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- package fr.B13.ScenarioTestAntiwolf;
- import org.bukkit.Bukkit;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.player.PlayerToggleSneakEvent;
- public class ScenarioSneackDamage implements Listener {
- @EventHandler
- public void onSneak(final PlayerToggleSneakEvent e) {
- final Player p = e.getPlayer();
- Bukkit.getScheduler().scheduleSyncRepeatingTask(Main.INSTANCE, new Runnable() {
- @Override
- public void run() {
- //si le joueur sneak on lui met 2 coeur de dégâts par secondes
- if(!p.isSneaking()) {
- return;
- }
- p.damage(2);
- }
- }, 20 , 20);
- }
- }
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