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  1. class CfgRemoteExec
  2. {
  3. class Functions
  4. {
  5. mode = 2;
  6. jip = 1;
  7. class fnc_AdminReq { allowedTargets=2; }; // infiSTAR AntiHack
  8. class fn_xm8apps_server { allowedTargets=2; }; // infiSTAR xm8apps
  9. class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; }; // ExileMod
  10. class rvg_fnc_zed_spawn { allowedTargets=2; }; // Ravage Mod
  11. class rvg_fnc_init_loot { allowedTargets=0; }; // Ravage Mod
  12. class rvg_fnc_lootSearchAction { allowedTargets=0; }; // Ravage Mod
  13. class rvg_fnc_checkLoot { allowedTargets=0; }; // Ravage Mod
  14. class bis_fnc_spawn { allowedTargets=0; };
  15. class BIS_fnc_effectKilledAirDestruction { allowedTargets=2; }; // TNT Nuke Bombing Script
  16. class ExAdServer_fnc_clientRequest { allowedTargets=2; }; // ExAd
  17. class ExileExpansionServer_system_scavenge_spawnLoot { allowedTargets=0; }; // Exile Expansions part of Scavenge Framework code(Salutesh)
  18. class JohnO_fnc_maintainKnockOut { allowedTargets=1;};
  19. class JohnO_fnc_handleCustomEffects { allowedTargets=1;};
  20. class JohnO_fnc_getBulletRating { allowedTargets=0;};
  21. class achilles_fnc_changeside_local; // Achilles Zeus improvement mod
  22. class achilles_fnc_spawn_remote;
  23. class achilles_fnc_breachstun;
  24. class achilles_fnc_ambientanim;
  25. class bis_fnc_holdactionadd;
  26. class bis_fnc_holdactionremove;
  27. class achilles_fnc_chute;
  28. class rhs_fnc_vehpara;
  29. class bis_fnc_initvehicle;
  30. class ares_fnc_surrenderunit;
  31. class ace_medical_fnc_treatmentadvanced_fullheallocal;
  32. class achilles_fnc_setaceinjury;
  33. class achilles_fnc_setvanillainjury;
  34. class achilles_fnc_createsuicidebomber;
  35. class achilles_fnc_damagebuildings;
  36. class achilles_fnc_effectfire;
  37. class bis_fnc_earthquake;
  38. class ares_fnc_weather_function;
  39. class ares_fnc_change_weather_function;
  40. class bis_fnc_saymessage;
  41. class ares_fnc_addintel;
  42. class bis_fnc_shownotification;
  43. class achilles_fnc_createied;
  44. class bis_fnc_setpitchbank;
  45. class achilles_fnc_setsrfrequencies;
  46. class achilles_fnc_setlrfrequencies;
  47. class bis_fnc_shakecuratorcamera;
  48. class bis_fnc_advhint;
  49. class bis_fnc_curatorsaymessage;
  50. class bis_fnc_carrier01init;
  51. class ares_fnc_searchbuilding;
  52. class achilles_fnc_instantbuildinggarrison;
  53. class ares_fnc_updateteleportmarkeractions;
  54. class achilles_fnc_eject_passengers;
  55. class bis_fnc_carrier01posupdate;
  56. class achilles_fnc_setunitammodef;
  57. class achilles_fnc_setvehicleammodef;
  58. class achilles_fnc_modulecas_server;
  59. class bis_fnc_modulerespawnvehicle;
  60. class serverask;
  61.  
  62. };
  63. class Commands
  64. {
  65. mode = 2;
  66. jip = 1;
  67. class enableai;
  68. class disableai;
  69. class allowfleeing;
  70. class addCamShake;
  71. class setpylonloadout;
  72. class setskill;
  73. class setunittrait;
  74. class sethitindex;
  75. class setvehicleradar;
  76. class setvehiclereportremotetargets;
  77. class setvehiclereceiveremotetargets;
  78. class setvehiclereportownposition;
  79. class setdir;
  80. class setvectordirandup;
  81. class switchmove;
  82. class setplatenumber;
  83. class sidechat;
  84. class vehicleChat;
  85. class commandChat;
  86. class addeventhandler;
  87. class globalchat;
  88. class unassignvehicle;
  89. class action;
  90. class ordergetin;
  91. class enablesimulationglobal;
  92. class setface;
  93. class setspeaker;
  94. class setpitch;
  95. class setname;
  96. class setnamesound;
  97. class addcuratoreditableobjects;
  98. class removecuratoreditableobjects;
  99. class removeallactions;
  100. class flyinheight;
  101. class swimindepth;
  102. class setfriend;
  103. class allowdamage;
  104. class hideobjectglobal;
  105. class hint;
  106. class enablegunlights;
  107. class enableirlasers;
  108. class linkitem;
  109. class unassignitem;
  110. class removeitem;
  111. class removeprimaryweaponitem;
  112. class addprimaryweaponitem;
  113. class commandartilleryfire;
  114. class hintsilent;
  115. class hintcadet;
  116. class setbehaviour;
  117. class setcombatmode;
  118. class setdate;
  119. class setBleedingRemaining;
  120. class setformation;
  121. class setfuel;
  122. class lock;
  123. class setspeedmode;
  124. class setunitpos;
  125. };
  126. };
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