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- Log file open, 01/26/16 09:18:30
- LogInit:Display: Running engine for game: ExtensionTest11
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(829736397) SRandInit(829736399).
- LogTaskGraph: Started task graph with 4 named threads and 9 total threads.
- LogStats: Stats thread started at 0.096584
- LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
- LogInit: Version: 4.11.0-2829568+++UE4+Release-4.11
- LogInit: API Version: 2829568
- LogInit: Compiled (64-bit): Jan 15 2016 02:13:25
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.11
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files/Epic Games/4.11/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.01.26-08.18.30:805][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.01.26-08.18.30:805][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2016.01.26-08.18.30:814][ 0]LogInit: Computer: STEKDATORN
- [2016.01.26-08.18.30:814][ 0]LogInit: User: RannareM
- [2016.01.26-08.18.30:814][ 0]LogInit: CPU Page size=65536, Cores=6
- [2016.01.26-08.18.30:814][ 0]LogInit: High frequency timer resolution =3.222705 MHz
- [2016.01.26-08.18.30:814][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
- [2016.01.26-08.18.30:814][ 0]LogMemory: Platform Memory Stats for Windows
- [2016.01.26-08.18.30:814][ 0]LogMemory: Process Physical Memory: 317.34 MB used, 317.34 MB peak
- [2016.01.26-08.18.30:814][ 0]LogMemory: Process Virtual Memory: 320.96 MB used, 320.96 MB peak
- [2016.01.26-08.18.30:814][ 0]LogMemory: Physical Memory: 15785.89 MB used, 32663.22 MB total
- [2016.01.26-08.18.30:814][ 0]LogMemory: Virtual Memory: 632.57 MB used, 8388608.00 MB total
- [2016.01.26-08.18.30:986][ 0]LogTextLocalizationManager: No translations for ('sv-SE') exist, falling back to 'en' for localization and internationalization data.
- [2016.01.26-08.18.31:466][ 0]LogD3D11RHI: D3D11 adapters:
- [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
- [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 3 output[s]
- [2016.01.26-08.18.31:493][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
- [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Driver Version: Unknown (internal Unknown)
- [2016.01.26-08.18.31:498][ 0]LogD3D11RHI: Driver Date: Unknown
- [2016.01.26-08.18.31:498][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2016.01.26-08.18.31:508][ 0]LogD3D11RHI: Async texture creation enabled
- [2016.01.26-08.18.31:528][ 0]LogShaderCompilers: Guid format shader working directory is -25 characters bigger than the processId version (../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Intermediate/Shaders/WorkingDirectory/9532/).
- [2016.01.26-08.18.31:528][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/RannareM/AppData/Local/Temp/UnrealShaderWorkingDir/830AE42247BEA1B7C6ACAC8631BB3B8E/'.
- [2016.01.26-08.18.31:528][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2016.01.26-08.18.32:668][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2016.01.26-08.18.32:673][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- [2016.01.26-08.18.32:680][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- [2016.01.26-08.18.32:687][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- [2016.01.26-08.18.32:693][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- [2016.01.26-08.18.32:698][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- [2016.01.26-08.18.32:702][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- [2016.01.26-08.18.32:706][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- [2016.01.26-08.18.32:711][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- [2016.01.26-08.18.32:716][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- [2016.01.26-08.18.32:720][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- [2016.01.26-08.18.32:729][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- [2016.01.26-08.18.32:729][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- [2016.01.26-08.18.32:731][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- [2016.01.26-08.18.32:749][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- [2016.01.26-08.18.32:753][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
- [2016.01.26-08.18.32:757][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2016.01.26-08.18.32:761][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2016.01.26-08.18.32:765][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2016.01.26-08.18.32:765][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2016.01.26-08.18.32:879][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 51MB C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2016.01.26-08.18.32:931][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2016.01.26-08.18.32:948][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2016.01.26-08.18.32:959][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/RannareM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2016.01.26-08.18.33:132][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.01.26-08.18.33:132][ 0]LogContentStreaming: Texture pool size is 0.00 MB
- [2016.01.26-08.18.33:160][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
- [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2016.01.26-08.18.33:309][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
- [2016.01.26-08.18.33:578][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2016.01.26-08.18.33:695][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.01.26-08.18.33:695][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.33:792][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.33:792][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.34:374][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2016.01.26-08.18.34:668][ 0]LogAssetRegistry: FAssetRegistry took 0.0204 seconds to start up
- [2016.01.26-08.18.34:844][ 0]SourceControl: Info Source control is disabled
- [2016.01.26-08.18.34:845][ 0]SourceControl: Info Source control is disabled
- [2016.01.26-08.18.34:855][ 0]SourceControl: Info Source control is disabled
- [2016.01.26-08.18.34:864][ 0]SourceControl: Info Source control is disabled
- [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.35:197][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.18.35:197][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.18.35:694][ 0]LogObj: 33328 objects as part of root set at end of initial load.
- [2016.01.26-08.18.35:694][ 0]LogUObjectAllocator: 7590656 out of 0 bytes used by permanent object pool.
- [2016.01.26-08.18.35:759][ 0]LogEngine: Initializing Engine...
- [2016.01.26-08.18.35:761][ 0]LogHMD: SteamVR failed to initialize. Err: 110
- [2016.01.26-08.18.35:923][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2016.01.26-08.18.35:933][ 0]LogInit: XAudio2 using 'Headphones (Xonar U7)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f)
- [2016.01.26-08.18.35:954][ 0]LogInit: FAudioDevice initialized.
- [2016.01.26-08.18.35:987][ 0]LogDerivedDataCache: Saved boot cache 0.03s 71MB C:/Users/RannareM/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- [2016.01.26-08.18.35:995][ 0]LogInit: Texture streaming: Enabled
- [2016.01.26-08.18.36:030][ 0]LogInit: Transaction tracking system initialized
- [2016.01.26-08.18.36:067][ 0]BlueprintLog: New page: Editor Load
- [2016.01.26-08.18.36:229][ 0]LocalizationService: Info Localization service is disabled
- [2016.01.26-08.18.36:348][ 0]LogConsoleResponse:Display:
- [2016.01.26-08.18.36:462][ 0]LogCook:Display: Max memory allowance for cook 8192mb
- [2016.01.26-08.18.36:462][ 0]LogCook:Display: Mobile HDR setting 1
- [2016.01.26-08.18.36:462][ 0]LogCook:Display: Done creating registry. It took 0.00s.
- [2016.01.26-08.18.36:545][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/' took 0.01s
- [2016.01.26-08.18.36:545][ 0]SourceControl: Info Source control is disabled
- [2016.01.26-08.18.36:545][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2016.01.26-08.18.36:546][ 0]LightingResults: New page: Lighting Build
- [2016.01.26-08.18.36:549][ 0]MapCheck: New page: Map Check
- [2016.01.26-08.18.36:549][ 0]LightingResults: New page: Lighting Build
- [2016.01.26-08.18.36:753][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
- [2016.01.26-08.18.36:764][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2016.01.26-08.18.36:765][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2016.01.26-08.18.36:813][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 47.679ms to complete.
- [2016.01.26-08.18.36:813][ 0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.267
- [2016.01.26-08.18.36:971][ 0]LogCollectionManager: Loaded 0 collections in 0.003039 seconds
- [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Saved/Collections/' took 0.01s
- [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/Developers/RannareM/Collections/' took 0.01s
- [2016.01.26-08.18.37:025][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/Content/Collections/' took 0.01s
- [2016.01.26-08.18.37:025][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
- [2016.01.26-08.18.37:036][ 0]LogContentBrowser: Native class hierarchy populated in 0.0104 seconds. Added 1988 classes and 348 folders.
- [2016.01.26-08.18.37:040][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2016.01.26-08.18.37:040][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2016.01.26-08.18.37:041][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0013 seconds. Added 12 classes and 0 folders.
- [2016.01.26-08.18.37:048][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0010 seconds. Added 0 classes and 0 folders.
- [2016.01.26-08.18.37:094][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0012 seconds. Added 0 classes and 0 folders.
- [2016.01.26-08.18.37:113][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 1 classes and 2 folders.
- [2016.01.26-08.18.37:126][ 0]LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0013 seconds. Added 1 classes and 3 folders.
- [2016.01.26-08.18.37:174][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2016.01.26-08.18.37:179][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2016.01.26-08.18.37:207][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0014 seconds. Added 1 classes and 2 folders.
- [2016.01.26-08.18.37:207][ 0]LogLoad: Full Startup: 7.36 seconds (BP compile: 0.06 seconds)
- [2016.01.26-08.18.37:207][ 0]LogExternalProfiler: Found external profiler: VSPerf
- [2016.01.26-08.18.37:207][ 0]LogExternalProfiler: Using external profiler: VSPerf
- [2016.01.26-08.18.37:216][ 0]LogOcInput: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0
- [2016.01.26-08.18.37:256][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2016.01.26-08.18.37:432][ 0]LogRenderer: Reallocating scene render targets to support 1148x680 (Frame:2).
- [2016.01.26-08.18.37:499][ 1]LogAssetRegistry: Asset discovery search completed in 2.8521 seconds
- [2016.01.26-08.18.37:499][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- [2016.01.26-08.18.37:500][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000524 seconds (updated 0 objects)
- [2016.01.26-08.25.10:558][861]LogHotReload: Recompiling module CrashToolbarButton...
- [2016.01.26-08.25.10:600][861]Recompiling CrashToolbarButton...
- [2016.01.26-08.25.10:601][861]Launching UnrealBuildTool... [C:/Program Files/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe ExtensionTest11 -ModuleWithSuffix CrashToolbarButton 424 Win64 Development -editorrecompile -FailIfGeneratedCodeChanges -canskiplink "C:/Users/RannareM/Documents/Unreal Projects/ExtensionTest11/ExtensionTest11.uproject" -2015]
- [2016.01.26-08.25.43:075][861]Compiling game modules for hot reload
- Performing 2 actions (9 in parallel)
- Module.CrashToolbarButton.cpp
- [2/2] Link UE4Editor-CrashToolbarButton-424.dll
- Creating library C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.lib and object C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.exp
- -------- End Detailed Actions Stats -----------------------------------------------------------
- Total build time: 32,26 seconds
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: New page: Compilation - Jan 26, 2016, 10:25:43 AM
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Compiling game modules for hot reload
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Performing 2 actions (9 in parallel)
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Module.CrashToolbarButton.cpp
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info [2/2] Link UE4Editor-CrashToolbarButton-424.dll
- [2016.01.26-08.25.43:078][861]CompilerResultsLog: Info Creating library C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.lib and object C:\Users\RannareM\Documents\Unreal Projects\ExtensionTest11\Plugins\CrashToolbarButton\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CrashToolbarButton-424.exp
- [2016.01.26-08.25.43:079][861]CompilerResultsLog: Info -------- End Detailed Actions Stats -----------------------------------------------------------
- [2016.01.26-08.25.43:079][861]CompilerResultsLog: Info Total build time: 32,26 seconds
- [2016.01.26-08.25.43:079][861]LogMainFrame: MainFrame: Module compiling took 32.497 seconds
- [2016.01.26-08.25.43:079][861]Unloading module before compile.
- [2016.01.26-08.25.43:079][861]Module being reloaded does not support dynamic unloading -- abandoning existing loaded module so that we can load the recompiled version!
- [2016.01.26-08.25.43:080][861]Reloading module after successful compile.
- [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.25.43:181][861]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.26-08.25.43:181][861]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.26-08.25.47:084][872]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
- [2016.01.26-08.25.47:399][872]LogCrashTracker:
- [2016.01.26-08.25.47:407][872]LogCrashTracker:
- [2016.01.26-08.25.47:407][872]LogWindows:Error: === Critical error: ===
- Assertion failed: IsValid() [File:C:\Program Files\Epic Games\4.11\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 728]
- [2016.01.26-08.25.47:473][872]LogExit: Executing StaticShutdownAfterError
- [2016.01.26-08.25.47:476][872]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.01.26-08.25.47:476][872]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
- [2016.01.26-08.25.47:476][872]LogWindows: FPlatformMisc::RequestExit(1)
- [2016.01.26-08.25.47:476][872]Log file closed, 01/26/16 09:25:47
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