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  1. "slasher"
  2. {
  3. "name" "The Slasher"
  4. "type" "2"
  5. "speed" "385.0"
  6. "acceleration" "3000.0"
  7. "speed_max" "420.0"
  8. "walkspeed" "80.0"
  9. "walkspeed_max" "120.0"
  10. "model" "models\yolojoe\raveintheredwoods\slasher.mdl"
  11. "model_scale" "1.1"
  12. "eye_pos" "0 0 70"
  13. "mins" "-16 -16 0"
  14. "maxs" "16 16 64"
  15. "turnrate" "9001.0"
  16. "fov" "500"
  17.  
  18. "copy" "0"
  19. "copy_max" "1"
  20.  
  21. "teleport_time_min" "6.0"
  22. "teleport_time_max" "10.0"
  23. "teleport_range_min" "150.0"
  24. "teleport_range_max" "500.0"
  25. "teleport_target_rest_period" "5.0"
  26. "teleport_target_persistency_period" "10.0"
  27. "teleport_target_stress_min" "0.9"
  28. "teleport_target_stress_max" "1.0"
  29. "teleport_type" "0"
  30.  
  31. "attack_props" "0"
  32. "attack_damageforce" "12"
  33. "attack_damage_vs_props" "30"
  34.  
  35. "static_on_look" "0"
  36. "static_on_radius" "0"
  37. "static_rate" "0.8"
  38. "static_rate_decay" "0.4"
  39. "static_radius" "400.0"
  40. "kill_radius" "60.0"
  41. "scare_radius" "400.0"
  42. "scare_cooldown" "2.0"
  43.  
  44. "appear_chance_threshold" "0.40"
  45. "appear_chance_min" "0.0"
  46. "appear_chance_max" "1.0"
  47.  
  48. "death_cam" "0"
  49. "death_cam_pos" "0 0 72"
  50. "death_cam_overlay" "1"
  51. "death_cam_time_overlay_start" "0.1"
  52. "death_cam_time_death" "1.3"
  53. "death_cam_play_scare_sound" "0"
  54.  
  55. "blink_look_rate_multiply" "0.66"
  56. "blink_static_rate_multiply" "0.85"
  57.  
  58. "search_range" "1000.0"
  59. "search_alert_gracetime" "1.25"
  60. "search_chase_duration" "5"
  61.  
  62. "wake_radius" "200.0"
  63.  
  64. "jump_speed" "512.0"
  65. "airspeed" "380.0"
  66.  
  67. "wander_move" "1"
  68.  
  69. "idle_lifetime" "2.0"
  70.  
  71. "attack_delay" "0.5"
  72. "attack_range" "250.0"
  73. "attack_begin_range" "50"
  74. "attack_damage" "500.0"
  75. "attack_damagetype" "64"
  76. "attack_punchvel" "30 30 1"
  77. "attack_endafter" "0.6"
  78. "attack_spread" "140"
  79.  
  80. "stun_enabled" "0"
  81.  
  82. "animation_idle" "ACT_IDLE"
  83. "animation_walk" "iw7_cp_slasher_walk_01"
  84. "animation_walk_playbackrate" "1.0"
  85. "animation_run" "iw7_cp_slasher_sprint"
  86. "animation_run_playbackrate" "1.25"
  87. "animation_attack" "iw7_cp_slasher_melee1"
  88. "animation_attack_playbackrate" "1.75"
  89.  
  90. "sound_chasingenemy_cooldown_min" "3.0"
  91. "sound_chasingenemy_cooldown_max" "5.0"
  92. "sound_chasingenemy_volume" "1"
  93.  
  94. "sound_idle_cooldown_min" "2.0"
  95. "sound_idle_cooldown_max" "5.0"
  96. "sound_idle_volume" "1"
  97.  
  98. "sound_alertofenemy_cooldown_min" "2.0"
  99. "sound_alertofenemy_cooldown_max" "5.0"
  100. "sound_alertofenemy_volume" "1"
  101.  
  102. "companions"
  103. {
  104. "1" "sasquatch"
  105. }
  106.  
  107. "mod_precache"
  108. {
  109. "1" "models\yolojoe\raveintheredwoods\slasher.mdl"
  110. }
  111.  
  112. "mod_download"
  113. {
  114. "1" "models\yolojoe\raveintheredwoods\slasher"
  115. }
  116.  
  117. "mat_download"
  118. {
  119. "1" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_body"
  120. "2" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_pants"
  121. "3" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_mask"
  122. "4" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_knives"
  123. "5" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_gloves"
  124. "5" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_boots"
  125. "6" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_apron"
  126. "7" "materials\models\yolojoe\raveintheredwoods\weapon_zmb_slasher_c"
  127. "8" "materials\models\yolojoe\raveintheredwoods\weapon_zmb_slasher_acc"
  128. "9" "materials\models\yolojoe\raveintheredwoods\vfx_slasher_glow"
  129. }
  130.  
  131. "download"
  132. {
  133. "1" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_body_n.vtf"
  134. "2" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_pants_n.vtf"
  135. "3" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_mask_n.vtf"
  136. "4" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_knives_n.vtf"
  137. "5" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_gloves_n.vtf"
  138. "6" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_boots_n.vtf"
  139. "7" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_apron_n.vtf"
  140. "8" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_slasher_knives_n.vtf"
  141. "9" "materials\models\yolojoe\raveintheredwoods\weapon_zmb_slasher_n.vtf"
  142. "10" "materials\models\yolojoe\raveintheredwoods\weapon_zmb_slasher_acc_n.vtf"
  143.  
  144. }
  145.  
  146. "sound_spawn_all"
  147. {
  148. "1" "slender\raveintheredwoods\ritw_intro1.mp3"
  149. "2" "slender\raveintheredwoods\ritw_intro2.mp3"
  150. }
  151.  
  152. "sound_chase_music"
  153. {
  154. "1" "slender\raveintheredwoods\ritw_chase.wav"
  155. }
  156.  
  157. "sound_idle"
  158. {
  159. "1" "slender\raveintheredwoods\slasher_idle1.mp3"
  160. }
  161.  
  162. "sound_attackenemy"
  163. {
  164. "1" "slender\raveintheredwoods\slasher_attack1.mp3"
  165. "2" "slender\raveintheredwoods\slasher_attack2.mp3"
  166. }
  167.  
  168. "sound_chasingenemy"
  169. {
  170. "1" "slender\raveintheredwoods\slasher_chase1.mp3"
  171. "2" "slender\raveintheredwoods\slasher_chase2.mp3"
  172. "3" "slender\raveintheredwoods\slasher_chase3.mp3"
  173. "4" "slender\raveintheredwoods\slasher_chase4.mp3"
  174. }
  175. "sound_move"
  176. {
  177. "1" "slender\raveintheredwoods\slasher_step1.wav"
  178. "2" "slender\raveintheredwoods\slasher_step2.wav"
  179. "3" "slender\raveintheredwoods\slasher_step3.wav"
  180. "4" "slender\raveintheredwoods\slasher_step4.wav"
  181. }
  182.  
  183. "sound_hitenemy"
  184. {
  185. "1" "slender\raveintheredwoods\slasher_weapon.mp3"
  186. }
  187.  
  188. "animations"
  189. {
  190. "idle"
  191. {
  192. "1"
  193. {
  194. "animation_idle" "iw7_cp_slasher_stand_idle_01"
  195. "animation_idle_playbackrate" "1.0"
  196. }
  197.  
  198. "2"
  199. {
  200. "animation_idle" "iw7_cp_slasher_stand_idle_02"
  201. "animation_idle_playbackrate" "1.0"
  202. }
  203. }
  204.  
  205. "walk"
  206. {
  207. "1"
  208. {
  209. "animation_walk" "iw7_cp_slasher_walk_01"
  210. "animation_walk_playbackrate" "1"
  211. }
  212. }
  213.  
  214. "run"
  215. {
  216. "1"
  217. {
  218. "animation_run" "iw7_cp_slasher_sprint"
  219. "animation_run_playbackrate" "1"
  220. }
  221. }
  222.  
  223. "attack"
  224. {
  225. "1"
  226. {
  227. "animation_attack" "iw7_cp_slasher_melee1"
  228. "animation_attack_playbackrate" "1.0"
  229. }
  230. }
  231. }
  232. "attacks"
  233. {
  234. "1"
  235. {
  236. "attack_delay" "0.2"
  237. "attack_range" "220.0"
  238. "attack_begin_range" "80"
  239. "attack_damage" "60.0"
  240. "attack_damagetype" "60"
  241. "attack_punchvel" "30 30 1"
  242. "attack_endafter" "0.4"
  243. "attack_spread" "140"
  244. }
  245.  
  246. "2"
  247. {
  248. "attack_delay" "0.2"
  249. "attack_range" "220.0"
  250. "attack_begin_range" "100"
  251. "attack_damage" "60.0"
  252. "attack_damagetype" "60"
  253. "attack_punchvel" "30 30 1"
  254. "attack_endafter" "0.4"
  255. "attack_spread" "140"
  256. }
  257. }
  258. }
  259. "sasquatch"
  260. {
  261. "name" "Sasquatch"
  262. "type" "2"
  263. "speed" "360.0"
  264. "acceleration" "2000.0"
  265. "speed_max" "410.0"
  266. "walkspeed" "120.0"
  267. "walkspeed_max" "200.0"
  268. "model" "models\yolojoe\raveintheredwoods\sasquatch.mdl"
  269. "model_scale" "1"
  270. "eye_pos" "0 0 70"
  271. "mins" "-16 -16 0"
  272. "maxs" "16 16 64"
  273. "turnrate" "9001.0"
  274. "fov" "500"
  275.  
  276. "copy" "1"
  277. "copy_max" "4"
  278.  
  279. "enable_random_selection" "0"
  280.  
  281. "teleport_time_min" "4.0"
  282. "teleport_time_max" "6.0"
  283. "teleport_range_min" "400.0"
  284. "teleport_range_max" "800.0"
  285. "teleport_target_rest_period" "10.0"
  286. "teleport_target_persistency_period" "4.0"
  287. "teleport_target_stress_min" "0.9"
  288. "teleport_target_stress_max" "1.0"
  289. "teleport_type" "2"
  290.  
  291. "attack_props" "0"
  292. "attack_damageforce" "12"
  293. "attack_damage_vs_props" "30"
  294.  
  295. "static_on_look" "0"
  296. "static_on_radius" "0"
  297. "static_rate" "0.8"
  298. "static_rate_decay" "0.4"
  299. "static_radius" "400.0"
  300. "kill_radius" "30.0"
  301. "scare_radius" "400.0"
  302. "scare_cooldown" "2.0"
  303.  
  304. "anger_start" "1.0"
  305. "anger_page_time_diff" "99999.0"
  306. "anger_page_add" "0.00"
  307.  
  308. "appear_chance_threshold" "0.40"
  309. "appear_chance_min" "0.0"
  310. "appear_chance_max" "1.0"
  311.  
  312. "death_cam" "0"
  313. "death_cam_pos" "0 0 72"
  314. "death_cam_overlay" "1"
  315. "death_cam_time_overlay_start" "0.1"
  316. "death_cam_time_death" "1.3"
  317. "death_cam_play_scare_sound" "0"
  318.  
  319. "blink_look_rate_multiply" "0.66"
  320. "blink_static_rate_multiply" "0.85"
  321.  
  322. "search_range" "900.0"
  323. "search_alert_gracetime" "1.25"
  324. "search_chase_duration" "5"
  325.  
  326. "wake_radius" "200.0"
  327.  
  328. "jump_speed" "512.0"
  329. "airspeed" "380.0"
  330.  
  331. "wander_move" "1"
  332.  
  333. "idle_lifetime" "4.0"
  334.  
  335. "attack_delay" "0.3"
  336. "attack_range" "225.0"
  337. "attack_begin_range" "50"
  338. "attack_damage" "50.0"
  339. "attack_damagetype" "64"
  340. "attack_punchvel" "30 30 1"
  341. "attack_endafter" "0.8"
  342.  
  343. "stun_enabled" "0"
  344.  
  345. "animation_idle" "ACT_IDLE"
  346. "animation_walk" "iw7_cp_sasquatch_run"
  347. "animation_walk_playbackrate" "0.75"
  348. "animation_run" "iw7_cp_sasquatch_run"
  349. "animation_run_playbackrate" "1.5"
  350. "animation_attack" "ACT_MELEE_ATTACK1"
  351. "animation_attack_playbackrate" "2.0"
  352.  
  353. "sound_chasingenemy_cooldown_min" "2.0"
  354. "sound_chasingenemy_cooldown_max" "5.0"
  355. "sound_chasingenemy_volume" "1"
  356.  
  357. "sound_idle_cooldown_min" "3.0"
  358. "sound_idle_cooldown_max" "6.0"
  359. "sound_idle_volume" "1"
  360.  
  361. "sound_alertofenemy_cooldown_min" "2.0"
  362. "sound_alertofenemy_cooldown_max" "4.0"
  363. "sound_alertofenemy_volume" "1"
  364.  
  365. "mod_precache"
  366. {
  367. "1" "models\yolojoe\raveintheredwoods\sasquatch.mdl"
  368. }
  369.  
  370. "mod_download"
  371. {
  372. "1" "models\yolojoe\raveintheredwoods\sasquatch"
  373. }
  374.  
  375. "mat_download"
  376. {
  377. "1" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_body"
  378. "2" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_eyes"
  379. "3" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_hair"
  380. "4" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_head"
  381. "5" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_mouth"
  382. }
  383.  
  384. "download"
  385. {
  386. "1" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_body_n.vtf"
  387. "2" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_head_n.vtf"
  388. "3" "materials\models\yolojoe\raveintheredwoods\mopw_zmb_sasquatch_mouth_n.vtf"
  389. }
  390.  
  391. "sound_spawn_all"
  392. {
  393. "1" "slender\raveintheredwoods\ritw_intro1.mp3"
  394. "2" "slender\raveintheredwoods\ritw_intro2.mp3"
  395. }
  396.  
  397. "sound_chase_music"
  398. {
  399. "1" "slender\raveintheredwoods\ritw_chase.wav"
  400. }
  401.  
  402. "sound_alert_music"
  403. {
  404. "1" "slender\raveintheredwoods\ritw_search.wav"
  405. }
  406.  
  407. "sound_idle"
  408. {
  409. "1" "slender\raveintheredwoods\sasquatch_idle1.mp3"
  410. "2" "slender\raveintheredwoods\sasquatch_idle2.mp3"
  411. "3" "slender\raveintheredwoods\sasquatch_idle3.mp3"
  412. "3" "slender\raveintheredwoods\sasquatch_idle4.mp3"
  413. }
  414.  
  415. "sound_alertofenemy"
  416. {
  417. "1" "slender\raveintheredwoods\sasquatch_idle1.mp3"
  418. "2" "slender\raveintheredwoods\sasquatch_idle2.mp3"
  419. "3" "slender\raveintheredwoods\sasquatch_idle3.mp3"
  420. "3" "slender\raveintheredwoods\sasquatch_idle4.mp3"
  421. }
  422.  
  423. "sound_attackenemy"
  424. {
  425. "1" "slender\raveintheredwoods\sasquatch_attack1.mp3"
  426. "2" "slender\raveintheredwoods\sasquatch_attack2.mp3"
  427. "3" "slender\raveintheredwoods\sasquatch_attack3.mp3"
  428. }
  429.  
  430. "sound_chasingenemy"
  431. {
  432. "1" "slender\raveintheredwoods\sasquatch_run1.mp3"
  433. "2" "slender\raveintheredwoods\sasquatch_run2.mp3"
  434. "3" "slender\raveintheredwoods\sasquatch_run3.mp3"
  435. "4" "slender\raveintheredwoods\sasquatch_run4.mp3"
  436. }
  437.  
  438. "sound_move"
  439. {
  440. "1" "slender\raveintheredwoods\sasquatch_step1.wav"
  441. "2" "slender\raveintheredwoods\sasquatch_step2.wav"
  442. }
  443.  
  444. "sound_hitenemy"
  445. {
  446. "1" "slender\raveintheredwoods\sasquatch_hit1.mp3"
  447. "2" "slender\raveintheredwoods\sasquatch_hit2.mp3"
  448. }
  449.  
  450. "animations"
  451. {
  452. "idle"
  453. {
  454. "1"
  455. {
  456. "animation_idle" "iw7_cp_sasquatch_stand_idle_01"
  457. "animation_idle_playbackrate" "1.0"
  458. }
  459.  
  460. "2"
  461. {
  462. "animation_idle" "iw7_cp_sasquatch_stand_idle_02"
  463. "animation_idle_playbackrate" "1.0"
  464. }
  465.  
  466. "2"
  467. {
  468. "animation_idle" "iw7_cp_sasquatch_stand_idle_03"
  469. "animation_idle_playbackrate" "1.0"
  470. }
  471. }
  472.  
  473. "walk"
  474. {
  475. "1"
  476. {
  477. "animation_walk" "iw7_cp_sasquatch_run"
  478. "animation_walk_playbackrate" "0.75"
  479. }
  480. }
  481.  
  482. "run"
  483. {
  484. "1"
  485. {
  486. "animation_run" "iw7_cp_sasquatch_run"
  487. "animation_run_playbackrate" "1.5"
  488. }
  489. }
  490.  
  491. "attack"
  492. {
  493. "1"
  494. {
  495. "animation_attack" "iw7_cp_sasquatch_stand_attack1"
  496. "animation_attack_playbackrate" "1.0"
  497. }
  498. "1"
  499. {
  500. "animation_attack" "iw7_cp_sasquatch_stand_attack2"
  501. "animation_attack_playbackrate" "1.0"
  502. }
  503. }
  504. }
  505. }
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