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- alias0 = ""
- alias1 = ""
- alias10 = ""
- alias2 = ""
- alias3 = ""
- alias4 = ""
- alias5 = ""
- alias6 = ""
- alias7 = ""
- alias8 = ""
- alias9 = ""
- filter_linear1 = "true"
- filter_linear2 = "true"
- filter_linear3 = "true"
- filter_linear4 = "true"
- filter_linear5 = "true"
- filter_linear6 = "true"
- filter_linear8 = "true"
- filter_linear9 = "true"
- float_framebuffer0 = "false"
- float_framebuffer1 = "false"
- float_framebuffer10 = "false"
- float_framebuffer2 = "false"
- float_framebuffer3 = "false"
- float_framebuffer4 = "false"
- float_framebuffer5 = "false"
- float_framebuffer6 = "false"
- float_framebuffer7 = "false"
- float_framebuffer8 = "false"
- float_framebuffer9 = "false"
- ia_B = "1.000000"
- ia_black_level = "0.000000"
- ia_BOTMASK = "0.000000"
- ia_bright_boost = "0.000000"
- ia_contrast = "1.000000"
- ia_FLIP_HORZ = "0.000000"
- ia_FLIP_VERT = "0.000000"
- ia_G = "1.000000"
- ia_GRAIN_STR = "0.000000"
- ia_LMASK = "0.030000"
- ia_luminance = "1.000000"
- ia_monitor_gamma = "2.200000"
- ia_overscan_percent_x = "0.000000"
- ia_overscan_percent_y = "0.000000"
- ia_R = "1.000000"
- ia_RMASK = "0.030000"
- ia_saturation = "1.000000"
- ia_SHARPEN = "0.000000"
- ia_target_gamma = "2.200000"
- ia_TOPMASK = "0.000000"
- ia_XPOS = "0.000000"
- ia_YPOS = "0.000000"
- ia_ZOOM = "1.000000"
- mipmap_input0 = "false"
- mipmap_input1 = "false"
- mipmap_input10 = "false"
- mipmap_input2 = "false"
- mipmap_input3 = "false"
- mipmap_input4 = "false"
- mipmap_input5 = "false"
- mipmap_input6 = "false"
- mipmap_input7 = "false"
- mipmap_input8 = "false"
- mipmap_input9 = "false"
- parameters = "ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT"
- scale_type_x0 = "source"
- scale_type_x1 = "source"
- scale_type_x2 = "source"
- scale_type_x3 = "source"
- scale_type_x4 = "source"
- scale_type_x5 = "source"
- scale_type_x9 = "source"
- scale_type_y0 = "source"
- scale_type_y1 = "source"
- scale_type_y2 = "source"
- scale_type_y3 = "source"
- scale_type_y4 = "source"
- scale_type_y5 = "source"
- scale_type_y9 = "source"
- scale_x0 = "1.000000"
- scale_x1 = "1.000000"
- scale_x2 = "1.000000"
- scale_x3 = "1.000000"
- scale_x4 = "1.000000"
- scale_x5 = "1.000000"
- scale_x9 = "1.000000"
- scale_y0 = "1.000000"
- scale_y1 = "1.000000"
- scale_y2 = "1.000000"
- scale_y3 = "1.000000"
- scale_y4 = "1.000000"
- scale_y5 = "1.000000"
- scale_y9 = "1.000000"
- shader0 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/linearize.glsl"
- shader1 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase0.glsl"
- shader10 = "G:\RetroArch\shaders\shaders_glsl\misc\image-adjustment.glsl"
- shader2 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase1.glsl"
- shader3 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase1.glsl"
- shader4 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase2.glsl"
- shader5 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase3.glsl"
- shader6 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/delinearize.glsl"
- shader7 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/screen_combine.glsl"
- shader8 = "G:\RetroArch\shaders\shaders_glsl\presets\../anti-aliasing/shaders/fxaa.glsl"
- shader9 = "G:\RetroArch\shaders\shaders_glsl\anti-aliasing\shaders\fxaa.glsl"
- shaders = "11"
- srgb_framebuffer0 = "true"
- srgb_framebuffer1 = "true"
- srgb_framebuffer10 = "false"
- srgb_framebuffer2 = "true"
- srgb_framebuffer3 = "true"
- srgb_framebuffer4 = "true"
- srgb_framebuffer5 = "true"
- srgb_framebuffer6 = "false"
- srgb_framebuffer7 = "false"
- srgb_framebuffer8 = "false"
- srgb_framebuffer9 = "false"
- wrap_mode0 = "clamp_to_border"
- wrap_mode1 = "clamp_to_border"
- wrap_mode10 = "clamp_to_border"
- wrap_mode2 = "clamp_to_border"
- wrap_mode3 = "clamp_to_border"
- wrap_mode4 = "clamp_to_border"
- wrap_mode5 = "clamp_to_border"
- wrap_mode6 = "clamp_to_border"
- wrap_mode7 = "clamp_to_border"
- wrap_mode8 = "clamp_to_border"
- wrap_mode9 = "clamp_to_border"
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