Advertisement
Guest User

Untitled

a guest
Aug 7th, 2019
149
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.88 KB | None | 0 0
  1. =======================================================
  2. glmark2 2017.07
  3. =======================================================
  4. OpenGL Information
  5. GL_VENDOR: ARM
  6. GL_RENDERER: Mali-T860
  7. GL_VERSION: OpenGL ES 3.2 v1.r14p0-01rel0-git(966ed26).1adba2a645140567eac3a1adfc8dc25d
  8. =======================================================
  9. [build] use-vbo=false: FPS: 308 FrameTime: 3.247 ms
  10. [build] use-vbo=true: FPS: 376 FrameTime: 2.660 ms
  11. [texture] texture-filter=nearest: FPS: 491 FrameTime: 2.037 ms
  12. [texture] texture-filter=linear: FPS: 488 FrameTime: 2.049 ms
  13. [texture] texture-filter=mipmap: FPS: 462 FrameTime: 2.165 ms
  14. [shading] shading=gouraud: FPS: 502 FrameTime: 1.992 ms
  15. [shading] shading=blinn-phong-inf: FPS: 561 FrameTime: 1.783 ms
  16. [shading] shading=phong: FPS: 591 FrameTime: 1.692 ms
  17. [shading] shading=cel: FPS: 580 FrameTime: 1.724 ms
  18. [bump] bump-render=high-poly: FPS: 341 FrameTime: 2.933 ms
  19. [bump] bump-render=normals: FPS: 435 FrameTime: 2.299 ms
  20. [bump] bump-render=height: FPS: 414 FrameTime: 2.415 ms
  21. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 609 FrameTime: 1.642 ms
  22. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 253 FrameTime: 3.953 ms
  23. [pulsar] light=false:quads=5:texture=false: FPS: 482 FrameTime: 2.075 ms
  24. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 227 FrameTime: 4.405 ms
  25. [desktop] effect=shadow:windows=4: FPS: 310 FrameTime: 3.226 ms
  26. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 52 FrameTime: 19.231 ms
  27. [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 47 FrameTime: 21.277 ms
  28. [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 63 FrameTime: 15.873 ms
  29. [ideas] speed=duration: FPS: 120 FrameTime: 8.333 ms
  30. [jellyfish] <default>: FPS: 311 FrameTime: 3.215 ms
  31. [terrain] <default>: FPS: 40 FrameTime: 25.000 ms
  32. [shadow] <default>: FPS: 275 FrameTime: 3.636 ms
  33. [refract] <default>: FPS: 87 FrameTime: 11.494 ms
  34. [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1111 FrameTime: 0.900 ms
  35. [conditionals] fragment-steps=5:vertex-steps=0: FPS: 612 FrameTime: 1.634 ms
  36. [conditionals] fragment-steps=0:vertex-steps=5: FPS: 646 FrameTime: 1.548 ms
  37. [function] fragment-complexity=low:fragment-steps=5: FPS: 581 FrameTime: 1.721 ms
  38. [function] fragment-complexity=medium:fragment-steps=5: FPS: 366 FrameTime: 2.732 ms
  39. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 704 FrameTime: 1.420 ms
  40. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 456 FrameTime: 2.193 ms
  41. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 446 FrameTime: 2.242 ms
  42. =======================================================
  43. glmark2 Score: 404
  44. =======================================================
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement