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Sep 19th, 2019
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  1. alias0 = ""
  2. alias1 = ""
  3. alias10 = ""
  4. alias2 = ""
  5. alias3 = ""
  6. alias4 = ""
  7. alias5 = ""
  8. alias6 = ""
  9. alias7 = ""
  10. alias8 = ""
  11. alias9 = ""
  12. filter_linear1 = "true"
  13. filter_linear2 = "true"
  14. filter_linear3 = "true"
  15. filter_linear4 = "true"
  16. filter_linear5 = "true"
  17. filter_linear6 = "true"
  18. filter_linear8 = "true"
  19. filter_linear9 = "true"
  20. float_framebuffer0 = "false"
  21. float_framebuffer1 = "false"
  22. float_framebuffer10 = "false"
  23. float_framebuffer2 = "false"
  24. float_framebuffer3 = "false"
  25. float_framebuffer4 = "false"
  26. float_framebuffer5 = "false"
  27. float_framebuffer6 = "false"
  28. float_framebuffer7 = "false"
  29. float_framebuffer8 = "false"
  30. float_framebuffer9 = "false"
  31. ia_B = "1.000000"
  32. ia_black_level = "0.000000"
  33. ia_BOTMASK = "0.000000"
  34. ia_bright_boost = "0.000000"
  35. ia_contrast = "1.000000"
  36. ia_FLIP_HORZ = "0.000000"
  37. ia_FLIP_VERT = "0.000000"
  38. ia_G = "1.000000"
  39. ia_GRAIN_STR = "0.000000"
  40. ia_LMASK = "0.030000"
  41. ia_luminance = "1.000000"
  42. ia_monitor_gamma = "2.200000"
  43. ia_overscan_percent_x = "0.000000"
  44. ia_overscan_percent_y = "0.000000"
  45. ia_R = "1.000000"
  46. ia_RMASK = "0.030000"
  47. ia_saturation = "1.000000"
  48. ia_SHARPEN = "0.000000"
  49. ia_target_gamma = "2.200000"
  50. ia_TOPMASK = "0.000000"
  51. ia_XPOS = "0.000000"
  52. ia_YPOS = "0.000000"
  53. ia_ZOOM = "1.000000"
  54. mipmap_input0 = "false"
  55. mipmap_input1 = "false"
  56. mipmap_input10 = "false"
  57. mipmap_input2 = "false"
  58. mipmap_input3 = "false"
  59. mipmap_input4 = "false"
  60. mipmap_input5 = "false"
  61. mipmap_input6 = "false"
  62. mipmap_input7 = "false"
  63. mipmap_input8 = "false"
  64. mipmap_input9 = "false"
  65. parameters = "ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT"
  66. scale_type_x0 = "source"
  67. scale_type_x1 = "source"
  68. scale_type_x2 = "source"
  69. scale_type_x3 = "source"
  70. scale_type_x4 = "source"
  71. scale_type_x5 = "source"
  72. scale_type_x9 = "source"
  73. scale_type_y0 = "source"
  74. scale_type_y1 = "source"
  75. scale_type_y2 = "source"
  76. scale_type_y3 = "source"
  77. scale_type_y4 = "source"
  78. scale_type_y5 = "source"
  79. scale_type_y9 = "source"
  80. scale_x0 = "1.000000"
  81. scale_x1 = "1.000000"
  82. scale_x2 = "1.000000"
  83. scale_x3 = "1.000000"
  84. scale_x4 = "1.000000"
  85. scale_x5 = "1.000000"
  86. scale_x9 = "1.000000"
  87. scale_y0 = "1.000000"
  88. scale_y1 = "1.000000"
  89. scale_y2 = "1.000000"
  90. scale_y3 = "1.000000"
  91. scale_y4 = "1.000000"
  92. scale_y5 = "1.000000"
  93. scale_y9 = "1.000000"
  94. shader0 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/linearize.glsl"
  95. shader1 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase0.glsl"
  96. shader10 = "G:\RetroArch\shaders\shaders_glsl\misc\image-adjustment.glsl"
  97. shader2 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase1.glsl"
  98. shader3 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase1.glsl"
  99. shader4 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase2.glsl"
  100. shader5 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/kawase3.glsl"
  101. shader6 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/delinearize.glsl"
  102. shader7 = "G:\RetroArch\shaders\shaders_glsl\presets\../blurs/kawase/screen_combine.glsl"
  103. shader8 = "G:\RetroArch\shaders\shaders_glsl\presets\../anti-aliasing/shaders/fxaa.glsl"
  104. shader9 = "G:\RetroArch\shaders\shaders_glsl\anti-aliasing\shaders\fxaa.glsl"
  105. shaders = "11"
  106. srgb_framebuffer0 = "true"
  107. srgb_framebuffer1 = "true"
  108. srgb_framebuffer10 = "false"
  109. srgb_framebuffer2 = "true"
  110. srgb_framebuffer3 = "true"
  111. srgb_framebuffer4 = "true"
  112. srgb_framebuffer5 = "true"
  113. srgb_framebuffer6 = "false"
  114. srgb_framebuffer7 = "false"
  115. srgb_framebuffer8 = "false"
  116. srgb_framebuffer9 = "false"
  117. wrap_mode0 = "clamp_to_border"
  118. wrap_mode1 = "clamp_to_border"
  119. wrap_mode10 = "clamp_to_border"
  120. wrap_mode2 = "clamp_to_border"
  121. wrap_mode3 = "clamp_to_border"
  122. wrap_mode4 = "clamp_to_border"
  123. wrap_mode5 = "clamp_to_border"
  124. wrap_mode6 = "clamp_to_border"
  125. wrap_mode7 = "clamp_to_border"
  126. wrap_mode8 = "clamp_to_border"
  127. wrap_mode9 = "clamp_to_border"
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