30) do
  65. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  66. Hit,Target = Mouse.Hit,Mouse.Target
  67. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  68. end
  69. end
  70. ]],owner.Character)
  71. end
  72. RealGame = game;game = setmetatable({},{
  73. __index = function (self,Index)
  74. local Sandbox = function (Thing)
  75. if Thing:IsA("Player") then
  76. local RealPlayer = Thing
  77. return setmetatable({},{
  78. __index = function (self,Index)
  79. local Type = type(RealPlayer[Index])
  80. if Type == "function" then
  81. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  82. return function (self)
  83. return InternalData["Mouse"]
  84. end
  85. end
  86. return function (self,...)
  87. return RealPlayer[Index](RealPlayer,...)
  88. end
  89. else
  90. if Index == "PlrObj" then
  91. return RealPlayer
  92. end
  93. return RealPlayer[Index]
  94. end
  95. end;
  96. __tostring = function(self)
  97. return RealPlayer.Name
  98. end
  99. })
  100. end
  101. end
  102. if RealGame[Index] then
  103. local Type = type(RealGame[Index])
  104. if Type == "function" then
  105. if Index:lower() == "getservice" or Index:lower() == "service" then
  106. return function (self,Service)
  107. if Service:lower() == "players" then
  108. return setmetatable({},{
  109. __index = function (self2,Index2)
  110. local RealService = RealGame:GetService(Service)
  111. local Type2 = type(Index2)
  112. if Type2 == "function" then
  113. return function (self,...)
  114. return RealService[Index2](RealService,...)
  115. end
  116. else
  117. if Index2:lower() == "localplayer" then
  118. return Sandbox(owner)
  119. end
  120. return RealService[Index2]
  121. end
  122. end;
  123. __tostring = function(self)
  124. return RealGame:GetService(Service).Name
  125. end
  126. })
  127. elseif Service:lower() == "contextactionservice" then
  128. return InternalData["ContextActionService"]
  129. elseif Service:lower() == "contextactionservice" then
  130. return InternalData["UserInputService"]
  131. elseif Service:lower() == "runservice" then
  132. return setmetatable({},{
  133. __index = function(self2,Index2)
  134. local RealService = RealGame:GetService(Service)
  135. local Type2 = type(Index2)
  136. if Type2 == "function" then
  137. return function (self,...)
  138. return RealService[Index2](RealService,...)
  139. end
  140. else
  141. if Index2:lower() == "bindtorenderstep" then
  142. return function (self,Name,Priority,Function)
  143. return RealGame:GetService("RunService").Stepped:Connect(Function)
  144. end
  145. end
  146. if Index2:lower() == "renderstepped" then
  147. return RealService["Stepped"]
  148. end
  149. return RealService[Index2]
  150. end
  151. end
  152. })
  153. else
  154. return RealGame:GetService(Service)
  155. end
  156. end
  157. end
  158. return function (self,...)
  159. return RealGame[Index](RealGame,...)
  160. end
  161. else
  162. if game:GetService(Index) then
  163. return game:GetService(Index)
  164. end
  165. return RealGame[Index]
  166. end
  167. else
  168. return nil
  169. end
  170. end
  171. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  172. print("Complete! Running...")
  173.  
  174.  
  175. --//Paste script below this line.
  176.  
  177. warn'communism.'
  178. warn[[only communism. Nothing else..
  179.  
  180. Created by NoobyGames12, edited by MONEYFORDAHONEY
  181. ----------------------------]]
  182.  
  183. print[[Set your theme by:
  184. id/
  185. vol/
  186. pitch/
  187. You can skip through the position of theme by:
  188. skipto/]]
  189.  
  190. warn("Have fun using this!")
  191. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  192.  
  193.  
  194. --Converted with ttyyuu12345's model to script plugin v4
  195. function sandbox(var,func)
  196. local env = getfenv(func)
  197. local newenv = setmetatable({},{
  198. __index = function(self,k)
  199. if k=="script" then
  200. return var
  201. else
  202. return env[k]
  203. end
  204. end,
  205. })
  206. setfenv(func,newenv)
  207. return func
  208. end
  209. cors = {}
  210. mas = Instance.new("Model",game:GetService("Lighting"))
  211. Model0 = Instance.new("Model")
  212. Part1 = Instance.new("Part")
  213. SpecialMesh2 = Instance.new("SpecialMesh")
  214. Part3 = Instance.new("Part")
  215. SpecialMesh4 = Instance.new("SpecialMesh")
  216. Weld5 = Instance.new("Weld")
  217. Weld6 = Instance.new("Weld")
  218. Weld7 = Instance.new("Weld")
  219. Weld8 = Instance.new("Weld")
  220. Weld9 = Instance.new("Weld")
  221. Weld10 = Instance.new("Weld")
  222. Weld11 = Instance.new("Weld")
  223. Weld12 = Instance.new("Weld")
  224. Weld13 = Instance.new("Weld")
  225. Weld14 = Instance.new("Weld")
  226. Weld15 = Instance.new("Weld")
  227. Weld16 = Instance.new("Weld")
  228. Weld17 = Instance.new("Weld")
  229. Weld18 = Instance.new("Weld")
  230. Weld19 = Instance.new("Weld")
  231. Weld20 = Instance.new("Weld")
  232. Weld21 = Instance.new("Weld")
  233. Weld22 = Instance.new("Weld")
  234. Weld23 = Instance.new("Weld")
  235. Weld24 = Instance.new("Weld")
  236. Weld25 = Instance.new("Weld")
  237. Weld26 = Instance.new("Weld")
  238. Weld27 = Instance.new("Weld")
  239. Weld28 = Instance.new("Weld")
  240. Weld29 = Instance.new("Weld")
  241. Weld30 = Instance.new("Weld")
  242. Weld31 = Instance.new("Weld")
  243. Weld32 = Instance.new("Weld")
  244. Weld33 = Instance.new("Weld")
  245. Weld34 = Instance.new("Weld")
  246. Weld35 = Instance.new("Weld")
  247. Weld36 = Instance.new("Weld")
  248. Weld37 = Instance.new("Weld")
  249. Weld38 = Instance.new("Weld")
  250. Weld39 = Instance.new("Weld")
  251. Weld40 = Instance.new("Weld")
  252. Weld41 = Instance.new("Weld")
  253. Weld42 = Instance.new("Weld")
  254. Weld43 = Instance.new("Weld")
  255. Weld44 = Instance.new("Weld")
  256. Weld45 = Instance.new("Weld")
  257. Weld46 = Instance.new("Weld")
  258. Weld47 = Instance.new("Weld")
  259. Weld48 = Instance.new("Weld")
  260. Weld49 = Instance.new("Weld")
  261. Weld50 = Instance.new("Weld")
  262. Weld51 = Instance.new("Weld")
  263. Weld52 = Instance.new("Weld")
  264. Weld53 = Instance.new("Weld")
  265. Weld54 = Instance.new("Weld")
  266. Weld55 = Instance.new("Weld")
  267. Weld56 = Instance.new("Weld")
  268. Weld57 = Instance.new("Weld")
  269. Weld58 = Instance.new("Weld")
  270. Weld59 = Instance.new("Weld")
  271. Weld60 = Instance.new("Weld")
  272. Weld61 = Instance.new("Weld")
  273. Weld62 = Instance.new("Weld")
  274. Weld63 = Instance.new("Weld")
  275. Weld64 = Instance.new("Weld")
  276. Weld65 = Instance.new("Weld")
  277. Weld66 = Instance.new("Weld")
  278. Weld67 = Instance.new("Weld")
  279. Weld68 = Instance.new("Weld")
  280. Weld69 = Instance.new("Weld")
  281. Weld70 = Instance.new("Weld")
  282. Weld71 = Instance.new("Weld")
  283. Weld72 = Instance.new("Weld")
  284. Weld73 = Instance.new("Weld")
  285. Weld74 = Instance.new("Weld")
  286. Weld75 = Instance.new("Weld")
  287. Weld76 = Instance.new("Weld")
  288. Weld77 = Instance.new("Weld")
  289. Weld78 = Instance.new("Weld")
  290. Weld79 = Instance.new("Weld")
  291. Weld80 = Instance.new("Weld")
  292. Weld81 = Instance.new("Weld")
  293. Weld82 = Instance.new("Weld")
  294. Weld83 = Instance.new("Weld")
  295. Weld84 = Instance.new("Weld")
  296. Weld85 = Instance.new("Weld")
  297. Weld86 = Instance.new("Weld")
  298. Weld87 = Instance.new("Weld")
  299. Weld88 = Instance.new("Weld")
  300. Weld89 = Instance.new("Weld")
  301. Weld90 = Instance.new("Weld")
  302. Weld91 = Instance.new("Weld")
  303. Weld92 = Instance.new("Weld")
  304. Weld93 = Instance.new("Weld")
  305. Weld94 = Instance.new("Weld")
  306. Weld95 = Instance.new("Weld")
  307. Weld96 = Instance.new("Weld")
  308. Weld97 = Instance.new("Weld")
  309. Weld98 = Instance.new("Weld")
  310. Weld99 = Instance.new("Weld")
  311. Weld100 = Instance.new("Weld")
  312. Weld101 = Instance.new("Weld")
  313. Weld102 = Instance.new("Weld")
  314. Weld103 = Instance.new("Weld")
  315. Weld104 = Instance.new("Weld")
  316. Weld105 = Instance.new("Weld")
  317. Weld106 = Instance.new("Weld")
  318. Weld107 = Instance.new("Weld")
  319. Weld108 = Instance.new("Weld")
  320. Weld109 = Instance.new("Weld")
  321. Weld110 = Instance.new("Weld")
  322. Weld111 = Instance.new("Weld")
  323. Weld112 = Instance.new("Weld")
  324. Weld113 = Instance.new("Weld")
  325. Weld114 = Instance.new("Weld")
  326. Weld115 = Instance.new("Weld")
  327. Weld116 = Instance.new("Weld")
  328. Weld117 = Instance.new("Weld")
  329. Weld118 = Instance.new("Weld")
  330. Weld119 = Instance.new("Weld")
  331. Weld120 = Instance.new("Weld")
  332. Weld121 = Instance.new("Weld")
  333. Weld122 = Instance.new("Weld")
  334. Weld123 = Instance.new("Weld")
  335. Weld124 = Instance.new("Weld")
  336. Weld125 = Instance.new("Weld")
  337. Weld126 = Instance.new("Weld")
  338. Weld127 = Instance.new("Weld")
  339. Weld128 = Instance.new("Weld")
  340. Weld129 = Instance.new("Weld")
  341. Weld130 = Instance.new("Weld")
  342. Weld131 = Instance.new("Weld")
  343. Weld132 = Instance.new("Weld")
  344. Weld133 = Instance.new("Weld")
  345. Weld134 = Instance.new("Weld")
  346. Weld135 = Instance.new("Weld")
  347. Weld136 = Instance.new("Weld")
  348. Weld137 = Instance.new("Weld")
  349. Weld138 = Instance.new("Weld")
  350. Weld139 = Instance.new("Weld")
  351. Weld140 = Instance.new("Weld")
  352. Weld141 = Instance.new("Weld")
  353. Weld142 = Instance.new("Weld")
  354. Weld143 = Instance.new("Weld")
  355. Weld144 = Instance.new("Weld")
  356. Weld145 = Instance.new("Weld")
  357. Weld146 = Instance.new("Weld")
  358. Weld147 = Instance.new("Weld")
  359. Weld148 = Instance.new("Weld")
  360. Weld149 = Instance.new("Weld")
  361. Weld150 = Instance.new("Weld")
  362. Weld151 = Instance.new("Weld")
  363. Weld152 = Instance.new("Weld")
  364. Weld153 = Instance.new("Weld")
  365. Weld154 = Instance.new("Weld")
  366. Weld155 = Instance.new("Weld")
  367. Weld156 = Instance.new("Weld")
  368. Weld157 = Instance.new("Weld")
  369. Weld158 = Instance.new("Weld")
  370. Weld159 = Instance.new("Weld")
  371. Weld160 = Instance.new("Weld")
  372. Weld161 = Instance.new("Weld")
  373. Weld162 = Instance.new("Weld")
  374. Part163 = Instance.new("Part")
  375. SpecialMesh164 = Instance.new("SpecialMesh")
  376. Part165 = Instance.new("Part")
  377. SpecialMesh166 = Instance.new("SpecialMesh")
  378. Part167 = Instance.new("Part")
  379. SpecialMesh168 = Instance.new("SpecialMesh")
  380. Part169 = Instance.new("Part")
  381. SpecialMesh170 = Instance.new("SpecialMesh")
  382. Part171 = Instance.new("Part")
  383. SpecialMesh172 = Instance.new("SpecialMesh")
  384. Part173 = Instance.new("Part")
  385. SpecialMesh174 = Instance.new("SpecialMesh")
  386. Part175 = Instance.new("Part")
  387. SpecialMesh176 = Instance.new("SpecialMesh")
  388. Part177 = Instance.new("Part")
  389. SpecialMesh178 = Instance.new("SpecialMesh")
  390. Part179 = Instance.new("Part")
  391. SpecialMesh180 = Instance.new("SpecialMesh")
  392. Part181 = Instance.new("Part")
  393. SpecialMesh182 = Instance.new("SpecialMesh")
  394. Part183 = Instance.new("Part")
  395. SpecialMesh184 = Instance.new("SpecialMesh")
  396. Part185 = Instance.new("Part")
  397. SpecialMesh186 = Instance.new("SpecialMesh")
  398. Part187 = Instance.new("Part")
  399. SpecialMesh188 = Instance.new("SpecialMesh")
  400. Part189 = Instance.new("Part")
  401. SpecialMesh190 = Instance.new("SpecialMesh")
  402. Part191 = Instance.new("Part")
  403. SpecialMesh192 = Instance.new("SpecialMesh")
  404. Part193 = Instance.new("Part")
  405. SpecialMesh194 = Instance.new("SpecialMesh")
  406. Part195 = Instance.new("Part")
  407. SpecialMesh196 = Instance.new("SpecialMesh")
  408. Part197 = Instance.new("Part")
  409. SpecialMesh198 = Instance.new("SpecialMesh")
  410. Part199 = Instance.new("Part")
  411. SpecialMesh200 = Instance.new("SpecialMesh")
  412. Part201 = Instance.new("Part")
  413. SpecialMesh202 = Instance.new("SpecialMesh")
  414. Part203 = Instance.new("Part")
  415. SpecialMesh204 = Instance.new("SpecialMesh")
  416. Part205 = Instance.new("Part")
  417. SpecialMesh206 = Instance.new("SpecialMesh")
  418. Part207 = Instance.new("Part")
  419. SpecialMesh208 = Instance.new("SpecialMesh")
  420. Part209 = Instance.new("Part")
  421. SpecialMesh210 = Instance.new("SpecialMesh")
  422. Part211 = Instance.new("Part")
  423. SpecialMesh212 = Instance.new("SpecialMesh")
  424. Part213 = Instance.new("Part")
  425. SpecialMesh214 = Instance.new("SpecialMesh")
  426. Part215 = Instance.new("Part")
  427. SpecialMesh216 = Instance.new("SpecialMesh")
  428. Part217 = Instance.new("Part")
  429. SpecialMesh218 = Instance.new("SpecialMesh")
  430. Part219 = Instance.new("Part")
  431. SpecialMesh220 = Instance.new("SpecialMesh")
  432. Part221 = Instance.new("Part")
  433. SpecialMesh222 = Instance.new("SpecialMesh")
  434. Part223 = Instance.new("Part")
  435. SpecialMesh224 = Instance.new("SpecialMesh")
  436. Part225 = Instance.new("Part")
  437. SpecialMesh226 = Instance.new("SpecialMesh")
  438. Part227 = Instance.new("Part")
  439. SpecialMesh228 = Instance.new("SpecialMesh")
  440. Part229 = Instance.new("Part")
  441. SpecialMesh230 = Instance.new("SpecialMesh")
  442. Part231 = Instance.new("Part")
  443. SpecialMesh232 = Instance.new("SpecialMesh")
  444. Part233 = Instance.new("Part")
  445. SpecialMesh234 = Instance.new("SpecialMesh")
  446. Part235 = Instance.new("Part")
  447. SpecialMesh236 = Instance.new("SpecialMesh")
  448. Part237 = Instance.new("Part")
  449. SpecialMesh238 = Instance.new("SpecialMesh")
  450. Part239 = Instance.new("Part")
  451. SpecialMesh240 = Instance.new("SpecialMesh")
  452. Part241 = Instance.new("Part")
  453. SpecialMesh242 = Instance.new("SpecialMesh")
  454. Part243 = Instance.new("Part")
  455. SpecialMesh244 = Instance.new("SpecialMesh")
  456. Part245 = Instance.new("Part")
  457. SpecialMesh246 = Instance.new("SpecialMesh")
  458. Part247 = Instance.new("Part")
  459. SpecialMesh248 = Instance.new("SpecialMesh")
  460. Part249 = Instance.new("Part")
  461. SpecialMesh250 = Instance.new("SpecialMesh")
  462. Part251 = Instance.new("Part")
  463. SpecialMesh252 = Instance.new("SpecialMesh")
  464. Part253 = Instance.new("Part")
  465. SpecialMesh254 = Instance.new("SpecialMesh")
  466. Part255 = Instance.new("Part")
  467. SpecialMesh256 = Instance.new("SpecialMesh")
  468. Part257 = Instance.new("Part")
  469. SpecialMesh258 = Instance.new("SpecialMesh")
  470. Part259 = Instance.new("Part")
  471. SpecialMesh260 = Instance.new("SpecialMesh")
  472. Part261 = Instance.new("Part")
  473. SpecialMesh262 = Instance.new("SpecialMesh")
  474. Part263 = Instance.new("Part")
  475. SpecialMesh264 = Instance.new("SpecialMesh")
  476. Part265 = Instance.new("Part")
  477. SpecialMesh266 = Instance.new("SpecialMesh")
  478. Part267 = Instance.new("Part")
  479. SpecialMesh268 = Instance.new("SpecialMesh")
  480. Part269 = Instance.new("Part")
  481. SpecialMesh270 = Instance.new("SpecialMesh")
  482. Part271 = Instance.new("Part")
  483. SpecialMesh272 = Instance.new("SpecialMesh")
  484. Part273 = Instance.new("Part")
  485. SpecialMesh274 = Instance.new("SpecialMesh")
  486. Part275 = Instance.new("Part")
  487. SpecialMesh276 = Instance.new("SpecialMesh")
  488. Part277 = Instance.new("Part")
  489. SpecialMesh278 = Instance.new("SpecialMesh")
  490. Part279 = Instance.new("Part")
  491. SpecialMesh280 = Instance.new("SpecialMesh")
  492. Part281 = Instance.new("Part")
  493. SpecialMesh282 = Instance.new("SpecialMesh")
  494. Part283 = Instance.new("Part")
  495. SpecialMesh284 = Instance.new("SpecialMesh")
  496. Part285 = Instance.new("Part")
  497. SpecialMesh286 = Instance.new("SpecialMesh")
  498. Part287 = Instance.new("Part")
  499. SpecialMesh288 = Instance.new("SpecialMesh")
  500. Part289 = Instance.new("Part")
  501. SpecialMesh290 = Instance.new("SpecialMesh")
  502. Part291 = Instance.new("Part")
  503. SpecialMesh292 = Instance.new("SpecialMesh")
  504. Part293 = Instance.new("Part")
  505. SpecialMesh294 = Instance.new("SpecialMesh")
  506. Part295 = Instance.new("Part")
  507. SpecialMesh296 = Instance.new("SpecialMesh")
  508. Part297 = Instance.new("Part")
  509. SpecialMesh298 = Instance.new("SpecialMesh")
  510. Part299 = Instance.new("Part")
  511. SpecialMesh300 = Instance.new("SpecialMesh")
  512. Part301 = Instance.new("Part")
  513. SpecialMesh302 = Instance.new("SpecialMesh")
  514. Part303 = Instance.new("Part")
  515. SpecialMesh304 = Instance.new("SpecialMesh")
  516. Part305 = Instance.new("Part")
  517. SpecialMesh306 = Instance.new("SpecialMesh")
  518. Part307 = Instance.new("Part")
  519. SpecialMesh308 = Instance.new("SpecialMesh")
  520. Part309 = Instance.new("Part")
  521. SpecialMesh310 = Instance.new("SpecialMesh")
  522. Part311 = Instance.new("Part")
  523. SpecialMesh312 = Instance.new("SpecialMesh")
  524. Part313 = Instance.new("Part")
  525. SpecialMesh314 = Instance.new("SpecialMesh")
  526. Part315 = Instance.new("Part")
  527. SpecialMesh316 = Instance.new("SpecialMesh")
  528. Part317 = Instance.new("Part")
  529. SpecialMesh318 = Instance.new("SpecialMesh")
  530. Part319 = Instance.new("Part")
  531. SpecialMesh320 = Instance.new("SpecialMesh")
  532. Part321 = Instance.new("Part")
  533. SpecialMesh322 = Instance.new("SpecialMesh")
  534. Part323 = Instance.new("Part")
  535. SpecialMesh324 = Instance.new("SpecialMesh")
  536. Part325 = Instance.new("Part")
  537. SpecialMesh326 = Instance.new("SpecialMesh")
  538. Part327 = Instance.new("Part")
  539. SpecialMesh328 = Instance.new("SpecialMesh")
  540. Part329 = Instance.new("Part")
  541. SpecialMesh330 = Instance.new("SpecialMesh")
  542. Part331 = Instance.new("Part")
  543. SpecialMesh332 = Instance.new("SpecialMesh")
  544. Part333 = Instance.new("Part")
  545. SpecialMesh334 = Instance.new("SpecialMesh")
  546. Part335 = Instance.new("Part")
  547. SpecialMesh336 = Instance.new("SpecialMesh")
  548. Part337 = Instance.new("Part")
  549. SpecialMesh338 = Instance.new("SpecialMesh")
  550. Part339 = Instance.new("Part")
  551. SpecialMesh340 = Instance.new("SpecialMesh")
  552. Part341 = Instance.new("Part")
  553. SpecialMesh342 = Instance.new("SpecialMesh")
  554. Part343 = Instance.new("Part")
  555. SpecialMesh344 = Instance.new("SpecialMesh")
  556. Part345 = Instance.new("Part")
  557. SpecialMesh346 = Instance.new("SpecialMesh")
  558. Part347 = Instance.new("Part")
  559. SpecialMesh348 = Instance.new("SpecialMesh")
  560. Part349 = Instance.new("Part")
  561. SpecialMesh350 = Instance.new("SpecialMesh")
  562. Part351 = Instance.new("Part")
  563. SpecialMesh352 = Instance.new("SpecialMesh")
  564. Part353 = Instance.new("Part")
  565. SpecialMesh354 = Instance.new("SpecialMesh")
  566. Part355 = Instance.new("Part")
  567. SpecialMesh356 = Instance.new("SpecialMesh")
  568. Part357 = Instance.new("Part")
  569. SpecialMesh358 = Instance.new("SpecialMesh")
  570. Part359 = Instance.new("Part")
  571. SpecialMesh360 = Instance.new("SpecialMesh")
  572. Part361 = Instance.new("Part")
  573. SpecialMesh362 = Instance.new("SpecialMesh")
  574. Part363 = Instance.new("Part")
  575. SpecialMesh364 = Instance.new("SpecialMesh")
  576. Part365 = Instance.new("Part")
  577. SpecialMesh366 = Instance.new("SpecialMesh")
  578. Part367 = Instance.new("Part")
  579. SpecialMesh368 = Instance.new("SpecialMesh")
  580. Part369 = Instance.new("Part")
  581. SpecialMesh370 = Instance.new("SpecialMesh")
  582. Part371 = Instance.new("Part")
  583. SpecialMesh372 = Instance.new("SpecialMesh")
  584. Part373 = Instance.new("Part")
  585. SpecialMesh374 = Instance.new("SpecialMesh")
  586. Part375 = Instance.new("Part")
  587. SpecialMesh376 = Instance.new("SpecialMesh")
  588. Part377 = Instance.new("Part")
  589. SpecialMesh378 = Instance.new("SpecialMesh")
  590. Part379 = Instance.new("Part")
  591. SpecialMesh380 = Instance.new("SpecialMesh")
  592. Part381 = Instance.new("Part")
  593. SpecialMesh382 = Instance.new("SpecialMesh")
  594. Part383 = Instance.new("Part")
  595. SpecialMesh384 = Instance.new("SpecialMesh")
  596. Part385 = Instance.new("Part")
  597. SpecialMesh386 = Instance.new("SpecialMesh")
  598. Part387 = Instance.new("Part")
  599. SpecialMesh388 = Instance.new("SpecialMesh")
  600. Part389 = Instance.new("Part")
  601. SpecialMesh390 = Instance.new("SpecialMesh")
  602. Part391 = Instance.new("Part")
  603. SpecialMesh392 = Instance.new("SpecialMesh")
  604. Part393 = Instance.new("Part")
  605. SpecialMesh394 = Instance.new("SpecialMesh")
  606. Part395 = Instance.new("Part")
  607. SpecialMesh396 = Instance.new("SpecialMesh")
  608. Part397 = Instance.new("Part")
  609. SpecialMesh398 = Instance.new("SpecialMesh")
  610. Part399 = Instance.new("Part")
  611. SpecialMesh400 = Instance.new("SpecialMesh")
  612. Part401 = Instance.new("Part")
  613. SpecialMesh402 = Instance.new("SpecialMesh")
  614. Part403 = Instance.new("Part")
  615. SpecialMesh404 = Instance.new("SpecialMesh")
  616. Part405 = Instance.new("Part")
  617. SpecialMesh406 = Instance.new("SpecialMesh")
  618. Part407 = Instance.new("Part")
  619. SpecialMesh408 = Instance.new("SpecialMesh")
  620. Part409 = Instance.new("Part")
  621. SpecialMesh410 = Instance.new("SpecialMesh")
  622. Part411 = Instance.new("Part")
  623. SpecialMesh412 = Instance.new("SpecialMesh")
  624. Part413 = Instance.new("Part")
  625. SpecialMesh414 = Instance.new("SpecialMesh")
  626. Part415 = Instance.new("Part")
  627. SpecialMesh416 = Instance.new("SpecialMesh")
  628. Part417 = Instance.new("Part")
  629. SpecialMesh418 = Instance.new("SpecialMesh")
  630. Part419 = Instance.new("Part")
  631. SpecialMesh420 = Instance.new("SpecialMesh")
  632. Part421 = Instance.new("Part")
  633. SpecialMesh422 = Instance.new("SpecialMesh")
  634. Part423 = Instance.new("Part")
  635. SpecialMesh424 = Instance.new("SpecialMesh")
  636. Part425 = Instance.new("Part")
  637. SpecialMesh426 = Instance.new("SpecialMesh")
  638. Part427 = Instance.new("Part")
  639. SpecialMesh428 = Instance.new("SpecialMesh")
  640. Part429 = Instance.new("Part")
  641. SpecialMesh430 = Instance.new("SpecialMesh")
  642. Part431 = Instance.new("Part")
  643. SpecialMesh432 = Instance.new("SpecialMesh")
  644. Part433 = Instance.new("Part")
  645. SpecialMesh434 = Instance.new("SpecialMesh")
  646. Part435 = Instance.new("Part")
  647. SpecialMesh436 = Instance.new("SpecialMesh")
  648. Part437 = Instance.new("Part")
  649. SpecialMesh438 = Instance.new("SpecialMesh")
  650. Part439 = Instance.new("Part")
  651. SpecialMesh440 = Instance.new("SpecialMesh")
  652. Part441 = Instance.new("Part")
  653. SpecialMesh442 = Instance.new("SpecialMesh")
  654. Part443 = Instance.new("Part")
  655. SpecialMesh444 = Instance.new("SpecialMesh")
  656. Part445 = Instance.new("Part")
  657. SpecialMesh446 = Instance.new("SpecialMesh")
  658. Part447 = Instance.new("Part")
  659. SpecialMesh448 = Instance.new("SpecialMesh")
  660. Part449 = Instance.new("Part")
  661. SpecialMesh450 = Instance.new("SpecialMesh")
  662. Part451 = Instance.new("Part")
  663. SpecialMesh452 = Instance.new("SpecialMesh")
  664. Part453 = Instance.new("Part")
  665. SpecialMesh454 = Instance.new("SpecialMesh")
  666. Part455 = Instance.new("Part")
  667. SpecialMesh456 = Instance.new("SpecialMesh")
  668. Part457 = Instance.new("Part")
  669. SpecialMesh458 = Instance.new("SpecialMesh")
  670. Part459 = Instance.new("Part")
  671. SpecialMesh460 = Instance.new("SpecialMesh")
  672. Part461 = Instance.new("Part")
  673. SpecialMesh462 = Instance.new("SpecialMesh")
  674. Part463 = Instance.new("Part")
  675. SpecialMesh464 = Instance.new("SpecialMesh")
  676. Part465 = Instance.new("Part")
  677. SpecialMesh466 = Instance.new("SpecialMesh")
  678. Part467 = Instance.new("Part")
  679. SpecialMesh468 = Instance.new("SpecialMesh")
  680. Part469 = Instance.new("Part")
  681. SpecialMesh470 = Instance.new("SpecialMesh")
  682. Part471 = Instance.new("Part")
  683. SpecialMesh472 = Instance.new("SpecialMesh")
  684. Part473 = Instance.new("Part")
  685. SpecialMesh474 = Instance.new("SpecialMesh")
  686. Part475 = Instance.new("Part")
  687. SpecialMesh476 = Instance.new("SpecialMesh")
  688. Model0.Parent = mas
  689. Part1.Parent = Model0
  690. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  691. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  692. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  693. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  694. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  695. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  696. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  697. Part1.Anchored = true
  698. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part1.BrickColor = BrickColor.new("Really red")
  701. Part1.CanCollide = false
  702. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part1.Material = Enum.Material.Metal
  705. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  707. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  708. Part1.brickColor = BrickColor.new("Really red")
  709. SpecialMesh2.Parent = Part1
  710. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  711. SpecialMesh2.MeshType = Enum.MeshType.Brick
  712. Part3.Parent = Model0
  713. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  714. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  715. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  716. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  717. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  718. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  719. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  720. Part3.Anchored = true
  721. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part3.BrickColor = BrickColor.new("Really red")
  724. Part3.CanCollide = false
  725. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part3.Material = Enum.Material.Glass
  728. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  730. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  731. Part3.brickColor = BrickColor.new("Really red")
  732. SpecialMesh4.Parent = Part3
  733. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  734. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  735. Weld5.Name = "BTWeld"
  736. Weld5.Parent = Part3
  737. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  738. Weld5.Part0 = Part3
  739. Weld5.Part1 = Part441
  740. Weld5.part1 = Part441
  741. Weld6.Name = "BTWeld"
  742. Weld6.Parent = Part3
  743. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  744. Weld6.Part0 = Part3
  745. Weld6.Part1 = Part323
  746. Weld6.part1 = Part323
  747. Weld7.Name = "BTWeld"
  748. Weld7.Parent = Part3
  749. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  750. Weld7.Part0 = Part3
  751. Weld7.Part1 = Part371
  752. Weld7.part1 = Part371
  753. Weld8.Name = "BTWeld"
  754. Weld8.Parent = Part3
  755. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  756. Weld8.Part0 = Part3
  757. Weld8.Part1 = Part167
  758. Weld8.part1 = Part167
  759. Weld9.Name = "BTWeld"
  760. Weld9.Parent = Part3
  761. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  762. Weld9.Part0 = Part3
  763. Weld9.Part1 = Part177
  764. Weld9.part1 = Part177
  765. Weld10.Name = "BTWeld"
  766. Weld10.Parent = Part3
  767. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  768. Weld10.Part0 = Part3
  769. Weld10.Part1 = Part277
  770. Weld10.part1 = Part277
  771. Weld11.Name = "BTWeld"
  772. Weld11.Parent = Part3
  773. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  774. Weld11.Part0 = Part3
  775. Weld11.Part1 = Part427
  776. Weld11.part1 = Part427
  777. Weld12.Name = "BTWeld"
  778. Weld12.Parent = Part3
  779. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  780. Weld12.Part0 = Part3
  781. Weld12.Part1 = Part209
  782. Weld12.part1 = Part209
  783. Weld13.Name = "BTWeld"
  784. Weld13.Parent = Part3
  785. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  786. Weld13.Part0 = Part3
  787. Weld13.Part1 = Part265
  788. Weld13.part1 = Part265
  789. Weld14.Name = "BTWeld"
  790. Weld14.Parent = Part3
  791. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  792. Weld14.Part0 = Part3
  793. Weld14.Part1 = Part445
  794. Weld14.part1 = Part445
  795. Weld15.Name = "BTWeld"
  796. Weld15.Parent = Part3
  797. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  798. Weld15.Part0 = Part3
  799. Weld15.Part1 = Part175
  800. Weld15.part1 = Part175
  801. Weld16.Name = "BTWeld"
  802. Weld16.Parent = Part3
  803. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  804. Weld16.Part0 = Part3
  805. Weld16.Part1 = Part433
  806. Weld16.part1 = Part433
  807. Weld17.Name = "BTWeld"
  808. Weld17.Parent = Part3
  809. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  810. Weld17.Part0 = Part3
  811. Weld17.Part1 = Part417
  812. Weld17.part1 = Part417
  813. Weld18.Name = "BTWeld"
  814. Weld18.Parent = Part3
  815. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  816. Weld18.Part0 = Part3
  817. Weld18.Part1 = Part295
  818. Weld18.part1 = Part295
  819. Weld19.Name = "BTWeld"
  820. Weld19.Parent = Part3
  821. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  822. Weld19.Part0 = Part3
  823. Weld19.Part1 = Part165
  824. Weld19.part1 = Part165
  825. Weld20.Name = "BTWeld"
  826. Weld20.Parent = Part3
  827. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  828. Weld20.Part0 = Part3
  829. Weld20.Part1 = Part315
  830. Weld20.part1 = Part315
  831. Weld21.Name = "BTWeld"
  832. Weld21.Parent = Part3
  833. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  834. Weld21.Part0 = Part3
  835. Weld21.Part1 = Part457
  836. Weld21.part1 = Part457
  837. Weld22.Name = "BTWeld"
  838. Weld22.Parent = Part3
  839. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  840. Weld22.Part0 = Part3
  841. Weld22.Part1 = Part363
  842. Weld22.part1 = Part363
  843. Weld23.Name = "BTWeld"
  844. Weld23.Parent = Part3
  845. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  846. Weld23.Part0 = Part3
  847. Weld23.Part1 = Part429
  848. Weld23.part1 = Part429
  849. Weld24.Name = "BTWeld"
  850. Weld24.Parent = Part3
  851. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  852. Weld24.Part0 = Part3
  853. Weld24.Part1 = Part253
  854. Weld24.part1 = Part253
  855. Weld25.Name = "BTWeld"
  856. Weld25.Parent = Part3
  857. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  858. Weld25.Part0 = Part3
  859. Weld25.Part1 = Part383
  860. Weld25.part1 = Part383
  861. Weld26.Name = "BTWeld"
  862. Weld26.Parent = Part3
  863. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  864. Weld26.Part0 = Part3
  865. Weld26.Part1 = Part289
  866. Weld26.part1 = Part289
  867. Weld27.Name = "BTWeld"
  868. Weld27.Parent = Part3
  869. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  870. Weld27.Part0 = Part3
  871. Weld27.Part1 = Part465
  872. Weld27.part1 = Part465
  873. Weld28.Name = "BTWeld"
  874. Weld28.Parent = Part3
  875. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  876. Weld28.Part0 = Part3
  877. Weld28.Part1 = Part325
  878. Weld28.part1 = Part325
  879. Weld29.Name = "BTWeld"
  880. Weld29.Parent = Part3
  881. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  882. Weld29.Part0 = Part3
  883. Weld29.Part1 = Part435
  884. Weld29.part1 = Part435
  885. Weld30.Name = "BTWeld"
  886. Weld30.Parent = Part3
  887. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  888. Weld30.Part0 = Part3
  889. Weld30.Part1 = Part297
  890. Weld30.part1 = Part297
  891. Weld31.Name = "BTWeld"
  892. Weld31.Parent = Part3
  893. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  894. Weld31.Part0 = Part3
  895. Weld31.Part1 = Part403
  896. Weld31.part1 = Part403
  897. Weld32.Name = "BTWeld"
  898. Weld32.Parent = Part3
  899. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  900. Weld32.Part0 = Part3
  901. Weld32.Part1 = Part317
  902. Weld32.part1 = Part317
  903. Weld33.Name = "BTWeld"
  904. Weld33.Parent = Part3
  905. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  906. Weld33.Part0 = Part3
  907. Weld33.Part1 = Part171
  908. Weld33.part1 = Part171
  909. Weld34.Name = "BTWeld"
  910. Weld34.Parent = Part3
  911. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  912. Weld34.Part0 = Part3
  913. Weld34.Part1 = Part251
  914. Weld34.part1 = Part251
  915. Weld35.Name = "BTWeld"
  916. Weld35.Parent = Part3
  917. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  918. Weld35.Part0 = Part3
  919. Weld35.Part1 = Part443
  920. Weld35.part1 = Part443
  921. Weld36.Name = "BTWeld"
  922. Weld36.Parent = Part3
  923. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  924. Weld36.Part0 = Part3
  925. Weld36.Part1 = Part243
  926. Weld36.part1 = Part243
  927. Weld37.Name = "BTWeld"
  928. Weld37.Parent = Part3
  929. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  930. Weld37.Part0 = Part3
  931. Weld37.Part1 = Part191
  932. Weld37.part1 = Part191
  933. Weld38.Name = "BTWeld"
  934. Weld38.Parent = Part3
  935. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  936. Weld38.Part0 = Part3
  937. Weld38.Part1 = Part459
  938. Weld38.part1 = Part459
  939. Weld39.Name = "BTWeld"
  940. Weld39.Parent = Part3
  941. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  942. Weld39.Part0 = Part3
  943. Weld39.Part1 = Part327
  944. Weld39.part1 = Part327
  945. Weld40.Name = "BTWeld"
  946. Weld40.Parent = Part3
  947. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  948. Weld40.Part0 = Part3
  949. Weld40.Part1 = Part229
  950. Weld40.part1 = Part229
  951. Weld41.Name = "BTWeld"
  952. Weld41.Parent = Part3
  953. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  954. Weld41.Part0 = Part3
  955. Weld41.Part1 = Part469
  956. Weld41.part1 = Part469
  957. Weld42.Name = "BTWeld"
  958. Weld42.Parent = Part3
  959. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  960. Weld42.Part0 = Part3
  961. Weld42.Part1 = Part169
  962. Weld42.part1 = Part169
  963. Weld43.Name = "BTWeld"
  964. Weld43.Parent = Part3
  965. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  966. Weld43.Part0 = Part3
  967. Weld43.Part1 = Part463
  968. Weld43.part1 = Part463
  969. Weld44.Name = "BTWeld"
  970. Weld44.Parent = Part3
  971. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  972. Weld44.Part0 = Part3
  973. Weld44.Part1 = Part411
  974. Weld44.part1 = Part411
  975. Weld45.Name = "BTWeld"
  976. Weld45.Parent = Part3
  977. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  978. Weld45.Part0 = Part3
  979. Weld45.Part1 = Part475
  980. Weld45.part1 = Part475
  981. Weld46.Name = "BTWeld"
  982. Weld46.Parent = Part3
  983. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  984. Weld46.Part0 = Part3
  985. Weld46.Part1 = Part473
  986. Weld46.part1 = Part473
  987. Weld47.Name = "BTWeld"
  988. Weld47.Parent = Part3
  989. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  990. Weld47.Part0 = Part3
  991. Weld47.Part1 = Part355
  992. Weld47.part1 = Part355
  993. Weld48.Name = "BTWeld"
  994. Weld48.Parent = Part3
  995. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  996. Weld48.Part0 = Part3
  997. Weld48.Part1 = Part341
  998. Weld48.part1 = Part341
  999. Weld49.Name = "BTWeld"
  1000. Weld49.Parent = Part3
  1001. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  1002. Weld49.Part0 = Part3
  1003. Weld49.Part1 = Part269
  1004. Weld49.part1 = Part269
  1005. Weld50.Name = "BTWeld"
  1006. Weld50.Parent = Part3
  1007. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  1008. Weld50.Part0 = Part3
  1009. Weld50.Part1 = Part379
  1010. Weld50.part1 = Part379
  1011. Weld51.Name = "BTWeld"
  1012. Weld51.Parent = Part3
  1013. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1014. Weld51.Part0 = Part3
  1015. Weld51.Part1 = Part455
  1016. Weld51.part1 = Part455
  1017. Weld52.Name = "BTWeld"
  1018. Weld52.Parent = Part3
  1019. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  1020. Weld52.Part0 = Part3
  1021. Weld52.Part1 = Part453
  1022. Weld52.part1 = Part453
  1023. Weld53.Name = "BTWeld"
  1024. Weld53.Parent = Part3
  1025. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1026. Weld53.Part0 = Part3
  1027. Weld53.Part1 = Part425
  1028. Weld53.part1 = Part425
  1029. Weld54.Name = "BTWeld"
  1030. Weld54.Parent = Part3
  1031. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1032. Weld54.Part0 = Part3
  1033. Weld54.Part1 = Part241
  1034. Weld54.part1 = Part241
  1035. Weld55.Name = "BTWeld"
  1036. Weld55.Parent = Part3
  1037. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1038. Weld55.Part0 = Part3
  1039. Weld55.Part1 = Part321
  1040. Weld55.part1 = Part321
  1041. Weld56.Name = "BTWeld"
  1042. Weld56.Parent = Part3
  1043. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1044. Weld56.Part0 = Part3
  1045. Weld56.Part1 = Part449
  1046. Weld56.part1 = Part449
  1047. Weld57.Name = "BTWeld"
  1048. Weld57.Parent = Part3
  1049. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  1050. Weld57.Part0 = Part3
  1051. Weld57.Part1 = Part261
  1052. Weld57.part1 = Part261
  1053. Weld58.Name = "BTWeld"
  1054. Weld58.Parent = Part3
  1055. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1056. Weld58.Part0 = Part3
  1057. Weld58.Part1 = Part367
  1058. Weld58.part1 = Part367
  1059. Weld59.Name = "BTWeld"
  1060. Weld59.Parent = Part3
  1061. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  1062. Weld59.Part0 = Part3
  1063. Weld59.Part1 = Part179
  1064. Weld59.part1 = Part179
  1065. Weld60.Name = "BTWeld"
  1066. Weld60.Parent = Part3
  1067. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1068. Weld60.Part0 = Part3
  1069. Weld60.Part1 = Part437
  1070. Weld60.part1 = Part437
  1071. Weld61.Name = "BTWeld"
  1072. Weld61.Parent = Part3
  1073. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1074. Weld61.Part0 = Part3
  1075. Weld61.Part1 = Part365
  1076. Weld61.part1 = Part365
  1077. Weld62.Name = "BTWeld"
  1078. Weld62.Parent = Part3
  1079. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  1080. Weld62.Part0 = Part3
  1081. Weld62.Part1 = Part423
  1082. Weld62.part1 = Part423
  1083. Weld63.Name = "BTWeld"
  1084. Weld63.Parent = Part3
  1085. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1086. Weld63.Part0 = Part3
  1087. Weld63.Part1 = Part421
  1088. Weld63.part1 = Part421
  1089. Weld64.Name = "BTWeld"
  1090. Weld64.Parent = Part3
  1091. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1092. Weld64.Part0 = Part3
  1093. Weld64.Part1 = Part391
  1094. Weld64.part1 = Part391
  1095. Weld65.Name = "BTWeld"
  1096. Weld65.Parent = Part3
  1097. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1098. Weld65.Part0 = Part3
  1099. Weld65.Part1 = Part419
  1100. Weld65.part1 = Part419
  1101. Weld66.Name = "BTWeld"
  1102. Weld66.Parent = Part3
  1103. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1104. Weld66.Part0 = Part3
  1105. Weld66.Part1 = Part415
  1106. Weld66.part1 = Part415
  1107. Weld67.Name = "BTWeld"
  1108. Weld67.Parent = Part3
  1109. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1110. Weld67.Part0 = Part3
  1111. Weld67.Part1 = Part193
  1112. Weld67.part1 = Part193
  1113. Weld68.Name = "BTWeld"
  1114. Weld68.Parent = Part3
  1115. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1116. Weld68.Part0 = Part3
  1117. Weld68.Part1 = Part447
  1118. Weld68.part1 = Part447
  1119. Weld69.Name = "BTWeld"
  1120. Weld69.Parent = Part3
  1121. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1122. Weld69.Part0 = Part3
  1123. Weld69.Part1 = Part329
  1124. Weld69.part1 = Part329
  1125. Weld70.Name = "BTWeld"
  1126. Weld70.Parent = Part3
  1127. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1128. Weld70.Part0 = Part3
  1129. Weld70.Part1 = Part213
  1130. Weld70.part1 = Part213
  1131. Weld71.Name = "BTWeld"
  1132. Weld71.Parent = Part3
  1133. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1134. Weld71.Part0 = Part3
  1135. Weld71.Part1 = Part257
  1136. Weld71.part1 = Part257
  1137. Weld72.Name = "BTWeld"
  1138. Weld72.Parent = Part3
  1139. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1140. Weld72.Part0 = Part3
  1141. Weld72.Part1 = Part173
  1142. Weld72.part1 = Part173
  1143. Weld73.Name = "BTWeld"
  1144. Weld73.Parent = Part3
  1145. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1146. Weld73.Part0 = Part3
  1147. Weld73.Part1 = Part361
  1148. Weld73.part1 = Part361
  1149. Weld74.Name = "BTWeld"
  1150. Weld74.Parent = Part3
  1151. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1152. Weld74.Part0 = Part3
  1153. Weld74.Part1 = Part377
  1154. Weld74.part1 = Part377
  1155. Weld75.Name = "BTWeld"
  1156. Weld75.Parent = Part3
  1157. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1158. Weld75.Part0 = Part3
  1159. Weld75.Part1 = Part283
  1160. Weld75.part1 = Part283
  1161. Weld76.Name = "BTWeld"
  1162. Weld76.Parent = Part3
  1163. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1164. Weld76.Part0 = Part3
  1165. Weld76.Part1 = Part291
  1166. Weld76.part1 = Part291
  1167. Weld77.Name = "BTWeld"
  1168. Weld77.Parent = Part3
  1169. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1170. Weld77.Part0 = Part3
  1171. Weld77.Part1 = Part395
  1172. Weld77.part1 = Part395
  1173. Weld78.Name = "BTWeld"
  1174. Weld78.Parent = Part3
  1175. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1176. Weld78.Part0 = Part3
  1177. Weld78.Part1 = Part451
  1178. Weld78.part1 = Part451
  1179. Weld79.Name = "BTWeld"
  1180. Weld79.Parent = Part3
  1181. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1182. Weld79.Part0 = Part3
  1183. Weld79.Part1 = Part203
  1184. Weld79.part1 = Part203
  1185. Weld80.Name = "BTWeld"
  1186. Weld80.Parent = Part3
  1187. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1188. Weld80.Part0 = Part3
  1189. Weld80.Part1 = Part397
  1190. Weld80.part1 = Part397
  1191. Weld81.Name = "BTWeld"
  1192. Weld81.Parent = Part3
  1193. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1194. Weld81.Part0 = Part3
  1195. Weld81.Part1 = Part237
  1196. Weld81.part1 = Part237
  1197. Weld82.Name = "BTWeld"
  1198. Weld82.Parent = Part3
  1199. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1200. Weld82.Part0 = Part3
  1201. Weld82.Part1 = Part373
  1202. Weld82.part1 = Part373
  1203. Weld83.Name = "BTWeld"
  1204. Weld83.Parent = Part3
  1205. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1206. Weld83.Part0 = Part3
  1207. Weld83.Part1 = Part163
  1208. Weld83.part1 = Part163
  1209. Weld84.Name = "BTWeld"
  1210. Weld84.Parent = Part3
  1211. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1212. Weld84.Part0 = Part3
  1213. Weld84.Part1 = Part281
  1214. Weld84.part1 = Part281
  1215. Weld85.Name = "BTWeld"
  1216. Weld85.Parent = Part3
  1217. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1218. Weld85.Part0 = Part3
  1219. Weld85.Part1 = Part345
  1220. Weld85.part1 = Part345
  1221. Weld86.Name = "BTWeld"
  1222. Weld86.Parent = Part3
  1223. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1224. Weld86.Part0 = Part3
  1225. Weld86.Part1 = Part399
  1226. Weld86.part1 = Part399
  1227. Weld87.Name = "BTWeld"
  1228. Weld87.Parent = Part3
  1229. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1230. Weld87.Part0 = Part3
  1231. Weld87.Part1 = Part199
  1232. Weld87.part1 = Part199
  1233. Weld88.Name = "BTWeld"
  1234. Weld88.Parent = Part3
  1235. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1236. Weld88.Part0 = Part3
  1237. Weld88.Part1 = Part219
  1238. Weld88.part1 = Part219
  1239. Weld89.Name = "BTWeld"
  1240. Weld89.Parent = Part3
  1241. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1242. Weld89.Part0 = Part3
  1243. Weld89.Part1 = Part1
  1244. Weld89.part1 = Part1
  1245. Weld90.Name = "BTWeld"
  1246. Weld90.Parent = Part3
  1247. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1248. Weld90.Part0 = Part3
  1249. Weld90.Part1 = Part275
  1250. Weld90.part1 = Part275
  1251. Weld91.Name = "BTWeld"
  1252. Weld91.Parent = Part3
  1253. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1254. Weld91.Part0 = Part3
  1255. Weld91.Part1 = Part233
  1256. Weld91.part1 = Part233
  1257. Weld92.Name = "BTWeld"
  1258. Weld92.Parent = Part3
  1259. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1260. Weld92.Part0 = Part3
  1261. Weld92.Part1 = Part221
  1262. Weld92.part1 = Part221
  1263. Weld93.Name = "BTWeld"
  1264. Weld93.Parent = Part3
  1265. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1266. Weld93.Part0 = Part3
  1267. Weld93.Part1 = Part467
  1268. Weld93.part1 = Part467
  1269. Weld94.Name = "BTWeld"
  1270. Weld94.Parent = Part3
  1271. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1272. Weld94.Part0 = Part3
  1273. Weld94.Part1 = Part339
  1274. Weld94.part1 = Part339
  1275. Weld95.Name = "BTWeld"
  1276. Weld95.Parent = Part3
  1277. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1278. Weld95.Part0 = Part3
  1279. Weld95.Part1 = Part401
  1280. Weld95.part1 = Part401
  1281. Weld96.Name = "BTWeld"
  1282. Weld96.Parent = Part3
  1283. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1284. Weld96.Part0 = Part3
  1285. Weld96.Part1 = Part409
  1286. Weld96.part1 = Part409
  1287. Weld97.Name = "BTWeld"
  1288. Weld97.Parent = Part3
  1289. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1290. Weld97.Part0 = Part3
  1291. Weld97.Part1 = Part381
  1292. Weld97.part1 = Part381
  1293. Weld98.Name = "BTWeld"
  1294. Weld98.Parent = Part3
  1295. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1296. Weld98.Part0 = Part3
  1297. Weld98.Part1 = Part431
  1298. Weld98.part1 = Part431
  1299. Weld99.Name = "BTWeld"
  1300. Weld99.Parent = Part3
  1301. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1302. Weld99.Part0 = Part3
  1303. Weld99.Part1 = Part215
  1304. Weld99.part1 = Part215
  1305. Weld100.Name = "BTWeld"
  1306. Weld100.Parent = Part3
  1307. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1308. Weld100.Part0 = Part3
  1309. Weld100.Part1 = Part231
  1310. Weld100.part1 = Part231
  1311. Weld101.Name = "BTWeld"
  1312. Weld101.Parent = Part3
  1313. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1314. Weld101.Part0 = Part3
  1315. Weld101.Part1 = Part195
  1316. Weld101.part1 = Part195
  1317. Weld102.Name = "BTWeld"
  1318. Weld102.Parent = Part3
  1319. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1320. Weld102.Part0 = Part3
  1321. Weld102.Part1 = Part247
  1322. Weld102.part1 = Part247
  1323. Weld103.Name = "BTWeld"
  1324. Weld103.Parent = Part3
  1325. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1326. Weld103.Part0 = Part3
  1327. Weld103.Part1 = Part307
  1328. Weld103.part1 = Part307
  1329. Weld104.Name = "BTWeld"
  1330. Weld104.Parent = Part3
  1331. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1332. Weld104.Part0 = Part3
  1333. Weld104.Part1 = Part259
  1334. Weld104.part1 = Part259
  1335. Weld105.Name = "BTWeld"
  1336. Weld105.Parent = Part3
  1337. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1338. Weld105.Part0 = Part3
  1339. Weld105.Part1 = Part407
  1340. Weld105.part1 = Part407
  1341. Weld106.Name = "BTWeld"
  1342. Weld106.Parent = Part3
  1343. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1344. Weld106.Part0 = Part3
  1345. Weld106.Part1 = Part263
  1346. Weld106.part1 = Part263
  1347. Weld107.Name = "BTWeld"
  1348. Weld107.Parent = Part3
  1349. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1350. Weld107.Part0 = Part3
  1351. Weld107.Part1 = Part351
  1352. Weld107.part1 = Part351
  1353. Weld108.Name = "BTWeld"
  1354. Weld108.Parent = Part3
  1355. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1356. Weld108.Part0 = Part3
  1357. Weld108.Part1 = Part331
  1358. Weld108.part1 = Part331
  1359. Weld109.Name = "BTWeld"
  1360. Weld109.Parent = Part3
  1361. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1362. Weld109.Part0 = Part3
  1363. Weld109.Part1 = Part187
  1364. Weld109.part1 = Part187
  1365. Weld110.Name = "BTWeld"
  1366. Weld110.Parent = Part3
  1367. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1368. Weld110.Part0 = Part3
  1369. Weld110.Part1 = Part239
  1370. Weld110.part1 = Part239
  1371. Weld111.Name = "BTWeld"
  1372. Weld111.Parent = Part3
  1373. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1374. Weld111.Part0 = Part3
  1375. Weld111.Part1 = Part293
  1376. Weld111.part1 = Part293
  1377. Weld112.Name = "BTWeld"
  1378. Weld112.Parent = Part3
  1379. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1380. Weld112.Part0 = Part3
  1381. Weld112.Part1 = Part387
  1382. Weld112.part1 = Part387
  1383. Weld113.Name = "BTWeld"
  1384. Weld113.Parent = Part3
  1385. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1386. Weld113.Part0 = Part3
  1387. Weld113.Part1 = Part471
  1388. Weld113.part1 = Part471
  1389. Weld114.Name = "BTWeld"
  1390. Weld114.Parent = Part3
  1391. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1392. Weld114.Part0 = Part3
  1393. Weld114.Part1 = Part301
  1394. Weld114.part1 = Part301
  1395. Weld115.Name = "BTWeld"
  1396. Weld115.Parent = Part3
  1397. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1398. Weld115.Part0 = Part3
  1399. Weld115.Part1 = Part389
  1400. Weld115.part1 = Part389
  1401. Weld116.Name = "BTWeld"
  1402. Weld116.Parent = Part3
  1403. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1404. Weld116.Part0 = Part3
  1405. Weld116.Part1 = Part255
  1406. Weld116.part1 = Part255
  1407. Weld117.Name = "BTWeld"
  1408. Weld117.Parent = Part3
  1409. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1410. Weld117.Part0 = Part3
  1411. Weld117.Part1 = Part299
  1412. Weld117.part1 = Part299
  1413. Weld118.Name = "BTWeld"
  1414. Weld118.Parent = Part3
  1415. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1416. Weld118.Part0 = Part3
  1417. Weld118.Part1 = Part461
  1418. Weld118.part1 = Part461
  1419. Weld119.Name = "BTWeld"
  1420. Weld119.Parent = Part3
  1421. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1422. Weld119.Part0 = Part3
  1423. Weld119.Part1 = Part349
  1424. Weld119.part1 = Part349
  1425. Weld120.Name = "BTWeld"
  1426. Weld120.Parent = Part3
  1427. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1428. Weld120.Part0 = Part3
  1429. Weld120.Part1 = Part217
  1430. Weld120.part1 = Part217
  1431. Weld121.Name = "BTWeld"
  1432. Weld121.Parent = Part3
  1433. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1434. Weld121.Part0 = Part3
  1435. Weld121.Part1 = Part393
  1436. Weld121.part1 = Part393
  1437. Weld122.Name = "BTWeld"
  1438. Weld122.Parent = Part3
  1439. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1440. Weld122.Part0 = Part3
  1441. Weld122.Part1 = Part287
  1442. Weld122.part1 = Part287
  1443. Weld123.Name = "BTWeld"
  1444. Weld123.Parent = Part3
  1445. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1446. Weld123.Part0 = Part3
  1447. Weld123.Part1 = Part235
  1448. Weld123.part1 = Part235
  1449. Weld124.Name = "BTWeld"
  1450. Weld124.Parent = Part3
  1451. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1452. Weld124.Part0 = Part3
  1453. Weld124.Part1 = Part227
  1454. Weld124.part1 = Part227
  1455. Weld125.Name = "BTWeld"
  1456. Weld125.Parent = Part3
  1457. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1458. Weld125.Part0 = Part3
  1459. Weld125.Part1 = Part375
  1460. Weld125.part1 = Part375
  1461. Weld126.Name = "BTWeld"
  1462. Weld126.Parent = Part3
  1463. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1464. Weld126.Part0 = Part3
  1465. Weld126.Part1 = Part223
  1466. Weld126.part1 = Part223
  1467. Weld127.Name = "BTWeld"
  1468. Weld127.Parent = Part3
  1469. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1470. Weld127.Part0 = Part3
  1471. Weld127.Part1 = Part347
  1472. Weld127.part1 = Part347
  1473. Weld128.Name = "BTWeld"
  1474. Weld128.Parent = Part3
  1475. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1476. Weld128.Part0 = Part3
  1477. Weld128.Part1 = Part207
  1478. Weld128.part1 = Part207
  1479. Weld129.Name = "BTWeld"
  1480. Weld129.Parent = Part3
  1481. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1482. Weld129.Part0 = Part3
  1483. Weld129.Part1 = Part273
  1484. Weld129.part1 = Part273
  1485. Weld130.Name = "BTWeld"
  1486. Weld130.Parent = Part3
  1487. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1488. Weld130.Part0 = Part3
  1489. Weld130.Part1 = Part369
  1490. Weld130.part1 = Part369
  1491. Weld131.Name = "BTWeld"
  1492. Weld131.Parent = Part3
  1493. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1494. Weld131.Part0 = Part3
  1495. Weld131.Part1 = Part285
  1496. Weld131.part1 = Part285
  1497. Weld132.Name = "BTWeld"
  1498. Weld132.Parent = Part3
  1499. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1500. Weld132.Part0 = Part3
  1501. Weld132.Part1 = Part405
  1502. Weld132.part1 = Part405
  1503. Weld133.Name = "BTWeld"
  1504. Weld133.Parent = Part3
  1505. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1506. Weld133.Part0 = Part3
  1507. Weld133.Part1 = Part359
  1508. Weld133.part1 = Part359
  1509. Weld134.Name = "BTWeld"
  1510. Weld134.Parent = Part3
  1511. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1512. Weld134.Part0 = Part3
  1513. Weld134.Part1 = Part183
  1514. Weld134.part1 = Part183
  1515. Weld135.Name = "BTWeld"
  1516. Weld135.Parent = Part3
  1517. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1518. Weld135.Part0 = Part3
  1519. Weld135.Part1 = Part225
  1520. Weld135.part1 = Part225
  1521. Weld136.Name = "BTWeld"
  1522. Weld136.Parent = Part3
  1523. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1524. Weld136.Part0 = Part3
  1525. Weld136.Part1 = Part337
  1526. Weld136.part1 = Part337
  1527. Weld137.Name = "BTWeld"
  1528. Weld137.Parent = Part3
  1529. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1530. Weld137.Part0 = Part3
  1531. Weld137.Part1 = Part245
  1532. Weld137.part1 = Part245
  1533. Weld138.Name = "BTWeld"
  1534. Weld138.Parent = Part3
  1535. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1536. Weld138.Part0 = Part3
  1537. Weld138.Part1 = Part309
  1538. Weld138.part1 = Part309
  1539. Weld139.Name = "BTWeld"
  1540. Weld139.Parent = Part3
  1541. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1542. Weld139.Part0 = Part3
  1543. Weld139.Part1 = Part181
  1544. Weld139.part1 = Part181
  1545. Weld140.Name = "BTWeld"
  1546. Weld140.Parent = Part3
  1547. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1548. Weld140.Part0 = Part3
  1549. Weld140.Part1 = Part333
  1550. Weld140.part1 = Part333
  1551. Weld141.Name = "BTWeld"
  1552. Weld141.Parent = Part3
  1553. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1554. Weld141.Part0 = Part3
  1555. Weld141.Part1 = Part249
  1556. Weld141.part1 = Part249
  1557. Weld142.Name = "BTWeld"
  1558. Weld142.Parent = Part3
  1559. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1560. Weld142.Part0 = Part3
  1561. Weld142.Part1 = Part205
  1562. Weld142.part1 = Part205
  1563. Weld143.Name = "BTWeld"
  1564. Weld143.Parent = Part3
  1565. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1566. Weld143.Part0 = Part3
  1567. Weld143.Part1 = Part385
  1568. Weld143.part1 = Part385
  1569. Weld144.Name = "BTWeld"
  1570. Weld144.Parent = Part3
  1571. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1572. Weld144.Part0 = Part3
  1573. Weld144.Part1 = Part197
  1574. Weld144.part1 = Part197
  1575. Weld145.Name = "BTWeld"
  1576. Weld145.Parent = Part3
  1577. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1578. Weld145.Part0 = Part3
  1579. Weld145.Part1 = Part357
  1580. Weld145.part1 = Part357
  1581. Weld146.Name = "BTWeld"
  1582. Weld146.Parent = Part3
  1583. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1584. Weld146.Part0 = Part3
  1585. Weld146.Part1 = Part343
  1586. Weld146.part1 = Part343
  1587. Weld147.Name = "BTWeld"
  1588. Weld147.Parent = Part3
  1589. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1590. Weld147.Part0 = Part3
  1591. Weld147.Part1 = Part353
  1592. Weld147.part1 = Part353
  1593. Weld148.Name = "BTWeld"
  1594. Weld148.Parent = Part3
  1595. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1596. Weld148.Part0 = Part3
  1597. Weld148.Part1 = Part313
  1598. Weld148.part1 = Part313
  1599. Weld149.Name = "BTWeld"
  1600. Weld149.Parent = Part3
  1601. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1602. Weld149.Part0 = Part3
  1603. Weld149.Part1 = Part211
  1604. Weld149.part1 = Part211
  1605. Weld150.Name = "BTWeld"
  1606. Weld150.Parent = Part3
  1607. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1608. Weld150.Part0 = Part3
  1609. Weld150.Part1 = Part311
  1610. Weld150.part1 = Part311
  1611. Weld151.Name = "BTWeld"
  1612. Weld151.Parent = Part3
  1613. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1614. Weld151.Part0 = Part3
  1615. Weld151.Part1 = Part319
  1616. Weld151.part1 = Part319
  1617. Weld152.Name = "BTWeld"
  1618. Weld152.Parent = Part3
  1619. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1620. Weld152.Part0 = Part3
  1621. Weld152.Part1 = Part189
  1622. Weld152.part1 = Part189
  1623. Weld153.Name = "BTWeld"
  1624. Weld153.Parent = Part3
  1625. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1626. Weld153.Part0 = Part3
  1627. Weld153.Part1 = Part271
  1628. Weld153.part1 = Part271
  1629. Weld154.Name = "BTWeld"
  1630. Weld154.Parent = Part3
  1631. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1632. Weld154.Part0 = Part3
  1633. Weld154.Part1 = Part303
  1634. Weld154.part1 = Part303
  1635. Weld155.Name = "BTWeld"
  1636. Weld155.Parent = Part3
  1637. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1638. Weld155.Part0 = Part3
  1639. Weld155.Part1 = Part305
  1640. Weld155.part1 = Part305
  1641. Weld156.Name = "BTWeld"
  1642. Weld156.Parent = Part3
  1643. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1644. Weld156.Part0 = Part3
  1645. Weld156.Part1 = Part413
  1646. Weld156.part1 = Part413
  1647. Weld157.Name = "BTWeld"
  1648. Weld157.Parent = Part3
  1649. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1650. Weld157.Part0 = Part3
  1651. Weld157.Part1 = Part267
  1652. Weld157.part1 = Part267
  1653. Weld158.Name = "BTWeld"
  1654. Weld158.Parent = Part3
  1655. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1656. Weld158.Part0 = Part3
  1657. Weld158.Part1 = Part439
  1658. Weld158.part1 = Part439
  1659. Weld159.Name = "BTWeld"
  1660. Weld159.Parent = Part3
  1661. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1662. Weld159.Part0 = Part3
  1663. Weld159.Part1 = Part201
  1664. Weld159.part1 = Part201
  1665. Weld160.Name = "BTWeld"
  1666. Weld160.Parent = Part3
  1667. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1668. Weld160.Part0 = Part3
  1669. Weld160.Part1 = Part279
  1670. Weld160.part1 = Part279
  1671. Weld161.Name = "BTWeld"
  1672. Weld161.Parent = Part3
  1673. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1674. Weld161.Part0 = Part3
  1675. Weld161.Part1 = Part335
  1676. Weld161.part1 = Part335
  1677. Weld162.Name = "BTWeld"
  1678. Weld162.Parent = Part3
  1679. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1680. Weld162.Part0 = Part3
  1681. Weld162.Part1 = Part185
  1682. Weld162.part1 = Part185
  1683. Part163.Parent = Model0
  1684. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1685. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1686. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1687. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1688. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1689. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1690. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1691. Part163.Anchored = true
  1692. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. Part163.BrickColor = BrickColor.new("Really red")
  1695. Part163.CanCollide = false
  1696. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1697. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1698. Part163.Material = Enum.Material.Metal
  1699. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1701. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part163.brickColor = BrickColor.new("Really red")
  1703. SpecialMesh164.Parent = Part163
  1704. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1705. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1706. Part165.Parent = Model0
  1707. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1708. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1709. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1710. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1711. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1712. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1713. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1714. Part165.Anchored = true
  1715. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1716. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1717. Part165.BrickColor = BrickColor.new("Really red")
  1718. Part165.CanCollide = false
  1719. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1720. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. Part165.Material = Enum.Material.Metal
  1722. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1723. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1724. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part165.brickColor = BrickColor.new("Really red")
  1726. SpecialMesh166.Parent = Part165
  1727. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1728. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1729. Part167.Parent = Model0
  1730. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1731. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1732. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1733. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1734. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1735. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1736. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1737. Part167.Anchored = true
  1738. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part167.BrickColor = BrickColor.new("Really red")
  1741. Part167.CanCollide = false
  1742. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1743. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part167.Material = Enum.Material.Glass
  1745. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1746. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1747. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. Part167.brickColor = BrickColor.new("Really red")
  1749. SpecialMesh168.Parent = Part167
  1750. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1751. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1752. Part169.Parent = Model0
  1753. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1754. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1755. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1756. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1757. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1758. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1759. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1760. Part169.Anchored = true
  1761. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1762. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1763. Part169.BrickColor = BrickColor.new("New Yeller")
  1764. Part169.CanCollide = false
  1765. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1766. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. Part169.Material = Enum.Material.Neon
  1768. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1770. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. Part169.brickColor = BrickColor.new("New Yeller")
  1772. SpecialMesh170.Parent = Part169
  1773. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1774. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1775. Part171.Parent = Model0
  1776. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1777. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1778. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1779. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1780. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1781. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1782. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1783. Part171.Anchored = true
  1784. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1785. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1786. Part171.BrickColor = BrickColor.new("Really red")
  1787. Part171.CanCollide = false
  1788. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. Part171.Material = Enum.Material.Metal
  1791. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1793. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part171.brickColor = BrickColor.new("Really red")
  1795. SpecialMesh172.Parent = Part171
  1796. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1797. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1798. Part173.Parent = Model0
  1799. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1800. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1801. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1802. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1803. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1804. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1805. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1806. Part173.Anchored = true
  1807. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. Part173.BrickColor = BrickColor.new("New Yeller")
  1810. Part173.CanCollide = false
  1811. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. Part173.Material = Enum.Material.Neon
  1814. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1815. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1816. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. Part173.brickColor = BrickColor.new("New Yeller")
  1818. SpecialMesh174.Parent = Part173
  1819. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1820. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1821. Part175.Parent = Model0
  1822. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1823. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1824. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1825. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1826. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1828. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1829. Part175.Anchored = true
  1830. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. Part175.BrickColor = BrickColor.new("Really red")
  1833. Part175.CanCollide = false
  1834. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1835. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. Part175.Material = Enum.Material.Metal
  1837. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1838. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1839. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part175.brickColor = BrickColor.new("Really red")
  1841. SpecialMesh176.Parent = Part175
  1842. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1843. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1844. Part177.Parent = Model0
  1845. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1846. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1847. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1848. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1849. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1850. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1851. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1852. Part177.Anchored = true
  1853. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1854. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1855. Part177.BrickColor = BrickColor.new("Really red")
  1856. Part177.CanCollide = false
  1857. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. Part177.Material = Enum.Material.Metal
  1860. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1862. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. Part177.brickColor = BrickColor.new("Really red")
  1864. SpecialMesh178.Parent = Part177
  1865. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1866. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1867. Part179.Parent = Model0
  1868. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1869. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1870. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1871. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1872. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1873. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1874. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1875. Part179.Anchored = true
  1876. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. Part179.BrickColor = BrickColor.new("Really red")
  1879. Part179.CanCollide = false
  1880. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. Part179.Material = Enum.Material.Metal
  1883. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1885. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. Part179.brickColor = BrickColor.new("Really red")
  1887. SpecialMesh180.Parent = Part179
  1888. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1889. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1890. Part181.Parent = Model0
  1891. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1892. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1893. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1894. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1895. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1896. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1897. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1898. Part181.Anchored = true
  1899. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. Part181.BrickColor = BrickColor.new("Really red")
  1902. Part181.CanCollide = false
  1903. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. Part181.Material = Enum.Material.Metal
  1906. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1908. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. Part181.brickColor = BrickColor.new("Really red")
  1910. SpecialMesh182.Parent = Part181
  1911. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1912. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1913. Part183.Parent = Model0
  1914. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1915. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1916. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1917. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1918. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1919. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1920. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1921. Part183.Anchored = true
  1922. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1924. Part183.BrickColor = BrickColor.new("Really red")
  1925. Part183.CanCollide = false
  1926. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. Part183.Material = Enum.Material.Metal
  1929. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1931. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part183.brickColor = BrickColor.new("Really red")
  1933. SpecialMesh184.Parent = Part183
  1934. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1935. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1936. Part185.Parent = Model0
  1937. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1938. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1939. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1940. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1941. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1942. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1943. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1944. Part185.Anchored = true
  1945. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. Part185.BrickColor = BrickColor.new("Really red")
  1948. Part185.CanCollide = false
  1949. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part185.Material = Enum.Material.Metal
  1952. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1954. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part185.brickColor = BrickColor.new("Really red")
  1956. SpecialMesh186.Parent = Part185
  1957. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1958. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1959. Part187.Parent = Model0
  1960. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1961. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1962. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1963. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1964. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1965. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1966. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1967. Part187.Anchored = true
  1968. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1970. Part187.BrickColor = BrickColor.new("Really red")
  1971. Part187.CanCollide = false
  1972. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part187.Material = Enum.Material.Metal
  1975. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1977. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. Part187.brickColor = BrickColor.new("Really red")
  1979. SpecialMesh188.Parent = Part187
  1980. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1981. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1982. Part189.Parent = Model0
  1983. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1984. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1985. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1986. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1987. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1988. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1989. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1990. Part189.Anchored = true
  1991. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. Part189.BrickColor = BrickColor.new("New Yeller")
  1994. Part189.CanCollide = false
  1995. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part189.Material = Enum.Material.Neon
  1998. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1999. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2000. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2001. Part189.brickColor = BrickColor.new("New Yeller")
  2002. SpecialMesh190.Parent = Part189
  2003. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2004. SpecialMesh190.MeshType = Enum.MeshType.Brick
  2005. Part191.Parent = Model0
  2006. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  2007. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2008. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  2009. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2010. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2011. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  2012. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  2013. Part191.Anchored = true
  2014. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. Part191.BrickColor = BrickColor.new("New Yeller")
  2017. Part191.CanCollide = false
  2018. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. Part191.Material = Enum.Material.Neon
  2021. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2023. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. Part191.brickColor = BrickColor.new("New Yeller")
  2025. SpecialMesh192.Parent = Part191
  2026. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  2027. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2028. Part193.Parent = Model0
  2029. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  2030. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  2031. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  2032. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  2033. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2034. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  2035. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  2036. Part193.Anchored = true
  2037. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part193.BrickColor = BrickColor.new("Really red")
  2040. Part193.CanCollide = false
  2041. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2042. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part193.Material = Enum.Material.Metal
  2044. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2046. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part193.brickColor = BrickColor.new("Really red")
  2048. SpecialMesh194.Parent = Part193
  2049. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  2050. SpecialMesh194.MeshType = Enum.MeshType.Brick
  2051. Part195.Parent = Model0
  2052. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  2053. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  2054. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  2055. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  2056. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2057. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  2058. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  2059. Part195.Anchored = true
  2060. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. Part195.BrickColor = BrickColor.new("New Yeller")
  2063. Part195.CanCollide = false
  2064. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. Part195.Material = Enum.Material.Neon
  2067. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2068. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2069. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part195.brickColor = BrickColor.new("New Yeller")
  2071. SpecialMesh196.Parent = Part195
  2072. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  2073. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2074. Part197.Parent = Model0
  2075. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  2076. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  2077. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  2078. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  2079. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2080. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  2081. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  2082. Part197.Anchored = true
  2083. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2085. Part197.BrickColor = BrickColor.new("New Yeller")
  2086. Part197.CanCollide = false
  2087. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2088. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2089. Part197.Material = Enum.Material.Neon
  2090. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2091. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2092. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part197.brickColor = BrickColor.new("New Yeller")
  2094. SpecialMesh198.Parent = Part197
  2095. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2096. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2097. Part199.Parent = Model0
  2098. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2099. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2100. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2101. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2102. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2103. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2104. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2105. Part199.Anchored = true
  2106. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2108. Part199.BrickColor = BrickColor.new("New Yeller")
  2109. Part199.CanCollide = false
  2110. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2111. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. Part199.Material = Enum.Material.Neon
  2113. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2115. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. Part199.brickColor = BrickColor.new("New Yeller")
  2117. SpecialMesh200.Parent = Part199
  2118. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2119. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2120. Part201.Parent = Model0
  2121. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2122. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2123. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2124. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2125. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2126. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2127. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2128. Part201.Anchored = true
  2129. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. Part201.BrickColor = BrickColor.new("Really red")
  2132. Part201.CanCollide = false
  2133. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part201.Material = Enum.Material.Metal
  2136. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2138. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. Part201.brickColor = BrickColor.new("Really red")
  2140. SpecialMesh202.Parent = Part201
  2141. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2142. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2143. Part203.Parent = Model0
  2144. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2145. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2146. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2147. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2148. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2149. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2150. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2151. Part203.Anchored = true
  2152. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. Part203.BrickColor = BrickColor.new("Really red")
  2155. Part203.CanCollide = false
  2156. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2157. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. Part203.Material = Enum.Material.Metal
  2159. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2161. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. Part203.brickColor = BrickColor.new("Really red")
  2163. SpecialMesh204.Parent = Part203
  2164. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2165. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2166. Part205.Parent = Model0
  2167. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2168. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2169. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2170. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2171. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2172. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2173. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2174. Part205.Anchored = true
  2175. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. Part205.BrickColor = BrickColor.new("Really red")
  2178. Part205.CanCollide = false
  2179. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. Part205.Material = Enum.Material.Metal
  2182. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2184. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. Part205.brickColor = BrickColor.new("Really red")
  2186. SpecialMesh206.Parent = Part205
  2187. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2188. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2189. Part207.Parent = Model0
  2190. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2191. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2192. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2193. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2194. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2195. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2196. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2197. Part207.Anchored = true
  2198. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. Part207.BrickColor = BrickColor.new("Really red")
  2201. Part207.CanCollide = false
  2202. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. Part207.Material = Enum.Material.Metal
  2205. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2207. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. Part207.brickColor = BrickColor.new("Really red")
  2209. SpecialMesh208.Parent = Part207
  2210. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2211. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2212. Part209.Parent = Model0
  2213. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2214. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2215. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2216. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2217. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2218. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2219. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2220. Part209.Anchored = true
  2221. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. Part209.BrickColor = BrickColor.new("Really red")
  2224. Part209.CanCollide = false
  2225. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2226. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2227. Part209.Material = Enum.Material.Metal
  2228. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2229. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2230. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2231. Part209.brickColor = BrickColor.new("Really red")
  2232. SpecialMesh210.Parent = Part209
  2233. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2234. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2235. Part211.Parent = Model0
  2236. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2237. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2238. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2239. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2240. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2241. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2242. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2243. Part211.Anchored = true
  2244. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2246. Part211.BrickColor = BrickColor.new("New Yeller")
  2247. Part211.CanCollide = false
  2248. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2249. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. Part211.Material = Enum.Material.Neon
  2251. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2253. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. Part211.brickColor = BrickColor.new("New Yeller")
  2255. SpecialMesh212.Parent = Part211
  2256. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2257. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2258. Part213.Parent = Model0
  2259. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2260. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2261. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2262. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2263. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2264. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2265. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2266. Part213.Anchored = true
  2267. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2268. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. Part213.BrickColor = BrickColor.new("New Yeller")
  2270. Part213.CanCollide = false
  2271. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2272. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. Part213.Material = Enum.Material.Neon
  2274. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2276. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part213.brickColor = BrickColor.new("New Yeller")
  2278. SpecialMesh214.Parent = Part213
  2279. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2280. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2281. Part215.Parent = Model0
  2282. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2283. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2284. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2285. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2286. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2287. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2288. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2289. Part215.Anchored = true
  2290. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. Part215.BrickColor = BrickColor.new("Really red")
  2293. Part215.CanCollide = false
  2294. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. Part215.Material = Enum.Material.Metal
  2297. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2299. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. Part215.brickColor = BrickColor.new("Really red")
  2301. SpecialMesh216.Parent = Part215
  2302. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2303. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2304. Part217.Parent = Model0
  2305. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2306. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2307. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2308. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2309. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2310. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2311. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2312. Part217.Anchored = true
  2313. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. Part217.BrickColor = BrickColor.new("New Yeller")
  2316. Part217.CanCollide = false
  2317. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. Part217.Material = Enum.Material.Neon
  2320. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2322. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. Part217.brickColor = BrickColor.new("New Yeller")
  2324. SpecialMesh218.Parent = Part217
  2325. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2326. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2327. Part219.Parent = Model0
  2328. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2329. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2330. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2331. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2332. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2333. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2334. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2335. Part219.Anchored = true
  2336. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. Part219.BrickColor = BrickColor.new("Really red")
  2339. Part219.CanCollide = false
  2340. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2341. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. Part219.Material = Enum.Material.Metal
  2343. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2345. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part219.brickColor = BrickColor.new("Really red")
  2347. SpecialMesh220.Parent = Part219
  2348. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2349. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2350. Part221.Parent = Model0
  2351. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2352. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2353. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2354. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2355. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2356. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2357. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2358. Part221.Anchored = true
  2359. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. Part221.BrickColor = BrickColor.new("Really red")
  2362. Part221.CanCollide = false
  2363. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. Part221.Material = Enum.Material.Glass
  2366. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2367. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2368. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part221.brickColor = BrickColor.new("Really red")
  2370. SpecialMesh222.Parent = Part221
  2371. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2372. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2373. Part223.Parent = Model0
  2374. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2375. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2376. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2377. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2378. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2379. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2380. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2381. Part223.Anchored = true
  2382. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. Part223.BrickColor = BrickColor.new("Really red")
  2385. Part223.CanCollide = false
  2386. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2387. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. Part223.Material = Enum.Material.Glass
  2389. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2391. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. Part223.brickColor = BrickColor.new("Really red")
  2393. SpecialMesh224.Parent = Part223
  2394. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2395. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2396. Part225.Parent = Model0
  2397. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2398. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2399. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2400. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2401. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2402. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2403. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2404. Part225.Anchored = true
  2405. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. Part225.BrickColor = BrickColor.new("Really red")
  2408. Part225.CanCollide = false
  2409. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2410. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. Part225.Material = Enum.Material.Metal
  2412. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2413. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2414. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2415. Part225.brickColor = BrickColor.new("Really red")
  2416. SpecialMesh226.Parent = Part225
  2417. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2418. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2419. Part227.Parent = Model0
  2420. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2421. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2422. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2423. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2424. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2425. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2426. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2427. Part227.Anchored = true
  2428. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2430. Part227.BrickColor = BrickColor.new("Really red")
  2431. Part227.CanCollide = false
  2432. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. Part227.Material = Enum.Material.Metal
  2435. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2436. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2437. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. Part227.brickColor = BrickColor.new("Really red")
  2439. SpecialMesh228.Parent = Part227
  2440. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2441. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2442. Part229.Parent = Model0
  2443. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2444. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2445. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2446. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2447. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2448. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2449. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2450. Part229.Anchored = true
  2451. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. Part229.BrickColor = BrickColor.new("Really red")
  2454. Part229.CanCollide = false
  2455. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. Part229.Material = Enum.Material.Metal
  2458. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2460. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part229.brickColor = BrickColor.new("Really red")
  2462. SpecialMesh230.Parent = Part229
  2463. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2464. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2465. Part231.Parent = Model0
  2466. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2467. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2468. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2469. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2470. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2471. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2472. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2473. Part231.Anchored = true
  2474. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2476. Part231.BrickColor = BrickColor.new("Really red")
  2477. Part231.CanCollide = false
  2478. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. Part231.Material = Enum.Material.Glass
  2481. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2483. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. Part231.brickColor = BrickColor.new("Really red")
  2485. SpecialMesh232.Parent = Part231
  2486. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2487. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2488. Part233.Parent = Model0
  2489. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2490. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2491. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2492. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2493. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2494. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2495. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2496. Part233.Anchored = true
  2497. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. Part233.BrickColor = BrickColor.new("Really red")
  2500. Part233.CanCollide = false
  2501. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. Part233.Material = Enum.Material.Metal
  2504. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2506. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. Part233.brickColor = BrickColor.new("Really red")
  2508. SpecialMesh234.Parent = Part233
  2509. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2510. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2511. Part235.Parent = Model0
  2512. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2513. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2514. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2515. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2516. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2517. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2518. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2519. Part235.Anchored = true
  2520. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. Part235.BrickColor = BrickColor.new("Really red")
  2523. Part235.CanCollide = false
  2524. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. Part235.Material = Enum.Material.Metal
  2527. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2528. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2529. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. Part235.brickColor = BrickColor.new("Really red")
  2531. SpecialMesh236.Parent = Part235
  2532. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2533. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2534. Part237.Parent = Model0
  2535. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2536. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2537. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2538. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2539. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2540. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2541. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2542. Part237.Anchored = true
  2543. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. Part237.BrickColor = BrickColor.new("Really red")
  2546. Part237.CanCollide = false
  2547. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2548. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. Part237.Material = Enum.Material.Metal
  2550. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2551. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2552. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. Part237.brickColor = BrickColor.new("Really red")
  2554. SpecialMesh238.Parent = Part237
  2555. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2556. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2557. Part239.Parent = Model0
  2558. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2559. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2560. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2561. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2562. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2563. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2564. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2565. Part239.Anchored = true
  2566. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. Part239.BrickColor = BrickColor.new("Really red")
  2569. Part239.CanCollide = false
  2570. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2571. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. Part239.Material = Enum.Material.Metal
  2573. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2574. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2575. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. Part239.brickColor = BrickColor.new("Really red")
  2577. SpecialMesh240.Parent = Part239
  2578. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2579. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2580. Part241.Parent = Model0
  2581. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2582. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2583. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2584. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2585. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2586. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2587. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2588. Part241.Anchored = true
  2589. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2591. Part241.BrickColor = BrickColor.new("Really red")
  2592. Part241.CanCollide = false
  2593. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2594. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. Part241.Material = Enum.Material.Metal
  2596. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2597. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2598. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. Part241.brickColor = BrickColor.new("Really red")
  2600. SpecialMesh242.Parent = Part241
  2601. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2602. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2603. Part243.Parent = Model0
  2604. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2605. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2606. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2607. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2608. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2609. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2610. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2611. Part243.Anchored = true
  2612. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2613. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. Part243.BrickColor = BrickColor.new("Really red")
  2615. Part243.CanCollide = false
  2616. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2617. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. Part243.Material = Enum.Material.Metal
  2619. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2620. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2621. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. Part243.brickColor = BrickColor.new("Really red")
  2623. SpecialMesh244.Parent = Part243
  2624. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2625. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2626. Part245.Parent = Model0
  2627. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2628. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2629. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2630. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2631. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2632. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2633. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2634. Part245.Anchored = true
  2635. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. Part245.BrickColor = BrickColor.new("New Yeller")
  2638. Part245.CanCollide = false
  2639. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2640. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. Part245.Material = Enum.Material.Neon
  2642. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2644. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. Part245.brickColor = BrickColor.new("New Yeller")
  2646. SpecialMesh246.Parent = Part245
  2647. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2648. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2649. Part247.Parent = Model0
  2650. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2651. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2652. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2653. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2654. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2655. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2656. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2657. Part247.Anchored = true
  2658. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. Part247.BrickColor = BrickColor.new("Really red")
  2661. Part247.CanCollide = false
  2662. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2663. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. Part247.Material = Enum.Material.Metal
  2665. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2667. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. Part247.brickColor = BrickColor.new("Really red")
  2669. SpecialMesh248.Parent = Part247
  2670. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2671. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2672. Part249.Parent = Model0
  2673. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2674. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2675. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2676. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2677. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2678. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2679. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2680. Part249.Anchored = true
  2681. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. Part249.BrickColor = BrickColor.new("New Yeller")
  2684. Part249.CanCollide = false
  2685. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. Part249.Material = Enum.Material.Neon
  2688. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2689. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2690. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. Part249.brickColor = BrickColor.new("New Yeller")
  2692. SpecialMesh250.Parent = Part249
  2693. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2694. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2695. Part251.Parent = Model0
  2696. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2697. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2698. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2699. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2700. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2701. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2702. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2703. Part251.Anchored = true
  2704. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. Part251.BrickColor = BrickColor.new("Really red")
  2707. Part251.CanCollide = false
  2708. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. Part251.Material = Enum.Material.Metal
  2711. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2712. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2713. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. Part251.brickColor = BrickColor.new("Really red")
  2715. SpecialMesh252.Parent = Part251
  2716. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2717. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2718. Part253.Parent = Model0
  2719. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2720. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2721. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2722. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2723. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2724. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2725. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2726. Part253.Anchored = true
  2727. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part253.BrickColor = BrickColor.new("Really red")
  2730. Part253.CanCollide = false
  2731. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. Part253.Material = Enum.Material.Metal
  2734. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2735. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2736. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2737. Part253.brickColor = BrickColor.new("Really red")
  2738. SpecialMesh254.Parent = Part253
  2739. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2740. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2741. Part255.Parent = Model0
  2742. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2743. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2744. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2745. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2746. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2747. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2748. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2749. Part255.Anchored = true
  2750. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. Part255.BrickColor = BrickColor.new("New Yeller")
  2753. Part255.CanCollide = false
  2754. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. Part255.Material = Enum.Material.Neon
  2757. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2758. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2759. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. Part255.brickColor = BrickColor.new("New Yeller")
  2761. SpecialMesh256.Parent = Part255
  2762. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2763. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2764. Part257.Parent = Model0
  2765. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2766. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2767. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2768. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2769. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2770. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2771. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2772. Part257.Anchored = true
  2773. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. Part257.BrickColor = BrickColor.new("New Yeller")
  2776. Part257.CanCollide = false
  2777. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2778. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. Part257.Material = Enum.Material.Neon
  2780. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2781. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2782. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2783. Part257.brickColor = BrickColor.new("New Yeller")
  2784. SpecialMesh258.Parent = Part257
  2785. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2786. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2787. Part259.Parent = Model0
  2788. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2789. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2790. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2791. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2792. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2793. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2794. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2795. Part259.Anchored = true
  2796. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2797. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2798. Part259.BrickColor = BrickColor.new("New Yeller")
  2799. Part259.CanCollide = false
  2800. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2801. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2802. Part259.Material = Enum.Material.Neon
  2803. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2804. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2805. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2806. Part259.brickColor = BrickColor.new("New Yeller")
  2807. SpecialMesh260.Parent = Part259
  2808. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2809. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2810. Part261.Parent = Model0
  2811. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2812. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2813. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2814. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2815. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2816. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2817. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2818. Part261.Anchored = true
  2819. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. Part261.BrickColor = BrickColor.new("New Yeller")
  2822. Part261.CanCollide = false
  2823. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2824. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2825. Part261.Material = Enum.Material.Neon
  2826. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2827. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2828. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2829. Part261.brickColor = BrickColor.new("New Yeller")
  2830. SpecialMesh262.Parent = Part261
  2831. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2832. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2833. Part263.Parent = Model0
  2834. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2835. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2836. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2837. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2838. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2839. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2840. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2841. Part263.Anchored = true
  2842. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2843. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2844. Part263.BrickColor = BrickColor.new("New Yeller")
  2845. Part263.CanCollide = false
  2846. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2847. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2848. Part263.Material = Enum.Material.Neon
  2849. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2850. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2851. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part263.brickColor = BrickColor.new("New Yeller")
  2853. SpecialMesh264.Parent = Part263
  2854. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2855. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2856. Part265.Parent = Model0
  2857. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2858. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2859. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2860. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2861. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2862. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2863. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2864. Part265.Anchored = true
  2865. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2866. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2867. Part265.BrickColor = BrickColor.new("Really red")
  2868. Part265.CanCollide = false
  2869. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. Part265.Material = Enum.Material.Glass
  2872. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2874. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. Part265.brickColor = BrickColor.new("Really red")
  2876. SpecialMesh266.Parent = Part265
  2877. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2878. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2879. Part267.Parent = Model0
  2880. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2881. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2882. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2883. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2884. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2885. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2886. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2887. Part267.Anchored = true
  2888. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2889. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2890. Part267.BrickColor = BrickColor.new("New Yeller")
  2891. Part267.CanCollide = false
  2892. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2893. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. Part267.Material = Enum.Material.Neon
  2895. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2896. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2897. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. Part267.brickColor = BrickColor.new("New Yeller")
  2899. SpecialMesh268.Parent = Part267
  2900. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2901. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2902. Part269.Parent = Model0
  2903. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2904. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2905. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2906. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2907. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2908. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2909. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2910. Part269.Anchored = true
  2911. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. Part269.BrickColor = BrickColor.new("Really red")
  2914. Part269.CanCollide = false
  2915. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2916. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2917. Part269.Material = Enum.Material.Metal
  2918. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2919. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2920. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2921. Part269.brickColor = BrickColor.new("Really red")
  2922. SpecialMesh270.Parent = Part269
  2923. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2924. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2925. Part271.Parent = Model0
  2926. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2927. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2928. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2929. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2930. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2931. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2932. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2933. Part271.Anchored = true
  2934. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2936. Part271.BrickColor = BrickColor.new("New Yeller")
  2937. Part271.CanCollide = false
  2938. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2939. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2940. Part271.Material = Enum.Material.Neon
  2941. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2942. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2943. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2944. Part271.brickColor = BrickColor.new("New Yeller")
  2945. SpecialMesh272.Parent = Part271
  2946. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2947. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2948. Part273.Parent = Model0
  2949. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2950. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2951. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2952. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2953. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2954. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2955. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2956. Part273.Anchored = true
  2957. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. Part273.BrickColor = BrickColor.new("New Yeller")
  2960. Part273.CanCollide = false
  2961. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2962. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2963. Part273.Material = Enum.Material.Neon
  2964. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2965. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2966. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2967. Part273.brickColor = BrickColor.new("New Yeller")
  2968. SpecialMesh274.Parent = Part273
  2969. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2970. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2971. Part275.Parent = Model0
  2972. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2973. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2974. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2975. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2976. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2977. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2978. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2979. Part275.Anchored = true
  2980. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2981. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2982. Part275.BrickColor = BrickColor.new("Really red")
  2983. Part275.CanCollide = false
  2984. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2985. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. Part275.Material = Enum.Material.Metal
  2987. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2988. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2989. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. Part275.brickColor = BrickColor.new("Really red")
  2991. SpecialMesh276.Parent = Part275
  2992. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2993. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2994. Part277.Parent = Model0
  2995. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2996. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2997. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2998. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2999. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3000. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  3001. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  3002. Part277.Anchored = true
  3003. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3004. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3005. Part277.BrickColor = BrickColor.new("Really red")
  3006. Part277.CanCollide = false
  3007. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3008. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3009. Part277.Material = Enum.Material.Glass
  3010. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3011. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3012. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. Part277.brickColor = BrickColor.new("Really red")
  3014. SpecialMesh278.Parent = Part277
  3015. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  3016. SpecialMesh278.MeshType = Enum.MeshType.Brick
  3017. Part279.Parent = Model0
  3018. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  3019. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  3020. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  3021. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  3022. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3023. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  3024. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3025. Part279.Anchored = true
  3026. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3027. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3028. Part279.BrickColor = BrickColor.new("New Yeller")
  3029. Part279.CanCollide = false
  3030. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3031. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3032. Part279.Material = Enum.Material.Neon
  3033. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3034. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3035. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part279.brickColor = BrickColor.new("New Yeller")
  3037. SpecialMesh280.Parent = Part279
  3038. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  3039. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  3040. Part281.Parent = Model0
  3041. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3042. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3043. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3044. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3045. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3046. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3047. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  3048. Part281.Anchored = true
  3049. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3051. Part281.BrickColor = BrickColor.new("Really red")
  3052. Part281.CanCollide = false
  3053. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3054. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part281.Material = Enum.Material.Metal
  3056. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3058. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. Part281.brickColor = BrickColor.new("Really red")
  3060. SpecialMesh282.Parent = Part281
  3061. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  3062. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  3063. Part283.Parent = Model0
  3064. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3065. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3066. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  3067. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3068. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3069. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  3070. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  3071. Part283.Anchored = true
  3072. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3074. Part283.BrickColor = BrickColor.new("Really red")
  3075. Part283.CanCollide = false
  3076. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3077. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. Part283.Material = Enum.Material.Metal
  3079. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3080. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3081. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3082. Part283.brickColor = BrickColor.new("Really red")
  3083. SpecialMesh284.Parent = Part283
  3084. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3085. SpecialMesh284.MeshType = Enum.MeshType.Brick
  3086. Part285.Parent = Model0
  3087. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3088. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3089. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3090. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3091. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3092. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3093. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3094. Part285.Anchored = true
  3095. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3097. Part285.BrickColor = BrickColor.new("Really red")
  3098. Part285.CanCollide = false
  3099. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3100. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. Part285.Material = Enum.Material.Metal
  3102. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3103. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3104. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3105. Part285.brickColor = BrickColor.new("Really red")
  3106. SpecialMesh286.Parent = Part285
  3107. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3108. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3109. Part287.Parent = Model0
  3110. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3111. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3112. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3113. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3114. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3116. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3117. Part287.Anchored = true
  3118. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3120. Part287.BrickColor = BrickColor.new("Really red")
  3121. Part287.CanCollide = false
  3122. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3123. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3124. Part287.Material = Enum.Material.Metal
  3125. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3126. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3127. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3128. Part287.brickColor = BrickColor.new("Really red")
  3129. SpecialMesh288.Parent = Part287
  3130. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3131. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3132. Part289.Parent = Model0
  3133. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3134. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3135. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3136. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3137. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3138. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3139. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3140. Part289.Anchored = true
  3141. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3143. Part289.BrickColor = BrickColor.new("New Yeller")
  3144. Part289.CanCollide = false
  3145. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3146. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. Part289.Material = Enum.Material.Neon
  3148. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3149. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3150. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3151. Part289.brickColor = BrickColor.new("New Yeller")
  3152. SpecialMesh290.Parent = Part289
  3153. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3154. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3155. Part291.Parent = Model0
  3156. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3157. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3158. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3159. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3160. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3161. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3162. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3163. Part291.Anchored = true
  3164. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3166. Part291.BrickColor = BrickColor.new("Institutional white")
  3167. Part291.CanCollide = false
  3168. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3169. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3170. Part291.Material = Enum.Material.Metal
  3171. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3172. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3173. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part291.brickColor = BrickColor.new("Institutional white")
  3175. SpecialMesh292.Parent = Part291
  3176. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3177. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3178. Part293.Parent = Model0
  3179. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3180. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3181. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3182. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3183. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3184. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3185. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3186. Part293.Anchored = true
  3187. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3188. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3189. Part293.BrickColor = BrickColor.new("New Yeller")
  3190. Part293.CanCollide = false
  3191. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3192. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. Part293.Material = Enum.Material.Neon
  3194. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3195. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3196. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. Part293.brickColor = BrickColor.new("New Yeller")
  3198. SpecialMesh294.Parent = Part293
  3199. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3200. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3201. Part295.Parent = Model0
  3202. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3203. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3204. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3205. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3206. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3207. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3208. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3209. Part295.Anchored = true
  3210. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part295.BrickColor = BrickColor.new("Really red")
  3213. Part295.CanCollide = false
  3214. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3215. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. Part295.Material = Enum.Material.Glass
  3217. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3218. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3219. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. Part295.brickColor = BrickColor.new("Really red")
  3221. SpecialMesh296.Parent = Part295
  3222. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3223. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3224. Part297.Parent = Model0
  3225. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3226. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3227. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3228. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3229. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3230. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3231. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3232. Part297.Anchored = true
  3233. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. Part297.BrickColor = BrickColor.new("New Yeller")
  3236. Part297.CanCollide = false
  3237. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3238. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. Part297.Material = Enum.Material.Neon
  3240. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3241. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3242. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3243. Part297.brickColor = BrickColor.new("New Yeller")
  3244. SpecialMesh298.Parent = Part297
  3245. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3246. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3247. Part299.Parent = Model0
  3248. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3249. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3250. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3251. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3252. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3253. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3254. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3255. Part299.Anchored = true
  3256. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. Part299.BrickColor = BrickColor.new("Really red")
  3259. Part299.CanCollide = false
  3260. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3261. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. Part299.Material = Enum.Material.Metal
  3263. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3264. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3265. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. Part299.brickColor = BrickColor.new("Really red")
  3267. SpecialMesh300.Parent = Part299
  3268. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3269. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3270. Part301.Parent = Model0
  3271. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3272. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3273. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3274. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3275. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3276. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3277. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3278. Part301.Anchored = true
  3279. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. Part301.BrickColor = BrickColor.new("Really red")
  3282. Part301.CanCollide = false
  3283. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. Part301.Material = Enum.Material.Metal
  3286. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3287. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3288. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3289. Part301.brickColor = BrickColor.new("Really red")
  3290. SpecialMesh302.Parent = Part301
  3291. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3292. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3293. Part303.Parent = Model0
  3294. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3295. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3296. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3297. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3298. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3299. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3300. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3301. Part303.Anchored = true
  3302. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3304. Part303.BrickColor = BrickColor.new("Really red")
  3305. Part303.CanCollide = false
  3306. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3307. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3308. Part303.Material = Enum.Material.Glass
  3309. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3310. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3311. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. Part303.brickColor = BrickColor.new("Really red")
  3313. SpecialMesh304.Parent = Part303
  3314. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3315. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3316. Part305.Parent = Model0
  3317. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3318. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3319. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3320. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3321. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3322. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3323. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3324. Part305.Anchored = true
  3325. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. Part305.BrickColor = BrickColor.new("New Yeller")
  3328. Part305.CanCollide = false
  3329. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3330. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. Part305.Material = Enum.Material.Neon
  3332. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3333. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3334. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. Part305.brickColor = BrickColor.new("New Yeller")
  3336. SpecialMesh306.Parent = Part305
  3337. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3338. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3339. Part307.Parent = Model0
  3340. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3341. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3342. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3343. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3344. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3345. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3346. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3347. Part307.Anchored = true
  3348. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3349. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3350. Part307.BrickColor = BrickColor.new("New Yeller")
  3351. Part307.CanCollide = false
  3352. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part307.Material = Enum.Material.Neon
  3355. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3356. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3357. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. Part307.brickColor = BrickColor.new("New Yeller")
  3359. SpecialMesh308.Parent = Part307
  3360. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3361. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3362. Part309.Parent = Model0
  3363. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3364. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3365. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3366. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3367. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3368. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3369. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3370. Part309.Anchored = true
  3371. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3372. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3373. Part309.BrickColor = BrickColor.new("Really red")
  3374. Part309.CanCollide = false
  3375. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3376. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3377. Part309.Material = Enum.Material.Glass
  3378. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3380. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. Part309.brickColor = BrickColor.new("Really red")
  3382. SpecialMesh310.Parent = Part309
  3383. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3384. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3385. Part311.Parent = Model0
  3386. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3387. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3388. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3389. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3390. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3391. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3392. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3393. Part311.Anchored = true
  3394. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3395. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3396. Part311.BrickColor = BrickColor.new("Really red")
  3397. Part311.CanCollide = false
  3398. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3399. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. Part311.Material = Enum.Material.Metal
  3401. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3402. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3403. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. Part311.brickColor = BrickColor.new("Really red")
  3405. SpecialMesh312.Parent = Part311
  3406. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3407. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3408. Part313.Parent = Model0
  3409. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3410. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3411. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3412. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3413. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3414. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3415. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3416. Part313.Anchored = true
  3417. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3418. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3419. Part313.BrickColor = BrickColor.new("New Yeller")
  3420. Part313.CanCollide = false
  3421. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3422. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. Part313.Material = Enum.Material.Neon
  3424. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3426. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. Part313.brickColor = BrickColor.new("New Yeller")
  3428. SpecialMesh314.Parent = Part313
  3429. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3430. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3431. Part315.Parent = Model0
  3432. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3433. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3434. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3435. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3436. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3437. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3438. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3439. Part315.Anchored = true
  3440. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3441. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3442. Part315.BrickColor = BrickColor.new("Really red")
  3443. Part315.CanCollide = false
  3444. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3445. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. Part315.Material = Enum.Material.Metal
  3447. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3449. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. Part315.brickColor = BrickColor.new("Really red")
  3451. SpecialMesh316.Parent = Part315
  3452. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3453. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3454. Part317.Parent = Model0
  3455. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3456. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3457. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3458. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3459. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3460. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3461. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3462. Part317.Anchored = true
  3463. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part317.BrickColor = BrickColor.new("Really red")
  3466. Part317.CanCollide = false
  3467. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3468. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. Part317.Material = Enum.Material.Metal
  3470. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3471. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3472. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. Part317.brickColor = BrickColor.new("Really red")
  3474. SpecialMesh318.Parent = Part317
  3475. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3476. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3477. Part319.Parent = Model0
  3478. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3479. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3480. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3481. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3482. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3483. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3484. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3485. Part319.Anchored = true
  3486. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3487. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3488. Part319.BrickColor = BrickColor.new("New Yeller")
  3489. Part319.CanCollide = false
  3490. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. Part319.Material = Enum.Material.Neon
  3493. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3494. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3495. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. Part319.brickColor = BrickColor.new("New Yeller")
  3497. SpecialMesh320.Parent = Part319
  3498. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3499. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3500. Part321.Parent = Model0
  3501. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3502. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3503. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3504. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3505. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3506. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3507. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3508. Part321.Anchored = true
  3509. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. Part321.BrickColor = BrickColor.new("Really red")
  3512. Part321.CanCollide = false
  3513. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3514. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. Part321.Material = Enum.Material.Metal
  3516. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3517. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3518. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3519. Part321.brickColor = BrickColor.new("Really red")
  3520. SpecialMesh322.Parent = Part321
  3521. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3522. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3523. Part323.Parent = Model0
  3524. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3525. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3526. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3527. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3528. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3529. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3530. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3531. Part323.Anchored = true
  3532. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3533. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3534. Part323.BrickColor = BrickColor.new("Really red")
  3535. Part323.CanCollide = false
  3536. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3537. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. Part323.Material = Enum.Material.Metal
  3539. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3540. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3541. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3542. Part323.brickColor = BrickColor.new("Really red")
  3543. SpecialMesh324.Parent = Part323
  3544. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3545. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3546. Part325.Parent = Model0
  3547. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3548. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3549. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3550. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3551. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3552. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3553. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3554. Part325.Anchored = true
  3555. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3557. Part325.BrickColor = BrickColor.new("Really red")
  3558. Part325.CanCollide = false
  3559. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3560. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3561. Part325.Material = Enum.Material.Metal
  3562. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3563. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3564. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. Part325.brickColor = BrickColor.new("Really red")
  3566. SpecialMesh326.Parent = Part325
  3567. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3568. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3569. Part327.Parent = Model0
  3570. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3571. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3572. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3573. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3574. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3575. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3576. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3577. Part327.Anchored = true
  3578. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3579. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3580. Part327.BrickColor = BrickColor.new("New Yeller")
  3581. Part327.CanCollide = false
  3582. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3583. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3584. Part327.Material = Enum.Material.Neon
  3585. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3586. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3587. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. Part327.brickColor = BrickColor.new("New Yeller")
  3589. SpecialMesh328.Parent = Part327
  3590. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3591. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3592. Part329.Parent = Model0
  3593. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3594. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3595. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3596. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3597. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3598. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3599. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3600. Part329.Anchored = true
  3601. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3602. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3603. Part329.BrickColor = BrickColor.new("Really red")
  3604. Part329.CanCollide = false
  3605. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3606. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. Part329.Material = Enum.Material.Metal
  3608. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3609. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3610. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3611. Part329.brickColor = BrickColor.new("Really red")
  3612. SpecialMesh330.Parent = Part329
  3613. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3614. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3615. Part331.Parent = Model0
  3616. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3617. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3618. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3619. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3620. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3621. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3622. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3623. Part331.Anchored = true
  3624. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3625. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3626. Part331.BrickColor = BrickColor.new("Mid gray")
  3627. Part331.CanCollide = false
  3628. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3629. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3630. Part331.Material = Enum.Material.Metal
  3631. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3632. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3633. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. Part331.brickColor = BrickColor.new("Mid gray")
  3635. SpecialMesh332.Parent = Part331
  3636. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3637. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3638. Part333.Parent = Model0
  3639. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3640. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3641. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3642. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3643. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3644. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3645. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3646. Part333.Anchored = true
  3647. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3648. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3649. Part333.BrickColor = BrickColor.new("New Yeller")
  3650. Part333.CanCollide = false
  3651. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3652. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3653. Part333.Material = Enum.Material.Neon
  3654. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3655. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3656. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. Part333.brickColor = BrickColor.new("New Yeller")
  3658. SpecialMesh334.Parent = Part333
  3659. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3660. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3661. Part335.Parent = Model0
  3662. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3663. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3664. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3665. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3666. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3667. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3668. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3669. Part335.Anchored = true
  3670. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. Part335.BrickColor = BrickColor.new("New Yeller")
  3673. Part335.CanCollide = false
  3674. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3675. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3676. Part335.Material = Enum.Material.Neon
  3677. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3678. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3679. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. Part335.brickColor = BrickColor.new("New Yeller")
  3681. SpecialMesh336.Parent = Part335
  3682. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3683. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3684. Part337.Parent = Model0
  3685. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3686. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3687. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3688. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3689. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3690. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3691. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3692. Part337.Anchored = true
  3693. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3694. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3695. Part337.BrickColor = BrickColor.new("Really red")
  3696. Part337.CanCollide = false
  3697. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3698. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3699. Part337.Material = Enum.Material.Glass
  3700. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3701. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3702. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. Part337.brickColor = BrickColor.new("Really red")
  3704. SpecialMesh338.Parent = Part337
  3705. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3706. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3707. Part339.Parent = Model0
  3708. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3709. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3710. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3711. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3712. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3713. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3714. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3715. Part339.Anchored = true
  3716. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3717. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3718. Part339.BrickColor = BrickColor.new("New Yeller")
  3719. Part339.CanCollide = false
  3720. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3721. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. Part339.Material = Enum.Material.Neon
  3723. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3724. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3725. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. Part339.brickColor = BrickColor.new("New Yeller")
  3727. SpecialMesh340.Parent = Part339
  3728. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3729. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3730. Part341.Parent = Model0
  3731. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3732. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3733. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3734. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3735. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3736. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3737. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3738. Part341.Anchored = true
  3739. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. Part341.BrickColor = BrickColor.new("Really red")
  3742. Part341.CanCollide = false
  3743. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3744. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3745. Part341.Material = Enum.Material.Metal
  3746. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3747. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3748. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3749. Part341.brickColor = BrickColor.new("Really red")
  3750. SpecialMesh342.Parent = Part341
  3751. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3752. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3753. Part343.Parent = Model0
  3754. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3755. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3756. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3757. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3758. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3759. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3760. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3761. Part343.Anchored = true
  3762. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3763. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3764. Part343.BrickColor = BrickColor.new("New Yeller")
  3765. Part343.CanCollide = false
  3766. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3767. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3768. Part343.Material = Enum.Material.Neon
  3769. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3770. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3771. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3772. Part343.brickColor = BrickColor.new("New Yeller")
  3773. SpecialMesh344.Parent = Part343
  3774. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3775. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3776. Part345.Parent = Model0
  3777. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3778. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3779. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3780. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3781. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3782. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3783. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3784. Part345.Anchored = true
  3785. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. Part345.BrickColor = BrickColor.new("New Yeller")
  3788. Part345.CanCollide = false
  3789. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3790. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3791. Part345.Material = Enum.Material.Neon
  3792. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3793. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3794. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3795. Part345.brickColor = BrickColor.new("New Yeller")
  3796. SpecialMesh346.Parent = Part345
  3797. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3798. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3799. Part347.Parent = Model0
  3800. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3801. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3802. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3803. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3804. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3805. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3806. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3807. Part347.Anchored = true
  3808. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3810. Part347.BrickColor = BrickColor.new("Really red")
  3811. Part347.CanCollide = false
  3812. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3813. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3814. Part347.Material = Enum.Material.Metal
  3815. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3816. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3817. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3818. Part347.brickColor = BrickColor.new("Really red")
  3819. SpecialMesh348.Parent = Part347
  3820. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3821. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3822. Part349.Parent = Model0
  3823. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3824. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3825. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3826. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3827. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3828. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3829. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3830. Part349.Anchored = true
  3831. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3832. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3833. Part349.BrickColor = BrickColor.new("New Yeller")
  3834. Part349.CanCollide = false
  3835. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3836. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. Part349.Material = Enum.Material.Neon
  3838. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3839. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3840. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3841. Part349.brickColor = BrickColor.new("New Yeller")
  3842. SpecialMesh350.Parent = Part349
  3843. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3844. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3845. Part351.Parent = Model0
  3846. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3847. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3848. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3849. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3850. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3851. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3852. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3853. Part351.Anchored = true
  3854. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3855. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3856. Part351.BrickColor = BrickColor.new("Really red")
  3857. Part351.CanCollide = false
  3858. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3859. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3860. Part351.Material = Enum.Material.Metal
  3861. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3862. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3863. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3864. Part351.brickColor = BrickColor.new("Really red")
  3865. SpecialMesh352.Parent = Part351
  3866. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3867. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3868. Part353.Parent = Model0
  3869. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3870. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3871. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3872. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3873. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3874. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3875. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3876. Part353.Anchored = true
  3877. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3878. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3879. Part353.BrickColor = BrickColor.new("New Yeller")
  3880. Part353.CanCollide = false
  3881. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3882. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3883. Part353.Material = Enum.Material.Neon
  3884. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3885. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3886. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3887. Part353.brickColor = BrickColor.new("New Yeller")
  3888. SpecialMesh354.Parent = Part353
  3889. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3890. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3891. Part355.Parent = Model0
  3892. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3893. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3894. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3895. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3896. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3897. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3898. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3899. Part355.Anchored = true
  3900. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3901. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3902. Part355.BrickColor = BrickColor.new("New Yeller")
  3903. Part355.CanCollide = false
  3904. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3905. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3906. Part355.Material = Enum.Material.Neon
  3907. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3909. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. Part355.brickColor = BrickColor.new("New Yeller")
  3911. SpecialMesh356.Parent = Part355
  3912. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3913. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3914. Part357.Parent = Model0
  3915. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3916. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3917. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3918. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3919. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3920. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3921. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3922. Part357.Anchored = true
  3923. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3924. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3925. Part357.BrickColor = BrickColor.new("Really red")
  3926. Part357.CanCollide = false
  3927. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3928. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3929. Part357.Material = Enum.Material.Metal
  3930. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3931. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3932. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. Part357.brickColor = BrickColor.new("Really red")
  3934. SpecialMesh358.Parent = Part357
  3935. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3936. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3937. Part359.Parent = Model0
  3938. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3939. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3940. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3941. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3942. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3943. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3944. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3945. Part359.Anchored = true
  3946. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3947. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3948. Part359.BrickColor = BrickColor.new("Really red")
  3949. Part359.CanCollide = false
  3950. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3951. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3952. Part359.Material = Enum.Material.Metal
  3953. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3954. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3955. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3956. Part359.brickColor = BrickColor.new("Really red")
  3957. SpecialMesh360.Parent = Part359
  3958. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3959. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3960. Part361.Parent = Model0
  3961. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3962. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3963. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3964. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3965. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3966. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3967. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3968. Part361.Anchored = true
  3969. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3970. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3971. Part361.BrickColor = BrickColor.new("Really red")
  3972. Part361.CanCollide = false
  3973. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3974. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3975. Part361.Material = Enum.Material.Metal
  3976. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3977. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3978. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. Part361.brickColor = BrickColor.new("Really red")
  3980. SpecialMesh362.Parent = Part361
  3981. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3982. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3983. Part363.Parent = Model0
  3984. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3985. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3986. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3987. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3988. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3989. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3990. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3991. Part363.Anchored = true
  3992. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3993. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3994. Part363.BrickColor = BrickColor.new("Really red")
  3995. Part363.CanCollide = false
  3996. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3997. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. Part363.Material = Enum.Material.Metal
  3999. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4000. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4001. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4002. Part363.brickColor = BrickColor.new("Really red")
  4003. SpecialMesh364.Parent = Part363
  4004. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4005. SpecialMesh364.MeshType = Enum.MeshType.Brick
  4006. Part365.Parent = Model0
  4007. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4008. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4009. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  4010. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4011. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4012. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  4013. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4014. Part365.Anchored = true
  4015. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. Part365.BrickColor = BrickColor.new("New Yeller")
  4018. Part365.CanCollide = false
  4019. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4020. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. Part365.Material = Enum.Material.Neon
  4022. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4023. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4024. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4025. Part365.brickColor = BrickColor.new("New Yeller")
  4026. SpecialMesh366.Parent = Part365
  4027. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4028. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  4029. Part367.Parent = Model0
  4030. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4031. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4032. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  4033. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4034. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4035. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  4036. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  4037. Part367.Anchored = true
  4038. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4040. Part367.BrickColor = BrickColor.new("New Yeller")
  4041. Part367.CanCollide = false
  4042. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4043. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4044. Part367.Material = Enum.Material.Neon
  4045. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4046. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4047. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. Part367.brickColor = BrickColor.new("New Yeller")
  4049. SpecialMesh368.Parent = Part367
  4050. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  4051. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4052. Part369.Parent = Model0
  4053. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  4054. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4055. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  4056. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4057. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4058. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  4059. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4060. Part369.Anchored = true
  4061. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4062. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4063. Part369.BrickColor = BrickColor.new("Really red")
  4064. Part369.CanCollide = false
  4065. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4066. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4067. Part369.Material = Enum.Material.Metal
  4068. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4069. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4070. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4071. Part369.brickColor = BrickColor.new("Really red")
  4072. SpecialMesh370.Parent = Part369
  4073. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  4074. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  4075. Part371.Parent = Model0
  4076. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4077. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4078. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  4079. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4080. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4081. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  4082. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  4083. Part371.Anchored = true
  4084. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4085. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4086. Part371.BrickColor = BrickColor.new("New Yeller")
  4087. Part371.CanCollide = false
  4088. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4089. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4090. Part371.Material = Enum.Material.Neon
  4091. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4092. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4093. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. Part371.brickColor = BrickColor.new("New Yeller")
  4095. SpecialMesh372.Parent = Part371
  4096. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4097. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4098. Part373.Parent = Model0
  4099. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4100. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4101. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4102. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4103. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4104. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4105. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4106. Part373.Anchored = true
  4107. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4109. Part373.BrickColor = BrickColor.new("New Yeller")
  4110. Part373.CanCollide = false
  4111. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4112. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4113. Part373.Material = Enum.Material.Neon
  4114. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4115. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4116. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4117. Part373.brickColor = BrickColor.new("New Yeller")
  4118. SpecialMesh374.Parent = Part373
  4119. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4120. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4121. Part375.Parent = Model0
  4122. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4123. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4124. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4125. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4126. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4127. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4128. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4129. Part375.Anchored = true
  4130. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4132. Part375.BrickColor = BrickColor.new("New Yeller")
  4133. Part375.CanCollide = false
  4134. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4135. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4136. Part375.Material = Enum.Material.Glass
  4137. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4138. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4139. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4140. Part375.brickColor = BrickColor.new("New Yeller")
  4141. SpecialMesh376.Parent = Part375
  4142. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4143. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4144. Part377.Parent = Model0
  4145. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4146. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4147. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4148. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4149. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4150. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4151. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4152. Part377.Anchored = true
  4153. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4154. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4155. Part377.BrickColor = BrickColor.new("Really red")
  4156. Part377.CanCollide = false
  4157. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4158. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4159. Part377.Material = Enum.Material.Metal
  4160. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4161. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4162. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. Part377.brickColor = BrickColor.new("Really red")
  4164. SpecialMesh378.Parent = Part377
  4165. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4166. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4167. Part379.Parent = Model0
  4168. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4169. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4170. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4171. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4172. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4173. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4174. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4175. Part379.Anchored = true
  4176. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4178. Part379.BrickColor = BrickColor.new("New Yeller")
  4179. Part379.CanCollide = false
  4180. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4181. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. Part379.Material = Enum.Material.Neon
  4183. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4184. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4185. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4186. Part379.brickColor = BrickColor.new("New Yeller")
  4187. SpecialMesh380.Parent = Part379
  4188. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4189. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4190. Part381.Parent = Model0
  4191. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4192. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4193. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4194. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4195. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4196. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4197. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4198. Part381.Anchored = true
  4199. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. Part381.BrickColor = BrickColor.new("Really red")
  4202. Part381.CanCollide = false
  4203. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4204. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4205. Part381.Material = Enum.Material.Metal
  4206. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4207. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4208. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4209. Part381.brickColor = BrickColor.new("Really red")
  4210. SpecialMesh382.Parent = Part381
  4211. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4212. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4213. Part383.Parent = Model0
  4214. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4215. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4216. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4217. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4218. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4219. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4220. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4221. Part383.Anchored = true
  4222. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4223. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4224. Part383.BrickColor = BrickColor.new("Really red")
  4225. Part383.CanCollide = false
  4226. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4227. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. Part383.Material = Enum.Material.Metal
  4229. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4230. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4231. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4232. Part383.brickColor = BrickColor.new("Really red")
  4233. SpecialMesh384.Parent = Part383
  4234. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4235. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4236. Part385.Parent = Model0
  4237. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4238. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4239. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4240. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4241. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4242. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4243. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4244. Part385.Anchored = true
  4245. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4246. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4247. Part385.BrickColor = BrickColor.new("Really red")
  4248. Part385.CanCollide = false
  4249. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4250. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4251. Part385.Material = Enum.Material.Metal
  4252. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4253. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4254. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. Part385.brickColor = BrickColor.new("Really red")
  4256. SpecialMesh386.Parent = Part385
  4257. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4258. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4259. Part387.Parent = Model0
  4260. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4261. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4262. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4263. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4264. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4265. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4266. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4267. Part387.Anchored = true
  4268. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4269. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4270. Part387.BrickColor = BrickColor.new("New Yeller")
  4271. Part387.CanCollide = false
  4272. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4273. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4274. Part387.Material = Enum.Material.Neon
  4275. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4276. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4277. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4278. Part387.brickColor = BrickColor.new("New Yeller")
  4279. SpecialMesh388.Parent = Part387
  4280. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4281. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4282. Part389.Parent = Model0
  4283. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4284. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4285. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4286. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4287. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4288. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4289. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4290. Part389.Anchored = true
  4291. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4293. Part389.BrickColor = BrickColor.new("Really red")
  4294. Part389.CanCollide = false
  4295. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4296. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4297. Part389.Material = Enum.Material.Metal
  4298. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4299. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4300. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4301. Part389.brickColor = BrickColor.new("Really red")
  4302. SpecialMesh390.Parent = Part389
  4303. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4304. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4305. Part391.Parent = Model0
  4306. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4307. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4308. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4309. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4310. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4311. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4312. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4313. Part391.Anchored = true
  4314. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4316. Part391.BrickColor = BrickColor.new("Really red")
  4317. Part391.CanCollide = false
  4318. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4319. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4320. Part391.Material = Enum.Material.Metal
  4321. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4322. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4323. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4324. Part391.brickColor = BrickColor.new("Really red")
  4325. SpecialMesh392.Parent = Part391
  4326. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4327. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4328. Part393.Parent = Model0
  4329. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4330. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4331. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4332. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4333. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4334. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4335. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4336. Part393.Anchored = true
  4337. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4338. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4339. Part393.BrickColor = BrickColor.new("Really red")
  4340. Part393.CanCollide = false
  4341. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4342. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4343. Part393.Material = Enum.Material.Metal
  4344. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4345. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4346. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4347. Part393.brickColor = BrickColor.new("Really red")
  4348. SpecialMesh394.Parent = Part393
  4349. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4350. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4351. Part395.Parent = Model0
  4352. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4353. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4354. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4355. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4356. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4357. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4358. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4359. Part395.Anchored = true
  4360. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4362. Part395.BrickColor = BrickColor.new("New Yeller")
  4363. Part395.CanCollide = false
  4364. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4365. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4366. Part395.Material = Enum.Material.Neon
  4367. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4368. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4369. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4370. Part395.brickColor = BrickColor.new("New Yeller")
  4371. SpecialMesh396.Parent = Part395
  4372. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4373. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4374. Part397.Parent = Model0
  4375. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4376. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4377. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4378. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4379. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4380. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4381. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4382. Part397.Anchored = true
  4383. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4384. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4385. Part397.BrickColor = BrickColor.new("New Yeller")
  4386. Part397.CanCollide = false
  4387. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4388. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4389. Part397.Material = Enum.Material.Neon
  4390. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4391. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4392. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4393. Part397.brickColor = BrickColor.new("New Yeller")
  4394. SpecialMesh398.Parent = Part397
  4395. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4396. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4397. Part399.Parent = Model0
  4398. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4399. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4400. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4401. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4402. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4403. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4404. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4405. Part399.Anchored = true
  4406. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4408. Part399.BrickColor = BrickColor.new("Really red")
  4409. Part399.CanCollide = false
  4410. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4411. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4412. Part399.Material = Enum.Material.Metal
  4413. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4414. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4415. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4416. Part399.brickColor = BrickColor.new("Really red")
  4417. SpecialMesh400.Parent = Part399
  4418. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4419. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4420. Part401.Parent = Model0
  4421. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4422. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4423. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4424. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4425. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4426. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4427. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4428. Part401.Anchored = true
  4429. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. Part401.BrickColor = BrickColor.new("New Yeller")
  4432. Part401.CanCollide = false
  4433. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4434. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. Part401.Material = Enum.Material.Neon
  4436. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4437. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4438. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4439. Part401.brickColor = BrickColor.new("New Yeller")
  4440. SpecialMesh402.Parent = Part401
  4441. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4442. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4443. Part403.Parent = Model0
  4444. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4445. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4446. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4447. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4448. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4449. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4450. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4451. Part403.Anchored = true
  4452. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4454. Part403.BrickColor = BrickColor.new("New Yeller")
  4455. Part403.CanCollide = false
  4456. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4457. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4458. Part403.Material = Enum.Material.Neon
  4459. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4460. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4461. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4462. Part403.brickColor = BrickColor.new("New Yeller")
  4463. SpecialMesh404.Parent = Part403
  4464. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4465. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4466. Part405.Parent = Model0
  4467. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4468. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4469. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4470. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4471. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4472. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4473. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4474. Part405.Anchored = true
  4475. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4476. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4477. Part405.BrickColor = BrickColor.new("New Yeller")
  4478. Part405.CanCollide = false
  4479. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4480. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4481. Part405.Material = Enum.Material.Neon
  4482. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4483. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4484. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4485. Part405.brickColor = BrickColor.new("New Yeller")
  4486. SpecialMesh406.Parent = Part405
  4487. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4488. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4489. Part407.Parent = Model0
  4490. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4491. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4492. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4493. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4494. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4495. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4496. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4497. Part407.Anchored = true
  4498. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4500. Part407.BrickColor = BrickColor.new("New Yeller")
  4501. Part407.CanCollide = false
  4502. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4503. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4504. Part407.Material = Enum.Material.Neon
  4505. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4506. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4507. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4508. Part407.brickColor = BrickColor.new("New Yeller")
  4509. SpecialMesh408.Parent = Part407
  4510. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4511. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4512. Part409.Parent = Model0
  4513. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4514. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4515. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4516. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4517. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4518. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4519. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4520. Part409.Anchored = true
  4521. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4522. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4523. Part409.BrickColor = BrickColor.new("Really red")
  4524. Part409.CanCollide = false
  4525. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4526. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4527. Part409.Material = Enum.Material.Metal
  4528. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4529. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4530. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. Part409.brickColor = BrickColor.new("Really red")
  4532. SpecialMesh410.Parent = Part409
  4533. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4534. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4535. Part411.Parent = Model0
  4536. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4537. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4538. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4539. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4540. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4541. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4542. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4543. Part411.Anchored = true
  4544. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4545. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4546. Part411.BrickColor = BrickColor.new("Really red")
  4547. Part411.CanCollide = false
  4548. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4549. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4550. Part411.Material = Enum.Material.Metal
  4551. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4552. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4553. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4554. Part411.brickColor = BrickColor.new("Really red")
  4555. SpecialMesh412.Parent = Part411
  4556. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4557. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4558. Part413.Parent = Model0
  4559. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4560. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4561. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4562. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4563. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4564. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4565. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4566. Part413.Anchored = true
  4567. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4569. Part413.BrickColor = BrickColor.new("Really red")
  4570. Part413.CanCollide = false
  4571. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4572. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4573. Part413.Material = Enum.Material.Metal
  4574. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4575. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4576. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. Part413.brickColor = BrickColor.new("Really red")
  4578. SpecialMesh414.Parent = Part413
  4579. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4580. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4581. Part415.Parent = Model0
  4582. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4583. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4584. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4585. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4586. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4587. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4588. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4589. Part415.Anchored = true
  4590. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4591. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4592. Part415.BrickColor = BrickColor.new("Really red")
  4593. Part415.CanCollide = false
  4594. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4595. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4596. Part415.Material = Enum.Material.Metal
  4597. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4598. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4599. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part415.brickColor = BrickColor.new("Really red")
  4601. SpecialMesh416.Parent = Part415
  4602. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4603. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4604. Part417.Parent = Model0
  4605. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4606. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4607. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4608. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4609. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4610. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4611. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4612. Part417.Anchored = true
  4613. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4614. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4615. Part417.BrickColor = BrickColor.new("New Yeller")
  4616. Part417.CanCollide = false
  4617. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4618. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4619. Part417.Material = Enum.Material.Neon
  4620. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4621. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4622. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part417.brickColor = BrickColor.new("New Yeller")
  4624. SpecialMesh418.Parent = Part417
  4625. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4626. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4627. Part419.Parent = Model0
  4628. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4629. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4630. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4631. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4632. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4633. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4634. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4635. Part419.Anchored = true
  4636. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4637. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4638. Part419.BrickColor = BrickColor.new("Really red")
  4639. Part419.CanCollide = false
  4640. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4641. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4642. Part419.Material = Enum.Material.Metal
  4643. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4644. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4645. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4646. Part419.brickColor = BrickColor.new("Really red")
  4647. SpecialMesh420.Parent = Part419
  4648. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4649. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4650. Part421.Parent = Model0
  4651. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4652. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4653. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4654. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4655. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4656. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4657. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4658. Part421.Anchored = true
  4659. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4660. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4661. Part421.BrickColor = BrickColor.new("Institutional white")
  4662. Part421.CanCollide = false
  4663. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4664. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. Part421.Material = Enum.Material.Metal
  4666. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4667. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4668. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4669. Part421.brickColor = BrickColor.new("Institutional white")
  4670. SpecialMesh422.Parent = Part421
  4671. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4672. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4673. Part423.Parent = Model0
  4674. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4675. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4676. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4677. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4678. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4679. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4680. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4681. Part423.Anchored = true
  4682. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4684. Part423.BrickColor = BrickColor.new("Really red")
  4685. Part423.CanCollide = false
  4686. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4687. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4688. Part423.Material = Enum.Material.Metal
  4689. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4690. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4691. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4692. Part423.brickColor = BrickColor.new("Really red")
  4693. SpecialMesh424.Parent = Part423
  4694. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4695. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4696. Part425.Parent = Model0
  4697. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4698. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4699. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4700. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4701. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4702. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4703. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4704. Part425.Anchored = true
  4705. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4706. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4707. Part425.BrickColor = BrickColor.new("Really red")
  4708. Part425.CanCollide = false
  4709. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4710. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4711. Part425.Material = Enum.Material.Metal
  4712. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4713. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4714. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4715. Part425.brickColor = BrickColor.new("Really red")
  4716. SpecialMesh426.Parent = Part425
  4717. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4718. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4719. Part427.Parent = Model0
  4720. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4721. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4722. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4723. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4724. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4725. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4726. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4727. Part427.Anchored = true
  4728. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4730. Part427.BrickColor = BrickColor.new("Really red")
  4731. Part427.CanCollide = false
  4732. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4733. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4734. Part427.Material = Enum.Material.Metal
  4735. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4736. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4737. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4738. Part427.brickColor = BrickColor.new("Really red")
  4739. SpecialMesh428.Parent = Part427
  4740. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4741. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4742. Part429.Parent = Model0
  4743. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4744. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4745. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4746. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4747. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4748. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4749. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4750. Part429.Anchored = true
  4751. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4753. Part429.BrickColor = BrickColor.new("Really red")
  4754. Part429.CanCollide = false
  4755. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4756. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4757. Part429.Material = Enum.Material.Metal
  4758. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4759. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4760. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4761. Part429.brickColor = BrickColor.new("Really red")
  4762. SpecialMesh430.Parent = Part429
  4763. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4764. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4765. Part431.Parent = Model0
  4766. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4767. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4768. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4769. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4770. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4771. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4772. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4773. Part431.Anchored = true
  4774. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. Part431.BrickColor = BrickColor.new("New Yeller")
  4777. Part431.CanCollide = false
  4778. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4779. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4780. Part431.Material = Enum.Material.Neon
  4781. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4782. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4783. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4784. Part431.brickColor = BrickColor.new("New Yeller")
  4785. SpecialMesh432.Parent = Part431
  4786. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4787. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4788. Part433.Parent = Model0
  4789. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4790. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4791. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4792. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4793. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4794. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4795. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4796. Part433.Anchored = true
  4797. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4798. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4799. Part433.BrickColor = BrickColor.new("New Yeller")
  4800. Part433.CanCollide = false
  4801. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4802. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4803. Part433.Material = Enum.Material.Neon
  4804. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4805. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4806. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. Part433.brickColor = BrickColor.new("New Yeller")
  4808. SpecialMesh434.Parent = Part433
  4809. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4810. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4811. Part435.Parent = Model0
  4812. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4813. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4814. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4815. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4816. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4817. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4818. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4819. Part435.Anchored = true
  4820. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4821. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4822. Part435.BrickColor = BrickColor.new("New Yeller")
  4823. Part435.CanCollide = false
  4824. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4825. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4826. Part435.Material = Enum.Material.Neon
  4827. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4828. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4829. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4830. Part435.brickColor = BrickColor.new("New Yeller")
  4831. SpecialMesh436.Parent = Part435
  4832. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4833. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4834. Part437.Parent = Model0
  4835. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4836. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4837. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4838. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4839. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4840. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4841. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4842. Part437.Anchored = true
  4843. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4844. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4845. Part437.BrickColor = BrickColor.new("New Yeller")
  4846. Part437.CanCollide = false
  4847. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4848. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4849. Part437.Material = Enum.Material.Neon
  4850. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4851. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4852. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. Part437.brickColor = BrickColor.new("New Yeller")
  4854. SpecialMesh438.Parent = Part437
  4855. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4856. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4857. Part439.Parent = Model0
  4858. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4859. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4860. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4861. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4862. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4863. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4864. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4865. Part439.Anchored = true
  4866. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4868. Part439.BrickColor = BrickColor.new("Really red")
  4869. Part439.CanCollide = false
  4870. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4871. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4872. Part439.Material = Enum.Material.Metal
  4873. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4874. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4875. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4876. Part439.brickColor = BrickColor.new("Really red")
  4877. SpecialMesh440.Parent = Part439
  4878. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4879. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4880. Part441.Parent = Model0
  4881. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4882. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4883. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4884. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4885. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4886. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4887. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4888. Part441.Anchored = true
  4889. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4891. Part441.BrickColor = BrickColor.new("Really red")
  4892. Part441.CanCollide = false
  4893. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4894. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. Part441.Material = Enum.Material.Metal
  4896. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4897. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4898. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4899. Part441.brickColor = BrickColor.new("Really red")
  4900. SpecialMesh442.Parent = Part441
  4901. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4902. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4903. Part443.Parent = Model0
  4904. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4905. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4906. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4907. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4908. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4909. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4910. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4911. Part443.Anchored = true
  4912. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4914. Part443.BrickColor = BrickColor.new("New Yeller")
  4915. Part443.CanCollide = false
  4916. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4917. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4918. Part443.Material = Enum.Material.Neon
  4919. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4920. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4921. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4922. Part443.brickColor = BrickColor.new("New Yeller")
  4923. SpecialMesh444.Parent = Part443
  4924. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4925. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4926. Part445.Parent = Model0
  4927. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4928. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4929. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4930. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4931. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4932. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4933. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4934. Part445.Anchored = true
  4935. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4936. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4937. Part445.BrickColor = BrickColor.new("Really red")
  4938. Part445.CanCollide = false
  4939. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4940. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4941. Part445.Material = Enum.Material.Metal
  4942. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4943. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4944. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4945. Part445.brickColor = BrickColor.new("Really red")
  4946. SpecialMesh446.Parent = Part445
  4947. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4948. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4949. Part447.Parent = Model0
  4950. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4951. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4952. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4953. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4954. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4955. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4956. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4957. Part447.Anchored = true
  4958. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4960. Part447.BrickColor = BrickColor.new("Really red")
  4961. Part447.CanCollide = false
  4962. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4963. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4964. Part447.Material = Enum.Material.Metal
  4965. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4966. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4967. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4968. Part447.brickColor = BrickColor.new("Really red")
  4969. SpecialMesh448.Parent = Part447
  4970. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4971. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4972. Part449.Parent = Model0
  4973. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4974. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4975. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4976. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4977. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4978. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4979. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4980. Part449.Anchored = true
  4981. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4982. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4983. Part449.BrickColor = BrickColor.new("New Yeller")
  4984. Part449.CanCollide = false
  4985. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4986. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4987. Part449.Material = Enum.Material.Neon
  4988. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4989. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4990. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4991. Part449.brickColor = BrickColor.new("New Yeller")
  4992. SpecialMesh450.Parent = Part449
  4993. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4994. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4995. Part451.Parent = Model0
  4996. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4997. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4998. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4999. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  5000. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5001. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  5002. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5003. Part451.Anchored = true
  5004. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5005. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5006. Part451.BrickColor = BrickColor.new("Really red")
  5007. Part451.CanCollide = false
  5008. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5009. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. Part451.Material = Enum.Material.Metal
  5011. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5012. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5013. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5014. Part451.brickColor = BrickColor.new("Really red")
  5015. SpecialMesh452.Parent = Part451
  5016. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5017. SpecialMesh452.MeshType = Enum.MeshType.Brick
  5018. Part453.Parent = Model0
  5019. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  5020. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  5021. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  5022. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  5023. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5024. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  5025. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5026. Part453.Anchored = true
  5027. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5029. Part453.BrickColor = BrickColor.new("Really red")
  5030. Part453.CanCollide = false
  5031. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5032. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5033. Part453.Material = Enum.Material.Metal
  5034. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5035. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5036. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5037. Part453.brickColor = BrickColor.new("Really red")
  5038. SpecialMesh454.Parent = Part453
  5039. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5040. SpecialMesh454.MeshType = Enum.MeshType.Brick
  5041. Part455.Parent = Model0
  5042. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5043. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5044. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  5045. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5046. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5047. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  5048. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  5049. Part455.Anchored = true
  5050. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5052. Part455.BrickColor = BrickColor.new("Really red")
  5053. Part455.CanCollide = false
  5054. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5055. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5056. Part455.Material = Enum.Material.Glass
  5057. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5058. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5059. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5060. Part455.brickColor = BrickColor.new("Really red")
  5061. SpecialMesh456.Parent = Part455
  5062. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  5063. SpecialMesh456.MeshType = Enum.MeshType.Brick
  5064. Part457.Parent = Model0
  5065. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  5066. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  5067. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  5068. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  5069. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5070. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  5071. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5072. Part457.Anchored = true
  5073. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5074. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5075. Part457.BrickColor = BrickColor.new("New Yeller")
  5076. Part457.CanCollide = false
  5077. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5078. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5079. Part457.Material = Enum.Material.Neon
  5080. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5081. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5082. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5083. Part457.brickColor = BrickColor.new("New Yeller")
  5084. SpecialMesh458.Parent = Part457
  5085. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  5086. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5087. Part459.Parent = Model0
  5088. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5089. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5090. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5091. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5092. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5093. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5094. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5095. Part459.Anchored = true
  5096. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5098. Part459.BrickColor = BrickColor.new("New Yeller")
  5099. Part459.CanCollide = false
  5100. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5101. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5102. Part459.Material = Enum.Material.Neon
  5103. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5104. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5105. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5106. Part459.brickColor = BrickColor.new("New Yeller")
  5107. SpecialMesh460.Parent = Part459
  5108. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5109. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5110. Part461.Parent = Model0
  5111. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5112. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5113. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5114. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5115. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5116. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5117. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5118. Part461.Anchored = true
  5119. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5120. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5121. Part461.BrickColor = BrickColor.new("Really red")
  5122. Part461.CanCollide = false
  5123. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5124. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5125. Part461.Material = Enum.Material.Metal
  5126. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5127. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5128. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5129. Part461.brickColor = BrickColor.new("Really red")
  5130. SpecialMesh462.Parent = Part461
  5131. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5132. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5133. Part463.Parent = Model0
  5134. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5135. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5136. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5137. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5138. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5139. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5140. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5141. Part463.Anchored = true
  5142. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5143. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5144. Part463.BrickColor = BrickColor.new("Really red")
  5145. Part463.CanCollide = false
  5146. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5147. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. Part463.Material = Enum.Material.Glass
  5149. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5150. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5151. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5152. Part463.brickColor = BrickColor.new("Really red")
  5153. SpecialMesh464.Parent = Part463
  5154. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5155. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5156. Part465.Parent = Model0
  5157. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5158. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5159. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5160. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5161. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5162. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5163. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5164. Part465.Anchored = true
  5165. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5166. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5167. Part465.BrickColor = BrickColor.new("New Yeller")
  5168. Part465.CanCollide = false
  5169. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5170. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5171. Part465.Material = Enum.Material.Neon
  5172. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5173. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5174. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5175. Part465.brickColor = BrickColor.new("New Yeller")
  5176. SpecialMesh466.Parent = Part465
  5177. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5178. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5179. Part467.Parent = Model0
  5180. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5181. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5182. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5183. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5184. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5185. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5186. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5187. Part467.Anchored = true
  5188. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5189. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5190. Part467.BrickColor = BrickColor.new("New Yeller")
  5191. Part467.CanCollide = false
  5192. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5193. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5194. Part467.Material = Enum.Material.Neon
  5195. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5196. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5197. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5198. Part467.brickColor = BrickColor.new("New Yeller")
  5199. SpecialMesh468.Parent = Part467
  5200. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5201. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5202. Part469.Parent = Model0
  5203. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5204. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5205. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5206. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5207. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5208. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5209. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5210. Part469.Anchored = true
  5211. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5212. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5213. Part469.BrickColor = BrickColor.new("Really red")
  5214. Part469.CanCollide = false
  5215. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5216. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5217. Part469.Material = Enum.Material.Glass
  5218. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5219. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5220. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5221. Part469.brickColor = BrickColor.new("Really red")
  5222. SpecialMesh470.Parent = Part469
  5223. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5224. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5225. Part471.Parent = Model0
  5226. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5227. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5228. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5229. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5230. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5231. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5232. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5233. Part471.Anchored = true
  5234. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5235. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5236. Part471.BrickColor = BrickColor.new("Really red")
  5237. Part471.CanCollide = false
  5238. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5239. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5240. Part471.Material = Enum.Material.Glass
  5241. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5242. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5243. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5244. Part471.brickColor = BrickColor.new("Really red")
  5245. SpecialMesh472.Parent = Part471
  5246. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5247. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5248. Part473.Parent = Model0
  5249. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5250. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5251. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5252. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5253. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5254. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5255. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5256. Part473.Anchored = true
  5257. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5258. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5259. Part473.BrickColor = BrickColor.new("Really red")
  5260. Part473.CanCollide = false
  5261. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5262. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5263. Part473.Material = Enum.Material.Metal
  5264. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5265. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5266. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5267. Part473.brickColor = BrickColor.new("Really red")
  5268. SpecialMesh474.Parent = Part473
  5269. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5270. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5271. Part475.Name = "TrueHandle"
  5272. Part475.Parent = Model0
  5273. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5274. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5275. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5276. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5277. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5278. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5279. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5280. Part475.Anchored = true
  5281. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5282. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5283. Part475.BrickColor = BrickColor.new("Mid gray")
  5284. Part475.CanCollide = false
  5285. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5286. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5287. Part475.Material = Enum.Material.Metal
  5288. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5289. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5290. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5291. Part475.brickColor = BrickColor.new("Mid gray")
  5292. SpecialMesh476.Parent = Part475
  5293. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5294. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5295. for i,v in pairs(mas:GetChildren()) do
  5296. v.Parent = game:GetService("Players").LocalPlayer.Character
  5297. pcall(function() v:MakeJoints() end)
  5298. end
  5299. mas:Destroy()
  5300. for i,v in pairs(cors) do
  5301. spawn(function()
  5302. pcall(v)
  5303. end)
  5304. end
  5305. for i,v in pairs(Model0:GetChildren()) do
  5306. if v:IsA("Part") then
  5307. v.Locked = true
  5308. v.Anchored = false
  5309. v.CanCollide = false
  5310. end
  5311. end
  5312.  
  5313.  
  5314. plr = game:GetService("Players").LocalPlayer
  5315. char = plr.Character
  5316. hum = char.Humanoid
  5317. local cam = game.Workspace.CurrentCamera
  5318. t = char.Torso
  5319. h = char.Head
  5320. ra = char["Right Arm"]
  5321. la = char["Left Arm"]
  5322. rl = char["Right Leg"]
  5323. ll = char["Left Leg"]
  5324. tors = char.Torso
  5325. lleg = char["Left Leg"]
  5326. root = char.HumanoidRootPart
  5327. hed = char.Head
  5328. rleg = char["Right Leg"]
  5329. rarm = char["Right Arm"]
  5330. larm = char["Left Arm"]
  5331. it = Instance.new
  5332. vt = Vector3.new
  5333. bc = BrickColor.new
  5334. br = BrickColor.random
  5335. it = Instance.new
  5336. cf = CFrame.new
  5337. ceuler = CFrame.fromEulerAnglesXYZ
  5338.  
  5339. local muter = false
  5340. local ORGID = 0
  5341. local ORVOL = 1.15
  5342. local ORPIT = 1.01
  5343. local kan = Instance.new("Sound",char)
  5344. kan.Volume = 0
  5345. kan.TimePosition = 0
  5346. kan.PlaybackSpeed = 1.01
  5347. kan.Pitch = 1.01
  5348. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5349. kan.Name = "nepnepnep"
  5350. kan.Looped = true
  5351. kan:Play()
  5352.  
  5353.  
  5354. local bgmusic = Instance.new("Sound")
  5355. bgmusic.Volume = 2.9
  5356. bgmusic.SoundId = "rbxassetid://2781154965"
  5357. bgmusic.Looped = true
  5358. bgmusic.Parent = owner.Character.Torso
  5359. bgmusic:Play()
  5360. --------------------------- GUI STUFF
  5361. local basgui = it("GuiMain")
  5362. basgui.Parent = plr.PlayerGui
  5363. basgui.Name = "VISgui"
  5364. local fullscreenz = it("Frame")
  5365. fullscreenz.Parent = basgui
  5366. fullscreenz.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  5367. fullscreenz.BackgroundTransparency = 1
  5368. fullscreenz.BorderColor3 = Color3.fromRGB(255, 0, 0)
  5369. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5370. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5371. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5372. imgl2.BackgroundTransparency = 1
  5373. imgl2.BorderSizePixel = 0
  5374. imgl2.ImageTransparency = 0.5
  5375. imgl2.ImageColor3 = Color3.fromRGB(255,0,0)
  5376. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5377. imgl2.Size = UDim2.new(0,600,0,600)
  5378. imgl2.Image = "rbxassetid://0"
  5379. local techc = imgl2:Clone()
  5380. techc.Parent = fullscreenz
  5381. techc.ImageTransparency = 0.5
  5382. techc.Size = UDim2.new(0,700,0,700)
  5383. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5384. techc.ImageColor3 = Color3.fromRGB(255,0,0)
  5385. techc.Image = "rbxassetid://1566137200"
  5386. local circl = imgl2:Clone()
  5387. circl.Parent = fullscreenz
  5388. circl.ImageTransparency = 0
  5389. circl.Size = UDim2.new(0,500,0,500)
  5390. circl.Position = UDim2.new(0.75,50,0.55,50)
  5391. circl.ImageColor3 = Color3.fromRGB(255,0,0)
  5392. circl.Image = "rbxassetid://997291547"
  5393. local circl2 = imgl2:Clone()
  5394. circl2.Parent = fullscreenz
  5395. circl2.ImageTransparency = 0
  5396. circl2.ImageColor3 = Color3.fromRGB(255,0,0)
  5397. circl2.Image = "rbxassetid://997291547"
  5398. local imgl2b = imgl2:Clone()
  5399. imgl2b.Parent = fullscreenz
  5400. imgl2b.ImageTransparency = 0
  5401. imgl2b.Size = UDim2.new(0,500,0,500)
  5402. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5403. local ned = Instance.new("TextLabel",fullscreenz)
  5404. ned.ZIndex = 2
  5405. ned.Font = "Cartoon"
  5406. ned.BackgroundTransparency = 1
  5407. ned.BorderSizePixel = 0.65
  5408. ned.Size = UDim2.new(0.4,0,0.2,0)
  5409. ned.Position = UDim2.new(0.6,0,0.8,0)
  5410. ned.TextColor3 = BrickColor.new("New Yeller").Color
  5411. ned.TextStrokeColor3 = BrickColor.new("Really red").Color
  5412. ned.TextScaled = true
  5413. ned.TextStrokeTransparency = 0
  5414. ned.Text = "COMMUNISMUS V1"
  5415. ned.TextSize = 24
  5416. ned.Rotation = 1
  5417. --ned.TextXAlignment = "Right"
  5418. ned.TextYAlignment = "Bottom"
  5419.  
  5420. function CameraShake(Times, Power)
  5421. coroutine.resume(coroutine.create(function()
  5422. FV = Instance.new("BoolValue", Character)
  5423. FV.Name = "CameraShake"
  5424. for ShakeNum=1,Times do
  5425. swait()
  5426. local ef=Power
  5427. if ef>=1 then
  5428. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5429. else
  5430. ef=Power*10
  5431. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5432. end
  5433. end
  5434. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5435. FV:Destroy()
  5436. end))
  5437. end
  5438.  
  5439. CamShake=function(Part,Distan,Power,Times)
  5440. local de=Part.Position
  5441. for i,v in pairs(workspace:children()) do
  5442. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5443. for _,c in pairs(v:children()) do
  5444. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5445. local Noob=v.Humanoid
  5446. if Noob~=nil then
  5447. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5448. --[[local ss=script.CamShake:clone()
  5449. ss.Parent=Noob
  5450. ss.Power.Value=Power
  5451. ss.Times.Value=Times
  5452. ss.Disabled=false]]
  5453. CameraShake(Times, Power)
  5454. end
  5455. end
  5456. end
  5457. end
  5458. end
  5459. end
  5460. end
  5461.  
  5462. function chatfunc(text,color,typet,font,timeex)
  5463. local chat = coroutine.wrap(function()
  5464. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5465. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5466. end
  5467. local naeeym2 = Instance.new("BillboardGui",Character)
  5468. naeeym2.Size = UDim2.new(0,100,0,40)
  5469. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5470. naeeym2.Adornee = Character.Head
  5471. naeeym2.Name = "TalkingBillBoard"
  5472. local tecks2 = Instance.new("TextLabel",naeeym2)
  5473. tecks2.BackgroundTransparency = 1
  5474. tecks2.BorderSizePixel = 0
  5475. tecks2.Text = ""
  5476. tecks2.Font = font
  5477. tecks2.TextSize = 30
  5478. tecks2.TextStrokeTransparency = 0
  5479. tecks2.TextColor3 = color
  5480. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5481. tecks2.Size = UDim2.new(1,0,0.5,0)
  5482. local tecks3 = Instance.new("TextLabel",naeeym2)
  5483. tecks3.BackgroundTransparency = 1
  5484. tecks3.BorderSizePixel = 0
  5485. tecks3.Text = ""
  5486. tecks3.Font = font
  5487. tecks3.TextSize = 30
  5488. tecks3.TextStrokeTransparency = 0
  5489. if typet == "Inverted" then
  5490. tecks3.TextColor3 = Color3.new(0,0,0)
  5491. tecks3.TextStrokeColor3 = color
  5492. elseif typet == "Normal" then
  5493. tecks3.TextColor3 = color
  5494. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5495. end
  5496. tecks3.Size = UDim2.new(1,0,0.5,0)
  5497. coroutine.resume(coroutine.create(function()
  5498. while true do
  5499. swait(1)
  5500. if chaosmode == true then
  5501. tecks2.TextColor3 = BrickColor.random().Color
  5502. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5503. end
  5504. end
  5505. end))
  5506. for i = 0, 74*timeex do
  5507. swait()
  5508. tecks2.Text = text
  5509. tecks3.Text = text
  5510. end
  5511. local randomrot = math.random(1,2)
  5512. if randomrot == 1 then
  5513. for i = 1, 50 do
  5514. swait()
  5515. tecks2.Text = text
  5516. tecks3.Text = text
  5517. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5518. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5519. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5520. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5521. end
  5522. elseif randomrot == 2 then
  5523. for i = 1, 50 do
  5524. swait()
  5525. tecks2.Text = text
  5526. tecks3.Text = text
  5527. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5528. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5529. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5530. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5531. end
  5532. end
  5533. naeeym2:Destroy()
  5534. end)
  5535. chat()
  5536. end
  5537.  
  5538.  
  5539. local Create = LoadLibrary("RbxUtility").Create
  5540.  
  5541. CFuncs = {
  5542. ["Part"] = {
  5543. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5544. local Part = Create("Part"){
  5545. Parent = Parent,
  5546. Reflectance = Reflectance,
  5547. Transparency = Transparency,
  5548. CanCollide = false,
  5549. Locked = true,
  5550. BrickColor = BrickColor.new(tostring(BColor)),
  5551. Name = Name,
  5552. Size = Size,
  5553. Material = Material,
  5554. }
  5555. RemoveOutlines(Part)
  5556. return Part
  5557. end;
  5558. };
  5559.  
  5560. ["Mesh"] = {
  5561. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5562. local Msh = Create(Mesh){
  5563. Parent = Part,
  5564. Offset = OffSet,
  5565. Scale = Scale,
  5566. }
  5567. if Mesh == "SpecialMesh" then
  5568. Msh.MeshType = MeshType
  5569. Msh.MeshId = MeshId
  5570. end
  5571. return Msh
  5572. end;
  5573. };
  5574.  
  5575. ["Mesh"] = {
  5576. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5577. local Msh = Create(Mesh){
  5578. Parent = Part,
  5579. Offset = OffSet,
  5580. Scale = Scale,
  5581. }
  5582. if Mesh == "SpecialMesh" then
  5583. Msh.MeshType = MeshType
  5584. Msh.MeshId = MeshId
  5585. end
  5586. return Msh
  5587. end;
  5588. };
  5589.  
  5590. ["Weld"] = {
  5591. Create = function(Parent, Part0, Part1, C0, C1)
  5592. local Weld = Create("Weld"){
  5593. Parent = Parent,
  5594. Part0 = Part0,
  5595. Part1 = Part1,
  5596. C0 = C0,
  5597. C1 = C1,
  5598. }
  5599. return Weld
  5600. end;
  5601. };
  5602.  
  5603. ["Sound"] = {
  5604. Create = function(id, par, vol, pit)
  5605. coroutine.resume(coroutine.create(function()
  5606. local S = Create("Sound"){
  5607. Volume = vol,
  5608. Pitch = pit or 1,
  5609. SoundId = id,
  5610. Parent = par or workspace,
  5611. }
  5612. wait()
  5613. S:play()
  5614. game:GetService("Debris"):AddItem(S, 10)
  5615. end))
  5616. end;
  5617. };
  5618.  
  5619. ["LongSound"] = {
  5620. Create = function(id, par, vol, pit)
  5621. coroutine.resume(coroutine.create(function()
  5622. local S = Create("Sound"){
  5623. Volume = vol,
  5624. Pitch = pit or 1,
  5625. SoundId = id,
  5626. Parent = par or workspace,
  5627. }
  5628. wait()
  5629. S:play()
  5630. game:GetService("Debris"):AddItem(S, 30)
  5631. end))
  5632. end;
  5633. };
  5634.  
  5635. ["ParticleEmitter"] = {
  5636. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5637. local fp = Create("ParticleEmitter"){
  5638. Parent = Parent,
  5639. Color = ColorSequence.new(Color1, Color2),
  5640. LightEmission = LightEmission,
  5641. Size = Size,
  5642. Texture = Texture,
  5643. Transparency = Transparency,
  5644. ZOffset = ZOffset,
  5645. Acceleration = Accel,
  5646. Drag = Drag,
  5647. LockedToPart = LockedToPart,
  5648. VelocityInheritance = VelocityInheritance,
  5649. EmissionDirection = EmissionDirection,
  5650. Enabled = Enabled,
  5651. Lifetime = LifeTime,
  5652. Rate = Rate,
  5653. Rotation = Rotation,
  5654. RotSpeed = RotSpeed,
  5655. Speed = Speed,
  5656. VelocitySpread = VelocitySpread,
  5657. }
  5658. return fp
  5659. end;
  5660. };
  5661.  
  5662. CreateTemplate = {
  5663.  
  5664. };
  5665. }
  5666.  
  5667.  
  5668.  
  5669. New = function(Object, Parent, Name, Data)
  5670. local Object = Instance.new(Object)
  5671. for Index, Value in pairs(Data or {}) do
  5672. Object[Index] = Value
  5673. end
  5674. Object.Parent = Parent
  5675. Object.Name = Name
  5676. return Object
  5677. end
  5678. local m = Instance.new("Model",char)
  5679.  
  5680. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5681. local p = Instance.new("Part")
  5682. p.TopSurface = 0
  5683. p.BottomSurface = 0
  5684. p.Parent = parent
  5685. p.Size = Vector3.new(0.05,0.05,0.05)
  5686. p.Transparency = transparency
  5687. p.Reflectance = reflectance
  5688. p.CanCollide = false
  5689. p.Locked = true
  5690. p.BrickColor = brickcolor
  5691. p.Material = material
  5692. return p
  5693. end
  5694.  
  5695. function CreateMesh(parent,meshtype,x1,y1,z1)
  5696. local mesh = Instance.new("SpecialMesh",parent)
  5697. mesh.MeshType = meshtype
  5698. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5699. return mesh
  5700. end
  5701.  
  5702. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5703. local mesh = Instance.new("SpecialMesh",parent)
  5704. mesh.MeshType = "FileMesh"
  5705. mesh.MeshId = meshid
  5706. mesh.Scale = Vector3.new(x1,y1,z1)
  5707. return mesh
  5708. end
  5709.  
  5710.  
  5711. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5712. local mesh = Instance.new("SpecialMesh",parent)
  5713. mesh.MeshType = "FileMesh"
  5714. mesh.MeshId = meshid
  5715. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5716. mesh.Scale = Vector3.new(x1,y1,z1)
  5717. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5718. return mesh
  5719. end
  5720.  
  5721. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5722. local weld = Instance.new("Weld")
  5723. weld.Parent = parent
  5724. weld.Part0 = part0
  5725. weld.Part1 = part1
  5726. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5727. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5728. return weld
  5729. end
  5730.  
  5731.  
  5732.  
  5733.  
  5734. ---- WEAPON OR STUFF
  5735. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5736. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5737. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5738. local A0 = Instance.new("Attachment",rarmor)
  5739. A0.Position = Vector3.new(-2.5,0.25,0)
  5740. local A1 = Instance.new("Attachment",rarmor)
  5741. A1.Position = Vector3.new(-7.5,0.4,0)
  5742. tl1 = Instance.new('Trail',rarmor)
  5743. tl1.Attachment0 = A0
  5744. tl1.Attachment1 = A1
  5745. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5746. tl1.LightEmission = 1
  5747. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5748. tl1.Color = ColorSequence.new(BrickColor.new('New Yeller').Color)
  5749. tl1.Lifetime = 0.6
  5750. tl1.Enabled = false
  5751.  
  5752.  
  5753.  
  5754.  
  5755. --------------- WINGS
  5756. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5757. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5758.  
  5759. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("New Yeller"))
  5760. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5761. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5762. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("New Yeller"))
  5763. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5764. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5765. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("New Yeller"))
  5766. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5767. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5768. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("New Yeller"))
  5769. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5770. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5771. ------
  5772.  
  5773.  
  5774. function lerp(object, newCFrame, alpha)
  5775. return object:lerp(newCFrame, alpha)
  5776. end
  5777.  
  5778. function RemoveOutlines(part)
  5779. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5780. end
  5781. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5782. local Part = Create("Part")({
  5783. Parent = Parent,
  5784. Reflectance = Reflectance,
  5785. Transparency = Transparency,
  5786. CanCollide = false,
  5787. Locked = true,
  5788. BrickColor = BrickColor.new(tostring(BColor)),
  5789. Name = Name,
  5790. Size = Size,
  5791. Material = Material
  5792. })
  5793. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5794. RemoveOutlines(Part)
  5795. return Part
  5796. end
  5797. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5798. local Msh = Create(Mesh)({
  5799. Parent = Part,
  5800. Offset = OffSet,
  5801. Scale = Scale
  5802. })
  5803. if Mesh == "SpecialMesh" then
  5804. Msh.MeshType = MeshType
  5805. Msh.MeshId = MeshId
  5806. end
  5807. return Msh
  5808. end
  5809. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5810. local Weld = Create("Weld")({
  5811. Parent = Parent,
  5812. Part0 = Part0,
  5813. Part1 = Part1,
  5814. C0 = C0,
  5815. C1 = C1
  5816. })
  5817. return Weld
  5818. end
  5819.  
  5820. Player=game:GetService("Players").LocalPlayer
  5821. Character=Player.Character
  5822. PlayerGui=Player.PlayerGui
  5823. Backpack=Player.Backpack
  5824. Torso=Character.Torso
  5825. Head=Character.Head
  5826. Humanoid=Character.Humanoid
  5827. m=Instance.new('Model',Character)
  5828. LeftArm=Character["Left Arm"]
  5829. LeftLeg=Character["Left Leg"]
  5830. RightArm=Character["Right Arm"]
  5831. RightLeg=Character["Right Leg"]
  5832. LS=Torso["Left Shoulder"]
  5833. LH=Torso["Left Hip"]
  5834. RS=Torso["Right Shoulder"]
  5835. RH=Torso["Right Hip"]
  5836. Face = Head.face
  5837. Neck=Torso.Neck
  5838. it=Instance.new
  5839. attacktype=1
  5840. vt=Vector3.new
  5841. cf=CFrame.new
  5842. euler=CFrame.fromEulerAnglesXYZ
  5843. angles=CFrame.Angles
  5844. cloaked=false
  5845. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5846. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5847. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5848. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5849. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5850. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5851. RootPart=Character.HumanoidRootPart
  5852. RootJoint=RootPart.RootJoint
  5853. RootCF=euler(-1.57,0,3.14)
  5854. attack = false
  5855. attackdebounce = false
  5856. deb=false
  5857. equipped=true
  5858. hand=false
  5859. MMouse=nil
  5860. combo=0
  5861. mana=0
  5862. trispeed=.2
  5863. attackmode='none'
  5864. local idle=0
  5865. local Anim="Idle"
  5866. local Effects={}
  5867. local gun=false
  5868. local shoot=false
  5869. local sine = 0
  5870. local change = 1
  5871. player=nil
  5872.  
  5873. mouse=Player:GetMouse()
  5874. --save shoulders
  5875. RSH, LSH=nil, nil
  5876. --welds
  5877. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5878. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5879. LH=Torso["Left Hip"]
  5880. RH=Torso["Right Hip"]
  5881. TorsoColor=Torso.BrickColor
  5882. function NoOutline(Part)
  5883. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5884. end
  5885. player=Player
  5886. ch=Character
  5887. RSH=ch.Torso["Right Shoulder"]
  5888. LSH=ch.Torso["Left Shoulder"]
  5889. --
  5890. RSH.Parent=nil
  5891. LSH.Parent=nil
  5892. --
  5893. RW.Name="Right Shoulder"
  5894. RW.Part0=ch.Torso
  5895. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5896. RW.C1=cf(0, 0.5, 0)
  5897. RW.Part1=ch["Right Arm"]
  5898. RW.Parent=ch.Torso
  5899. --
  5900. LW.Name="Left Shoulder"
  5901. LW.Part0=ch.Torso
  5902. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5903. LW.C1=cf(0, 0.5, 0)
  5904. LW.Part1=ch["Left Arm"]
  5905. LW.Parent=ch.Torso
  5906.  
  5907. local Stats=Instance.new("BoolValue")
  5908. Stats.Name="Stats"
  5909. Stats.Parent=Character
  5910. local Atk=Instance.new("NumberValue")
  5911. Atk.Name="Damage"
  5912. Atk.Parent=Stats
  5913. Atk.Value=1
  5914. local Def=Instance.new("NumberValue")
  5915. Def.Name="Defense"
  5916. Def.Parent=Stats
  5917. Def.Value=1
  5918. local Speed=Instance.new("NumberValue")
  5919. Speed.Name="Speed"
  5920. Speed.Parent=Stats
  5921. Speed.Value=1
  5922. local Mvmt=Instance.new("NumberValue")
  5923. Mvmt.Name="Movement"
  5924. Mvmt.Parent=Stats
  5925. Mvmt.Value=1
  5926.  
  5927. local donum=0
  5928.  
  5929.  
  5930. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5931. local fp=it("Part")
  5932. fp.formFactor=formfactor
  5933. fp.Parent=parent
  5934. fp.Reflectance=reflectance
  5935. fp.Transparency=transparency
  5936. fp.CanCollide=false
  5937. fp.Locked=true
  5938. fp.BrickColor=brickcolor
  5939. fp.Name=name
  5940. fp.Size=size
  5941. fp.Position=Torso.Position
  5942. NoOutline(fp)
  5943. fp.Material="SmoothPlastic"
  5944. fp:BreakJoints()
  5945. return fp
  5946. end
  5947.  
  5948. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5949. local mesh=it(Mesh)
  5950. mesh.Parent=part
  5951. if Mesh=="SpecialMesh" then
  5952. mesh.MeshType=meshtype
  5953. if meshid~="nil" then
  5954. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5955. end
  5956. end
  5957. mesh.Offset=offset
  5958. mesh.Scale=scale
  5959. return mesh
  5960. end
  5961.  
  5962. function weld(parent,part0,part1,c0)
  5963. local weld=it("Weld")
  5964. weld.Parent=parent
  5965. weld.Part0=part0
  5966. weld.Part1=part1
  5967. weld.C0=c0
  5968. return weld
  5969. end
  5970.  
  5971. local Color1=Torso.BrickColor
  5972.  
  5973. local bodvel=Instance.new("BodyVelocity")
  5974. local bg=Instance.new("BodyGyro")
  5975.  
  5976. function swait(num)
  5977. if num==0 or num==nil then
  5978. game:service'RunService'.Stepped:wait(0)
  5979. else
  5980. for i=0,num do
  5981. game:service'RunService'.Stepped:wait(0)
  5982. end
  5983. end
  5984. end
  5985.  
  5986.  
  5987. so = function(id,par,vol,pit)
  5988. coroutine.resume(coroutine.create(function()
  5989. local sou = Instance.new("Sound",par or workspace)
  5990. sou.Volume=vol
  5991. sou.Pitch=pit or 1
  5992. sou.SoundId=id
  5993. swait()
  5994. sou:play()
  5995. game:GetService("Debris"):AddItem(sou,6)
  5996. end))
  5997. end
  5998.  
  5999. function clerp(a,b,t)
  6000. local qa = {QuaternionFromCFrame(a)}
  6001. local qb = {QuaternionFromCFrame(b)}
  6002. local ax, ay, az = a.x, a.y, a.z
  6003. local bx, by, bz = b.x, b.y, b.z
  6004. local _t = 1-t
  6005. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  6006. end
  6007.  
  6008. function QuaternionFromCFrame(cf)
  6009. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  6010. local trace = m00 + m11 + m22
  6011. if trace > 0 then
  6012. local s = math.sqrt(1 + trace)
  6013. local recip = 0.5/s
  6014. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  6015. else
  6016. local i = 0
  6017. if m11 > m00 then
  6018. i = 1
  6019. end
  6020. if m22 > (i == 0 and m00 or m11) then
  6021. i = 2
  6022. end
  6023. if i == 0 then
  6024. local s = math.sqrt(m00-m11-m22+1)
  6025. local recip = 0.5/s
  6026. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  6027. elseif i == 1 then
  6028. local s = math.sqrt(m11-m22-m00+1)
  6029. local recip = 0.5/s
  6030. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  6031. elseif i == 2 then
  6032. local s = math.sqrt(m22-m00-m11+1)
  6033. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  6034. end
  6035. end
  6036. end
  6037.  
  6038. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6039. local xs, ys, zs = x + x, y + y, z + z
  6040. local wx, wy, wz = w*xs, w*ys, w*zs
  6041. local xx = x*xs
  6042. local xy = x*ys
  6043. local xz = x*zs
  6044. local yy = y*ys
  6045. local yz = y*zs
  6046. local zz = z*zs
  6047. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  6048. end
  6049.  
  6050. function QuaternionSlerp(a, b, t)
  6051. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  6052. local startInterp, finishInterp;
  6053. if cosTheta >= 0.0001 then
  6054. if (1 - cosTheta) > 0.0001 then
  6055. local theta = math.acos(cosTheta)
  6056. local invSinTheta = 1/math.sin(theta)
  6057. startInterp = math.sin((1-t)*theta)*invSinTheta
  6058. finishInterp = math.sin(t*theta)*invSinTheta
  6059. else
  6060. startInterp = 1-t
  6061. finishInterp = t
  6062. end
  6063. else
  6064. if (1+cosTheta) > 0.0001 then
  6065. local theta = math.acos(-cosTheta)
  6066. local invSinTheta = 1/math.sin(theta)
  6067. startInterp = math.sin((t-1)*theta)*invSinTheta
  6068. finishInterp = math.sin(t*theta)*invSinTheta
  6069. else
  6070. startInterp = t-1
  6071. finishInterp = t
  6072. end
  6073. end
  6074. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  6075. end
  6076.  
  6077. local function CFrameFromTopBack(at, top, back)
  6078. local right = top:Cross(back)
  6079. return CFrame.new(at.x, at.y, at.z,
  6080. right.x, top.x, back.x,
  6081. right.y, top.y, back.y,
  6082. right.z, top.z, back.z)
  6083. end
  6084.  
  6085. function Triangle(a, b, c)
  6086. local edg1 = (c-a):Dot((b-a).unit)
  6087. local edg2 = (a-b):Dot((c-b).unit)
  6088. local edg3 = (b-c):Dot((a-c).unit)
  6089. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  6090. a, b, c = a, b, c
  6091. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  6092. a, b, c = b, c, a
  6093. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6094. a, b, c = c, a, b
  6095. else
  6096. assert(false, "unreachable")
  6097. end
  6098.  
  6099. local len1 = (c-a):Dot((b-a).unit)
  6100. local len2 = (b-a).magnitude - len1
  6101. local width = (a + (b-a).unit*len1 - c).magnitude
  6102.  
  6103. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6104.  
  6105. local list = {}
  6106.  
  6107. if len1 > 0.01 then
  6108. local w1 = Instance.new('WedgePart', m)
  6109. game:GetService("Debris"):AddItem(w1,5)
  6110. w1.Material = "SmoothPlastic"
  6111. w1.FormFactor = 'Custom'
  6112. w1.BrickColor = BrickColor.new("Really red")
  6113. w1.Transparency = 0
  6114. w1.Reflectance = 0
  6115. w1.Material = "SmoothPlastic"
  6116. w1.CanCollide = false
  6117. local l1 = Instance.new("PointLight",w1)
  6118. l1.Color = Color3.new(170,0,0)
  6119. NoOutline(w1)
  6120. local sz = Vector3.new(0.2, width, len1)
  6121. w1.Size = sz
  6122. local sp = Instance.new("SpecialMesh",w1)
  6123. sp.MeshType = "Wedge"
  6124. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6125. w1:BreakJoints()
  6126. w1.Anchored = true
  6127. w1.Parent = workspace
  6128. w1.Transparency = 0.7
  6129. table.insert(Effects,{w1,"Disappear",.01})
  6130. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6131. table.insert(list,w1)
  6132. end
  6133.  
  6134. if len2 > 0.01 then
  6135. local w2 = Instance.new('WedgePart', m)
  6136. game:GetService("Debris"):AddItem(w2,5)
  6137. w2.Material = "SmoothPlastic"
  6138. w2.FormFactor = 'Custom'
  6139. w2.BrickColor = BrickColor.new("Really red")
  6140. w2.Transparency = 0
  6141. w2.Reflectance = 0
  6142. w2.Material = "SmoothPlastic"
  6143. w2.CanCollide = false
  6144. local l2 = Instance.new("PointLight",w2)
  6145. l2.Color = Color3.new(170,0,0)
  6146. NoOutline(w2)
  6147. local sz = Vector3.new(0.2, width, len2)
  6148. w2.Size = sz
  6149. local sp = Instance.new("SpecialMesh",w2)
  6150. sp.MeshType = "Wedge"
  6151. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6152. w2:BreakJoints()
  6153. w2.Anchored = true
  6154. w2.Parent = workspace
  6155. w2.Transparency = 0.7
  6156. table.insert(Effects,{w2,"Disappear",.01})
  6157. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6158. table.insert(list,w2)
  6159. end
  6160. return unpack(list)
  6161. end
  6162.  
  6163.  
  6164. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6165. if hit.Parent == nil then
  6166. return
  6167. end
  6168. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6169. for _, v in pairs(hit.Parent:children()) do
  6170. if v:IsA("Humanoid") then
  6171. h = v
  6172. end
  6173. end
  6174. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  6175. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6176. return
  6177. end
  6178. local c = Create("ObjectValue")({
  6179. Name = "creator",
  6180. Value = RealGame:service("Players")[owner.Name],
  6181. Parent = h
  6182. })
  6183. game:GetService("Debris"):AddItem(c, 0.5)
  6184. if HitSound ~= nil and HitPitch ~= nil then
  6185. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6186. end
  6187. local Damage = math.random(999999999)
  6188. local blocked = false
  6189. local block = hit.Parent:findFirstChild("Block")
  6190. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6191. blocked = true
  6192. block.Value = block.Value - 1
  6193. print(block.Value)
  6194. end
  6195. if blocked == false then
  6196. HitHealth = h.Health
  6197. h.Health = h.Health - Damage
  6198. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6199. print("gained kill")
  6200. dmg(h.Parent)
  6201. end
  6202. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6203. else
  6204. h.Health = h.Health - Damage / 2
  6205. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6206. end
  6207. if Type == "Knockdown" then
  6208. local hum = hit.Parent.Humanoid
  6209. hum.PlatformStand = true
  6210. coroutine.resume(coroutine.create(function(HHumanoid)
  6211. swait(1)
  6212. HHumanoid.PlatformStand = false
  6213. end), hum)
  6214. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6215. local bodvol = Create("BodyVelocity")({
  6216. velocity = angle * knockback,
  6217. P = 5000,
  6218. maxForce = Vector3.new(8000, 8000, 8000),
  6219. Parent = hit
  6220. })
  6221. local rl = Create("BodyAngularVelocity")({
  6222. P = 3000,
  6223. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6224. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6225. Parent = hit
  6226. })
  6227. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6228. game:GetService("Debris"):AddItem(rl, 0.5)
  6229. elseif Type == "Normal" then
  6230. local vp = Create("BodyVelocity")({
  6231. P = 500,
  6232. maxForce = Vector3.new(math.huge, 0, math.huge),
  6233. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6234. })
  6235. if knockback > 0 then
  6236. vp.Parent = hit.Parent.Head
  6237. end
  6238. game:GetService("Debris"):AddItem(vp, 0.5)
  6239. elseif Type == "Up" then
  6240. local bodyVelocity = Create("BodyVelocity")({
  6241. velocity = Vector3.new(0, 20, 0),
  6242. P = 5000,
  6243. maxForce = Vector3.new(8000, 8000, 8000),
  6244. Parent = hit
  6245. })
  6246. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6247. local bodyVelocity = Create("BodyVelocity")({
  6248. velocity = Vector3.new(0, 20, 0),
  6249. P = 5000,
  6250. maxForce = Vector3.new(8000, 8000, 8000),
  6251. Parent = hit
  6252. })
  6253. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6254. elseif Type == "Leech" then
  6255. local hum = hit.Parent.Humanoid
  6256. if hum ~= nil then
  6257. for i = 0, 2 do
  6258. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6259. end
  6260. Humanoid.Health = Humanoid.Health + 10
  6261. end
  6262. elseif Type == "UpKnock" then
  6263. local hum = hit.Parent.Humanoid
  6264. hum.PlatformStand = true
  6265. if hum ~= nil then
  6266. hitr = true
  6267. end
  6268. coroutine.resume(coroutine.create(function(HHumanoid)
  6269. swait(5)
  6270. HHumanoid.PlatformStand = false
  6271. hitr = false
  6272. end), hum)
  6273. local bodyVelocity = Create("BodyVelocity")({
  6274. velocity = Vector3.new(0, 20, 0),
  6275. P = 5000,
  6276. maxForce = Vector3.new(8000, 8000, 8000),
  6277. Parent = hit
  6278. })
  6279. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6280. local bodyVelocity = Create("BodyVelocity")({
  6281. velocity = Vector3.new(0, 20, 0),
  6282. P = 5000,
  6283. maxForce = Vector3.new(8000, 8000, 8000),
  6284. Parent = hit
  6285. })
  6286. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6287. elseif Type == "Snare" then
  6288. local bp = Create("BodyPosition")({
  6289. P = 2000,
  6290. D = 100,
  6291. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6292. position = hit.Parent.Torso.Position,
  6293. Parent = hit.Parent.Torso
  6294. })
  6295. game:GetService("Debris"):AddItem(bp, 1)
  6296. elseif Type == "Slashnare" then
  6297. Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 60, 60, 60, 12, 12, 12, 0.07)
  6298. for i = 1, math.random(4, 5) do
  6299. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6300. end
  6301. local bp = Create("BodyPosition")({
  6302. P = 2000,
  6303. D = 100,
  6304. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6305. position = hit.Parent.Torso.Position,
  6306. Parent = hit.Parent.Torso
  6307. })
  6308. game:GetService("Debris"):AddItem(bp, 1)
  6309. elseif Type == "Spike" then
  6310. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6311. local bp = Create("BodyPosition")({
  6312. P = 2000,
  6313. D = 100,
  6314. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6315. position = hit.Parent.Torso.Position,
  6316. Parent = hit.Parent.Torso
  6317. })
  6318. game:GetService("Debris"):AddItem(bp, 1)
  6319. elseif Type == "Freeze" then
  6320. local BodPos = Create("BodyPosition")({
  6321. P = 50000,
  6322. D = 1000,
  6323. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6324. position = hit.Parent.Torso.Position,
  6325. Parent = hit.Parent.Torso
  6326. })
  6327. local BodGy = Create("BodyGyro")({
  6328. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6329. P = 20000,
  6330. Parent = hit.Parent.Torso,
  6331. cframe = hit.Parent.Torso.CFrame
  6332. })
  6333. hit.Parent.Torso.Anchored = true
  6334. coroutine.resume(coroutine.create(function(Part)
  6335. swait(1.5)
  6336. Part.Anchored = false
  6337. end), hit.Parent.Torso)
  6338. game:GetService("Debris"):AddItem(BodPos, 3)
  6339. game:GetService("Debris"):AddItem(BodGy, 3)
  6340. end
  6341. local debounce = Create("BoolValue")({
  6342. Name = "DebounceHit",
  6343. Parent = hit.Parent,
  6344. Value = true
  6345. })
  6346. game:GetService("Debris"):AddItem(debounce, Delay)
  6347. c = Instance.new("ObjectValue")
  6348. c.Name = "creator"
  6349. c.Value = RealGame:service("Players")[owner.Name];
  6350. c.Parent = h
  6351. game:GetService("Debris"):AddItem(c, 0.5)
  6352. end
  6353. end
  6354. function ShowDamage(Pos, Text, Time, Color)
  6355. local Rate = 0.03333333333333333
  6356. local Pos = Pos or Vector3.new(0, 0, 0)
  6357. local Text = Text or ""
  6358. local Time = Time or 2
  6359. local Color = Color or Color3.new(1, 0, 1)
  6360. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6361. EffectPart.Anchored = true
  6362. local BillboardGui = Create("BillboardGui")({
  6363. Size = UDim2.new(3, 0, 3, 0),
  6364. Adornee = EffectPart,
  6365. Parent = EffectPart
  6366. })
  6367. local TextLabel = Create("TextLabel")({
  6368. BackgroundTransparency = 1,
  6369. Size = UDim2.new(1, 0, 1, 0),
  6370. Text = Text,
  6371. TextColor3 = Color,
  6372. TextScaled = true,
  6373. Font = Enum.Font.ArialBold,
  6374. Parent = BillboardGui
  6375. })
  6376. game.Debris:AddItem(EffectPart, Time + 0.1)
  6377. EffectPart.Parent = game:GetService("Workspace")
  6378. delay(0, function()
  6379. local Frames = Time / Rate
  6380. for Frame = 1, Frames do
  6381. wait(Rate)
  6382. local Percent = Frame / Frames
  6383. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  6384. TextLabel.TextTransparency = Percent
  6385. end
  6386. if EffectPart and EffectPart.Parent then
  6387. EffectPart:Destroy()
  6388. end
  6389. end)
  6390. end
  6391. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  6392. for _, c in pairs(workspace:children()) do
  6393. local hum = c:findFirstChildOfClass("Humanoid")
  6394. if hum ~= nil then
  6395. local head = c:findFirstChild("Head")
  6396. if head ~= nil then
  6397. local targ = head.Position - Part.Position
  6398. local mag = targ.magnitude
  6399. if magni >= mag and c.Name ~= Player.Name then
  6400. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  6401. end
  6402. end
  6403. end
  6404. end
  6405. end
  6406.  
  6407.  
  6408. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6409. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6410. end
  6411. ----
  6412.  
  6413. function dmg(dude)
  6414. if dude.Name ~= Character then
  6415. local bgf = Instance.new("BodyGyro",dude.Head)
  6416. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6417. local val = Instance.new("BoolValue",dude)
  6418. val.Name = "IsHit"
  6419. local ds = coroutine.wrap(function()
  6420. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  6421. for i = 1, 10 do
  6422. end
  6423. dude:WaitForChild("Head"):BreakJoints()
  6424. wait(0.5)
  6425. targetted = nil
  6426. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  6427.  
  6428. coroutine.resume(coroutine.create(function()
  6429. for i, v in pairs(dude:GetChildren()) do
  6430. if v:IsA("Accessory") then
  6431. v:Destroy()
  6432. end
  6433. if v:IsA("Humanoid") then
  6434. v:Destroy()
  6435. end
  6436. if v:IsA("CharacterMesh") then
  6437. v:Destroy()
  6438. end
  6439. if v:IsA("Model") then
  6440. v:Destroy()
  6441. end
  6442. if v:IsA("Part") or v:IsA("MeshPart") then
  6443. for x, o in pairs(v:GetChildren()) do
  6444. if o:IsA("Decal") then
  6445. o:Destroy()
  6446. end
  6447. end
  6448. coroutine.resume(coroutine.create(function()
  6449. v.Material = "Neon"
  6450. v.CanCollide = false
  6451. local bld = Instance.new("ParticleEmitter",v)
  6452. bld.LightEmission = 1
  6453. bld.Texture = "rbxassetid://284205403"
  6454. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  6455. bld.Rate = 50
  6456. bld.Lifetime = NumberRange.new(1)
  6457. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  6458. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6459. bld.Speed = NumberRange.new(0,0)
  6460. bld.VelocitySpread = 50000
  6461. bld.Rotation = NumberRange.new(-500,500)
  6462. bld.RotSpeed = NumberRange.new(-500,500)
  6463. local sbs = Instance.new("BodyPosition", v)
  6464. sbs.P = 3000
  6465. sbs.D = 1000
  6466. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6467. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  6468. v.Color = Color3.new(1,1,1)
  6469. coroutine.resume(coroutine.create(function()
  6470. for i = 0, 49 do
  6471. swait(1)
  6472. v.Transparency = v.Transparency + 0.02
  6473. end
  6474. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  6475. bld.Speed = NumberRange.new(1,5)
  6476. bld.Acceleration = vt(0,10,0)
  6477. wait(0.5)
  6478. bld.Enabled = false
  6479. wait(3)
  6480. v:Destroy()
  6481. dude:Destroy()
  6482. end))
  6483. end))
  6484. end
  6485. end
  6486. end))
  6487. end)
  6488. ds()
  6489. end
  6490. end
  6491.  
  6492. function sphere(bonuspeed,type,pos,scale,value,color)
  6493. local type = type
  6494. local rng = Instance.new("Part", char)
  6495. rng.Anchored = true
  6496. rng.BrickColor = color
  6497. rng.CanCollide = false
  6498. rng.FormFactor = 3
  6499. rng.Name = "Ring"
  6500. rng.Material = "Neon"
  6501. rng.Size = Vector3.new(1, 1, 1)
  6502. rng.Transparency = 0
  6503. rng.TopSurface = 0
  6504. rng.BottomSurface = 0
  6505. rng.CFrame = pos
  6506. local rngm = Instance.new("SpecialMesh", rng)
  6507. rngm.MeshType = "Sphere"
  6508. rngm.Scale = scale
  6509. if rainbowmode == true then
  6510. rng.Color = Color3.new(r/255,g/255,b/255)
  6511. end
  6512. local scaler2 = 1
  6513. if type == "Add" then
  6514. scaler2 = 1*value
  6515. elseif type == "Divide" then
  6516. scaler2 = 1/value
  6517. end
  6518. coroutine.resume(coroutine.create(function()
  6519. for i = 0,10/bonuspeed,0.1 do
  6520. swait()
  6521. if rainbowmode == true then
  6522. rng.Color = Color3.new(r/255,g/255,b/255)
  6523. end
  6524. if type == "Add" then
  6525. scaler2 = scaler2 - 0.01*value/bonuspeed
  6526. elseif type == "Divide" then
  6527. scaler2 = scaler2 - 0.01/value*bonuspeed
  6528. end
  6529. if chaosmode == true then
  6530. rng.BrickColor = BrickColor.random()
  6531. end
  6532. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6533. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6534. end
  6535. rng:Destroy()
  6536. end))
  6537. end
  6538.  
  6539. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6540. local type = type
  6541. local rng = Instance.new("Part", char)
  6542. rng.Anchored = true
  6543. rng.BrickColor = color
  6544. rng.Color = color3
  6545. rng.CanCollide = false
  6546. rng.FormFactor = 3
  6547. rng.Name = "Ring"
  6548. rng.Material = "Neon"
  6549. rng.Size = Vector3.new(1, 1, 1)
  6550. rng.Transparency = 0
  6551. rng.TopSurface = 0
  6552. rng.BottomSurface = 0
  6553. rng.CFrame = pos
  6554. local rngm = Instance.new("SpecialMesh", rng)
  6555. rngm.MeshType = "Sphere"
  6556. rngm.Scale = scale
  6557. local scaler2 = 1
  6558. local scaler2b = 1
  6559. local scaler2c = 1
  6560. if type == "Add" then
  6561. scaler2 = 1*value
  6562. scaler2b = 1*value2
  6563. scaler2c = 1*value3
  6564. elseif type == "Divide" then
  6565. scaler2 = 1/value
  6566. scaler2b = 1/value2
  6567. scaler2c = 1/value3
  6568. end
  6569. coroutine.resume(coroutine.create(function()
  6570. for i = 0,10/bonuspeed,0.1 do
  6571. swait()
  6572. if type == "Add" then
  6573. scaler2 = scaler2 - 0.01*value/bonuspeed
  6574. scaler2b = scaler2b - 0.01*value/bonuspeed
  6575. scaler2c = scaler2c - 0.01*value/bonuspeed
  6576. elseif type == "Divide" then
  6577. scaler2 = scaler2 - 0.01/value*bonuspeed
  6578. scaler2b = scaler2b - 0.01/value*bonuspeed
  6579. scaler2c = scaler2c - 0.01/value*bonuspeed
  6580. end
  6581. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6582. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6583. end
  6584. rng:Destroy()
  6585. end))
  6586. end
  6587.  
  6588. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6589. local type = type
  6590. local rng = Instance.new("Part", char)
  6591. rng.Anchored = true
  6592. rng.BrickColor = color
  6593. rng.Color = color3
  6594. rng.CanCollide = false
  6595. rng.FormFactor = 3
  6596. rng.Name = "Ring"
  6597. rng.Material = "Neon"
  6598. rng.Size = Vector3.new(1, 1, 1)
  6599. rng.Transparency = 0
  6600. rng.TopSurface = 0
  6601. rng.BottomSurface = 0
  6602. rng.CFrame = pos
  6603. local rngm = Instance.new("SpecialMesh", rng)
  6604. rngm.MeshType = "Brick"
  6605. rngm.Scale = scale
  6606. local scaler2 = 1
  6607. local scaler2b = 1
  6608. local scaler2c = 1
  6609. if type == "Add" then
  6610. scaler2 = 1*value
  6611. scaler2b = 1*value2
  6612. scaler2c = 1*value3
  6613. elseif type == "Divide" then
  6614. scaler2 = 1/value
  6615. scaler2b = 1/value2
  6616. scaler2c = 1/value3
  6617. end
  6618. coroutine.resume(coroutine.create(function()
  6619. for i = 0,10/bonuspeed,0.1 do
  6620. swait()
  6621. if type == "Add" then
  6622. scaler2 = scaler2 - 0.01*value/bonuspeed
  6623. scaler2b = scaler2b - 0.01*value/bonuspeed
  6624. scaler2c = scaler2c - 0.01*value/bonuspeed
  6625. elseif type == "Divide" then
  6626. scaler2 = scaler2 - 0.01/value*bonuspeed
  6627. scaler2b = scaler2b - 0.01/value*bonuspeed
  6628. scaler2c = scaler2c - 0.01/value*bonuspeed
  6629. end
  6630. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6631. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6632. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6633. end
  6634. rng:Destroy()
  6635. end))
  6636. end
  6637.  
  6638. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6639. local type = type
  6640. local rng = Instance.new("Part", char)
  6641. rng.Anchored = true
  6642. rng.BrickColor = color
  6643. rng.Color = color3
  6644. rng.CanCollide = false
  6645. rng.FormFactor = 3
  6646. rng.Name = "Ring"
  6647. rng.Material = "Neon"
  6648. rng.Size = Vector3.new(1, 1, 1)
  6649. rng.Transparency = 0
  6650. rng.TopSurface = 0
  6651. rng.BottomSurface = 0
  6652. rng.CFrame = pos
  6653. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6654. local rngm = Instance.new("SpecialMesh", rng)
  6655. rngm.MeshType = "Sphere"
  6656. rngm.Scale = vt(x1,y1,z1)
  6657. if rainbowmode == true then
  6658. rng.Color = Color3.new(r/255,g/255,b/255)
  6659. end
  6660. local scaler2 = 1
  6661. local speeder = FastSpeed
  6662. if type == "Add" then
  6663. scaler2 = 1*value
  6664. elseif type == "Divide" then
  6665. scaler2 = 1/value
  6666. end
  6667. coroutine.resume(coroutine.create(function()
  6668. for i = 0,10/bonuspeed,0.1 do
  6669. swait()
  6670. if rainbowmode == true then
  6671. rng.Color = Color3.new(r/255,g/255,b/255)
  6672. end
  6673. if type == "Add" then
  6674. scaler2 = scaler2 - 0.01*value/bonuspeed
  6675. elseif type == "Divide" then
  6676. scaler2 = scaler2 - 0.01/value*bonuspeed
  6677. end
  6678. if chaosmode == true then
  6679. rng.BrickColor = BrickColor.random()
  6680. end
  6681. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6682. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6683. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6684. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6685. end
  6686. rng:Destroy()
  6687. end))
  6688. end
  6689.  
  6690. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6691. local type = type
  6692. local rng = Instance.new("Part", char)
  6693. rng.Anchored = true
  6694. rng.BrickColor = color
  6695. rng.CanCollide = false
  6696. rng.FormFactor = 3
  6697. rng.Name = "Ring"
  6698. rng.Material = "Neon"
  6699. rng.Size = Vector3.new(1, 1, 1)
  6700. rng.Transparency = 0
  6701. if typeoftrans == "In" then
  6702. rng.Transparency = 1
  6703. end
  6704. rng.TopSurface = 0
  6705. rng.BottomSurface = 0
  6706. rng.CFrame = pos
  6707. local rngm = Instance.new("SpecialMesh", rng)
  6708. rngm.MeshType = "FileMesh"
  6709. rngm.MeshId = "rbxassetid://20329976"
  6710. rngm.Scale = scale
  6711. local scaler2 = 1
  6712. local scaler2b = 1
  6713. if type == "Add" then
  6714. scaler2 = 1*value
  6715. scaler2b = 1*value2
  6716. elseif type == "Divide" then
  6717. scaler2 = 1/value
  6718. scaler2b = 1/value2
  6719. end
  6720. local randomrot = math.random(1,2)
  6721. coroutine.resume(coroutine.create(function()
  6722. for i = 0,10/bonuspeed,0.1 do
  6723. swait()
  6724. if type == "Add" then
  6725. scaler2 = scaler2 - 0.01*value/bonuspeed
  6726. scaler2b = scaler2b - 0.01*value/bonuspeed
  6727. elseif type == "Divide" then
  6728. scaler2 = scaler2 - 0.01/value*bonuspeed
  6729. scaler2b = scaler2b - 0.01/value*bonuspeed
  6730. end
  6731. if randomrot == 1 then
  6732. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6733. elseif randomrot == 2 then
  6734. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6735. end
  6736. if typeoftrans == "Out" then
  6737. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6738. elseif typeoftrans == "In" then
  6739. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6740. end
  6741. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6742. end
  6743. rng:Destroy()
  6744. end))
  6745. end
  6746.  
  6747. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6748. local type = type
  6749. local rotenable = rotatingop
  6750. local rng = Instance.new("Part", char)
  6751. rng.Anchored = true
  6752. rng.BrickColor = color
  6753. rng.CanCollide = false
  6754. rng.FormFactor = 3
  6755. rng.Name = "Ring"
  6756. rng.Material = "Neon"
  6757. rng.Size = Vector3.new(1, 1, 1)
  6758. rng.Transparency = 0
  6759. if typeoftrans == "In" then
  6760. rng.Transparency = 1
  6761. end
  6762. rng.TopSurface = 0
  6763. rng.BottomSurface = 0
  6764. rng.CFrame = pos
  6765. local rngm = Instance.new("SpecialMesh", rng)
  6766. rngm.MeshType = "FileMesh"
  6767. if typeofshape == "Normal" then
  6768. rngm.MeshId = "rbxassetid://662586858"
  6769. elseif typeofshape == "Round" then
  6770. rngm.MeshId = "rbxassetid://662585058"
  6771. end
  6772. rngm.Scale = scale
  6773. local scaler2 = 1/10
  6774. if type == "Add" then
  6775. scaler2 = 1*value/10
  6776. elseif type == "Divide" then
  6777. scaler2 = 1/value/10
  6778. end
  6779. local randomrot = math.random(1,2)
  6780. coroutine.resume(coroutine.create(function()
  6781. for i = 0,10/bonuspeed,0.1 do
  6782. swait()
  6783. if type == "Add" then
  6784. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6785. elseif type == "Divide" then
  6786. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6787. end
  6788. if rotenable == true then
  6789. if randomrot == 1 then
  6790. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6791. elseif randomrot == 2 then
  6792. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6793. end
  6794. end
  6795. if typeoftrans == "Out" then
  6796. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6797. elseif typeoftrans == "In" then
  6798. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6799. end
  6800. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6801. end
  6802. rng:Destroy()
  6803. end))
  6804. end
  6805.  
  6806. function FindNearestTorso(Position, Distance, SinglePlayer)
  6807. if SinglePlayer then
  6808. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6809. end
  6810. local List = {}
  6811. for i, v in pairs(workspace:GetChildren()) do
  6812. if v:IsA("Model") then
  6813. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6814. if v ~= Character then
  6815. if (v.Head.Position - Position).magnitude <= Distance then
  6816. table.insert(List, v)
  6817. end
  6818. end
  6819. end
  6820. end
  6821. end
  6822. return List
  6823. end
  6824.  
  6825.  
  6826. local dashing = false
  6827. local floatmode = false
  6828. local OWS = hum.WalkSpeed
  6829. local equipped = false
  6830. Humanoid.Name = "NEPTUNIA"
  6831. Humanoid.MaxHealth = math.huge
  6832. Humanoid.Health = math.huge
  6833. Instance.new("ForceField",char).Visible = false
  6834. Humanoid.Animator.Parent = nil
  6835. ------------------
  6836. function equip()
  6837. attack = true
  6838. equipped = true
  6839. tl1.Enabled = true
  6840. for i = 0, 9 do
  6841. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  6842. end
  6843. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6844. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6845. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6846. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6847. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  6848. for i = 0, 2, 0.1 do
  6849. swait()
  6850. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6851. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6852. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6853. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6854. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6856. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6857. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6858. end
  6859. hum.CameraOffset = vt(0,0,0)
  6860. weaponweld.Part0 = rarm
  6861. for i = 0, 2, 0.1 do
  6862. swait()
  6863. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6864. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6865. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6866. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6867. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6868. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6869. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6870. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6871. end
  6872. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6873. hitb.Anchored = true
  6874. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6875. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6876. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  6877. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6878. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6879. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6880. for i = 0, 2, 0.1 do
  6881. swait()
  6882. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6883. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6884. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6885. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6886. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6887. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6888. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6889. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6890. end
  6891. hitb:Destroy()
  6892. OWS = hum.WalkSpeed
  6893. attack = false
  6894. end
  6895.  
  6896. function unequip()
  6897. attack = true
  6898. equipped = false
  6899. hum.WalkSpeed = 0
  6900. hum.WalkSpeed = 100
  6901. OWS = hum.WalkSpeed
  6902. tl1.Enabled = false
  6903. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6904. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6905. weaponweld.Part0 = tors
  6906. attack = false
  6907. end
  6908.  
  6909. ------------------
  6910. function attackone()
  6911. attack = true
  6912. hum.WalkSpeed = 4
  6913. for i = 0, 2, 0.1 do
  6914. swait()
  6915. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6916. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6919. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6920. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6921. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6922. end
  6923. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6924. hitb.Anchored = true
  6925. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6926. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6927. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6928. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6929. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6930. for i = 0, 1, 0.1 do
  6931. swait()
  6932. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6933. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6934. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6935. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6936. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6937. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6938. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6939. end
  6940. hitb:Destroy()
  6941. attack = false
  6942. hum.WalkSpeed = 100
  6943. end
  6944. function attacktwo()
  6945. attack = true
  6946. hum.WalkSpeed = 4
  6947. for i = 0, 1, 0.1 do
  6948. swait()
  6949. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6950. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6951. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6952. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6953. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6954. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6955. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6956. end
  6957. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6958. hitb.Anchored = true
  6959. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6960. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6961. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6962. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6963. for i = 0, 1, 0.1 do
  6964. swait()
  6965. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6966. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6967. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6968. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6969. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6970. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6971. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6972. end
  6973. attack = false
  6974. hum.WalkSpeed = 100
  6975. end
  6976. function attackthree()
  6977. attack = true
  6978. hum.WalkSpeed = 4
  6979. for i = 0, 1, 0.1 do
  6980. swait()
  6981. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6982. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  6983. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6984. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  6985. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  6986. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  6987. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  6988. end
  6989. for x = 0, 2 do
  6990. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  6991. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  6992. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6993. hitb.Anchored = true
  6994. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6995. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  6996. for i = 0, 1, 0.6 do
  6997. swait()
  6998. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6999. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7000. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7001. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7002. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7003. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7004. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  7005. end
  7006. for i = 0, 1, 0.6 do
  7007. swait()
  7008. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7009. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7010. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7011. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7012. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7013. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7014. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  7015. end
  7016. for i = 0, 1, 0.6 do
  7017. swait()
  7018. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7019. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7020. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7021. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7022. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7023. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7024. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  7025. end
  7026. for i = 0, 1, 0.6 do
  7027. swait()
  7028. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7029. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7030. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7031. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7032. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7033. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7034. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7035. end
  7036. end
  7037. attack = false
  7038. hum.WalkSpeed = 100
  7039. end
  7040. ------------------
  7041. function spinnyblade()
  7042. attack = true
  7043. hum.WalkSpeed = 1
  7044. hum.JumpPower = 0
  7045. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7046. local bgui = Instance.new("BillboardGui",root)
  7047. bgui.Size = UDim2.new(25, 0, 25, 0)
  7048. local imgc = Instance.new("ImageLabel",bgui)
  7049. imgc.BackgroundTransparency = 1
  7050. imgc.ImageTransparency = 1
  7051. imgc.Size = UDim2.new(1,0,1,0)
  7052. imgc.Image = "rbxassetid://997291547"
  7053. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7054. local imgc2 = imgc:Clone()
  7055. imgc2.Parent = bgui
  7056. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7057. imgc2.Size = UDim2.new(2,0,2,0)
  7058. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7059. for i = 0, 10, 0.1 do
  7060. swait()
  7061. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  7062. imgc.Rotation = imgc.Rotation + 1
  7063. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  7064. imgc2.Rotation = imgc2.Rotation - 1
  7065. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7066. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("Bright Red"))
  7067. --sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color)
  7068. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7069. --sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7070. --sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7071. --waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("Bright Red"))
  7072. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7073. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7074. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7075. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7076. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7077. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7078. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7079. end
  7080. imgc.ImageTransparency = 1
  7081. hum.CameraOffset = vt(0,0,0)
  7082. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7083. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7084. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7085. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7086. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7087. for i = 0, 9 do
  7088. --slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("Bright Red"))
  7089. end
  7090. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7091. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7092. for x = 0, 14 do
  7093. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7094. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7095. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7096. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7097. --slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Bright Red"))
  7098. for i = 0, 1, 0.6 do
  7099. swait()
  7100. --sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7101. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7102. root.Velocity = vt(0,0,0)
  7103. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7104. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7105. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7106. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7107. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7108. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7109. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7110. end
  7111. --slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Bright red"))
  7112. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7113. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7114. for i = 0, 1, 0.6 do
  7115. swait()
  7116. --sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7117. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7118. root.Velocity = vt(0,0,0)
  7119. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7120. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7121. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7122. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7123. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7124. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7125. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7126. end
  7127. --slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Bright Red"))
  7128. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7129. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7130. for i = 0, 1, 0.6 do
  7131. swait()
  7132. --sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7133. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7134. root.Velocity = vt(0,0,0)
  7135. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7136. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7137. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7138. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7139. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7140. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7141. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7142. end
  7143. --slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("Bright red"))
  7144. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7145. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7146. for i = 0, 1, 0.6 do
  7147. swait()
  7148. --sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Bright Red"),BrickColor.new("Bright Red").Color,0)
  7149. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7150. root.Velocity = vt(0,0,0)
  7151. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7152. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7153. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7154. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7155. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7156. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7157. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7158. end
  7159. end
  7160. hum.WalkSpeed = 0
  7161. for i = 0, 5, 0.1 do
  7162. swait()
  7163. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7164. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7165. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7166. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7167. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7168. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7169. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7170. end
  7171. bgui:Destroy()
  7172. attack = false
  7173. hum.WalkSpeed = 100
  7174. hum.JumpPower = 50
  7175. end
  7176.  
  7177.  
  7178.  
  7179. function bladespinagain()
  7180. attack = true
  7181. hum.WalkSpeed = 100
  7182. hum.JumpPower = 0
  7183. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7184. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7185. for x = 0, 9 do
  7186. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7187. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7188. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7189. for i = 0, 1, 0.6 do
  7190. swait()
  7191. --sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color,0)
  7192. --sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7193. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7194. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7195. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7196. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7197. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7198. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7199. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7200. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7201. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7202. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7203. end
  7204. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7205. for i = 0, 1, 0.6 do
  7206. swait()
  7207. --sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color,0)
  7208. --sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7209. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7210. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7211. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7212. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7213. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7216. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7217. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7218. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7219. end
  7220. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7221. for i = 0, 1, 0.6 do
  7222. swait()
  7223. --sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color,0)
  7224. --sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7225. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7226. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7227. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7228. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7229. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7230. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7231. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7232. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7233. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7234. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7235. end
  7236. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7237. for i = 0, 1, 0.6 do
  7238. swait()
  7239. --sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color,0)
  7240. --sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7241. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7242. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7243. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7244. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7245. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7246. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7247. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7248. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7249. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7250. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7251. end
  7252. end
  7253. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7254. hitb.Anchored = true
  7255. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7256. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7257. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7258. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7259. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7260. for i = 0, 24 do
  7261. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7262. end
  7263. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7264. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7265. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7266. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7267. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7268. for i = 0, 2, 0.1 do
  7269. swait()
  7270. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7271. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7272. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7273. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7274. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7275. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7276. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7277. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7278. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7279. end
  7280. hum.CameraOffset = vt(0,0,0)
  7281. hitb:Destroy()
  7282. attack = false
  7283. hum.WalkSpeed = 100
  7284. hum.JumpPower = 50
  7285. end
  7286.  
  7287. function SuperBoost()
  7288. attack = true
  7289. hum.WalkSpeed = 0
  7290. hum.JumpPower = 0
  7291. wng1a.Transparency = wng1a.Transparency - 1
  7292. wng1b.Transparency = wng1b.Transparency - 1
  7293. wng2a.Transparency = wng2a.Transparency - 1
  7294. wng2b.Transparency = wng2b.Transparency - 1
  7295. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7296. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7297. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7298. for i = 0, 2, 0.1 do
  7299. swait()
  7300. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7301. root.Velocity = vt(0,0,0)
  7302. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7303. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7304. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7305. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7306. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7307. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7308. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7309. end
  7310. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7311. local lat1 = Instance.new("Attachment",larm)
  7312. lat1.Position = Vector3.new(1,-1,0.5)
  7313. local lat2 = Instance.new("Attachment",larm)
  7314. lat2.Position = Vector3.new(-1,-1,-0.5)
  7315. local rat1 = Instance.new("Attachment",rarm)
  7316. rat1.Position = Vector3.new(1,-1,-0.5)
  7317. local rat2 = Instance.new("Attachment",rarm)
  7318. rat2.Position = Vector3.new(-1,-1,0.5)
  7319. local tl1 = Instance.new('Trail',larm)
  7320. tl1.Attachment0 = lat1
  7321. tl1.Attachment1 = lat2
  7322. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7323. tl1.LightEmission = 1
  7324. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7325. tl1.Color = ColorSequence.new(BrickColor.new('New Yeller').Color,BrickColor.new('Really red').Color)
  7326. tl1.Lifetime = 5
  7327. local tl2 = tl1:Clone()
  7328. tl2.Attachment0 = rat1
  7329. tl2.Attachment1 = rat2
  7330. tl2.Parent = rarm
  7331. hum.JumpPower = 500
  7332. hum.Jump = true
  7333. swait()
  7334. hum.JumpPower = 0
  7335. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7336. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7337. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7338. for i = 0, 49 do
  7339. --waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7340. --slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7341. end
  7342. coroutine.resume(coroutine.create(function()
  7343. for i = 0, 2, 0.1 do
  7344. swait()
  7345. root.CFrame = root.CFrame + root.CFrame.lookVector*7.5
  7346. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7347. end
  7348. hum.CameraOffset = vt(0,0,0)
  7349. wait(3)
  7350. tl1.Enabled = false
  7351. tl2.Enabled = false
  7352. game:GetService("Debris"):AddItem(tl1, 5)
  7353. game:GetService("Debris"):AddItem(tl2, 5)
  7354. game:GetService("Debris"):AddItem(rat1, 5)
  7355. game:GetService("Debris"):AddItem(rat2, 5)
  7356. game:GetService("Debris"):AddItem(lat1, 5)
  7357. game:GetService("Debris"):AddItem(lat2, 5)
  7358. end))
  7359. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7360. for i = 0, 3, 0.1 do
  7361. swait()
  7362.  
  7363. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7364. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7365. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7366. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7367. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7368. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7369. end
  7370. coroutine.resume(coroutine.create(function()
  7371. for i = 0, 99 do
  7372. swait()
  7373. wng1a.Transparency = wng1a.Transparency + 0.01
  7374. wng1b.Transparency = wng1b.Transparency + 0.01
  7375. wng2a.Transparency = wng2a.Transparency + 0.01
  7376. wng2b.Transparency = wng2b.Transparency + 0.01
  7377. end
  7378. end))
  7379. attack = false
  7380. if equipped == false then
  7381. hum.WalkSpeed = 100
  7382. else
  7383. hum.WalkSpeed = 100
  7384. end
  7385. hum.JumpPower = 50
  7386. end
  7387.  
  7388. function superjump()
  7389. attack = true
  7390. hum.JumpPower = 500
  7391. wng1a.Transparency = wng1a.Transparency - 1
  7392. wng1b.Transparency = wng1b.Transparency - 1
  7393. wng2a.Transparency = wng2a.Transparency - 1
  7394. wng2b.Transparency = wng2b.Transparency - 1
  7395. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7396. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7397. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7398. for i = 0, 2, 0.1 do
  7399. swait()
  7400. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7401. root.Velocity = vt(0,0,0)
  7402. --slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7403. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7404. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7405. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7406. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7407. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7408. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7409. end
  7410. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7411. local lat1 = Instance.new("Attachment",larm)
  7412. lat1.Position = Vector3.new(1,-1,0.5)
  7413. local lat2 = Instance.new("Attachment",larm)
  7414. lat2.Position = Vector3.new(-1,-1,-0.5)
  7415. local rat1 = Instance.new("Attachment",rarm)
  7416. rat1.Position = Vector3.new(1,-1,-0.5)
  7417. local rat2 = Instance.new("Attachment",rarm)
  7418. rat2.Position = Vector3.new(-1,-1,0.5)
  7419. local tl1 = Instance.new('Trail',larm)
  7420. tl1.Attachment0 = lat1
  7421. tl1.Attachment1 = lat2
  7422. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7423. tl1.LightEmission = 1
  7424. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7425. tl1.Color = ColorSequence.new(BrickColor.new('New Yeller').Color,BrickColor.new('Really red').Color)
  7426. tl1.Lifetime = 5
  7427. local tl2 = tl1:Clone()
  7428. tl2.Attachment0 = rat1
  7429. tl2.Attachment1 = rat2
  7430. tl2.Parent = rarm
  7431. hum.JumpPower = 500
  7432. hum.Jump = true
  7433. swait()
  7434. hum.JumpPower = 500
  7435. hum.WalkSpeed = 120
  7436. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7437. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7438. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7439. for i = 0, 49 do
  7440. --waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7441. --slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7442. end
  7443. coroutine.resume(coroutine.create(function()
  7444. for i = 0, 2, 0.1 do
  7445. swait()
  7446. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7447. end
  7448. hum.CameraOffset = vt(0,0,0)
  7449. wait(3)
  7450. tl1.Enabled = false
  7451. tl2.Enabled = false
  7452. game:GetService("Debris"):AddItem(tl1, 5)
  7453. game:GetService("Debris"):AddItem(tl2, 5)
  7454. game:GetService("Debris"):AddItem(rat1, 5)
  7455. game:GetService("Debris"):AddItem(rat2, 5)
  7456. game:GetService("Debris"):AddItem(lat1, 5)
  7457. game:GetService("Debris"):AddItem(lat2, 5)
  7458. end))
  7459. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7460. for i = 0, 3, 0.1 do
  7461. swait()
  7462. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7463. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7464. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7465. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7466. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7467. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7468. end
  7469. coroutine.resume(coroutine.create(function()
  7470. for i = 0, 99 do
  7471. swait()
  7472. wng1a.Transparency = wng1a.Transparency + 0.01
  7473. wng1b.Transparency = wng1b.Transparency + 0.01
  7474. wng2a.Transparency = wng2a.Transparency + 0.01
  7475. wng2b.Transparency = wng2b.Transparency + 0.01
  7476. end
  7477. end))
  7478. attack = false
  7479. if equipped == false then
  7480. hum.WalkSpeed = 100
  7481. else
  7482. hum.WalkSpeed = 100
  7483. end
  7484. hum.JumpPower = 50
  7485. end
  7486. ------------------
  7487.  
  7488.  
  7489. local attacktype = 1
  7490. mouse.Button1Down:connect(function()
  7491. if equipped == true then
  7492. if attack == false and attacktype == 1 then
  7493. attacktype = 2
  7494. attackone()
  7495. elseif attack == false and attacktype == 2 then
  7496. attacktype = 3
  7497. attacktwo()
  7498. elseif attack == false and attacktype == 3 then
  7499. attacktype = 1
  7500. attackthree()
  7501. --[[elseif attack == false and attacktype == 4 then
  7502. attacktype = 1
  7503. --attackfour()]]--
  7504. end
  7505. end
  7506. end)
  7507. mouse.KeyDown:connect(function(k)
  7508. if k == "f" and attack == false and equipped == false then
  7509. equip()
  7510. elseif k == "f" and attack == false and equipped == true then
  7511. unequip()
  7512. end
  7513. if k == "r" and attack == false then
  7514. superjump()
  7515. end
  7516. if k == "x" and attack == false then
  7517. SuperBoost()
  7518. end
  7519. if equipped == true then
  7520. if k == "z" and attack == false then
  7521. spinnyblade()
  7522. end
  7523. if k == "c" and attack == false then
  7524. bladespinagain()
  7525. end
  7526. end
  7527. if k == "l" and muter == false then
  7528. muter = true
  7529. kan.Volume = 0
  7530. elseif k == "l" and muter == true then
  7531. muter = false
  7532. kan.Volume = 1.25
  7533. end
  7534. end)
  7535. plr.Chatted:connect(function(message)
  7536. if message:sub(1,3) == "id/" then
  7537. bgmusic.SoundId = message:sub(4)
  7538. bgmusic.TimePosition = 0
  7539. bgmusic:Play()
  7540. elseif message:sub(1,6) == "pitch/" then
  7541. ORPIT = message:sub(7)
  7542. elseif message:sub(1,4) == "vol/" then
  7543. bgmusic.Volume = message:sub(5)
  7544. elseif message:sub(1,7) == "skipto/" then
  7545. kan.TimePosition = message:sub(8)
  7546. end
  7547. end)
  7548.  
  7549. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7550. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("New Yeller"),BrickColor.new("New Yeller").Color)
  7551.  
  7552.  
  7553.  
  7554. idleanim=.4
  7555. while true do
  7556. swait()
  7557. if muter == false then
  7558. kan.Volume = ORVOL
  7559. else
  7560. kan.Volume = 0
  7561. end
  7562. kan.PlaybackSpeed = ORPIT
  7563. kan.Pitch = ORPIT
  7564. kan.SoundId = "rbxassetid://" ..ORGID
  7565. kan.Looped = true
  7566. kan.Parent = plr.PlayerGui
  7567. kan:Resume()
  7568. techc.Rotation = techc.Rotation + 0.1
  7569. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7570. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7571. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7572. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7573. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7574. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7575. sine = sine + change
  7576. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7577. local velderp=RootPart.Velocity.y
  7578. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7579. if equipped==true or equipped==false then
  7580. if attack==false then
  7581. idle=idle+1
  7582. else
  7583. idle=0
  7584. end
  7585. if idle>=500 then
  7586. if attack==false then
  7587. --Sheath()
  7588. end
  7589. end
  7590. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7591. Anim="Jump"
  7592. if attack==false then
  7593. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7594. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7595. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7596. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7597. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7598. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7599. if equipped == false then
  7600. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7601. else
  7602. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7603. end
  7604. end
  7605. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7606. Anim="Fall"
  7607. if attack==false then
  7608. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7609. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7610. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7611. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7612. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7613. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7614. if equipped == false then
  7615. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7616. else
  7617. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7618. end
  7619. end
  7620. elseif torvel<1 and hitfloor~=nil then
  7621. Anim="Idle"
  7622. if attack==false then
  7623. if equipped == false then
  7624. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7625. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7626. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7627. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7628. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7629. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7630. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7631. else
  7632. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7633. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7634. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7635. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7636. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7637. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7638. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7639. end
  7640. end
  7641. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7642. Anim="Walk"
  7643. if attack==false then
  7644. if equipped == false then
  7645. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7646. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7647. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7648. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7649. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7650. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7651. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7652. else
  7653. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7654. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7655. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7656. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7657. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7658. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7659. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7660. end
  7661. end
  7662. elseif torvel>=42 and hitfloor~=nil then
  7663. Anim="Run"
  7664. if attack==false then
  7665. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7666. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7667. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7668. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7669. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7670. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7671. end
  7672. end
  7673. end
  7674. end
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