black_calculus

HDR Version 8.4.0a Prerelease General Changelog

Oct 22nd, 2020 (edited)
292
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.48 KB | None | 0 0
  1. |===| HDR VERSION 8.3.2a -> 8.4.0a Prerelease CHANGELOG |===|
  2. ====================================================
  3.  
  4. CHANGELOG LEGEND:
  5. (+) - Buff Overall
  6. (-) - Nerf Overall
  7. (=) - Sidegrade
  8. (R) - Rework
  9. (*) - Bugfix
  10. (!) - New tech/feature
  11. (M) - Global Mechanic Rework
  12. (/) - Quality of life change
  13.  
  14.  
  15. _____________________________________________
  16.  
  17.  
  18. >>> [ === GENERAL MECHANICS === ] <<<
  19. (/) - Minimum hitlag decreased 5F -> 3F
  20. (*) - Wiggling the control stick to exit tumble will now allow you to exit tumble directly after hitstun ends like in Melee/PM instead of a bit after the tumbling animation starts
  21. (M) - Dash momentum reworked for crisper dash dancing; horizontal momentum is now reset at the beginning of turn dash
  22.  
  23.  
  24.  
  25. >>> [ === ITEMS === ] <<<
  26.  
  27. <<<=== SMOKE BOMB ===>>>
  28. (-) - Smoke lifetime decreased 18s -> 5s
  29. (-) - Attach area decreased 5 -> 0.001
  30. (-) - Attach percent decreased 60 -> 1
  31. (-) - Attach lifetime decreased 720F -> 1F
  32.  
  33.  
  34.  
  35. >>> [ CHARACTER ADJUSTMENTS ] <<<
  36.  
  37. <<<=== LINK ===>>>
  38. (+) - Remote Bomb hitsize param increased 4.0 -> 4.2
  39.  
  40. <<<=== SHEIK ===>>>
  41. (=) - Burst Grenade model scale multiplier increased 2.25 -> 2.3
  42. (+) - Burst Grenade hitsize param increased 0.9 -> 1.0
  43. (=) - Burst Grenade ground friction increased 0.03 -> 0.04
  44.  
  45. <<<=== SNAKE ===>>>
  46. (=) - Grenade model scale multiplier decreased 1.7 -> 1.55
  47.  
  48. <<<=== STEVE ===>>>
  49. (/) - Traction decreased 0.095 -> 0.0675
  50. (+) - Base walk acceleration increased 0.85 -> 0.9
  51. (+) - Walk speed increased 0.85 -> 0.9
  52. (+) - Initial dash speed increased 1.45 -> 1.525
  53. (+) - Run speed increased 1.45 -> 1.485
  54. (+) - Air speed increased 0.86 -> 0.905
  55. (/) - Air friction decreased 0.0075 -> 0.0065
  56. (/) - Gravity increased 0.07 -> 0.0875
  57. (/) - Fall speed increased 1.42 -> 1.825
  58. (/) - Fast fall speed increased 2.272 -> 2.464
  59. (+) - Max horizontal jump speed increased 1 -> 1.21
  60. (/) - Short hop height increased 10 -> 12
  61. (+) - Full hop height increased 16.5 -> 18.5
  62. (+) - Double jump height increased 22.5 -> 25.5
  63. (/) - Initial fullhop velocity decreased 9.075 -> 9
  64. (+) - Dash attack FAF decreased 32 -> 31
  65. (-) - Fsmash FAF increased F42 -> F47
  66. (-) - Usmash FAF increased F50 -> F53
  67. (-) - Dsmash FAF increased F52 -> F57
  68. (+) - Uthrow FAF decreased F48 -> F40
  69. (+) - Fair landing lag decreased 12F -> 10F
  70. (+) - Bair landing lag decreased 12F -> 11F
  71. (+) - Bair FAF decreased F48 -> F35
  72. (+) - Uair landing lag decreased 10F -> 8F
  73. (!) - Steve can now cancel Elytra's rise into special fall between F20-45
  74.  
Add Comment
Please, Sign In to add comment