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1nubloku Sep 11th, 2019 110 Never
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. --Made by ShinobiGreg
  8.   plr = game.Players.LocalPlayer
  9.   repeat
  10.     wait(0.4)
  11.   until plr.Character
  12.   chr = plr.Character
  13.   human = chr:FindFirstChild("Humanoid")
  14.   mouse = plr:GetMouse()
  15.   equipd = false
  16.   tors = chr.Torso
  17.   rarm = chr["Right Arm"]
  18.   larm = chr["Left Arm"]
  19.   rleg = chr["Right Leg"]
  20.   lleg = chr["Left Leg"]
  21.   local txt = Instance.new("BillboardGui", chr)
  22. CV="Lime green"
  23.     txt.Adornee = chr .Head
  24.     txt.Name = "_status"
  25.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  26.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  27.     local text = Instance.new("TextLabel", txt)
  28.     text.Size = UDim2.new(10, 0, 7, 0)
  29.     text.FontSize = "Size24"
  30.     text.TextScaled = true
  31.     text.TextTransparency = 0
  32.     text.BackgroundTransparency = 1
  33.     text.TextTransparency = 0
  34.     text.TextStrokeTransparency = 0
  35.     text.Font = "Fantasy"
  36.     text.TextStrokeColor3 = Color3.new(0,0,0)
  37.     text.TextColor3 = Color3.new(0,1,0)
  38.     text.Text = "sla"
  39.   hrp = chr.HumanoidRootPart
  40.   head = chr.Head
  41.   chr.Humanoid.MaxHealth = 5000000000000000000000000000000000000000000000000000000000000000000
  42.   anim = human.Animator
  43.   activu = false
  44.   Heartbeat = Instance.new("BindableEvent")
  45.   Heartbeat.Name = "Heartbeat"
  46.   Heartbeat.Parent = script
  47.   frame = 0.03333333333333333
  48.   tf = 0
  49.   game:GetService("RunService").Heartbeat:connect(function(s, p)
  50.     tf = tf + s
  51.     if tf >= frame then
  52.       for i = 1, math.floor(tf / frame) do
  53.         Heartbeat:Fire()
  54.       end
  55.       tf = tf - frame * math.floor(tf / frame)
  56.     end
  57.   end)
  58.   function swait(num)
  59.     if num == 0 or num == nil then
  60.       Heartbeat.Event:wait()
  61.     else
  62.       for i = 1, num do
  63.         Heartbeat.Event:wait()
  64.       end
  65.     end
  66.   end
  67.   hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  68.   w3ld = Instance.new("Weld", hat)
  69.   w3ld.Part0 = hat
  70.   w3ld.Part1 = game.Players.LocalPlayer.Character.Head
  71.   w3ld.C0 = w3ld.C0 * CFrame.new(-0.09,-0.5,-0.2)
  72.   mesh = Instance.new("SpecialMesh", hat)
  73.   mesh.MeshId = "http://www.roblox.com/asset/?id=0"
  74.   mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  75.   mesh.Scale = Vector3.new(6.7,6.7,6.7)
  76. ---
  77.             local Music2 = Instance.new("Sound",UpperTorso)
  78.         Music2.SoundId = "rbxassetid://433304271"
  79.         Music2.Pitch = 1
  80.         Music2.Looped = true
  81.         Music2.Volume = 1.2
  82.  
  83. ---
  84. ---
  85.  
  86. --[[
  87. This script will change your shirt and pants ^-^
  88. Change the shirt and pants ID to the one you like
  89. If your using this script, do it as a local script ^-^
  90. ]]
  91.  
  92. local part = game.Players.LocalPlayer.Character
  93. local basetemplate = "http://www.roblox.com/asset/?id="
  94. end
  95.   RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  96.   RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  97.   LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  98.   LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  99.   RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  100.   RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  101.   LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  102.   LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  103.   NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  104.   NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  105.   RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  106.   RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  107.   RS = tors:FindFirstChild("Right Shoulder")
  108.   LS = tors:FindFirstChild("Left Shoulder")
  109.   RH = tors:FindFirstChild("Right Hip")
  110.   LH = tors:FindFirstChild("Left Hip")
  111.   RJ = hrp:FindFirstChild("RootJoint")
  112.   N = tors:FindFirstChild("Neck")
  113.   cf = CFrame.new
  114.   ang = CFrame.Angles
  115.   rd = math.rad
  116.   rd2 = math.random
  117.   function nooutline(p)
  118.     p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  119.   end
  120.   function makepart(color, name, reflec, mater, parnt, cfram)
  121.     local port = Instance.new("Part")
  122.     port.BrickColor = BrickColor.new(color)
  123.     port.Name = name
  124.     nooutline(port)
  125.     port.Reflectance = reflec
  126.     port.Material = mater
  127.     port.Anchored = false
  128.     port.CanCollide = false
  129.     port.Locked = true
  130.     port.Size = Vector3.new(0.2, 0.2, 0.2)
  131.     port.Parent = parnt
  132.     return port
  133.   end
  134.   function makemesh(meshtype, scale, meshid, parent)
  135.     local mes = Instance.new("SpecialMesh")
  136.     mes.MeshType = meshtype
  137.     mes.Scale = scale
  138.     if meshtype == "FileMesh" then
  139.       mes.MeshId = meshid
  140.     end
  141.     mes.Parent = parent
  142.     return mes
  143.   end
  144.   function makeweld(parent, p0, p1, c0, c1)
  145.     local wel = Instance.new("Weld")
  146.     wel.Part0 = p0
  147.     wel.Part1 = p1
  148.     wel.C0 = c0
  149.     if c1 ~= nil then
  150.       wel.C1 = c1
  151.     end
  152.     wel.Parent = parent
  153.     return wel
  154.   end
  155.   function smokz(prnt)
  156.     s = Instance.new("Smoke")
  157.     s.Color = Color3.new(1, 1, 1)
  158.     s.Enabled = false
  159.     s.Name = "smok"
  160.     s.Opacity = 0.5
  161.     s.RiseVelocity = 0.2
  162.     s.Size = 0.1
  163.     s.Parent = prnt
  164.   end
  165.   function glow(tz, paz, smokinz, length)
  166.     if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  167.       do
  168.         local s = Instance.new("Sound")
  169.         s.SoundId = "rbxassetid://298181829"
  170.         s.Volume = 0.25
  171.         s.Pitch = math.random(9, 11) / 10
  172.         s.Parent = paz
  173.         s:Play()
  174.         paz.Transparency = 0.7
  175.         if smokinz == true then
  176.           paz.smok.Enabled = true
  177.         end
  178.         delay(length, function()
  179.           paz.Transparency = 1
  180.           paz.smok.Enabled = false
  181.           s:Destroy()
  182.         end)
  183.       end
  184.     end
  185.   end
  186.   function makeglow()
  187.     for _, p in pairs(chr:GetChildren()) do
  188.       if p.ClassName == "Accessory" then
  189.         do
  190.           local h = p:FindFirstChildOfClass("Part")
  191.           local nh = h:Clone()
  192.           nh.Parent = nil
  193.           nh.CFrame = h.CFrame
  194.           nh.Transparency = 1
  195.           nh.Name = "Glow"
  196.           nh.Material = "Neon"
  197.           nh.BrickColor = BrickColor.new("Earth green")
  198.           nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  199.           nh.Parent = h
  200.           makeweld(nh, nh, h, cf(0, 0, 0))
  201.           local m = nh:FindFirstChildOfClass("SpecialMesh")
  202.           m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  203.           m.TextureId = ""
  204.           smokz(nh)
  205.           nh.Touched:connect(function(po)
  206.             glow(po, nh, true, 0.8)
  207.           end)
  208.         end
  209.       elseif p.ClassName == "Part" and p ~= hrp then
  210.         do
  211.           local n = p:Clone()
  212.           n.Parent = nil
  213.           n.Transparency = 1
  214.           n.Material = "Neon"
  215.           n.Name = "Glow"
  216.           n.BrickColor = BrickColor.new("Earth green")
  217.           n.CFrame = p.CFrame
  218.           n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  219.           n.Parent = p
  220.           makeweld(n, n, p, cf(0, 0, 0))
  221.           smokz(n)
  222.           n.Touched:connect(function(po)
  223.             glow(po, n, true, 0.8)
  224.           end)
  225.           if n:FindFirstChildOfClass("Decal") then
  226.             n:FindFirstChildOfClass("Decal"):Destroy()
  227.           end
  228.           if p:FindFirstChildOfClass("SpecialMesh") then
  229.             local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  230.             c.Parent = nil
  231.             c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  232.             c.Parent = n
  233.           else
  234.             local m = Instance.new("BlockMesh")
  235.             m.Scale = Vector3.new(1.05, 1.025, 1.05)
  236.             if p == tors then
  237.               m.Scale = Vector3.new(1.05, 1.05, 1.05)
  238.             end
  239.             m.Parent = n
  240.           end
  241.         end
  242.       end
  243.     end
  244.   end
  245.   makeglow()
  246.   function fglow(glopart, duration)
  247.     for _ = 1, 4 do
  248.       swait()
  249.       glopart.Transparency = glopart.Transparency - 0.075
  250.     end
  251.     delay(duration, function()
  252.       for _ = 1, 4 do
  253.         swait()
  254.         glopart.Transparency = glopart.Transparency + 0.075
  255.       end
  256.     end)
  257.   end
  258.   function lerpz(joint, prop, cfrmz, alp)
  259.     joint[prop] = joint[prop]:lerp(cfrmz, alp)
  260.   end
  261.   function resetlerp()
  262.     RJ.C0 = RJC0
  263.     RJ.C1 = RJC1
  264.     N.C0 = NC0
  265.     N.C1 = NC1
  266.     RS.C0 = RSC0
  267.     RS.C1 = RSC1
  268.     LS.C0 = LSC0
  269.     LS.C1 = LSC1
  270.     RH.C0 = RHC0
  271.     RH.C1 = RHC1
  272.     LH.C0 = LHC0
  273.   end
  274. function chatfunc(text)
  275. local chat = coroutine.wrap(function()
  276. if chr:FindFirstChild("TalkingBillBoard")~= nil then
  277. chr:FindFirstChild("TalkingBillBoard"):destroy()
  278. end
  279. local naeeym2 = Instance.new("BillboardGui",chr)
  280. naeeym2.Size = UDim2.new(0,100,0,40)
  281. naeeym2.StudsOffset = Vector3.new(0,3,0)
  282. naeeym2.Adornee = chr.Head
  283. naeeym2.Name = "TalkingBillBoard"
  284. local tecks2 = Instance.new("TextLabel",naeeym2)
  285. tecks2.BackgroundTransparency = 1
  286. tecks2.BorderSizePixel = 0
  287. tecks2.Text = ""
  288. tecks2.Font = "Fantasy"
  289. tecks2.TextSize = 30
  290. tecks2.TextStrokeTransparency = 0
  291. tecks2.TextColor3 = Color3.new(0,1,0)
  292. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  293. tecks2.Size = UDim2.new(1,0,0.5,0)
  294. local tecks3 = Instance.new("TextLabel",naeeym2)
  295. tecks3.BackgroundTransparency = 1
  296. tecks3.BorderSizePixel = 0
  297. tecks3.Text = ""
  298. tecks3.Font = "Fantasy"
  299. tecks3.TextSize = 30
  300. tecks3.TextStrokeTransparency = 0
  301. tecks3.TextColor3 = Color3.new(0,1,0)
  302. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  303. tecks3.Size = UDim2.new(1,0,0.5,0)
  304. for i = 1,string.len(text),1 do
  305. tecks2.Text = string.sub(text,1,i)
  306. tecks3.Text = string.sub(text,1,i)
  307. wait(0.01)
  308. end
  309. wait(2)
  310. for i = 1, 50 do
  311. swait()
  312. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  313. tecks2.Rotation = tecks2.Rotation - .8
  314. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  315. tecks2.TextTransparency = tecks2.TextTransparency + .04
  316. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  317. tecks3.Rotation = tecks2.Rotation + .8
  318. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  319. tecks3.TextTransparency = tecks2.TextTransparency + .04
  320. end
  321. naeeym2:Destroy()
  322. end)
  323. chat()
  324. end
  325. function onChatted(msg)
  326. chatfunc(msg)
  327. end
  328.  
  329.  
  330. function FullCowl()
  331.    
  332.    
  333.      if activu == true or selected == false then
  334.       return
  335.         end
  336.     chatfunc("Full Cowl!")
  337.     coroutine.resume(coroutine.create(function()
  338.       fglow(lleg.Glow, 19)
  339.       fglow(rleg.Glow, 19)
  340.       fglow(rarm.Glow, 19)
  341.       fglow(larm.Glow, 19)
  342.       fglow(head.Glow, 19)
  343.       fglow(tors.Glow, 19)
  344.     end))
  345.     activu = true
  346.  
  347.     local pet = Instance.new("ParticleEmitter")
  348.     pet.Color = ColorSequence.new(Color3.new(0, 255, 0))
  349.     pet.LightEmission = 0.9
  350.     pet.Size = NumberSequence.new(0.5)
  351.     pet.Texture = "rbxassetid://272050333"
  352.     pet.Transparency = NumberSequence.new(0.1)
  353.     pet.Lifetime = NumberRange.new(0.1)
  354.     pet.Rate = 1
  355.     pet.RotSpeed = NumberRange.new(360)
  356.     pet.Speed = NumberRange.new(3)
  357.     pet.VelocitySpread = 360
  358.     pet.Parent = rarm.Glow
  359.     local pet2 = Instance.new("ParticleEmitter")
  360.     pet2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  361.     pet2.LightEmission = 0.9
  362.     pet2.Size = NumberSequence.new(5)
  363.     pet2.Texture = "rbxassetid://516107903"
  364.     pet2.Transparency = NumberSequence.new(0.4)
  365.     pet2.ZOffset = 2
  366.     pet2.Enabled = false
  367.     pet2.LockedToPart = true
  368.     pet2.Lifetime = NumberRange.new(0.07)
  369.     pet2.Rate = 8
  370.     pet2.Rotation = NumberRange.new(0, 360)
  371.     pet2.RotSpeed = NumberRange.new(0)
  372.     pet2.Speed = NumberRange.new(0)
  373.     pet2.VelocitySpread = 180
  374.     pet2.Parent = rarm.Glow
  375.  
  376.    
  377.    
  378.     local petl = Instance.new("ParticleEmitter")
  379.     petl.Color = ColorSequence.new(Color3.new(0, 255, 0))
  380.     petl.LightEmission = 0.9
  381.     petl.Size = NumberSequence.new(0.5)
  382.     petl.Texture = "rbxassetid://272050333"
  383.     petl.Transparency = NumberSequence.new(0.1)
  384.     petl.Lifetime = NumberRange.new(0.1)
  385.     petl.Rate = 1
  386.     petl.RotSpeed = NumberRange.new(360)
  387.     petl.Speed = NumberRange.new(3)
  388.     petl.VelocitySpread = 360
  389.     petl.Parent = larm.Glow
  390.     local petl2 = Instance.new("ParticleEmitter")
  391.     petl2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  392.     petl2.LightEmission = 0.9
  393.     petl2.Size = NumberSequence.new(5)
  394.     petl2.Texture = "rbxassetid://516107903"
  395.     petl2.Transparency = NumberSequence.new(0.4)
  396.     petl2.ZOffset = 2
  397.     petl2.Enabled = false
  398.     petl2.LockedToPart = true
  399.     petl2.Lifetime = NumberRange.new(0.07)
  400.     petl2.Rate = 8
  401.     petl2.Rotation = NumberRange.new(0, 360)
  402.     petl2.RotSpeed = NumberRange.new(0)
  403.     petl2.Speed = NumberRange.new(0)
  404.     petl2.VelocitySpread = 180
  405.     petl2.Parent = larm.Glow
  406.  
  407.    
  408.    local petl3 = Instance.new("ParticleEmitter")
  409.     petl3.Color = ColorSequence.new(Color3.new(0, 255, 0))
  410.     petl3.LightEmission = 0.9
  411.     petl3.Size = NumberSequence.new(0.5)
  412.     petl3.Texture = "rbxassetid://272050333"
  413.     petl3.Transparency = NumberSequence.new(0.1)
  414.     petl3.Lifetime = NumberRange.new(0.1)
  415.     petl3.Rate = 1
  416.     petl3.RotSpeed = NumberRange.new(360)
  417.     petl3.Speed = NumberRange.new(3)
  418.     petl3.VelocitySpread = 360
  419.     petl3.Parent = head.Glow
  420.     local petl23 = Instance.new("ParticleEmitter")
  421.     petl23.Color = ColorSequence.new(Color3.new(0, 255, 0))
  422.     petl23.LightEmission = 0.9
  423.     petl23.Size = NumberSequence.new(5)
  424.     petl23.Texture = "rbxassetid://516107903"
  425.     petl23.Transparency = NumberSequence.new(0.4)
  426.     petl23.ZOffset = 2
  427.     petl23.Enabled = false
  428.     petl23.LockedToPart = true
  429.     petl23.Lifetime = NumberRange.new(0.07)
  430.     petl23.Rate = 8
  431.     petl23.Rotation = NumberRange.new(0, 360)
  432.     petl23.RotSpeed = NumberRange.new(0)
  433.     petl23.Speed = NumberRange.new(0)
  434.     petl23.VelocitySpread = 180
  435.     petl23.Parent = head.Glow
  436.  
  437.  
  438.  
  439. local petl34 = Instance.new("ParticleEmitter")
  440.     petl34.Color = ColorSequence.new(Color3.new(0, 255, 0))
  441.     petl34.LightEmission = 0.9
  442.     petl34.Size = NumberSequence.new(0.5)
  443.     petl34.Texture = "rbxassetid://272050333"
  444.     petl34.Transparency = NumberSequence.new(0.1)
  445.     petl34.Lifetime = NumberRange.new(0.1)
  446.     petl34.Rate = 1
  447.     petl34.RotSpeed = NumberRange.new(360)
  448.     petl34.Speed = NumberRange.new(3)
  449.     petl34.VelocitySpread = 360
  450.     petl34.Parent = rleg.Glow
  451.     local petl234 = Instance.new("ParticleEmitter")
  452.     petl234.Color = ColorSequence.new(Color3.new(0, 255, 0))
  453.     petl234.LightEmission = 0.9
  454.     petl234.Size = NumberSequence.new(5)
  455.     petl234.Texture = "rbxassetid://516107903"
  456.     petl234.Transparency = NumberSequence.new(0.4)
  457.     petl234.ZOffset = 2
  458.     petl234.Enabled = false
  459.     petl234.LockedToPart = true
  460.     petl234.Rate = 8
  461.     petl234.Rotation = NumberRange.new(0, 360)
  462.     petl234.RotSpeed = NumberRange.new(0)
  463.     petl234.Speed = NumberRange.new(0)
  464.     petl234.VelocitySpread = 180
  465.     petl234.Parent = rleg.Glow
  466.  
  467.  
  468. local petl345 = Instance.new("ParticleEmitter")
  469.     petl345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  470.     petl345.LightEmission = 0.9
  471.     petl345.Size = NumberSequence.new(0.5)
  472.     petl345.Texture = "rbxassetid://272050333"
  473.     petl345.Transparency = NumberSequence.new(0.1)
  474.     petl345.Lifetime = NumberRange.new(0.1)
  475.     petl345.Rate = 1
  476.     petl345.RotSpeed = NumberRange.new(360)
  477.     petl345.Speed = NumberRange.new(3)
  478.     petl345.VelocitySpread = 360
  479.     petl345.Parent = tors.Glow
  480.     local petl2345 = Instance.new("ParticleEmitter")
  481.     petl2345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  482.     petl2345.LightEmission = 0.9
  483.     petl2345.Size = NumberSequence.new(5)
  484.     petl2345.Texture = "rbxassetid://516107903"
  485.     petl2345.Transparency = NumberSequence.new(0.4)
  486.     petl2345.ZOffset = 2
  487.     petl2345.Enabled = false
  488.     petl2345.LockedToPart = true
  489.     petl2345.Rate = 8
  490.     petl2345.Rotation = NumberRange.new(0, 360)
  491.     petl2345.RotSpeed = NumberRange.new(0)
  492.     petl2345.Speed = NumberRange.new(0)
  493.     petl2345.VelocitySpread = 180
  494.     petl2345.Parent = tors.Glow
  495.  x = Instance.new("Sound",workspace)
  496.             x.SoundId = "http://www.roblox.com/asset/?id=0"
  497.             x.Looped = false
  498.             x.Pitch = 1
  499.             x.Volume = 5
  500.             x:Play()
  501. end
  502.  
  503.  
  504.  
  505.  
  506.  
  507.  
  508.  
  509.  
  510.  function detroit()
  511.     if activu == true or selected == false then
  512.       return
  513.     end
  514.     coroutine.resume(coroutine.create(function()
  515.       fglow(rarm.Glow, 3)
  516.     end))
  517.     activu = true
  518.    
  519.     human.WalkSpeed = human.WalkSpeed - 20
  520.     animo(false)
  521.     local Mus = Instance.new("Sound",tors)
  522. Mus.SoundId = "rbxassetid://991726501"
  523. Mus.Pitch = 1
  524. Mus.Volume = 90000
  525. Mus.Looped = false
  526. wait(0.3)
  527. Mus:Play()
  528.     local pe = Instance.new("ParticleEmitter")
  529.     pe.Color = ColorSequence.new(Color3.new(0, 100, 255))
  530.     pe.LightEmission = 0.9
  531.     pe.Size = NumberSequence.new(0.5)
  532.     pe.Texture = "rbxassetid://272050333"
  533.     pe.Transparency = NumberSequence.new(0.1)
  534.     pe.Lifetime = NumberRange.new(0.1)
  535.     pe.Rate = 1
  536.     pe.RotSpeed = NumberRange.new(360)
  537.     pe.Speed = NumberRange.new(3)
  538.     pe.VelocitySpread = 360
  539.     pe.Parent = rarm.Glow
  540.     local pe2 = Instance.new("ParticleEmitter")
  541.     pe2.Color = ColorSequence.new(Color3.new(0, 100, 255))
  542.     pe2.LightEmission = 0.9
  543.     pe2.Size = NumberSequence.new(5)
  544.     pe2.Texture = "rbxassetid://516107903"
  545.     pe2.Transparency = NumberSequence.new(0.4)
  546.     pe2.ZOffset = 2
  547.     pe2.Enabled = false
  548.     pe2.LockedToPart = true
  549.     pe2.Lifetime = NumberRange.new(0.07)
  550.     pe2.Rate = 8
  551.    pe2.Rotation = NumberRange.new(0, 360)
  552.     pe2.RotSpeed = NumberRange.new(2)
  553.     pe2.Speed = NumberRange.new(15)
  554.     pe2.SpreadAngle = Vector2.new(360,306)
  555.     pe2.Lifetime = NumberRange.new(0.06)
  556.     pe2.ZOffset = 1
  557.     pe2.LockedToPart = true
  558.     pe2.Name = "ParticleEmitter2"
  559.     chatfunc("DETROIT SMASH!")
  560.     pe:Destroy()
  561.     pe2:Destroy()
  562.     KABOOMZ()
  563.     rarm.Glow.smok.Enabled = true
  564.     wait(1.5)
  565.     animo(true)
  566.     human.WalkSpeed = human.WalkSpeed + 13
  567.     for _ = 1, 24 do
  568.       swait()
  569.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  570.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  571.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  572.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  573.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  574.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  575.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  576.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  577.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  578.     end
  579.     resetlerp()
  580.     rarm.Glow.smok.Enabled = false
  581.     activu = false
  582.   end
  583.  
  584.  
  585.  
  586.  
  587.  
  588.  
  589.  
  590.  
  591.  
  592.  
  593.  
  594.  
  595.  
  596. function RFistDamage()
  597.    
  598. end
  599.   function rsmash()
  600.     if activu == true or selected == false then
  601.       return
  602.     end
  603.     coroutine.resume(coroutine.create(function()
  604.       fglow(rarm.Glow, 3)
  605.     end))
  606.     activu = true
  607.    
  608.     human.WalkSpeed = human.WalkSpeed - 13
  609.     animo(false)
  610.     local Mus = Instance.new("Sound",workspace)
  611. Mus.SoundId = "rbxassetid://938838122"
  612. Mus.Pitch = 1
  613. Mus.Volume = 99999
  614. Mus.Looped = false
  615. wait(0.3)
  616. Mus:Play()
  617.     local pe = Instance.new("ParticleEmitter")
  618.     pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  619.     pe.LightEmission = 0.9
  620.     pe.Size = NumberSequence.new(0.5)
  621.     pe.Texture = "rbxassetid://272050333"
  622.     pe.Transparency = NumberSequence.new(0.1)
  623.     pe.Lifetime = NumberRange.new(0.1)
  624.     pe.Rate = 1
  625.     pe.RotSpeed = NumberRange.new(360)
  626.     pe.Speed = NumberRange.new(3)
  627.     pe.VelocitySpread = 360
  628.     pe.Parent = rarm.Glow
  629.     local pe2 = Instance.new("ParticleEmitter")
  630.     pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  631.     pe2.LightEmission = 0.9
  632.     pe2.Size = NumberSequence.new(5)
  633.     pe2.Texture = "rbxassetid://516107903"
  634.     pe2.Transparency = NumberSequence.new(0.4)
  635.     pe2.ZOffset = 2
  636.     pe2.Enabled = false
  637.     pe2.LockedToPart = true
  638.     pe2.Lifetime = NumberRange.new(0.07)
  639.     pe2.Rate = 8
  640.     pe2.Rotation = NumberRange.new(0, 360)
  641.     pe2.RotSpeed = NumberRange.new(0)
  642.     pe2.Speed = NumberRange.new(0)
  643.     pe2.VelocitySpread = 180
  644.     pe2.Parent = rarm.Glow
  645.     for _ = 1, 45 do
  646.       swait()
  647.       lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  648.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  649.       lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  650.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  651.       lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  652.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  653.       lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  654.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  655.       lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  656.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  657.       pe.Rate = pe.Rate + 25
  658.     end
  659.     chatfunc("RAA RRRRRR NNNNN PAH!")
  660.     pe2.Enabled = true
  661.     pe.Speed = NumberRange.new(10)
  662.     for _ = 1, 30 do
  663.       swait()
  664.       lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  665.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  666.       lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  667.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  668.       lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  669.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  670.       lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  671.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  672.       lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  673.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  674.  
  675.     end
  676.     for l = 1, 3 do
  677.       swait()
  678.       lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  679.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  680.       lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  681.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  682.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  683.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  684.       lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  685.       lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  686.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  687.     end
  688.     pe:Destroy()
  689.     pe2:Destroy()
  690.     KABOOMZ()
  691.     rarm.Glow.smok.Enabled = true
  692.     for _ = 1, 8 do
  693.       swait()
  694.       lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  695.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  696.       lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  697.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  698.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  699.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  700.       lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  701.       lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  702.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  703.     end
  704.     wait(1.5)
  705.     animo(true)
  706.     human.WalkSpeed = human.WalkSpeed + 13
  707.     for _ = 1, 24 do
  708.       swait()
  709.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  710.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  711.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  712.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  713.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  714.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  715.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  716.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  717.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  718.     end
  719.     resetlerp()
  720.     rarm.Glow.smok.Enabled = false
  721.     activu = false
  722.   end
  723.  
  724.  
  725.  
  726.  
  727. local debris=game:service"Debris"
  728. vt = Vector3.new
  729. bc = BrickColor.new
  730.  
  731.  
  732.  
  733.  
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742. function Ring()
  743.    
  744.    
  745.     local effspwn = Instance.new("Part")      
  746.     local model = Instance.new("Model")
  747.     game.Debris:AddItem(model, 20)
  748.     model.Name = "smasheffects"
  749.     model.Parent = workspace
  750.     effspwn.Name = "spwnr"
  751.     effspwn.Size = Vector3.new(1, 1, 1)
  752.     effspwn.Anchored = true
  753.     effspwn.CanCollide = false
  754.     effspwn.Transparency = 1
  755.     effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  756.     effspwn.Parent = model
  757.  
  758.  for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  759.         if v:FindFirstChild('Humanoid') then
  760.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  761.             v.Humanoid.PlatformStand = true
  762.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  763.         end
  764.     end
  765.     coroutine.resume(coroutine.create(function()
  766.       local shok = Instance.new("Part")
  767.       shok.Name = "wring1"
  768.       shok.BrickColor = BrickColor.new("Institutional white")
  769.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  770.       shok.Size = Vector3.new(1, 1, 1)
  771.       shok.Anchored = true
  772.       shok.Material = "Neon"
  773.       shok.Transparency = 0.25
  774.       shok.CanCollide = false
  775.       shok.Parent = model
  776.       game.Debris:AddItem(shok, 12)
  777.       local mesh = Instance.new("SpecialMesh")
  778.       mesh.MeshType = "FileMesh"
  779.       mesh.MeshId = "rbxassetid://0"
  780.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  781.       mesh.Parent = shok
  782.       for e = 1, 30 do
  783.         wait()
  784.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  785.         shok.Transparency = shok.Transparency + 0.002
  786.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  787.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  788.       end
  789.       for e = 1, 38 do
  790.         wait()
  791.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  792.         shok.Transparency = shok.Transparency + 0.002
  793.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  794.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  795.       end
  796.       for e = 1, 24 do
  797.         wait()
  798.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  799.         shok.Transparency = shok.Transparency + 0.03
  800.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  801.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  802.       end
  803.     end))
  804.     coroutine.resume(coroutine.create(function()
  805.       local shok = Instance.new("Part")
  806.       shok.Name = "wring2"
  807.       shok.BrickColor = BrickColor.new("Institutional white")
  808.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  809.       shok.Size = Vector3.new(1, 1, 1)
  810.       shok.Anchored = true
  811.       shok.Material = "Neon"
  812.       shok.Transparency = 0.25
  813.       shok.CanCollide = false
  814.       shok.Parent = model
  815.       game.Debris:AddItem(shok, 12)
  816.       local mesh = Instance.new("SpecialMesh")
  817.       mesh.MeshType = "FileMesh"
  818.       mesh.MeshId = "rbxassetid://3270017"
  819.       mesh.Scale = Vector3.new(12, 12, 0.05)
  820.       mesh.Parent = shok
  821.       for e = 1, 30 do
  822.         wait()
  823.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  824.         shok.Transparency = shok.Transparency + 0.002
  825.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  826.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  827.       end
  828.       for e = 1, 38 do
  829.         wait()
  830.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  831.         shok.Transparency = shok.Transparency + 0.002
  832.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  833.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  834.       end
  835.       for e = 1, 24 do
  836.         wait()
  837.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  838.         shok.Transparency = shok.Transparency + 0.03
  839.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  840.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  841.       end
  842.     end))
  843.  
  844. coroutine.resume(coroutine.create(function()
  845.       local shok = Instance.new("Part")
  846.       shok.Name = "shokwve"
  847.       shok.BrickColor = BrickColor.new("Institutional white")
  848.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  849.       shok.Size = Vector3.new(1, 1, 1)
  850.       shok.Anchored = true
  851.       shok.Material = "Neon"
  852.       shok.Transparency = 0.6
  853.       shok.CanCollide = false
  854.       shok.Parent = model
  855.       game.Debris:AddItem(shok, 12)
  856.       local mesh = Instance.new("SpecialMesh")
  857.       mesh.MeshType = "FileMesh"
  858.       mesh.MeshId = "rbxassetid://489415447"
  859.       mesh.Scale = Vector3.new(1, 1, 1)
  860.       mesh.Parent = shok
  861.       for e = 1, 12 do
  862.         wait()
  863.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  864.         shok.Transparency = shok.Transparency + 0.002
  865.       end
  866.       for e = 1, 32 do
  867.         wait()
  868.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  869.         shok.Transparency = shok.Transparency + 0.002
  870.       end
  871.       for e = 1, 24 do
  872.         wait()
  873.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  874.         shok.Transparency = shok.Transparency + 0.03
  875.       end
  876.     end))
  877.     coroutine.resume(coroutine.create(function()
  878.       local shok = Instance.new("Part")
  879.       shok.Name = "shock2"
  880.       shok.BrickColor = BrickColor.new("Institutional white")
  881.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  882.       shok.Size = Vector3.new(1, 1, 1)
  883.       shok.Anchored = true
  884.       shok.Material = "Neon"
  885.       shok.Transparency = 0.35
  886.       shok.CanCollide = false
  887.       shok.Parent = model
  888.       game.Debris:AddItem(shok, 12)
  889.       local mesh = Instance.new("SpecialMesh")
  890.       mesh.MeshType = "FileMesh"
  891.       mesh.MeshId = "rbxassetid://489415447"
  892.       mesh.Scale = Vector3.new(12, 12, 12)
  893.       mesh.Parent = shok
  894.       for e = 1, 15 do
  895.         wait()
  896.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  897.         shok.Transparency = shok.Transparency + 0.004
  898.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  899.       end
  900.       for e = 1, 16 do
  901.         wait()
  902.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  903.         shok.Transparency = shok.Transparency + 0.004
  904.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  905.       end
  906.       for e = 1, 12 do
  907.         wait()
  908.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  909.         shok.Transparency = shok.Transparency + 0.06
  910.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  911.       end
  912.     end))
  913.     coroutine.resume(coroutine.create(function()
  914.       local shok = Instance.new("Part")
  915.       shok.Name = "shock3"
  916.       shok.BrickColor = BrickColor.new("Institutional white")
  917.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  918.       shok.Size = Vector3.new(1, 1, 1)
  919.       shok.Anchored = true
  920.       shok.Material = "Neon"
  921.       shok.Transparency = 0.35
  922.       shok.CanCollide = false
  923.       shok.Parent = model
  924.       game.Debris:AddItem(shok, 12)
  925.       local mesh = Instance.new("SpecialMesh")
  926.       mesh.MeshType = "FileMesh"
  927.       mesh.MeshId = "rbxassetid://489415447"
  928.       mesh.Scale = Vector3.new(12, 12, 12)
  929.       mesh.Parent = shok
  930.       for e = 1, 15 do
  931.         wait()
  932.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  933.         shok.Transparency = shok.Transparency + 0.004
  934.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  935.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  936.       end
  937.       for e = 1, 16 do
  938.         wait()
  939.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  940.         shok.Transparency = shok.Transparency + 0.004
  941.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  942.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  943.       end
  944.       for e = 1, 12 do
  945.         wait()
  946.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  947.         shok.Transparency = shok.Transparency + 0.06
  948.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  949.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  950.       end
  951.     end))
  952.    
  953. end
  954. function Landing()
  955.    
  956.    
  957.    
  958.    
  959.    
  960.    
  961.     ROW = function(out, trans, s, wt, t, ang, plus)
  962.                     for i = 1, 360, 360/t do
  963.                         local c = Instance.new("Part", game.Workspace)
  964.                         c.FormFactor = 3
  965.                         c.TopSurface = 0
  966.                         c.BottomSurface = 0
  967.                         c.Size = s
  968.                         c.Anchored = true
  969.                         c.CanCollide = wt
  970.                         c.Material=workspace.Base.Material
  971.                         c.Transparency = trans
  972.                         c.BrickColor = workspace.Base.BrickColor
  973.                         c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  974.                         c.Locked=true
  975.                         game.Debris:AddItem(c,15)
  976.                     end
  977. end
  978.    
  979.    
  980.    
  981.  
  982.  
  983.         ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  984. Ring()
  985.  
  986.  
  987.  
  988.  
  989.  
  990. end
  991.  
  992.  
  993.  
  994.  
  995.  
  996.  
  997.  
  998. function newRay(start,face,range,wat)
  999.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1000.     hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1001.     return rey,hit,pos
  1002. end
  1003.  
  1004.  
  1005.  
  1006.    
  1007.   function jum()
  1008.     if activu == true or selected == false then
  1009.       return
  1010.     end
  1011.     coroutine.resume(coroutine.create(function()
  1012.       fglow(rleg.Glow, 1)
  1013.       fglow(lleg.Glow, 1)
  1014.     end))
  1015.     activu = true
  1016.     human.WalkSpeed = human.WalkSpeed - 13
  1017.     local pe = Instance.new("ParticleEmitter")
  1018.     pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1019.     pe.LightEmission = 0.9
  1020.     pe.Size = NumberSequence.new(0.5)
  1021.     pe.Texture = "rbxassetid://272050333"
  1022.     pe.Transparency = NumberSequence.new(0.1)
  1023.     pe.Lifetime = NumberRange.new(0.1)
  1024.     pe.Rate = 250
  1025.     pe.RotSpeed = NumberRange.new(360)
  1026.     pe.Speed = NumberRange.new(3)
  1027.     pe.VelocitySpread = 360
  1028.     pe.Parent = rleg.Glow
  1029.     local pea = pe:Clone()
  1030.     pea.Parent = lleg.Glow
  1031.     local pe2 = Instance.new("ParticleEmitter")
  1032.     pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  1033.     pe2.LightEmission = 0.9
  1034.     pe2.Size = NumberSequence.new(5)
  1035.     pe2.Texture = "rbxassetid://516107903"
  1036.     pe2.Transparency = NumberSequence.new(0.4)
  1037.     pe2.ZOffset = 2
  1038.     pe2.Enabled = true
  1039.     pe2.LockedToPart = true
  1040.     pe2.Lifetime = NumberRange.new(0.07)
  1041.     pe2.Rate = 8
  1042.     pe2.Rotation = NumberRange.new(0, 360)
  1043.     pe2.RotSpeed = NumberRange.new(0)
  1044.     pe2.Speed = NumberRange.new(0)
  1045.     chatfunc("HA!")
  1046.     pe2.VelocitySpread = 180
  1047.     pe2.Parent = lleg.Glow
  1048.     local pea2 = pe2:Clone()
  1049.     pea2.Parent = rleg.Glow
  1050.     for l = 1, 30 do
  1051.       swait()
  1052.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1053.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1054.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1055.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1056.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1057.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1058.       lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1059.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1060.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1061.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1062.     end
  1063.     pe:Destroy()
  1064.     pe2:Destroy()
  1065.     pea:Destroy()
  1066.     pea2:Destroy()
  1067.     human.WalkSpeed = 50
  1068.         BV = Instance.new("BodyVelocity", tors)
  1069.         BV.maxForce = Vector3.new(0,100000,0)
  1070.         BV.P = 100000
  1071.         BV.velocity = Vector3.new(0,800,0)
  1072.     KABOOMZ2()
  1073.     coroutine.resume(coroutine.create(function()
  1074.       swait(3)
  1075.       BV:Destroy()
  1076.     end))
  1077.     for _ = 1, 18 do
  1078.       swait()
  1079.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  1080.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  1081.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  1082.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1083.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  1084.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1085.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  1086.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1087.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  1088.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1089.     end
  1090.     for _ = 1, 18 do
  1091.       swait()
  1092.       lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1093.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1094.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1095.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1096.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1097.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1098.       lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1099.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1100.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1101.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1102.     end
  1103.     resetlerp()
  1104. local ry,ht,ps=nil,nil,nil
  1105. while ht==nil do
  1106.     ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  1107.     wait()
  1108. end
  1109. human.WalkSpeed = 0
  1110. Landing()
  1111. z = Instance.new("Sound",tors)
  1112. z.SoundId = "rbxassetid://142070127"
  1113. z.Volume = 2
  1114. wait(.1)
  1115. z:Play()
  1116.  
  1117. for l = 1, 30 do
  1118.       swait()
  1119.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1120.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1121.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1122.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1123.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1124.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1125.       lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1126.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1127.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1128.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1129.     end
  1130. resetlerp()
  1131. human.WalkSpeed = 16
  1132.  
  1133. activu = false
  1134. end
  1135.  
  1136.  
  1137.  
  1138. local acos = math.acos
  1139. local sqrt = math.sqrt
  1140. local Vec3 = Vector3.new
  1141. local fromAxisAngle = CFrame.fromAxisAngle
  1142.  
  1143. local function toAxisAngle(CFr)
  1144.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1145.         local Angle = math.acos((R00+R11+R22-1)/2)
  1146.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1147.         A = A == 0 and 0.00001 or A
  1148.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1149.         B = B == 0 and 0.00001 or B
  1150.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1151.         C = C == 0 and 0.00001 or C
  1152.         local x = (R21-R12)/sqrt(A)
  1153.         local y = (R02-R20)/sqrt(B)
  1154.         local z = (R10-R01)/sqrt(C)
  1155.         return Vec3(x,y,z),Angle
  1156. end
  1157.  
  1158. function ApplyTrig(Num,Func)
  1159.         local Min,Max = Func(0),Func(1)
  1160.         local i = Func(Num)
  1161.         return (i-Min)/(Max-Min)
  1162.         --[[if Func == "sin" then
  1163.                 return (math.sin((1-Num)*math.pi)+1)/2
  1164.         elseif Func == "cos" then
  1165.                 return (math.cos((1-Num)*math.pi)+1)/2
  1166.         end]]
  1167. end
  1168.  
  1169. function LerpCFrame(CFrame1,CFrame2,Num)
  1170.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1171.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1172. end
  1173.  
  1174. function Crater(Torso,Radius)
  1175.         spawn(function()
  1176.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1177.         local Ignore = {}
  1178.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1179.                 if v.Character ~= nil then
  1180.                         Ignore[#Ignore+1] = v.Character
  1181.                 end
  1182.         end
  1183.         local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1184.         if Hit == nil then return end
  1185.         local Parts = {}
  1186.         for i = 1,360,10 do
  1187.                 local P = Instance.new("Part",Torso.Parent)
  1188.                 P.Anchored = true
  1189.                 P.FormFactor = "Custom"
  1190.                 P.BrickColor = Hit.BrickColor
  1191.                 P.Material = Hit.Material
  1192.                 P.TopSurface = "Smooth"
  1193.                 P.BottomSurface = "Smooth"
  1194.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1195.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1196.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1197.                 if math.random(0,5) == 0 then -- rubble
  1198.                         local P = Instance.new("Part",Torso.Parent)
  1199.                         P.Anchored = true
  1200.                         P.FormFactor = "Custom"
  1201.                         P.BrickColor = Hit.BrickColor
  1202.                         P.Material = Hit.Material
  1203.                         P.TopSurface = "Smooth"
  1204.                         P.BottomSurface = "Smooth"
  1205.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1206.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1207.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1208.                 end
  1209.         end
  1210.         for i = 0,1,0.05 do
  1211.                 for i2,v in pairs(Parts) do
  1212.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1213.                 end
  1214.                 wait(0.02)
  1215.         end
  1216.         for i,v in pairs(Parts) do
  1217.                 if v[1].Size.X > 2.1 then
  1218.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1219.                 end
  1220.                 v[1].Anchored = false
  1221.         end
  1222.         for i = 0,1,0.05 do
  1223.                 for i2,v in pairs(Parts) do
  1224.                         v[1].Transparency = i
  1225.                         if i == 1 then
  1226.                                 v[1]:Destroy()
  1227.                         elseif i >= 0.25 then
  1228.                                 v[1].CanCollide = false
  1229.                         end
  1230.                 end
  1231.                 wait(0.02)
  1232.         end
  1233.         Parts = nil
  1234.         end)
  1235. end
  1236.  
  1237.  
  1238. function FindNearestTorso(Position,Distance,SinglePlayer)
  1239.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1240.         local List = {}
  1241.         for i,v in pairs(workspace:GetChildren())do
  1242.             if v:IsA("Model")then
  1243.                 if v:findFirstChild("Torso")then
  1244.                     if v ~= chr then
  1245.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1246.                             table.insert(List,v)
  1247.                         end
  1248.                     end
  1249.                 end
  1250.             end
  1251.         end
  1252.     return List
  1253. end
  1254.  
  1255.   function KABOOMZ()
  1256.     local effspwn = Instance.new("Part")
  1257.     coroutine.resume(coroutine.create(function()
  1258.       local sound1 = Instance.new("Sound")
  1259.       sound1.SoundId = "rbxassetid://314970761"
  1260.       sound1.MaxDistance = 300
  1261.       sound1.EmitterSize = 20
  1262.       sound1.Volume = 2
  1263.       sound1.Pitch = 0.95
  1264.       sound1.Parent = effspwn
  1265.       local sound2 = Instance.new("Sound")
  1266.       sound2.SoundId = "rbxassetid://0"
  1267.       sound2.MaxDistance = 300
  1268.       sound2.EmitterSize = 20
  1269.       sound2.Volume = 0
  1270.       sound2.Pitch = 0.9
  1271.       sound2.Parent = effspwn
  1272.       local sound3 = Instance.new("Sound")
  1273.       sound3.SoundId = "rbxassetid://138250406"
  1274.       sound2.MaxDistance = 400
  1275.       sound2.EmitterSize = 30
  1276.       sound2.Volume = 2
  1277.       sound2.Pitch = 0.6
  1278.       sound2.Parent = effspwn
  1279.       sound2:Play()
  1280.       wait()
  1281.       sound1:Play()
  1282.       sound3:Play()
  1283.     end))
  1284.     local model = Instance.new("Model")
  1285.     game.Debris:AddItem(model, 20)
  1286.     model.Name = "smasheffects"
  1287.     model.Parent = workspace
  1288.     effspwn.Name = "spwnr"
  1289.     effspwn.Size = Vector3.new(1, 1, 1)
  1290.     effspwn.Anchored = true
  1291.     effspwn.CanCollide = false
  1292.     effspwn.Transparency = 1
  1293.     effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1294.     effspwn.Parent = model
  1295.  
  1296. Crater(head,60)
  1297.  
  1298.     for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1299.         if v:FindFirstChild('Humanoid') then
  1300.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1301.             v.Humanoid.PlatformStand = true
  1302.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1303.         end
  1304.     end
  1305.     coroutine.resume(coroutine.create(function()
  1306.       local shok = Instance.new("Part")
  1307.       shok.Name = "whoosh"
  1308.       shok.BrickColor = BrickColor.new("Institutional white")
  1309.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1310.       shok.Size = Vector3.new(1, 1, 1)
  1311.       shok.Anchored = true
  1312.       shok.Material = "Neon"
  1313.       shok.Transparency = 0.1
  1314.       shok.CanCollide = false
  1315.       shok.Parent = model
  1316.       game.Debris:AddItem(shok, 12)
  1317.       local mesh = Instance.new("SpecialMesh")
  1318.       mesh.MeshType = "FileMesh"
  1319.       mesh.MeshId = "rbxassetid://437347603"
  1320.       mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1321.       mesh.Parent = shok
  1322.       for e = 1, 8 do
  1323.         wait()
  1324.         mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1325.         shok.Transparency = shok.Transparency + 0.035
  1326.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1327.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1328.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1329.       end
  1330.       for e = 1, 16 do
  1331.         wait()
  1332.         mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1333.         shok.Transparency = shok.Transparency + 0.11
  1334.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1335.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1336.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1337.       end
  1338.     end))
  1339.     coroutine.resume(coroutine.create(function()
  1340.       local shok = Instance.new("Part")
  1341.       shok.Name = "wring1"
  1342.       shok.BrickColor = BrickColor.new("Institutional white")
  1343.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1344.       shok.Size = Vector3.new(1, 1, 1)
  1345.       shok.Anchored = true
  1346.       shok.Material = "Neon"
  1347.       shok.Transparency = 0.25
  1348.       shok.CanCollide = false
  1349.       shok.Parent = model
  1350.       game.Debris:AddItem(shok, 12)
  1351.       local mesh = Instance.new("SpecialMesh")
  1352.       mesh.MeshType = "FileMesh"
  1353.       mesh.MeshId = "rbxassetid://3270017"
  1354.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1355.       mesh.Parent = shok
  1356.       for e = 1, 30 do
  1357.         wait()
  1358.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1359.         shok.Transparency = shok.Transparency + 0.002
  1360.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1361.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1362.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1363.  
  1364.       end
  1365.       for e = 1, 38 do
  1366.         wait()
  1367.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1368.         shok.Transparency = shok.Transparency + 0.002
  1369.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1370.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1371.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1372.  
  1373.       end
  1374.       for e = 1, 24 do
  1375.         wait()
  1376.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1377.         shok.Transparency = shok.Transparency + 0.03
  1378.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1379.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1380.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1381.  
  1382.       end
  1383.     end))
  1384.     coroutine.resume(coroutine.create(function()
  1385.       local shok = Instance.new("Part")
  1386.       shok.Name = "wring2"
  1387.       shok.BrickColor = BrickColor.new("Institutional white")
  1388.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1389.       shok.Size = Vector3.new(1, 1, 1)
  1390.       shok.Anchored = true
  1391.       shok.Material = "Neon"
  1392.       shok.Transparency = 0.25
  1393.       shok.CanCollide = false
  1394.       shok.Parent = model
  1395.       game.Debris:AddItem(shok, 12)
  1396.       local mesh = Instance.new("SpecialMesh")
  1397.       mesh.MeshType = "FileMesh"
  1398.       mesh.MeshId = "rbxassetid://3270017"
  1399.       mesh.Scale = Vector3.new(12, 12, 0.05)
  1400.       mesh.Parent = shok
  1401.       for e = 1, 30 do
  1402.         wait()
  1403.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1404.         shok.Transparency = shok.Transparency + 0.002
  1405.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1406.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1407.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1408.  
  1409.       end
  1410.       for e = 1, 38 do
  1411.         wait()
  1412.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1413.         shok.Transparency = shok.Transparency + 0.002
  1414.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1415.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1416.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1417.  
  1418.       end
  1419.       for e = 1, 24 do
  1420.         wait()
  1421.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1422.         shok.Transparency = shok.Transparency + 0.03
  1423.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1424.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1425.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1426.  
  1427.       end
  1428.     end))
  1429.     coroutine.resume(coroutine.create(function()
  1430.       local shok = Instance.new("Part")
  1431.       shok.Name = "coil1"
  1432.       shok.BrickColor = BrickColor.new("Institutional white")
  1433.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1434.       shok.Size = Vector3.new(1, 1, 1)
  1435.       shok.Anchored = true
  1436.       shok.Material = "Neon"
  1437.       shok.Transparency = 0.25
  1438.       shok.CanCollide = false
  1439.       shok.Parent = model
  1440.       game.Debris:AddItem(shok, 12)
  1441.       local mesh = Instance.new("SpecialMesh")
  1442.       mesh.MeshType = "FileMesh"
  1443.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1444.       mesh.Scale = Vector3.new(12, 12, 12)
  1445.       mesh.Parent = shok
  1446.       for e = 1, 15 do
  1447.         wait()
  1448.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1449.         shok.Transparency = shok.Transparency + 0.004
  1450.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1451.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1452.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1453.  
  1454.       end
  1455.       for e = 1, 16 do
  1456.         wait()
  1457.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1458.         shok.Transparency = shok.Transparency + 0.004
  1459.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1460.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1461.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1462.  
  1463.       end
  1464.       for e = 1, 12 do
  1465.         wait()
  1466.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1467.         shok.Transparency = shok.Transparency + 0.06
  1468.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1469.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1470.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1471.  
  1472.       end
  1473.     end))
  1474.     coroutine.resume(coroutine.create(function()
  1475.       local shok = Instance.new("Part")
  1476.       shok.Name = "coil2"
  1477.       shok.BrickColor = BrickColor.new("Institutional white")
  1478.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1479.       shok.Size = Vector3.new(1, 1, 1)
  1480.       shok.Anchored = true
  1481.       shok.Material = "Neon"
  1482.       shok.Transparency = 0.25
  1483.       shok.CanCollide = false
  1484.       shok.Parent = model
  1485.       game.Debris:AddItem(shok, 12)
  1486.       local mesh = Instance.new("SpecialMesh")
  1487.       mesh.MeshType = "FileMesh"
  1488.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1489.       mesh.Scale = Vector3.new(6, 12, 6)
  1490.       mesh.Parent = shok
  1491.       for e = 1, 15 do
  1492.         wait()
  1493.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1494.         shok.Transparency = shok.Transparency + 0.005
  1495.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1496.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1497.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1498.  
  1499.       end
  1500.       for e = 1, 16 do
  1501.         wait()
  1502.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1503.         shok.Transparency = shok.Transparency + 0.005
  1504.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1505.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1506.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1507.  
  1508.       end
  1509.       for e = 1, 12 do
  1510.         wait()
  1511.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1512.         shok.Transparency = shok.Transparency + 0.09
  1513.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1514.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1515.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1516.  
  1517.       end
  1518.     end))
  1519.     coroutine.resume(coroutine.create(function()
  1520.       local shok = Instance.new("Part")
  1521.       shok.Name = "shokwve"
  1522.       shok.BrickColor = BrickColor.new("Institutional white")
  1523.       shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1524.       shok.Size = Vector3.new(1, 1, 1)
  1525.       shok.Anchored = true
  1526.       shok.Material = "Neon"
  1527.       shok.Transparency = 0.6
  1528.       shok.CanCollide = false
  1529.       shok.Parent = model
  1530.       game.Debris:AddItem(shok, 12)
  1531.       local mesh = Instance.new("SpecialMesh")
  1532.       mesh.MeshType = "FileMesh"
  1533.       mesh.MeshId = "rbxassetid://489415447"
  1534.       mesh.Scale = Vector3.new(1, 1, 1)
  1535.       mesh.Parent = shok
  1536.       for e = 1, 12 do
  1537.         wait()
  1538.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1539.         shok.Transparency = shok.Transparency + 0.002
  1540.       end
  1541.       for e = 1, 32 do
  1542.         wait()
  1543.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1544.         shok.Transparency = shok.Transparency + 0.002
  1545.       end
  1546.       for e = 1, 24 do
  1547.         wait()
  1548.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1549.         shok.Transparency = shok.Transparency + 0.03
  1550.       end
  1551.     end))
  1552.     coroutine.resume(coroutine.create(function()
  1553.       local shok = Instance.new("Part")
  1554.       shok.Name = "shock2"
  1555.       shok.BrickColor = BrickColor.new("Institutional white")
  1556.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1557.       shok.Size = Vector3.new(1, 1, 1)
  1558.       shok.Anchored = true
  1559.       shok.Material = "Neon"
  1560.       shok.Transparency = 0.35
  1561.       shok.CanCollide = false
  1562.       shok.Parent = model
  1563.       game.Debris:AddItem(shok, 12)
  1564.       local mesh = Instance.new("SpecialMesh")
  1565.       mesh.MeshType = "FileMesh"
  1566.       mesh.MeshId = "rbxassetid://489415447"
  1567.       mesh.Scale = Vector3.new(12, 12, 12)
  1568.       mesh.Parent = shok
  1569.       for e = 1, 15 do
  1570.         wait()
  1571.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1572.         shok.Transparency = shok.Transparency + 0.004
  1573.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1574.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1575.  
  1576.       end
  1577.       for e = 1, 16 do
  1578.         wait()
  1579.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1580.         shok.Transparency = shok.Transparency + 0.004
  1581.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1582.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1583.  
  1584.       end
  1585.       for e = 1, 12 do
  1586.         wait()
  1587.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1588.         shok.Transparency = shok.Transparency + 0.06
  1589.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1590.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1591.  
  1592.       end
  1593.     end))
  1594.     coroutine.resume(coroutine.create(function()
  1595.       local shok = Instance.new("Part")
  1596.       shok.Name = "shock3"
  1597.       shok.BrickColor = BrickColor.new("Institutional white")
  1598.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1599.       shok.Size = Vector3.new(1, 1, 1)
  1600.       shok.Anchored = true
  1601.       shok.Material = "Neon"
  1602.       shok.Transparency = 0.35
  1603.       shok.CanCollide = false
  1604.       shok.Parent = model
  1605.       game.Debris:AddItem(shok, 12)
  1606.       local mesh = Instance.new("SpecialMesh")
  1607.       mesh.MeshType = "FileMesh"
  1608.       mesh.MeshId = "rbxassetid://489415447"
  1609.       mesh.Scale = Vector3.new(12, 12, 12)
  1610.       mesh.Parent = shok
  1611.       for e = 1, 15 do
  1612.         wait()
  1613.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1614.         shok.Transparency = shok.Transparency + 0.004
  1615.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1616.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1617.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1618.  
  1619.       end
  1620.       for e = 1, 16 do
  1621.         wait()
  1622.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1623.         shok.Transparency = shok.Transparency + 0.004
  1624.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1625.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1626.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1627.  
  1628.       end
  1629.       for e = 1, 12 do
  1630.         wait()
  1631.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1632.         shok.Transparency = shok.Transparency + 0.06
  1633.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1634.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1635.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1636.  
  1637.       end
  1638.     end))
  1639.   end
  1640.   function KABOOMZ2()
  1641.     local effspwn = Instance.new("Part")
  1642.     coroutine.resume(coroutine.create(function()
  1643.       local sound1 = Instance.new("Sound")
  1644.       sound1.SoundId = "rbxassetid://991726501"
  1645.       sound1.MaxDistance = 300
  1646.       sound1.EmitterSize = 20
  1647.       sound1.Volume = 99999
  1648.       sound1.Pitch = 1
  1649.       sound1.Parent = effspwn
  1650.       local sound2 = Instance.new("Sound")
  1651.       sound2.SoundId = "rbxassetid://157878578"
  1652.       sound2.MaxDistance = 300
  1653.       sound2.EmitterSize = 20
  1654.       sound2.Volume = 2
  1655.       sound2.Pitch = 0.7
  1656.       sound2.Parent = effspwn
  1657.       local sound3 = Instance.new("Sound")
  1658.       sound3.SoundId = "rbxassetid://138250406"
  1659.       sound2.MaxDistance = 400
  1660.       sound2.EmitterSize = 30
  1661.       sound2.Volume = 2
  1662.       sound2.Pitch = 0.5
  1663.       sound2.Parent = effspwn
  1664.       sound2:Play()
  1665.       wait()
  1666.       sound1:Play()
  1667.       sound3:Play()
  1668.     end))
  1669.     local model = Instance.new("Model")
  1670.     game.Debris:AddItem(model, 20)
  1671.     model.Name = "smasheffects"
  1672.     model.Parent = workspace
  1673.     effspwn.Name = "spwnr"
  1674.     effspwn.Size = Vector3.new(1, 1, 1)
  1675.     effspwn.Anchored = true
  1676.     effspwn.CanCollide = false
  1677.     effspwn.Transparency = 1
  1678.     effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1679.     effspwn.Parent = model
  1680.  
  1681.  
  1682.  
  1683.  
  1684.  
  1685. Crater(head,60)
  1686. Crater(head,120)
  1687.  
  1688.     for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1689.         if v:FindFirstChild('Humanoid') then
  1690.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1691.             v.Humanoid.PlatformStand = true
  1692.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1693.         end
  1694.     end
  1695.  
  1696.     coroutine.resume(coroutine.create(function()
  1697.       local shok = Instance.new("Part")
  1698.       shok.Name = "whoosh"
  1699.       shok.BrickColor = BrickColor.new("Institutional white")
  1700.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1701.       shok.Size = Vector3.new(1, 1, 1)
  1702.       shok.Anchored = true
  1703.       shok.Material = "Neon"
  1704.       shok.Transparency = 0.1
  1705.       shok.CanCollide = false
  1706.       shok.Parent = model
  1707.       game.Debris:AddItem(shok, 12)
  1708.       local mesh = Instance.new("SpecialMesh")
  1709.       mesh.MeshType = "FileMesh"
  1710.       mesh.MeshId = "rbxassetid://437347603"
  1711.       mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1712.       mesh.Parent = shok
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718.       for e = 1, 8 do
  1719.         wait()
  1720.         mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1721.         shok.Transparency = shok.Transparency + 0.035
  1722.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1723.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1724.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1725.  
  1726.       end
  1727.       for e = 1, 16 do
  1728.         wait()
  1729.         mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1730.         shok.Transparency = shok.Transparency + 0.11
  1731.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1732.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1733.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1734.  
  1735.       end
  1736.     end))
  1737.     coroutine.resume(coroutine.create(function()
  1738.       local shok = Instance.new("Part")
  1739.       shok.Name = "wring1"
  1740.       shok.BrickColor = BrickColor.new("Institutional white")
  1741.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1742.       shok.Size = Vector3.new(1, 1, 1)
  1743.       shok.Anchored = true
  1744.       shok.Material = "Neon"
  1745.       shok.Transparency = 0.25
  1746.       shok.CanCollide = false
  1747.       shok.Parent = model
  1748.       game.Debris:AddItem(shok, 12)
  1749.       local mesh = Instance.new("SpecialMesh")
  1750.       mesh.MeshType = "FileMesh"
  1751.       mesh.MeshId = "rbxassetid://3270017"
  1752.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1753.       mesh.Parent = shok
  1754.       for e = 1, 30 do
  1755.         wait()
  1756.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1757.         shok.Transparency = shok.Transparency + 0.002
  1758.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1759.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1760.       end
  1761.       for e = 1, 38 do
  1762.         wait()
  1763.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1764.         shok.Transparency = shok.Transparency + 0.002
  1765.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1766.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1767.       end
  1768.       for e = 1, 24 do
  1769.         wait()
  1770.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1771.         shok.Transparency = shok.Transparency + 0.03
  1772.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1773.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1774.       end
  1775.     end))
  1776.     coroutine.resume(coroutine.create(function()
  1777.       local shok = Instance.new("Part")
  1778.       shok.Name = "wring2"
  1779.       shok.BrickColor = BrickColor.new("Institutional white")
  1780.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1781.       shok.Size = Vector3.new(1, 1, 1)
  1782.       shok.Anchored = true
  1783.       shok.Material = "Neon"
  1784.       shok.Transparency = 0.25
  1785.       shok.CanCollide = false
  1786.       shok.Parent = model
  1787.       game.Debris:AddItem(shok, 12)
  1788.       local mesh = Instance.new("SpecialMesh")
  1789.       mesh.MeshType = "FileMesh"
  1790.       mesh.MeshId = "rbxassetid://3270017"
  1791.       mesh.Scale = Vector3.new(12, 12, 0.05)
  1792.       mesh.Parent = shok
  1793.       for e = 1, 30 do
  1794.         wait()
  1795.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1796.         shok.Transparency = shok.Transparency + 0.002
  1797.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1798.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1799.       end
  1800.       for e = 1, 38 do
  1801.         wait()
  1802.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1803.         shok.Transparency = shok.Transparency + 0.002
  1804.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1805.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1806.       end
  1807.       for e = 1, 24 do
  1808.         wait()
  1809.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1810.         shok.Transparency = shok.Transparency + 0.03
  1811.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1812.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1813.       end
  1814.     end))
  1815.     coroutine.resume(coroutine.create(function()
  1816.       local shok = Instance.new("Part")
  1817.       shok.Name = "coil1"
  1818.       shok.BrickColor = BrickColor.new("Institutional white")
  1819.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1820.       shok.Size = Vector3.new(1, 1, 1)
  1821.       shok.Anchored = true
  1822.       shok.Material = "Neon"
  1823.       shok.Transparency = 0.25
  1824.       shok.CanCollide = false
  1825.       shok.Parent = model
  1826.       game.Debris:AddItem(shok, 12)
  1827.       local mesh = Instance.new("SpecialMesh")
  1828.       mesh.MeshType = "FileMesh"
  1829.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1830.       mesh.Scale = Vector3.new(12, 12, 12)
  1831.       mesh.Parent = shok
  1832.       for e = 1, 15 do
  1833.         wait()
  1834.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1835.         shok.Transparency = shok.Transparency + 0.004
  1836.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1837.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1838.       end
  1839.       for e = 1, 16 do
  1840.         wait()
  1841.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1842.         shok.Transparency = shok.Transparency + 0.004
  1843.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1844.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1845.       end
  1846.       for e = 1, 12 do
  1847.         wait()
  1848.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1849.         shok.Transparency = shok.Transparency + 0.06
  1850.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1851.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1852.       end
  1853.     end))
  1854.     coroutine.resume(coroutine.create(function()
  1855.       local shok = Instance.new("Part")
  1856.       shok.Name = "coil2"
  1857.       shok.BrickColor = BrickColor.new("Institutional white")
  1858.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1859.       shok.Size = Vector3.new(1, 1, 1)
  1860.       shok.Anchored = true
  1861.       shok.Material = "Neon"
  1862.       shok.Transparency = 0.25
  1863.       shok.CanCollide = false
  1864.       shok.Parent = model
  1865.       game.Debris:AddItem(shok, 12)
  1866.       local mesh = Instance.new("SpecialMesh")
  1867.       mesh.MeshType = "FileMesh"
  1868.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1869.       mesh.Scale = Vector3.new(6, 12, 6)
  1870.       mesh.Parent = shok
  1871.       for e = 1, 15 do
  1872.         wait()
  1873.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1874.         shok.Transparency = shok.Transparency + 0.005
  1875.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1876.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1877.       end
  1878.       for e = 1, 16 do
  1879.         wait()
  1880.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1881.         shok.Transparency = shok.Transparency + 0.005
  1882.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1883.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1884.       end
  1885.       for e = 1, 12 do
  1886.         wait()
  1887.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1888.         shok.Transparency = shok.Transparency + 0.09
  1889.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1890.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1891.       end
  1892.     end))
  1893.     coroutine.resume(coroutine.create(function()
  1894.       local shok = Instance.new("Part")
  1895.       shok.Name = "shokwve"
  1896.       shok.BrickColor = BrickColor.new("Institutional white")
  1897.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1898.       shok.Size = Vector3.new(1, 1, 1)
  1899.       shok.Anchored = true
  1900.       shok.Material = "Neon"
  1901.       shok.Transparency = 0.6
  1902.       shok.CanCollide = false
  1903.       shok.Parent = model
  1904.       game.Debris:AddItem(shok, 12)
  1905.       local mesh = Instance.new("SpecialMesh")
  1906.       mesh.MeshType = "FileMesh"
  1907.       mesh.MeshId = "rbxassetid://489415447"
  1908.       mesh.Scale = Vector3.new(1, 1, 1)
  1909.       mesh.Parent = shok
  1910.       for e = 1, 12 do
  1911.         wait()
  1912.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1913.         shok.Transparency = shok.Transparency + 0.002
  1914.       end
  1915.       for e = 1, 32 do
  1916.         wait()
  1917.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1918.         shok.Transparency = shok.Transparency + 0.002
  1919.       end
  1920.       for e = 1, 24 do
  1921.         wait()
  1922.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1923.         shok.Transparency = shok.Transparency + 0.03
  1924.       end
  1925.     end))
  1926.     coroutine.resume(coroutine.create(function()
  1927.       local shok = Instance.new("Part")
  1928.       shok.Name = "shock2"
  1929.       shok.BrickColor = BrickColor.new("Institutional white")
  1930.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1931.       shok.Size = Vector3.new(1, 1, 1)
  1932.       shok.Anchored = true
  1933.       shok.Material = "Neon"
  1934.       shok.Transparency = 0.35
  1935.       shok.CanCollide = false
  1936.       shok.Parent = model
  1937.       game.Debris:AddItem(shok, 12)
  1938.       local mesh = Instance.new("SpecialMesh")
  1939.       mesh.MeshType = "FileMesh"
  1940.       mesh.MeshId = "rbxassetid://489415447"
  1941.       mesh.Scale = Vector3.new(12, 12, 12)
  1942.       mesh.Parent = shok
  1943.       for e = 1, 15 do
  1944.         wait()
  1945.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1946.         shok.Transparency = shok.Transparency + 0.004
  1947.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1948.       end
  1949.       for e = 1, 16 do
  1950.         wait()
  1951.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1952.         shok.Transparency = shok.Transparency + 0.004
  1953.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1954.       end
  1955.       for e = 1, 12 do
  1956.         wait()
  1957.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1958.         shok.Transparency = shok.Transparency + 0.06
  1959.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1960.       end
  1961.     end))
  1962.     coroutine.resume(coroutine.create(function()
  1963.       local shok = Instance.new("Part")
  1964.       shok.Name = "shock3"
  1965.       shok.BrickColor = BrickColor.new("Institutional white")
  1966.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1967.       shok.Size = Vector3.new(1, 1, 1)
  1968.       shok.Anchored = true
  1969.       shok.Material = "Neon"
  1970.       shok.Transparency = 0.35
  1971.       shok.CanCollide = false
  1972.       shok.Parent = model
  1973.       game.Debris:AddItem(shok, 12)
  1974.       local mesh = Instance.new("SpecialMesh")
  1975.       mesh.MeshType = "FileMesh"
  1976.       mesh.MeshId = "rbxassetid://489415447"
  1977.       mesh.Scale = Vector3.new(12, 12, 12)
  1978.       mesh.Parent = shok
  1979.       for e = 1, 15 do
  1980.         wait()
  1981.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1982.         shok.Transparency = shok.Transparency + 0.004
  1983.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1984.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1985.       end
  1986.       for e = 1, 16 do
  1987.         wait()
  1988.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1989.         shok.Transparency = shok.Transparency + 0.004
  1990.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1991.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1992.       end
  1993.       for e = 1, 12 do
  1994.         wait()
  1995.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1996.         shok.Transparency = shok.Transparency + 0.06
  1997.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1998.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1999.       end
  2000.     end))
  2001.   end
  2002.  
  2003.  
  2004.  
  2005. tor = chr.Torso
  2006. Debounce = false
  2007.  
  2008. Invis = function()
  2009.     for i = 1,20 do
  2010.     chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  2011.     chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  2012.     chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  2013.     chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  2014.     chr['Head'].Transparency = chr['Head'].Transparency + .05
  2015.     chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  2016.     chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  2017.     game["Run Service"].RenderStepped:wait()
  2018.     end
  2019. end
  2020.  
  2021. Vis = function()
  2022.     for i = 1,20 do
  2023.     chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  2024.     chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  2025.     chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  2026.     chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  2027.     chr['Head'].Transparency = chr['Head'].Transparency - .05
  2028.     chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  2029.     chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  2030.     game["Run Service"].RenderStepped:wait()
  2031.     end
  2032. end
  2033.  
  2034. Fade = function(Part)
  2035.     if Part:IsA'Part' then
  2036.         for i = 1,20 do
  2037.             Part.Transparency = Part.Transparency + .05
  2038.             Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  2039.             Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  2040.             wait()
  2041.         end
  2042.         Part:Destroy()
  2043.     end
  2044. end
  2045.  
  2046. Teleport = function(cx,cy,cz)
  2047.     Debounce = true
  2048.     tor.Anchored = false
  2049.     Invis()
  2050.     --MakeTpPart()
  2051.     tor.Anchored = false
  2052.     tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  2053.     tor.Anchored = true
  2054.     Vis()
  2055.     tor.Anchored = false
  2056.     Debounce = false
  2057. end;
  2058.  
  2059.  
  2060.  
  2061. tps = Instance.new("Sound",chr)
  2062. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  2063. tps.Volume = 30
  2064.  
  2065.  
  2066. function Tele()
  2067.     human.WalkSpeed = 0
  2068.      if activu == true or selected == false then
  2069.       return
  2070.     end
  2071.     coroutine.resume(coroutine.create(function()
  2072.       fglow(rleg.Glow, 1)
  2073.       fglow(lleg.Glow, 1)
  2074.     end))
  2075.     activu = true
  2076. local pe = Instance.new("ParticleEmitter")
  2077.     pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2078.     pe.LightEmission = 0.9
  2079.     pe.Size = NumberSequence.new(0.5)
  2080.     pe.Texture = "rbxassetid://272050333"
  2081.     pe.Transparency = NumberSequence.new(0.1)
  2082.     pe.Lifetime = NumberRange.new(0.1)
  2083.     pe.Rate = 250
  2084.     pe.RotSpeed = NumberRange.new(360)
  2085.     pe.Speed = NumberRange.new(3)
  2086.     pe.VelocitySpread = 360
  2087.     pe.Parent = rleg.Glow
  2088.     local pea = pe:Clone()
  2089.     pea.Parent = lleg.Glow
  2090.     local pe2 = Instance.new("ParticleEmitter")
  2091.     pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2092.     pe2.LightEmission = 0.9
  2093.     pe2.Size = NumberSequence.new(5)
  2094.     pe2.Texture = "rbxassetid://516107903"
  2095.     pe2.Transparency = NumberSequence.new(0.4)
  2096.     pe2.ZOffset = 2
  2097.     pe2.Enabled = true
  2098.     pe2.LockedToPart = true
  2099.     pe2.Lifetime = NumberRange.new(0.07)
  2100.     pe2.Rate = 8
  2101.     pe2.Rotation = NumberRange.new(0, 360)
  2102.     pe2.RotSpeed = NumberRange.new(0)
  2103.     pe2.Speed = NumberRange.new(0)
  2104.     pe2.VelocitySpread = 180
  2105.     pe2.Parent = lleg.Glow
  2106.     local pea2 = pe2:Clone()
  2107.     pea2.Parent = rleg.Glow
  2108.  
  2109.     for l = 1, 30 do
  2110.       swait()
  2111.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2112.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2113.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2114.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2115.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2116.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2117.       lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2118.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2119.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2120.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2121.         end
  2122.    
  2123.     pe:Destroy()
  2124.     pe2:Destroy()
  2125.     pea:Destroy()
  2126.     pea2:Destroy()
  2127.     local rng = Instance.new("Part", chr)
  2128.         rng.Anchored = true
  2129.         rng.BrickColor = BrickColor.new("Institutional white")
  2130.         rng.CanCollide = false
  2131.         rng.FormFactor = 3
  2132.         rng.Name = "Ring"
  2133.         rng.Size = Vector3.new(1, 1, 1)
  2134.         rng.Transparency = 0.5
  2135.         rng.TopSurface = 0
  2136.         rng.BottomSurface = 0
  2137.         rng.Position = tors.Position - Vector3.new(0,2,0)
  2138.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2139.         local rngm = Instance.new("SpecialMesh", rng)
  2140.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2141.         rngm.Scale = Vector3.new(1, 1, 2)
  2142.                 coroutine.wrap(function()
  2143.                 for i = 1, 60, 8 do
  2144.                 rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  2145.                 rng.Transparency = i/60
  2146.                 wait()
  2147.                 end
  2148.                 wait()
  2149.                 rng:Destroy()
  2150.                 end)()
  2151.     tps:Play()
  2152.     Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  2153.     resetlerp()
  2154.     human.WalkSpeed = 16
  2155.     activu = false
  2156.    
  2157. end
  2158.  
  2159.  
  2160.  
  2161.  
  2162. boom3 = Instance.new("Sound",chr)
  2163. boom3.SoundId = "http://www.roblox.com/asset/?id = 314970761"
  2164. boom3.Volume = 50
  2165.  
  2166.  
  2167.  
  2168.  
  2169.  
  2170. gprop = {}
  2171. function materialhit(hit)
  2172. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  2173. gprop = {hit.BrickColor,hit.Material}
  2174. end
  2175. end
  2176. chr["Left Leg"].Touched:connect(materialhit)
  2177. chr["Right Leg"].Touched:connect(materialhit)
  2178.  
  2179.  
  2180. function KickBoom()
  2181.     local effspwn = Instance.new("Part")
  2182.     local model = Instance.new("Model")
  2183.     game.Debris:AddItem(model, 20)
  2184.     model.Name = "smasheffects"
  2185.     model.Parent = chr
  2186.     effspwn.Name = "spwnr"
  2187.     effspwn.Size = Vector3.new(1, 1, 1)
  2188.     effspwn.Anchored = true
  2189.     effspwn.CanCollide = false
  2190.     effspwn.Transparency = 1
  2191.     effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2192.     effspwn.Parent = model
  2193.  
  2194. for i = 1, 15 do
  2195. local gtrace = Instance.new("Part",game.Workspace)
  2196. gtrace.BrickColor = gprop[1]
  2197. gtrace.Material = gprop[2]
  2198. gtrace.Size = Vector3.new(16,16,16)
  2199. gtrace.Anchored = true
  2200. gtrace.CanCollide = false
  2201. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2202. local gdisp = coroutine.wrap(function()
  2203. wait(3)
  2204. for i = 1, 9 do
  2205. wait(.1)
  2206. gtrace.Transparency = gtrace.Transparency + .1
  2207. end
  2208. gtrace:Destroy()
  2209. end)
  2210. gdisp()
  2211. end
  2212.  
  2213. Crater(head,67)
  2214.  
  2215. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2216.         if v:FindFirstChild('Humanoid') then
  2217.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2218.             v.Humanoid.PlatformStand = true
  2219.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  2220.         end
  2221.     end
  2222.  
  2223.     coroutine.resume(coroutine.create(function()
  2224.       local shok = Instance.new("Part")
  2225.       shok.Name = "shock3"
  2226.       shok.BrickColor = BrickColor.new("Institutional white")
  2227.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2228.       shok.Size = Vector3.new(1, 1, 1)
  2229.       shok.Anchored = true
  2230.       shok.Material = "Neon"
  2231.       shok.Transparency = 0.35
  2232.       shok.CanCollide = false
  2233.       shok.Parent = model
  2234.       game.Debris:AddItem(shok, 12)
  2235.       local mesh = Instance.new("SpecialMesh")
  2236.       mesh.MeshType = "FileMesh"
  2237.       mesh.MeshId = "rbxassetid://489415447"
  2238.       mesh.Scale = Vector3.new(19, 19, 19)
  2239.       mesh.Parent = shok
  2240.       for e = 1, 15 do
  2241.         wait()
  2242.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2243.         shok.Transparency = shok.Transparency + 0.004
  2244.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2245.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2246.       end
  2247.       for e = 1, 16 do
  2248.         wait()
  2249.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2250.         shok.Transparency = shok.Transparency + 0.004
  2251.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2252.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2253.       end
  2254.       for e = 1, 12 do
  2255.         wait()
  2256.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2257.         shok.Transparency = shok.Transparency + 0.06
  2258.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2259.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2260.       end
  2261.         end))
  2262.    
  2263.    
  2264.     coroutine.resume(coroutine.create(function()
  2265.       local shok = Instance.new("Part")
  2266.       shok.Name = "shock3"
  2267.       shok.BrickColor = BrickColor.new("Institutional white")
  2268.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2269.       shok.Size = Vector3.new(1, 1, 1)
  2270.       shok.Anchored = true
  2271.       shok.Material = "Neon"
  2272.       shok.Transparency = 0.35
  2273.       shok.CanCollide = false
  2274.       shok.Parent = model
  2275.       game.Debris:AddItem(shok, 12)
  2276.       local mesh = Instance.new("SpecialMesh")
  2277.       mesh.MeshType = "FileMesh"
  2278.       mesh.MeshId = "rbxassetid://489415447"
  2279.       mesh.Scale = Vector3.new(47, 47, 47)
  2280.       mesh.Parent = shok
  2281.       for e = 1, 15 do
  2282.         wait()
  2283.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2284.         shok.Transparency = shok.Transparency + 0.004
  2285.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2286.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2287.       end
  2288.       for e = 1, 16 do
  2289.         wait()
  2290.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2291.         shok.Transparency = shok.Transparency + 0.004
  2292.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2293.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2294.       end
  2295.       for e = 1, 12 do
  2296.         wait()
  2297.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2298.         shok.Transparency = shok.Transparency + 0.06
  2299.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2300.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2301.       end
  2302.         end))
  2303.    
  2304.     coroutine.resume(coroutine.create(function()
  2305.       local shok = Instance.new("Part")
  2306.       shok.Name = "shock3"
  2307.       shok.BrickColor = BrickColor.new("Institutional white")
  2308.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2309.       shok.Size = Vector3.new(1, 1, 1)
  2310.       shok.Anchored = true
  2311.       shok.Material = "Neon"
  2312.       shok.Transparency = 0.35
  2313.       shok.CanCollide = false
  2314.       shok.Parent = model
  2315.       game.Debris:AddItem(shok, 12)
  2316.       local mesh = Instance.new("SpecialMesh")
  2317.       mesh.MeshType = "FileMesh"
  2318.       mesh.MeshId = "rbxassetid://489415447"
  2319.       mesh.Scale = Vector3.new(79, 79, 79)
  2320.       mesh.Parent = shok
  2321.       for e = 1, 15 do
  2322.         wait()
  2323.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2324.         shok.Transparency = shok.Transparency + 0.004
  2325.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2326.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2327.       end
  2328.       for e = 1, 16 do
  2329.         wait()
  2330.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2331.         shok.Transparency = shok.Transparency + 0.004
  2332.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2333.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2334.       end
  2335.       for e = 1, 12 do
  2336.         wait()
  2337.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2338.         shok.Transparency = shok.Transparency + 0.06
  2339.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2340.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2341.       end
  2342.     end))
  2343. end
  2344.  
  2345.  
  2346.  
  2347.  
  2348. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2349. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2350. end
  2351. cam = workspace.CurrentCamera
  2352.  
  2353.  
  2354.  
  2355.  
  2356.  
  2357.  
  2358.  
  2359.  
  2360. function NoOutline(Part)
  2361. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2362. end
  2363.  
  2364.  
  2365.  
  2366.  
  2367. it = Instance.new
  2368.  
  2369.  
  2370.  
  2371.  
  2372.  
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378. so = function(id,par,vol,pit)
  2379. coroutine.resume(coroutine.create(function()
  2380. local sou = Instance.new("Sound",par or workspace)
  2381. sou.Volume=vol
  2382. sou.Pitch=pit or 1
  2383. sou.SoundId=id
  2384. swait()
  2385. sou:play()
  2386. game:GetService("Debris"):AddItem(sou,6)
  2387. end))
  2388. end
  2389.  
  2390.  
  2391. function Stom()
  2392.    
  2393. cf=CFrame.new
  2394. angles=CFrame.Angles
  2395. euler=CFrame.fromEulerAnglesXYZ
  2396. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2397. RootPart=chr.HumanoidRootPart
  2398. RootJoint=RootPart.RootJoint
  2399. RootCF=euler(-1.57,0,3.14)
  2400.  
  2401. function QuaternionFromCFrame(cf)
  2402. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2403. local trace = m00 + m11 + m22
  2404. if trace > 0 then
  2405. local s = math.sqrt(1 + trace)
  2406. local recip = 0.5/s
  2407. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2408. else
  2409. local i = 0
  2410. if m11 > m00 then
  2411. i = 1
  2412. end
  2413. if m22 > (i == 0 and m00 or m11) then
  2414. i = 2
  2415. end
  2416. if i == 0 then
  2417. local s = math.sqrt(m00-m11-m22+1)
  2418. local recip = 0.5/s
  2419. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2420. elseif i == 1 then
  2421. local s = math.sqrt(m11-m22-m00+1)
  2422. local recip = 0.5/s
  2423. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2424. elseif i == 2 then
  2425. local s = math.sqrt(m22-m00-m11+1)
  2426. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2427. end
  2428. end
  2429. end
  2430.  
  2431. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2432. local xs, ys, zs = x + x, y + y, z + z
  2433. local wx, wy, wz = w*xs, w*ys, w*zs
  2434. local xx = x*xs
  2435. local xy = x*ys
  2436. local xz = x*zs
  2437. local yy = y*ys
  2438. local yz = y*zs
  2439. local zz = z*zs
  2440. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2441. end
  2442.  
  2443. function QuaternionSlerp(a, b, t)
  2444. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2445. local startInterp, finishInterp;
  2446. if cosTheta >= 0.0001 then
  2447. if (1 - cosTheta) > 0.0001 then
  2448. local theta = math.acos(cosTheta)
  2449. local invSinTheta = 1/math.sin(theta)
  2450. startInterp = math.sin((1-t)*theta)*invSinTheta
  2451. finishInterp = math.sin(t*theta)*invSinTheta  
  2452. else
  2453. startInterp = 1-t
  2454. finishInterp = t
  2455. end
  2456. else
  2457. if (1+cosTheta) > 0.0001 then
  2458. local theta = math.acos(-cosTheta)
  2459. local invSinTheta = 1/math.sin(theta)
  2460. startInterp = math.sin((t-1)*theta)*invSinTheta
  2461. finishInterp = math.sin(t*theta)*invSinTheta
  2462. else
  2463. startInterp = t-1
  2464. finishInterp = t
  2465. end
  2466. end
  2467. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2468. end
  2469.  
  2470. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2471. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2472. end
  2473.  
  2474. function clerp(a,b,t)
  2475. local qa = {QuaternionFromCFrame(a)}
  2476. local qb = {QuaternionFromCFrame(b)}
  2477. local ax, ay, az = a.x, a.y, a.z
  2478. local bx, by, bz = b.x, b.y, b.z
  2479. local _t = 1-t
  2480. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2481. end
  2482.  
  2483.  
  2484.  
  2485.      if activu == true or selected == false then
  2486.       return
  2487.         end
  2488.     coroutine.resume(coroutine.create(function()
  2489.       fglow(lleg.Glow, 6)
  2490.     end))
  2491.     activu = true
  2492. local pe = Instance.new("ParticleEmitter")
  2493.     pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2494.     pe.LightEmission = 0.9
  2495.     pe.Size = NumberSequence.new(0.5)
  2496.     pe.Texture = "rbxassetid://272050333"
  2497.     pe.Transparency = NumberSequence.new(0.1)
  2498.     pe.Lifetime = NumberRange.new(0.1)
  2499.     pe.Rate = 250
  2500.     pe.RotSpeed = NumberRange.new(360)
  2501.     pe.Speed = NumberRange.new(3)
  2502.     pe.VelocitySpread = 360
  2503.     pe.Parent = lleg.Glow
  2504.     local pea = pe:Clone()
  2505.     pea.Parent = lleg.Glow
  2506.     wait(0.5)
  2507.     local pe2 = Instance.new("ParticleEmitter")
  2508.     pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2509.     pe2.LightEmission = 0.9
  2510.     pe2.Size = NumberSequence.new(5)
  2511.     pe2.Texture = "rbxassetid://516107903"
  2512.     pe2.Transparency = NumberSequence.new(0.4)
  2513.     pe2.ZOffset = 2
  2514.     pe2.Enabled = true
  2515.     pe2.LockedToPart = true
  2516.     pe2.Lifetime = NumberRange.new(0.07)
  2517.     pe2.Rate = 8
  2518.     pe2.Rotation = NumberRange.new(0, 360)
  2519.     pe2.RotSpeed = NumberRange.new(0)
  2520.     pe2.Speed = NumberRange.new(0)
  2521.     chatfunc("SHOOT STYLE!")
  2522.     pe2.VelocitySpread = 180
  2523.     pe2.Parent = lleg.Glow
  2524.     local pea2 = pe2:Clone()
  2525.     pea2.Parent = lleg.Glow
  2526. local Mus = Instance.new("Sound",workspace)
  2527. Mus.SoundId = "rbxassetid://991726501"
  2528. Mus.Pitch = 1
  2529. Mus.Volume = 90000
  2530. Mus.Looped = false
  2531. wait(0.9)
  2532. Mus:Play()
  2533.  
  2534.  
  2535.    
  2536. human.WalkSpeed = 0
  2537. for i = 0,1,0.1 do
  2538. swait()
  2539. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2540. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2541. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2542. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2543. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2544. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2545. end
  2546. wait(1)
  2547. for i = 0,1,0.1 do
  2548. swait()
  2549. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2550. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2551. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2552. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2553. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2554. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2555. end
  2556. KickBoom()
  2557. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1) 
  2558. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2559. so("http://roblox.com/asset/?id=506384002",lleg,1,1)   
  2560. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2561. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2562.  
  2563. wait(3)
  2564. human.WalkSpeed = 16
  2565. pe:Destroy()
  2566. pe2:Destroy()
  2567. pea:Destroy()
  2568. pea2:Destroy()
  2569. resetlerp()
  2570. activu = false
  2571. end
  2572.  
  2573.  
  2574.  
  2575.  
  2576.  
  2577. function Smash()
  2578.     for i = 1, 15 do
  2579. local gtrace = Instance.new("Part",game.Workspace)
  2580. gtrace.BrickColor = gprop[1]
  2581. gtrace.Material = gprop[2]
  2582. gtrace.Size = Vector3.new(19,19,19)
  2583. gtrace.Anchored = true
  2584. gtrace.CanCollide = false
  2585. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2586. local gdisp = coroutine.wrap(function()
  2587. wait(7)
  2588. for i = 1, 9 do
  2589. wait(.1)
  2590. gtrace.Transparency = gtrace.Transparency + .1
  2591. end
  2592. gtrace:Destroy()
  2593. end)
  2594. gdisp()
  2595. end
  2596.  
  2597. Crater(head,67)
  2598. end
  2599.  
  2600. function Smash2()
  2601.     for i = 1, 15 do
  2602. local gtrace = Instance.new("Part",game.Workspace)
  2603. gtrace.BrickColor = gprop[1]
  2604. gtrace.Material = gprop[2]
  2605. gtrace.Size = Vector3.new(19,19,19)
  2606. gtrace.Anchored = true
  2607. gtrace.CanCollide = false
  2608. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2609. local gdisp = coroutine.wrap(function()
  2610. wait(7)
  2611. for i = 1, 9 do
  2612. wait(.1)
  2613. gtrace.Transparency = gtrace.Transparency + .1
  2614. end
  2615. gtrace:Destroy()
  2616. end)
  2617. gdisp()
  2618. end
  2619.  
  2620. end
  2621.  
  2622. function Smash3()
  2623.     for i = 1, 15 do
  2624. local gtrace = Instance.new("Part",game.Workspace)
  2625. gtrace.BrickColor = gprop[1]
  2626. gtrace.Material = gprop[2]
  2627. gtrace.Size = Vector3.new(19,19,19)
  2628. gtrace.Anchored = true
  2629. gtrace.CanCollide = false
  2630. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2631. local gdisp = coroutine.wrap(function()
  2632. wait(7)
  2633. for i = 1, 9 do
  2634. wait(.1)
  2635. gtrace.Transparency = gtrace.Transparency + .1
  2636. end
  2637. gtrace:Destroy()
  2638. end)
  2639. gdisp()
  2640. end
  2641.  
  2642. end
  2643.  
  2644.  
  2645. function Smash4()
  2646.     for i = 1, 15 do
  2647. local gtrace = Instance.new("Part",game.Workspace)
  2648. gtrace.BrickColor = gprop[1]
  2649. gtrace.Material = gprop[2]
  2650. gtrace.Size = Vector3.new(19,19,19)
  2651. gtrace.Anchored = true
  2652. gtrace.CanCollide = false
  2653. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2654. local gdisp = coroutine.wrap(function()
  2655. wait(7)
  2656. for i = 1, 9 do
  2657. wait(.1)
  2658. gtrace.Transparency = gtrace.Transparency + .1
  2659. end
  2660. gtrace:Destroy()
  2661. end)
  2662. gdisp()
  2663. end
  2664.  
  2665. end
  2666.  
  2667. function Smash5()
  2668.     for i = 1, 15 do
  2669. local gtrace = Instance.new("Part",game.Workspace)
  2670. gtrace.BrickColor = gprop[1]
  2671. gtrace.Material = gprop[2]
  2672. gtrace.Size = Vector3.new(19,19,19)
  2673. gtrace.Anchored = true
  2674. gtrace.CanCollide = false
  2675. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2676. local gdisp = coroutine.wrap(function()
  2677. wait(7)
  2678. for i = 1, 9 do
  2679. wait(.1)
  2680. gtrace.Transparency = gtrace.Transparency + .1
  2681. end
  2682. gtrace:Destroy()
  2683. end)
  2684. gdisp()
  2685. end
  2686.  
  2687. end
  2688.  
  2689. function Smash6()
  2690.     for i = 1, 15 do
  2691. local gtrace = Instance.new("Part",game.Workspace)
  2692. gtrace.BrickColor = gprop[1]
  2693. gtrace.Material = gprop[2]
  2694. gtrace.Size = Vector3.new(19,19,19)
  2695. gtrace.Anchored = true
  2696. gtrace.CanCollide = false
  2697. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2698. local gdisp = coroutine.wrap(function()
  2699. wait(7)
  2700. for i = 1, 9 do
  2701. wait(.1)
  2702. gtrace.Transparency = gtrace.Transparency + .1
  2703. end
  2704. gtrace:Destroy()
  2705. end)
  2706. gdisp()
  2707. end
  2708.  
  2709. end
  2710.  
  2711.  
  2712.     for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2713.         if v:FindFirstChild('Humanoid') then
  2714.             v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2715.             v.Humanoid.PlatformStand = true
  2716.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2717.         end
  2718.     end
  2719.  
  2720.  
  2721. function HeavenSmash()
  2722.    
  2723.    
  2724.      if activu == true or selected == false then
  2725.       return
  2726.         end
  2727.     coroutine.resume(coroutine.create(function()
  2728.       fglow(lleg.Glow, 19)
  2729.       fglow(rleg.Glow, 19)
  2730.       fglow(rarm.Glow, 19)
  2731.       fglow(larm.Glow, 19)
  2732.       fglow(head.Glow, 19)
  2733.       fglow(tors.Glow, 19)
  2734.     end))
  2735.     activu = true
  2736. local pe = Instance.new("ParticleEmitter")
  2737.     pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2738.     pe.LightEmission = 0.9
  2739.     pe.Size = NumberSequence.new(0.5)
  2740.     pe.Texture = "rbxassetid://272050333"
  2741.     pe.Transparency = NumberSequence.new(0.1)
  2742.     pe.Lifetime = NumberRange.new(0.1)
  2743.     pe.Rate = 250
  2744.     pe.RotSpeed = NumberRange.new(360)
  2745.     pe.Speed = NumberRange.new(3)
  2746.     pe.VelocitySpread = 360
  2747.     pe.Parent = lleg.Glow
  2748.     local pea = pe:Clone()
  2749.     pea.Parent = lleg.Glow
  2750.     local pe2 = Instance.new("ParticleEmitter")
  2751.     pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2752.     pe2.LightEmission = 0.9
  2753.     pe2.Size = NumberSequence.new(5)
  2754.     pe2.Texture = "rbxassetid://516107903"
  2755.     pe2.Transparency = NumberSequence.new(0.4)
  2756.     pe2.ZOffset = 2
  2757.     pe2.Enabled = true
  2758.     pe2.LockedToPart = true
  2759.     pe2.Lifetime = NumberRange.new(0.07)
  2760.     pe2.Rate = 8
  2761.     pe2.Rotation = NumberRange.new(0, 360)
  2762.     pe2.RotSpeed = NumberRange.new(0)
  2763.     pe2.Speed = NumberRange.new(0)
  2764.     pe2.VelocitySpread = 180
  2765.     pe2.Parent = lleg.Glow
  2766.     local pea2 = pe2:Clone()
  2767.     pea2.Parent = lleg.Glow
  2768.  
  2769.  
  2770.  
  2771.     local pet = Instance.new("ParticleEmitter")
  2772.     pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2773.     pet.LightEmission = 0.9
  2774.     pet.Size = NumberSequence.new(0.5)
  2775.     pet.Texture = "rbxassetid://272050333"
  2776.     pet.Transparency = NumberSequence.new(0.1)
  2777.     pet.Lifetime = NumberRange.new(0.1)
  2778.     pet.Rate = 1
  2779.     pet.RotSpeed = NumberRange.new(360)
  2780.     pet.Speed = NumberRange.new(3)
  2781.     pet.VelocitySpread = 360
  2782.     pet.Parent = rarm.Glow
  2783.     local pet2 = Instance.new("ParticleEmitter")
  2784.     pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2785.     pet2.LightEmission = 0.9
  2786.     pet2.Size = NumberSequence.new(5)
  2787.     pet2.Texture = "rbxassetid://516107903"
  2788.     pet2.Transparency = NumberSequence.new(0.4)
  2789.     pet2.ZOffset = 2
  2790.     pet2.Enabled = false
  2791.     pet2.LockedToPart = true
  2792.     pet2.Lifetime = NumberRange.new(0.07)
  2793.     pet2.Rate = 8
  2794.     pet2.Rotation = NumberRange.new(0, 360)
  2795.     pet2.RotSpeed = NumberRange.new(0)
  2796.     pet2.Speed = NumberRange.new(0)
  2797.     pet2.VelocitySpread = 180
  2798.     pet2.Parent = rarm.Glow
  2799.  
  2800.    
  2801.    
  2802.     local petl = Instance.new("ParticleEmitter")
  2803.     petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2804.     petl.LightEmission = 0.9
  2805.     petl.Size = NumberSequence.new(0.5)
  2806.     petl.Texture = "rbxassetid://272050333"
  2807.     petl.Transparency = NumberSequence.new(0.1)
  2808.     petl.Lifetime = NumberRange.new(0.1)
  2809.     petl.Rate = 1
  2810.     petl.RotSpeed = NumberRange.new(360)
  2811.     petl.Speed = NumberRange.new(3)
  2812.     petl.VelocitySpread = 360
  2813.     petl.Parent = larm.Glow
  2814.     local petl2 = Instance.new("ParticleEmitter")
  2815.     petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2816.     petl2.LightEmission = 0.9
  2817.     petl2.Size = NumberSequence.new(5)
  2818.     petl2.Texture = "rbxassetid://516107903"
  2819.     petl2.Transparency = NumberSequence.new(0.4)
  2820.     petl2.ZOffset = 2
  2821.     petl2.Enabled = false
  2822.     petl2.LockedToPart = true
  2823.     petl2.Lifetime = NumberRange.new(0.07)
  2824.     petl2.Rate = 8
  2825.     petl2.Rotation = NumberRange.new(0, 360)
  2826.     petl2.RotSpeed = NumberRange.new(0)
  2827.     petl2.Speed = NumberRange.new(0)
  2828.     petl2.VelocitySpread = 180
  2829.     petl2.Parent = larm.Glow
  2830.  
  2831.    
  2832.    local petl3 = Instance.new("ParticleEmitter")
  2833.     petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2834.     petl3.LightEmission = 0.9
  2835.     petl3.Size = NumberSequence.new(0.5)
  2836.     petl3.Texture = "rbxassetid://272050333"
  2837.     petl3.Transparency = NumberSequence.new(0.1)
  2838.     petl3.Lifetime = NumberRange.new(0.1)
  2839.     petl3.Rate = 1
  2840.     petl3.RotSpeed = NumberRange.new(360)
  2841.     petl3.Speed = NumberRange.new(3)
  2842.     petl3.VelocitySpread = 360
  2843.     petl3.Parent = head.Glow
  2844.     local petl23 = Instance.new("ParticleEmitter")
  2845.     petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2846.     petl23.LightEmission = 0.9
  2847.     petl23.Size = NumberSequence.new(5)
  2848.     petl23.Texture = "rbxassetid://516107903"
  2849.     petl23.Transparency = NumberSequence.new(0.4)
  2850.     petl23.ZOffset = 2
  2851.     petl23.Enabled = false
  2852.     petl23.LockedToPart = true
  2853.     petl23.Lifetime = NumberRange.new(0.07)
  2854.     petl23.Rate = 8
  2855.     petl23.Rotation = NumberRange.new(0, 360)
  2856.     petl23.RotSpeed = NumberRange.new(0)
  2857.     petl23.Speed = NumberRange.new(0)
  2858.     petl23.VelocitySpread = 180
  2859.     petl23.Parent = head.Glow
  2860.  
  2861.  
  2862.  
  2863. local petl34 = Instance.new("ParticleEmitter")
  2864.     petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2865.     petl34.LightEmission = 0.9
  2866.     petl34.Size = NumberSequence.new(0.5)
  2867.     petl34.Texture = "rbxassetid://272050333"
  2868.     petl34.Transparency = NumberSequence.new(0.1)
  2869.     petl34.Lifetime = NumberRange.new(0.1)
  2870.     petl34.Rate = 1
  2871.     petl34.RotSpeed = NumberRange.new(360)
  2872.     petl34.Speed = NumberRange.new(3)
  2873.     petl34.VelocitySpread = 360
  2874.     petl34.Parent = rleg.Glow
  2875.     local petl234 = Instance.new("ParticleEmitter")
  2876.     petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2877.     petl234.LightEmission = 0.9
  2878.     petl234.Size = NumberSequence.new(5)
  2879.     petl234.Texture = "rbxassetid://516107903"
  2880.     petl234.Transparency = NumberSequence.new(0.4)
  2881.     petl234.ZOffset = 2
  2882.     petl234.Enabled = false
  2883.     petl234.LockedToPart = true
  2884.     petl234.Rate = 8
  2885.     petl234.Rotation = NumberRange.new(0, 360)
  2886.     petl234.RotSpeed = NumberRange.new(0)
  2887.     petl234.Speed = NumberRange.new(0)
  2888.     petl234.VelocitySpread = 180
  2889.     petl234.Parent = rleg.Glow
  2890.  
  2891.  
  2892. local petl345 = Instance.new("ParticleEmitter")
  2893.     petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2894.     petl345.LightEmission = 0.9
  2895.     petl345.Size = NumberSequence.new(0.5)
  2896.     petl345.Texture = "rbxassetid://272050333"
  2897.     petl345.Transparency = NumberSequence.new(0.1)
  2898.     petl345.Lifetime = NumberRange.new(0.1)
  2899.     petl345.Rate = 1
  2900.     petl345.RotSpeed = NumberRange.new(360)
  2901.     petl345.Speed = NumberRange.new(3)
  2902.     petl345.VelocitySpread = 360
  2903.     petl345.Parent = tors.Glow
  2904.     local petl2345 = Instance.new("ParticleEmitter")
  2905.     petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  2906.     petl2345.LightEmission = 0.9
  2907.     petl2345.Size = NumberSequence.new(5)
  2908.     petl2345.Texture = "rbxassetid://516107903"
  2909.     petl2345.Transparency = NumberSequence.new(0.4)
  2910.     petl2345.ZOffset = 2
  2911.     petl2345.Enabled = false
  2912.     petl2345.LockedToPart = true
  2913.     petl2345.Rate = 8
  2914.     petl2345.Rotation = NumberRange.new(0, 360)
  2915.     petl2345.RotSpeed = NumberRange.new(0)
  2916.     petl2345.Speed = NumberRange.new(0)
  2917.     chatfunc("HERO TAA!")
  2918.     petl2345.VelocitySpread = 180
  2919.     petl2345.Parent = tors.Glow
  2920. human.WalkSpeed = 0
  2921. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2922. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2923. for l = 1, 30 do
  2924.       swait()
  2925.       lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2926.       lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2927.       lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2928.       lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2929.       lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2930.       lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2931.       lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2932.       lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2933.       lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2934.       lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2935.         end
  2936.  
  2937.  
  2938. resetlerp()
  2939.  
  2940.  BV = Instance.new("BodyVelocity", tors)
  2941.         BV.maxForce = Vector3.new(0,200000,0)
  2942.         BV.P = 100000
  2943.         BV.velocity = Vector3.new(0,150,0)
  2944. local rng = Instance.new("Part", chr)
  2945.         rng.Anchored = true
  2946.         rng.BrickColor = BrickColor.new("Institutional white")
  2947.         rng.CanCollide = false
  2948.         rng.FormFactor = 3
  2949.         rng.Name = "Ring"
  2950.         rng.Size = Vector3.new(1, 1, 1)
  2951.         rng.Transparency = 0.5
  2952.         rng.TopSurface = 0
  2953.         rng.BottomSurface = 0
  2954.         rng.Position = tors.Position - Vector3.new(0,2,0)
  2955.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2956.         local rngm = Instance.new("SpecialMesh", rng)
  2957.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2958.         rngm.Scale = Vector3.new(10, 10, 20)
  2959.             x = Instance.new("Sound",workspace)
  2960.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2961.             x.Looped = false
  2962.             x.Pitch = 1
  2963.             x.Volume = 5
  2964.             x:Play()
  2965.                 coroutine.wrap(function()
  2966.                 for i = 1, 60, 8 do
  2967.                 rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2968.                 rng.Transparency = i/60
  2969.                 wait()
  2970.                 end
  2971.                 wait()
  2972.                 rng:Destroy()
  2973.                 end)()
  2974. wait(2.6)
  2975. BV:Destroy()
  2976. tors.Anchored = true
  2977. wait(3.2)
  2978. tors.Anchored = false
  2979. BV = Instance.new("BodyVelocity", tors)
  2980.         BV.maxForce = Vector3.new(0,-20000,0)
  2981.         BV.P = 1000
  2982.         BV.velocity = Vector3.new(0,-150,0)
  2983. wait(1)
  2984. BV:Destroy()
  2985. wait(0.01)
  2986.  
  2987. human.WalkSpeed = 0
  2988.     boom3:Play()
  2989.  
  2990. Smash()
  2991. Smash2()
  2992. Smash3()
  2993. Ring()
  2994. pe:Destroy()
  2995. pea:Destroy()
  2996. pea2:Destroy()
  2997. pe2:Destroy()
  2998. wait(2)
  2999. human.WalkSpeed = 16
  3000.     activu = false
  3001. end
  3002.  
  3003.  
  3004.  
  3005. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  3006. sound.SoundId = "rbxassetid://220025776"
  3007. sound.Volume = 6
  3008.  
  3009. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  3010. sound2.SoundId = "rbxassetid://386946017"
  3011. sound2.Volume = 6
  3012.  
  3013. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  3014. sound3.SoundId = "rbxassetid://165969964"
  3015. sound3.Volume = 6
  3016.  
  3017. function rip()
  3018.         activu = true
  3019.         local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  3020.         detect.Size = Vector3.new(1,1,1)
  3021.         detect:BreakJoints()
  3022.         detect.CanCollide = false
  3023.         local weld = Instance.new("Weld", detect)
  3024.         weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  3025.         weld.Part1 = detect
  3026.         weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  3027.        
  3028.        
  3029.        
  3030.         local function attack(prt)
  3031.             local humanoid = prt.Parent:findFirstChild("Humanoid")
  3032.             if humanoid ~= nil then
  3033.                 local torso = prt.Parent:findFirstChild("Torso")
  3034.                
  3035.                
  3036.                
  3037.                
  3038.                
  3039.                
  3040.                
  3041.                 function KABOOMZ3()
  3042.     local effspwn = Instance.new("Part")
  3043.     coroutine.resume(coroutine.create(function()
  3044.       local sound1 = Instance.new("Sound")
  3045.       sound1.SoundId = "rbxassetid://991726501"
  3046.       sound1.MaxDistance = 300
  3047.       sound1.EmitterSize = 20
  3048.       sound1.Volume = 25
  3049.       sound1.Pitch = 1
  3050.       sound1.Parent = effspwn
  3051.       local sound2 = Instance.new("Sound")
  3052.       sound2.SoundId = "rbxassetid://157878578"
  3053.       sound2.MaxDistance = 300
  3054.       sound2.EmitterSize = 20
  3055.       sound2.Volume = 1
  3056.       sound2.Pitch = 0.7
  3057.       sound2.Parent = effspwn
  3058.       local sound3 = Instance.new("Sound")
  3059.       sound3.SoundId = "rbxassetid://138250406"
  3060.       sound2.MaxDistance = 400
  3061.       sound2.EmitterSize = 30
  3062.       sound2.Volume = 2
  3063.       sound2.Pitch = 0.5
  3064.       sound2.Parent = effspwn
  3065.       sound2:Play()
  3066.       wait()
  3067.       sound1:Play()
  3068.       sound3:Play()
  3069.     end))
  3070.     local model = Instance.new("Model")
  3071.     game.Debris:AddItem(model, 20)
  3072.     model.Name = "smasheffects"
  3073.     model.Parent = workspace
  3074.     effspwn.Name = "spwnr"
  3075.     effspwn.Size = Vector3.new(1, 1, 1)
  3076.     effspwn.Anchored = true
  3077.     effspwn.CanCollide = false
  3078.     effspwn.Transparency = 1
  3079.     effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  3080.     effspwn.Parent = model
  3081.  
  3082.  
  3083.  
  3084.  
  3085.  
  3086. Crater(head,60)
  3087. Crater(head,120)
  3088.  
  3089.     for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  3090.         if v:FindFirstChild('Humanoid') then
  3091.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3092.             v.Humanoid.PlatformStand = true
  3093.             v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  3094.         end
  3095.     end
  3096.  
  3097.     coroutine.resume(coroutine.create(function()
  3098.       local shok = Instance.new("Part")
  3099.       shok.Name = "whoosh"
  3100.       shok.BrickColor = BrickColor.new("Institutional white")
  3101.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3102.       shok.Size = Vector3.new(1, 1, 1)
  3103.       shok.Anchored = true
  3104.       shok.Material = "Neon"
  3105.       shok.Transparency = 0.1
  3106.       shok.CanCollide = false
  3107.       shok.Parent = model
  3108.       game.Debris:AddItem(shok, 12)
  3109.       local mesh = Instance.new("SpecialMesh")
  3110.       mesh.MeshType = "FileMesh"
  3111.       mesh.MeshId = "rbxassetid://437347603"
  3112.       mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  3113.       mesh.Parent = shok
  3114.  
  3115.  
  3116.  
  3117.  
  3118.  
  3119.       for e = 1, 8 do
  3120.         wait()
  3121.         mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  3122.         shok.Transparency = shok.Transparency + 0.035
  3123.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  3124.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  3125.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3126.  
  3127.       end
  3128.       for e = 1, 16 do
  3129.         wait()
  3130.         mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  3131.         shok.Transparency = shok.Transparency + 0.11
  3132.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  3133.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  3134.         hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3135.  
  3136.       end
  3137.     end))
  3138.     coroutine.resume(coroutine.create(function()
  3139.       local shok = Instance.new("Part")
  3140.       shok.Name = "wring1"
  3141.       shok.BrickColor = BrickColor.new("Institutional white")
  3142.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3143.       shok.Size = Vector3.new(1, 1, 1)
  3144.       shok.Anchored = true
  3145.       shok.Material = "Neon"
  3146.       shok.Transparency = 0.25
  3147.       shok.CanCollide = false
  3148.       shok.Parent = model
  3149.       game.Debris:AddItem(shok, 12)
  3150.       local mesh = Instance.new("SpecialMesh")
  3151.       mesh.MeshType = "FileMesh"
  3152.       mesh.MeshId = "rbxassetid://3270017"
  3153.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  3154.       mesh.Parent = shok
  3155.       for e = 1, 30 do
  3156.         wait()
  3157.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  3158.         shok.Transparency = shok.Transparency + 0.002
  3159.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3160.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3161.       end
  3162.       for e = 1, 38 do
  3163.         wait()
  3164.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3165.         shok.Transparency = shok.Transparency + 0.002
  3166.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3167.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3168.       end
  3169.       for e = 1, 24 do
  3170.         wait()
  3171.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3172.         shok.Transparency = shok.Transparency + 0.03
  3173.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3174.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3175.       end
  3176.     end))
  3177.     coroutine.resume(coroutine.create(function()
  3178.       local shok = Instance.new("Part")
  3179.       shok.Name = "wring2"
  3180.       shok.BrickColor = BrickColor.new("Institutional white")
  3181.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3182.       shok.Size = Vector3.new(1, 1, 1)
  3183.       shok.Anchored = true
  3184.       shok.Material = "Neon"
  3185.       shok.Transparency = 0.25
  3186.       shok.CanCollide = false
  3187.       shok.Parent = model
  3188.       game.Debris:AddItem(shok, 12)
  3189.       local mesh = Instance.new("SpecialMesh")
  3190.       mesh.MeshType = "FileMesh"
  3191.       mesh.MeshId = "rbxassetid://3270017"
  3192.       mesh.Scale = Vector3.new(12, 12, 0.05)
  3193.       mesh.Parent = shok
  3194.       for e = 1, 30 do
  3195.         wait()
  3196.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  3197.         shok.Transparency = shok.Transparency + 0.002
  3198.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3199.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3200.       end
  3201.       for e = 1, 38 do
  3202.         wait()
  3203.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3204.         shok.Transparency = shok.Transparency + 0.002
  3205.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3206.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3207.       end
  3208.       for e = 1, 24 do
  3209.         wait()
  3210.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3211.         shok.Transparency = shok.Transparency + 0.03
  3212.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3213.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3214.       end
  3215.     end))
  3216.     coroutine.resume(coroutine.create(function()
  3217.       local shok = Instance.new("Part")
  3218.       shok.Name = "coil1"
  3219.       shok.BrickColor = BrickColor.new("Institutional white")
  3220.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3221.       shok.Size = Vector3.new(1, 1, 1)
  3222.       shok.Anchored = true
  3223.       shok.Material = "Neon"
  3224.       shok.Transparency = 0.25
  3225.       shok.CanCollide = false
  3226.       shok.Parent = model
  3227.       game.Debris:AddItem(shok, 12)
  3228.       local mesh = Instance.new("SpecialMesh")
  3229.       mesh.MeshType = "FileMesh"
  3230.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3231.       mesh.Scale = Vector3.new(12, 12, 12)
  3232.       mesh.Parent = shok
  3233.       for e = 1, 15 do
  3234.         wait()
  3235.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3236.         shok.Transparency = shok.Transparency + 0.004
  3237.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3238.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3239.       end
  3240.       for e = 1, 16 do
  3241.         wait()
  3242.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3243.         shok.Transparency = shok.Transparency + 0.004
  3244.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3245.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3246.       end
  3247.       for e = 1, 12 do
  3248.         wait()
  3249.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3250.         shok.Transparency = shok.Transparency + 0.06
  3251.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3252.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3253.       end
  3254.     end))
  3255.     coroutine.resume(coroutine.create(function()
  3256.       local shok = Instance.new("Part")
  3257.       shok.Name = "coil2"
  3258.       shok.BrickColor = BrickColor.new("Institutional white")
  3259.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3260.       shok.Size = Vector3.new(1, 1, 1)
  3261.       shok.Anchored = true
  3262.       shok.Material = "Neon"
  3263.       shok.Transparency = 0.25
  3264.       shok.CanCollide = false
  3265.       shok.Parent = model
  3266.       game.Debris:AddItem(shok, 12)
  3267.       local mesh = Instance.new("SpecialMesh")
  3268.       mesh.MeshType = "FileMesh"
  3269.       mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3270.       mesh.Scale = Vector3.new(6, 12, 6)
  3271.       mesh.Parent = shok
  3272.       for e = 1, 15 do
  3273.         wait()
  3274.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3275.         shok.Transparency = shok.Transparency + 0.005
  3276.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3277.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3278.       end
  3279.       for e = 1, 16 do
  3280.         wait()
  3281.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3282.         shok.Transparency = shok.Transparency + 0.005
  3283.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3284.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3285.       end
  3286.       for e = 1, 12 do
  3287.         wait()
  3288.         mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3289.         shok.Transparency = shok.Transparency + 0.09
  3290.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3291.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3292.       end
  3293.     end))
  3294.     coroutine.resume(coroutine.create(function()
  3295.       local shok = Instance.new("Part")
  3296.       shok.Name = "shokwve"
  3297.       shok.BrickColor = BrickColor.new("Institutional white")
  3298.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3299.       shok.Size = Vector3.new(1, 1, 1)
  3300.       shok.Anchored = true
  3301.       shok.Material = "Neon"
  3302.       shok.Transparency = 0.6
  3303.       shok.CanCollide = false
  3304.       shok.Parent = model
  3305.       game.Debris:AddItem(shok, 12)
  3306.       local mesh = Instance.new("SpecialMesh")
  3307.       mesh.MeshType = "FileMesh"
  3308.       mesh.MeshId = "rbxassetid://489415447"
  3309.       mesh.Scale = Vector3.new(1, 1, 1)
  3310.       mesh.Parent = shok
  3311.       for e = 1, 12 do
  3312.         wait()
  3313.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3314.         shok.Transparency = shok.Transparency + 0.002
  3315.       end
  3316.       for e = 1, 32 do
  3317.         wait()
  3318.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3319.         shok.Transparency = shok.Transparency + 0.002
  3320.       end
  3321.       for e = 1, 24 do
  3322.         wait()
  3323.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3324.         shok.Transparency = shok.Transparency + 0.03
  3325.       end
  3326.     end))
  3327.     coroutine.resume(coroutine.create(function()
  3328.       local shok = Instance.new("Part")
  3329.       shok.Name = "shock2"
  3330.       shok.BrickColor = BrickColor.new("Institutional white")
  3331.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3332.       shok.Size = Vector3.new(1, 1, 1)
  3333.       shok.Anchored = true
  3334.       shok.Material = "Neon"
  3335.       shok.Transparency = 0.35
  3336.       shok.CanCollide = false
  3337.       shok.Parent = model
  3338.       game.Debris:AddItem(shok, 12)
  3339.       local mesh = Instance.new("SpecialMesh")
  3340.       mesh.MeshType = "FileMesh"
  3341.       mesh.MeshId = "rbxassetid://489415447"
  3342.       mesh.Scale = Vector3.new(12, 12, 12)
  3343.       mesh.Parent = shok
  3344.       for e = 1, 15 do
  3345.         wait()
  3346.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3347.         shok.Transparency = shok.Transparency + 0.004
  3348.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3349.       end
  3350.       for e = 1, 16 do
  3351.         wait()
  3352.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3353.         shok.Transparency = shok.Transparency + 0.004
  3354.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3355.       end
  3356.       for e = 1, 12 do
  3357.         wait()
  3358.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3359.         shok.Transparency = shok.Transparency + 0.06
  3360.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3361.       end
  3362.     end))
  3363.     coroutine.resume(coroutine.create(function()
  3364.       local shok = Instance.new("Part")
  3365.       shok.Name = "shock3"
  3366.       shok.BrickColor = BrickColor.new("Institutional white")
  3367.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3368.       shok.Size = Vector3.new(1, 1, 1)
  3369.       shok.Anchored = true
  3370.       shok.Material = "Neon"
  3371.       shok.Transparency = 0.35
  3372.       shok.CanCollide = false
  3373.       shok.Parent = model
  3374.       game.Debris:AddItem(shok, 12)
  3375.       local mesh = Instance.new("SpecialMesh")
  3376.       mesh.MeshType = "FileMesh"
  3377.       mesh.MeshId = "rbxassetid://489415447"
  3378.       mesh.Scale = Vector3.new(12, 12, 12)
  3379.       mesh.Parent = shok
  3380.       for e = 1, 15 do
  3381.         wait()
  3382.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3383.         shok.Transparency = shok.Transparency + 0.004
  3384.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3385.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3386.       end
  3387.       for e = 1, 16 do
  3388.         wait()
  3389.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3390.         shok.Transparency = shok.Transparency + 0.004
  3391.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3392.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3393.       end
  3394.       for e = 1, 12 do
  3395.         wait()
  3396.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3397.         shok.Transparency = shok.Transparency + 0.06
  3398.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3399.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3400.       end
  3401.     end))
  3402.   end
  3403.  
  3404.  
  3405.  
  3406.                 if torso ~= nil then
  3407.                     game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3408.                     game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3409.                     for i = 1,5 do
  3410.                         wait()
  3411.                         game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3412.                         game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3413.                         game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3414.                     end
  3415.                     sound:Play()
  3416.                     local bodyVel = Instance.new("BodyPosition", torso)
  3417.                     bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3418.                     bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3419.                     wait(2)
  3420.                     torso.Anchored = true
  3421.                     for i = 1,5 do
  3422.                         wait()
  3423.                         game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3424.                         game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3425.                         game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3426.                     end
  3427.                     for i = 1,5 do
  3428.                         wait()
  3429.                         game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3430.                         game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3431.                     end
  3432.                     wait(1)
  3433.                     local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3434.                     bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3435.                     bodyvel.Position = torso.Position
  3436.                     for i = 1,5 do
  3437.                         wait()
  3438.                         game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3439.                         game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3440.                         game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3441.                     end
  3442.                     wait(2)
  3443.                     bodyVel:destroy()
  3444.                     game.Players.LocalPlayer.Character.Torso.Anchored = true
  3445.                     torso.Anchored = false
  3446.                     humanoid.PlatformStand = true
  3447.                     local bodyVel = Instance.new("BodyPosition", torso)
  3448.                     bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3449.                     bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3450.                     sound2:Play()
  3451.                    
  3452.                     wait(1.2)
  3453.                     game.Players.LocalPlayer.Character.Torso.Anchored = false
  3454.                     game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3455.                     game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3456.                     game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3457.                     game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3458.                     activu = false
  3459.                     wait(0.5)
  3460.                     bodyvel:destroy()
  3461.                     local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3462.                     for i = 1, 360, 360/t do
  3463.                         local c = Instance.new("Part", game.Workspace)
  3464.                         c.FormFactor = 3
  3465.                         c.TopSurface = 0
  3466.                         c.BottomSurface = 0
  3467.                         c.Size = s
  3468.                         c.Anchored = true
  3469.                         c.CanCollide = wt
  3470.                         c.Material=workspace.Base.Material
  3471.                         c.Transparency = trans
  3472.                         c.BrickColor = workspace.Base.BrickColor
  3473.                         c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  3474.                         c.Locked=true
  3475.                         game.Debris:AddItem(c,25)
  3476.                     end
  3477. end
  3478.    
  3479.    
  3480.    
  3481.  
  3482.         sound3:Play()
  3483.         ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  3484.                     game.Players.LocalPlayer.Character.Torso.Anchored = true
  3485.                     KABOOMZ3()
  3486.                     wait(0.1)
  3487.                    
  3488.                                         game.Players.LocalPlayer.Character.Torso.Anchored = false
  3489.                                         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3490.                     game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3491.  
  3492.                    
  3493.                 end
  3494.                 end
  3495.         end
  3496.         detect.Touched:connect(attack)
  3497.         wait(0.1)
  3498.         detect:destroy()
  3499.         activu = false
  3500.             end
  3501.        
  3502.  
  3503.  
  3504.   function hito(partoz, magn, dmg, debtim)
  3505.     for _, guy in pairs(workspace:GetChildren()) do
  3506.       if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3507.         do
  3508.           local humz = guy:FindFirstChild("Humanoid")
  3509.           local hed = guy:FindFirstChild("Head")
  3510.           humz:TakeDamage(dmg)
  3511.           local db = Instance.new("StringValue")
  3512.           db.Name = "alabo"
  3513.           db.Parent = hed
  3514.           delay(debtim, function()
  3515.             db:Destroy()
  3516.           end)
  3517.         end
  3518.       end
  3519.     end
  3520.   end
  3521.   function animo(yep)
  3522.     if yep == true then
  3523.       anim.Parent = human
  3524.       chr.Animate.Disabled = false
  3525.     elseif yep == false then
  3526.       chr.Animate.Disabled = true
  3527.       anim.Parent = nil
  3528.     end
  3529.   end
  3530.   mouse.KeyDown:connect(function(key)
  3531.     if key == "1" then
  3532.       Music2:Play()
  3533.     end
  3534.     if key == "e" then
  3535.       rsmash()
  3536.     end
  3537.     if key == "t" then
  3538.       jum()
  3539.     end
  3540.     if key == "r" then
  3541.       Tele()
  3542.         end
  3543.     if key == "q" then
  3544.         Stom()
  3545.     end
  3546.     if key == "f" then
  3547.         HeavenSmash()
  3548.     end
  3549.     if key == "h" then
  3550.         rip()
  3551.     end
  3552.     if key == "g" then
  3553.         detroit()
  3554.     end
  3555. if key == "v" then
  3556.         FullCowl()
  3557.     end
  3558.   end)
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