Shizzzle

nnnnnn

Jul 31st, 2019
184
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 472.15 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -------------------------
  88.  
  89. --Fixed by Goodguyaiden--
  90.  
  91. -------------------------
  92. wait(2)
  93. print("R IS TO KICK")
  94. print("E IS TO DOUBLE SHOT")
  95. print("M IS TO EQUIP KNIVES")
  96. print("K TO GO DEMON MODE")
  97. print("----------KNIVES MOVES---------")
  98. print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
  99. print("Clicking is to combo with knives")
  100. print("When having knives equipped you wont be able to use your weapon moves")
  101. wait(0.016666666666666666)
  102. Effects = {}
  103. local Player = game.Players.localPlayer
  104. local Character = Player.Character
  105. local Humanoid = Character.Humanoid
  106. local timestop = false
  107. local LOL = false
  108. local ST = "Normal"
  109. local ZZ = false
  110. local D = false
  111. local WZA = false
  112. local auras = {}
  113. local Mouse = Player:GetMouse()
  114. local LeftArm = Character["Left Arm"]
  115. local RightArm = Character["Right Arm"]
  116. local LeftLeg = Character["Left Leg"]
  117. local RightLeg = Character["Right Leg"]
  118. local Head = Character.Head
  119. local Torso = Character.Torso
  120. local Camera = game.Workspace.CurrentCamera
  121. local RootPart = Character.HumanoidRootPart
  122. local RootJoint = RootPart.RootJoint
  123. local attack = false
  124. local Anim = "Idle"
  125. local attacktype = 1
  126. local delays = false
  127. local play = true
  128. local targetted
  129. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  130. local velocity = RootPart.Velocity.y
  131. local sine = 0
  132. local change = 1
  133. local doe = 0
  134. local Create = LoadLibrary("RbxUtility").Create
  135. Humanoid.WalkSpeed = 10
  136. local LOLMATEOK = Create("Model")({
  137. Parent = Character,
  138. Name = "WeaponModelZ"
  139. })
  140. local m = Create("Model")({
  141. Parent = Character,
  142. Name = "WeaponModel"
  143. })
  144. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  145. Character.Pants.PantsTemplate = "rbxassetid://358572814"
  146. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  147. Character.Head.face.Texture = "rbxassetid://398671601"
  148. function New(Object, Parent, Name, Data)
  149. local Object = Instance.new(Object)
  150. for Index, Value in pairs(Data or {}) do
  151. Object[Index] = Value
  152. end
  153. Object.Parent = Parent
  154. Object.Name = Name
  155. return Object
  156. end
  157. function Expld(rad, pos)
  158. local ex = Instance.new("Explosion", game.Workspace)
  159. ex.BlastRadius = rad
  160. ex.BlastPressure = 0
  161. ex.Position = pos
  162. ex.Visible = false
  163. ex.Hit:connect(function(hit)
  164. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  165. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
  166. end
  167. end)
  168. end
  169. function LoadSnd(id, loop, vol, pit)
  170. local snd = New("Sound", Character, "Sound", {
  171. SoundId = "rbxassetid://" .. id,
  172. Looped = loop,
  173. Volume = vol,
  174. Pitch = pit
  175. })
  176. return snd
  177. end
  178. TeleSnd = LoadSnd(743521656, false, 1, 1)
  179. LOL = false
  180. function LEL()
  181. if LOL == true then
  182. while true do
  183. swait()
  184. coroutine.resume(coroutine.create(function()
  185. for i = 1, 1 do
  186. do
  187. local Random = math.random(-5, 5)
  188. local Random2 = math.random(-5, 5)
  189. local Random3 = math.random(-5, 5)
  190. local H = Instance.new("Part", Character)
  191. H.Size = Vector3.new(1, 1, 1)
  192. H.Material = "Neon"
  193. H.BrickColor = BrickColor.new("Really black")
  194. H.CanCollide = false
  195. H.Anchored = true
  196. H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
  197. local H2 = Instance.new("SpecialMesh", H)
  198. H2.MeshType = "Brick"
  199. coroutine.resume(coroutine.create(function()
  200. for i = 1, 50 do
  201. H.Transparency = H.Transparency + 0.09
  202. wait(2)
  203. end
  204. H:remove()
  205. end))
  206. wait(0.05)
  207. H:remove()
  208. end
  209. end
  210. end))
  211. end
  212. end
  213. end
  214. CV = "Maroon"
  215. p = game.Players.LocalPlayer
  216. char = p.Character
  217. txt = Instance.new("BillboardGui", Character)
  218. txt.Adornee = Character.Head
  219. txt.Name = "_status"
  220. txt.Size = UDim2.new(2, 0, 1.2, 0)
  221. txt.StudsOffset = Vector3.new(-9, 8, 0)
  222. local text = Instance.new("TextLabel", txt)
  223. text.Size = UDim2.new(10, 0, 7, 0)
  224. text.FontSize = "Size24"
  225. text.TextScaled = true
  226. text.TextTransparency = 0
  227. text.BackgroundTransparency = 1
  228. text.TextTransparency = 0
  229. text.TextStrokeTransparency = 0
  230. text.Font = "Bodoni"
  231. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  232. text.TextColor3 = Color3.new(0, 0, 0)
  233. text.Text = "Alice ((Psychopath))"
  234. v = Instance.new("Part")
  235. v.Name = "ColorBrick"
  236. v.Parent = Player.Character
  237. v.FormFactor = "Symmetric"
  238. v.Anchored = true
  239. v.CanCollide = false
  240. v.BottomSurface = "Smooth"
  241. v.TopSurface = "Smooth"
  242. v.Size = Vector3.new(10, 5, 3)
  243. v.Transparency = 1
  244. v.CFrame = Character.Torso.CFrame
  245. v.BrickColor = BrickColor.new(CV)
  246. v.Transparency = 1
  247. v.Shape = "Block"
  248. local torsmesh = Instance.new("CharacterMesh", Character)
  249. torsmesh.BodyPart = "Torso"
  250. torsmesh.MeshId = "48112070"
  251. Reaper2 = Instance.new("Model")
  252. Reaper2.Parent = Player.Character
  253. Reaper2.Name = "Reaper2"
  254. PartAZD = Instance.new("Part", Character)
  255. PartAZD.BrickColor = BrickColor.new("Bright red")
  256. PartAZD.Size = Vector3.new(1, 1, 1)
  257. PartAZD.CanCollide = false
  258. PartAZD.Material = "Neon"
  259. local M = Instance.new("SpecialMesh", PartAZD)
  260. M.MeshId = "rbxassetid://430440803"
  261. M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
  262. local Part2 = Instance.new("Weld", PartAZD)
  263. Part2.Part0 = Character.Head
  264. Part2.Part1 = PartAZD
  265. Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
  266. local p = Instance.new("Part", Character)
  267. p.Name = "Ears"
  268. p.BrickColor = BrickColor.new("White")
  269. p.Size = Vector3.new(3, 3, 3)
  270. p.BottomSurface = 0
  271. p.CanCollide = false
  272. p.TopSurface = 0
  273. p.Position = Character.Head.Position
  274. local pweld = Instance.new("Weld", p)
  275. pweld.Part0 = Character.Head
  276. pweld.Part1 = p
  277. pweld.C0 = CFrame.new(0, 0.7, 0)
  278. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
  279. local earmesh = Instance.new("SpecialMesh", p)
  280. earmesh.MeshType = "FileMesh"
  281. earmesh.MeshId = "http://www.roblox.com/asset/?id="
  282. earmesh.Scale = Vector3.new(1.1, 1.5, 3)
  283. game.Lighting.TimeOfDay = 0
  284. for i, v in pairs(Character:children()) do
  285. if v:IsA("Hat") then
  286. v:Destroy()
  287. end
  288. end
  289. for i, v in pairs(Character:children()) do
  290. if v:IsA("Accessory") then
  291. v:Destroy()
  292. end
  293. end
  294. for i, v in pairs(Character:children()) do
  295. if v:IsA("Hair") then
  296. v:Destroy()
  297. end
  298. end
  299. Humanoid.Animator.Parent = nil
  300. Character.Animate.Parent = nil
  301. local function newMotor(part0, part1, c0, c1)
  302. local w = Create("Motor")({
  303. Parent = part0,
  304. Part0 = part0,
  305. Part1 = part1,
  306. C0 = c0,
  307. C1 = c1
  308. })
  309. return w
  310. end
  311. function clerp(a, b, t)
  312. return a:lerp(b, t)
  313. end
  314. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  315. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  316. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  317. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  318. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  319. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  320. RootJoint.C1 = CFrame.new(0, 0, 0)
  321. RootJoint.C0 = CFrame.new(0, 0, 0)
  322. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  323. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  324. local rarmc1 = RW.C1
  325. local larmc1 = LW.C1
  326. local rlegc1 = RH.C1
  327. local llegc1 = LH.C1
  328. local resetc1 = false
  329. function PlayAnimationFromTable(table, speed, bool)
  330. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  331. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  332. RW.C0 = clerp(RW.C0, table[3], speed)
  333. LW.C0 = clerp(LW.C0, table[4], speed)
  334. RH.C0 = clerp(RH.C0, table[5], speed)
  335. LH.C0 = clerp(LH.C0, table[6], speed)
  336. if bool == true and resetc1 == false then
  337. resetc1 = true
  338. RootJoint.C1 = RootJoint.C1
  339. Torso.Neck.C1 = Torso.Neck.C1
  340. RW.C1 = rarmc1
  341. LW.C1 = larmc1
  342. RH.C1 = rlegc1
  343. LH.C1 = llegc1
  344. end
  345. end
  346. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  347. script:WaitForChild("Heartbeat")
  348. frame = 0.03333333333333333
  349. tf = 0
  350. allowframeloss = false
  351. tossremainder = false
  352. lastframe = tick()
  353. script.Heartbeat:Fire()
  354. game:GetService("RunService").Heartbeat:connect(function(s, p)
  355. tf = tf + s
  356. if tf >= frame then
  357. if allowframeloss then
  358. script.Heartbeat:Fire()
  359. lastframe = tick()
  360. else
  361. for i = 1, math.floor(tf / frame) do
  362. script.Heartbeat:Fire()
  363. end
  364. lastframe = tick()
  365. end
  366. if tossremainder then
  367. tf = 0
  368. else
  369. tf = tf - frame * math.floor(tf / frame)
  370. end
  371. end
  372. end)
  373. function swait(num)
  374. if num == 0 or num == nil then
  375. ArtificialHB.Event:wait()
  376. else
  377. for i = 0, num do
  378. ArtificialHB.Event:wait()
  379. end
  380. end
  381. end
  382. function RemoveOutlines(part)
  383. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  384. end
  385. CFuncs = {
  386. Part = {
  387. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  388. local Part = Create("Part")({
  389. Parent = Parent,
  390. Reflectance = Reflectance,
  391. Transparency = Transparency,
  392. CanCollide = false,
  393. Locked = true,
  394. BrickColor = BrickColor.new(tostring(BColor)),
  395. Name = Name,
  396. Size = Size,
  397. Material = Material
  398. })
  399. RemoveOutlines(Part)
  400. return Part
  401. end
  402. },
  403. Mesh = {
  404. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  405. local Msh = Create(Mesh)({
  406. Parent = Part,
  407. Offset = OffSet,
  408. Scale = Scale
  409. })
  410. if Mesh == "SpecialMesh" then
  411. Msh.MeshType = MeshType
  412. Msh.MeshId = MeshId
  413. end
  414. return Msh
  415. end
  416. },
  417. Mesh = {
  418. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  419. local Msh = Create(Mesh)({
  420. Parent = Part,
  421. Offset = OffSet,
  422. Scale = Scale
  423. })
  424. if Mesh == "SpecialMesh" then
  425. Msh.MeshType = MeshType
  426. Msh.MeshId = MeshId
  427. end
  428. return Msh
  429. end
  430. },
  431. Weld = {
  432. Create = function(Parent, Part0, Part1, C0, C1)
  433. local Weld = Create("Weld")({
  434. Parent = Parent,
  435. Part0 = Part0,
  436. Part1 = Part1,
  437. C0 = C0,
  438. C1 = C1
  439. })
  440. return Weld
  441. end
  442. },
  443. Sound = {
  444. Create = function(id, par, vol, pit)
  445. coroutine.resume(coroutine.create(function()
  446. local S = Create("Sound")({
  447. Volume = vol,
  448. Pitch = pit or 1,
  449. SoundId = id,
  450. Parent = par or workspace
  451. })
  452. wait()
  453. S:play()
  454. game:GetService("Debris"):AddItem(S, 6)
  455. end))
  456. end
  457. },
  458. ParticleEmitter = {
  459. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  460. local fp = Create("ParticleEmitter")({
  461. Parent = Parent,
  462. Color = ColorSequence.new(Color1, Color2),
  463. LightEmission = LightEmission,
  464. Size = Size,
  465. Texture = Texture,
  466. Transparency = Transparency,
  467. ZOffset = ZOffset,
  468. Acceleration = Accel,
  469. Drag = Drag,
  470. LockedToPart = LockedToPart,
  471. VelocityInheritance = VelocityInheritance,
  472. EmissionDirection = EmissionDirection,
  473. Enabled = Enabled,
  474. Lifetime = LifeTime,
  475. Rate = Rate,
  476. Rotation = Rotation,
  477. RotSpeed = RotSpeed,
  478. Speed = Speed,
  479. VelocitySpread = VelocitySpread
  480. })
  481. return fp
  482. end
  483. },
  484. CreateTemplate = {}
  485. }
  486. function New(Object, Parent, Name, Data)
  487. local Object = Instance.new(Object)
  488. for Index, Value in pairs(Data or {}) do
  489. Object[Index] = Value
  490. end
  491. Object.Parent = Parent
  492. Object.Name = Name
  493. return Object
  494. end
  495. ShadowHead = New("Part", Character, "ShadowHead", {
  496. CanCollide = false,
  497. BrickColor = BrickColor.new("Really black"),
  498. Size = Vector3.new(1.20000005, 0.600000024, 1),
  499. CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  500. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  501. })
  502. Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
  503. Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  504. })
  505. Weld = New("Weld", ShadowHead, "mot", {
  506. Part0 = ShadowHead,
  507. Part1 = Character.Head,
  508. C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  509. })
  510. Knifu = New("Model", Character, "Knifu", {})
  511. Handle222 = New("Part", Knifu, "Handle222", {
  512. BrickColor = BrickColor.new("Black"),
  513. Material = Enum.Material.SmoothPlastic,
  514. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  515. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  516. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  517. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  518. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  519. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  520. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  521. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  522. Color = Color3.new(0.105882, 0.164706, 0.207843)
  523. })
  524. Mesh = New("CylinderMesh", Handle222, "Mesh", {})
  525. KWeld = New("ManualWeld", Handle222, "Weld", {
  526. Part0 = Handle222,
  527. Part1 = Character.Torso,
  528. C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
  529. C1 = CFrame.new(0, 0, 0)
  530. })
  531. Hitbox = New("Part", Knifu, "Hitbox", {
  532. Transparency = 1,
  533. Transparency = 1,
  534. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  535. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  536. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  537. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  538. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  539. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  540. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  541. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  542. })
  543. Weld = New("ManualWeld", Hitbox, "Weld", {
  544. Part0 = Hitbox,
  545. Part1 = Handle222,
  546. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  547. })
  548. Part = New("Part", Knifu, "Part", {
  549. BrickColor = BrickColor.new("Black"),
  550. Material = Enum.Material.SmoothPlastic,
  551. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  552. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  553. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  554. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  555. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  556. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  557. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  558. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  559. Color = Color3.new(0.105882, 0.164706, 0.207843)
  560. })
  561. Mesh = New("SpecialMesh", Part, "Mesh", {
  562. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  563. })
  564. Weld = New("ManualWeld", Part, "Weld", {
  565. Part0 = Part,
  566. Part1 = Handle222,
  567. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  568. })
  569. Part = New("Part", Knifu, "Part", {
  570. BrickColor = BrickColor.new("Black"),
  571. Material = Enum.Material.SmoothPlastic,
  572. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  573. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  574. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  575. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  576. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  577. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  578. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  579. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  580. Color = Color3.new(0.105882, 0.164706, 0.207843)
  581. })
  582. Mesh = New("SpecialMesh", Part, "Mesh", {
  583. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  584. })
  585. Weld = New("ManualWeld", Part, "Weld", {
  586. Part0 = Part,
  587. Part1 = Handle222,
  588. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  589. })
  590. Part = New("Part", Knifu, "Part", {
  591. BrickColor = BrickColor.new("Black"),
  592. Material = Enum.Material.SmoothPlastic,
  593. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  594. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  595. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  596. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  597. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  598. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  599. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  600. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  601. Color = Color3.new(0.105882, 0.164706, 0.207843)
  602. })
  603. Mesh = New("SpecialMesh", Part, "Mesh", {
  604. Scale = Vector3.new(1, 1, 1.20000005),
  605. MeshType = Enum.MeshType.Wedge
  606. })
  607. Weld = New("ManualWeld", Part, "Weld", {
  608. Part0 = Part,
  609. Part1 = Handle222,
  610. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  611. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. })
  613. Part = New("Part", Knifu, "Part", {
  614. BrickColor = BrickColor.new("Black"),
  615. Material = Enum.Material.SmoothPlastic,
  616. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  617. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  618. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  619. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  620. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  621. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  622. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  623. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  624. Color = Color3.new(0.105882, 0.164706, 0.207843)
  625. })
  626. Mesh = New("SpecialMesh", Part, "Mesh", {
  627. Scale = Vector3.new(1, 1, 1.20000005),
  628. MeshType = Enum.MeshType.Wedge
  629. })
  630. Weld = New("ManualWeld", Part, "Weld", {
  631. Part0 = Part,
  632. Part1 = Handle222,
  633. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  634. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  635. })
  636. Part = New("Part", Knifu, "Part", {
  637. Material = Enum.Material.SmoothPlastic,
  638. Reflectance = 0.20000000298023,
  639. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  640. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  641. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  642. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  643. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  644. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  645. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  646. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  647. })
  648. Mesh = New("BlockMesh", Part, "Mesh", {
  649. Scale = Vector3.new(0.400000006, 1, 1)
  650. })
  651. Weld = New("ManualWeld", Part, "Weld", {
  652. Part0 = Part,
  653. Part1 = Handle222,
  654. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  655. })
  656. BloodPart = New("Part", Knifu, "BloodPart", {
  657. BrickColor = BrickColor.new("Crimson"),
  658. Material = Enum.Material.SmoothPlastic,
  659. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  660. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  661. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  662. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  663. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  664. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  665. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  666. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  667. Color = Color3.new(0.592157, 0, 0)
  668. })
  669. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  670. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  671. MeshType = Enum.MeshType.Wedge
  672. })
  673. Weld = New("ManualWeld", BloodPart, "Weld", {
  674. Part0 = BloodPart,
  675. Part1 = Handle222,
  676. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  677. })
  678. Part = New("Part", Knifu, "Part", {
  679. Material = Enum.Material.SmoothPlastic,
  680. Reflectance = 0.20000000298023,
  681. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  682. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  683. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  684. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  685. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  686. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  687. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  688. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  689. })
  690. Mesh = New("BlockMesh", Part, "Mesh", {
  691. Scale = Vector3.new(0.400000006, 1, 1)
  692. })
  693. Weld = New("ManualWeld", Part, "Weld", {
  694. Part0 = Part,
  695. Part1 = Handle222,
  696. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  697. })
  698. Part = New("Part", Knifu, "Part", {
  699. Material = Enum.Material.SmoothPlastic,
  700. Reflectance = 0.20000000298023,
  701. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  702. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  703. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  704. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  705. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  706. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  707. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  708. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  709. })
  710. Mesh = New("SpecialMesh", Part, "Mesh", {
  711. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  712. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  713. MeshType = Enum.MeshType.Wedge
  714. })
  715. Weld = New("ManualWeld", Part, "Weld", {
  716. Part0 = Part,
  717. Part1 = Handle222,
  718. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  719. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  720. })
  721. Part = New("Part", Knifu, "Part", {
  722. Material = Enum.Material.SmoothPlastic,
  723. Reflectance = 0.20000000298023,
  724. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  725. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  726. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  727. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  728. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  729. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  732. })
  733. Mesh = New("SpecialMesh", Part, "Mesh", {
  734. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  735. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  736. MeshType = Enum.MeshType.Wedge
  737. })
  738. Weld = New("ManualWeld", Part, "Weld", {
  739. Part0 = Part,
  740. Part1 = Handle222,
  741. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  742. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. })
  744. Part = New("Part", Knifu, "Part", {
  745. Material = Enum.Material.SmoothPlastic,
  746. Reflectance = 0.20000000298023,
  747. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  748. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  749. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  750. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  751. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  755. })
  756. Mesh = New("SpecialMesh", Part, "Mesh", {
  757. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  758. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  759. MeshType = Enum.MeshType.Wedge
  760. })
  761. Weld = New("ManualWeld", Part, "Weld", {
  762. Part0 = Part,
  763. Part1 = Handle222,
  764. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  765. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  766. })
  767. Part = New("Part", Knifu, "Part", {
  768. Material = Enum.Material.SmoothPlastic,
  769. Reflectance = 0.20000000298023,
  770. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  771. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  772. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  773. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  777. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  778. })
  779. Mesh = New("SpecialMesh", Part, "Mesh", {
  780. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  781. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  782. MeshType = Enum.MeshType.Wedge
  783. })
  784. Weld = New("ManualWeld", Part, "Weld", {
  785. Part0 = Part,
  786. Part1 = Handle222,
  787. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  788. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. })
  790. Part = New("Part", Knifu, "Part", {
  791. Material = Enum.Material.SmoothPlastic,
  792. Reflectance = 0.20000000298023,
  793. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  794. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  795. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  796. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  799. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  800. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  801. })
  802. Mesh = New("SpecialMesh", Part, "Mesh", {
  803. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  804. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  805. MeshType = Enum.MeshType.Wedge
  806. })
  807. Weld = New("ManualWeld", Part, "Weld", {
  808. Part0 = Part,
  809. Part1 = Handle222,
  810. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  811. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. })
  813. Part = New("Part", Knifu, "Part", {
  814. Material = Enum.Material.SmoothPlastic,
  815. Reflectance = 0.20000000298023,
  816. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  817. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  818. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  821. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  822. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  823. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  824. })
  825. Mesh = New("SpecialMesh", Part, "Mesh", {
  826. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  827. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  828. MeshType = Enum.MeshType.Wedge
  829. })
  830. Weld = New("ManualWeld", Part, "Weld", {
  831. Part0 = Part,
  832. Part1 = Handle222,
  833. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  834. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  835. })
  836. Part = New("Part", Knifu, "Part", {
  837. Material = Enum.Material.SmoothPlastic,
  838. Reflectance = 0.20000000298023,
  839. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  840. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  841. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  845. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  846. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  847. })
  848. Mesh = New("SpecialMesh", Part, "Mesh", {
  849. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  850. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  851. MeshType = Enum.MeshType.Wedge
  852. })
  853. Weld = New("ManualWeld", Part, "Weld", {
  854. Part0 = Part,
  855. Part1 = Handle222,
  856. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  857. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  858. })
  859. Part = New("Part", Knifu, "Part", {
  860. Material = Enum.Material.SmoothPlastic,
  861. Reflectance = 0.20000000298023,
  862. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  863. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  864. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  866. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  867. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  868. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  869. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  870. })
  871. Mesh = New("SpecialMesh", Part, "Mesh", {
  872. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  873. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  874. MeshType = Enum.MeshType.Wedge
  875. })
  876. Weld = New("ManualWeld", Part, "Weld", {
  877. Part0 = Part,
  878. Part1 = Handle222,
  879. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  880. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  881. })
  882. Part = New("Part", Knifu, "Part", {
  883. Material = Enum.Material.SmoothPlastic,
  884. Reflectance = 0.20000000298023,
  885. Size = Vector3.new(0.200000003, 1, 0.200000003),
  886. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  887. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  888. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  889. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  890. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  891. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  892. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  893. })
  894. Mesh = New("BlockMesh", Part, "Mesh", {
  895. Offset = Vector3.new(0, 0, -0.0500000007),
  896. Scale = Vector3.new(0.400000006, 1, 0.5)
  897. })
  898. Weld = New("ManualWeld", Part, "Weld", {
  899. Part0 = Part,
  900. Part1 = Handle222,
  901. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. })
  903. Part = New("Part", Knifu, "Part", {
  904. BrickColor = BrickColor.new("Black"),
  905. Material = Enum.Material.SmoothPlastic,
  906. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  907. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  908. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  909. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  910. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  911. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  912. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  913. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  914. Color = Color3.new(0.105882, 0.164706, 0.207843)
  915. })
  916. Mesh = New("SpecialMesh", Part, "Mesh", {
  917. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  918. })
  919. Weld = New("ManualWeld", Part, "Weld", {
  920. Part0 = Part,
  921. Part1 = Handle222,
  922. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  923. })
  924. Part = New("Part", Knifu, "Part", {
  925. BrickColor = BrickColor.new("Black"),
  926. Material = Enum.Material.SmoothPlastic,
  927. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  928. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  929. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  930. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  931. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  932. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  933. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  934. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  935. Color = Color3.new(0.105882, 0.164706, 0.207843)
  936. })
  937. Mesh = New("SpecialMesh", Part, "Mesh", {
  938. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  939. })
  940. Weld = New("ManualWeld", Part, "Weld", {
  941. Part0 = Part,
  942. Part1 = Handle222,
  943. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  944. })
  945. Blood2Part = New("Part", Knifu, "Blood2Part", {
  946. BrickColor = BrickColor.new("Crimson"),
  947. Material = Enum.Material.SmoothPlastic,
  948. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  949. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  950. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  951. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  952. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  953. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  954. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  955. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  956. Color = Color3.new(0.592157, 0, 0)
  957. })
  958. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  959. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  960. })
  961. Weld = New("ManualWeld", Blood2Part, "Weld", {
  962. Part0 = Blood2Part,
  963. Part1 = Handle222,
  964. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  965. })
  966. Part = New("Part", Knifu, "Part", {
  967. BrickColor = BrickColor.new("Crimson"),
  968. Material = Enum.Material.SmoothPlastic,
  969. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  970. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  971. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  972. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  973. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  974. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  975. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  976. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  977. Color = Color3.new(0.592157, 0, 0)
  978. })
  979. Mesh = New("SpecialMesh", Part, "Mesh", {
  980. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  981. MeshType = Enum.MeshType.Wedge
  982. })
  983. Weld = New("ManualWeld", Part, "Weld", {
  984. Part0 = Part,
  985. Part1 = Handle222,
  986. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  987. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  988. })
  989. Part = New("Part", Knifu, "Part", {
  990. BrickColor = BrickColor.new("Crimson"),
  991. Material = Enum.Material.SmoothPlastic,
  992. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  993. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  994. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  995. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  996. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  997. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  998. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  999. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1000. Color = Color3.new(0.592157, 0, 0)
  1001. })
  1002. Mesh = New("SpecialMesh", Part, "Mesh", {
  1003. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1004. MeshType = Enum.MeshType.Wedge
  1005. })
  1006. Weld = New("ManualWeld", Part, "Weld", {
  1007. Part0 = Part,
  1008. Part1 = Handle222,
  1009. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1010. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. })
  1012. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1013. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1014. p1mit.Color = ColorSequence.new({
  1015. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1016. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1017. })
  1018. p1mit.Size = NumberSequence.new({
  1019. NumberSequenceKeypoint.new(0, 1),
  1020. NumberSequenceKeypoint.new(1, 0)
  1021. })
  1022. p1mit.Lifetime = NumberRange.new(2)
  1023. p1mit.Rate = 100
  1024. p1mit.Enabled = false
  1025. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1026. p1mit.Rotation = NumberRange.new(0, 359)
  1027. p1mit.Speed = NumberRange.new(0)
  1028. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1029. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1030. p2mit.Color = ColorSequence.new({
  1031. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1032. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1033. })
  1034. p2mit.Size = NumberSequence.new({
  1035. NumberSequenceKeypoint.new(0, 0.1),
  1036. NumberSequenceKeypoint.new(1, 0.1)
  1037. })
  1038. p2mit.Lifetime = NumberRange.new(1)
  1039. p2mit.Rate = 10
  1040. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1041. p2mit.Speed = NumberRange.new(0)
  1042. local p3mit = p2mit:Clone()
  1043. p3mit.Parent = Blood2Part
  1044. Knifu = New("Model", Character, "Knifu", {})
  1045. Handle23 = New("Part", Knifu, "Handle23", {
  1046. BrickColor = BrickColor.new("Black"),
  1047. Material = Enum.Material.SmoothPlastic,
  1048. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  1049. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1050. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1051. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1052. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1053. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1054. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1055. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1056. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1057. })
  1058. Mesh = New("CylinderMesh", Handle23, "Mesh", {})
  1059. KWeld2 = New("ManualWeld", Handle23, "Weld", {
  1060. Part0 = Handle23,
  1061. Part1 = Character.Torso,
  1062. C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
  1063. C1 = CFrame.new(0, 0, 0)
  1064. })
  1065. Hitbox = New("Part", Knifu, "Hitbox", {
  1066. Transparency = 1,
  1067. Transparency = 1,
  1068. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  1069. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1070. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1071. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1072. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1073. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1074. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1075. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1076. })
  1077. Weld = New("ManualWeld", Hitbox, "Weld", {
  1078. Part0 = Hitbox,
  1079. Part1 = Handle23,
  1080. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1081. })
  1082. Part = New("Part", Knifu, "Part", {
  1083. BrickColor = BrickColor.new("Black"),
  1084. Material = Enum.Material.SmoothPlastic,
  1085. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1086. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1087. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1088. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1089. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1090. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1091. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1092. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1093. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1094. })
  1095. Mesh = New("SpecialMesh", Part, "Mesh", {
  1096. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1097. })
  1098. Weld = New("ManualWeld", Part, "Weld", {
  1099. Part0 = Part,
  1100. Part1 = Handle23,
  1101. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1102. })
  1103. Part = New("Part", Knifu, "Part", {
  1104. BrickColor = BrickColor.new("Black"),
  1105. Material = Enum.Material.SmoothPlastic,
  1106. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1107. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1108. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1109. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1110. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1111. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1112. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1113. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1114. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1115. })
  1116. Mesh = New("SpecialMesh", Part, "Mesh", {
  1117. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  1118. })
  1119. Weld = New("ManualWeld", Part, "Weld", {
  1120. Part0 = Part,
  1121. Part1 = Handle23,
  1122. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1123. })
  1124. Part = New("Part", Knifu, "Part", {
  1125. BrickColor = BrickColor.new("Black"),
  1126. Material = Enum.Material.SmoothPlastic,
  1127. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1128. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1129. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1130. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1131. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1132. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1133. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1134. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1135. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1136. })
  1137. Mesh = New("SpecialMesh", Part, "Mesh", {
  1138. Scale = Vector3.new(1, 1, 1.20000005),
  1139. MeshType = Enum.MeshType.Wedge
  1140. })
  1141. Weld = New("ManualWeld", Part, "Weld", {
  1142. Part0 = Part,
  1143. Part1 = Handle23,
  1144. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1145. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1146. })
  1147. Part = New("Part", Knifu, "Part", {
  1148. BrickColor = BrickColor.new("Black"),
  1149. Material = Enum.Material.SmoothPlastic,
  1150. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  1151. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  1152. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1153. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1154. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1155. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1156. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1157. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1158. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1159. })
  1160. Mesh = New("SpecialMesh", Part, "Mesh", {
  1161. Scale = Vector3.new(1, 1, 1.20000005),
  1162. MeshType = Enum.MeshType.Wedge
  1163. })
  1164. Weld = New("ManualWeld", Part, "Weld", {
  1165. Part0 = Part,
  1166. Part1 = Handle23,
  1167. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  1168. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1169. })
  1170. Part = New("Part", Knifu, "Part", {
  1171. Material = Enum.Material.SmoothPlastic,
  1172. Reflectance = 0.20000000298023,
  1173. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  1174. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1175. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1176. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1177. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1178. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1179. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1180. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1181. })
  1182. Mesh = New("BlockMesh", Part, "Mesh", {
  1183. Scale = Vector3.new(0.400000006, 1, 1)
  1184. })
  1185. Weld = New("ManualWeld", Part, "Weld", {
  1186. Part0 = Part,
  1187. Part1 = Handle23,
  1188. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1189. })
  1190. BloodPart = New("Part", Knifu, "BloodPart", {
  1191. BrickColor = BrickColor.new("Crimson"),
  1192. Material = Enum.Material.SmoothPlastic,
  1193. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  1194. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1195. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1196. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1197. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1198. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1199. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1200. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1201. Color = Color3.new(0.592157, 0, 0)
  1202. })
  1203. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  1204. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1205. MeshType = Enum.MeshType.Wedge
  1206. })
  1207. Weld = New("ManualWeld", BloodPart, "Weld", {
  1208. Part0 = BloodPart,
  1209. Part1 = Handle23,
  1210. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1211. })
  1212. Part = New("Part", Knifu, "Part", {
  1213. Material = Enum.Material.SmoothPlastic,
  1214. Reflectance = 0.20000000298023,
  1215. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1216. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1217. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1218. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1219. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1220. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1221. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1222. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. })
  1224. Mesh = New("BlockMesh", Part, "Mesh", {
  1225. Scale = Vector3.new(0.400000006, 1, 1)
  1226. })
  1227. Weld = New("ManualWeld", Part, "Weld", {
  1228. Part0 = Part,
  1229. Part1 = Handle23,
  1230. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1231. })
  1232. Part = New("Part", Knifu, "Part", {
  1233. Material = Enum.Material.SmoothPlastic,
  1234. Reflectance = 0.20000000298023,
  1235. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1236. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1237. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1238. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1239. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1240. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1241. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1242. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1243. })
  1244. Mesh = New("SpecialMesh", Part, "Mesh", {
  1245. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1246. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1247. MeshType = Enum.MeshType.Wedge
  1248. })
  1249. Weld = New("ManualWeld", Part, "Weld", {
  1250. Part0 = Part,
  1251. Part1 = Handle23,
  1252. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1253. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1254. })
  1255. Part = New("Part", Knifu, "Part", {
  1256. Material = Enum.Material.SmoothPlastic,
  1257. Reflectance = 0.20000000298023,
  1258. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1259. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1260. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1261. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1262. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1263. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1264. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1265. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. })
  1267. Mesh = New("SpecialMesh", Part, "Mesh", {
  1268. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1269. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1270. MeshType = Enum.MeshType.Wedge
  1271. })
  1272. Weld = New("ManualWeld", Part, "Weld", {
  1273. Part0 = Part,
  1274. Part1 = Handle23,
  1275. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1276. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1277. })
  1278. Part = New("Part", Knifu, "Part", {
  1279. Material = Enum.Material.SmoothPlastic,
  1280. Reflectance = 0.20000000298023,
  1281. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1282. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1283. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1284. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1285. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1286. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1287. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1288. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1289. })
  1290. Mesh = New("SpecialMesh", Part, "Mesh", {
  1291. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1292. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1293. MeshType = Enum.MeshType.Wedge
  1294. })
  1295. Weld = New("ManualWeld", Part, "Weld", {
  1296. Part0 = Part,
  1297. Part1 = Handle23,
  1298. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1299. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1300. })
  1301. Part = New("Part", Knifu, "Part", {
  1302. Material = Enum.Material.SmoothPlastic,
  1303. Reflectance = 0.20000000298023,
  1304. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1305. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1306. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1307. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1308. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1309. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1310. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1311. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. })
  1313. Mesh = New("SpecialMesh", Part, "Mesh", {
  1314. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1315. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1316. MeshType = Enum.MeshType.Wedge
  1317. })
  1318. Weld = New("ManualWeld", Part, "Weld", {
  1319. Part0 = Part,
  1320. Part1 = Handle23,
  1321. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1322. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1323. })
  1324. Part = New("Part", Knifu, "Part", {
  1325. Material = Enum.Material.SmoothPlastic,
  1326. Reflectance = 0.20000000298023,
  1327. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1328. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1329. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1330. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1331. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1332. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1333. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1334. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. })
  1336. Mesh = New("SpecialMesh", Part, "Mesh", {
  1337. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1338. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1339. MeshType = Enum.MeshType.Wedge
  1340. })
  1341. Weld = New("ManualWeld", Part, "Weld", {
  1342. Part0 = Part,
  1343. Part1 = Handle23,
  1344. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1345. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1346. })
  1347. Part = New("Part", Knifu, "Part", {
  1348. Material = Enum.Material.SmoothPlastic,
  1349. Reflectance = 0.20000000298023,
  1350. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1351. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1352. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1353. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1354. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1355. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1356. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1357. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1358. })
  1359. Mesh = New("SpecialMesh", Part, "Mesh", {
  1360. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1361. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1362. MeshType = Enum.MeshType.Wedge
  1363. })
  1364. Weld = New("ManualWeld", Part, "Weld", {
  1365. Part0 = Part,
  1366. Part1 = Handle23,
  1367. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1368. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1369. })
  1370. Part = New("Part", Knifu, "Part", {
  1371. Material = Enum.Material.SmoothPlastic,
  1372. Reflectance = 0.20000000298023,
  1373. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1374. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1375. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1376. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1377. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1378. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1379. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1380. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1381. })
  1382. Mesh = New("SpecialMesh", Part, "Mesh", {
  1383. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1384. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1385. MeshType = Enum.MeshType.Wedge
  1386. })
  1387. Weld = New("ManualWeld", Part, "Weld", {
  1388. Part0 = Part,
  1389. Part1 = Handle23,
  1390. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1391. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1392. })
  1393. Part = New("Part", Knifu, "Part", {
  1394. Material = Enum.Material.SmoothPlastic,
  1395. Reflectance = 0.20000000298023,
  1396. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1397. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1398. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1399. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1400. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1401. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1402. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1403. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1404. })
  1405. Mesh = New("SpecialMesh", Part, "Mesh", {
  1406. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1407. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1408. MeshType = Enum.MeshType.Wedge
  1409. })
  1410. Weld = New("ManualWeld", Part, "Weld", {
  1411. Part0 = Part,
  1412. Part1 = Handle23,
  1413. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1414. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1415. })
  1416. Part = New("Part", Knifu, "Part", {
  1417. Material = Enum.Material.SmoothPlastic,
  1418. Reflectance = 0.20000000298023,
  1419. Size = Vector3.new(0.200000003, 1, 0.200000003),
  1420. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1421. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1422. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1423. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1424. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1425. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1426. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. })
  1428. Mesh = New("BlockMesh", Part, "Mesh", {
  1429. Offset = Vector3.new(0, 0, -0.0500000007),
  1430. Scale = Vector3.new(0.400000006, 1, 0.5)
  1431. })
  1432. Weld = New("ManualWeld", Part, "Weld", {
  1433. Part0 = Part,
  1434. Part1 = Handle23,
  1435. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1436. })
  1437. Part = New("Part", Knifu, "Part", {
  1438. BrickColor = BrickColor.new("Black"),
  1439. Material = Enum.Material.SmoothPlastic,
  1440. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1441. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1442. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1443. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1444. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1445. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1446. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1447. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1448. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1449. })
  1450. Mesh = New("SpecialMesh", Part, "Mesh", {
  1451. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1452. })
  1453. Weld = New("ManualWeld", Part, "Weld", {
  1454. Part0 = Part,
  1455. Part1 = Handle23,
  1456. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1457. })
  1458. Part = New("Part", Knifu, "Part", {
  1459. BrickColor = BrickColor.new("Black"),
  1460. Material = Enum.Material.SmoothPlastic,
  1461. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1462. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1463. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1464. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1465. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1466. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1467. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1468. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1469. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1470. })
  1471. Mesh = New("SpecialMesh", Part, "Mesh", {
  1472. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1473. })
  1474. Weld = New("ManualWeld", Part, "Weld", {
  1475. Part0 = Part,
  1476. Part1 = Handle23,
  1477. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1478. })
  1479. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1480. BrickColor = BrickColor.new("Crimson"),
  1481. Material = Enum.Material.SmoothPlastic,
  1482. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1483. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1484. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1485. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1486. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1487. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1488. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1489. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1490. Color = Color3.new(0.592157, 0, 0)
  1491. })
  1492. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1493. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1494. })
  1495. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1496. Part0 = Blood2Part,
  1497. Part1 = Handle23,
  1498. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1499. })
  1500. Part = New("Part", Knifu, "Part", {
  1501. BrickColor = BrickColor.new("Crimson"),
  1502. Material = Enum.Material.SmoothPlastic,
  1503. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1504. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1505. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1506. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1507. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1508. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1509. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1510. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1511. Color = Color3.new(0.592157, 0, 0)
  1512. })
  1513. Mesh = New("SpecialMesh", Part, "Mesh", {
  1514. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1515. MeshType = Enum.MeshType.Wedge
  1516. })
  1517. Weld = New("ManualWeld", Part, "Weld", {
  1518. Part0 = Part,
  1519. Part1 = Handle23,
  1520. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1521. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1522. })
  1523. Part = New("Part", Knifu, "Part", {
  1524. BrickColor = BrickColor.new("Crimson"),
  1525. Material = Enum.Material.SmoothPlastic,
  1526. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1527. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1528. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1529. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1530. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1531. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1532. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1533. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1534. Color = Color3.new(0.592157, 0, 0)
  1535. })
  1536. Mesh = New("SpecialMesh", Part, "Mesh", {
  1537. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1538. MeshType = Enum.MeshType.Wedge
  1539. })
  1540. Weld = New("ManualWeld", Part, "Weld", {
  1541. Part0 = Part,
  1542. Part1 = Handle23,
  1543. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1544. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1545. })
  1546. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1547. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1548. p1mit.Color = ColorSequence.new({
  1549. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1550. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1551. })
  1552. p1mit.Size = NumberSequence.new({
  1553. NumberSequenceKeypoint.new(0, 1),
  1554. NumberSequenceKeypoint.new(1, 0)
  1555. })
  1556. p1mit.Lifetime = NumberRange.new(2)
  1557. p1mit.Rate = 100
  1558. p1mit.Enabled = false
  1559. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1560. p1mit.Rotation = NumberRange.new(0, 359)
  1561. p1mit.Speed = NumberRange.new(0)
  1562. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1563. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1564. p2mit.Color = ColorSequence.new({
  1565. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1566. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1567. })
  1568. p2mit.Size = NumberSequence.new({
  1569. NumberSequenceKeypoint.new(0, 0.1),
  1570. NumberSequenceKeypoint.new(1, 0.1)
  1571. })
  1572. p2mit.Lifetime = NumberRange.new(1)
  1573. p2mit.Rate = 10
  1574. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1575. p2mit.Speed = NumberRange.new(0)
  1576. local p3mit = p2mit:Clone()
  1577. p3mit.Parent = Blood2Part
  1578. Handle243 = New("Part", LOLMATEOK, "Handle243", {
  1579. Material = Enum.Material.SmoothPlastic,
  1580. Transparency = 1,
  1581. Transparency = 1,
  1582. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1583. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1584. CanCollide = false,
  1585. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1586. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1587. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1588. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1589. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1590. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. })
  1592. moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
  1593. PartQA = New("Part", LOLMATEOK, "Part", {
  1594. Material = Enum.Material.SmoothPlastic,
  1595. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1596. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1597. CanCollide = false,
  1598. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1599. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1600. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1601. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1602. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1603. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. })
  1605. Mesh = New("BlockMesh", PartQA, "Mesh", {
  1606. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1607. })
  1608. mot = New("Weld", PartQA, "mot", {
  1609. Part0 = PartQA,
  1610. Part1 = Handle243,
  1611. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1612. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1613. })
  1614. PartQA1 = New("Part", LOLMATEOK, "Part", {
  1615. Material = Enum.Material.SmoothPlastic,
  1616. Shape = Enum.PartType.Cylinder,
  1617. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  1618. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1619. CanCollide = false,
  1620. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1621. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1622. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1623. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1624. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1625. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. })
  1627. Mesh = New("SpecialMesh", PartQA1, "Mesh", {
  1628. Scale = Vector3.new(0.123040125, 1, 1),
  1629. MeshType = Enum.MeshType.Cylinder
  1630. })
  1631. mot = New("Weld", PartQA1, "mot", {
  1632. Part0 = PartQA1,
  1633. Part1 = Handle243,
  1634. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1635. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1636. })
  1637. PartQA2 = New("Part", LOLMATEOK, "Part", {
  1638. Material = Enum.Material.SmoothPlastic,
  1639. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  1640. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1641. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1642. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1643. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1644. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1645. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1646. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. })
  1648. Mesh = New("BlockMesh", PartQA2, "Mesh", {
  1649. Scale = Vector3.new(1, 1.00999999, 1)
  1650. })
  1651. mot = New("Weld", PartQA2, "mot", {
  1652. Part0 = PartQA2,
  1653. Part1 = Handle243,
  1654. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1655. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1656. })
  1657. PartQA3 = New("Part", LOLMATEOK, "Part", {
  1658. Material = Enum.Material.SmoothPlastic,
  1659. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  1660. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1661. CanCollide = false,
  1662. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1663. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1664. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1665. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1666. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1667. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. })
  1669. Mesh = New("BlockMesh", PartQA3, "Mesh", {
  1670. Scale = Vector3.new(1, 0.246080264, 1)
  1671. })
  1672. mot = New("Weld", PartQA3, "mot", {
  1673. Part0 = PartQA3,
  1674. Part1 = Handle243,
  1675. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1676. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1677. })
  1678. PartQA4 = New("Part", LOLMATEOK, "Part", {
  1679. Material = Enum.Material.SmoothPlastic,
  1680. Shape = Enum.PartType.Cylinder,
  1681. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1682. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1683. CanCollide = false,
  1684. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1685. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1686. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1687. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1688. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1689. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1690. })
  1691. Mesh = New("SpecialMesh", PartQA4, "Mesh", {
  1692. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1693. MeshType = Enum.MeshType.Cylinder
  1694. })
  1695. mot = New("Weld", PartQA4, "mot", {
  1696. Part0 = PartQA4,
  1697. Part1 = Handle243,
  1698. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1699. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1700. })
  1701. PartQA5 = New("Part", LOLMATEOK, "Part", {
  1702. Material = Enum.Material.SmoothPlastic,
  1703. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1704. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1705. CanCollide = false,
  1706. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1707. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1708. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1709. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1710. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1711. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. })
  1713. Mesh = New("BlockMesh", PartQA5, "Mesh", {
  1714. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  1715. })
  1716. mot = New("Weld", PartQA5, "mot", {
  1717. Part0 = PartQA5,
  1718. Part1 = Handle243,
  1719. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1720. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1721. })
  1722. PartQA6 = New("Part", LOLMATEOK, "Part", {
  1723. Material = Enum.Material.SmoothPlastic,
  1724. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1725. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1726. CanCollide = false,
  1727. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1728. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1729. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1730. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1731. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1732. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. })
  1734. Mesh = New("BlockMesh", PartQA6, "Mesh", {
  1735. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  1736. })
  1737. mot = New("Weld", PartQA6, "mot", {
  1738. Part0 = PartQA6,
  1739. Part1 = Handle243,
  1740. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1741. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1742. })
  1743. Partss2 = New("Part", LOLMATEOK, "Part", {
  1744. BrickColor = BrickColor.new("Black"),
  1745. Material = Enum.Material.SmoothPlastic,
  1746. Shape = Enum.PartType.Cylinder,
  1747. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  1748. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1749. CanCollide = false,
  1750. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1751. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1752. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1753. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1754. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1755. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1756. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1757. })
  1758. Mesh = New("SpecialMesh", Partss2, "Mesh", {
  1759. Scale = Vector3.new(0.123040125, 1, 1),
  1760. MeshType = Enum.MeshType.Cylinder
  1761. })
  1762. mot = New("Weld", Partss2, "mot", {
  1763. Part0 = Partss2,
  1764. Part1 = Handle243,
  1765. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1766. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1767. })
  1768. PartQA7 = New("Part", LOLMATEOK, "Part", {
  1769. Material = Enum.Material.SmoothPlastic,
  1770. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1771. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1772. CanCollide = false,
  1773. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1774. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1775. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1776. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1777. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1778. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. })
  1780. Mesh = New("SpecialMesh", PartQA7, "Mesh", {
  1781. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  1782. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1783. MeshType = Enum.MeshType.FileMesh
  1784. })
  1785. mot = New("Weld", PartQA7, "mot", {
  1786. Part0 = PartQA7,
  1787. Part1 = Handle243,
  1788. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1789. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1790. })
  1791. PartQA8 = New("Part", LOLMATEOK, "Part", {
  1792. BrickColor = BrickColor.new("Black"),
  1793. Material = Enum.Material.SmoothPlastic,
  1794. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  1795. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1796. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1797. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1798. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1799. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1800. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1801. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1802. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1803. })
  1804. mot = New("Weld", PartQA8, "mot", {
  1805. Part0 = PartQA8,
  1806. Part1 = Handle243,
  1807. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1808. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1809. })
  1810. PartQA9 = New("Part", LOLMATEOK, "Part", {
  1811. Material = Enum.Material.SmoothPlastic,
  1812. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  1813. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1814. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1815. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1816. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1817. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1818. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1819. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. })
  1821. mot = New("Weld", PartQA9, "mot", {
  1822. Part0 = PartQA9,
  1823. Part1 = Handle243,
  1824. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1825. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1826. })
  1827. PartQA10 = New("Part", LOLMATEOK, "Part", {
  1828. Material = Enum.Material.SmoothPlastic,
  1829. Shape = Enum.PartType.Cylinder,
  1830. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1831. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1832. CanCollide = false,
  1833. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1834. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1835. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1836. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1837. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1838. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. })
  1840. Mesh = New("SpecialMesh", PartQA10, "Mesh", {
  1841. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1842. MeshType = Enum.MeshType.Cylinder
  1843. })
  1844. mot = New("Weld", PartQA10, "mot", {
  1845. Part0 = PartQA10,
  1846. Part1 = Handle243,
  1847. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1848. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1849. })
  1850. WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
  1851. Material = Enum.Material.SmoothPlastic,
  1852. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1853. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  1854. CanCollide = false,
  1855. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1856. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1857. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1858. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1859. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1860. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. })
  1862. Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
  1863. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  1864. MeshType = Enum.MeshType.Wedge
  1865. })
  1866. mot = New("Weld", WedgeQA11, "mot", {
  1867. Part0 = WedgeQA11,
  1868. Part1 = Handle243,
  1869. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  1870. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1871. })
  1872. WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
  1873. Material = Enum.Material.SmoothPlastic,
  1874. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1875. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  1876. CanCollide = false,
  1877. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1878. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1879. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1880. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1881. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1882. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. })
  1884. Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
  1885. Scale = Vector3.new(1, 1, 0.861280859),
  1886. MeshType = Enum.MeshType.Wedge
  1887. })
  1888. mot = New("Weld", WedgeQA12, "mot", {
  1889. Part0 = WedgeQA12,
  1890. Part1 = Handle243,
  1891. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  1892. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1893. })
  1894. WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
  1895. Material = Enum.Material.SmoothPlastic,
  1896. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1897. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  1898. CanCollide = false,
  1899. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1900. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1901. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1902. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1903. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1904. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. })
  1906. Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
  1907. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  1908. MeshType = Enum.MeshType.Wedge
  1909. })
  1910. mot = New("Weld", WedgeQA13, "mot", {
  1911. Part0 = WedgeQA13,
  1912. Part1 = Handle243,
  1913. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  1914. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1915. })
  1916. WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
  1917. Material = Enum.Material.SmoothPlastic,
  1918. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  1919. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1920. CanCollide = false,
  1921. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1922. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1923. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1924. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1925. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1926. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. })
  1928. Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
  1929. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1930. MeshType = Enum.MeshType.Wedge
  1931. })
  1932. mot = New("Weld", WedgeQA14, "mot", {
  1933. Part0 = WedgeQA14,
  1934. Part1 = Handle243,
  1935. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1936. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1937. })
  1938. WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
  1939. Material = Enum.Material.SmoothPlastic,
  1940. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  1941. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1942. CanCollide = false,
  1943. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1944. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1945. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1946. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1947. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1948. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. })
  1950. Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
  1951. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1952. MeshType = Enum.MeshType.Wedge
  1953. })
  1954. mot = New("Weld", WedgeQA15, "mot", {
  1955. Part0 = WedgeQA15,
  1956. Part1 = Handle243,
  1957. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1958. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1959. })
  1960. WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
  1961. Material = Enum.Material.SmoothPlastic,
  1962. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1963. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  1964. CanCollide = false,
  1965. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1966. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1967. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1968. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1969. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1970. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. })
  1972. Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
  1973. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1974. MeshType = Enum.MeshType.Wedge
  1975. })
  1976. mot = New("Weld", WedgeQA16, "mot", {
  1977. Part0 = WedgeQA16,
  1978. Part1 = Handle243,
  1979. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  1980. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1981. })
  1982. WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
  1983. BrickColor = BrickColor.new("Black"),
  1984. Material = Enum.Material.SmoothPlastic,
  1985. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  1986. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  1987. CanCollide = false,
  1988. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1989. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1990. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1991. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1992. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1993. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1994. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1995. })
  1996. Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
  1997. Scale = Vector3.new(1, 1, 0.738240719),
  1998. MeshType = Enum.MeshType.Wedge
  1999. })
  2000. mot = New("Weld", WedgeQA17, "mot", {
  2001. Part0 = WedgeQA17,
  2002. Part1 = Handle243,
  2003. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2004. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2005. })
  2006. WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
  2007. Material = Enum.Material.SmoothPlastic,
  2008. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2009. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2010. CanCollide = false,
  2011. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2012. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2013. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2014. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2015. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2016. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. })
  2018. Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
  2019. Scale = Vector3.new(1, 1, 0.861280859),
  2020. MeshType = Enum.MeshType.Wedge
  2021. })
  2022. mot = New("Weld", WedgeQA18, "mot", {
  2023. Part0 = WedgeQA18,
  2024. Part1 = Handle243,
  2025. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2026. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2027. })
  2028. WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
  2029. BrickColor = BrickColor.new("Black"),
  2030. Material = Enum.Material.SmoothPlastic,
  2031. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2032. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2033. CanCollide = false,
  2034. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2035. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2036. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2037. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2038. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2039. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2040. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2041. })
  2042. Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
  2043. Scale = Vector3.new(1, 1, 0.738240719),
  2044. MeshType = Enum.MeshType.Wedge
  2045. })
  2046. mot = New("Weld", WedgeQA19, "mot", {
  2047. Part0 = WedgeQA19,
  2048. Part1 = Handle243,
  2049. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2050. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2051. })
  2052. Handle442 = New("Part", m, "Handle442", {
  2053. Material = Enum.Material.SmoothPlastic,
  2054. Transparency = 1,
  2055. Transparency = 1,
  2056. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  2057. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  2058. CanCollide = false,
  2059. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2060. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2061. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2062. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2063. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2064. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. })
  2066. moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
  2067. Part = New("Part", m, "Part", {
  2068. Material = Enum.Material.SmoothPlastic,
  2069. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2070. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2071. CanCollide = false,
  2072. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2073. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2074. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2075. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2076. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2077. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. })
  2079. Mesh = New("BlockMesh", Part, "Mesh", {
  2080. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  2081. })
  2082. mot = New("Weld", Part, "mot", {
  2083. Part0 = Part,
  2084. Part1 = Handle442,
  2085. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2086. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2087. })
  2088. Part = New("Part", m, "Part", {
  2089. Material = Enum.Material.SmoothPlastic,
  2090. Shape = Enum.PartType.Cylinder,
  2091. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  2092. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2093. CanCollide = false,
  2094. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2095. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2096. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2097. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2098. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2099. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. })
  2101. Mesh = New("SpecialMesh", Part, "Mesh", {
  2102. Scale = Vector3.new(0.123040125, 1, 1),
  2103. MeshType = Enum.MeshType.Cylinder
  2104. })
  2105. mot = New("Weld", Part, "mot", {
  2106. Part0 = Part,
  2107. Part1 = Handle442,
  2108. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2109. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2110. })
  2111. Part = New("Part", m, "Part", {
  2112. Material = Enum.Material.SmoothPlastic,
  2113. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  2114. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2115. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2116. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2117. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2118. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2119. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2120. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. })
  2122. Mesh = New("BlockMesh", Part, "Mesh", {
  2123. Scale = Vector3.new(1, 1.00999999, 1)
  2124. })
  2125. mot = New("Weld", Part, "mot", {
  2126. Part0 = Part,
  2127. Part1 = Handle442,
  2128. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2129. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2130. })
  2131. Part = New("Part", m, "Part", {
  2132. Material = Enum.Material.SmoothPlastic,
  2133. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  2134. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2135. CanCollide = false,
  2136. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2137. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2138. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2139. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2140. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2141. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. })
  2143. Mesh = New("BlockMesh", Part, "Mesh", {
  2144. Scale = Vector3.new(1, 0.246080264, 1)
  2145. })
  2146. mot = New("Weld", Part, "mot", {
  2147. Part0 = Part,
  2148. Part1 = Handle442,
  2149. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2150. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2151. })
  2152. Part = New("Part", m, "Part", {
  2153. Material = Enum.Material.SmoothPlastic,
  2154. Shape = Enum.PartType.Cylinder,
  2155. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2156. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2157. CanCollide = false,
  2158. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2159. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2160. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2161. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2162. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2163. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. })
  2165. Mesh = New("SpecialMesh", Part, "Mesh", {
  2166. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2167. MeshType = Enum.MeshType.Cylinder
  2168. })
  2169. mot = New("Weld", Part, "mot", {
  2170. Part0 = Part,
  2171. Part1 = Handle442,
  2172. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2173. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2174. })
  2175. Part = New("Part", m, "Part", {
  2176. Material = Enum.Material.SmoothPlastic,
  2177. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2178. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2179. CanCollide = false,
  2180. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2181. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2182. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2183. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2184. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2185. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. })
  2187. Mesh = New("BlockMesh", Part, "Mesh", {
  2188. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  2189. })
  2190. mot = New("Weld", Part, "mot", {
  2191. Part0 = Part,
  2192. Part1 = Handle442,
  2193. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2194. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2195. })
  2196. Part = New("Part", m, "Part", {
  2197. Material = Enum.Material.SmoothPlastic,
  2198. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2199. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2200. CanCollide = false,
  2201. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2202. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2203. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2204. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2205. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2206. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. })
  2208. Mesh = New("BlockMesh", Part, "Mesh", {
  2209. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  2210. })
  2211. mot = New("Weld", Part, "mot", {
  2212. Part0 = Part,
  2213. Part1 = Handle442,
  2214. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2215. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2216. })
  2217. Partss = New("Part", m, "Part", {
  2218. BrickColor = BrickColor.new("Black"),
  2219. Material = Enum.Material.SmoothPlastic,
  2220. Shape = Enum.PartType.Cylinder,
  2221. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2222. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2223. CanCollide = false,
  2224. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2225. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2226. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2227. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2228. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2229. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2230. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2231. })
  2232. Mesh = New("SpecialMesh", Partss, "Mesh", {
  2233. Scale = Vector3.new(0.123040125, 1, 1),
  2234. MeshType = Enum.MeshType.Cylinder
  2235. })
  2236. mot = New("Weld", Partss, "mot", {
  2237. Part0 = Partss,
  2238. Part1 = Handle442,
  2239. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2240. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2241. })
  2242. Part = New("Part", m, "Part", {
  2243. Material = Enum.Material.SmoothPlastic,
  2244. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2245. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2246. CanCollide = false,
  2247. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2248. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2249. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2250. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2251. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2252. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. })
  2254. Mesh = New("SpecialMesh", Part, "Mesh", {
  2255. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  2256. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2257. MeshType = Enum.MeshType.FileMesh
  2258. })
  2259. mot = New("Weld", Part, "mot", {
  2260. Part0 = Part,
  2261. Part1 = Handle442,
  2262. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2263. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2264. })
  2265. Part = New("Part", m, "Part", {
  2266. BrickColor = BrickColor.new("Black"),
  2267. Material = Enum.Material.SmoothPlastic,
  2268. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  2269. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2270. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2271. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2272. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2273. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2274. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2275. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2276. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2277. })
  2278. mot = New("Weld", Part, "mot", {
  2279. Part0 = Part,
  2280. Part1 = Handle442,
  2281. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2282. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2283. })
  2284. Part = New("Part", m, "Part", {
  2285. Material = Enum.Material.SmoothPlastic,
  2286. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  2287. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2288. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2289. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2290. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2291. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2292. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2293. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. })
  2295. mot = New("Weld", Part, "mot", {
  2296. Part0 = Part,
  2297. Part1 = Handle442,
  2298. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2299. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2300. })
  2301. Part = New("Part", m, "Part", {
  2302. Material = Enum.Material.SmoothPlastic,
  2303. Shape = Enum.PartType.Cylinder,
  2304. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2305. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2306. CanCollide = false,
  2307. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2308. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2309. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2310. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2311. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2312. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2313. })
  2314. Mesh = New("SpecialMesh", Part, "Mesh", {
  2315. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2316. MeshType = Enum.MeshType.Cylinder
  2317. })
  2318. mot = New("Weld", Part, "mot", {
  2319. Part0 = Part,
  2320. Part1 = Handle442,
  2321. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2322. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2323. })
  2324. Wedge = New("WedgePart", m, "Wedge", {
  2325. Material = Enum.Material.SmoothPlastic,
  2326. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2327. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  2328. CanCollide = false,
  2329. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2330. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2331. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2332. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2333. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2334. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. })
  2336. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2337. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  2338. MeshType = Enum.MeshType.Wedge
  2339. })
  2340. mot = New("Weld", Wedge, "mot", {
  2341. Part0 = Wedge,
  2342. Part1 = Handle442,
  2343. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  2344. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2345. })
  2346. Wedge = New("WedgePart", m, "Wedge", {
  2347. Material = Enum.Material.SmoothPlastic,
  2348. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2349. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  2350. CanCollide = false,
  2351. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2352. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2353. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2354. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2355. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2356. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. })
  2358. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2359. Scale = Vector3.new(1, 1, 0.861280859),
  2360. MeshType = Enum.MeshType.Wedge
  2361. })
  2362. mot = New("Weld", Wedge, "mot", {
  2363. Part0 = Wedge,
  2364. Part1 = Handle442,
  2365. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  2366. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2367. })
  2368. Wedge = New("WedgePart", m, "Wedge", {
  2369. Material = Enum.Material.SmoothPlastic,
  2370. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2371. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  2372. CanCollide = false,
  2373. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2374. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2375. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2376. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2377. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2378. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. })
  2380. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2381. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  2382. MeshType = Enum.MeshType.Wedge
  2383. })
  2384. mot = New("Weld", Wedge, "mot", {
  2385. Part0 = Wedge,
  2386. Part1 = Handle442,
  2387. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  2388. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2389. })
  2390. Wedge = New("WedgePart", m, "Wedge", {
  2391. Material = Enum.Material.SmoothPlastic,
  2392. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  2393. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2394. CanCollide = false,
  2395. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2396. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2397. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2398. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2399. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2400. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. })
  2402. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2403. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2404. MeshType = Enum.MeshType.Wedge
  2405. })
  2406. mot = New("Weld", Wedge, "mot", {
  2407. Part0 = Wedge,
  2408. Part1 = Handle442,
  2409. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2410. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2411. })
  2412. Wedge = New("WedgePart", m, "Wedge", {
  2413. Material = Enum.Material.SmoothPlastic,
  2414. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2415. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2416. CanCollide = false,
  2417. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2418. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2419. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2420. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2421. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2422. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. })
  2424. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2425. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2426. MeshType = Enum.MeshType.Wedge
  2427. })
  2428. mot = New("Weld", Wedge, "mot", {
  2429. Part0 = Wedge,
  2430. Part1 = Handle442,
  2431. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2432. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2433. })
  2434. Wedge = New("WedgePart", m, "Wedge", {
  2435. Material = Enum.Material.SmoothPlastic,
  2436. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2437. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2438. CanCollide = false,
  2439. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2440. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2441. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2442. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2443. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2444. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. })
  2446. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2447. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2448. MeshType = Enum.MeshType.Wedge
  2449. })
  2450. mot = New("Weld", Wedge, "mot", {
  2451. Part0 = Wedge,
  2452. Part1 = Handle442,
  2453. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2454. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2455. })
  2456. Wedge = New("WedgePart", m, "Wedge", {
  2457. BrickColor = BrickColor.new("Black"),
  2458. Material = Enum.Material.SmoothPlastic,
  2459. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2460. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2461. CanCollide = false,
  2462. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2463. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2464. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2465. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2466. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2467. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2468. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2469. })
  2470. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2471. Scale = Vector3.new(1, 1, 0.738240719),
  2472. MeshType = Enum.MeshType.Wedge
  2473. })
  2474. mot = New("Weld", Wedge, "mot", {
  2475. Part0 = Wedge,
  2476. Part1 = Handle442,
  2477. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2478. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2479. })
  2480. Wedge = New("WedgePart", m, "Wedge", {
  2481. Material = Enum.Material.SmoothPlastic,
  2482. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2483. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2484. CanCollide = false,
  2485. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2486. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2487. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2488. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2489. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2490. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. })
  2492. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2493. Scale = Vector3.new(1, 1, 0.861280859),
  2494. MeshType = Enum.MeshType.Wedge
  2495. })
  2496. mot = New("Weld", Wedge, "mot", {
  2497. Part0 = Wedge,
  2498. Part1 = Handle442,
  2499. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2500. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2501. })
  2502. Wedge = New("WedgePart", m, "Wedge", {
  2503. BrickColor = BrickColor.new("Black"),
  2504. Material = Enum.Material.SmoothPlastic,
  2505. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2506. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2507. CanCollide = false,
  2508. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2509. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2510. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2511. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2512. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2513. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2514. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2515. })
  2516. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2517. Scale = Vector3.new(1, 1, 0.738240719),
  2518. MeshType = Enum.MeshType.Wedge
  2519. })
  2520. mot = New("Weld", Wedge, "mot", {
  2521. Part0 = Wedge,
  2522. Part1 = Handle442,
  2523. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2524. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2525. })
  2526. for _, v in pairs(m:children()) do
  2527. if v:IsA("Part") then
  2528. v.CanCollide = false
  2529. end
  2530. end
  2531. if Character.Name == "ROBLOX" or Character.Name == "Player1" then
  2532. for _, v in pairs(Character:children()) do
  2533. if v:IsA("Accessory") then
  2534. v:Remove()
  2535. end
  2536. end
  2537. Handle = New("Part", m, "Handle", {
  2538. CanCollide = false,
  2539. BrickColor = BrickColor.new("Really black"),
  2540. FormFactor = Enum.FormFactor.Symmetric,
  2541. Size = Vector3.new(1, 1, 1),
  2542. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2543. CanCollide = false,
  2544. BottomSurface = Enum.SurfaceType.Smooth,
  2545. TopSurface = Enum.SurfaceType.Smooth,
  2546. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2547. })
  2548. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2549. Offset = Vector3.new(0, 0.100000001, 0),
  2550. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2551. MeshType = Enum.MeshType.FileMesh
  2552. })
  2553. Decal = New("Decal", Handle, "Decal", {
  2554. Face = Enum.NormalId.Top,
  2555. Texture = "http://www.roblox.com/asset/?id=146022204"
  2556. })
  2557. mot = New("Motor", Handle, "mot", {
  2558. Part0 = Handle,
  2559. Part1 = Head,
  2560. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2561. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2562. })
  2563. Handle1 = New("Part", m, "Handle1", {
  2564. CanCollide = false,
  2565. BrickColor = BrickColor.new("Bright red"),
  2566. FormFactor = Enum.FormFactor.Symmetric,
  2567. Size = Vector3.new(1, 1, 1),
  2568. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2569. BottomSurface = Enum.SurfaceType.Smooth,
  2570. TopSurface = Enum.SurfaceType.Smooth,
  2571. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2572. })
  2573. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2574. Offset = Vector3.new(0, 0.100000001, 0),
  2575. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2576. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2577. MeshType = Enum.MeshType.FileMesh
  2578. })
  2579. mot = New("Motor", Handle1, "mot", {
  2580. Part0 = Handle1,
  2581. Part1 = Head,
  2582. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2583. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2584. })
  2585. Handle2 = New("Part", LOLMATEOK, "Handle", {
  2586. CanCollide = false,
  2587. BrickColor = BrickColor.new("Really black"),
  2588. FormFactor = Enum.FormFactor.Symmetric,
  2589. Size = Vector3.new(1, 1, 1),
  2590. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2591. CanCollide = false,
  2592. BottomSurface = Enum.SurfaceType.Smooth,
  2593. TopSurface = Enum.SurfaceType.Smooth,
  2594. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2595. })
  2596. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2597. Offset = Vector3.new(0, 0.100000001, 0),
  2598. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2599. MeshType = Enum.MeshType.FileMesh
  2600. })
  2601. Decal = New("Decal", Handle, "Decal", {
  2602. Face = Enum.NormalId.Top,
  2603. Texture = "http://www.roblox.com/asset/?id=146022204"
  2604. })
  2605. mot = New("Motor", Handle, "mot", {
  2606. Part0 = Handle,
  2607. Part1 = Head,
  2608. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2609. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2610. })
  2611. Handle12 = New("Part", LOLMATEOK, "Handle1", {
  2612. CanCollide = false,
  2613. BrickColor = BrickColor.new("Bright red"),
  2614. FormFactor = Enum.FormFactor.Symmetric,
  2615. Size = Vector3.new(1, 1, 1),
  2616. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2617. BottomSurface = Enum.SurfaceType.Smooth,
  2618. TopSurface = Enum.SurfaceType.Smooth,
  2619. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2620. })
  2621. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2622. Offset = Vector3.new(0, 0.100000001, 0),
  2623. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2624. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2625. MeshType = Enum.MeshType.FileMesh
  2626. })
  2627. mot = New("Motor", Handle1, "mot", {
  2628. Part0 = Handle1,
  2629. Part1 = Head,
  2630. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2631. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2632. })
  2633. end
  2634. function rayCast(Position, Direction, Range, Ignore)
  2635. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2636. end
  2637. function FindNearestTorso(Position, Distance, SinglePlayer)
  2638. if SinglePlayer then
  2639. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  2640. end
  2641. local List = {}
  2642. for i, v in pairs(workspace:GetChildren()) do
  2643. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  2644. table.insert(List, v)
  2645. end
  2646. end
  2647. return List
  2648. end
  2649. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2650. if hit.Parent == nil then
  2651. return
  2652. end
  2653. local h = hit.Parent:FindFirstChild("Humanoid")
  2654. for _, v in pairs(hit.Parent:children()) do
  2655. if v:IsA("Humanoid") then
  2656. h = v
  2657. end
  2658. end
  2659. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2660. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2661. return
  2662. end
  2663. local c = Create("ObjectValue")({
  2664. Name = "creator",
  2665. Value = game:service("Players").LocalPlayer,
  2666. Parent = h
  2667. })
  2668. game:GetService("Debris"):AddItem(c, 0.5)
  2669. if HitSound ~= nil and HitPitch ~= nil then
  2670. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2671. end
  2672. local Damage = math.random(minim, maxim)
  2673. local blocked = false
  2674. local block = hit.Parent:findFirstChild("Block")
  2675. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2676. blocked = true
  2677. block.Value = block.Value - 1
  2678. print(block.Value)
  2679. end
  2680. if blocked == false then
  2681. h.Health = h.Health - Damage
  2682. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2683. else
  2684. h.Health = h.Health - Damage / 2
  2685. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2686. end
  2687. if Type == "Knockdown" then
  2688. local hum = hit.Parent.Humanoid
  2689. hum.PlatformStand = true
  2690. coroutine.resume(coroutine.create(function(HHumanoid)
  2691. swait(1)
  2692. HHumanoid.PlatformStand = false
  2693. end), hum)
  2694. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2695. local bodvol = Create("BodyVelocity")({
  2696. velocity = angle * knockback,
  2697. P = 5000,
  2698. maxForce = Vector3.new(8000, 8000, 8000),
  2699. Parent = hit
  2700. })
  2701. local rl = Create("BodyAngularVelocity")({
  2702. P = 3000,
  2703. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2704. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2705. Parent = hit
  2706. })
  2707. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2708. game:GetService("Debris"):AddItem(rl, 0.5)
  2709. elseif Type == "Normal" then
  2710. local vp = Create("BodyVelocity")({
  2711. P = 500,
  2712. maxForce = Vector3.new(math.huge, 0, math.huge),
  2713. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2714. })
  2715. if knockback > 0 then
  2716. vp.Parent = hit.Parent.Torso
  2717. end
  2718. game:GetService("Debris"):AddItem(vp, 0.5)
  2719. elseif Type == "Up" then
  2720. local bodyVelocity = Create("BodyVelocity")({
  2721. velocity = Vector3.new(0, 20, 0),
  2722. P = 5000,
  2723. maxForce = Vector3.new(8000, 8000, 8000),
  2724. Parent = hit
  2725. })
  2726. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2727. elseif Type == "DarkUp" then
  2728. coroutine.resume(coroutine.create(function()
  2729. for i = 0, 1, 0.1 do
  2730. swait()
  2731. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2732. end
  2733. end))
  2734. local bodyVelocity = Create("BodyVelocity")({
  2735. velocity = Vector3.new(0, 20, 0),
  2736. P = 5000,
  2737. maxForce = Vector3.new(8000, 8000, 8000),
  2738. Parent = hit
  2739. })
  2740. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2741. elseif Type == "Snare" then
  2742. local bp = Create("BodyPosition")({
  2743. P = 2000,
  2744. D = 100,
  2745. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2746. position = hit.Parent.Torso.Position,
  2747. Parent = hit.Parent.Torso
  2748. })
  2749. game:GetService("Debris"):AddItem(bp, 1)
  2750. elseif Type == "Freeze" then
  2751. local BodPos = Create("BodyPosition")({
  2752. P = 50000,
  2753. D = 1000,
  2754. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2755. position = hit.Parent.Torso.Position,
  2756. Parent = hit.Parent.Torso
  2757. })
  2758. local BodGy = Create("BodyGyro")({
  2759. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2760. P = 20000,
  2761. Parent = hit.Parent.Torso,
  2762. cframe = hit.Parent.Torso.CFrame
  2763. })
  2764. hit.Parent.Torso.Anchored = true
  2765. coroutine.resume(coroutine.create(function(Part)
  2766. swait(1.5)
  2767. Part.Anchored = false
  2768. end), hit.Parent.Torso)
  2769. game:GetService("Debris"):AddItem(BodPos, 3)
  2770. game:GetService("Debris"):AddItem(BodGy, 3)
  2771. end
  2772. local debounce = Create("BoolValue")({
  2773. Name = "DebounceHit",
  2774. Parent = hit.Parent,
  2775. Value = true
  2776. })
  2777. game:GetService("Debris"):AddItem(debounce, Delay)
  2778. c = Create("ObjectValue")({
  2779. Name = "creator",
  2780. Value = Player,
  2781. Parent = h
  2782. })
  2783. game:GetService("Debris"):AddItem(c, 0.5)
  2784. end
  2785. end
  2786. function ShowDamage(Pos, Text, Time, Color)
  2787. local Rate = 0.03333333333333333
  2788. local Pos = Pos or Vector3.new(0, 0, 0)
  2789. local Text = Text or ""
  2790. local Time = Time or 2
  2791. local Color = Color or Color3.new(1, 0, 1)
  2792. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2793. EffectPart.Anchored = true
  2794. local BillboardGui = Create("BillboardGui")({
  2795. Size = UDim2.new(3, 0, 3, 0),
  2796. Adornee = EffectPart,
  2797. Parent = EffectPart
  2798. })
  2799. local TextLabel = Create("TextLabel")({
  2800. BackgroundTransparency = 1,
  2801. Size = UDim2.new(1, 0, 1, 0),
  2802. Text = Text,
  2803. Font = "Bodoni",
  2804. TextColor3 = Color,
  2805. TextScaled = true,
  2806. Parent = BillboardGui
  2807. })
  2808. game.Debris:AddItem(EffectPart, Time)
  2809. EffectPart.Parent = game:GetService("Workspace")
  2810. delay(0, function()
  2811. local Frames = Time / Rate
  2812. for Frame = 1, Frames do
  2813. wait(Rate)
  2814. local Percent = Frame / Frames
  2815. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2816. TextLabel.TextTransparency = Percent
  2817. end
  2818. if EffectPart and EffectPart.Parent then
  2819. EffectPart:Destroy()
  2820. end
  2821. end)
  2822. end
  2823. function dmg(dude)
  2824. if dude.Name ~= Character then
  2825. dude.Humanoid.PlatformStand = true
  2826. local bgf = Instance.new("BodyGyro", dude.Head)
  2827. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  2828. local val = Instance.new("BoolValue", dude)
  2829. val.Name = "IsHit"
  2830. for i = 1, 6 do
  2831. local blo = Instance.new("Part", game.Workspace)
  2832. blo.Size = Vector3.new(0.6, 0.2, 0.6)
  2833. blo.Material = "SmoothPlastic"
  2834. blo.BrickColor = BrickColor.new("Crimson")
  2835. blo.CFrame = dude.Head.CFrame
  2836. game:GetService("Debris"):AddItem(blo, 30)
  2837. end
  2838. local ds = coroutine.wrap(function()
  2839. wait(0.2)
  2840. dude.Torso:BreakJoints()
  2841. end)
  2842. ds()
  2843. end
  2844. end
  2845. function mdmg(Part, Magnitude)
  2846. for _, c in pairs(workspace:children()) do
  2847. local hum = c:findFirstChild("Humanoid")
  2848. if hum ~= nil then
  2849. local head = c:findFirstChild("Torso")
  2850. if head ~= nil then
  2851. local targ = head.Position - Part.Position
  2852. local mag = targ.magnitude
  2853. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  2854. if c.Name ~= "CKbackup" then
  2855. do
  2856. local asd = Instance.new("ParticleEmitter", c.Torso)
  2857. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2858. asd.LightEmission = 0.1
  2859. asd.Size = NumberSequence.new(0.2)
  2860. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2861. aaa = NumberSequence.new({
  2862. NumberSequenceKeypoint.new(0, 0.2),
  2863. NumberSequenceKeypoint.new(1, 5)
  2864. })
  2865. bbb = NumberSequence.new({
  2866. NumberSequenceKeypoint.new(0, 1),
  2867. NumberSequenceKeypoint.new(0.0636, 0),
  2868. NumberSequenceKeypoint.new(1, 1)
  2869. })
  2870. asd.Transparency = bbb
  2871. asd.Size = aaa
  2872. asd.ZOffset = 0.9
  2873. asd.Acceleration = Vector3.new(0, -5, 0)
  2874. asd.LockedToPart = false
  2875. asd.EmissionDirection = "Back"
  2876. asd.Lifetime = NumberRange.new(1, 2)
  2877. asd.Rate = 1000
  2878. asd.Rotation = NumberRange.new(-100, 100)
  2879. asd.RotSpeed = NumberRange.new(-100, 100)
  2880. asd.Speed = NumberRange.new(6)
  2881. asd.VelocitySpread = 10000
  2882. asd.Enabled = true
  2883. dmg(c)
  2884. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
  2885. coroutine.wrap(function()
  2886. wait(0.2)
  2887. asd.Enabled = false
  2888. wait(2)
  2889. asd:Remove()
  2890. end)()
  2891. end
  2892. else
  2893. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
  2894. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  2895. end
  2896. end
  2897. end
  2898. end
  2899. end
  2900. end
  2901. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  2902. Effects = {
  2903. Block = {
  2904. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2905. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2906. prt.Anchored = true
  2907. prt.CFrame = cframe
  2908. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2909. game:GetService("Debris"):AddItem(prt, 10)
  2910. if Type == 1 or Type == nil then
  2911. table.insert(Effects, {
  2912. prt,
  2913. "Block1",
  2914. delay,
  2915. x3,
  2916. y3,
  2917. z3,
  2918. msh
  2919. })
  2920. elseif Type == 2 then
  2921. table.insert(Effects, {
  2922. prt,
  2923. "Block2",
  2924. delay,
  2925. x3,
  2926. y3,
  2927. z3,
  2928. msh
  2929. })
  2930. end
  2931. end
  2932. },
  2933. Cylinder = {
  2934. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2935. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2936. prt.Anchored = true
  2937. prt.CFrame = cframe
  2938. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2939. game:GetService("Debris"):AddItem(prt, 10)
  2940. table.insert(Effects, {
  2941. prt,
  2942. "Cylinder",
  2943. delay,
  2944. x3,
  2945. y3,
  2946. z3,
  2947. msh
  2948. })
  2949. end
  2950. },
  2951. Head = {
  2952. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2953. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2954. prt.Anchored = true
  2955. prt.CFrame = cframe
  2956. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2957. game:GetService("Debris"):AddItem(prt, 10)
  2958. table.insert(Effects, {
  2959. prt,
  2960. "Cylinder",
  2961. delay,
  2962. x3,
  2963. y3,
  2964. z3,
  2965. msh
  2966. })
  2967. end
  2968. },
  2969. Sphere = {
  2970. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2971. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2972. prt.Anchored = true
  2973. prt.CFrame = cframe
  2974. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2975. game:GetService("Debris"):AddItem(prt, 10)
  2976. table.insert(Effects, {
  2977. prt,
  2978. "Cylinder",
  2979. delay,
  2980. x3,
  2981. y3,
  2982. z3,
  2983. msh
  2984. })
  2985. end
  2986. },
  2987. Elect = {
  2988. Create = function(cff, x, y, z)
  2989. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  2990. prt.Anchored = true
  2991. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2992. prt.CFrame = CFrame.new(prt.Position)
  2993. game:GetService("Debris"):AddItem(prt, 2)
  2994. local xval = math.random() / 2
  2995. local yval = math.random() / 2
  2996. local zval = math.random() / 2
  2997. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2998. table.insert(Effects, {
  2999. prt,
  3000. "Elec",
  3001. 0.1,
  3002. x,
  3003. y,
  3004. z,
  3005. xval,
  3006. yval,
  3007. zval
  3008. })
  3009. end
  3010. },
  3011. Ring = {
  3012. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3013. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3014. prt.Anchored = true
  3015. prt.CFrame = cframe
  3016. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3017. game:GetService("Debris"):AddItem(prt, 10)
  3018. table.insert(Effects, {
  3019. prt,
  3020. "Cylinder",
  3021. delay,
  3022. x3,
  3023. y3,
  3024. z3,
  3025. msh
  3026. })
  3027. end
  3028. },
  3029. Wave = {
  3030. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3031. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3032. prt.Anchored = true
  3033. prt.CFrame = cframe
  3034. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3035. game:GetService("Debris"):AddItem(prt, 10)
  3036. table.insert(Effects, {
  3037. prt,
  3038. "Cylinder",
  3039. delay,
  3040. x3,
  3041. y3,
  3042. z3,
  3043. msh
  3044. })
  3045. end
  3046. },
  3047. Break = {
  3048. Create = function(brickcolor, cframe, x1, y1, z1)
  3049. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  3050. prt.Anchored = true
  3051. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3052. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3053. local num = math.random(10, 50) / 1000
  3054. game:GetService("Debris"):AddItem(prt, 10)
  3055. table.insert(Effects, {
  3056. prt,
  3057. "Shatter",
  3058. num,
  3059. prt.CFrame,
  3060. math.random() - math.random(),
  3061. 0,
  3062. math.random(50, 100) / 100
  3063. })
  3064. end
  3065. },
  3066. Fire = {
  3067. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  3068. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  3069. prt.Anchored = true
  3070. prt.CFrame = cframe
  3071. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3072. game:GetService("Debris"):AddItem(prt, 10)
  3073. table.insert(Effects, {
  3074. prt,
  3075. "Fire",
  3076. delay,
  3077. 1,
  3078. 1,
  3079. 1,
  3080. msh
  3081. })
  3082. end
  3083. },
  3084. FireWave = {
  3085. Create = function(brickcolor, cframe, x1, y1, z1)
  3086. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  3087. prt.Anchored = true
  3088. prt.CFrame = cframe
  3089. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3090. local d = Create("Decal")({
  3091. Parent = prt,
  3092. Texture = "rbxassetid://26356434",
  3093. Face = "Top"
  3094. })
  3095. local d = Create("Decal")({
  3096. Parent = prt,
  3097. Texture = "rbxassetid://26356434",
  3098. Face = "Bottom"
  3099. })
  3100. game:GetService("Debris"):AddItem(prt, 10)
  3101. table.insert(Effects, {
  3102. prt,
  3103. "FireWave",
  3104. 1,
  3105. 30,
  3106. math.random(400, 600) / 100,
  3107. msh
  3108. })
  3109. end
  3110. },
  3111. Lightning = {
  3112. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3113. local magz = (p0 - p1).magnitude
  3114. local curpos = p0
  3115. local trz = {
  3116. -ofs,
  3117. ofs
  3118. }
  3119. for i = 1, tym do
  3120. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3121. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3122. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3123. li.Material = "Neon"
  3124. if tym == i then
  3125. local magz2 = (curpos - p1).magnitude
  3126. li.Size = Vector3.new(th, th, magz2)
  3127. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3128. table.insert(Effects, {
  3129. li,
  3130. "Disappear",
  3131. last
  3132. })
  3133. else
  3134. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3135. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3136. game.Debris:AddItem(li, 10)
  3137. table.insert(Effects, {
  3138. li,
  3139. "Disappear",
  3140. last
  3141. })
  3142. end
  3143. end
  3144. end
  3145. },
  3146. EffectTemplate = {}
  3147. }
  3148. function chatfunc(text)
  3149. local chat = coroutine.wrap(function()
  3150. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  3151. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3152. end
  3153. local naeeym2 = Instance.new("BillboardGui", Character)
  3154. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  3155. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  3156. naeeym2.Adornee = Character.Head
  3157. naeeym2.Name = "TalkingBillBoard"
  3158. local tecks2 = Instance.new("TextLabel", naeeym2)
  3159. tecks2.BackgroundTransparency = 1
  3160. tecks2.BorderSizePixel = 0
  3161. tecks2.Text = ""
  3162. tecks2.Font = "Bodoni"
  3163. tecks2.TextSize = 30
  3164. tecks2.TextStrokeTransparency = 0
  3165. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  3166. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  3167. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  3168. local tecks3 = Instance.new("TextLabel", naeeym2)
  3169. tecks3.BackgroundTransparency = 1
  3170. tecks3.BorderSizePixel = 0
  3171. tecks3.Text = ""
  3172. tecks3.Font = "Bodoni"
  3173. tecks3.TextSize = 30
  3174. tecks3.TextStrokeTransparency = 0
  3175. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  3176. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  3177. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  3178. local tecks4 = Instance.new("TextLabel", naeeym2)
  3179. tecks4.BackgroundTransparency = 1
  3180. tecks4.BorderSizePixel = 0
  3181. tecks4.Text = ""
  3182. tecks4.Font = "Bodoni"
  3183. tecks4.TextSize = 30
  3184. tecks4.TextStrokeTransparency = 0
  3185. tecks4.TextColor3 = Color3.new(0.6, 0, 0)
  3186. tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
  3187. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  3188. local tecks5 = Instance.new("TextLabel", naeeym2)
  3189. tecks5.BackgroundTransparency = 1
  3190. tecks5.BorderSizePixel = 0
  3191. tecks5.Text = ""
  3192. tecks5.Font = "Bodoni"
  3193. tecks5.TextSize = 30
  3194. tecks5.TextStrokeTransparency = 0
  3195. tecks5.TextColor3 = Color3.new(0.6, 0, 0)
  3196. tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
  3197. tecks5.Size = UDim2.new(1, 0, 0.5, 0)
  3198. for i = 1, string.len(text) do
  3199. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
  3200. tecks2.Text = string.sub(text, 1, i)
  3201. tecks3.Text = string.sub(text, 1, i)
  3202. tecks4.Text = string.sub(text, 1, i)
  3203. tecks5.Text = string.sub(text, 1, i)
  3204. wait(0.01)
  3205. end
  3206. wait(2)
  3207. for i = 1, 50 do
  3208. swait()
  3209. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3210. tecks2.Rotation = tecks2.Rotation - 0.8
  3211. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3212. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  3213. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3214. tecks3.Rotation = tecks2.Rotation + 0.8
  3215. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3216. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  3217. end
  3218. naeeym2:Destroy()
  3219. end)
  3220. chat()
  3221. end
  3222. function onChatted(msg)
  3223. chatfunc(msg)
  3224. end
  3225. Player.Chatted:connect(onChatted)
  3226. abss = Instance.new("BillboardGui", Character)
  3227. abss.Size = UDim2.new(10, 0, 10, 0)
  3228. abss.Enabled = false
  3229. imgl = Instance.new("ImageLabel", abss)
  3230. imgl.Position = UDim2.new(0, 0, 0, 0)
  3231. imgl.Size = UDim2.new(1, 0, 1, 0)
  3232. imgl.Image = "rbxassetid://160508788"
  3233. imgl.BackgroundTransparency = 1
  3234. imgl.ImageColor3 = Color3.new(0.9, 0, 0)
  3235. img2 = Instance.new("ImageLabel", abss)
  3236. img2.Position = UDim2.new(0, 0, 0, 0)
  3237. img2.Size = UDim2.new(1, 0, 1, 0)
  3238. img2.Image = "rbxassetid://160508788"
  3239. img2.BackgroundTransparency = 1
  3240. img2.ImageColor3 = Color3.new(0.9, 0, 0)
  3241. function attacktwo()
  3242. attack = true
  3243. Humanoid.WalkSpeed = 0
  3244. if targetted.Name ~= "CKbackup" then
  3245. do
  3246. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3247. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3248. partasdeff.LightEmission = 0.1
  3249. partasdeff.Size = NumberSequence.new(0.2)
  3250. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3251. aaa = NumberSequence.new({
  3252. NumberSequenceKeypoint.new(0, 0.2),
  3253. NumberSequenceKeypoint.new(1, 5)
  3254. })
  3255. bbb = NumberSequence.new({
  3256. NumberSequenceKeypoint.new(0, 1),
  3257. NumberSequenceKeypoint.new(0.0636, 0),
  3258. NumberSequenceKeypoint.new(1, 1)
  3259. })
  3260. partasdeff.Transparency = bbb
  3261. partasdeff.Size = aaa
  3262. partasdeff.ZOffset = 0.9
  3263. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3264. partasdeff.LockedToPart = false
  3265. partasdeff.EmissionDirection = "Back"
  3266. partasdeff.Lifetime = NumberRange.new(1, 2)
  3267. partasdeff.Rate = 1000
  3268. partasdeff.Rotation = NumberRange.new(-100, 100)
  3269. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3270. partasdeff.Speed = NumberRange.new(6)
  3271. partasdeff.VelocitySpread = 10000
  3272. partasdeff.Enabled = false
  3273. for i = 0, 2, 0.1 do
  3274. swait()
  3275. PlayAnimationFromTable({
  3276. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3277. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3278. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3279. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3280. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3281. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3282. }, 0.1, false)
  3283. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3284. end
  3285. for i = 0, 2, 0.25 do
  3286. swait()
  3287. PlayAnimationFromTable({
  3288. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3289. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3290. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3291. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3292. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3293. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3294. }, 0.3, false)
  3295. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3296. end
  3297. wait(0.1)
  3298. partasdeff.Enabled = false
  3299. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3300. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3301. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3302. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3303. dmg(targetted)
  3304. coroutine.wrap(function()
  3305. wait(2)
  3306. partasdeff:Remove()
  3307. end)()
  3308. end
  3309. else
  3310. sel = math.random(1, 3)
  3311. if sel == 1 then
  3312. chatfunc("...")
  3313. elseif sel == 2 then
  3314. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3315. elseif sel == 3 then
  3316. chatfunc("I.....Will MURDER YOU!")
  3317. end
  3318. for i = 0, 2, 0.1 do
  3319. swait()
  3320. PlayAnimationFromTable({
  3321. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3322. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3323. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3324. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3325. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3326. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3327. }, 0.1, false)
  3328. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3329. end
  3330. end
  3331. Humanoid.WalkSpeed = 10
  3332. attack = false
  3333. end
  3334. function attackone()
  3335. attack = true
  3336. Humanoid.WalkSpeed = 0
  3337. if targetted.Name ~= "CKbackup" then
  3338. do
  3339. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3340. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3341. partasdeff.LightEmission = 0.1
  3342. partasdeff.Size = NumberSequence.new(0.2)
  3343. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3344. aaa = NumberSequence.new({
  3345. NumberSequenceKeypoint.new(0, 0.2),
  3346. NumberSequenceKeypoint.new(1, 5)
  3347. })
  3348. bbb = NumberSequence.new({
  3349. NumberSequenceKeypoint.new(0, 1),
  3350. NumberSequenceKeypoint.new(0.0636, 0),
  3351. NumberSequenceKeypoint.new(1, 1)
  3352. })
  3353. partasdeff.Transparency = bbb
  3354. partasdeff.Size = aaa
  3355. partasdeff.ZOffset = 0.9
  3356. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3357. partasdeff.LockedToPart = false
  3358. partasdeff.EmissionDirection = "Back"
  3359. partasdeff.Lifetime = NumberRange.new(1, 2)
  3360. partasdeff.Rate = 1000
  3361. partasdeff.Rotation = NumberRange.new(-100, 100)
  3362. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3363. partasdeff.Speed = NumberRange.new(6)
  3364. partasdeff.VelocitySpread = 10000
  3365. partasdeff.Enabled = false
  3366. for i = 0, 2, 0.1 do
  3367. swait()
  3368. PlayAnimationFromTable({
  3369. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3370. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3371. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3372. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3373. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3374. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3375. }, 0.1, false)
  3376. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3377. end
  3378. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3379. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3380. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3381. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3382. targetted.Humanoid:TakeDamage(50)
  3383. partasdeff.Enabled = true
  3384. for i = 0, 2, 0.25 do
  3385. swait()
  3386. PlayAnimationFromTable({
  3387. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3388. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3389. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3390. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3391. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3392. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3393. }, 0.3, false)
  3394. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3395. end
  3396. wait(0.1)
  3397. partasdeff.Enabled = false
  3398. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3399. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3400. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3401. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3402. dmg(targetted)
  3403. for i = 0, 2, 0.25 do
  3404. swait()
  3405. PlayAnimationFromTable({
  3406. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3407. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3408. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3409. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3410. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3411. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3412. }, 0.3, false)
  3413. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3414. end
  3415. coroutine.wrap(function()
  3416. wait(2)
  3417. partasdeff:Remove()
  3418. end)()
  3419. end
  3420. else
  3421. sel = math.random(1, 3)
  3422. if sel == 1 then
  3423. chatfunc("...")
  3424. elseif sel == 2 then
  3425. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3426. elseif sel == 3 then
  3427. chatfunc("I.....Will MURDER YOU!")
  3428. end
  3429. for i = 0, 5, 0.1 do
  3430. swait()
  3431. PlayAnimationFromTable({
  3432. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3433. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3434. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3435. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3436. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3437. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3438. }, 0.3, false)
  3439. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3440. end
  3441. end
  3442. Humanoid.WalkSpeed = 10
  3443. attack = false
  3444. end
  3445. local Grabbed = false
  3446. function Kick()
  3447. attack = true
  3448. for i = 0, 1.2, 0.1 do
  3449. swait()
  3450. PlayAnimationFromTable({
  3451. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3452. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3453. CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3454. CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3455. CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
  3456. CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
  3457. }, 0.2, false)
  3458. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3459. end
  3460. local HitBox = Instance.new("Part", Character["Right Leg"])
  3461. HitBox.Size = Vector3.new(1, 1, 1)
  3462. HitBox.Anchored = true
  3463. HitBox.Transparency = math.huge
  3464. HitBox.CanCollide = false
  3465. HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
  3466. HitBox.Touched:connect(function(hit)
  3467. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  3468. HitBox:remove()
  3469. hit.Parent.Humanoid:TakeDamage(55)
  3470. hit.Parent.Humanoid.PlatformStand = true
  3471. local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
  3472. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3473. Fl.velocity = Character.Torso.CFrame.lookVector * 350
  3474. wait(0.1)
  3475. Fl:remove()
  3476. coroutine.resume(coroutine.create(function()
  3477. for i = 1, 30 do
  3478. do
  3479. local H = Instance.new("Part", hit.Parent.Head)
  3480. H.Size = Vector3.new(1, 1, 1)
  3481. H.BrickColor = BrickColor.new("White")
  3482. H.CanCollide = false
  3483. H.Anchored = true
  3484. H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
  3485. local H2 = Instance.new("SpecialMesh", H)
  3486. H2.MeshId = "rbxassetid://3270017"
  3487. coroutine.resume(coroutine.create(function()
  3488. for i = 1, 200 do
  3489. H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
  3490. H.Transparency = H.Transparency + 0.09
  3491. wait(1.0E-11)
  3492. end
  3493. end))
  3494. wait(1.0E-13)
  3495. end
  3496. end
  3497. end))
  3498. end
  3499. end)
  3500. attack = false
  3501. wait(0.5)
  3502. HitBox:remove()
  3503. end
  3504. function EXPLA()
  3505. attack = true
  3506. for i = 0, 1.2, 0.5 do
  3507. swait()
  3508. PlayAnimationFromTable({
  3509. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3510. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3511. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  3512. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3513. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3514. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3515. }, 0.5, false)
  3516. end
  3517. local cirpos = Mouse.Hit.p
  3518. local spellcircle = Instance.new("Part", Character)
  3519. spellcircle.Anchored = true
  3520. spellcircle.Size = Vector3.new(1, 1, 1)
  3521. spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
  3522. spellcircle.Transparency = 1
  3523. spellcircle.CanCollide = false
  3524. local blkm = Instance.new("BlockMesh", spellcircle)
  3525. blkm.Scale = Vector3.new(0, 1, 0)
  3526. local dec = Instance.new("Decal", spellcircle)
  3527. dec.Texture = "rbxassetid://160508788"
  3528. dec.Transparency = 1
  3529. dec.Face = "Top"
  3530. local ptl = Instance.new("PointLight", spellcircle)
  3531. ptl.Range = 0
  3532. ptl.Color = Color3.new(255, 0, 0)
  3533. spellc = coroutine.wrap(function()
  3534. while spellc ~= nil do
  3535. wait(0.01)
  3536. spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
  3537. end
  3538. end)
  3539. spellc()
  3540. for i = 1, 10 do
  3541. wait(0.01)
  3542. ptl.Range = ptl.Range + 1
  3543. dec.Transparency = dec.Transparency - 0.1
  3544. blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
  3545. end
  3546. wait(0.5)
  3547. local pemit = Instance.new("ParticleEmitter", spellcircle)
  3548. pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3549. pemit.LightEmission = 1
  3550. pemit.Size = NumberSequence.new(9)
  3551. pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3552. pemit.Transparency = NumberSequence.new({
  3553. NumberSequenceKeypoint.new(0, 0),
  3554. NumberSequenceKeypoint.new(0.9, 0),
  3555. NumberSequenceKeypoint.new(1, 1)
  3556. })
  3557. pemit.Lifetime = NumberRange.new(1)
  3558. pemit.Rate = 10000
  3559. pemit.Speed = NumberRange.new(100)
  3560. Expld(12, spellcircle.Position)
  3561. wait(0.5)
  3562. local pt1 = Instance.new("Part", Character)
  3563. pt1.Size = Vector3.new(0, 0, 0)
  3564. pt1.Anchored = true
  3565. pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
  3566. pt1.Transparency = 1
  3567. local pemit2 = pemit:clone()
  3568. pemit2.Lifetime = NumberRange.new(0.25)
  3569. pemit2.EmissionDirection = "Left"
  3570. pemit2.Parent = pt1
  3571. local pemit3 = pemit2:clone()
  3572. pemit3.EmissionDirection = "Right"
  3573. pemit3.Parent = pt1
  3574. attack = false
  3575. for i = 1, 10 do
  3576. Expld(12, spellcircle.Position)
  3577. wait(0.5)
  3578. end
  3579. pemit.Enabled = false
  3580. pemit2.Enabled = false
  3581. pemit3.Enabled = false
  3582. for i = 1, 10 do
  3583. wait(0.01)
  3584. ptl.Range = ptl.Range - 1
  3585. dec.Transparency = dec.Transparency + 0.1
  3586. blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
  3587. end
  3588. wait(0.01)
  3589. spellcircle:Destroy()
  3590. pt1:Destroy()
  3591. end
  3592. function STOPTIME()
  3593. attack = true
  3594. timestop = true
  3595. Humanoid.WalkSpeed = 0
  3596. for i = 0, 1.2, 0.1 do
  3597. swait()
  3598. PlayAnimationFromTable({
  3599. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3600. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3601. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3602. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
  3603. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3604. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3605. }, 0.2, false)
  3606. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3607. end
  3608. TeleSnd:Play()
  3609. chatfunc("My World.")
  3610. wait(1)
  3611. chatfunc("Time has stopped.")
  3612. Character.Humanoid.WalkSpeed = 8
  3613. attack = false
  3614. if timestop == true then
  3615. if game.Lighting:FindFirstChild("TimeCorr") == nil then
  3616. local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
  3617. tcr.Saturation = -1
  3618. tcr.Name = "TimeCorr"
  3619. end
  3620. local wd = game.Workspace:GetChildren()
  3621. for i = 1, #wd do
  3622. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3623. local cd = wd[i]:GetChildren()
  3624. for i = 1, #cd do
  3625. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3626. cd[i].Anchored = true
  3627. end
  3628. end
  3629. end
  3630. end
  3631. end
  3632. wait(10)
  3633. chatfunc("Let time flow once again.")
  3634. wait(2)
  3635. if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
  3636. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  3637. end
  3638. local wd = game.Workspace:GetChildren()
  3639. for i = 1, #wd do
  3640. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3641. local cd = wd[i]:GetChildren()
  3642. for i = 1, #cd do
  3643. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3644. cd[i].Anchored = false
  3645. end
  3646. end
  3647. end
  3648. end
  3649. end
  3650. function DOUBLESHOT()
  3651. attack = true
  3652. local grab
  3653. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3654. if v:FindFirstChild("Torso") then
  3655. Grabbed = true
  3656. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3657. grab = v
  3658. end
  3659. end
  3660. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3661. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3662. for i = 0, 1, 0.1 do
  3663. swait()
  3664. if Grabbed == true then
  3665. grab.Humanoid.PlatformStand = true
  3666. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3667. end
  3668. PlayAnimationFromTable({
  3669. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3670. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3671. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3672. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3673. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3674. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3675. }, 0.3, false)
  3676. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3677. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3678. end
  3679. if Grabbed == true then
  3680. Humanoid.WalkSpeed = 0
  3681. for i = 0, 2, 0.1 do
  3682. swait()
  3683. if Grabbed == true then
  3684. grab.Humanoid.PlatformStand = true
  3685. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3686. end
  3687. PlayAnimationFromTable({
  3688. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3689. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3690. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3691. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3692. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3693. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3694. }, 0.3, false)
  3695. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3696. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3697. end
  3698. if grab.Name ~= "CKbackup" then
  3699. do
  3700. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3701. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3702. partasdeff.LightEmission = 0.1
  3703. partasdeff.Size = NumberSequence.new(0.2)
  3704. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3705. aaa = NumberSequence.new({
  3706. NumberSequenceKeypoint.new(0, 0.2),
  3707. NumberSequenceKeypoint.new(1, 5)
  3708. })
  3709. bbb = NumberSequence.new({
  3710. NumberSequenceKeypoint.new(0, 1),
  3711. NumberSequenceKeypoint.new(0.0636, 0),
  3712. NumberSequenceKeypoint.new(1, 1)
  3713. })
  3714. partasdeff.Transparency = bbb
  3715. partasdeff.Size = aaa
  3716. partasdeff.ZOffset = 0.9
  3717. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3718. partasdeff.LockedToPart = false
  3719. partasdeff.EmissionDirection = "Back"
  3720. partasdeff.Lifetime = NumberRange.new(1, 2)
  3721. partasdeff.Rate = 1000
  3722. partasdeff.Rotation = NumberRange.new(-100, 100)
  3723. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3724. partasdeff.Speed = NumberRange.new(10)
  3725. partasdeff.VelocitySpread = 20
  3726. partasdeff.Enabled = false
  3727. sel = math.random(1, 3)
  3728. if sel == 1 then
  3729. chatfunc("STOP WASTING MY TIME")
  3730. elseif sel == 2 then
  3731. chatfunc("SHUT THE FUCK UP AND DIE!")
  3732. elseif sel == 3 then
  3733. chatfunc("YOU WILL SUFFER!")
  3734. end
  3735. for i = 0, 2, 0.1 do
  3736. swait()
  3737. if Grabbed == true then
  3738. grab.Humanoid.PlatformStand = true
  3739. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3740. end
  3741. PlayAnimationFromTable({
  3742. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3743. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3744. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3745. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3746. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3747. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3748. }, 0.1, false)
  3749. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3750. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3751. end
  3752. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3753. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3754. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3755. dmg(grab)
  3756. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3757. partasdeff.Enabled = true
  3758. for i = 0, 1, 0.1 do
  3759. swait()
  3760. PlayAnimationFromTable({
  3761. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3762. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3763. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3764. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3765. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3766. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3767. }, 0.3, false)
  3768. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3769. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3770. end
  3771. partasdeff.Enabled = false
  3772. for i = 0, 2.5, 0.1 do
  3773. swait()
  3774. PlayAnimationFromTable({
  3775. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3776. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3777. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3778. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3779. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3780. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3781. }, 0.2, false)
  3782. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3783. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3784. end
  3785. coroutine.wrap(function()
  3786. wait(2)
  3787. partasdeff:Remove()
  3788. end)()
  3789. end
  3790. else
  3791. grab.Humanoid.PlatformStand = false
  3792. for i = 0, 3, 0.1 do
  3793. swait()
  3794. PlayAnimationFromTable({
  3795. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3796. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3797. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3798. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3799. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3800. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3801. }, 0.1, false)
  3802. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3803. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3804. end
  3805. sel = math.random(1, 3)
  3806. if sel == 1 then
  3807. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3808. elseif sel == 2 then
  3809. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3810. elseif sel == 3 then
  3811. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3812. end
  3813. for i = 0, 5, 0.1 do
  3814. swait()
  3815. PlayAnimationFromTable({
  3816. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3817. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3818. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3819. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3820. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3821. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3822. }, 0.3, false)
  3823. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3824. end
  3825. end
  3826. end
  3827. attack = false
  3828. Grabbed = false
  3829. Humanoid.WalkSpeed = 10
  3830. end
  3831. function hedshoot()
  3832. attack = true
  3833. local grab
  3834. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3835. if v:FindFirstChild("Torso") then
  3836. Grabbed = true
  3837. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3838. grab = v
  3839. end
  3840. end
  3841. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3842. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3843. for i = 0, 1, 0.1 do
  3844. swait()
  3845. if Grabbed == true then
  3846. grab.Humanoid.PlatformStand = true
  3847. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3848. end
  3849. PlayAnimationFromTable({
  3850. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3851. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3852. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3853. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3854. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3855. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3856. }, 0.3, false)
  3857. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3858. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3859. end
  3860. if Grabbed == true then
  3861. Humanoid.WalkSpeed = 0
  3862. for i = 0, 2, 0.1 do
  3863. swait()
  3864. if Grabbed == true then
  3865. grab.Humanoid.PlatformStand = true
  3866. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3867. end
  3868. PlayAnimationFromTable({
  3869. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3870. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3871. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3872. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3873. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3874. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3875. }, 0.3, false)
  3876. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3877. end
  3878. if grab.Name ~= "CKbackup" then
  3879. do
  3880. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3881. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3882. partasdeff.LightEmission = 0.1
  3883. partasdeff.Size = NumberSequence.new(0.2)
  3884. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3885. aaa = NumberSequence.new({
  3886. NumberSequenceKeypoint.new(0, 0.2),
  3887. NumberSequenceKeypoint.new(1, 5)
  3888. })
  3889. bbb = NumberSequence.new({
  3890. NumberSequenceKeypoint.new(0, 1),
  3891. NumberSequenceKeypoint.new(0.0636, 0),
  3892. NumberSequenceKeypoint.new(1, 1)
  3893. })
  3894. partasdeff.Transparency = bbb
  3895. partasdeff.Size = aaa
  3896. partasdeff.ZOffset = 0.9
  3897. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3898. partasdeff.LockedToPart = false
  3899. partasdeff.EmissionDirection = "Back"
  3900. partasdeff.Lifetime = NumberRange.new(1, 2)
  3901. partasdeff.Rate = 1000
  3902. partasdeff.Rotation = NumberRange.new(-100, 100)
  3903. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3904. partasdeff.Speed = NumberRange.new(10)
  3905. partasdeff.VelocitySpread = 20
  3906. partasdeff.Enabled = false
  3907. sel = math.random(1, 3)
  3908. if sel == 1 then
  3909. chatfunc("STOP WASTING MY TIME")
  3910. elseif sel == 2 then
  3911. chatfunc("SHUT THE FUCK UP AND DIE!")
  3912. elseif sel == 3 then
  3913. chatfunc("YOU WILL SUFFER!")
  3914. end
  3915. for i = 0, 2, 0.1 do
  3916. swait()
  3917. if Grabbed == true then
  3918. grab.Humanoid.PlatformStand = true
  3919. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3920. end
  3921. PlayAnimationFromTable({
  3922. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3923. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3924. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3925. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3926. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3927. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3928. }, 0.1, false)
  3929. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3930. end
  3931. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3932. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3933. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3934. dmg(grab)
  3935. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3936. partasdeff.Enabled = true
  3937. for i = 0, 1, 0.1 do
  3938. swait()
  3939. PlayAnimationFromTable({
  3940. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3941. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3942. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3943. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3944. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3945. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3946. }, 0.3, false)
  3947. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3948. end
  3949. partasdeff.Enabled = false
  3950. for i = 0, 2.5, 0.1 do
  3951. swait()
  3952. PlayAnimationFromTable({
  3953. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3954. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3955. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3956. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3957. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3958. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3959. }, 0.2, false)
  3960. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3961. end
  3962. coroutine.wrap(function()
  3963. wait(2)
  3964. partasdeff:Remove()
  3965. end)()
  3966. end
  3967. else
  3968. grab.Humanoid.PlatformStand = false
  3969. for i = 0, 3, 0.1 do
  3970. swait()
  3971. PlayAnimationFromTable({
  3972. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3973. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3974. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3975. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3976. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3977. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3978. }, 0.1, false)
  3979. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3980. end
  3981. sel = math.random(1, 3)
  3982. if sel == 1 then
  3983. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3984. elseif sel == 2 then
  3985. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3986. elseif sel == 3 then
  3987. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3988. end
  3989. for i = 0, 5, 0.1 do
  3990. swait()
  3991. PlayAnimationFromTable({
  3992. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3993. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3994. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3995. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3996. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3997. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3998. }, 0.3, false)
  3999. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4000. end
  4001. end
  4002. end
  4003. attack = false
  4004. Grabbed = false
  4005. Humanoid.WalkSpeed = 10
  4006. end
  4007. function moarblood()
  4008. attack = true
  4009. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
  4010. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
  4011. local k = New("Part", LeftArm, "k", {
  4012. BrickColor = BrickColor.new("Black"),
  4013. Material = Enum.Material.SmoothPlastic,
  4014. Transparency = 1,
  4015. Transparency = 1,
  4016. Shape = Enum.PartType.Cylinder,
  4017. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  4018. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  4019. CanCollide = false,
  4020. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4021. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4022. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4023. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4024. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4025. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  4026. Color = Color3.new(0.105882, 0.164706, 0.207843)
  4027. })
  4028. mot = New("Weld", k, "mot", {
  4029. Part0 = k,
  4030. Part1 = LeftArm,
  4031. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  4032. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  4033. })
  4034. wait(0.5)
  4035. for i = 0, 1.2, 0.1 do
  4036. swait()
  4037. PlayAnimationFromTable({
  4038. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4039. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4040. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4041. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4042. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4043. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4044. }, 0.2, false)
  4045. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4046. end
  4047. if targetted.Name ~= "CKbackup" then
  4048. local grab
  4049. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  4050. if v:FindFirstChild("Head") then
  4051. Grabbed = true
  4052. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
  4053. grab = v
  4054. end
  4055. end
  4056. Humanoid.WalkSpeed = 0
  4057. for i = 0, 2, 0.1 do
  4058. swait()
  4059. if Grabbed == true then
  4060. grab.Humanoid.PlatformStand = true
  4061. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4062. end
  4063. PlayAnimationFromTable({
  4064. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4065. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4066. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4067. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4068. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4069. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4070. }, 0.25, false)
  4071. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4072. end
  4073. if Grabbed == true then
  4074. sel = math.random(1, 3)
  4075. if sel == 1 then
  4076. chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
  4077. elseif sel == 2 then
  4078. chatfunc("MEET MY BROTHER JEFF IN HELL!")
  4079. elseif sel == 3 then
  4080. chatfunc("DIE!")
  4081. end
  4082. do
  4083. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  4084. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4085. partasdeff.LightEmission = 0.1
  4086. partasdeff.Size = NumberSequence.new(0.2)
  4087. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4088. aaa = NumberSequence.new({
  4089. NumberSequenceKeypoint.new(0, 0.2),
  4090. NumberSequenceKeypoint.new(1, 5)
  4091. })
  4092. bbb = NumberSequence.new({
  4093. NumberSequenceKeypoint.new(0, 1),
  4094. NumberSequenceKeypoint.new(0.0636, 0),
  4095. NumberSequenceKeypoint.new(1, 1)
  4096. })
  4097. partasdeff.Transparency = bbb
  4098. partasdeff.Size = aaa
  4099. partasdeff.ZOffset = 0.9
  4100. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4101. partasdeff.LockedToPart = false
  4102. partasdeff.EmissionDirection = "Back"
  4103. partasdeff.Lifetime = NumberRange.new(1, 2)
  4104. partasdeff.Rate = 1000
  4105. partasdeff.Rotation = NumberRange.new(-100, 100)
  4106. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4107. partasdeff.Speed = NumberRange.new(6)
  4108. partasdeff.VelocitySpread = 10000
  4109. partasdeff.Enabled = false
  4110. for i = 0, 3, 0.1 do
  4111. swait()
  4112. if Grabbed == true then
  4113. grab.Humanoid.PlatformStand = true
  4114. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4115. end
  4116. PlayAnimationFromTable({
  4117. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4118. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4119. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4120. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4121. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4122. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4123. }, 0.1, false)
  4124. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4125. end
  4126. partasdeff.Enabled = true
  4127. grab.Torso.Transparency = 1
  4128. dmg(grab)
  4129. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
  4130. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
  4131. coroutine.wrap(function()
  4132. wait(0.4)
  4133. partasdeff.Enabled = false
  4134. end)()
  4135. for i = 0, 3.5, 0.1 do
  4136. swait()
  4137. PlayAnimationFromTable({
  4138. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4139. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4140. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4141. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4142. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4143. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4144. }, 0.3, false)
  4145. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4146. end
  4147. end
  4148. end
  4149. else
  4150. Humanoid.WalkSpeed = 0
  4151. for i = 0, 3, 0.1 do
  4152. swait()
  4153. PlayAnimationFromTable({
  4154. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4155. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4156. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4157. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4158. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4159. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4160. }, 0.2, false)
  4161. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4162. end
  4163. sel = math.random(1, 3)
  4164. if sel == 1 then
  4165. chatfunc("HAAHAHAHAHAH")
  4166. elseif sel == 2 then
  4167. chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
  4168. elseif sel == 3 then
  4169. chatfunc("Sigh...")
  4170. end
  4171. for i = 0, 5, 0.1 do
  4172. swait()
  4173. PlayAnimationFromTable({
  4174. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4175. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  4176. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4177. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4178. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4179. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4180. }, 0.3, false)
  4181. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4182. end
  4183. end
  4184. attack = false
  4185. Grabbed = false
  4186. k:Remove()
  4187. Humanoid.WalkSpeed = 10
  4188. end
  4189. function ThrowDN()
  4190. attack = true
  4191. for i = 0, 0.5, 0.1 do
  4192. swait()
  4193. PlayAnimationFromTable({
  4194. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4195. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4196. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4197. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  4198. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4199. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4200. }, 0.5, false)
  4201. WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4202. end
  4203. WZ:remove()
  4204. local WZZ = Instance.new("Weld", targetted.Head)
  4205. WZZ.Part0 = Handle23
  4206. WZZ.Part1 = targetted.Head
  4207. WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4208. local SFXZ = Instance.new("Sound", targetted.Torso)
  4209. SFXZ.SoundId = "rbxassetid://206082273"
  4210. SFXZ.Volume = 1
  4211. SFXZ.Pitch = 1
  4212. SFXZ.Looped = false
  4213. wait(0.01)
  4214. SFXZ:Play()
  4215. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4216. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4217. partasdeff2.LightEmission = 0.1
  4218. partasdeff2.Size = NumberSequence.new(0.2)
  4219. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4220. aaa = NumberSequence.new({
  4221. NumberSequenceKeypoint.new(0, 0.2),
  4222. NumberSequenceKeypoint.new(1, 5)
  4223. })
  4224. bbb = NumberSequence.new({
  4225. NumberSequenceKeypoint.new(0, 1),
  4226. NumberSequenceKeypoint.new(0.0636, 0),
  4227. NumberSequenceKeypoint.new(1, 1)
  4228. })
  4229. partasdeff2.Transparency = bbb
  4230. partasdeff2.Size = aaa
  4231. partasdeff2.ZOffset = 0.9
  4232. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4233. partasdeff2.LockedToPart = false
  4234. partasdeff2.EmissionDirection = "Front"
  4235. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4236. partasdeff2.Rate = 1000
  4237. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4238. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4239. partasdeff2.Speed = NumberRange.new(6)
  4240. partasdeff2.VelocitySpread = 10000
  4241. partasdeff2.Enabled = true
  4242. wait(2)
  4243. targetted:BreakJoints()
  4244. partasdeff2.Enabled = false
  4245. wait(2)
  4246. WZZ:remove()
  4247. for i = 0, 0.5, 0.1 do
  4248. swait()
  4249. PlayAnimationFromTable({
  4250. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4251. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4252. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4253. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  4254. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4255. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4256. }, 0.5, false)
  4257. end
  4258. local Com12 = Instance.new("BodyPosition", Handle23)
  4259. Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4260. Com12.Position = RightArm.Position
  4261. wait(1.6)
  4262. WZ = Instance.new("Weld", RightArm)
  4263. WZ.Part0 = Handle23
  4264. WZ.Part1 = RightArm
  4265. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4266. Com12:remove()
  4267. wait(0.3)
  4268. attack = false
  4269. end
  4270. function ThrowKN()
  4271. attack = true
  4272. for i = 0, 0.5, 0.1 do
  4273. swait()
  4274. PlayAnimationFromTable({
  4275. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4276. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4277. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4278. CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  4279. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4280. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4281. }, 0.5, false)
  4282. W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4283. W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
  4284. end
  4285. W:remove()
  4286. W2:remove()
  4287. local W12 = Instance.new("Weld", targetted.Head)
  4288. W12.Part0 = Handle23
  4289. W12.Part1 = targetted.Head
  4290. W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4291. local W212 = Instance.new("Weld", targetted.Torso)
  4292. W212.Part0 = Handle222
  4293. W212.Part1 = targetted.Torso
  4294. W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
  4295. local SFXZ = Instance.new("Sound", targetted.Torso)
  4296. SFXZ.SoundId = "rbxassetid://206082273"
  4297. SFXZ.Volume = 1
  4298. SFXZ.Pitch = 1
  4299. SFXZ.Looped = false
  4300. wait(0.01)
  4301. SFXZ:Play()
  4302. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4303. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4304. partasdeff2.LightEmission = 0.1
  4305. partasdeff2.Size = NumberSequence.new(0.2)
  4306. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4307. aaa = NumberSequence.new({
  4308. NumberSequenceKeypoint.new(0, 0.2),
  4309. NumberSequenceKeypoint.new(1, 5)
  4310. })
  4311. bbb = NumberSequence.new({
  4312. NumberSequenceKeypoint.new(0, 1),
  4313. NumberSequenceKeypoint.new(0.0636, 0),
  4314. NumberSequenceKeypoint.new(1, 1)
  4315. })
  4316. partasdeff2.Transparency = bbb
  4317. partasdeff2.Size = aaa
  4318. partasdeff2.ZOffset = 0.9
  4319. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4320. partasdeff2.LockedToPart = false
  4321. partasdeff2.EmissionDirection = "Front"
  4322. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4323. partasdeff2.Rate = 1000
  4324. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4325. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4326. partasdeff2.Speed = NumberRange.new(6)
  4327. partasdeff2.VelocitySpread = 10000
  4328. partasdeff2.Enabled = false
  4329. partasdeff2.Enabled = true
  4330. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  4331. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4332. partasdeff.LightEmission = 0.1
  4333. partasdeff.Size = NumberSequence.new(0.3)
  4334. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4335. aaa = NumberSequence.new({
  4336. NumberSequenceKeypoint.new(0, 0.2),
  4337. NumberSequenceKeypoint.new(1, 5)
  4338. })
  4339. bbb = NumberSequence.new({
  4340. NumberSequenceKeypoint.new(0, 1),
  4341. NumberSequenceKeypoint.new(0.0636, 0),
  4342. NumberSequenceKeypoint.new(1, 1)
  4343. })
  4344. partasdeff.Transparency = bbb
  4345. partasdeff.Size = aaa
  4346. partasdeff.ZOffset = 0.9
  4347. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4348. partasdeff.LockedToPart = false
  4349. partasdeff.EmissionDirection = "Front"
  4350. partasdeff.Lifetime = NumberRange.new(1, 2)
  4351. partasdeff.Rate = 10000
  4352. partasdeff.Rotation = NumberRange.new(-100, 100)
  4353. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4354. partasdeff.Speed = NumberRange.new(6)
  4355. partasdeff.VelocitySpread = 10000
  4356. partasdeff.Enabled = false
  4357. partasdeff.Enabled = true
  4358. wait(2)
  4359. targetted:BreakJoints()
  4360. partasdeff.Enabled = false
  4361. partasdeff2.Enabled = false
  4362. wait(2)
  4363. W12:remove()
  4364. W212:remove()
  4365. for i = 0, 0.5, 0.1 do
  4366. swait()
  4367. PlayAnimationFromTable({
  4368. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4369. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4370. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4371. CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4372. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4373. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4374. }, 0.5, false)
  4375. end
  4376. local Com = Instance.new("BodyPosition", Handle23)
  4377. Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4378. Com.Position = RightArm.Position
  4379. local Com2 = Instance.new("BodyPosition", Handle222)
  4380. Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4381. Com2.Position = LeftArm.Position
  4382. wait(1.6)
  4383. W2 = Instance.new("Weld", LeftArm)
  4384. W2.Part0 = Handle222
  4385. W2.Part1 = LeftArm
  4386. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4387. W = Instance.new("Weld", RightArm)
  4388. W.Part0 = Handle23
  4389. W.Part1 = RightArm
  4390. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4391. Com:remove()
  4392. Com2:remove()
  4393. wait(0.3)
  4394. attack = false
  4395. end
  4396. function SwapWeap()
  4397. if not ZZ then
  4398. ZZ = true
  4399. attack = true
  4400. for i = 0, 1, 0.1 do
  4401. swait()
  4402. PlayAnimationFromTable({
  4403. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4404. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4405. CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
  4406. CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
  4407. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4408. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4409. }, 0.3, false)
  4410. end
  4411. DESA2:disconnect()
  4412. DESA:disconnect()
  4413. moter:remove()
  4414. moter2:remove()
  4415. KWeld2:remove()
  4416. KWeld:remove()
  4417. local WW2 = Instance.new("Weld", Torso)
  4418. WW2.Part0 = Handle442
  4419. WW2.Part1 = Torso
  4420. WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
  4421. local WW = Instance.new("Weld", Torso)
  4422. WW.Part0 = Handle243
  4423. WW.Part1 = Torso
  4424. WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
  4425. W = Instance.new("Weld", RightArm)
  4426. W.Part0 = Handle23
  4427. W.Part1 = RightArm
  4428. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4429. W2 = Instance.new("Weld", LeftArm)
  4430. W2.Part0 = Handle222
  4431. W2.Part1 = LeftArm
  4432. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4433. attack = false
  4434. Mouse.KeyDown:connect(function(k)
  4435. if k == "e" and attack == false and targetted ~= nil then
  4436. ThrowKN()
  4437. end
  4438. end)
  4439. ZETS = Mouse.Button1Down:connect(function()
  4440. if attack == false and attacktype == 1 then
  4441. Hit()
  4442. attacktype = 2
  4443. elseif attack == false and attacktype == 2 then
  4444. Hit2()
  4445. attacktype = 1
  4446. end
  4447. end)
  4448. wait(40000)
  4449. ZZ = false
  4450. end
  4451. end
  4452. function Hit()
  4453. if not D then
  4454. D = true
  4455. attack = true
  4456. do
  4457. local Grab = Instance.new("Part", RightArm)
  4458. Grab.Size = Vector3.new(1, 1, 1)
  4459. Grab.CanCollide = false
  4460. Grab.Transparency = math.huge
  4461. local Grabo = Instance.new("Weld", Grab)
  4462. Grabo.Part0 = Handle23
  4463. Grabo.Part1 = Grab
  4464. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4465. Grab.Touched:connect(function(hit)
  4466. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4467. hit.Parent.Humanoid:TakeDamage(1000000000)
  4468. Grab:remove()
  4469. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4470. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4471. partasdeff.LightEmission = 0.1
  4472. partasdeff.Size = NumberSequence.new(0.2)
  4473. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4474. aaa = NumberSequence.new({
  4475. NumberSequenceKeypoint.new(0, 0.2),
  4476. NumberSequenceKeypoint.new(1, 5)
  4477. })
  4478. bbb = NumberSequence.new({
  4479. NumberSequenceKeypoint.new(0, 1),
  4480. NumberSequenceKeypoint.new(0.0636, 0),
  4481. NumberSequenceKeypoint.new(1, 1)
  4482. })
  4483. partasdeff.Transparency = bbb
  4484. partasdeff.Size = aaa
  4485. partasdeff.ZOffset = 0.9
  4486. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4487. partasdeff.LockedToPart = false
  4488. partasdeff.EmissionDirection = "Top"
  4489. partasdeff.Lifetime = NumberRange.new(1, 2)
  4490. partasdeff.Rate = 1000
  4491. partasdeff.Rotation = NumberRange.new(-100, 100)
  4492. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4493. partasdeff.Speed = NumberRange.new(10)
  4494. partasdeff.VelocitySpread = 30
  4495. partasdeff.Enabled = true
  4496. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4497. SFXZ.SoundId = "rbxassetid://206082273"
  4498. SFXZ.Volume = 1
  4499. SFXZ.Pitch = 1
  4500. SFXZ.Looped = false
  4501. wait(0.01)
  4502. SFXZ:Play()
  4503. wait(1)
  4504. partasdeff.Enabled = false
  4505. end
  4506. end)
  4507. for i = 0, 1.2, 0.1 do
  4508. swait()
  4509. PlayAnimationFromTable({
  4510. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4511. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4512. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4513. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4514. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4515. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4516. }, 0.5, false)
  4517. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4518. end
  4519. for i = 0, 1.2, 0.1 do
  4520. swait()
  4521. PlayAnimationFromTable({
  4522. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4523. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4524. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4525. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4526. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4527. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4528. }, 0.5, false)
  4529. end
  4530. for i = 0, 1.2, 0.1 do
  4531. swait()
  4532. PlayAnimationFromTable({
  4533. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4534. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4535. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4536. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4537. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4538. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4539. }, 0.5, false)
  4540. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4541. end
  4542. wait(0.05)
  4543. Grab:remove()
  4544. attack = false
  4545. wait(0.01)
  4546. D = false
  4547. end
  4548. end
  4549. end
  4550. function HitAF()
  4551. if not D then
  4552. D = true
  4553. attack = true
  4554. do
  4555. local Grab = Instance.new("Part", RightArm)
  4556. Grab.Size = Vector3.new(1, 1, 1)
  4557. Grab.CanCollide = false
  4558. Grab.Transparency = math.huge
  4559. local Grabo = Instance.new("Weld", Grab)
  4560. Grabo.Part0 = Handle23
  4561. Grabo.Part1 = Grab
  4562. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4563. Grab.Touched:connect(function(hit)
  4564. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4565. hit.Parent.Humanoid:TakeDamage(1000000000)
  4566. Grab:remove()
  4567. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4568. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4569. partasdeff.LightEmission = 0.1
  4570. partasdeff.Size = NumberSequence.new(0.2)
  4571. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4572. aaa = NumberSequence.new({
  4573. NumberSequenceKeypoint.new(0, 0.2),
  4574. NumberSequenceKeypoint.new(1, 5)
  4575. })
  4576. bbb = NumberSequence.new({
  4577. NumberSequenceKeypoint.new(0, 1),
  4578. NumberSequenceKeypoint.new(0.0636, 0),
  4579. NumberSequenceKeypoint.new(1, 1)
  4580. })
  4581. partasdeff.Transparency = bbb
  4582. partasdeff.Size = aaa
  4583. partasdeff.ZOffset = 0.9
  4584. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4585. partasdeff.LockedToPart = false
  4586. partasdeff.EmissionDirection = "Top"
  4587. partasdeff.Lifetime = NumberRange.new(1, 2)
  4588. partasdeff.Rate = 1000
  4589. partasdeff.Rotation = NumberRange.new(-100, 100)
  4590. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4591. partasdeff.Speed = NumberRange.new(10)
  4592. partasdeff.VelocitySpread = 30
  4593. partasdeff.Enabled = true
  4594. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4595. SFXZ.SoundId = "rbxassetid://206082273"
  4596. SFXZ.Volume = 1
  4597. SFXZ.Pitch = 1
  4598. SFXZ.Looped = false
  4599. wait(0.01)
  4600. SFXZ:Play()
  4601. wait(1)
  4602. partasdeff.Enabled = false
  4603. end
  4604. end)
  4605. for i = 0, 1.2, 0.1 do
  4606. swait()
  4607. PlayAnimationFromTable({
  4608. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4609. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4610. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4611. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4612. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4613. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4614. }, 0.5, false)
  4615. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4616. end
  4617. for i = 0, 1.2, 0.1 do
  4618. swait()
  4619. PlayAnimationFromTable({
  4620. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4621. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4622. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4623. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4624. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4625. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4626. }, 0.5, false)
  4627. end
  4628. for i = 0, 1.2, 0.1 do
  4629. swait()
  4630. PlayAnimationFromTable({
  4631. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4632. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4633. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4634. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4635. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4636. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4637. }, 0.5, false)
  4638. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4639. end
  4640. wait(0.05)
  4641. Grab:remove()
  4642. attack = false
  4643. wait(0.01)
  4644. D = false
  4645. end
  4646. end
  4647. end
  4648. function Hit2()
  4649. if not D then
  4650. D = true
  4651. attack = true
  4652. do
  4653. local Grab = Instance.new("Part", LeftArm)
  4654. Grab.Size = Vector3.new(1, 1, 1)
  4655. Grab.CanCollide = false
  4656. Grab.Transparency = math.huge
  4657. local Grabo = Instance.new("Weld", Grab)
  4658. Grabo.Part0 = Handle222
  4659. Grabo.Part1 = Grab
  4660. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4661. Grab.Touched:connect(function(hit)
  4662. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4663. hit.Parent.Humanoid:TakeDamage(1000000000)
  4664. Grab:remove()
  4665. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4666. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4667. partasdeff.LightEmission = 0.1
  4668. partasdeff.Size = NumberSequence.new(0.2)
  4669. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4670. aaa = NumberSequence.new({
  4671. NumberSequenceKeypoint.new(0, 0.2),
  4672. NumberSequenceKeypoint.new(1, 5)
  4673. })
  4674. bbb = NumberSequence.new({
  4675. NumberSequenceKeypoint.new(0, 1),
  4676. NumberSequenceKeypoint.new(0.0636, 0),
  4677. NumberSequenceKeypoint.new(1, 1)
  4678. })
  4679. partasdeff.Transparency = bbb
  4680. partasdeff.Size = aaa
  4681. partasdeff.ZOffset = 0.9
  4682. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4683. partasdeff.LockedToPart = false
  4684. partasdeff.EmissionDirection = "Top"
  4685. partasdeff.Lifetime = NumberRange.new(1, 2)
  4686. partasdeff.Rate = 1000
  4687. partasdeff.Rotation = NumberRange.new(-100, 100)
  4688. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4689. partasdeff.Speed = NumberRange.new(10)
  4690. partasdeff.VelocitySpread = 30
  4691. partasdeff.Enabled = true
  4692. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4693. SFXZ.SoundId = "rbxassetid://206082273"
  4694. SFXZ.Volume = 1
  4695. SFXZ.Pitch = 1
  4696. SFXZ.Looped = false
  4697. wait(0.01)
  4698. SFXZ:Play()
  4699. wait(1)
  4700. partasdeff.Enabled = false
  4701. end
  4702. end)
  4703. for i = 0, 1.2, 0.1 do
  4704. swait()
  4705. PlayAnimationFromTable({
  4706. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
  4707. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4708. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4709. CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4710. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4711. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4712. }, 0.5, false)
  4713. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4714. end
  4715. for i = 0, 1.2, 0.1 do
  4716. swait()
  4717. PlayAnimationFromTable({
  4718. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
  4719. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4720. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4721. CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
  4722. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4723. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4724. }, 0.5, false)
  4725. end
  4726. for i = 0, 1.2, 0.1 do
  4727. swait()
  4728. PlayAnimationFromTable({
  4729. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4730. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4731. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4732. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4733. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4734. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4735. }, 0.5, false)
  4736. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4737. end
  4738. wait(0.05)
  4739. Grab:remove()
  4740. attack = false
  4741. wait(0.01)
  4742. D = false
  4743. end
  4744. end
  4745. end
  4746. function Slam()
  4747. attack = true
  4748. Humanoid.WalkSpeed = 0
  4749. local ref1 = New("Part", LOLMATEOK, "ref", {
  4750. Transparency = 1,
  4751. Size = Vector3.new(1, 1, 1),
  4752. CFrame = Torso.CFrame,
  4753. Anchored = true,
  4754. CanCollide = false,
  4755. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4756. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4757. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4758. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4759. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4760. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4761. })
  4762. coroutine.wrap(function()
  4763. for i = 0, 4 do
  4764. wait(0.2)
  4765. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4766. end
  4767. end)()
  4768. for i = 0, 11 do
  4769. Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4770. Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4771. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4772. for i = 0, 0.5, 0.1 do
  4773. swait()
  4774. PlayAnimationFromTable({
  4775. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4776. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4777. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4778. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4779. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4780. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4781. }, 0.3, false)
  4782. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4783. end
  4784. for i = 0, 0.5, 0.1 do
  4785. swait()
  4786. PlayAnimationFromTable({
  4787. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4788. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4789. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4790. CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4791. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4792. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4793. }, 0.3, false)
  4794. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4795. end
  4796. end
  4797. attack = false
  4798. Humanoid.WalkSpeed = 10
  4799. wait(0.4)
  4800. for i = 0, 30 do
  4801. wait(0.2)
  4802. mdmg(ref1, 40)
  4803. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4804. ref1.Position = Mouse.hit.p
  4805. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4806. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
  4807. do
  4808. local Bl = Instance.new("Part", Character)
  4809. Bl.Size = Vector3.new(1, 1, 1)
  4810. Bl.Material = "Neon"
  4811. Bl.BrickColor = BrickColor.new("Really red")
  4812. Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
  4813. Bl.Anchored = true
  4814. local Bl2 = Instance.new("SpecialMesh", Bl)
  4815. Bl2.MeshType = "Sphere"
  4816. Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
  4817. coroutine.resume(coroutine.create(function()
  4818. for i = 1, 100 do
  4819. Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
  4820. Bl.Transparency = Bl.Transparency + 0.01
  4821. game:GetService("RunService").RenderStepped:wait()
  4822. end
  4823. Bl:remove()
  4824. end))
  4825. end
  4826. end
  4827. ref1:Remove()
  4828. end
  4829. function painlessrain()
  4830. attack = true
  4831. Humanoid.WalkSpeed = 0
  4832. local ref1 = New("Part", m, "ref", {
  4833. Transparency = 1,
  4834. Size = Vector3.new(0.2, 0.2, 0.2),
  4835. CFrame = Torso.CFrame,
  4836. Anchored = true,
  4837. CanCollide = false,
  4838. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4839. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4840. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4841. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4842. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4843. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4844. })
  4845. coroutine.wrap(function()
  4846. for i = 0, 4 do
  4847. wait(0.2)
  4848. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4849. end
  4850. end)()
  4851. for i = 0, 4, 0.1 do
  4852. swait()
  4853. PlayAnimationFromTable({
  4854. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4855. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4856. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4857. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4858. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4859. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4860. }, 0.07, false)
  4861. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  4862. end
  4863. for i = 0, 1.5, 0.1 do
  4864. swait()
  4865. PlayAnimationFromTable({
  4866. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4867. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4868. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4869. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4870. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4871. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4872. }, 0.2, false)
  4873. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4874. end
  4875. for i = 0, 3 do
  4876. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4877. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4878. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4879. for i = 0, 0.5, 0.1 do
  4880. swait()
  4881. PlayAnimationFromTable({
  4882. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4883. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4884. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4885. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4886. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4887. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4888. }, 0.3, false)
  4889. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4890. end
  4891. for i = 0, 0.5, 0.1 do
  4892. swait()
  4893. PlayAnimationFromTable({
  4894. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4895. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4896. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4897. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4898. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4899. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4900. }, 0.3, false)
  4901. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4902. end
  4903. end
  4904. attack = false
  4905. Humanoid.WalkSpeed = 10
  4906. wait(0.4)
  4907. for i = 0, 8 do
  4908. wait(0.2)
  4909. mdmg(ref1, 3)
  4910. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4911. ref1.Position = Mouse.hit.p
  4912. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4913. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
  4914. end
  4915. ref1:Remove()
  4916. end
  4917. function TargetSelect(person)
  4918. local dd = coroutine.wrap(function()
  4919. if targetted ~= person then
  4920. targetted = person
  4921. img2.Size = UDim2.new(1, 0, 1, 0)
  4922. img2.ImageTransparency = 0
  4923. img2.Position = UDim2.new(0, 0, 0, 0)
  4924. for i = 0, 2, 0.1 do
  4925. swait()
  4926. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  4927. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  4928. img2.ImageTransparency = img2.ImageTransparency + 0.05
  4929. end
  4930. end
  4931. end)
  4932. dd()
  4933. end
  4934. function LockOn()
  4935. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  4936. TargetSelect(Mouse.Target.Parent)
  4937. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
  4938. end
  4939. end
  4940. function ofmoosic()
  4941. delays = true
  4942. while wait() and kkk and kkk.Volume >= 0.02 do
  4943. kkk.Volume = kkk.Volume - 0.05
  4944. end
  4945. wait(0.1)
  4946. kkk.Pitch = 0
  4947. kkk.PlaybackSpeed = 0
  4948. play = false
  4949. delays = false
  4950. end
  4951. function onmoosic()
  4952. delays = true
  4953. kkk.Pitch = 0.6
  4954. kkk.PlaybackSpeed = 0.6
  4955. while wait() and kkk and kkk.Volume <= 1.5 do
  4956. kkk.Volume = kkk.Volume + 0.05
  4957. end
  4958. wait(0.1)
  4959. play = true
  4960. delays = false
  4961. end
  4962. DESA2 = Mouse.Button1Down:connect(function()
  4963. if attack == false and targetted ~= nil then
  4964. attackone()
  4965. end
  4966. end)
  4967. function fucktheworld()
  4968. coroutine.resume(coroutine.create(function()
  4969. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  4970. kolor.Brightness = -1
  4971. kolor.Contrast = -1
  4972. kolor.TintColor = Character.Torso.BrickColor.Color
  4973. wait(0.1)
  4974. for i = 0, 9 do
  4975. kolor.Brightness = kolor.Brightness - 0.35
  4976. kolor.Contrast = kolor.Contrast - 0.35
  4977. wait(0.05)
  4978. for i = 0, 9 do
  4979. kolor.Brightness = kolor.Brightness + 0.35
  4980. kolor.Contrast = kolor.Contrast + 0.35
  4981. wait(0.05)
  4982. end
  4983. for i = 0, 9 do
  4984. kolor.Brightness = kolor.Brightness - 0.35
  4985. kolor.Contrast = kolor.Contrast - 0.35
  4986. wait(0.05)
  4987. end
  4988. for i = 0, 9 do
  4989. kolor.Brightness = kolor.Brightness + 0.35
  4990. kolor.Contrast = kolor.Contrast + 0.35
  4991. wait(0.05)
  4992. end
  4993. end
  4994. kolor:Destroy()
  4995. end))
  4996. wait(0.2)
  4997. for i, v in next, workspace:children() do
  4998. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  4999. v:BreakJoints()
  5000. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
  5001. do
  5002. local partasdeff = Instance.new("ParticleEmitter", v.Torso)
  5003. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5004. partasdeff.LightEmission = 0.1
  5005. partasdeff.Size = NumberSequence.new(0.2)
  5006. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5007. aaa = NumberSequence.new({
  5008. NumberSequenceKeypoint.new(0, 0.2),
  5009. NumberSequenceKeypoint.new(1, 5)
  5010. })
  5011. bbb = NumberSequence.new({
  5012. NumberSequenceKeypoint.new(0, 1),
  5013. NumberSequenceKeypoint.new(0.0636, 0),
  5014. NumberSequenceKeypoint.new(1, 1)
  5015. })
  5016. partasdeff.Transparency = bbb
  5017. partasdeff.Size = aaa
  5018. partasdeff.ZOffset = 0.9
  5019. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5020. partasdeff.LockedToPart = false
  5021. partasdeff.EmissionDirection = "Back"
  5022. partasdeff.Lifetime = NumberRange.new(1, 2)
  5023. partasdeff.Rate = 1000
  5024. partasdeff.Rotation = NumberRange.new(-100, 100)
  5025. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5026. partasdeff.Speed = NumberRange.new(6)
  5027. partasdeff.VelocitySpread = 10000
  5028. partasdeff.Enabled = true
  5029. coroutine.resume(coroutine.create(function()
  5030. wait(2)
  5031. partasdeff.Enabled = false
  5032. end))
  5033. wait(0.8)
  5034. end
  5035. end
  5036. end
  5037. coroutine.wrap(function()
  5038. for i, v in next, workspace:children() do
  5039. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  5040. v:BreakJoints()
  5041. wait(0.15)
  5042. end
  5043. end
  5044. end)()
  5045. end
  5046. function EndIt()
  5047. if not DQ then
  5048. DQ = true
  5049. attack = true
  5050. local SZ = Instance.new("Sound", Torso)
  5051. SZ.SoundId = "rbxassetid://896213334"
  5052. SZ.Volume = 1
  5053. SZ.Looped = false
  5054. SZ.Pitch = 1
  5055. SZ:play()
  5056. chatfunc("HmHmHmHmHmHMHMHMHMHMHMHMHMH")
  5057. for i = 1, 20 do
  5058. for i = 0, 1.2, 0.5 do
  5059. swait()
  5060. PlayAnimationFromTable({
  5061. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5062. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5063. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5064. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5065. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5066. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5067. }, 0.5, false)
  5068. end
  5069. for i = 0, 1.2, 0.5 do
  5070. swait()
  5071. PlayAnimationFromTable({
  5072. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5073. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5074. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5075. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5076. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5077. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5078. }, 0.5, false)
  5079. end
  5080. wait(1.0E-8)
  5081. end
  5082. wait(1.5)
  5083. chatfunc("HAHAHAHAHAHAHAHHAHAHA!!!!!")
  5084. for i = 1, 40 do
  5085. for i = 0, 1.2, 0.5 do
  5086. swait()
  5087. PlayAnimationFromTable({
  5088. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5089. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5090. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5091. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5092. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5093. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5094. }, 0.5, false)
  5095. end
  5096. for i = 0, 1.2, 0.5 do
  5097. swait()
  5098. PlayAnimationFromTable({
  5099. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5100. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5101. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5102. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5103. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5104. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5105. }, 0.5, false)
  5106. end
  5107. wait(1.0E-9)
  5108. end
  5109. chatfunc("Fuck the world....")
  5110. wait(0.3)
  5111. attack = false
  5112. fucktheworld()
  5113. chatfunc("Worthless fucks...")
  5114. wait(1)
  5115. DQ = false
  5116. end
  5117. end
  5118. function Finisher()
  5119. if not D then
  5120. D = true
  5121. attack = true
  5122. Humanoid.WalkSpeed = 0
  5123. targetted.Torso.Anchored = true
  5124. local SZ = Instance.new("Sound", Torso)
  5125. SZ.SoundId = "rbxassetid://896213334"
  5126. SZ.Volume = 1
  5127. SZ.Looped = false
  5128. SZ.Pitch = 1
  5129. SZ:play()
  5130. for i = 1, 20 do
  5131. for i = 0, 1.2, 0.5 do
  5132. swait()
  5133. PlayAnimationFromTable({
  5134. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5135. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5136. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5137. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5138. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5139. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5140. }, 0.5, false)
  5141. end
  5142. for i = 0, 1.2, 0.5 do
  5143. swait()
  5144. PlayAnimationFromTable({
  5145. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5146. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5147. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5148. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5149. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5150. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5151. }, 0.5, false)
  5152. end
  5153. wait(1.0E-8)
  5154. end
  5155. wait(1.5)
  5156. for i = 1, 40 do
  5157. for i = 0, 1.2, 0.5 do
  5158. swait()
  5159. PlayAnimationFromTable({
  5160. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5161. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5162. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5163. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5164. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5165. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5166. }, 0.5, false)
  5167. end
  5168. for i = 0, 1.2, 0.5 do
  5169. swait()
  5170. PlayAnimationFromTable({
  5171. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5172. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5173. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5174. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5175. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5176. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5177. }, 0.5, false)
  5178. end
  5179. wait(1.0E-9)
  5180. end
  5181. Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
  5182. for i = 0, 3, 0.1 do
  5183. swait()
  5184. PlayAnimationFromTable({
  5185. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5186. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5187. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5188. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5189. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5190. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5191. }, 0.5, false)
  5192. end
  5193. chatfunc("You will suffer the same pain as me....")
  5194. wait(2)
  5195. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  5196. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5197. partasdeff.LightEmission = 0.1
  5198. partasdeff.Size = NumberSequence.new(0.2)
  5199. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5200. aaa = NumberSequence.new({
  5201. NumberSequenceKeypoint.new(0, 0.2),
  5202. NumberSequenceKeypoint.new(1, 5)
  5203. })
  5204. bbb = NumberSequence.new({
  5205. NumberSequenceKeypoint.new(0, 1),
  5206. NumberSequenceKeypoint.new(0.0636, 0),
  5207. NumberSequenceKeypoint.new(1, 1)
  5208. })
  5209. partasdeff.Transparency = bbb
  5210. partasdeff.Size = aaa
  5211. partasdeff.ZOffset = 0.9
  5212. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5213. partasdeff.LockedToPart = false
  5214. partasdeff.EmissionDirection = "Back"
  5215. partasdeff.Lifetime = NumberRange.new(1, 2)
  5216. partasdeff.Rate = 1000
  5217. partasdeff.Rotation = NumberRange.new(-100, 100)
  5218. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5219. partasdeff.Speed = NumberRange.new(6)
  5220. partasdeff.VelocitySpread = 10000
  5221. partasdeff.Enabled = true
  5222. chatfunc("Over..")
  5223. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5224. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5225. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5226. for i = 0, 1.2, 0.5 do
  5227. swait()
  5228. PlayAnimationFromTable({
  5229. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5230. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5231. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5232. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5233. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5234. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5235. }, 0.5, false)
  5236. end
  5237. wait(0.2)
  5238. partasdeff.Enabled = false
  5239. for i = 0, 1.2, 0.5 do
  5240. swait()
  5241. PlayAnimationFromTable({
  5242. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5243. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5244. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5245. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5246. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5247. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5248. }, 0.5, false)
  5249. end
  5250. wait(2)
  5251. chatfunc("And over...")
  5252. partasdeff.Enabled = true
  5253. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5254. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5255. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5256. for i = 0, 1.2, 0.5 do
  5257. swait()
  5258. PlayAnimationFromTable({
  5259. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5260. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5261. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5262. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5263. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5264. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5265. }, 0.5, false)
  5266. end
  5267. wait(0.2)
  5268. partasdeff.Enabled = false
  5269. for i = 0, 1.2, 0.5 do
  5270. swait()
  5271. PlayAnimationFromTable({
  5272. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5273. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5274. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5275. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5276. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5277. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5278. }, 0.5, false)
  5279. end
  5280. wait(2)
  5281. chatfunc("AND OVER..!")
  5282. partasdeff.Enabled = true
  5283. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5284. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5285. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5286. for i = 0, 1.2, 0.5 do
  5287. swait()
  5288. PlayAnimationFromTable({
  5289. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5290. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5291. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5292. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5293. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5294. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5295. }, 0.5, false)
  5296. end
  5297. wait(0.2)
  5298. partasdeff.Enabled = false
  5299. for i = 0, 1.2, 0.5 do
  5300. swait()
  5301. PlayAnimationFromTable({
  5302. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5303. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5304. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5305. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5306. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5307. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5308. }, 0.5, false)
  5309. end
  5310. wait(2)
  5311. chatfunc("UNTIL THE END OF TIME....")
  5312. partasdeff.Enabled = true
  5313. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5314. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5315. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5316. for i = 0, 1.2, 0.5 do
  5317. swait()
  5318. PlayAnimationFromTable({
  5319. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5320. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5321. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5322. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5323. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5324. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5325. }, 0.5, false)
  5326. end
  5327. wait(0.2)
  5328. partasdeff.Enabled = false
  5329. for i = 0, 1.2, 0.5 do
  5330. swait()
  5331. PlayAnimationFromTable({
  5332. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5333. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5334. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5335. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5336. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5337. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5338. }, 0.5, false)
  5339. end
  5340. wait(2)
  5341. chatfunc("DIE!!.....")
  5342. partasdeff.Enabled = true
  5343. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5344. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5345. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5346. for i = 0, 1.2, 0.5 do
  5347. swait()
  5348. PlayAnimationFromTable({
  5349. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5350. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5351. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5352. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
  5353. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5354. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5355. }, 0.5, false)
  5356. end
  5357. wait(0.2)
  5358. partasdeff.Enabled = false
  5359. for i = 0, 1.2, 0.5 do
  5360. swait()
  5361. PlayAnimationFromTable({
  5362. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5363. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5364. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5365. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5366. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5367. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5368. }, 0.5, false)
  5369. end
  5370. wait(2)
  5371. chatfunc("DIE DIE DIE DIE DIE DIE")
  5372. for i = 1, 10 do
  5373. partasdeff.Enabled = true
  5374. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5375. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5376. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5377. for i = 0, 1, 0.5 do
  5378. swait()
  5379. PlayAnimationFromTable({
  5380. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5381. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5382. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5383. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5384. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5385. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5386. }, 0.5, false)
  5387. end
  5388. wait(0.05)
  5389. partasdeff.Enabled = false
  5390. for i = 0, 1, 0.5 do
  5391. swait()
  5392. PlayAnimationFromTable({
  5393. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5394. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5395. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5396. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5397. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5398. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5399. }, 0.5, false)
  5400. end
  5401. wait(1.0E-11)
  5402. end
  5403. targetted:BreakJoints()
  5404. attack = false
  5405. Humanoid.WalkSpeed = 8
  5406. wait(0.1)
  5407. D = false
  5408. end
  5409. end
  5410. function TP()
  5411. if not D then
  5412. D = true
  5413. attack = true
  5414. Humanoid.RootPart.Anchored = true
  5415. for i = 0, 2, 0.06 do
  5416. swait()
  5417. PlayAnimationFromTable({
  5418. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5419. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5420. CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
  5421. CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
  5422. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5423. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5424. }, 0.5, false)
  5425. end
  5426. for i = 0, 2, 0.06 do
  5427. swait()
  5428. PlayAnimationFromTable({
  5429. CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5430. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5431. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5432. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5433. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5434. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5435. }, 0.5, false)
  5436. end
  5437. Humanoid.RootPart.CFrame = Mouse.hit
  5438. Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
  5439. for i = 0, 2, 0.06 do
  5440. swait()
  5441. PlayAnimationFromTable({
  5442. CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5443. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5444. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5445. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5446. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5447. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5448. }, 0.5, false)
  5449. end
  5450. Humanoid.RootPart.Anchored = false
  5451. attack = false
  5452. wait(0.3)
  5453. D = false
  5454. end
  5455. end
  5456. function Ending()
  5457. if not WZA then
  5458. WZA = true
  5459. attack = true
  5460. DESA:disconnect()
  5461. DESA2:disconnect()
  5462. Humanoid.WalkSpeed = 0
  5463. MUSIC.Volume = 0
  5464. for i = 0, 1.2, 0.5 do
  5465. swait()
  5466. PlayAnimationFromTable({
  5467. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5468. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  5469. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  5470. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  5471. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5472. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5473. }, 0.5, false)
  5474. moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
  5475. moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
  5476. end
  5477. chatfunc("I'll be back....")
  5478. wait(1)
  5479. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5480. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5481. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5482. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5483. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5484. do
  5485. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  5486. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5487. partasdeff.LightEmission = 0.1
  5488. partasdeff.Size = NumberSequence.new(0.2)
  5489. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5490. aaa = NumberSequence.new({
  5491. NumberSequenceKeypoint.new(0, 0.2),
  5492. NumberSequenceKeypoint.new(1, 5)
  5493. })
  5494. bbb = NumberSequence.new({
  5495. NumberSequenceKeypoint.new(0, 1),
  5496. NumberSequenceKeypoint.new(0.0636, 0),
  5497. NumberSequenceKeypoint.new(1, 1)
  5498. })
  5499. partasdeff.Transparency = bbb
  5500. partasdeff.Size = aaa
  5501. partasdeff.ZOffset = 0.9
  5502. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5503. partasdeff.LockedToPart = false
  5504. partasdeff.EmissionDirection = "Back"
  5505. partasdeff.Lifetime = NumberRange.new(1, 2)
  5506. partasdeff.Rate = 1000
  5507. partasdeff.Rotation = NumberRange.new(-100, 100)
  5508. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5509. partasdeff.Speed = NumberRange.new(6)
  5510. partasdeff.VelocitySpread = 10000
  5511. partasdeff.Enabled = false
  5512. partasdeff.Enabled = true
  5513. wait(0.1)
  5514. for i = 0, 1.2, 0.1 do
  5515. swait()
  5516. PlayAnimationFromTable({
  5517. CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
  5518. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5519. CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
  5520. CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
  5521. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5522. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5523. }, 0.5, false)
  5524. end
  5525. moter2:remove()
  5526. moter:remove()
  5527. KWeld2:remove()
  5528. Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
  5529. wait(0.5)
  5530. partasdeff.Enabled = false
  5531. local Blood = Instance.new("Part", Character.Torso)
  5532. Blood.Size = Vector3.new(1, 1, 1)
  5533. Blood.CanCollide = false
  5534. Blood.BrickColor = BrickColor.new("Crimson")
  5535. Blood.TopSurface = 0
  5536. Blood.BottomSurface = 0
  5537. Blood.Anchored = true
  5538. Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
  5539. local Blood2 = Instance.new("SpecialMesh", Blood)
  5540. Blood2.MeshType = "Sphere"
  5541. Blood2.Scale = Vector3.new(1, 0.1, 1)
  5542. for i = 1, 300 do
  5543. Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
  5544. game:GetService("RunService").RenderStepped:wait()
  5545. end
  5546. wait(0.9)
  5547. Blood.BrickColor = BrickColor.new("Really black")
  5548. for i = 1, 300 do
  5549. Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
  5550. game:GetService("RunService").RenderStepped:wait()
  5551. end
  5552. Blood:remove()
  5553. chatfunc(".....!")
  5554. local SFXZ = Instance.new("Sound", Torso)
  5555. SFXZ.SoundId = "rbxassetid://393621716"
  5556. SFXZ.Volume = 1
  5557. SFXZ.Pitch = 1
  5558. SFXZ.Looped = false
  5559. wait(0.01)
  5560. SFXZ:Play()
  5561. wait(1)
  5562. for i = 0, 33, 0.5 do
  5563. swait()
  5564. PlayAnimationFromTable({
  5565. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
  5566. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5567. CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5568. CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5569. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
  5570. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
  5571. }, 0.05, false)
  5572. end
  5573. for i = 0, 33, 0.5 do
  5574. swait()
  5575. PlayAnimationFromTable({
  5576. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
  5577. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5578. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5579. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5580. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5581. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5582. }, 0.05, false)
  5583. end
  5584. local SFXZZ = Instance.new("Sound", Torso)
  5585. SFXZZ.SoundId = "rbxassetid://393621716"
  5586. SFXZZ.Volume = 1
  5587. SFXZZ.Pitch = 1
  5588. SFXZZ.Looped = false
  5589. wait(0.01)
  5590. SFXZZ:Play()
  5591. wait(1)
  5592. coroutine.resume(coroutine.create(function()
  5593. for i = 1, 10 do
  5594. do
  5595. local Ef = Instance.new("Part", Character)
  5596. Ef.Size = Vector3.new(1, 1, 1)
  5597. Ef.CanCollide = false
  5598. Ef.Anchored = true
  5599. Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5600. Ef.BrickColor = BrickColor.new("Really black")
  5601. Ef.Material = "Neon"
  5602. local Ef2 = Instance.new("SpecialMesh", Ef)
  5603. Ef2.MeshType = "Sphere"
  5604. Ef2.Scale = Vector3.new(1, 3, 1)
  5605. coroutine.resume(coroutine.create(function()
  5606. for i = 1, 100 do
  5607. Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
  5608. Ef.Transparency = Ef.Transparency + 0.05
  5609. game:GetService("RunService").RenderStepped:wait()
  5610. end
  5611. end))
  5612. wait(0.5)
  5613. Ef:remove()
  5614. end
  5615. end
  5616. wait(0.1)
  5617. end))
  5618. coroutine.resume(coroutine.create(function()
  5619. for i = 1, 11 do
  5620. do
  5621. local Gra = Instance.new("Part", Character)
  5622. local Random = math.random(-15, 15)
  5623. local Random2 = math.random(-12, 12)
  5624. Gra.Size = Vector3.new(2, 2, 2)
  5625. Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
  5626. Gra.BrickColor = workspace.Base.BrickColor
  5627. Gra.Material = workspace.Base.Material
  5628. Gra.Anchored = true
  5629. Gra.CanCollide = false
  5630. coroutine.resume(coroutine.create(function()
  5631. for i = 1, 200 do
  5632. Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
  5633. Gra.Transparency = Gra.Transparency + 0.01
  5634. game:GetService("RunService").RenderStepped:wait()
  5635. end
  5636. end))
  5637. wait(0.3)
  5638. end
  5639. end
  5640. wait(0.3)
  5641. end))
  5642. local Sh = Instance.new("Part", Character)
  5643. Sh.Size = Vector3.new(1, 1, 1)
  5644. Sh.CanCollide = false
  5645. Sh.BrickColor = BrickColor.new("Really black")
  5646. Sh.Anchored = true
  5647. Sh.Material = "Neon"
  5648. Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5649. local Ring = Instance.new("Part", Sh)
  5650. Ring.Size = Vector3.new(1, 1, 1)
  5651. Ring.BrickColor = BrickColor.new("Really black")
  5652. Ring.Anchored = true
  5653. Ring.CanCollide = false
  5654. Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5655. local Ring2 = Instance.new("SpecialMesh", Ring)
  5656. Ring2.MeshId = "rbxassetid://3270017"
  5657. Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
  5658. local Sh2 = Instance.new("SpecialMesh", Sh)
  5659. Sh2.MeshType = "Sphere"
  5660. Sh2.Scale = Vector3.new(1, 1, 1)
  5661. for i = 1, 70 do
  5662. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  5663. game:GetService("RunService").RenderStepped:wait()
  5664. end
  5665. wait(3)
  5666. Head.face.Texture = "rbxassetid://129381458"
  5667. ShadowHead:remove()
  5668. PartAZD.BrickColor = BrickColor.new("Really black")
  5669. text.Text = "Alice ((Demon))"
  5670. MUSIC:Stop()
  5671. MUSIC.SoundId = "rbxassetid://308803641"
  5672. MUSIC.Volume = 10
  5673. MUSIC.Pitch = 1
  5674. wait(0.01)
  5675. MUSIC:play()
  5676. local m = Create("Model")({
  5677. Parent = Character,
  5678. Name = "WeaponModel"
  5679. })
  5680. function Armor()
  5681. RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  5682. RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  5683. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5684. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5685. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5686. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  5687. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5688. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5689. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  5690. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5691. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5692. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5693. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  5694. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  5695. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5696. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5697. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5698. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5699. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  5700. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  5701. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5702. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  5703. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  5704. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  5705. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5706. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5707. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5708. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  5709. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5710. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5711. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  5712. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5713. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  5714. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5715. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  5716. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5717. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5718. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5719. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5720. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5721. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  5722. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  5723. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5724. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5725. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  5726. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5727. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  5728. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  5729. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  5730. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5731. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  5732. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  5733. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5734. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  5735. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5736. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5737. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  5738. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  5739. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5740. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5741. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  5742. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5743. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  5744. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5745. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5746. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5747. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  5748. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5749. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  5750. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5751. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  5752. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  5753. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5754. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  5755. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5756. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5757. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  5758. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5759. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5760. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5761. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  5762. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  5763. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5764. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  5765. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5766. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5767. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  5768. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  5769. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5770. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  5771. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  5772. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5773. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  5774. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  5775. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5776. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5777. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5778. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5779. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  5780. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  5781. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5782. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  5783. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5784. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5785. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  5786. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5787. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5788. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  5789. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5790. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5791. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  5792. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5793. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5794. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  5795. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  5796. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5797. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  5798. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5799. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5800. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  5801. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5802. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5803. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  5804. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5805. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5806. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  5807. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5808. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5809. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  5810. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5811. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5812. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  5813. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5814. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5815. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  5816. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5817. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5818. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  5819. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  5820. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5821. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  5822. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5823. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5824. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  5825. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5826. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  5827. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  5828. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5829. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5830. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  5831. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  5832. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5833. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  5834. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5835. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5836. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  5837. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5838. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5839. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  5840. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5841. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5842. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  5843. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  5844. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5845. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  5846. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5847. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5848. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  5849. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5850. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5851. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  5852. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5853. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5854. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  5855. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5856. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5857. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  5858. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5859. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5860. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  5861. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5862. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5863. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5864. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5865. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5866. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  5867. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  5868. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5869. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  5870. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5871. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5872. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5873. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5874. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5875. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  5876. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5877. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5878. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  5879. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5880. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5881. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  5882. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5883. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5884. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5885. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5886. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5887. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  5888. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5889. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5890. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  5891. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5892. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5893. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  5894. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5895. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5896. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  5897. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5898. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5899. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  5900. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5901. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5902. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  5903. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5904. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5905. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  5906. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5907. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5908. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  5909. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  5910. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5911. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  5912. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5913. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5914. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5915. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5916. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5917. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5918. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5919. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5920. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  5921. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5922. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5923. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5924. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5925. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5926. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  5927. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5928. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5929. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  5930. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5931. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5932. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5933. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5934. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5935. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  5936. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5937. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5938. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  5939. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5940. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5941. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5942. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5943. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5944. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5945. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5946. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5947. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  5948. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5949. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5950. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5951. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5952. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5953. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  5954. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5955. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5956. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  5957. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5958. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5959. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  5960. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5961. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5962. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  5963. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5964. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5965. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  5966. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5967. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5968. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5969. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5970. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5971. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  5972. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5973. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5974. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  5975. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5976. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5977. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5978. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5979. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5980. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  5981. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  5982. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5983. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  5984. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  5985. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5986. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  5987. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  5988. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5989. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  5990. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  5991. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5992. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  5993. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5994. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5995. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  5996. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5997. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5998. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  5999. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6000. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6001. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6002. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6003. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6004. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6005. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6006. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6007. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6008. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6009. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6010. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6011. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6012. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6013. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6014. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6015. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6016. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6017. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6018. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6019. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6020. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6021. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6022. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6023. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6024. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6025. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6026. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6027. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6028. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6029. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6030. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6031. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6032. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6033. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6034. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6035. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6036. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6037. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6038. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6039. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6040. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6041. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6042. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6043. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6044. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6045. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6046. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6047. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6048. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6049. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6050. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6051. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6052. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6053. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6054. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6055. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6056. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6057. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6058. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6059. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6060. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6061. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6062. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6063. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6064. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6065. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6066. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6067. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6068. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6069. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6070. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6071. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6072. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6073. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6074. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6075. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6076. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6077. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6078. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6079. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6080. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6081. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6082. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6083. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6084. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6085. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6086. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6087. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6088. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6089. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6090. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6091. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6092. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6093. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6094. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6095. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6096. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6097. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6098. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6099. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6100. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6101. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6102. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6103. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6104. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6105. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6106. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6107. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6108. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6109. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6110. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6111. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6112. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6113. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6114. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6115. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6116. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6117. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6118. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6119. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6120. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6121. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6122. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6123. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6124. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6125. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6126. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6127. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6128. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6129. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6130. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6131. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6132. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6133. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6134. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6135. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6136. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6137. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6138. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6139. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6140. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6141. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6142. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6143. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6144. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6145. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6146. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6147. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6148. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6149. TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
  6150. TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
  6151. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
  6152. Part.Shape = "Block"
  6153. PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6154. RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6155. RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6156. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6157. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6158. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6159. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  6160. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6161. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6162. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  6163. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6164. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6165. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6166. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  6167. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  6168. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6169. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6170. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6171. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6172. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  6173. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  6174. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6175. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  6176. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  6177. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  6178. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6179. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6180. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6181. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  6182. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6183. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6184. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  6185. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6186. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  6187. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6188. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  6189. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6190. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6191. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6192. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6193. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6194. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  6195. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  6196. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6197. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6198. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  6199. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6200. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  6201. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  6202. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  6203. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6204. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  6205. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  6206. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6207. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  6208. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6209. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6210. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  6211. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  6212. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6213. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6214. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  6215. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6216. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  6217. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6218. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6219. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6220. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  6221. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6222. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  6223. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6224. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  6225. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  6226. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6227. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  6228. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6229. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6230. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  6231. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6232. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6233. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6234. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  6235. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  6236. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6237. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  6238. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6239. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6240. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  6241. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  6242. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6243. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  6244. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  6245. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6246. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  6247. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  6248. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6249. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6250. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6251. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6252. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  6253. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6254. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6255. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  6256. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6257. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6258. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  6259. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6260. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6261. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  6262. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6263. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6264. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  6265. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6266. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6267. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  6268. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6269. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6270. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  6271. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6272. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6273. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  6274. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6275. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6276. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  6277. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6278. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6279. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  6280. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6281. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6282. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  6283. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6284. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6285. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  6286. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6287. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6288. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  6289. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6290. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6291. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  6292. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  6293. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6294. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  6295. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6296. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6297. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  6298. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6299. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  6300. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  6301. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6302. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6303. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  6304. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  6305. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6306. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  6307. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6308. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6309. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  6310. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6311. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6312. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  6313. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6314. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6315. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  6316. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  6317. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6318. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  6319. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6320. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6321. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  6322. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6323. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6324. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  6325. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6326. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6327. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  6328. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6329. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6330. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  6331. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6332. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6333. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  6334. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6335. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6336. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6337. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6338. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6339. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  6340. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6341. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6342. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  6343. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6344. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6345. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6346. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6347. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6348. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  6349. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6350. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6351. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  6352. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6353. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6354. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  6355. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6356. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6357. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6358. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6359. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6360. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  6361. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6362. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6363. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  6364. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6365. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6366. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  6367. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6368. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6369. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  6370. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6371. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6372. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  6373. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6374. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6375. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  6376. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6377. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6378. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  6379. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6380. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6381. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  6382. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  6383. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6384. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  6385. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6386. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6387. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6388. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6389. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6390. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6391. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6392. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6393. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  6394. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6395. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6396. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6397. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6398. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6399. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  6400. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6401. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6402. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  6403. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6404. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6405. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6406. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6407. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6408. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  6409. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6410. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6411. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  6412. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6413. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6414. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6415. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6416. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6417. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6418. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6419. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6420. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  6421. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6422. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6423. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6424. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6425. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6426. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6427. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6428. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6429. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  6430. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6431. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6432. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  6433. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6434. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6435. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  6436. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6437. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6438. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  6439. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6440. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6441. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6442. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6443. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6444. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  6445. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6446. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6447. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  6448. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6449. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6450. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6451. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6452. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6453. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  6454. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6455. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6456. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  6457. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6458. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6459. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6460. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6461. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6462. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  6463. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  6464. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6465. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  6466. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6467. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6468. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  6469. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6470. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6471. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  6472. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6473. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6474. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6475. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6476. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6477. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6478. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6479. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6480. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6481. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6482. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6483. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6484. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6485. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6486. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6487. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6488. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6489. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6490. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6491. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6492. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6493. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6494. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6495. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6496. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6497. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6498. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6499. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6500. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6501. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6502. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6503. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6504. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6505. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6506. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6507. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6508. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6509. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6510. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6511. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6512. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6513. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6514. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6515. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6516. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6517. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6518. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6519. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6520. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6521. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6522. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6523. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6524. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6525. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6526. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6527. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6528. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6529. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6530. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6531. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6532. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6533. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6534. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6535. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6536. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6537. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6538. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6539. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6540. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6541. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6542. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6543. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6544. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6545. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6546. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6547. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6548. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6549. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6550. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6551. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6552. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6553. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6554. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6555. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6556. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6557. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6558. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6559. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6560. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6561. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6562. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6563. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6564. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6565. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6566. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6567. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6568. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6569. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6570. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6571. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6572. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6573. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6574. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6575. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6576. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6577. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6578. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6579. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6580. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6581. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6582. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6583. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6584. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6585. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6586. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6587. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6588. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6589. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6590. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6591. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6592. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6593. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6594. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6595. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6596. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6597. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6598. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6599. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6600. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6601. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6602. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6603. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6604. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6605. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6606. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6607. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6608. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6609. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6610. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6611. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6612. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6613. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6614. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6615. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6616. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6617. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6618. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6619. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6620. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6621. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6622. LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6623. LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6624. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6625. Part.Shape = "Block"
  6626. PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6627. LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6628. LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6629. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6630. Part.Shape = "Block"
  6631. PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6632. HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6633. HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6634. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
  6635. Part.Shape = "Block"
  6636. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  6637. PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
  6638. trans = 0.04
  6639. for i, v in pairs(m:GetChildren()) do
  6640. if v.ClassName == "Part" then
  6641. v.CanCollide = false
  6642. v.Transparency = trans
  6643. end
  6644. end
  6645. end
  6646. Armor()
  6647. local Orbd = Instance.new("Part", Character)
  6648. Orbd.Name = "Orbd"
  6649. Orbd.Shape = Enum.PartType.Block
  6650. Orbd.CanCollide = false
  6651. Orbd.BrickColor = BrickColor.new("Really red")
  6652. Orbd.Transparency = 0
  6653. Orbd.Material = "Neon"
  6654. Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
  6655. Orbd.TopSurface = Enum.SurfaceType.Smooth
  6656. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  6657. local Weld = Instance.new("Weld", Orbd)
  6658. Weld.Part0 = Character.Head
  6659. Weld.Part1 = Orbd
  6660. Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
  6661. local M1 = Instance.new("SpecialMesh")
  6662. M1.Parent = Orbd
  6663. M1.MeshType = "Sphere"
  6664. M1.Scale = Vector3.new(1, 0, 1)
  6665. local Orbvc = Instance.new("Part", Character)
  6666. Orbvc.Name = "Orbvc"
  6667. Orbvc.Shape = Enum.PartType.Block
  6668. Orbvc.CanCollide = false
  6669. Orbvc.BrickColor = BrickColor.new("Really red")
  6670. Orbvc.Transparency = 0
  6671. Orbvc.Material = "Neon"
  6672. Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
  6673. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  6674. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  6675. local Weld = Instance.new("Weld", Orbvc)
  6676. Weld.Part0 = Character.Head
  6677. Weld.Part1 = Orbvc
  6678. Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
  6679. local M2 = Instance.new("SpecialMesh")
  6680. M2.Parent = Orbvc
  6681. M2.MeshType = "Sphere"
  6682. M2.Scale = Vector3.new(1, 0, 1)
  6683. function aura()
  6684. local aura = Instance.new("ParticleEmitter", RootPart)
  6685. aura.Texture = "rbxassetid://445231746"
  6686. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6687. aura.Size = NumberSequence.new(0, 1)
  6688. aura.Transparency = NumberSequence.new(0, 1)
  6689. aura.LockedToPart = true
  6690. aura.LightEmission = 1
  6691. aura.LightInfluence = 1
  6692. aura.ZOffset = -1
  6693. aura.Lifetime = NumberRange.new(0.4)
  6694. aura.Rate = 200
  6695. aura.Speed = NumberRange.new(2)
  6696. aura.SpreadAngle = Vector2.new(0, 0)
  6697. aura.Enabled = true
  6698. table.insert(auras, aura)
  6699. aurah = aura:Clone()
  6700. aurah.Parent = Head
  6701. table.insert(auras, aurah)
  6702. auraLeftArm = aura:Clone()
  6703. auraLeftArm.Parent = LeftArm
  6704. table.insert(auras, auraLeftArm)
  6705. auraRightArm = aura:Clone()
  6706. auraRightArm.Parent = RightArm
  6707. table.insert(auras, auraRightArm)
  6708. auraLeftLeg = aura:Clone()
  6709. auraLeftLeg.Parent = LeftLeg
  6710. table.insert(auras, auraLeftLeg)
  6711. auraRightLeg = aura:Clone()
  6712. auraRightLeg.Parent = RightLeg
  6713. table.insert(auras, auraRightLeg)
  6714. end
  6715. function aura40()
  6716. local aura = Instance.new("ParticleEmitter", RootPart)
  6717. aura.Texture = "rbxassetid://445231746"
  6718. aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
  6719. aura.Size = NumberSequence.new(0, 1)
  6720. aura.Transparency = NumberSequence.new(0, 1)
  6721. aura.LockedToPart = true
  6722. aura.LightEmission = 1
  6723. aura.LightInfluence = 1
  6724. aura.ZOffset = -1
  6725. aura.Lifetime = NumberRange.new(0.4)
  6726. aura.Rate = 200
  6727. aura.Speed = NumberRange.new(2)
  6728. aura.SpreadAngle = Vector2.new(0, 0)
  6729. aura.Enabled = true
  6730. table.insert(auras, aura)
  6731. aurah = aura:Clone()
  6732. aurah.Parent = Head
  6733. table.insert(auras, aurah)
  6734. auraLeftArm = aura:Clone()
  6735. auraLeftArm.Parent = LeftArm
  6736. table.insert(auras, auraLeftArm)
  6737. auraRightArm = aura:Clone()
  6738. auraRightArm.Parent = RightArm
  6739. table.insert(auras, auraRightArm)
  6740. auraLeftLeg = aura:Clone()
  6741. auraLeftLeg.Parent = LeftLeg
  6742. table.insert(auras, auraLeftLeg)
  6743. auraRightLeg = aura:Clone()
  6744. auraRightLeg.Parent = RightLeg
  6745. table.insert(auras, auraRightLeg)
  6746. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6747. aura2.Texture = "rbxassetid://445231746"
  6748. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6749. aura2.Size = NumberSequence.new(0, 1)
  6750. aura2.Transparency = NumberSequence.new(0, 1)
  6751. aura2.LockedToPart = true
  6752. aura2.LightEmission = 0
  6753. aura2.LightInfluence = 0
  6754. aura2.ZOffset = -1.1
  6755. aura2.Lifetime = NumberRange.new(0.4)
  6756. aura2.Rate = 100000
  6757. aura2.Speed = NumberRange.new(2)
  6758. aura2.SpreadAngle = Vector2.new(0, 0)
  6759. aura2.Enabled = true
  6760. table.insert(auras, aura2)
  6761. aurah2 = aura2:Clone()
  6762. aurah2.Parent = Head
  6763. table.insert(auras, aurah2)
  6764. auraLeftArm2 = aura2:Clone()
  6765. auraLeftArm2.Parent = LeftArm
  6766. table.insert(auras, auraLeftArm2)
  6767. auraRightArm2 = aura2:Clone()
  6768. auraRightArm2.Parent = RightArm
  6769. table.insert(auras, auraRightArm2)
  6770. auraLeftLeg2 = aura2:Clone()
  6771. auraLeftLeg2.Parent = LeftLeg
  6772. table.insert(auras, auraLeftLeg2)
  6773. auraRightLeg2 = aura2:Clone()
  6774. auraRightLeg2.Parent = RightLeg
  6775. table.insert(auras, auraRightLeg2)
  6776. end
  6777. function aura80()
  6778. local aura = Instance.new("ParticleEmitter", RootPart)
  6779. aura.Texture = "rbxassetid://445231746"
  6780. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6781. aura.Size = NumberSequence.new(0, 1)
  6782. aura.Transparency = NumberSequence.new(0, 1)
  6783. aura.LockedToPart = true
  6784. aura.LightEmission = 1
  6785. aura.LightInfluence = 1
  6786. aura.ZOffset = -1
  6787. aura.Lifetime = NumberRange.new(0.4)
  6788. aura.Rate = 100000
  6789. aura.Speed = NumberRange.new(2)
  6790. aura.SpreadAngle = Vector2.new(0, 0)
  6791. aura.Enabled = true
  6792. table.insert(auras, aura)
  6793. aurah = aura:Clone()
  6794. aurah.Parent = Head
  6795. table.insert(auras, aurah)
  6796. auraLeftArm = aura:Clone()
  6797. auraLeftArm.Parent = LeftArm
  6798. table.insert(auras, auraLeftArm)
  6799. auraRightArm = aura:Clone()
  6800. auraRightArm.Parent = RightArm
  6801. table.insert(auras, auraRightArm)
  6802. auraLeftLeg = aura:Clone()
  6803. auraLeftLeg.Parent = LeftLeg
  6804. table.insert(auras, auraLeftLeg)
  6805. auraRightLeg = aura:Clone()
  6806. auraRightLeg.Parent = RightLeg
  6807. table.insert(auras, auraRightLeg)
  6808. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6809. aura2.Texture = "rbxassetid://445231746"
  6810. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6811. aura2.Size = NumberSequence.new(0, 1)
  6812. aura2.Transparency = NumberSequence.new(0, 1)
  6813. aura2.LockedToPart = true
  6814. aura2.LightEmission = 0
  6815. aura2.LightInfluence = 0
  6816. aura2.ZOffset = -1.1
  6817. aura2.Lifetime = NumberRange.new(0.4)
  6818. aura2.Rate = 100000
  6819. aura2.Speed = NumberRange.new(2)
  6820. aura2.SpreadAngle = Vector2.new(0, 0)
  6821. aura2.Enabled = true
  6822. table.insert(auras, aura2)
  6823. aurah2 = aura2:Clone()
  6824. aurah2.Parent = Head
  6825. table.insert(auras, aurah2)
  6826. auraLeftArm2 = aura2:Clone()
  6827. auraLeftArm2.Parent = LeftArm
  6828. table.insert(auras, auraLeftArm2)
  6829. auraRightArm2 = aura2:Clone()
  6830. auraRightArm2.Parent = RightArm
  6831. table.insert(auras, auraRightArm2)
  6832. auraLeftLeg2 = aura2:Clone()
  6833. auraLeftLeg2.Parent = LeftLeg
  6834. table.insert(auras, auraLeftLeg2)
  6835. auraRightLeg2 = aura2:Clone()
  6836. auraRightLeg2.Parent = RightLeg
  6837. table.insert(auras, auraRightLeg2)
  6838. end
  6839. function aura100()
  6840. local aura = Instance.new("ParticleEmitter", RootPart)
  6841. aura.Texture = "rbxassetid://445231746"
  6842. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6843. aura.Size = NumberSequence.new(0, 1)
  6844. aura.Transparency = NumberSequence.new(0, 1)
  6845. aura.LockedToPart = true
  6846. aura.LightEmission = 1
  6847. aura.LightInfluence = 1
  6848. aura.ZOffset = -1
  6849. aura.Lifetime = NumberRange.new(0.4)
  6850. aura.SpreadAngle = Vector2.new(1000, 1000)
  6851. aura.Rotation = NumberRange.new(200)
  6852. aura.RotSpeed = NumberRange.new(200)
  6853. aura.Rate = 100000
  6854. aura.Speed = NumberRange.new(5)
  6855. aura.Enabled = true
  6856. table.insert(auras, aura)
  6857. aurah = aura:Clone()
  6858. aurah.Parent = Head
  6859. table.insert(auras, aurah)
  6860. auraLeftArm = aura:Clone()
  6861. auraLeftArm.Parent = LeftArm
  6862. table.insert(auras, auraLeftArm)
  6863. auraRightArm = aura:Clone()
  6864. auraRightArm.Parent = RightArm
  6865. table.insert(auras, auraRightArm)
  6866. auraLeftLeg = aura:Clone()
  6867. auraLeftLeg.Parent = LeftLeg
  6868. table.insert(auras, auraLeftLeg)
  6869. auraRightLeg = aura:Clone()
  6870. auraRightLeg.Parent = RightLeg
  6871. table.insert(auras, auraRightLeg)
  6872. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6873. aura2.Texture = "rbxassetid://445231746"
  6874. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6875. aura2.Size = NumberSequence.new(0, 1)
  6876. aura2.Transparency = NumberSequence.new(0, 1)
  6877. aura2.LockedToPart = true
  6878. aura2.LightEmission = 0
  6879. aura2.LightInfluence = 0
  6880. aura2.ZOffset = -1.1
  6881. aura2.Lifetime = NumberRange.new(0.4)
  6882. aura2.Rate = 100000
  6883. aura2.Rotation = NumberRange.new(200)
  6884. aura2.RotSpeed = NumberRange.new(200)
  6885. aura2.Speed = NumberRange.new(5)
  6886. aura2.SpreadAngle = Vector2.new(1000, 1000)
  6887. aura2.Enabled = true
  6888. table.insert(auras, aura2)
  6889. aurah2 = aura2:Clone()
  6890. aurah2.Parent = Head
  6891. table.insert(auras, aurah2)
  6892. auraLeftArm2 = aura2:Clone()
  6893. auraLeftArm2.Parent = LeftArm
  6894. table.insert(auras, auraLeftArm2)
  6895. auraRightArm2 = aura2:Clone()
  6896. auraRightArm2.Parent = RightArm
  6897. table.insert(auras, auraRightArm2)
  6898. auraLeftLeg2 = aura2:Clone()
  6899. auraLeftLeg2.Parent = LeftLeg
  6900. table.insert(auras, auraLeftLeg2)
  6901. auraRightLeg2 = aura2:Clone()
  6902. auraRightLeg2.Parent = RightLeg
  6903. table.insert(auras, auraRightLeg2)
  6904. end
  6905. aura()
  6906. aura100()
  6907. aura40()
  6908. aura80()
  6909. for i = 1, 90 do
  6910. Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
  6911. Ring.Transparency = Ring.Transparency + 0.01
  6912. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  6913. Sh.Transparency = Sh.Transparency + 0.05
  6914. game:GetService("RunService").RenderStepped:wait()
  6915. end
  6916. Humanoid.WalkSpeed = 8
  6917. Sh:remove()
  6918. for i = 0, 33, 0.5 do
  6919. swait()
  6920. PlayAnimationFromTable({
  6921. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6922. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6923. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6924. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6925. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  6926. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  6927. }, 0.05, false)
  6928. end
  6929. wait(1)
  6930. for i = 0, 1, 0.1 do
  6931. swait()
  6932. PlayAnimationFromTable({
  6933. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6934. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6935. CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
  6936. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
  6937. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6938. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  6939. }, 0.05, false)
  6940. end
  6941. local Fl2 = Instance.new("BodyPosition", Handle23)
  6942. Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6943. Fl2.Position = RightArm.Position
  6944. local Fl = Instance.new("BodyPosition", Handle243)
  6945. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6946. Fl.Position = LeftArm.Position
  6947. wait(1)
  6948. Fl:remove()
  6949. Fl2:remove()
  6950. WZ = Instance.new("Weld", RightArm)
  6951. WZ.Part0 = Handle23
  6952. WZ.Part1 = RightArm
  6953. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  6954. local WWQA = Instance.new("Weld", LeftArm)
  6955. WWQA.Part0 = Handle243
  6956. WWQA.Part1 = LeftArm
  6957. WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
  6958. Anim = "Idle2"
  6959. WedgeQA18.BrickColor = BrickColor.new("Really black")
  6960. PartQA.BrickColor = BrickColor.new("Really black")
  6961. PartQA1.BrickColor = BrickColor.new("Really black")
  6962. PartQA2.BrickColor = BrickColor.new("Really black")
  6963. PartQA3.BrickColor = BrickColor.new("Really black")
  6964. PartQA4.BrickColor = BrickColor.new("Really black")
  6965. PartQA5.BrickColor = BrickColor.new("Really black")
  6966. PartQA6.BrickColor = BrickColor.new("Really black")
  6967. PartQA7.BrickColor = BrickColor.new("Really black")
  6968. PartQA8.BrickColor = BrickColor.new("Really black")
  6969. PartQA9.BrickColor = BrickColor.new("Really black")
  6970. PartQA10.BrickColor = BrickColor.new("Really black")
  6971. WedgeQA11.BrickColor = BrickColor.new("Really black")
  6972. WedgeQA12.BrickColor = BrickColor.new("Really black")
  6973. WedgeQA13.BrickColor = BrickColor.new("Really black")
  6974. WedgeQA14.BrickColor = BrickColor.new("Really black")
  6975. WedgeQA15.BrickColor = BrickColor.new("Really black")
  6976. WedgeQA16.BrickColor = BrickColor.new("Really black")
  6977. Partss2.BrickColor = BrickColor.new("Bright red")
  6978. PartQA8.BrickColor = BrickColor.new("Bright red")
  6979. WedgeQA17.BrickColor = BrickColor.new("Bright red")
  6980. WedgeQA19.BrickColor = BrickColor.new("Bright red")
  6981. PartQA.Material = "Neon"
  6982. PartQA1.Material = "Neon"
  6983. PartQA2.Material = "Neon"
  6984. PartQA3.Material = "Neon"
  6985. PartQA4.Material = "Neon"
  6986. PartQA5.Material = "Neon"
  6987. PartQA6.Material = "Neon"
  6988. PartQA7.Material = "Neon"
  6989. PartQA8.Material = "Neon"
  6990. PartQA9.Material = "Neon"
  6991. PartQA10.Material = "Neon"
  6992. WedgeQA11.Material = "Neon"
  6993. WedgeQA12.Material = "Neon"
  6994. WedgeQA13.Material = "Neon"
  6995. WedgeQA14.Material = "Neon"
  6996. WedgeQA15.Material = "Neon"
  6997. WedgeQA16.Material = "Neon"
  6998. Partss2.Material = "Neon"
  6999. PartQA8.Material = "Neon"
  7000. WedgeQA17.Material = "Neon"
  7001. WedgeQA19.Material = "Neon"
  7002. attack = false
  7003. ST = "Tilt"
  7004. print("DEMON MODE ACTIVATED")
  7005. print(" PRESS C FOR DEMON RAIN")
  7006. print("PRESS Z FOR DEVILS CROSS")
  7007. print("F FOR DEVILS KNIFE THROW")
  7008. print(" CLICK TO ATTACK WITH KNIFE")
  7009. Mouse.KeyDown:connect(function(k)
  7010. if k == "x" and attack == false then
  7011. STOPTIME()
  7012. end
  7013. if k == "c" and attack == false then
  7014. Slam()
  7015. end
  7016. if k == "z" and attack == false then
  7017. EXPLA()
  7018. end
  7019. if k == "f" and attack == false and targetted ~= nil then
  7020. ThrowDN()
  7021. end
  7022. if k == "g" and attack == false and targetted ~= nil then
  7023. Finisher()
  7024. end
  7025. if k == "m" and attack == false then
  7026. EndIt()
  7027. end
  7028. if k == "l" and attack == false then
  7029. TP()
  7030. end
  7031. end)
  7032. RETS = Mouse.Button1Down:connect(function()
  7033. if attack == false and attacktype == 1 then
  7034. HitAF()
  7035. attacktype = 1
  7036. end
  7037. end)
  7038. RETS2 = Mouse.Button2Down:connect(function()
  7039. if attack == false and targetted ~= nil then
  7040. attacktwo()
  7041. end
  7042. end)
  7043. while true do
  7044. wait()
  7045. for i = 1, 1 do
  7046. do
  7047. local P = Instance.new("Part", Character)
  7048. P.Size = Vector3.new(1, 1, 1)
  7049. P.BrickColor = BrickColor.new("Really black")
  7050. P.Material = "Neon"
  7051. P.Anchored = true
  7052. P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
  7053. P.CanCollide = false
  7054. local P2 = Instance.new("SpecialMesh", P)
  7055. P2.MeshType = "Sphere"
  7056. P2.Scale = Vector3.new(1, 0.1, 1)
  7057. coroutine.resume(coroutine.create(function()
  7058. for i = 1, 300 do
  7059. P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
  7060. P.Transparency = P.Transparency + 0.008
  7061. game:GetService("RunService").RenderStepped:wait()
  7062. end
  7063. P:remove()
  7064. end))
  7065. wait(0.5)
  7066. end
  7067. end
  7068. end
  7069. wait(40000)
  7070. WZA = false
  7071. end
  7072. end
  7073. end
  7074. Mouse.KeyDown:connect(function(k)
  7075. k = k:lower()
  7076. if attack == false and k == "q" then
  7077. LockOn()
  7078. end
  7079. end)
  7080. DESA = Mouse.KeyDown:connect(function(k)
  7081. if k == "z" and attack == false then
  7082. hedshoot()
  7083. elseif k == "m" and attack == false then
  7084. SwapWeap()
  7085. elseif k == "x" and attack == false and targetted ~= nil then
  7086. moarblood()
  7087. elseif k == "c" and attack == false then
  7088. painlessrain()
  7089. elseif k == "e" and attack == false then
  7090. DOUBLESHOT()
  7091. elseif k == "r" and attack == false then
  7092. Kick()
  7093. elseif k == "k" and attack == false then
  7094. Ending()
  7095. elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
  7096. delays = true
  7097. chatfunc("Something....didn't...feel...right!")
  7098. wait(7)
  7099. chatfunc("I..feel..empty!")
  7100. wait(7)
  7101. chatfunc("I...!")
  7102. wait(7)
  7103. chatfunc("Heh..!")
  7104. wait(7)
  7105. chatfunc("I..!")
  7106. wait(7)
  7107. chatfunc("i..wanna..see..people..suffer!")
  7108. wait(7)
  7109. chatfunc("AND IM GOING TO KILL YOU ALL!")
  7110. delays = false
  7111. elseif k == "m" and play == true and delays == false then
  7112. ofmoosic()
  7113. elseif k == "m" and play == false and delays == false then
  7114. onmoosic()
  7115. end
  7116. end)
  7117. MUSIC = Instance.new("Sound", Character)
  7118. MUSIC.Name = "BGMusic"
  7119. MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469"
  7120. MUSIC.Pitch = 0.9
  7121. MUSIC.Volume = 10
  7122. MUSIC.Looped = true
  7123. MUSIC.archivable = false
  7124. MUSIC.Parent = char.Head
  7125. wait(0.1)
  7126. MUSIC:play()
  7127. local s = Instance.new("Sound", character)
  7128. s.Name = "BGMusic"
  7129. s.SoundId = "http://www.roblox.com/asset/?id="
  7130. s.Pitch = 0.6
  7131. s.Volume = 2
  7132. s.Looped = true
  7133. s.archivable = false
  7134. s.Parent = char.Head
  7135. wait(0.1)
  7136. s:play()
  7137. local s = Instance.new("Sound", character)
  7138. s.Name = "BGMusic"
  7139. s.SoundId = "http://www.roblox.com/asset/?id="
  7140. s.Pitch = 0.9
  7141. s.Volume = 2
  7142. s.Looped = true
  7143. s.archivable = false
  7144. s.Parent = char.Head
  7145. wait(0.1)
  7146. s:play()
  7147. coroutine.wrap(function()
  7148. while true do
  7149. swait()
  7150. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  7151. if v:IsA("Part") then
  7152. v.Anchored = false
  7153. end
  7154. end
  7155. for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
  7156. if v:IsA("Part") then
  7157. v.Anchored = false
  7158. end
  7159. end
  7160. for i, v in pairs(Character:GetChildren()) do
  7161. if v:IsA("Part") then
  7162. v.Anchored = false
  7163. elseif v:IsA("Accessory") then
  7164. v.Handle2.Anchored = false
  7165. end
  7166. end
  7167. for i, v in pairs(Character:GetChildren()) do
  7168. if v:IsA("Part") then
  7169. v.Anchored = false
  7170. elseif v:IsA("Accessory") then
  7171. v.Handle.Anchored = false
  7172. end
  7173. end
  7174. LEL()
  7175. end
  7176. end)()
  7177. coroutine.wrap(function()
  7178. while true do
  7179. swait()
  7180. if doe <= 360 then
  7181. doe = doe + 2
  7182. else
  7183. doe = 0
  7184. end
  7185. end
  7186. end)()
  7187. while true do
  7188. swait()
  7189. for i, v in pairs(Character:GetChildren()) do
  7190. if v:IsA("Part") then
  7191. v.Material = "SmoothPlastic"
  7192. elseif v:IsA("Accessory") then
  7193. v:WaitForChild("Handle").Material = "SmoothPlastic"
  7194. end
  7195. end
  7196. while true do
  7197. swait()
  7198. Character.Humanoid.MaxHealth = math.huge + math.huge
  7199. Character.Humanoid.Health = math.huge + math.huge
  7200. imgl.Rotation = imgl.Rotation + 3
  7201. img2.Rotation = img2.Rotation + 3
  7202. if targetted ~= nil then
  7203. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  7204. abss.Enabled = true
  7205. elseif targetted == nil then
  7206. abss.Adornee = nil
  7207. abss.Enabled = false
  7208. end
  7209. while imgl.Rotation >= 360 do
  7210. imgl.Rotation = 0
  7211. img2.Rotation = 0
  7212. end
  7213. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  7214. velocity = RootPart.Velocity.y
  7215. sine = sine + change
  7216. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  7217. if RootPart.Velocity.y > 1 and hit == nil then
  7218. Anim = "Jump"
  7219. if attack == false then
  7220. PlayAnimationFromTable({
  7221. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7222. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7223. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7224. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7225. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7226. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7227. }, 0.3, false)
  7228. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7229. end
  7230. elseif RootPart.Velocity.y < -1 and hit == nil then
  7231. Anim = "Fall"
  7232. if attack == false then
  7233. PlayAnimationFromTable({
  7234. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7235. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7236. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7237. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7238. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7239. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7240. }, 0.3, false)
  7241. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7242. end
  7243. elseif Torsovelocity < 1 and hit ~= nil then
  7244. Anim = "Idle"
  7245. if attack == false then
  7246. change = 1
  7247. PlayAnimationFromTable({
  7248. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7249. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7250. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7251. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7252. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7253. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7254. }, 0.3, false)
  7255. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7256. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7257. end
  7258. elseif Torsovelocity > 2 and hit ~= nil then
  7259. Anim = "Walk"
  7260. if attack == false then
  7261. PlayAnimationFromTable({
  7262. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7263. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7264. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7265. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7266. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7267. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7268. }, 0.3, false)
  7269. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7270. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7271. end
  7272. end
  7273. if attack == false then
  7274. if Anim == "Idle" then
  7275. if ST == "Normal" then
  7276. change = 1
  7277. PlayAnimationFromTable({
  7278. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7279. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7280. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7281. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7282. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7283. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7284. }, 0.3, false)
  7285. elseif ST == "Tilt" then
  7286. PlayAnimationFromTable({
  7287. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7288. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7289. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7290. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7291. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7292. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7293. }, 0.3, false)
  7294. end
  7295. elseif Anim == "Walk" then
  7296. if ST == "Normal" then
  7297. PlayAnimationFromTable({
  7298. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7299. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7300. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7301. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7302. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7303. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7304. }, 0.3, false)
  7305. elseif ST == "Tilt" then
  7306. PlayAnimationFromTable({
  7307. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7308. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7309. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7310. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7311. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7312. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7313. }, 0.3, false)
  7314. end
  7315. end
  7316. end
  7317. if 0 < #Effects then
  7318. for e = 1, #Effects do
  7319. if Effects[e] ~= nil then
  7320. local Thing = Effects[e]
  7321. if Thing ~= nil then
  7322. local Part = Thing[1]
  7323. local Mode = Thing[2]
  7324. local Delay = Thing[3]
  7325. local IncX = Thing[4]
  7326. local IncY = Thing[5]
  7327. local IncZ = Thing[6]
  7328. if Thing[2] == "Shoot" then
  7329. local Look = Thing[1]
  7330. local move = 30
  7331. if Thing[8] == 3 then
  7332. move = 10
  7333. end
  7334. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  7335. if Thing[10] ~= nil then
  7336. da = pos
  7337. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  7338. cfa = CFrame.new(Thing[4], pos)
  7339. tehCF = cfa:lerp(cf2, 0.2)
  7340. Thing[1] = tehCF.lookVector
  7341. end
  7342. local mag = (Thing[4] - pos).magnitude
  7343. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  7344. if Thing[8] == 2 then
  7345. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  7346. end
  7347. Thing[4] = Thing[4] + Look * move
  7348. Thing[3] = Thing[3] - 1
  7349. if 2 < Thing[5] then
  7350. Thing[5] = Thing[5] - 0.3
  7351. Thing[6] = Thing[6] - 0.3
  7352. end
  7353. if hit ~= nil then
  7354. Thing[3] = 0
  7355. if Thing[8] == 1 or Thing[8] == 3 then
  7356. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7357. elseif Thing[8] == 2 then
  7358. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7359. if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
  7360. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7361. ref.Anchored = true
  7362. ref.CFrame = CFrame.new(pos)
  7363. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  7364. game:GetService("Debris"):AddItem(ref, 0.2)
  7365. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  7366. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  7367. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  7368. end
  7369. end
  7370. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7371. ref.Anchored = true
  7372. ref.CFrame = CFrame.new(pos)
  7373. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  7374. game:GetService("Debris"):AddItem(ref, 1)
  7375. end
  7376. if Thing[3] <= 0 then
  7377. table.remove(Effects, e)
  7378. end
  7379. end
  7380. if Thing[2] == "FireWave" then
  7381. if Thing[3] <= Thing[4] then
  7382. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  7383. Thing[3] = Thing[3] + 1
  7384. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  7385. else
  7386. Part.Parent = nil
  7387. table.remove(Effects, e)
  7388. end
  7389. end
  7390. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  7391. if Thing[1].Transparency <= 1 then
  7392. if Thing[2] == "Block1" then
  7393. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7394. Mesh = Thing[7]
  7395. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7396. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7397. elseif Thing[2] == "Block2" then
  7398. Thing[1].CFrame = Thing[1].CFrame
  7399. Mesh = Thing[7]
  7400. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7401. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7402. elseif Thing[2] == "Fire" then
  7403. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  7404. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7405. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7406. elseif Thing[2] == "Cylinder" then
  7407. Mesh = Thing[7]
  7408. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7409. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7410. elseif Thing[2] == "Blood" then
  7411. Mesh = Thing[7]
  7412. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  7413. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7414. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7415. elseif Thing[2] == "Elec" then
  7416. Mesh = Thing[10]
  7417. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  7418. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7419. elseif Thing[2] == "Disappear" then
  7420. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7421. elseif Thing[2] == "Shatter" then
  7422. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7423. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  7424. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  7425. Thing[6] = Thing[6] + Thing[5]
  7426. end
  7427. else
  7428. Part.Parent = nil
  7429. table.remove(Effects, e)
  7430. end
  7431. end
  7432. end
  7433. end
  7434. end
  7435. end
  7436. end
  7437. end
Advertisement
Add Comment
Please, Sign In to add comment