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  1. Log file open, 01/26/16 09:18:30
  2. LogInit:Display: Running engine for game: ExtensionTest11
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(829736397) SRandInit(829736399).
  5. LogTaskGraph: Started task graph with 4 named threads and 9 total threads.
  6. LogStats: Stats thread started at 0.096584
  7. LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
  8. LogInit: Version: 4.11.0-2829568+++UE4+Release-4.11
  9. LogInit: API Version: 2829568
  10. LogInit: Compiled (64-bit): Jan 15 2016 02:13:25
  11. LogInit: Compiled with Visual C++: 19.00.23026.00
  12. LogInit: Build Configuration: Development
  13. LogInit: Branch Name: ++UE4+Release-4.11
  14. LogInit: Command line:
  15. LogInit: Base directory: C:/Program Files/Epic Games/4.11/Engine/Binaries/Win64/
  16. LogInit: Installed Engine Build: 1
  17. LogInit: Using libcurl 7.41.0
  18. LogInit: - built for x86_64-pc-win32
  19. LogInit: - supports SSL with WinSSL
  20. LogInit: - other features:
  21. LogInit: CURL_VERSION_SSL
  22. LogInit: CURL_VERSION_IPV6
  23. LogInit: CURL_VERSION_ASYNCHDNS
  24. LogInit: CURL_VERSION_LARGEFILE
  25. LogInit: CURL_VERSION_IDN
  26. LogInit: CurlRequestOptions (configurable via config and command line):
  27. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  28. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  29. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  30. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  31. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  32. LogInit: Object subsystem initialized
  33. [2016.01.26-08.18.30:805][ 0]LogInit: Selected Device Profile: [Windows]
  34. [2016.01.26-08.18.30:805][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  35. [2016.01.26-08.18.30:814][ 0]LogInit: Computer: STEKDATORN
  36. [2016.01.26-08.18.30:814][ 0]LogInit: User: RannareM
  37. [2016.01.26-08.18.30:814][ 0]LogInit: CPU Page size=65536, Cores=6
  38. [2016.01.26-08.18.30:814][ 0]LogInit: High frequency timer resolution =3.222705 MHz
  39. [2016.01.26-08.18.30:814][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  40. [2016.01.26-08.18.30:814][ 0]LogMemory: Platform Memory Stats for Windows
  41. [2016.01.26-08.18.30:814][ 0]LogMemory: Process Physical Memory: 317.34 MB used, 317.34 MB peak
  42. [2016.01.26-08.18.30:814][ 0]LogMemory: Process Virtual Memory: 320.96 MB used, 320.96 MB peak
  43. [2016.01.26-08.18.30:814][ 0]LogMemory: Physical Memory: 15785.89 MB used, 32663.22 MB total
  44. [2016.01.26-08.18.30:814][ 0]LogMemory: Virtual Memory: 632.57 MB used, 8388608.00 MB total
  45. [2016.01.26-08.18.30:986][ 0]LogTextLocalizationManager: No translations for ('sv-SE') exist, falling back to 'en' for localization and internationalization data.
  46. [2016.01.26-08.18.31:466][ 0]LogD3D11RHI: D3D11 adapters:
  47. [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
  48. [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 3 output[s]
  49. [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  50. [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Creating new Direct3DDevice
  51. [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
  52. [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Driver Version: Unknown (internal Unknown)
  53. [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Driver Date: Unknown
  54. [2016.01.26-08.18.31:498][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  55. [2016.01.26-08.18.31:508][ 0]LogD3D11RHI: Async texture creation enabled
  56. [2016.01.26-08.18.31:528][ 0]LogShaderCompilers: Guid format shader working directory is -25 characters bigger than the processId version (../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Intermediate/Shaders/WorkingDirectory/9532/).
  57. [2016.01.26-08.18.31:528][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RannareM/AppData/Local/Temp/UnrealShaderWorkingDir/830AE42247BEA1B7C6ACAC8631BB3B8E/'.
  58. [2016.01.26-08.18.31:528][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  59. [2016.01.26-08.18.32:668][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  60. [2016.01.26-08.18.32:673][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  61. [2016.01.26-08.18.32:680][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  62. [2016.01.26-08.18.32:687][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  63. [2016.01.26-08.18.32:693][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  64. [2016.01.26-08.18.32:698][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  65. [2016.01.26-08.18.32:702][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  66. [2016.01.26-08.18.32:706][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  67. [2016.01.26-08.18.32:711][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  68. [2016.01.26-08.18.32:716][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  69. [2016.01.26-08.18.32:720][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  70. [2016.01.26-08.18.32:729][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  71. [2016.01.26-08.18.32:729][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  72. [2016.01.26-08.18.32:731][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  73. [2016.01.26-08.18.32:749][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  74. [2016.01.26-08.18.32:753][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  75. [2016.01.26-08.18.32:757][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  76. [2016.01.26-08.18.32:761][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  77. [2016.01.26-08.18.32:765][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  78. [2016.01.26-08.18.32:765][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  79. [2016.01.26-08.18.32:879][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  80. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 51MB C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
  81. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
  82. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  83. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  84. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  85. [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  86. [2016.01.26-08.18.32:948][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  87. [2016.01.26-08.18.32:959][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RannareM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  88. [2016.01.26-08.18.33:132][ 0]LogInit: Selected Device Profile: [Windows]
  89. [2016.01.26-08.18.33:132][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  90. [2016.01.26-08.18.33:160][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  91. [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No automatic mesh reduction module available
  92. [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No automatic mesh merging module available
  93. [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  94. [2016.01.26-08.18.33:578][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  95. [2016.01.26-08.18.33:695][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  96. [2016.01.26-08.18.33:695][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  97. [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  98. [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  99. [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  100. [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  101. [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  102. [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  103. [2016.01.26-08.18.34:374][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  104. [2016.01.26-08.18.34:668][ 0]LogAssetRegistry: FAssetRegistry took 0.0204 seconds to start up
  105. [2016.01.26-08.18.34:844][ 0]SourceControl: Info Source control is disabled
  106. [2016.01.26-08.18.34:845][ 0]SourceControl: Info Source control is disabled
  107. [2016.01.26-08.18.34:855][ 0]SourceControl: Info Source control is disabled
  108. [2016.01.26-08.18.34:864][ 0]SourceControl: Info Source control is disabled
  109. [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  110. [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  111. [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  112. [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  113. [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  114. [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  115. [2016.01.26-08.18.35:694][ 0]LogObj: 33328 objects as part of root set at end of initial load.
  116. [2016.01.26-08.18.35:694][ 0]LogUObjectAllocator: 7590656 out of 0 bytes used by permanent object pool.
  117. [2016.01.26-08.18.35:759][ 0]LogEngine: Initializing Engine...
  118. [2016.01.26-08.18.35:761][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  119. [2016.01.26-08.18.35:923][ 0]LogAIModule: Creating AISystem for world NewWorld
  120. [2016.01.26-08.18.35:933][ 0]LogInit: XAudio2 using 'Headphones (Xonar U7)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f)
  121. [2016.01.26-08.18.35:954][ 0]LogInit: FAudioDevice initialized.
  122. [2016.01.26-08.18.35:987][ 0]LogDerivedDataCache: Saved boot cache 0.03s 71MB C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
  123. [2016.01.26-08.18.35:995][ 0]LogInit: Texture streaming: Enabled
  124. [2016.01.26-08.18.36:030][ 0]LogInit: Transaction tracking system initialized
  125. [2016.01.26-08.18.36:067][ 0]BlueprintLog: New page: Editor Load
  126. [2016.01.26-08.18.36:229][ 0]LocalizationService: Info Localization service is disabled
  127. [2016.01.26-08.18.36:348][ 0]LogConsoleResponse:Display:
  128. [2016.01.26-08.18.36:462][ 0]LogCook:Display: Max memory allowance for cook 8192mb
  129. [2016.01.26-08.18.36:462][ 0]LogCook:Display: Mobile HDR setting 1
  130. [2016.01.26-08.18.36:462][ 0]LogCook:Display: Done creating registry. It took 0.00s.
  131. [2016.01.26-08.18.36:545][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/' took 0.01s
  132. [2016.01.26-08.18.36:545][ 0]SourceControl: Info Source control is disabled
  133. [2016.01.26-08.18.36:545][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  134. [2016.01.26-08.18.36:546][ 0]LightingResults: New page: Lighting Build
  135. [2016.01.26-08.18.36:549][ 0]MapCheck: New page: Map Check
  136. [2016.01.26-08.18.36:549][ 0]LightingResults: New page: Lighting Build
  137. [2016.01.26-08.18.36:753][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
  138. [2016.01.26-08.18.36:764][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  139. [2016.01.26-08.18.36:765][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  140. [2016.01.26-08.18.36:813][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 47.679ms to complete.
  141. [2016.01.26-08.18.36:813][ 0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.267
  142. [2016.01.26-08.18.36:971][ 0]LogCollectionManager: Loaded 0 collections in 0.003039 seconds
  143. [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Saved/Collections/' took 0.01s
  144. [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/Developers/RannareM/Collections/' took 0.01s
  145. [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/Collections/' took 0.01s
  146. [2016.01.26-08.18.37:025][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
  147. [2016.01.26-08.18.37:036][ 0]LogContentBrowser: Native class hierarchy populated in 0.0104 seconds. Added 1988 classes and 348 folders.
  148. [2016.01.26-08.18.37:040][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  149. [2016.01.26-08.18.37:040][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  150. [2016.01.26-08.18.37:041][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0013 seconds. Added 12 classes and 0 folders.
  151. [2016.01.26-08.18.37:048][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0010 seconds. Added 0 classes and 0 folders.
  152. [2016.01.26-08.18.37:094][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0012 seconds. Added 0 classes and 0 folders.
  153. [2016.01.26-08.18.37:113][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 1 classes and 2 folders.
  154. [2016.01.26-08.18.37:126][ 0]LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0013 seconds. Added 1 classes and 3 folders.
  155. [2016.01.26-08.18.37:174][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  156. [2016.01.26-08.18.37:179][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  157. [2016.01.26-08.18.37:207][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0014 seconds. Added 1 classes and 2 folders.
  158. [2016.01.26-08.18.37:207][ 0]LogLoad: Full Startup: 7.36 seconds (BP compile: 0.06 seconds)
  159. [2016.01.26-08.18.37:207][ 0]LogExternalProfiler: Found external profiler: VSPerf
  160. [2016.01.26-08.18.37:207][ 0]LogExternalProfiler: Using external profiler: VSPerf
  161. [2016.01.26-08.18.37:216][ 0]LogOcInput: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
  162. [2016.01.26-08.18.37:256][ 0]LogContentStreaming: Texture pool size now 1000 MB
  163. [2016.01.26-08.18.37:432][ 0]LogRenderer: Reallocating scene render targets to support 1148x680 (Frame:2).
  164. [2016.01.26-08.18.37:499][ 1]LogAssetRegistry: Asset discovery search completed in 2.8521 seconds
  165. [2016.01.26-08.18.37:499][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  166. [2016.01.26-08.18.37:500][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000524 seconds (updated 0 objects)
  167. [2016.01.26-08.25.10:558][861]LogHotReload: Recompiling module CrashToolbarButton...
  168. [2016.01.26-08.25.10:600][861]Recompiling CrashToolbarButton...
  169. [2016.01.26-08.25.10:601][861]Launching UnrealBuildTool... [C:/Program Files/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe ExtensionTest11 -ModuleWithSuffix CrashToolbarButton 424 Win64 Development -editorrecompile -FailIfGeneratedCodeChanges -canskiplink "C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/ExtensionTest11.uproject" -2015]
  170. [2016.01.26-08.25.43:075][861]Compiling game modules for hot reload
  171. Performing 2 actions (9 in parallel)
  172. Module.CrashToolbarButton.cpp
  173. [2/2] Link UE4Editor-CrashToolbarButton-424.dll
  174. Creating library C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.lib and object C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.exp
  175. -------- End Detailed Actions Stats -----------------------------------------------------------
  176. Total build time: 32,26 seconds
  177.  
  178. [2016.01.26-08.25.43:078][861]CompilerResultsLog: New page: Compilation - Jan 26, 2016, 10:25:43 AM
  179. [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Compiling game modules for hot reload
  180. [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Performing 2 actions (9 in parallel)
  181. [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Module.CrashToolbarButton.cpp
  182. [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info [2/2] Link UE4Editor-CrashToolbarButton-424.dll
  183. [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Creating library C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.lib and object C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.exp
  184. [2016.01.26-08.25.43:079][861]CompilerResultsLog: Info -------- End Detailed Actions Stats -----------------------------------------------------------
  185. [2016.01.26-08.25.43:079][861]CompilerResultsLog: Info Total build time: 32,26 seconds
  186. [2016.01.26-08.25.43:079][861]LogMainFrame: MainFrame: Module compiling took 32.497 seconds
  187. [2016.01.26-08.25.43:079][861]Unloading module before compile.
  188. [2016.01.26-08.25.43:079][861]Module being reloaded does not support dynamic unloading -- abandoning existing loaded module so that we can load the recompiled version!
  189. [2016.01.26-08.25.43:080][861]Reloading module after successful compile.
  190. [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  191. [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  192. [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  193. [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  194. [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
  195. [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
  196. [2016.01.26-08.25.47:084][872]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
  197. [2016.01.26-08.25.47:399][872]LogCrashTracker:
  198.  
  199.  
  200. [2016.01.26-08.25.47:407][872]LogCrashTracker:
  201.  
  202.  
  203. [2016.01.26-08.25.47:407][872]LogWindows:Error: === Critical error: ===
  204. Assertion failed: IsValid() [File:C:\Program Files\Epic Games\4.11\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 728]
  205.  
  206.  
  207.  
  208.  
  209.  
  210. [2016.01.26-08.25.47:473][872]LogExit: Executing StaticShutdownAfterError
  211. [2016.01.26-08.25.47:476][872]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
  212. [2016.01.26-08.25.47:476][872]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
  213. [2016.01.26-08.25.47:476][872]LogWindows: FPlatformMisc::RequestExit(1)
  214. [2016.01.26-08.25.47:476][872]Log file closed, 01/26/16 09:25:47
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