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A Deeper Look at Tarot Mode

Mar 22nd, 2023 (edited)
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  1. Tarot Mode
  2.  
  3. Stats (rough estimate)
  4. Attack Potency: 2, 5+ (via Tarot Cards)
  5. Speed: 3, 4+ (via Tarot Cards)
  6. Strength: 1, 5+ (via Tarot Cards)
  7. Durability: 2
  8. Energy Level: 3, 6+ (via Tarot Cards)
  9. Range of Attack: 5
  10. Intelligence: 4
  11. Fighting Skills: 2
  12. Hax: Tarot Cards
  13.  
  14. Appearance: Tarot Merge resembles a stereotypical fortune teller/gypsy, wearing a violet turban with a purple gem and three feathers above said gem, a sleeveless purple jacket with a white poet shirt, purple gloves, a purple sash wrapped around his waist, black pants, curled purple shoes and a purple cape with gold trimmings and a tall collar. His eye is purple colored. Tarot Merge speaks in a Persian accent.
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  16. Powers & Abilities
  17. - Tarot Card Manipulation - Tarot Mode has the power to manifest, control and attack with magical Tarot Cards, special cards used by practitioners of magic to gain insight on a question or situation and even predict future events. Each Tarot Card induces a unique effect when used, depending on the card in question giving Tarot Mode a wide range of capabilities in combat. For a full list of these Tarot Cards and what they do, see List of Tarot Cards.
  18.  
  19. - Cartomancy - Tarot Mode is also capable of practicing Cartomancy, a form of magic that utilizes Tarot Cards for their original purpose in gaining insight into anything the user wants to know about whether it be the solution to a current dilemma, the truth about something, events of the past or even the future.
  20.  
  21. - Magic - Tarot Mode possesses a degree of magical powers and abilities although they pale in comparison to Fusion-X’s other Magic-oriented Merge Modes. Tarot Mode is capable of using magic to achieve a variety of abilities such as telekinesis, teleportation, flight/levitation, magical energy blasts etc.
  22.  
  23. - Enhanced Reflexes - Tarot Mode possesses a sixth sense that gives him attuned concentration and awareness of the world around him, giving reflexes so great that he can react to actions in his environment as if he can see them coming a second before they happen, allowing him to dodge most forms of attacks and instantly counterattack.
  24.  
  25. List of Tarot Cards
  26. - The Magician: The Magician Tarot card greatly amplifies the energy-based powers of other beings when the card is placed somewhere on their body, the Magician card can augment abilities relating to Magic, Chi, Ki, Mana, elemental powers etc. and Tarot Mode can even use this card on himself, greatly augmenting his magical abilities.
  27.  
  28. - The High Priestess: A healing Tarot card that heals a single being of anything ailing them whether it be great pain, wounds, broken bones, poison, disease etc. and can also cure them of non-physical but still harmful things such as mind control, illusions, possession etc.
  29.  
  30. - The Emperor: Summons a massive stone entity resembling a king, this regal golem possesses immense strength, durability, follows Tarot Mode’s every command and can follow the commands of other beings that Tarot Mode relinquishes control to. This card can be paired with The Empress card.
  31.  
  32. - The Empress: Summons a massive stone entity resembling a queen, this regal golem possesses immense strength, durability, follows Tarot Mode’s every command and can follow the commands of other beings that Tarot Mode relinquishes control to. This card can be paired with The Emperor card.
  33.  
  34. - The Hierophant: Brainwashes a single entity to become completely loyal and obedient to Tarot Mode for as long as the card stays attached to their body.
  35.  
  36. - The Lovers: Casts an illusion of someone’s deepest desires, causing them to become completely distracted by what they want most.
  37.  
  38. - The Chariot: Summons a magical chariot with fiery wheels pulled by two Pegasi that Tarot Mode can ride on. This Chariot is extremely fast and is capable of high-speed flight.
  39.  
  40. - Strength: Greatly amplifies the physical strength and durability of those the card is placed on. Tarot Mode can also place this card on himself to make himself physically stronger as well.
  41.  
  42. - Justice: Causes a “Karma” effect on a single enemy, causing immense pain and damage to them for every evil action or thought they commit.
  43.  
  44. - Temperance: Projects a dome of magical energy that protects Tarot Mode and his allies from virtually any attack once.
  45.  
  46. - Death: Summons a Grim Reaper-like entity armed with a massive scythe that follows Tarot Mode’s every command, attacking with it’s scythe, spectral flames, shadowy tendrils and flaming skull projectiles.
  47.  
  48. - Judgement: Projects a rain of cataclysmic beams of light that obliterate anything they hit. Does significantly more damage to those who are pure evil.
  49.  
  50. - The Hermit: Projects a magical song that causes those who hear it to dance uncontrollably until they drop from exhaustion.
  51.  
  52. - The Devil: Projects a cataclysmic rain of Dark Fireballs capable of cremating anything they hit into nothing but smoldering ash.
  53.  
  54. - The Fool: Causes an enemy’s powers/weapons to go haywire or malfunction in some way.
  55.  
  56. - The Hanged Man: Summons magical chains that wrap around and constricts multiple enemies/objects at once.
  57.  
  58. - The Tower: Summons an immense tower armed with an arsenal of guns and cannons, functioning as suitable shelter for Tarot Mode and his allies.
  59.  
  60. - The Moon: Summons a miniature moon that projects shadowy energy that makes the surrounding environment pitch black and hard to see in.
  61.  
  62. - The Sun: Summons a miniature sun that radiates immense light and heat, making it incredibly difficult for enemies to see and can potentially be burned if at close range.
  63.  
  64. - The Star: Summons a rain of shooting stars that do immense damage.
  65.  
  66. - The World: Stops time for fifteen seconds.
  67.  
  68. - Wheel of Fortune: Summons a roulette wheel that once spun, will induce a completely random effect that can either be beneficial to Tarot Mode and the current situation or not. Care to test your luck?
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  70. Weaknesses
  71.  
  72. - Tarot Card Use: Tarot Mode can only use one Tarot Card at a time, unless of course they are the Emperor and Empress cards specifically and every time he uses a Tarot Card, that card will enter a recharge state where it can’t be used again until after about five minutes where it can then be used again.
  73.  
  74. - Weak Magic: Aside from his Tarot Cards, Tarot Mode himself possesses relatively weak magical abilities compared to other Magic-based Modes and can’t rely on his own magic alone, relying mostly on his Tarot Cards and the power they possess.
  75.  
  76. - Low Physicality: Tarot Mode is a physically weak and frail Merge Mode that doesn’t do well in direct hand-to-hand combat.
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