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- No. 9 Agatha & Gengar (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tried-and-True Hex: Power 30
- Tried-and-True Hex: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tried-and-True Hex: Power 30
- Tried-and-True Hex: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tried-and-True Hex: Power 30
- Tried-and-True Hex: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 11 Bugsy & Beedrill (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bug Expert Twineedle: Power 30
- Bug Expert Twineedle: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bug Expert Twineedle: Power 30
- Bug Expert Twineedle: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bug Expert Twineedle: Power 30
- Bug Expert Twineedle: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 12 Whitney & Wigglytuff (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: MP Refresh 2
- Move: Potion
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: Master Healer 1
- Move: Potion
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: Master Healer 1
- Move: Potion
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Escape Artist
- Prevents the user from becoming trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Normal Zone: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the zone is a Normal Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- I Wonโt Lose!: MP Refresh 2
- Move: I Wonโt Lose!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Wide Awake
- Prevents the user from falling asleep.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Stalwart
- Sp. Def cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Safety Tether
- Applies the Enduring effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Johto Solidarity: MP Refresh 1
- Move: Johto Solidarity
- Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headbutt: Move Gauge Refresh 2
- Move: Headbutt
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Headbutt: Power 4
- Headbutt: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Dragon Guard
- Reduces damage when the user is attacked by Dragon-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Headbutt: Aggravation 1
- Move: Headbutt
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Vigilance
- Protects the user against critical hits.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ballooning Frustration Normal Impact: Power 25
- Ballooning Frustration Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ballooning Frustration Normal Impact: Power 25
- Ballooning Frustration Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 17 Karen & Houndoom (Femaleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Beguiling Dark Pulse: Power 30
- Beguiling Dark Pulse: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Beguiling Dark Pulse: Power 30
- Beguiling Dark Pulse: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Beguiling Dark Pulse: Power 30
- Beguiling Dark Pulse: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 18 Sygna Suit Brendan & Latios (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Good Times Draco Meteor: Power 30
- Good Times Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Good Times Draco Meteor: Power 30
- Good Times Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Good Times Draco Meteor: Power 30
- Good Times Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 28 Noland & Pinsir (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Factory Head X-Scissor: Power 30
- Factory Head X-Scissor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Factory Head X-Scissor: Power 30
- Factory Head X-Scissor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Factory Head X-Scissor: Power 30
- Factory Head X-Scissor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 29 Barry (Special Costume) & Heracross (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Masterโs Legacy Bug Impact: Power 30
- Masterโs Legacy Bug Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Masterโs Legacy Bug Impact: Power 30
- Masterโs Legacy Bug Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Masterโs Legacy Bug Impact: Power 30
- Masterโs Legacy Bug Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 49 Korrina & Hawlucha (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Low Sweep: Power 4
- Low Sweep: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Low Sweep: Power 4
- Low Sweep: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unflappable
- Prevents the user from flinching.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mini Potion All: Master Healer 1
- Move: Mini Potion All
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Mini Potion All: MP Refresh 2
- Move: Mini Potion All
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Clearheaded
- Prevents the user from becoming confused.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- My Big Appearance!: MP Refresh 2
- Move: My Big Appearance!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Vigilance
- Protects the user against critical hits.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Lithe
- Prevents the user from getting paralyzed.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Kalos Solidarity: MP Refresh 1
- Move: Kalos Solidarity
- Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Low Sweep: Power 4
- Low Sweep: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Low Sweep: Move Gauge Refresh 2
- Move: Low Sweep
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Low Sweep: Power 4
- Low Sweep: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fast Runner
- Evasiveness cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit: Evasiveness โ 9
- Raises the userโs evasiveness by one stat rank when its attack move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Nimble Finishing Leap Fighting Impact: Power 25
- Nimble Finishing Leap Fighting Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Nimble Finishing Leap Fighting Impact: Power 25
- Nimble Finishing Leap Fighting Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 49 Korrina & Lucario (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Give-It-All-Ya-Got Power-Up Punch: Power 30
- Give-It-All-Ya-Got Power-Up Punch: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Give-It-All-Ya-Got Power-Up Punch: Power 30
- Give-It-All-Ya-Got Power-Up Punch: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Give-It-All-Ya-Got Power-Up Punch: Power 30
- Give-It-All-Ya-Got Power-Up Punch: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 65 Blue & Pidgeot (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- World-Swallowing Hurricane: Power 30
- World-Swallowing Hurricane: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- World-Swallowing Hurricane: Power 30
- World-Swallowing Hurricane: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- World-Swallowing Hurricane: Power 30
- World-Swallowing Hurricane: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 65 Blue (Classic) & Aerodactyl (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- No Competition Stone Edge: Power 30
- No Competition Stone Edge: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- No Competition Stone Edge: Power 30
- No Competition Stone Edge: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- No Competition Stone Edge: Power 30
- No Competition Stone Edge: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 65 Sygna Suit Blue & Blastoise (Maleโ๏ธ)
- Cell 61 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumphant Hydro Cannon: Power 30
- Triumphant Hydro Cannon: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 62 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumphant Hydro Cannon: Power 30
- Triumphant Hydro Cannon: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 63 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumphant Hydro Cannon: Power 30
- Triumphant Hydro Cannon: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 68 Hilda (Special Costume) & Diancie (Genderless)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Princess Power Rock Impact: Power 30
- Princess Power Rock Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Princess Power Rock Impact: Power 30
- Princess Power Rock Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Princess Power Rock Impact: Power 30
- Princess Power Rock Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 69 Sygna Suit Elesa (Alt.) & Thundurus (Maleโ๏ธ)
- Form: Therian Forme
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,-2,2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Ground Guard
- Reduces damage when the user is attacked by Ground-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 8 | ๐ฏ Cord (0,-4,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Team Altered Field Dodge 9
- Raises the evasiveness of all allied sync pairs by one stat rank when an ally activates a weather, terrain, or zone effect.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (0,-5,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- 1st S-Move: Restore Status P-Move MP 1
- Restores one MP for the status moves of the userโs Pokรฉmon the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 10 | ๐ฏ Cord (0,2,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Electric Guard
- Reduces damage when the user is attacked by Electric-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Max Move: Sync Move Boost 5
- Increases the userโs Sync Moveย โ Next effect by fiveย ranks after using its max move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Rainy Strike: MG โ 9
- Charges the userโs move gauge by one when its attack move hits while the weather is rainy. If the move has the Multistrike effect tag and the weather is rainy, charges the userโs move gauge by one for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 15 | ๐ฏ Cord (2,0,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Wildbolt Storm: Power 2
- Wildbolt Storm: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 16 | ๐ฏ Cord (1,1,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Wildbolt Storm: Accuracy 20
- Wildbolt Storm: Accuracy โ 20
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 17 | ๐ฏ Cord (1,2,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Surely, Shirley!: MP Refresh 2
- Move: Surely, Shirley!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Wildbolt Storm: Move Gauge Refresh 3
- Move: Wildbolt Storm
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Wildbolt Storm: Power 2
- Wildbolt Storm: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (2,2,-4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Max Lightning: Power 100
- Max Lightning: Power โ 100
- Color Grid: ๐ Pink (Passive)
- Cell 21 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Safety Tether
- Applies the Enduring effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-1,4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-2,-2,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Wildbolt Storm: Power 2
- Wildbolt Storm: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 27 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Wildbolt Storm: Power 2
- Wildbolt Storm: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 28 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Wildbolt Storm: Power 2
- Wildbolt Storm: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 29 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Electric Terrain: MP Refresh 2
- Move: Electric Terrain
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-1,-4,5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Wildbolt Storm: Numbing Blow 4
- Move: Wildbolt Storm
- Has a chance (50%) of leaving the target paralyzed when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 31 | ๐ฏ Cord (-3,-3,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit Paralyzed Opp: Special Boost โ1 4
- Has a chance (50%) of increasing the userโs Special Movesย โ Next effect by oneย rank when its attack move is successful against a paralyzed opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 32 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainteaser
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 35 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 36 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Thunder-Calling Wildbolt Storm: Power 4
- Thunder-Calling Wildbolt Storm: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder-Calling Wildbolt Storm: Power 4
- Thunder-Calling Wildbolt Storm: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder-Calling Wildbolt Storm: Move Gauge Refresh 3
- Move: Thunder-Calling Wildbolt Storm
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 41 | ๐ฏ Cord (1,-5,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shock Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 42 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Power Induction 3
- Powers up the userโs moves when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 43 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shower Sync
- Makes the weather rainy the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 46 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 47 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Thunder-Calling Wildbolt Storm: Power 4
- Thunder-Calling Wildbolt Storm: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 48 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder-Calling Wildbolt Storm: Power 4
- Thunder-Calling Wildbolt Storm: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 49 | ๐ฏ Cord (-2,3,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 10
- Sp. Atk 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 50 | ๐ฏ Cord (-1,3,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Racing Rain 2
- Quickly charges the move gauge when the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Surely, Shirley!: Move on Ally: Sp. Atk โ 2
- Move: Surely, Shirley!
- When the userโs move targeting an allied sync pair (excluding field effects) is successful, raises the Sp.ย Atk of the allied sync pair affected by the move by two stat ranks.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 52 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shower Power 9
- Powers up the userโs sync move when the weather is rainy.
- Color Grid: ๐จ Yellow (Passive)
- Cell 53 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Different Impression Electric Beam: Power 25
- Different Impression Electric Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 54 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Different Impression Electric Beam: Power 25
- Different Impression Electric Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 70 Caitlin (Fall 2021) & Sableye (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Eerie Eyes Dark Impact: Power 30
- Eerie Eyes Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Eerie Eyes Dark Impact: Power 30
- Eerie Eyes Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Eerie Eyes Dark Impact: Power 30
- Eerie Eyes Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 72 Glacia & Glalie (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Glacial Freeze-Dry: Power 30
- Glacial Freeze-Dry: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Glacial Freeze-Dry: Power 30
- Glacial Freeze-Dry: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Glacial Freeze-Dry: Power 30
- Glacial Freeze-Dry: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 73 Grimsley (Kimono) & Absol (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bite: Power 4
- Bite: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Bite: Power 4
- Bite: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bite: Power 4
- Bite: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bite: Move Gauge Refresh 3
- Move: Bite
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 13 | ๐ฏ Cord (1,2,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hit Inter Opp: HP Recovery 9
- Restores the userโs HP when its attack move is successful against a flinching, confused, or trapped opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 14 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Snatch: Catalytic Cure 9
- Move: Snatch
- Restores the userโs HP by approximately 20% of its maximum HP when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Foul Fighting 3
- Powers up the userโs moves against targets that are flinching, confused, or trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-3,0,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Snatch: Move Gauge Refresh 3
- Move: Snatch
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Snatch: MP Refresh 3
- Move: Snatch
- Has a chance (40%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 22 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fortuitous 9
- Raises one of the userโs following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp.ย Atk, Sp.ย Def, Speed, accuracy, or evasiveness.
- Color Grid: ๐จ Yellow (Passive)
- Cell 23 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rising Tide
- The more the userโs stats are raised, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st Use Status P-Move: Damage Guard Next
- Applies the Damage Guard Next effect to the user the first time its Pokรฉmon uses a status move each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 25 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (1,-3,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Feint Attack Tails: Power 4
- Feint Attack Tails: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 29 | ๐ฏ Cord (2,-4,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Feint Attack Tails: Power 4
- Feint Attack Tails: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 30 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Feint Attack Tails: Power 4
- Feint Attack Tails: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 31 | ๐ฏ Cord (1,-4,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Healthy Healing
- Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 32 | ๐ฏ Cord (2,-5,3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bite: Aggravation 1
- Move: Bite
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- It Isnโt Over Yet!: Super Preparation 9
- Move: It Isnโt Over Yet!
- Applies the Supereffective โ Next effect to the user when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 34 | ๐ฏ Cord (1,-5,4) | Cost: โก 12 Energy | ๐ฎ 144 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Debut: Dark Zone
- Turns the field of playโs zone into a Dark Zone the first time the user enters a battle each battle. (A Dark Zone powers up Dark-type attacks.)
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Unyielding 2
- Except in certain circumstances, when the userโs Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-3,4,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 39 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Feint Attack Heads: Power 4
- Feint Attack Heads: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Feint Attack Heads: Power 4
- Feint Attack Heads: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Feint Attack Heads: Power 4
- Feint Attack Heads: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Move Gauge Refresh 3
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Dark Zone: All Stats โ Immunity
- The userโs stats cannot be lowered when the zone is a Dark Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dishearten 9
- Lowers the targetโs Attack or Defenseโor bothโby one stat rank when the userโs move targeting that opponent is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dark Zone: S-Moves โ 5
- Powers up the userโs sync move when the zone is a Dark Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Try Your Luck Dark Impact: Power 25
- Try Your Luck Dark Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Try Your Luck Dark Impact: Power 25
- Try Your Luck Dark Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Try Your Luck Dark Impact: Power 30
- Try Your Luck Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Try Your Luck Dark Impact: Power 30
- Try Your Luck Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Try Your Luck Dark Impact: Power 30
- Try Your Luck Dark Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 73 Sygna Suit Grimsley & Sharpedo (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- High-Stakes Liquidation: Power 30
- High-Stakes Liquidation: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- High-Stakes Liquidation: Power 30
- High-Stakes Liquidation: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- High-Stakes Liquidation: Power 30
- High-Stakes Liquidation: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 76 Sygna Suit Leaf & Venusaur (Femaleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tenacious Frenzy Plant: Power 30
- Tenacious Frenzy Plant: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tenacious Frenzy Plant: Power 30
- Tenacious Frenzy Plant: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tenacious Frenzy Plant: Power 30
- Tenacious Frenzy Plant: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 78 Cynthia & Garchomp (Femaleโ๏ธ)
- Cell 61 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Earthquake of Ancient Lore: Power 30
- Earthquake of Ancient Lore: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 62 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Earthquake of Ancient Lore: Power 30
- Earthquake of Ancient Lore: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 63 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Earthquake of Ancient Lore: Power 30
- Earthquake of Ancient Lore: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 78 Sygna Suit Cynthia (Aura) & Lucario (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Learn by Battle Aura Sphere: Power 30
- Learn by Battle Aura Sphere: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Learn by Battle Aura Sphere: Power 30
- Learn by Battle Aura Sphere: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Learn by Battle Aura Sphere: Power 30
- Learn by Battle Aura Sphere: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 81 Steven & Metagross (Genderless)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Steel Meteor Mash: Power 30
- Solid Steel Meteor Mash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Steel Meteor Mash: Power 30
- Solid Steel Meteor Mash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Steel Meteor Mash: Power 30
- Solid Steel Meteor Mash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 81 Steven (Anniversary 2021) & Rayquaza โจ(Genderless)
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumph and Glory Dragon Ascent: Power 30
- Triumph and Glory Dragon Ascent: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 52 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumph and Glory Dragon Ascent: Power 30
- Triumph and Glory Dragon Ascent: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 53 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Triumph and Glory Dragon Ascent: Power 30
- Triumph and Glory Dragon Ascent: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 84 Sygna Suit Red & Charizard (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Living Legend Blast Burn: Power 30
- Living Legend Blast Burn: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Living Legend Blast Burn: Power 30
- Living Legend Blast Burn: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Living Legend Blast Burn: Power 30
- Living Legend Blast Burn: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 85 Sabrina & Alakazam (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- ESP Prodigy Psywave: Power 30
- ESP Prodigy Psywave: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- ESP Prodigy Psywave: Power 30
- ESP Prodigy Psywave: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- ESP Prodigy Psywave: Power 30
- ESP Prodigy Psywave: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 91 Silver (Champion) & Tyranitar โจ(Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Emotional Resolve Rock Slide: Power 30
- Emotional Resolve Rock Slide: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Emotional Resolve Rock Slide: Power 30
- Emotional Resolve Rock Slide: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Emotional Resolve Rock Slide: Power 30
- Emotional Resolve Rock Slide: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 92 Sygna Suit Wally & Gardevoir โจ(Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Take On the World Dazzling Gleam: Power 30
- Take On the World Dazzling Gleam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Take On the World Dazzling Gleam: Power 30
- Take On the World Dazzling Gleam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Take On the World Dazzling Gleam: Power 30
- Take On the World Dazzling Gleam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 92 Wally & Gallade (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rallying Close Combat: Power 30
- Rallying Close Combat: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rallying Close Combat: Power 30
- Rallying Close Combat: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rallying Close Combat: Power 30
- Rallying Close Combat: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 93 Jasmine & Steelix (Femaleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Steel-Clad Iron Tail: Power 30
- Steel-Clad Iron Tail: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Steel-Clad Iron Tail: Power 30
- Steel-Clad Iron Tail: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Steel-Clad Iron Tail: Power 30
- Steel-Clad Iron Tail: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 93 Jasmine (Holiday 2022) & Ampharos (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Snowy Nightโs Guide Electric Beam: Power 30
- Snowy Nightโs Guide Electric Beam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Snowy Nightโs Guide Electric Beam: Power 30
- Snowy Nightโs Guide Electric Beam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Snowy Nightโs Guide Electric Beam: Power 30
- Snowy Nightโs Guide Electric Beam: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 94 Dawn & Empoleon (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Flash Cannon: Power 3
- Flash Cannon: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Flash Cannon: Power 3
- Flash Cannon: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Something Nice!: MP Refresh 2
- Move: Something Nice!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 13 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Flash Cannon: Power 3
- Flash Cannon: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Head Start 1
- Reduces the userโs sync move countdown by one the first time it enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Grand Entry 2
- Raises the userโs Sp. Atk by two stat ranks when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,-1,4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sand Shelter
- Protects the user from damage from a sandstorm.
- Color Grid: ๐จ Yellow (Passive)
- Cell 20 | ๐ฏ Cord (-2,-2,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Flash Cannon: Power 3
- Flash Cannon: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 21 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Flash Cannon: Power 3
- Flash Cannon: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Flash Cannon: Move Gauge Refresh 3
- Move: Flash Cannon
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 23 | ๐ฏ Cord (-2,-3,5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Metallic Healing 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the zone is a Steel Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-1,-4,5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Flash Cannon: On a Roll 9
- Move: Flash Cannon
- Raises the chance of lowering stat values with the additional effects of the userโs moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-3,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Sync 9
- Applies the Supereffectiveย โ Next effect to the user after using its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 26 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Metallic Surge 9
- Powers up the userโs sync move when the zone is a Steel Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Super Solid Steel Beam: Power 4
- Super Solid Steel Beam: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Solid Steel Beam: Power 4
- Super Solid Steel Beam: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Solid Steel Beam: Move Gauge Refresh 3
- Move: Super Solid Steel Beam
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Metallic Acceleration 2
- Quickly charges the move gauge when the zone is a Steel Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Steel Zone Extension 3
- Extends the duration of the Steel Zone when the zone turns into a Steel Zone while the user is on the field.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Flash Cannon: Metallic Power 9
- Move: Flash Cannon
- Powers up the userโs moves when the zone is a Steel Zone.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Super Solid Steel Beam: Power 4
- Super Solid Steel Beam: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 42 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Solid Steel Beam: Power 4
- Super Solid Steel Beam: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Solid Steel Beam: Power 4
- Super Solid Steel Beam: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-1,3,-2) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 10
- Sp. Atk 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Overpower
- The more the targetโs Sp. Atk is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Satisfied Snicker 9
- Lowers the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shining Symbol of Power Steel Beam: Power 25
- Shining Symbol of Power Steel Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shining Symbol of Power Steel Beam: Power 25
- Shining Symbol of Power Steel Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 99 Morty (Fall 2021) & Banette (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Midnight Fright Ghost Impact: Power 30
- Midnight Fright Ghost Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Midnight Fright Ghost Impact: Power 30
- Midnight Fright Ghost Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Midnight Fright Ghost Impact: Power 30
- Midnight Fright Ghost Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 102 Gladion & Silvally (Genderless)
- Cell 49 | ๐ฏ Cord (-2,2,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 20
- Attack 20
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Critical Eye 1
- Raises the userโs critical-hit rate by one stat rank when its move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-3,2,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Powered 5
- Powers up the userโs moves and sync move that are super effective.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 52 | ๐ฏ Cord (2,0,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 20
- Speed 20
- Color Grid: ๐ฆ Blue (Stat)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 53 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Freebie 4
- Has a chance (50%) of applying the Free Move Next effect to the user when its move is super effective.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 54 | ๐ฏ Cord (3,-1,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Superduper 9
- Applies the Supereffectiveย โ Next effect to the user when its move is super effective.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/5/2025 06:00:00
- ================================END================================
- No. 102 Sygna Suit Gladion & Magearna (Genderless)
- Cell 49 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Fleur Cannon: Hit: Sp. Atk โ4 9
- Move: Fleur Cannon
- Lowers the targetโs Sp.ย Atk by four stat ranks when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Grid Expand Unlock: 25/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (0,-2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Debut or 1st S-Move: Special Boost 2
- Increases the userโs Special Movesย โ Next effect by twoย ranks the first time it enters a battle each battle. Increases the userโs Special Movesย โ Next effect by twoย ranks the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Grid Expand Unlock: 25/5/2025 06:00:00
- ================================END================================
- No. 107 Lisia & Altaria (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Miracle Idol Draco Meteor: Power 30
- Miracle Idol Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Miracle Idol Draco Meteor: Power 30
- Miracle Idol Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Miracle Idol Draco Meteor: Power 30
- Miracle Idol Draco Meteor: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 108 Arc Suit Alder & Volcarona (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ง Divine Upgrades (Stat)
- Cell 8 | ๐ฏ Cord (0,3,-3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Unmatched Talent Divine Bug Buzz: Power 50
- Unmatched Talent Divine Bug Buzz: Power โ 50
- Color Grid: ๐ง Divine Upgrades (Sync Move)
- Cell 9 | ๐ฏ Cord (0,4,-4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Bug Zone Extension 3
- Extends the duration of the Bug Zone when the zone turns into a Bug Zone while the user is on the field.
- Color Grid: ๐ง Divine Upgrades (Passive)
- Cell 10 | ๐ฏ Cord (0,5,-5) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- 1st S-Move: Restore B-Move MP 1
- Restores one MP of the userโs buddy move the first time its sync move is used each battle.
- Color Grid: ๐ง Divine Upgrades (Passive)
- Cell 11 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 13 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Hyper Beam: Power 2
- Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (3,0,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 16 | ๐ฏ Cord (2,2,-4) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bug Zone: Status Immunity
- Status conditions cannot be inflicted on the user when the zone is a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 17 | ๐ฏ Cord (3,1,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Beam: Power 2
- Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 18 | ๐ฏ Cord (3,2,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Beam: Move Gauge Refresh 3
- Move: Hyper Beam
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- We Are One!: Move: Special Boost โ2 9
- Move: We Are One!
- Increases the userโs Special Movesย โ Next effect by two ranks when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 20 | ๐ฏ Cord (2,3,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st T-Move: Sync CD โ 1
- Reduces the userโs sync move countdown by one the first time its Trainer uses a move each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Hyper Beam: Power 2
- Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Hyper Beam: Power 2
- Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 25 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Hyper Beam: Power 2
- Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 26 | ๐ฏ Cord (-3,0,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 20
- Speed 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (-3,-1,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Potion: MP Refresh 2
- Move: Potion
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 28 | ๐ฏ Cord (-2,-2,4) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Beam: Move: MG โ2 9
- Move: Hyper Beam
- Charges the userโs move gauge by two when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 29 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Potion: Master Healer 1
- Move: Potion
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-2,-3,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainpower
- The more the userโs Sp.ย Atk is raised, the more it powers up its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (2,-3,1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Sun Hyper Beam: Power 2
- Almighty Sun Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (1,-3,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Sun Hyper Beam: Power 2
- Almighty Sun Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Sun Hyper Beam: Power 2
- Almighty Sun Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (3,-3,0) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- We Are One!: MP Refresh 2
- Move: We Are One!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 37 | ๐ฏ Cord (3,-4,1) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Bug Zone: All Stats โ Immunity
- The userโs stats cannot be lowered when the zone is a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (2,-4,2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- We Are One!: BOGO 9
- Move: We Are One!
- Applies the Free Move Next effect to the user when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit: Sp. Def โ2 9
- Lowers the targetโs Sp.ย Def by two stat ranks when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Opp Rebuff โ: P-Moves โ & S-Moves โ 3
- Powers up the userโs moves and sync move when the targetโs Type Rebuff is lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 41 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-2,3,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Almighty Sun Hyper Beam: Power 2
- Almighty Sun Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 46 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Sun Hyper Beam: Power 2
- Almighty Sun Hyper Beam: Power โ 2
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 47 | ๐ฏ Cord (-2,4,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Insect Acceleration 2
- Quickly charges the move gauge when the zone is a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 48 | ๐ฏ Cord (-3,5,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Almighty Sun Hyper Beam: Move Gauge Refresh 3
- Move: Almighty Sun Hyper Beam
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 49 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ally Sets Bug Zone: Special Boost โ1 9
- Increases the userโs Special Movesย โ Next effect by oneย rank when an ally turns the field of playโs zone into a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 50 | ๐ฏ Cord (-2,5,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rejuvenate 6
- Charges the userโs move gauge by six after using its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (3,-2,-1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Unmatched Talent Divine Bug Buzz: Power 25
- Unmatched Talent Divine Bug Buzz: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 52 | ๐ฏ Cord (-3,1,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Unmatched Talent Divine Bug Buzz: Power 25
- Unmatched Talent Divine Bug Buzz: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 112 N & Archeops (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (3,-1,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Headstrong
- Attack cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Slide: Power 3
- Rock Slide: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 11 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Slide: Power 3
- Rock Slide: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Slide: Move Gauge Refresh 2
- Move: Rock Slide
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 13 | ๐ฏ Cord (1,2,-3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Speed 10
- Speed 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Youโll Never Defeat Me!: Berserker 2
- Move: Youโll Never Defeat Me!
- Raises the userโs Attack by two stat ranks when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 15 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Youโll Never Defeat Me!: Team Brawn Gain 9
- Move: Youโll Never Defeat Me!
- Increases the Physical Movesย โ Next effect of all allied sync pairs by one rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 17 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-1,-1,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Rock Slide: Power 3
- Rock Slide: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Slide: Power 3
- Rock Slide: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Slide: Power 3
- Rock Slide: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-1,-2,3) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 10
- Attack 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Use Status P-Move on Opp: Defense โ 9
- Lowers the targetโs Defense by one stat rank when the userโs Pokรฉmon uses a status move targeting that opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Insult to Injury
- The more the targetโs Defense is lowered, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 25 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-5,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sand Shelter
- Protects the user from damage from a sandstorm.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (1,-4,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leer: Move Gauge Refresh 2
- Move: Leer
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 32 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Youโll Never Defeat Me!: MP Refresh 2
- Move: Youโll Never Defeat Me!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Catalyst
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 34 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Strike: Sync Move Boost โ1 9
- Increases the userโs Sync Moveย โ Next effect by oneย rank when its attack move hits. If the move has the Multistrike effect tag, increases the userโs Sync Moveย โ Next effect by oneย rank for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Pecking Order
- The more the targetโs Attack is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (-3,4,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-2,4,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-3,5,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,4,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- X Attack: MP Refresh 2
- Move: X Attack
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 43 | ๐ฏ Cord (-2,5,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Rock Slide: Accuracy 10
- Rock Slide: Accuracy โ 10
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-3,6,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Flabbergast 4
- Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 45 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Super Infliction 9
- Applies the Supereffectiveย โ Next effect to the user when its Pokรฉmon uses a status move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 46 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Rock Slide: Aggravation 1
- Move: Rock Slide
- Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soaring Ancient Dreams Rock Impact: Power 25
- Soaring Ancient Dreams Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soaring Ancient Dreams Rock Impact: Power 25
- Soaring Ancient Dreams Rock Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 113 May & Mudkip/Marshtomp/Swampert (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Best Buddy Muddy Water: Power 30
- Best Buddy Muddy Water: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Best Buddy Muddy Water: Power 30
- Best Buddy Muddy Water: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Best Buddy Muddy Water: Power 30
- Best Buddy Muddy Water: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 113 May (Anniversary 2022) & Latias (Femaleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Friendship Forging Mist Ball: Power 30
- Friendship Forging Mist Ball: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Friendship Forging Mist Ball: Power 30
- Friendship Forging Mist Ball: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Friendship Forging Mist Ball: Power 30
- Friendship Forging Mist Ball: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 113 May (Spring 2021) & Lopunny (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Heart-Thumping Normal Impact: Power 45
- Heart-Thumping Normal Impact: Power โ 45
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Heart-Thumping Normal Impact: Power 45
- Heart-Thumping Normal Impact: Power โ 45
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Heart-Thumping Fighting Impact: Power 90
- Heart-Thumping Fighting Impact: Power โ 90
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 113 Sygna Suit May & Blaziken (Maleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- All About Us Blaze Kick: Power 30
- All About Us Blaze Kick: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- All About Us Blaze Kick: Power 30
- All About Us Blaze Kick: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- All About Us Blaze Kick: Power 30
- All About Us Blaze Kick: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 119 Marnie (Palentine's 2022) & Mawile (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sweetheart Steel Impact: Power 30
- Sweetheart Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sweetheart Steel Impact: Power 30
- Sweetheart Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sweetheart Steel Impact: Power 30
- Sweetheart Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 120 Diantha & Gardevoir (Femaleโ๏ธ)
- Cell 55 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Master Thespian Moonblast: Power 30
- Master Thespian Moonblast: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Master Thespian Moonblast: Power 30
- Master Thespian Moonblast: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Master Thespian Moonblast: Power 30
- Master Thespian Moonblast: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 120 Sygna Suit Diantha & Diancie โจ(Genderless)
- Cell 55 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Noble Beauty Diamond Storm: Power 30
- Noble Beauty Diamond Storm: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 56 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Noble Beauty Diamond Storm: Power 30
- Noble Beauty Diamond Storm: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 57 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Noble Beauty Diamond Storm: Power 30
- Noble Beauty Diamond Storm: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 121 Selene (Special Costume) & Scizor (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Crushing Red Justice Steel Impact: Power 30
- Crushing Red Justice Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Crushing Red Justice Steel Impact: Power 30
- Crushing Red Justice Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Crushing Red Justice Steel Impact: Power 30
- Crushing Red Justice Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 140 Sidney & Absol (Maleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Most Excellent Night Slash: Power 30
- Most Excellent Night Slash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Most Excellent Night Slash: Power 30
- Most Excellent Night Slash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Most Excellent Night Slash: Power 30
- Most Excellent Night Slash: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 149 Sygna Suit Bede & Iron Valiant (Genderless)
- Cell 1 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,2,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Dragon Guard
- Reduces damage when the user is attacked by Dragon-type moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 8 | ๐ฏ Cord (0,4,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- 1 on Opp Field & Hit: Free Move Next 9
- Applies the Free Move Next effect to the user when its attack move is successful while there is only one Pokรฉmon on the opponentโs field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Sync Burst 1
- Restores one MP for the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 10 | ๐ฏ Cord (0,-2,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Unflappable
- Prevents the user from flinching.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (0,-4,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Hit: Defense โ & Sp. Def โ 9
- Lowers the targetโs Defense and Sp.ย Def by one stat rank when the userโs attack move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 12 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- S-Move: Physical Boost โ2 & Special Boost โ2 9
- Increases the userโs Physical Movesย โ Next effect and Special Movesย โ Next effect by twoย ranks after using its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 15 | ๐ฏ Cord (2,0,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Close Combat: Power 3
- Close Combat: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 16 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Close Combat: Power 3
- Close Combat: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 17 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Close Combat: Power 3
- Close Combat: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 18 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Close Combat: Move Gauge Refresh 3
- Move: Close Combat
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (1,2,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Booster Energy: MP Refresh 2
- Move: Booster Energy
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 20 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Booster Energy: BOGO 9
- Move: Booster Energy
- Applies the Free Move Next effect to the user when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 21 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1 on Opp Field & Hit: Phys & Spec Boost โ1 9
- Increases the userโs Physical Movesย โ Next effect and Special Movesย โ Next effect by oneย rank when its attack move is successful while there is only one Pokรฉmon on the opponentโs field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 22 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-3,1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-2,0,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Close Combat: Power 3
- Close Combat: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 25 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-3,0,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Close Combat: Power 3
- Close Combat: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 27 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Attack 20
- Attack 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (-1,-2,3) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Turbo Charge 2
- Quickly charges the move gauge when the field is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 29 | ๐ฏ Cord (-3,-1,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Haymaker
- The more the userโs Attack is raised, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 30 | ๐ฏ Cord (-2,-2,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shouldering the Future Elite Focus Blast: Power 50
- Shouldering the Future Elite Focus Blast: Power โ 50
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 31 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 33 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 35 | ๐ฏ Cord (2,-4,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Refined Focus Blast: Power 3
- Refined Focus Blast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 36 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Refined Focus Blast: Power 3
- Refined Focus Blast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 37 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Refined Focus Blast: Power 3
- Refined Focus Blast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 38 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Atk 20
- Sp. Atk 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shock Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 40 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Opp Sp. Def โ: S-Moves โ 9
- Powers up the userโs sync move when the targetโs Sp.ย Def is lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 41 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sharpened Mind 5
- Powers up the userโs moves when its Sp.ย Atk is raised.
- Color Grid: ๐จ Yellow (Passive)
- Cell 42 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 43 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-3,4,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-1,3,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 46 | ๐ฏ Cord (-2,4,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Refined Focus Blast: Power 3
- Refined Focus Blast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 47 | ๐ฏ Cord (-3,5,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Refined Focus Blast: Power 3
- Refined Focus Blast: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 48 | ๐ฏ Cord (-1,4,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Weโve Got to Win!: MP Refresh 2
- Move: Weโve Got to Win!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 49 | ๐ฏ Cord (-2,5,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Refined Focus Blast: Move Gauge Refresh 3
- Move: Refined Focus Blast
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 50 | ๐ฏ Cord (-3,6,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Healthy Healing
- Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (-1,5,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- T-Move: Attack โ & Sp. Atk โ 9
- Raises the userโs Attack and Sp.ย Atk by one stat rank when its Trainer uses a move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 52 | ๐ฏ Cord (-2,6,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Empowering Command 9
- Increases the userโs Physical Movesย โ Next effect and Special Movesย โ Next effect by one rank when its Trainer uses a move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 53 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shouldering the Future Elite Focus Blast: Power 25
- Shouldering the Future Elite Focus Blast: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 54 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shouldering the Future Elite Focus Blast: Power 25
- Shouldering the Future Elite Focus Blast: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 151 Courtney & Camerupt (Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,4,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Analysis Complete Earthquake: Power 30
- Analysis Complete Earthquake: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,3,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Analysis Complete Earthquake: Power 30
- Analysis Complete Earthquake: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Analysis Complete Earthquake: Power 30
- Analysis Complete Earthquake: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 191 Sygna Suit Iono & Raging Bolt (Genderless)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,-2,2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Clearheaded
- Prevents the user from becoming confused.
- Color Grid: ๐จ Yellow (Passive)
- Cell 8 | ๐ฏ Cord (0,-4,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Team Smart Start 1
- Increases the Special Movesย โ Next effect of all allied sync pairs by one rank when the user enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (0,-5,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- S-Move: Restore B-Move MP 1
- Restores one MP of the userโs buddy move after using its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 10 | ๐ฏ Cord (0,2,-2) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Lithe
- Prevents the user from getting paralyzed.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Fully Charged Thunderclap: Move: Team Sync Move Boost โ1 9
- Move: Fully Charged Thunderclap
- Increases the Sync Moveย โ Next effect of all allied sync pairs by one rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Opp Interference: Team Moves โ 2
- Powers up the moves of all allied sync pairs when attacking a target that is flinching, confused, or trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 15 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Thunder: Power 3
- Thunder: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 17 | ๐ฏ Cord (1,2,-3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hit Inter Opp: HP Recovery 1
- Has a chance (20%) of restoring the userโs HP when its attack move is successful against a flinching, confused, or trapped opponent.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (2,1,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder: Move Gauge Refresh 3
- Move: Thunder
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 19 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder: Power 3
- Thunder: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Hit: Interference (1 Kind) 9
- Leaves the target either flinching, confused, or trapped when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Soften Up 1
- Critical hits land more easily when the user attacks with a sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-1,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-2,-2,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Thunder: Power 3
- Thunder: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 27 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Thunder: Power 3
- Thunder: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 28 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder: Power 3
- Thunder: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 29 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Shiny Liโl Lightbulb!: MP Refresh 2
- Move: Shiny Liโl Lightbulb!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-1,-4,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Thunder: Hostile Environment 3
- Move: Thunder
- Raises the chance of inflicting status conditions with the additional effects of moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 31 | ๐ฏ Cord (-3,-3,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Thunder: Hit Paralyzed Opp: Defense โ & Sp. Def โ 9
- Move: Thunder
- Lowers the targetโs Defense and Sp.ย Def by one stat rank when the userโs attack move is successful against a paralyzed opponent.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 32 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Thunder: Shocked Hit Freebie 9
- Move: Thunder
- Applies the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 35 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 36 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Dauntless
- Sp. Atk cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-4,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fully Charged Thunderclap: Power 3
- Fully Charged Thunderclap: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 38 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fully Charged Thunderclap: Power 3
- Fully Charged Thunderclap: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fully Charged Thunderclap: Power 3
- Fully Charged Thunderclap: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fully Charged Thunderclap: Move Gauge Refresh 3
- Move: Fully Charged Thunderclap
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 41 | ๐ฏ Cord (1,-5,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Grounding Wire
- Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 42 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Head Start 1
- Reduces the userโs sync move countdown by one the first time it enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 43 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Power Induction 5
- Powers up the userโs moves when the terrain is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 44 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 46 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 47 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fully Charged Thunderclap: Power 3
- Fully Charged Thunderclap: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 48 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fully Charged Thunderclap: Power 3
- Fully Charged Thunderclap: Power โ 3
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 49 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Booster Energy: MP Refresh 2
- Move: Booster Energy
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 50 | ๐ฏ Cord (-1,3,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Turbo Charge 2
- Quickly charges the move gauge when the field is Electric Terrain.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Brainpower
- The more the userโs Sp.ย Atk is raised, the more it powers up its sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 52 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Fully Charged Thunderclap: โQuick Moveโ: Stat โ2 9
- Move: Fully Charged Thunderclap
- Lowers one of the targetโs following stats by two stat ranks at random when the user uses a move that has the quick move effect tag: Attack, Defense, Sp.ย Atk, Sp.ย Def, Speed, accuracy, or evasiveness.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 53 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Exclusive Stream Reveal Thunderclap: Power 25
- Exclusive Stream Reveal Thunderclap: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 54 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Exclusive Stream Reveal Thunderclap: Power 25
- Exclusive Stream Reveal Thunderclap: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 204 Poppy (New Year's 2025) & Steelix โจ(Femaleโ๏ธ)
- Cell 49 | ๐ฏ Cord (-4,2,2) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Shiny Gold Steel Impact: Power 30
- Solid Shiny Gold Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 50 | ๐ฏ Cord (-4,1,3) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Shiny Gold Steel Impact: Power 30
- Solid Shiny Gold Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- Cell 51 | ๐ฏ Cord (-4,0,4) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Solid Shiny Gold Steel Impact: Power 30
- Solid Shiny Gold Steel Impact: Power โ 30
- Color Grid: ๐ Rainbow (Sync Move)
- Grid Expand Unlock: 20/5/2025 06:00:00
- ================================END================================
- No. 205 Larry & Oinkologne (Femaleโ๏ธ)
- Form: Female
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Escape Artist
- Prevents the user from becoming trapped.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Tackle: Power 4
- Tackle: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Tackle: Power 4
- Tackle: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Tackle: Power 4
- Tackle: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Showtime...: Team Hit and Heal
- Move: Showtime...
- Applies the Gradual Healing effect to all allied sync pairs when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Tackle: Move Gauge Refresh 2
- Move: Tackle
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Discombobulate 4
- Has a chance (50%) of lowering the targetโs accuracy by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Voice: Power 4
- Hyper Voice: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Voice: Power 4
- Hyper Voice: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Showtime...: MP Refresh 2
- Move: Showtime...
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Showtime...: Barricade Buddies 2
- Move: Showtime...
- Raises the Sp. Def of all allied sync pairs by two stat ranks when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Restoring Strike 2
- Has a chance (30%) of restoring the userโs HP when its attack move hits. If the move has the Multistrike effect tag, has a chance (30%) of restoring the userโs HP for each hit.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fast Runner
- Evasiveness cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Voice: Power 4
- Hyper Voice: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Hyper Voice: Power 4
- Hyper Voice: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Voice: Power 4
- Hyper Voice: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Look Alive 4
- Has a chance (50%) of raising the userโs evasiveness by one stat rank when it is hit by an attack move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Hyper Voice: Move Gauge Refresh 2
- Move: Hyper Voice
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Opp Fail: Team Stats โ2 9
- Raises one of the following stats of all allied sync pairs by two stat ranks at random when an opponentโs attack move targeting the user misses: Attack, Defense, Sp.ย Atk, Sp.ย Def, Speed, accuracy, or evasiveness.
- Color Grid: ๐จ Yellow (Passive)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Tackle: Power 4
- Tackle: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Tackle: Power 4
- Tackle: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Protect: Move Gauge Refresh 2
- Move: Protect
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Protect: Durable 9
- Move: Protect
- Applies the Enduring effect to the user when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Floral Aroma Normal Impact: Power 25
- Floral Aroma Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Floral Aroma Normal Impact: Power 25
- Floral Aroma Normal Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 206 Kabu & Ninetales (Femaleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fire Spin: Power 4
- Fire Spin: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Flameproof
- Prevents the user from getting burned.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fire Spin: Power 4
- Fire Spin: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Natural Remedy
- Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Mini Potion All: MP Refresh 2
- Move: Mini Potion All
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mini Potion All: Master Healer 1
- Move: Mini Potion All
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- First Aid 4
- Restores the userโs HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fire Spin: Accuracy 15
- Fire Spin: Accuracy โ 15
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Sp. Def 10
- Sp. Def 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: HP Recovery 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Go Forward, Youths!: MP Refresh 2
- Move: Go Forward, Youths!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- HP 40
- HP 40
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- 1st S-Move: Team HP Recovery (M) 1
- Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the userโs sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Antifreeze
- Prevents the user from becoming frozen.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Unflappable
- Prevents the user from flinching.
- Color Grid: ๐จ Yellow (Passive)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: Attack Move DR 2
- Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Circle: MG โ 2
- Quickly charges the move gauge when a circle applies to the allied field of play.
- Color Grid: ๐จ Yellow (Passive)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Galar Solidarity: MP Refresh 1
- Move: Galar Solidarity
- Has a chance (20%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fire Spin: Power 4
- Fire Spin: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Fire Spin: Move Gauge Refresh 2
- Move: Fire Spin
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fire Spin: Power 4
- Fire Spin: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 4 Energy | ๐ฎ 48 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Defense 10
- Defense 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Fire Spin: Scorching Touch 4
- Move: Fire Spin
- Has a chance (50%) of leaving the target burned when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Fire Spin: Satisfied Snicker 9
- Move: Fire Spin
- Lowers the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sunny: Team Special DR 2
- Reduces special attack move damage taken by allies when the weather is sunny.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Burn and Learn Fire Beam: Power 25
- Burn and Learn Fire Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Burn and Learn Fire Beam: Power 25
- Burn and Learn Fire Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 229 Teddy (Hiker) & Rellor โจ(Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (1,1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 8 | ๐ฏ Cord (2,1,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 9 | ๐ฏ Cord (1,2,-3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 10 | ๐ฏ Cord (3,1,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 11 | ๐ฏ Cord (2,2,-4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mud-Slap: Power 4
- Mud-Slap: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 13 | ๐ฏ Cord (3,2,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Mud-Slap: Power 4
- Mud-Slap: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 14 | ๐ฏ Cord (2,3,-5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mud-Slap: Power 4
- Mud-Slap: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 15 | ๐ฏ Cord (1,4,-5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Defense 20
- Defense 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (3,3,-6) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mountains Are Great!: MP Refresh 2
- Move: Mountains Are Great!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 17 | ๐ฏ Cord (2,4,-6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Team Sharp Entry 1
- Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 18 | ๐ฏ Cord (-2,0,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 19 | ๐ฏ Cord (-3,0,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 20 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 21 | ๐ฏ Cord (-2,-1,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Mud-Slap: Power 4
- Mud-Slap: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 22 | ๐ฏ Cord (-3,-1,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mud-Slap: Power 4
- Mud-Slap: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 23 | ๐ฏ Cord (-1,-2,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mud-Slap: Accuracy 10
- Mud-Slap: Accuracy โ 10
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 24 | ๐ฏ Cord (-2,-2,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Mud-Slap: Move Gauge Refresh 2
- Move: Mud-Slap
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 25 | ๐ฏ Cord (-3,-2,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sp. Def 20
- Sp. Def 20
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-1,-3,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Quick Tempo
- Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 27 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 28 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 29 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Attack 5
- Attack 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 30 | ๐ฏ Cord (3,-4,1) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Unbending
- Defense cannot be lowered.
- Color Grid: ๐จ Yellow (Passive)
- Cell 31 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 32 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leech Life: Power 4
- Leech Life: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 33 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Leech Life: Power 4
- Leech Life: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 34 | ๐ฏ Cord (2,-5,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leech Life: Power 4
- Leech Life: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 35 | ๐ฏ Cord (1,-5,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Satisfied Snicker 4
- Has a chance (50%) of lowering the targetโs Sp.ย Atk by one stat rank when the userโs attack move against it is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 36 | ๐ฏ Cord (3,-6,3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- X Defense All: MP Refresh 2
- Move: X Defense All
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 37 | ๐ฏ Cord (2,-6,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- X Defense All: Barricade Buddies 1
- Move: X Defense All
- Raises the Sp. Def of all allied sync pairs by one stat rank when the userโs move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 38 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 39 | ๐ฏ Cord (-1,2,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 40 | ๐ฏ Cord (-3,3,0) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Clearheaded
- Prevents the user from becoming confused.
- Color Grid: ๐จ Yellow (Passive)
- Cell 41 | ๐ฏ Cord (-2,3,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 42 | ๐ฏ Cord (-1,3,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leech Life: Power 4
- Leech Life: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 43 | ๐ฏ Cord (-3,4,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leech Life: Power 4
- Leech Life: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 44 | ๐ฏ Cord (-2,4,-2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Leech Life: Move Gauge Refresh 2
- Move: Leech Life
- Has a chance (30%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 45 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Leech Life: Master Healer 1
- Move: Leech Life
- Increases the amount of HP restored by the userโs healing moves.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 46 | ๐ฏ Cord (-3,5,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Sync Damage Guard
- Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 47 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shout from the Summit Golden Bug Impact: Power 25
- Shout from the Summit Golden Bug Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 48 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Shout from the Summit Golden Bug Impact: Power 25
- Shout from the Summit Golden Bug Impact: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- ================================END================================
- No. 230 Benga & Volcarona (Maleโ๏ธ)
- Cell 1 | ๐ฏ Cord (1,0,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 2 | ๐ฏ Cord (1,-1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 3 | ๐ฏ Cord (0,-1,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 4 | ๐ฏ Cord (-1,0,1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 5 | ๐ฏ Cord (-1,1,0) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 6 | ๐ฏ Cord (0,1,-1) | Cost: โก 0 Energy | ๐ฎ 5 Sync Orb(s)
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 7 | ๐ฏ Cord (0,-2,2) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Quick Cure
- Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
- Color Grid: ๐จ Yellow (Passive)
- Cell 8 | ๐ฏ Cord (0,-4,4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- MAX Team Smarts 9
- Increases the Special Movesย โ Next effect of all allied sync pairs by one rank after using the userโs max move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 9 | ๐ฏ Cord (0,-5,5) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Hit: Attack โ & Sp. Atk โ 9
- Lowers the targetโs Attack and Sp.ย Atk by one stat rank when the userโs attack move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 10 | ๐ฏ Cord (0,2,-2) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Insect Healing 1
- Restores the userโs HP whenever its Pokรฉmon takes an action when the zone is a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 11 | ๐ฏ Cord (-1,4,-3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 4 or higher
- Super Effective โ: Clever Friend 9
- Move: Super Effective โ
- When the userโs move targeting an allied sync pair (excluding field effects) is successful, increases the Special Movesย โ Next effect of the allied sync pair affected by the move by one rank.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 12 | ๐ฏ Cord (1,3,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 5 or higher
- Hard Knocks 9
- Lowers one of the targetโs following stats by one stat rank at random when a move, sync move, or max move used by the userโs Pokรฉmon targeting that opponent is successful: Attack, Defense, Sp.ย Atk, Sp.ย Def, Speed, accuracy, or evasiveness.
- Color Grid: ๐จ Yellow (Passive)
- Cell 13 | ๐ฏ Cord (2,-1,-1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 14 | ๐ฏ Cord (3,-1,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 15 | ๐ฏ Cord (2,0,-2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 16 | ๐ฏ Cord (1,1,-2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Struggle Bug: Power 4
- Struggle Bug: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 17 | ๐ฏ Cord (1,2,-3) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Struggle Bug: Move Gauge Refresh 3
- Move: Struggle Bug
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 18 | ๐ฏ Cord (2,1,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Struggle Bug: Power 4
- Struggle Bug: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 19 | ๐ฏ Cord (3,0,-3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Struggle Bug: Power 4
- Struggle Bug: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 20 | ๐ฏ Cord (2,2,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Smarty-Pants
- The more the targetโs Sp. Def is lowered, the more it powers up the userโs sync move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 21 | ๐ฏ Cord (3,1,-4) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- MAX Countdown 2
- Reduces the userโs sync move countdown by two after using its max move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 22 | ๐ฏ Cord (-1,-1,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 23 | ๐ฏ Cord (-2,-1,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 24 | ๐ฏ Cord (-1,-2,3) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 25 | ๐ฏ Cord (-3,-1,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 26 | ๐ฏ Cord (-2,-2,4) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 27 | ๐ฏ Cord (-1,-3,4) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Struggle Bug: Power 4
- Struggle Bug: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 28 | ๐ฏ Cord (-3,-2,5) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Struggle Bug: Power 4
- Struggle Bug: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 29 | ๐ฏ Cord (-2,-3,5) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- See Whoโs Stronger!: MP Refresh 2
- Move: See Whoโs Stronger!
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 30 | ๐ฏ Cord (-1,-4,5) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- See Whoโs Stronger!: Move on Ally: Supereffective โ Next 9
- Move: See Whoโs Stronger!
- When the userโs move targeting an allied sync pair (excluding field effects) is successful, applies the Supereffectiveย โ Next effect to the allied sync pair affected by the move.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 31 | ๐ฏ Cord (-3,-3,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- See Whoโs Stronger!: Move on Ally: Sp. Atk โ 2
- Move: See Whoโs Stronger!
- When the userโs move targeting an allied sync pair (excluding field effects) is successful, raises the Sp.ย Atk of the allied sync pair affected by the move by two stat ranks.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 32 | ๐ฏ Cord (-2,-4,6) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Struggle Bug: Superduper Effective 9
- Move: Struggle Bug
- Powers up moves that are super effective.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 33 | ๐ฏ Cord (1,-2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Def 5
- Sp. Def 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 34 | ๐ฏ Cord (2,-3,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 35 | ๐ฏ Cord (1,-3,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 36 | ๐ฏ Cord (3,-4,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 37 | ๐ฏ Cord (2,-4,2) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Defense 5
- Defense 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 38 | ๐ฏ Cord (1,-4,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Swarming Flames Bug Buzz: Power 4
- Swarming Flames Bug Buzz: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 39 | ๐ฏ Cord (3,-5,2) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Swarming Flames Bug Buzz: Power 4
- Swarming Flames Bug Buzz: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 40 | ๐ฏ Cord (2,-5,3) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Swarming Flames Bug Buzz: Power 4
- Swarming Flames Bug Buzz: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 41 | ๐ฏ Cord (1,-5,4) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Swarming Flames Bug Buzz: Move Gauge Refresh 3
- Move: Swarming Flames Bug Buzz
- Has a chance (40%) of charging the userโs move gauge by one when its move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 42 | ๐ฏ Cord (3,-6,3) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Max Move: Team Free Move Next
- Applies the Free Move Next effect to all allied sync pairs after using the userโs max move.
- Color Grid: ๐จ Yellow (Passive)
- Cell 43 | ๐ฏ Cord (2,-6,4) | Cost: โก 8 Energy | ๐ฎ 96 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Max Flutterby: Power 100
- Max Flutterby: Power โ 100
- Color Grid: ๐ Pink (Passive)
- Cell 44 | ๐ฏ Cord (-2,1,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- HP 10
- HP 10
- Color Grid: ๐ฆ Blue (Stat)
- Cell 45 | ๐ฏ Cord (-3,2,1) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Sp. Atk 5
- Sp. Atk 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 46 | ๐ฏ Cord (-2,2,0) | Cost: โก 2 Energy | ๐ฎ 24 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Speed 5
- Speed 5
- Color Grid: ๐ฆ Blue (Stat)
- Cell 47 | ๐ฏ Cord (-1,2,-1) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Swarming Flames Bug Buzz: Power 4
- Swarming Flames Bug Buzz: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 48 | ๐ฏ Cord (-3,3,0) | Cost: โก 3 Energy | ๐ฎ 36 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Swarming Flames Bug Buzz: Power 4
- Swarming Flames Bug Buzz: Power โ 4
- Color Grid: ๐ฉ Green (Move Boost)
- Cell 49 | ๐ฏ Cord (-2,3,-1) | Cost: โก 7 Energy | ๐ฎ 84 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Super Effective โ: MP Refresh 2
- Move: Super Effective โ
- Has a chance (30%) of restoring one MP of the userโs move when that move is successful.
- Color Grid: ๐ฅ Red (Move Effect)
- Cell 50 | ๐ฏ Cord (-1,3,-2) | Cost: โก 9 Energy | ๐ฎ 108 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 2 or higher
- Insect Acceleration 2
- Quickly charges the move gauge when the zone is a Bug Zone.
- Color Grid: ๐จ Yellow (Passive)
- Cell 51 | ๐ฏ Cord (-3,4,-1) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Dashing Team 9
- Raises the Speed of all allied sync pairs by one stat rank when the userโs attack move is successful.
- Color Grid: ๐จ Yellow (Passive)
- Cell 52 | ๐ฏ Cord (-2,4,-2) | Cost: โก 10 Energy | ๐ฎ 120 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Ramming Speed
- The more the userโs Speed is raised, the more it powers up the userโs moves.
- Color Grid: ๐จ Yellow (Passive)
- Cell 53 | ๐ฏ Cord (0,-3,3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Power Through Even More Bug Beam: Power 25
- Power Through Even More Bug Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
- Cell 54 | ๐ฏ Cord (0,3,-3) | Cost: โก 5 Energy | ๐ฎ 60 Sync Orb(s)
- Requirements: 1 or more adjacent tiles must be activated
- Requirements: Move level must be 3 or higher
- Power Through Even More Bug Beam: Power 25
- Power Through Even More Bug Beam: Power โ 25
- Color Grid: ๐ Rainbow (Sync Move)
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