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refrop

v3

Jul 25th, 2018
143
0
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  1. print("Getting Btools") --This is a normal script >_>
  2. wait(2)
  3. print("Drag Success")
  4. a = Instance.new("HopperBin")
  5. a.BinType = 1
  6. a.Parent = game.Players.refrop.Backpack --Replace killerboy634 With your name!
  7. wait(3)
  8. print("Delete Success")
  9. a = Instance.new("HopperBin")
  10. a.BinType = 4
  11. a.Parent = game.Players.refrop.Backpack --Replace killerboy634 With your name!
  12. wait(3)
  13. print("Copy Success")
  14. a = Instance.new("HopperBin")
  15. a.BinType = 3
  16. a.Parent = game.Players.refrop.Backpack --:1
  17. repeat wait(1/44)
  18. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera
  19. local mouse = game.Players.LocalPlayer:GetMouse()
  20. local torso = game.Players.LocalPlayer.Character.Torso
  21. local dir = {w = 0, s = 0, a = 0, d = 0}
  22. local spd = 2 mouse.KeyDown:connect(function(key)
  23. if key:lower() == "w" then
  24. dir.w = 1 elseif key:lower() == "s" then
  25. dir.s = 1 elseif key:lower() == "a" then
  26. dir.a = 1 elseif key:lower() == "d" then
  27. dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then
  28. spd = spd - 1
  29. end
  30. end)
  31. mouse.KeyUp:connect(function(key)
  32. if key:lower() == "w" then
  33. dir.w = 0 elseif key:lower() == "s" then
  34. dir.s = 0 elseif key:lower() == "a" then
  35. dir.a = 0 elseif key:lower() == "d" then
  36. dir.d = 0
  37. end
  38. end)
  39. torso.Anchored = true
  40. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  41. game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function()
  42. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  43. end)
  44. repeat wait(1/44)
  45. torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until nil
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